Ocarina of Time Walkthrough – Ganon’s Castle

14.1 Light Arrows

~ Legends of the Triforce ~

As soon as you have saved all six sages, you’ll see a vision from Rauru, telling you to go to the Temple of Time to meet a certain someone… Mysterious! Use the Prelude of Light to get there.

Temple of Time As soon as you enter, a cinema will begin in which Sheik makes a final appearance. She reiterates the fact that all six sages are gathered and that all that’s left is to confront Ganondorf. With that, she launches into another tale of the Triforce…

Shiek goes on to explain that when Ganondorf entered the Sacred Realm and attained the Triforce, the legend came true, breaking the Triforce into three parts. Only the Triforce of Power remained with Ganondorf, while the other two found hosts who believed most in their like forces.

Our very own hero, Link, became the holder of the Triforce of Courage. The Triforce of Wisdom went to Sheik! Otherwise known as…

GASP! She was Princess Zelda all along! After apologizing for the disguise, Zelda tells you that, back when she and Impa were escaping Hyrule Castle, it seemed the best thing to do was give the Ocarina of Time to you. Unfortunately, by allowing you to open the door of time, you did exactly what Ganondorf wanted. The Master Sword sealed you away for seven years, and since that time, Ganondorf became the King of Evil.

She’s just downright excited now because you guys can finally beat up the bad guy, explaining that with the help of the Sages, they can seal him away once and for all. To help you in this daring feat, she gives you the mystical Light Arrow. Nice!

Earthquake!!! Abruptly, Zelda is encased in a crystal shield of sorts (another familiar thing from the rest of the Zelda series). Ganondorf’s ominous… text… suddenly begins rambling about how awesome he is, especially since he’s found (and caught) the princess. As a last jest, he taunts you to come see him at his castle.

Before we go charging in, there’s a few final things for us to accomplish…

14.2 The Last Skulltula

~ 100th Skulltula ~

Zora’s Fountain Head to Zora’s Fountain, and in the far corner (where the Fairy Fountain is) there’s a lone silver boulder all by itself, just begging to be lifted. Do so to reveal a hidden hole!

Fall in, and use your Lens of Truth to see the invisible Skulltulas that line the ceiling. At the end of this path, climb up the ladder of sorts.

At the top, kill the Skulltula and you’ll find the last Gold Skulltula (night only) waiting peacefully for you on the left wall. Snag the token and head for Kakariko Village!

~ The Prize! ~

Kakariko Village Check your status screen (with the Medallions and songs on it) and if it has all 100 Skulltula tokens on it, enter the spooky Skulltula House. Speak with the guy in the middle and he’ll thank you as well as offer reassurance that they’ll try not to get cursed again. Good man.

And the mystical prize for all of this!!!!!….. Is a measly 200 Rupees. One of the stupidest prizes in video game history! Completely worthless… I hope you feel satisfied to know you did it though…

Anyway, you can enter this house over and over again to get the prize multiple times for infinite cash.

14.3 Gerudo Training Grounds

~ Preparing To Train ~

From the Temple of Time, ride Epona all the way to the Gerudo Fortress. Now that you have the Gerudo Membership Card, you can speak with the Gerudo women around here. One of the white clad women is standing in front of a barred entrance (the only one in the area).

For 10 Rupees, you can enter the Gerudo Training Ground, which is a series of rooms filled with puzzles in order to get keys. The items you need to get all the keys are listed below:

Fairy Bow – Forest Temple
Megaton Hammer – Fire Temple
Longshot – Water Temple
Lens of Truth – Within The Well
Hover Boots – Shadow Temple
Silver Gauntlets – Spirit Temple

You need all the items to get all 9 keys within the dungeon. Now, it’s possible to get the final prize and just get 7 keys, (meaning, you can get away with having all but one of the items,) you just have to know what you’re doing (or get lucky). I suggest only tackling this after you have all the items though…

~ Gerudo Training Grounds ~


As soon as you enter, you can turn around and shoot the golden eye switch directly above the entrance. This makes two small chests appear (so there are two total in this room). One has a Blue Rupee, worth 5, and the other has a bundle of arrows.

There are three doors in this room. The one right across from the entry will take us to the locked doors (and the prize) so we’ll do that one last. This entire dungeon just loops around, so you can start by going either left or right. Personally, I think left is easier.

Sandy Stalfos Room

In this room, you have one minute to kill both the Stalfos. They’re easily defeated, especially if you have the Biggoron Sword. As long as you keep moving, the sand shouldn’t cause you any problems.

Once they’re both dead, snag the Small Key [1] from the chest and go through the door.

Timed Silver Rupee Room

This room contains a Wallmaster in the middle, a rolling boulder on either side, and several invisible flaming walls. You only have a minute and a half to get all five Silver Rupees. I suggest ignoring the Wallmaster.

First of all, run forward and take a left. Peak around the corner (right) and wait for the boulder to pass by (while watching out for the Wallmaster). Once it passes, quickly turn left to get the first Rupee (1). Head right and duck into the side crevices to avoid the boulder, and at the top, snag the Rupee (2).

Go to the middle corridor (which doesn’t have flames and is higher up) and turn right. Jump off the ledge to get the next Rupee (3).

Now, head through this middle corridor on the right side and wait for the boulder again. Head clockwise around the corner to grab another Rupee (4).

At long last, use your Longshot on the target straight ahead on the ceiling to fall into the final Rupee (5).

The timer stops and the next door opens. Go all the way up and towards the door, but watch out for the flames that block the way. Longshot to the target on the ceiling, then go through the door.

Wolfos & Like Like Rooms

This area is a little tricky. First of all, run forward and kill the two Wolfos and White Wolfos. Next, use the Lens of Truth to see a hidden area above the Fake Door. Longshot to the target up there and step on the switch. This opens up both of the sealed doors below.

