As someone who grew up with the NES, SNES, and Game Boy as a kid, I have a deep fondness of 2D games and controllers with high-quality D-pads. However, with the release of Ocarina of Time on the N64, Zelda 3D console games have never looked back on switching over to the use of an analog stick for movement instead of the D-pad. On handhelds, the D-pad continued to live on a bit longer, but with the release of Phantom…