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I’m not one to read the comments on the articles that I write, but I came across one that took me by surprise, and then I saw a similar take one day while scrolling Twitter. Some Zelda fans are already “over” the hype of Tears of the Kingdom and are ready for whatever will be next. Personally I’m not over the hype, I’m just anxious for May, but there are some out there that are just tired and ready for…

With the recent addition of Game Boy Advance games to Nintendo Switch Online, there are a ton of people checking out arguably the most underrated Zelda game for either the first time or first time a long time: The Minish Cap! One of Andy’s favorite Zelda games, The Minish Cap was the one game Alasyn hadn’t played in forever, so after finishing, the gang get together to dive deep into the charming art style of the game, its great usage…

The Tier Force Heroes crew at are back at it again, this time with a tier list ranking of  overworld themes from the Legend of Zelda franchise. Gooey Fame, Corey Richmond, and Skull Kid Nico rank and discuss all the triumphant traversal themes and how well they create mood and setting for their respective games. Of course, there are some standout themes that only “half-count” as overworld themes. For example, should “Clock Town Theme” count as part of an overworld theme…

One of the most interesting innovations in the Zelda series is how players acquire the items they use throughout a game. For years, the method of acquiring items remained relatively unchanged in Zelda games. Players acquired items at the midpoints of dungeons, often after solving a puzzle or defeating an enemy. This item would then help the player progress through the rest of the dungeon. In 2013, Nintendo made a huge tweak to the Zelda formula in A Link Between…

None can deny that the Nintendo 64 era was a renaissance for the Zelda series. Not only were we graced with Ocarina of Time, a game that is still the best of the best to many if my Daily Debate last month is anything to go off of, but also Majora’s Mask for the fans of a darker story. The two released within only two years of one another on a breakneck development schedule for the time. In many ways,…

I think the Zelda series spans the full gamut of video game quality. Of course, there are entries I appreciate more than others, as anyone will. For the most part, however, I think that broad consensus exists for most of the games. The rare Ocarina of Time detractor does exist, but nobody could argue that it is widely considered one of the franchise’s best titles, if not the best. Likewise, I’m sure there’s somebody out there dying to throw an “um, actually”…

Zelda fans have every right to their passion. Being a Zelda fan myself, I understand the love, the joy, and even the fanaticism inspired by a franchise devoted to exploration, fantasy, and heroism. The resulting fandom that has blossomed since 1986 has been an ever-growing collection of gamers, artists, writers, musicians, and more, as those with Zelda games as part of their childhood go out into the world to discover their own adventures and misadventures alike. However, there are drawbacks to…

The Legend of Zelda is an acclaimed series in its own right. Close to completing four decades, the franchise has consolidated itself even more with titles that innovate and stand out for different reasons; whether the classic Ocarina of Time for showing Hyrule in three dimensions for the first time, Twilight Princess for bringing the series back to more “realistic” graphics and implement sensory controls or Breath of the Wild, which gifted players with a magnificent and gigantic truly open…

||  Part Seventy-Two  ||  Part Seventy-Four  || Part Seventy-Three “Huron!” Fado called out. There was a tremendous crash from up ahead. Erie, who had leapt down, stood up and faced his brother. “You traitor. You have damned us all,” Erie thrust his finger toward Huron. “How?” “Your softness and love of the Hylian people led to you neglecting the needs of our people! That’s why I made the deal I did. That’s why I did what I’ve done.” “What have…

At its core, The Legend of Zelda has always been a series of adventure games. These typically contain a main trunk of mandatory content required for progression, with branches of optional objectives for players to complete at their leisure, if at all. Whether they result in the tangible upgrade of a weapon, a piece of heart, or the intrinsic reward of improving an NPC’s day, pretty much every Zelda game has a decent amount of things to do besides saving the world from imminent…