Jump back down and use the Gauntlets to push the giant Silver Block all the way into the hole. Enter the now unsealed door.

In this small room, kill the three Like Likes to make two additional chests appear. The original on the platform is a trap, the other two (that appeared) are fake, but there’s an invisible one (use the Lens of Truth) in the last sandy hole that has a Small Key [2].

Return to the previous room, Longshot back up to the hidden area and enter the door.

Eye Statue Room

There’s a barred door on this top level we can’t use yet, but wait! Before you jump down, stand next to the barred door and you’ll see that Navi turns green. Play the Scarecrow’s Song while facing her to make Pierre appear. Now we have easy access back up. Jump down.

On the outer platform, which begins spinning. Face the statue in the middle and aim carefully. Shoot each eye once with an arrow (and don’t miss) to make a small chest appear next to them.

Longshot to the small chest to get a Small Key [3]. Longshot to the target near the entrance of this area to get out.

Now, the barred door up top is now open. To get back up there, you can either fall in the lava, or face the barred door (making Navi will fly up there and turn green) and play the Scarecrow’s Song to make Pierre appear.

Longshot to him and go through the door. Inside, you find a small chest containing another hidden Small Key [4].

Go back, jump down, and enter the other door.

Flaming Enemy Room

Kill the two Fire Keese and Fire Slugs to make the door open and a small chest appear (containing worthless stuff). Next, use the Megaton Hammer to smash the statues to reveal various goodies. In the northeast (top right) corner of the room, there’s a statue thing that’s hiding a switch in a hole.

Step on the switch and quickly grab the Small Key [5] from the chest in the middle before the fire comes back. Enter the next door (if you’re trying to go back the other way, you have to find the gold eye switch, which will open up the door to the statue room).

Lava Room

There are five Silver Rupees in this room (which open the east door). First, go forward a little bit, turn around and Longshot the target directly above you to get the first Rupee (1).

Jump down to the platform in front of you (2).

At this point, I suggest equipping the Hover Boots. Use them to go to the next (middle) platform. Navi turns green straight ahead. Play the Song of Time to make two Time Blocks appear. Float over to them and climb all the way up to find a Small Key [6]. Don’t go through this entrance, though.

Jump/Fall off to the side of the platform where a single switch is dying to be stepped on. This causes the fire on the platform across the room to go out.

Using the Hover Boots, float along the obvious platform path, gathering Silver Rupees as you go (3 & 4). Run to the final platform to snag the last Rupee (5).

Quickly run back to the middle of the room before the fire starts up. (It’ll knock you into the lava and you might have to start over again!) Enter the east door.

Water Room

Play the Song of Time to remove the Time Blocks, then equip the Iron Boots and Zora Tunic. Sink down and avoid the Blade Trap in the middle of the floor. Wander around, killing the four Shell Blades with your Longshot.

The first Silver Rupee is simply in the middle, around the Blade Trap (1).

The next two are along the west wall. Stand in line of sight with the target, the Silver Rupee between you. You should go right through it (2) and land onto the next one (3).

Do the same thing to get the one on the east wall (4), then take off the Iron Boots and float to the roof of this room, where the last one (5) awaits you.

Lava Room Float across to the door on the left (south).

Dinalfos Room

In this room, we have a Beamos and two Dinalfos. I suggest immediately throwing a Bomb at the Beamos so it’s out of the way.

These Dinalfos are exactly like the Lizalfos… The only difference I can tell is that they don’t wait for you (take turns) if you Z target one of them like most other enemies. Running and quickly slashing them up is the easiest way to defeat them.

As soon as they’re dead, the barred door opens and a chest appears containing a Small Key [8].


In the center of this room is an area where Navi turns green. Play the Song of Storms to make a red fairy appear (you could probably use it at this point). At long last, enter the center room with all the locked doors.

Room of Locks

You should have eight total keys at this point. If you entered from the lava room, you’ll need a total of 9 keys, but if you enter from the entrance room, you only need 7. But, where is the 9th key? Once you’re in the southern most area, enter the door on the left.

Before venturing onward, use the Lens of Truth and look at the ceiling directly to your left. There’s a hole that you can climb up the grating to get to a secret room with the final key [9].

Climb back down and go through all of the remaining doors (on the left side) to eventually wind up in the center and claim the prize: the Ice Arrows.

There are several other small chests along the way, but none are interesting. When you’re done playing around, exit the mini-dungeon.

14.4 Ganon's Castle

~ The Showdown! ~

We’re finally read for the big showdown. I suggest filling your bottles with two fairies and two Blue Potions from the Magic Hag’s Shop. Teleport to the Temple of Time and make your way to Ganon’s Castle.

Ganon’s Castle Area Approach the obvious path that would lead to the castle if there was one, which will start a short movie where Rauru speaks telepathically to you. He explains that there are “six evil barriers” inside that need to be taken care of before they the sages can help you defeat Ganondorf.

Ooo, shiny! They all create a fancy bridge of light for you to walk on (so cool looking). Once you’re ready, enter the evil lair.

~ Within Ganon’s Castle ~

Entrance As soon as you enter, run down the steps and straight up to the door, ignoring the Beamos entirely. Enter the door.

Main Room

Welcome to the main room of the castle (that was quick). The center tower that leads upwards is surrounded by a magical shield that will hurt you if you approach it. Naturally, the different colored energy beams that feed it represent each of the six elements in the game. It doesn’t really matter which element you tackle first, but we need to destroy the barrier for all of them before we can proceed to the tower.

Before we tackle that though, I want to mention there’s a secret “shop” in here where you can stock up on arrows, shields, fairies and the like. It’s hidden in this main room, directly below the bridge leading to the tower in the wall. Use the Lens of Truth to see through the illusion and you’ll find a small room with several Business Scrubs and fairies. Good to know.

