Category: Podcast

We were in a playful mood this week, so we brought back a classic segment: Guess That Zelda Character! This week, we’re focusing on Tears of the Kingdom, and giving each other TEN guesses to figure out which character we’ve picked! Joined by Zelda Cast Producer Cal, we delve through Hyrule to pick some of the trickiest, most difficult-to-guess characters Tears has to offer! Think you can do better than us? Play along and let us know how we did!…

We asked YOU the listener for your fan questions last week, and you did not disappoint! We have a whole bevy of topics to cover, including: what hardware and software features do we want from the Switch 2? Who is the greatest Zelda NPC? Does it bother us that Breath of the Wild and Tears of the Kingdom seemingly don’t care about the Zelda timeline? Speaking of, are we really going to get a ten-year Breath of the Wild 4K/HD…

In case you were living under a rock this week, we had a Nintendo Direct a couple of days ago, and it was certainly… something. Nintendo delivered an understandably muted Direct this month, so we discuss and dissect everything shown and talk about what games, if any, we’re looking forward to. More importantly, we use what we saw – or rather, didn’t see! – to speculate on when we can expect an official Switch 2 reveal, complete with rough timelines…

We’re back this week examining the Zelda Dungeon Writing Team’s Daily Debates, and we’ve got some good ones this week, chief among them: is Tears of the Kingdom actually not getting any DLC? Why not? Should it have been announced already if so? We give our thoughts and theories, plus tackle other questions like: was Nintendo right to claim the dungeons in Tears were “traditional”? When do we think the next openworld Zelda game will be out (spoiler: Andy thinks…

We’re back with another couple of Top Ten lists to get into! This month, I’m joined by Zelda Cast producer Adrielle Munger as we dive into the adorable world of Zelda pets! We belt out our top tens of pets we would want to have and pets that already exist in the Zelda series! After we have some fun, we get down to business and discuss the ten best bosses that you do not fight in a dungeon! While there…

Buckle in, because it’s finally time! After months and months, we’re finally giving our full, SPOILER FILLED, thoughts on the story of Tears of the Kingdom! Did we like the Zonai being gods? How could Ganondorf and Mineru have been handled better? Was “Fake Zelda” the biggest missed opportunity of the game? After an amazing final battle, did the ending feel too cheap? Would a Days of Future Past gimmick have worked well here? And does Nintendo’s insistence of players…

After a week off discussing The Wind Waker, the gang are back to continue their Tears of the Kingdom summer, and this time, they’ve brought backup! The gang are joined this week by Omega Metroid Podcast co-host and musical scientist Doominal Crossing to analyze the music of Tears of the Kingdom. We all list off a couple tracks that we really liked, discuss whether the “Main Theme” and “Ganondorf Battle Theme” are what we were looking for, reflect on this…

We are kicking off The Wind Waker week at Zelda Dungeon with a personal, reflective look back at one of the most daring Zelda games of them all: the beautiful, cartoonish, ocean filled Wind Waker. The gang reflect back on their memories of the games announcement, the backlash against the cel-shaded graphics, the amazing pre-order bonus, how The Wind Waker created a separate visual style that’s still going strong today, how the water always had so much promise and potential…

We’re back again to talk sweet fits and great abilities! This week, we’re breaking down every new outfit and armor set in Tears of the Kingdom, discussing such things like: the Froggy Suit and its false advertising of “slip prevention”; our ideas to make the Mystic Armor have an even better function; if the Dragon suits realize their full potential; why the Glider Armor is straight out of Batman and the Court of Owls; if bringing back the same outfits…

We’re back into the full swing of things this week, and choosing violence in this episode as take Tears of the Kingdom to task for arguably one of its lazier decisions: bringing Korok Seeds back. We analyze why the decision was likely made, why it doesn’t work a second time around, and if collectables with an asinine amount of things to collect are here to stay. We also take a look at some of the other collectables found in Hyrule,…