Category: Hyrule Compendium

Last week everyone’s feathers got ruffled when news went around about an interview with Nintendo president Shuntaro Furukawa. In said interview he discussed the challenges of developing consoles and how Nintendo is aiming to diversify it’s business in order to reduce risk in the changing marketplace. He mentioned their recent endeavors into film and theme parks as an example, but what really had everyone talking was the mention of continuing to develop for mobile devices. This should come as no surprise…

Last week we gave you our predictions of what Nintendo will be doing this year. In our newest entry into the Hyrule Compendium, Mases and I share our own personal goals for Zelda in 2019! Do they sound reasonable? Should we play Tingle’s Rosy Rupeeland? Feel free to leave a comment and let us know! Check out more of our discussion videos in the Hyrule Compendium. Also feel free to check out the other videos on our Youtube channel and subscribe! For more…

If you didn’t get enough Zelda predictions in this week’s Champion’s Cast, Mases and Gooey are here to talk about them some more! In the newest entry in the Hyrule Compendium we run down the two biggest Zelda rumors from last year and discuss whether or not they will come to fruition. Do you think we’ll see anything like this? What do you want to see happen with Zelda in 2019? If there is any other aspect of the next…

We’ve all been having a good time this week celebrating the 20th anniversary of Ocarina of Time. While that’s all well and good, there are some out there who do not share the same warm and fuzzy feelings towards the game as others. In our newest video, Mases and I try to address common complaints we’ve heard towards Ocarina as to why it does not hold. While I think we did a good job addressing those points, we may be overlooking something…

Mases and I discuss what we think makes certain Legend of Zelda games more re-playable than others.  Do you agree? Do we play the games too many times? Are they even meant to be replayed? Let us know in the comments! Check out more of our discussion videos in the Hyrule Compendium. Also feel free to check out the other videos on our Youtube channel and subscribe! For more of our thoughts, check out Mases’ Twitter and Gooey’s Twitter.

We’ve finally come to the end of our mini series on pacing in The Legend of Zelda series. This time around, Mas and I reveal the games with think have the best pacing. Feel free to let us know what you think about our picks! Were we off on anything? You can check out more of our discussion videos here: Hyrule Compendium Also feel free to check out the other videos on our Youtube channel and subscribe! For more of our thoughts, check…

After taking a look at what we dubbed “Dungeon Gauntlet” games, Mases and I are continuing our look at the various approaches to pacing in the Legend of Zelda series. In our newest entry into the Hyrule Compendium, we discuss what games we think handle pacing the worst. Were we way off? Or do you agree with us? Are there any games we didn’t mention?  Our final video on this topic will be the games we think handle pacing the best,…

There have been much talk of the surprising new mode for The Legend of Zelda on the Switch’s online service. In our newest entry into the Hyrule Compendium, Mases and I go over our thoughts on this version of the game. We discuss whether or not it is too easy, how it actually changes the game, and if there are other games we think they could give a similar treatment. Let us know if you agree with us! Were we off…

While the dungeons of The Legend of Zelda series are what makes it so unique. The pacing of objectives and story between dungeons can be very important as well. In our newest entry into the Hyrule Compendium, Mases and I begin to take a look at the different approaches to pacing from dungeon to dungeon. This time around we look at the games that we dub “Dungeon Gauntlets”, which are games that have few objectives or story between dungeons. Do you…

Navi’s appearance in Ocarina of Time marks the first appearance of what is considered a traditional companion in the Legend of Zelda series. Though the companion was a new type of character and mechanic added to the game, the concept did come from somewhere, and had evolved since the very first game in the series. In our newest entry into the Hyrule Compendium, Mases and I go through the “companions” that the series gave us before Navi. Do you have any…