~ Shadow Barrier ~

Main Room We can tackle any room first, but I suggest doing Shadow (purple). You’ll see why in a moment.

Shadow Cavern As soon as you start, shoot a Fire Arrow at the unlit torch on the lone platform on your right. This causes icy blocks to temporarily appear. Run along them (avoiding the Green Bubble) until you get to the far platform. Be very careful with the Like Like, cause it can spit you into the pit and you’ll have to start the room over again.

Once it’s dead, shoot the unlit torch on either side of the room to make the blocks appear again. Jump to the next platform. Shoot the torch on this side of the room (unless the timer is still going) and jump along the blocks on the right side down to the switch, which makes a large chest appear on the big platform. Use your Longshot on it to quickly get back up. Open the chest to find the Golden Gauntlets. This is why we went the Shadow route first.

Now, use your Lens of Truth to see an invisible path leading to a rusty switch. Work your way over there and smash the switch with the Megaton Hammer, opening the next door. Use your Longshot on the unlit torch (or go the long way around using the Lens of Truth to take the invisible path in the middle) and go through the door.

Shadow Barrier In this final room, smack the jars if you need arrows or magic, then shoot a Light Arrow at the golden sphere. This destroys the magical barrier blocking the Sage of Shadow (Impa) from using her powers. She’ll then teleport you back to the main room.

~ The Last Great Fairy ~

Before we venture on, there’s something special we can do with our new found Gauntlets. Exit Ganon’s Castle entirely, and in this area, go all the way left to a very large, silver obelisk (tall object with a pyramid shaped top). Go up to it and press A. Link will grab it and heave it over his shoulders, tossing it and making it lodge itself in the hillside. Wish I could do that… Enter the last Great Fairy Fountain.

Inside, play Zelda’s Lullaby as always to make the Great Fairy of Courage appear. She gives you the best upgrade of the game: defense. This’ll make the final stretch a little easier, hmm? Go back into the castle.

~ Forest Barrier ~

Main Room Once again, it doesn’t matter which order you do the barriers in, I just did Shadow first to get the upgrade. I like to do them in the order of the temples. That being said, next up’s the Forest Barrier (green).

Torch Room As soon as you enter, you’ll be confronted by a Wolfos. Nothing to fret over. Once he’s taken care of, we’ll have to light all the torches in the room. There are four in the center and one above the door. Use Din’s Fire and/or Fire Arrows to light them all.

Silver Rupee & Fan Room This room is fairly tricky. Be careful not to fall into any of the pits, or you’ll have to start all over again. First off, equip the Hover Boots, as they’ll be helpful for the entire room. Next, play the Song of Time while facing the Rupee directly on your left.

Wait until the fan is blowing, then step into it getting the first Rupee in the process (1). You’ll land on a platform in the middle on the left side. Throw a Bomb at the Beamos in the center to kill it. Run over to the small platform with the switch on it, landing atop it. Turn around and Longshot to the target on the platform we were just on, collecting the second (and most confusing) Rupee (2).

Use the center pillar to get to the other side of the room (3), then head towards the barred door (4). Climb up and wait till the fan on your right stops blowing, then snag the final Rupee (5). Go through the door.

Forest Barrier Smack the jars to refill some magic, then shoot a Light Arrow at the barrier just like before, allowing the Sage of Forest (Saria) to use her powers. Shooooosh!

~ Fire Barrier ~

Main Room The Fire Barrier (red) is next on the list. We’ll have to equip the Goron Tunic for this one.

Lava Room This is one of the most frustrating rooms, because you can easily fall in the lava and have to start the room over again. Most of the platforms in this room (including the main, zig-zagging one in the center) sink in the lava when you stand on them.

I’m not sure if it’s in all of the versions of Ocarina of Time or just some of them, but when you wear the Hover Boots, the center platform does not sink! Use this to your advantage if it works for you, since it can make this room MUCH easier!

Jump to the middle platform, then onto the square block on the right to get the first Rupee (1). Quickly jump back on and go around to the opposing platform (which doesn’t sink). Try to jump up between the sweeps of fire, climb up and circle around the backside (2).

Jump back onto the middle platform (ignore the Red Bubbles) and work your way to the far end of the left side of the room where there’s another sinking block that has a recovery heart on it. Jump to this one, then onto the skinny platform (safer that way). Climb up and use the Golden Gauntlets (that we got from the Shadow Barrier) to toss the giant silver obelisk. Snag the Rupee that was underneath (3).

Jump down and onto the center platform, then run across the way and climb onto the solid platform. Kill the Torch Slug real quick, then snag the next Rupee (4). Now use the silver obelisk we tossed in the lava as a bridge to get to the final Rupee resting on a sinking block (5).

Quickly run back to the corner platform which doesn’t sink. Now get ready. We can’t Longshot from here or the other corner, so we’ll have to jump onto the middle platform and quickly Longshot the target. This is actually pretty easy, you just have to be mentally prepared (and very careful to avoid the Red Bubbles that jump out at you). Once you manage it, go through the door.

Fire Barrier Grab the goodies in the jars and shoot the barrier with a Light Arrow to unleash the fury of the Fire Sage (Darunia). Back to start… Do not collect 200 rupees… =P

~ Water Barrier ~

Main Room The Water Barrier (blue) is one of the two on the lower level, so it should be easy to find.

Blue Fire Cavern Watch out for the stalactites hanging from the ceiling in this room. Run forward to make two Freezards appear. These particular ones will move across the room before blowing their icy breath at you, so take advantage of that to slaughter each while they’re sliding across the floor.

Once both are dead, the door opens. Slash the stalagmites and snag a bottle of Blue Fire. Use it on the Red Ice barrier blocking the door, then go snag some more Blue Fire! We’ll need it up ahead.

There’s two small chests in here as well… The right one is a recovery heart, the left is a frost trap…

Ice Block Cavern In this room, we have to move ice blocks in order to get to the upper ledge. First of all, move the block farthest from the door towards the giant snowball, then into the hole.

