- This article is about the location. For the Age of Calamity Chapter 7 scenario, see The Great Plateau.
The Great Plateau is the starting area of Breath of the Wild. The area is a large expanse that covers various different terrains as well as being raised above the ground level of the rest of the world. It contains the Shrine of Resurrection where Link first awakens and the Great Plateau Tower. Since the Great Plateau is surrounded by high cliffs, Link is unable to leave the area until he acquires the Paraglider from the Old Man.
The northeast half of the plateau is a temperate area with various woods and ponds. It features the ruins of the Temple of Time and its surrounding buildings, as well as traces of cobblestone pathways on its northeast area and the ruins of the Eastern Abbey. The only habitable building is the Old Man's hut on the southeast of the lower plateau. The Temple of Time is surrounded by the inert husks of attacking Guardians.
On the northeast, between the Great Plateau Tower and the Oman Au Shrine there's a small, long lake that ends on the walls of the plateau. It's assumed that this was the entrance to the plateau, which was plugged shut with rocks and subsequently flooded, and that as such, the enemies found in the plateau are remnants that were left stranded in it. It's not known under what circumstances this happened, or how the battle in the plateau transpired.
The southwest half of the plateau is cold and snowy, featuring an extreme change in weather in spite of the negligible difference in altitude compared to the rest of the plateau, especially the area behind the Shrine of Resurrection. Its main geographical features are the frigid River of the Dead and Mount Hylia, the latter whose summit is marked by a pileup of rocks assumed to be the tomb of King Rhoam.
The area's main enemies are Bokoblins, though there are Decayed Guardians in the Eastern Abbey ruins, as well as a Stone Talus in the Forest of Spirits. There are no Lizalfos or Moblins in the plateau, though some are shown in The Champions' Ballad DLC. Stalkoblins are a common threat at night.
Oman Au Shrine
Ja Baij Shrine
Owa Daim Shrine
Keh Namut Shrine
Yowaka Ita Shrine
Ruvo Korbah Shrine
Etsu Korima Shrine
- Follow the Sheikah Slate
- The Isolated Plateau
- Seek Out Impa
- Destroy Ganon
- EX The Champions' Ballad (DLC)
Nearby Korok Seeds
Note: These seeds represent only the seeds closest to the Great Plateau Landmark (where the word Great Plateau is written on the in-game map.) For a listing of nearby seeds, see each Landmark's page, or refer to the Great Plateau Tower page for a list of all landmarks revealed by that tower. If you're looking for a list of the 18 seeds found in the region revealed by the Great Plateau Tower (3 of which can only be accessed after you get the Paraglider), see our walkthrough page for Great Plateau Korok Seed Locations.
Perhaps the first Korok Seed that can be acquired in the game is available just downhill from the Shrine of Resurrection. There will be a small pond on the right, with an island in the middle with a sword on top. A small promontory juts out towards the island, and if you look immediately below, you will see a ring of lilies making a perfect circle in the water. Jump from where the cliff juts out directly into that circle to get the Korok Seed.
Weapons & Clothing
Obtainable from the start
Well-Worn Trousers - Old Shirt - Warm Doublet - Hylian Trousers
Tree Branch - Torch - Korok Leaf - Woodcutter's Axe - Iron Sledgehammer - Boko Club - Boko Bow - Traveler's Bow - Spiked Boko Bow - Rusty Broadsword - Soldier's Broadsword - Bokoblin Arm - Boko Spear - Boko Shield - Pot Lid - Traveler's Shield - Arrow - Fire Arrow- Ice Arrow - Bomb Arrow - Soldier's Bow
Obtainable after having left the Plateau
- The Great Plateau is the smallest unlockable region overall in the map, and the only region where Link is required to unlock the Sheikah Tower and map.
- It shares similarities in shape and geographic features with the Great Hyrule Forest.
- The plateau has paradoxical geographic and climactic features, implying that its placement may have been artificial in nature. It effectively has its own contained ecosystem.
- The plateau is the only area in Hyrule completely devoid of Stables, and lodging until is cleared; clearance of the plateau makes the bed at the Woodcutter's House available for free. One of the most important pitfalls related to the former is the summoning of Epona through the use of an Amiibo. If Epona is summoned in the plateau, she cannot be registered at a stable and she'd be stranded, as there are no routes down the cliffs of the plateau that one can navigate with a horse.
- It's one of the regions of Hyrule which is devoid of physical Malice. Also, no Blood Moons may occur while The Isolated Plateau quest hasn't been completed. After it has been completed, you must leave the plateau for them to occur. It will never rain on the plateau until the quest is completed. There are also no Yiga Clansmen found there.
- Until the Great Plateau Tower is activated and you have spoken to the Old Man, the Great Plateau will remain in permanent daylight.
- Clearance of the Plateau will start presenting weather in said location. Until then, no rain or snow may happen there.
- Aside from DLC-related quests and items, and to scavenge for resources and Korok Seeds, there's little to no necessity to return to the plateau in the base game.
- As shown by this video, the Great Plateau somewhat resembles the Hyrule Castle Town from Ocarina of Time. The fountain square mostly matches up in appearance, even if it is almost entirely in ruins. When lining up the map of Castle Town with that of the Great Plateau, most landmarks will fit perfectly, such as the Temple of Time and the passageway that lead to Hyrule Castle. The archway from Ocarina of Time is there, broken, and the subsequent path to the Castle (now the Eastern Abbey) is also very similar to that which Link must take while avoiding the guards' sight in Ocarina of Time.