Category: Inspired By Zelda

Welcome to Inspired by Zelda, a new monthly feature here at Zelda Dungeon. Building off of our themed week celebrating other Zelda-Inspired games, Zelda Dungeon Editor-In-Chief Andy Spiteri takes a look at some of the best Zelda-like games that Zelda fans should know about. Join him every month on his journey, and if you know a great Inspired by Zelda game, be sure to let him know! Welcome to the Upside Down. In the regular world, free-to-play mobile games tend…

As Nintendo’s right-hand developer throughout the SNES and N64 eras, Rare is responsible for many of my favorite video games. Although the various teams within Rare’s studio reportedly shared a friendly rivalry — always trying to one-up each other with each new release — the UK-based developer seemed particularly competitive with the big N itself. Considering Nintendo published most of Rare’s games at that time, the two companies were on the same team at the end of the day. However,…

The Legend of Zelda is quite a long-lived series, an institution of quality that Nintendo has always been able to hang its hat on. Throughout its years of success, the Zelda series has sparked other game companies to build their own brand on exciting fantasy adventure games. The results of these endeavors frequently varied, but The Legend of Zelda has always been the example of which to emulate. In fact, back in 2000, Sony wanted a property to rival the Nintendo 64’s success with Ocarina of…

It’s like someone hit The Legend of Zelda upside the head with a Bible and a sense of adorable morbidity. I tried to come up with a better way to phrase it — really, I did — but ultimately, my several-years-old impression of Edmund McMillen’s 2011 dungeon crawler seemed to be the most fitting description. Dark, grotesque, and strangely a little cute and sad, The Binding of Isaac takes everything fans loved about the original Zelda game and twists it into a fun, albeit disturbing, romp…

Gaming has always been a part of my life, and as I have matured, I’ve picked through games and genres to find what I enjoy the most. Although I haven’t played every Zelda game and I don’t necessarily adore every single one I have played, I love the franchise and I love that style of gaming. A Link to the Past was my first Zelda game, as well as the first video game I ever played, introducing me to the Zelda series…

Think back, if you can, to your first experience with a Zelda game. For me, this was Skyward Sword, around 7 years ago (I’m just a baby, okay?). The freedom of adventure intrigued me, and having a huge open world to explore (bear in mind this was my first experience with a Zelda game) was an incredible feeling. Eventually, though, I bored of not knowing exactly what to do or where to go. This sense of hopelessness was detrimental to…

It’s no secret that we are some of the most die hard Legend of Zelda fans you could ever meet. When I was younger, and maybe slightly stupid, I thought “Why the heck aren’t there more games like this?” Little did I know that the series had and would inspire a slew of other games like it inspired me. One of the best things about playing these games is when you can feel how much love the creators have for the…

A journey across a beautiful and dangerous land. An evil only you can destroy. A companion that helps you discover and achieve your destiny. As a kid who grew up playing Ocarina of Time for hours on end, the three fore-mentioned components became a road map to many of my favorite games of all time. My interested in action adventure games was sparked by The Legend of Zelda series but it led me to discover several games that took inspiration…

It’s hard these days to come up with a new idea for a video game. It’s even harder to come up with unique gameplay mechanics. In late 2013, determined game designer Alex Preston embraced both these facts when he began a Kickstarter for Hyper Light Drifter under his own producer name as Heart Machine. It was an ambitious project intended to pay homage to video games of the 8-bit and 16-bit era. From the early stages of its development, Preston has stated that Hyper…

Welcome to Zelda Dungeon’s Inspired By Zelda Week! It was my pleasure to kick the proceedings off with a piece I wrote about Blossom Tales, but we decided that wasn’t enough – we wanted to you the (listener? reader? both?) straight to the source of the magic! Joining us this week is Rob Maher, developer, programmer, artist, and general jack-of-all-trades, to talk some Blossom Tales! We talk about future sequels that may or may not involve Shrek, how the Blossom…