Now move the block closest to the door you came from to the snowball (also on this side), to the other, and finally to towards the ledge.

Climb up and use the Blue Fire to melt the Red Ice barrier, then use the Megaton Hammer to smash the rusty switch. Go through the door before you run out of time.

Water Barrier Slash the jars and shoot the golden orb with a Light Arrow. The Sage of Water (Ruto) salutes you alike all the other Sages and zips you back to the main room.

~ Spirit Barrier ~

Main Room Next up is the Spirit Barrier (orange).

Armos Room In this first room, use Bombs to kill the Beamos. Use the Longshot to get the Silver Rupee in mid-air, then just pull back the Armos statues to sneak in and get the Rupees nearest the wall. Once you get them all, go through the next door.

Bombchu Puzzle First, kill the two Torch Slugs in here. Now we have a little puzzle: We have to hit the switch on the far side of the room, but we can’t shoot arrows through the slits in the bars (Why the heck not?!) If you use a Spin Attack to hit the closest crystal switch, a small chest appears containing Bombchus. *nudge, nudge*

Face the crystal switch that’s far off, aligning yourself with the hole above the bars, then whip out a Bombchu. Waiting about two… glows…? Works the best… Go through the now open door, once you make it of course. =)

Sunlight Barrier Run left and you’ll find yourself surrounded by Sun Faces, except, no sun! Look up and you’ll see there’s a cobweb blocking the light. Use a Fire Arrow to burn it away.

With that out of the way, reflect light with your new Mirror Shield on the Sun Face in the corner closest to where you just came from. The others are all traps of Wallmasters. Go through the door.

Spirit Barrier You know the drill: collect the goodies in the jars and shoot a Light Arrow at the sphere to unleash the power of the Sage of Spirit (Nabooru).

~ Light Barrier ~

Main Room At long last, the final barrier is blocked by a giant silver obelisk. You should already have the Golden Gauntlets at this point, so run up to it and toss it behind you. Nifty.

Trap Room In this room, immediately whip out your Lens of Truth. Shoot the Skulltula in the center of the room with your Hookshot or Fairy Bow to kill it instantly. Next, without moving, try to shoot the three invisible Keese that are also in the room.

Once they’re all dead, a small chest appears in the room containing a Small Key. I suggest ignoring the other chests, half of them are ice traps. If you really must though, the ones that contain goodies are the same ones that the Keese were sitting on…

Lullaby Room This room is pathetic. Simply play Zelda’s Lullaby on the Triforce symbol to make a small chest appear containing the Small Key. Enter the door.

Rolling Boulder Room Now it gets a little tricky… This small, circular room has two rolling boulders in it that constantly get in the way. There’s two holes on the left and right sides of the room containing Silver Rupees (1+2). The platform in the middle has three cubbies in which reside two more (3+4) and the final Silver Rupee is above the center platform (5), simply stand in the middle and use the Longshot.

The most important thing about this room is to not get hit by the boulders. Reason being because they start out both going clockwise around the room, as soon as you hit one though… They both bounce off each other making this deadly cycle that can make this room 3x as hard. Once you manage it, head through the door.

Light Barrier This room is… Empty? Use the Lens of Truth to see the wall where the barrier would be is fake. Run through into the TRUE barrier room. Smash the jars and shoot a Light Arrow at the sphere to release the Sage of Light (Rauru).

~ Ascending The Tower ~

Main Room Once all six barriers are down, the shield surrounding the central pillar dissipates. Before we head on through, I suggest stocking up on Blue Potion and Fairies. Let’s head on in, shall we?

Run on through this first hallway, ignoring the Fire Keese.

Dinalfos Room As the name of the room would suggest, we have to kill the two Dinalfos before the door will open. They should be easy for you at this point, just remember that these particular enemies fight you both at the same time, regardless of Z targeting (unlike the following room for example).

Enter the door and go up the lonely stairs.

Stalfos-Boss Key Room In this room, we have two Stalfos we have to defeat. If you’re not quick enough, the other will jump back up. The best way to defeat them is to get close while holding up your shield, (which makes them lower their guard,) and stab them quickly. Once they’re both defeated, open the chest that appears for the Boss Key.

Another set of stairs… There’s faint organ music in the background…

Iron Knuckle Room This room has two Iron Knuckles, a black and white one. They only come to life if you smack them, so I suggest only taking one at a time. If you have the Biggoron Sword, use that, as it will make this battle much faster.

Yet another set of stairs, which leads to the Boss Door. The organ is getting louder… Head on through.

Boss Room This room has lots of jars containing Arrows and Magic. It’s actually part of the boss room, so try not to smash all of them; I know it’s tempting. 😉

Enter the next door and head up the stairs. The music is very clear and loud now… Okay, THIS is the final door.

~ Gathering of the Triforce ~

As you enter the final room, you’ll see Ganondorf was the one playing the organ all along while Zelda is still trapped in her crystal prison. Both of your Triforce parts resonate in your hands (healing you) and Ganondorf begins his bad guy ramblings (which is actually quite little compared to most games).

As a final act of plain meanness, he sends evil waves at you that prevents Navi from getting close (translation: you can’t Z target for this entire battle).

I hope you brought some fairies, you may need them for this battle.

King of Evil, Ganondorf

As soon as the battle begins, run away! He slams the ground with his first attack, getting rid of the blocks closest to the center platform. This battle reminds me of the “Don’t Break The Ice” game, except he’s trying to break it. All of his attacks have the potential to remove some of the blocks in the room, making it harder to get to the center. Ganondorf will only use his punching attack when you’re on the center platform. It has quite the range, so don’t linger too long on his platform.

