I’ve always loved looking at the official artwork and concept art for Zelda games. Groups of the games have their own unique art styles that sometimes aren’t very apparent from the in-game art style, which also can have it’s own unique renderings: from pixel art, to attempts at realism, as well as cel-shading. Overall, with both the game art and official artwork, I find myself sometimes wondering what the future could hold for this series. So what styles do we…