Ganondorf’s three attacks:

The King of Evil’s primary attack is to toss an energy orb at you, which does four full hearts of damage! You can simply avoid it or use the Mirror Shield to block it, but you have to smack it with your sword to toss it back, playing ping pong, just like the Phantom boss of the Forest Temple. Once you manage to hit him with it, he’ll be stunned for a moment…

His last attack is to raise his hands in the air and collect this nasty, puke-colored green or black swirlies (depending on the version of the game you’re playing) that he shoots out in the form of lightning balls that zig-zag towards you. Your shield is no good against this attack, but it can be avoided by running at the last second. However, you can shoot him with a Light Arrow while he’s charging up, or simply charge a Spin Attack and release it to reflect the energy orbs back at him!

Three chances to stun him:

Once you’ve used any of those methods listed above, he’ll be constricted by it, giving you a chance to shoot him with a Light Arrow, which causes him to fall to the platform defenseless.

Three ways to get to the platform:

Regardless of the method, smack him up until he begins getting up, then quickly run away! You can use the Hover Boots for this entire fight, which actually gives you less to think about, but simply jumping gives you the chance to do a Jump Attack in mid air, dealing double damage when you land. Since two of his attacks kill the blocks, it may be smart to stay in the corners if your methods lead to him missing a lot (removing blocks).

That’s pretty much all there is to this battle. It’s fairly difficult in that it’s odd to get used to, but like all the bosses, once you get the hang of it, they can be defeated quickly. Using the Biggoron’s Sword will make this process much faster. Remember: if at any time you start running low on Magic or Arrows, jump down into the lower portion of the room (he won’t attack you down here) and smash the jars for goodies. Climb back up and quickly jump to the side.

For veterans, there’s a trick to stand in the center and being prepared to fall back onto the climbable part of the center platform, avoiding Ganondorf’s attacks, as well as being close by every time you have a chance to stun him. Doing it this way allows Ganondorf to be defeated within thirty seconds, easily.

Once he’s been defeated, you’ll witness a short scene in which Ganondorf will voice his astonishment, then cough up either blood or throw up, depending on the version of the game you’re playing. The original game used “red” while for later versions (as well as the Master Quest) it was changed to green, I assume because it was deemed too violent for younger players. He’ll then scream and glow, causing the whole room to fall apart.

~ Escaping Ganon’s Tower ~

You’ll appear on the roof with a defeated dark wizard and the princess, who is released from her crystal prison. She comments on his stupidity for a moment before the tower begins to… crumble! Quickly follow Zelda down the ramp and through the door she opens.

Boss Room Quickly turn left (she’s right next to you) and follow her to the next barred door.

Back outside, jump across the gap and follow her down. For this last part though, try to jump to the side of her when you cross, otherwise you might hit her in the back (she’ll stop to wait for you in mid air) making you fall through the hole and have to start all over again.

Iron Knuckle Room Back inside, avoid the flaming rocks in the middle of the room and follow her to the next door. Follow her down the narrow path to the next door.

Stalfos Room Approach the girl twice and flames will surround her. Oh no! The two Stalfos from earlier will reappear, and once again, if you don’t defeat them quick enough, the other will come back. After they’re both gone, Zelda leaves behind some Recovery Hearts for you.

Back outside, jump off the ledge (again, careful to stay close) and go through the door she opens.

Dinalfos Room Follow Zelda as she zig-zags through this flaming room. Now, flaming rocks are falling from the ceiling, so it’s important to zig-zag around yourself to avoid being hit by them. Go through the door and down the steps. Annoyingly, Zelda will pause every time you are hurt.

Main Room Ignore the ReDead on this bridge and just continue on through. This leads to a final set of stairs, also covered in flaming rocks (as well as ones that fall from the ceiling). Once you get to the exit, you’re out for good. Enjoy the cool scene in which the tower sinks into itself. You’d think with all that rubble flying everywhere, they’d kinda get hit or squished…

~ Sealing The Beast ~

In what remains of the ruins, just Zelda, Link and Navi are left, grinning away at the devastation. Suddenly a loud sound like something falling will resound throughout the empty place… After you regain control of the hero, go investigate. As soon as you get close to the pile of stuff, another scene begins. Fire surrounds the area and Ganondorf flies out of the ruins, rasping hard as he uses the Triforce of Power to transform himself into a hideous pig monster with a pot belly. Oh no’s!!!!


As soon as you start the battle, Ganon will smack the Master Sword out of your grasp and outside the barrier. Why doesn’t Zelda just toss it back? Anyway, we’ll have to make due until then… This boss is actually very simple and can be defeated with most of your other weapons and items, so that’s a good thing. His only attack is to slash you with his sword, which can easily be dodged or rolled to avoid.

It becomes obvious very quickly that Ganon’s weak point is his brightly colored tail, which can be smacked with anything to hurt him. It’s getting to his backside that’s the problem. There are two methods to do this… The first is to stun him (by hitting his face):

5 Ways To Stun Him:

1. Deku Nut (shortest stun)
2. Longshot (short stun)
3. Jump Attack (hard and dangerous)
4. Din’s Fire (long stun)
5. Light Arrow (longest stun)

The Jump Attack method is by far the hardest to pull off, especially without taking loads of damage – don’t do it that way. These other ones can all be done, then a few quick side jumps with A while targeting will get you a view behind him, allowing you to quickly use a Deku Nut, Longshot, Arrow, Megaton Hammer or Sword attack on his tail.

While Navi doesn’t have any useful information to speak of for this battle, her Z targeting is very user friendly and intelligent. If he’s facing you, it’ll automatically target his face, but if he’s turned to you, it’ll target his tail, meaning you can shoot his tail with an Arrow for example if you’re far enough to one side or behind him…

Attacking The Tail Directly – Rolling: The other method is to attack his tail directly, usually using your sword (or Megaton Hammer). He turns pretty quickly though, so the best way to get behind him (assuming you don’t stun him) is to simply roll.

Both of those methods (ranged vs rolling) work well. Surprisingly, for a last boss, he has a lot of weaknesses. If you begin running low on stuff, you can lure him to attack any of the “ruins” nearby. Each drop a separate item: fairies, magic jars, bombs and arrows. Also, using Nayru’s Love for this battle might not be a bad idea if you’re having trouble with it.

4 Best Methods In My Opinion:

1. Roll – Turn around – Sword/Hammer/Nuts
2. Light Arrows – Side jump (A) – Sword/Hammer/Nuts
3. Deku Nuts – Side jump (A) – Sword/Hammer/Nuts
4. Longshot – Side jump (A) – Longshot

Suffice to say, after a good ten hits or so, Ganon will fall to the ground, temporarily dropping the fiery barrier. Quickly run and get the Master Sword before he gets back up. Return to finish him off, though, this time he’ll be a little faster. Just keep doing what you’ve been doing and after another ten hits or so, he’ll fall down once again.

Once you finally manage to knock him down, Zelda will stun him for a bit. Quickly equip the Master Sword and slash it at Ganon’s head, then sit back and enjoy the show…

14.5 Credits

WARNING: SPOILERS! After the final strike, Ganon will stand up and slash around. Zelda quickly summons a ball of light and calls upon the Sages to seal the evil beast. You’ll witness a cool scene in which they all glow for each of the elements, then form a vacuum of light… Oooo…

Ganondorf then floats in the Sacred Realm, vowing that one day he’ll get out and slaughter everyone. Anyone sensing an upcoming game or eleven?

At long last, it’s just Zelda and Link. She explains that she never intended to “open the door” for Ganondorf to get into the Sacred Realm, or to bring you along for this wild adventure.

In order to set things right, you have to give her the Ocarina of Time back and put the Master Sword back in the pedestal of time… Aww, this seems so sad…

From here on out, it’s simply credits and several scenes of the happiness across Hyrule. You’re a hero, dude. At long last, it’ll show Link leaving the Master Sword in the Pedestal of Time, followed by a short scene in which Link and Zelda meet again in the royal garden to warn them about Ganondorf before he entered the Sacred Realm. Ahh, time paradoxes. Just love ’em, don’t ya? Congratulations, you beat the game!

  • Nahuel Aguilar

    Awesome Guide, awesome Game. Thank’s a lot man!

  • Jessie

    Thank you so much I was so confused

  • Frank

    Awesome guide. Thanks so much! Just ordered Majoras Mask. Shipped today

  • Cloudedfate

    Just a side note for pig form Gannon I found it easier to roll through his legs to hit his tail than try to go around him especially after he goes down the first time. so if anyone has trouble with him try doing that

    Awesome guide btw =)

  • Gray

    why even advice to fill the bottles if you are going to need at least one of them for the blue fire…

  • Matthew James Court

    Have to hand it to you guys got me through with 100% completion in hearts and golden skulltulas without too much of a headache only really missed the heart piece you get as a child in the fishing game (incase anyone else is missing one its most probably this one)

  • Matthew James Court

    but the master sword is the sword that banishes all evil(ganon) supposedly

  • Queen Of LoZ

    Oh no. I saved when I was running down the castle with Zelda!! Now i cant go back to finish anything? Not that it is so much, though, but I would like the upportunity! :p

  • ZD

    I’m just waiting on the “the end” sign and it’s making the same song over and over again, in different creepy sounds…wtf?

  • Lucy

    The same thing happened to me haha

  • Masterlink67

    That’s your scarecrow song, plays after credits

  • Ugliest

    In the part where it says how to finish the verified valley training grounds it says:

    Fairy Bow – Forest Temple Megaton Hammer – Fire Temple Longshot – Water Temple Lens of Truth – Within The Well Hover Boots – Shadow Temple Silver Gauntlets – Spirit Temple

    Anyone one else see a problem?
    This was a great guide anyway though

  • Ugliest

    Gerudo not verified. Fuck u autocorrect

  • Chirpy

    There’s a Gold Skulltula on the right side of the arch on the way back from the Great Fairy of Courage’s Fountain.

  • Bruce Mattioli

    Thank you very much for the extensive walk through! I just purchased my first n64 this summer at a flea market and ran into oot at a gaming store. Could not have beaten the game without this walk through! Only thing I will add however is adding the fact that you do need to use the master sword to defeat Gagnon. I had to beat the first boss just to get to Gagnon 3 times before I figured it out. All in all, with including the pictures (which helped out 10x more) I’d give this an A+

  • Ricardo

    I think I’m still missing a whole heart. Because you’re supposed to have the two rows full right? Ive been following the walkthrough and I’m about to enter the Gerudo Training Ground.

  • Emms

    I know right . This game is from my childhood and it is my favorite.

  • Emms

    Its my COMPLETE BEST MY FAV GAME OF ALL TIME FROM MY CHILDHOOD. Brings back so many memories.

  • Emms

    I literally just finished the game,but I’m starting again right now.

  • Sam Rinne Hooker

    Urgh. I spent so long trying to figure out how to get behind him and hit his tail. Got the sword only to die a horrible awful death.

  • Sam Rinne Hooker

    Link Between Worlds FTW!

  • frid

    yea that game is kind of creepy. btw do > v A > v A and/or >> AA vv

  • frid

    ugh if you try to go again into the save you will have to do the castle again

  • Bubb

    I’d stun him with the light arrows after you get the master sword. Ganon was a piece of cake!

  • Danny Jones

    I never want this game to end 🙁 – But I just completed it, and now I feel empty.

  • Kevin

    Thank you for this walktrough. I really appreciate the time and effort you put in this. I played it back as a kid on the n64 and the second time now,years after, was just as amazing as the first time.

  • Matt Tomlinson

    I always get teary at the credits. Such a beautiful game

  • Emms

    I know,right?

  • Emms

    I was missing the one where you dive with the golden scale in the hole with the Blue Tektite. It was heck to figure out which one I missed.

  • Emms

    Me too! But it didn’t spit me in the pit,so after I killed it, it gave me my fire tunic back!! Yay!!

  • Emms

    I beat the fire temple without it because my brother dared me too. I don’t know how I did it!

  • Emms

    Yes,yes they did.

  • Emms

    Yes you are.

  • Emms


  • Emms

    Oh,he can’t die with the Biggoron Sword. You have to use Master…

  • Emms

    I just roll under him. Nothing else for me works.

  • Emms

    Once again,for the second time,I literally just finished the game, but I’m starting it again ( for the third time) right now.

  • Aesir

    Master Quest?

  • Daniele Romano


  • AshXWP

    Awesome game thank you so much for your help!

  • AshXWP


  • Liz Corazza

    yup. I was letting him have it for about 12 minutes, down to my last fairy, no arrows, no magic, cursing the heavens, before I realized I was using biggoron’s sword lol.

  • Liz Corazza

    I feel your pain. I was out of everything and almost dead before I realized I just needed to hit him with the Master sword instead of biggoron’s sword haha

  • Man, such an amazing game, thank you all!

  • Su Jung

    Omgahhhhd….we spent 3 days going through and trying to see which ones we missed!!! Such a headache; great info on the skultulla icon beside the name of the place on the map!!

  • Su Jung

    To beat Ganondorf King of Evil, do I need to use the master sword???

    I’m seeing where it needs to be used on the Ganon part of the tutorial but did not see it reading the aforementioned. 😬

  • Frank

    lol what?

  • Su Jung

    I beat the game!! Haven’t beaten a game of Zelda since I played an ollllllld version (I forget which one!). Thank you bunches for the great tutorial!! I loved the fact I got all the hearts and Skulltulas and certain things even my gaming bf didn’t obtain! 💗💗💗💗 On to MM!!

  • Wendell Scott

    Thank you so much for this walkthrough. I played this game once when I was a kid, but since I had only rented it, I never got further than the Dodongo’s Cavern. Now that I finally got to play it for the 3DS I was able to beat it, and oh boy did I enjoy every minute of it. Even the tough, crazy puzzles. So thank you again for this amazing guide and helping me on my journey to save Hyrule.

  • Preston Miller


  • Preston Miller

    I do not… What is it?

  • Master Sword

    I feel you, bro I feel you

  • cardinal

    The problem is that there is no punctuation separating the temple name from the next item! I, too was a little confused (at first!).

  • Natalya Drake

    Finally beat the game! Very nice walkthrough, just one suggestion. For the second half of the battle with Ganon, after you get the master sword, there’s a very easy way to defeat him, without losing almost any health. Simply rush Ganon and get up close by his feet, and roll beweenn his legs. Hit his tail, rinse repeat. As long as you keep rolling quickly under his legs, you won’t get injured, and easier than trying to target and dodge around him or out of his attacks.
    Also, get him to wreck on of the chunks of stone around the battlfield and it will release a cluster of faries!!!

  • Josh

    Hi Natalya,

    Congrats on beating the game! Thanks for your suggestions as well, though both are actually already under the “Attacking The Tail Directly – Rolling:” section.

  • Alan

    Final dialogue from ganondorf is pretty funny if you used correct letter casing on your name to create the save file, he screams curse you zelda, curse you sages, then curse you [your name], saying only your name quietly where the rest is in shouting caps.

  • Bio

    Amazing game and a perfect walkthrough. I really do apreciate your effort and passion for this. Thank you!

  • TMose

    Thanks a lot for this. I played this for the first time on 3DS and found this guide really useful because there are a lot of times where I feel the game expects unreasonable things out of the player.

  • Jonas Rua

    but how do we get out of the “the end” sign now?? I finished playing it right now, and its stuck on it… btw, i didnt remember what was the scarecrow music I played, how do I do to change it if it is possible?? xS

  • Linkoh the non-Kokiri

    Songs to 1 slow down time
    2 skip to a later tim

    Will help for real

  • kait

    Thank you for this! if not for this, I wouldn’t have finished! also ps on the last attack of ganondorf with the swirlies, doesn’t happen on the remastered game

  • kait

    yes you do need the master sword

  • Vengeful Sinner

    I’ve finally completed this game! A game that I first started as an eight year old. A decade later, and now I can now proudly claim to have finished this masterpiece of a Zelda game, and it’s all thanks to this website. Kudos for all the hard work creating an informative and light-hearted walkthrough!

  • Rob 13

    Absolutely best walk through ever. Great attention to detail that is complemented with some good humour. Making it enjoyable and easy to understand. Thank you for all your hard work 🤗🤗🤗🤗🤗🤗

  • ( DeaDPooL )

    One of the greatest stories in a video game ever . Had it all . I was stuck in the Spirit Temple until i realized i never did get the melody to return as a kid . A few hours of ahhhhhh lol

  • Gregg

    the 100th gold skulltula does not exist in the my game. I when to the exact place lifted the gray bolder and… nothing just a lump of dirt. Anybody else have this problem? You can imagine my frustration.

  • Amber

    Use the hammer on the dirt. It will break and you will drop down. then follow the directions from there.

  • TrainerY

    And then every thing you did before you last saved will be deleted! Hooray! NOW I HAVE TO GO FIGHT GANON AGAIN YOU SHOULD HAVE WARNED US ABOUT THIS. )=-(

  • JumperK

    I believe you talk to the same scarecrow that “gave” you the Scarecrow’s Song.

  • P72

    Yeah, this seriously sucks since I hadn’t saved in a LONNNGG time. I just close my 3DS when I’m done and open it up to continue. This should be mentioned multiple times throughout the guide. Seriously sucks.

  • Josh

    The LoZ series consistently puts you back to pre-final boss fight throughout every in the game in the series. For it to put you back to the last time you saved sounds unusual, but something most people probably don’t experience.

  • Rob Veatch

    Thanks a bunch! Never would have gotten through this or A Link to the Past without these tips along the way!

  • Jonas Rua

    yeah but, when? with the young link, or the older link? and how doI define it?

  • Sid

    The story may not be over yet. The Hyrule historian shows that Ocarina of Time and Majora’s Mask are in the same timeline as Twilight princess. Breath of the Wild shows the most resemblence to Twilight Princess.

  • Manny

    This has been a good journey/walkthrough. Although I might add some additional suggestion like to include details to some OBVIOUS unimportant instances like when the navi OBVIOUSLY turns green on the entrance of training grounds in which i curiously wondered because you never mentioned it. Tried so many common things to do to solve the mystery. And it’s driving me crazy. Turns out, song of rain is the key (which is used rarely) and only outcomes a fairy. Although not important to the quest but at least give us some idea behind those obvious unimportant puzzles. It’s not so much of a deal though. But it would be good to know if a mystery is worth solving for a great or wasted reward.

  • Thomas

    When I did it the like like ate my goron tunic, spat me into the pit so I went back to fight it this time wearing my zora tunic and it ate that and spat me into the pit again! So I go buy a goron tunic and then get the money to buy a zora tunic, buy it and then find out that I didn’t need the zora tunic! 😤

  • Rin Haruka

    thank you for your awesome guide without it i dont think i would have beat the game your walkthrough was almost complety completed (it missed a few things but no matter) and it was humerous to it made me laugh a lot so thanks even though you wont see it

  • Josh

    You’re welcome.

  • Rin Haruka

    using your guide again for windwaker 🙂 have used it for all the zelda games i own so far so thanks

  • Bobby Socks

    Fantastic guide! My second time completing it, first time on n64 and now 3ds, but wanted to get 100% this time. Thank you kindly.

  • Amy Christine Meyer

    I liked ” z target (face) – back flip x2 (to get some distance) – light arrow – run forward and roll between legs – whack tail – run away -repeat “

  • Guilherme Barros

    Best walkthrough ever!!! It would’ve been very tricky completing the game without your guidance.

  • Jaba

    I can’t find the blue fire

  • UrFriend

    its in the centre of the water room. Behind icicles.

  • RockerGirl

    Anyone else notice that there are two bridges in the Main room… where does the second one (above the entrance to the Water Room, lead to i wonder…

  • Brett Gressick

    What purpose do Ice Arrows serve – ROI is currently zero

  • samplerico

    Fantastic guides, iv beaten A Link to the past and Ocarina of Time thanks to your guides!. Thank you. Now im going for the Twilight Princess, this time, without guide i hope this game not to be so esoteric in leting you know what to do and how to do it. If not i know where to come for a good guide!

  • Chimary

    I beated the game (ganon) big thanks to your guide. Although there’s 100 skulltulas, i got like 89 only.
    But anyway, great game to play. Hope to have more time to play a Zelda series.

  • Chimary

    that one is for princess Zelda lead you outside the castle

  • Jeni Baker

    That’s how I did it to! So much easier!

  • 3Bies

    If you wear the hover boots before jumping on sinking lava platform it doesn’t sink. Other than the square block things

  • Anonymous

    Thanks for the detailed guide. I beat the game using it : )

  • Hippie

    Thank you so much for the walkthrough!

  • Its not a time paradox, the moment Link turns back to his own time by Zelda it creates the child link timeline.

  • Patrick Elliott

    Before the battle of Queen Gohma the order 2 3 1 is also a way not to lose any of your gear to Like Likes

  • Outset Island Booger Kid

    Whoa, I noticed something weird for any Project64 users. I had been playing with the Tunic and Boot Options cheat on to make Link’s tunic black. I’d turn the cheat on, then back off once it was black for whenever I needed switch to the Goron or Zora tunics. So, I defeated Ganon with a black tunic, but with the cheat box unchecked, and at the end of the credits, when child Link is shown, his tunic was white! I wonder if other cheat colors would result in something other than white at the end of the credits.

  • HappyMask

    Ahhhhh, the nostalgia! Love this game. It was my introductory game and got me into the timeline, though my intrepretation, like any other fan’s, is not 100% 🙁

  • Jenna Marie Ward

    I’m trying to fight Ganondorf but my light arrows aren’t working! Can someone please help me?????

  • Matthew Boltz

    Are you of magic?

  • Sam Bushby

    Great guide dude, enjoyed strolling through this legendary and timeless game with you by my side! See you in Majoras Mask! 😉

  • Gené LeAndra Malmoe

    Did anyone help you?
    The light arrows only work while he’s charging up for the weird green blob attack while you’re in the castle. On the outside battle when he’s a pig if you roll into him and hit his tail with the biggorn sword a bunch that’s really all you have to do.

    You can also swing your sword at his electric ball attacks in the castle. The mirror sheild was kind of useless for me but the biggorn sword helped a ton. I also used hover boots to go to far corner bits of leftover floor to volley the electric attacks and then ran over when he was stunned and went to town on him with the sword.

    It was a very hard thing to figure out for me, but once I realized that the arrows only worked when he was charging the green blob attack I could time the arrows I shot and was eventually able to fight him from the edge of the middle pillar. The jars on the ground and extra fairies helped sooooo much. Without the extra arrows, hearts, magic and fairies there’s no way I’d have beaten him.

    This was my very first time beating the game. Or any game lol. My hubby introduced me to his 3ds. It sort of blew my mind lol.

    Good luck!
    I hope you kick his butt! Let me know!

  • Gené LeAndra Malmoe

    100% agree

  • Hi.

    Yeah, but you don’t lose your swords. The only important parts are the 3 and 1– neat coincidence, though…