13.1 Post-Temple Collection

Once Stone Tower has been cleansed, you’ll witness a short clip with orb thingies healing the land. Not much actually changes in Ikana, other than the sky returning to a “normal” pixilated form and the Gibdos around the Music Box House being gone. Woohoo!

If you’ve collected the Stray Fairies in the temple, go to the house on the right side of the second level (between the entrance to Stone Tower and Ikana Castle). This is actually a Fairy Fountain. It’s a lot bigger on the inside apparently. Inside, the Great Fairy of Kindness will give you the last Fairy doohicky of the game: the Great Fairy’s Sword. This sucker is a little awkward to use, but does MASSIVE damage and will slay bosses in no time. It’s also nice to have for tougher enemies, such as Dodongos, Lizalfos, Iron Knuckles, etc. It has a somewhat strange swing angle though that makes it hard to hit things like Keese (bats) and Tektites (jumping spiders).

With that out of the way… there’s really nothing left to do out here after the temple has been completed. Put your remaining rupees in the bank and play the Song of Time.

13.2 Anju & Kafei Quest

The following section is an entirely optional side quest that leads to a ton of collectibles. You could have technically done it just after arriving in Ikana, but it’s best to save it until after Stone Tower so that it doesn’t break up the flow of things. If you are playing on the Nintendo 64, there’s a lot of waiting around involved for this, so as a result, take this opportunity to gather rupees while you’re waiting for events. Once you put 5000 rupees in the bank, you’ll be rewarded with a Piece of Heart, and now that you have Light Arrows, doing this becomes a very simple task.

Many enemies will drop a Purple Rupee (50) when killed with a Light Arrow. Some of the more efficient ones include: Guays (Ikana Canyon), Blue Bubbles and Eenos (Termina Field). This is one of the most efficient and safest ways to pad your wallet quickly and put them in the bank. Another excellent method is to go to Ikana Castle while wearing either the Garo Mask, Captain’s Hat or Gibdo Mask. In the first room, kill the four dancing ReDeads to net anywhere between 60 and 80 rupees. Keep leaving and re-entering for quick, safe rupees.

Many of the events of the Anju & Kafei Quest are completely optional. This guide will cover all of the events, specifying which ones are optional and which ones are required. From a story perspective, it’s nice to see the entire quest play out, including some of the challenges that each character is going through within their life.

  • Epona’s Song
  • Hookshot
  • Garo Mask
  • Romani Mask
  • If you are playing the Nintendo 64 version, be sure you have at least an hour or so of spare time as this is a time-consuming quest. Due to the changes to the Song of Double Time on the Nintendo 3DS, this will take a considerably shorter amount of time on the 3DS version.

Required Event #1
  • Day 1 – 10am to 12pm
  • Location – Mayor’s Residence

Go to the Mayor’s Residence in East Clock Town. Inside, enter the door on the right and speak with the large woman woman in the yellow dress, named Madame Aroma. She’s Kafei’s mother, and her son has recently gone missing. You are just so dashing and admirable that she hires you to find him, giving you Kafei’s Mask.

Optional Event
  • Day 1 – 11am to 11:30am
  • Location – Mayor’s Residence

In the Mayor’s Residence in East Clock Town, you can witness a conversation between Madame Aroma, Toto, and Gorman, the leader of the Gorman Traveling Troupe. Additionally, you can enter the back room and go behind the curtain to read Kafei’s Diary, in which he talk about his excitement over the wedding ceremony masks he and his betrothed (Anju) are making.

Optional Event
  • Day 1 – 12pm to 12:15pm
  • Location – Stock Pot Inn

At the Stock Pot Inn, Anju makes lunch for her grandmother. You can witness a conversation in which her grandmother claims she’s already eaten and fakes being senile. In reality, she doesn’t want to eat Anju’s terrible cooking. To further prove this, you can also read Anju’s grandmother’s dairy, which is on the table.

Optional Event
  • Day 1 – 2:10pm
  • Location – Stock Pot Inn

At the Stock Pot Inn in East Clock Town, the Postman will deliver a letter to Anju, from Kafei.

Required Event #2
  • Day 1 – 1:50pm – 3:50pm
  • Location – Stock Pot Inn

Technically this event is not totally required, but it does make things a bit easier. It also allows you to see a relevant cut-scene. After cooking for her grandmother, Anju will return to the counter. Wear the Goron Mask and speak to her anytime before 3:50pm. She will confuse you with a Goron of the same name and she will give you the Room Key. You now have access to the “Knife Chamber” which has a chest containing a silver rupee (100). Furthermore, you are now able to enter the Stock Pot Inn from the front door after hours. NOTE: You can enter the Stock Pot Inn at nighttime by using the Deku Flower just outside and entering the Inn from the second floor.

Optional Event
  • Day 1 – 4:10pm
  • Location – Stock Pot Inn

A Goron with your name will come to claim his reservation. You can witness his conversation with Anju at the Inn. Since you just claimed the reservation, the Goron will be relegated to sleeping outside. Poor guy. Although he does say it’s nice weather and doesn’t mind.

Required Event #3
  • Day 1 – 2:10pm – 8pm
  • Location – Stock Pot Inn

After the Postman delivers the letter from Kafei, speak with Anju while wearing Kafei’s Mask. She’ll ask you to meet her later that night in the kitchen.

Required Event #4
  • Night 1 – 12am – 6am
  • Location – Stock Pot Inn

Meet with Anju in the kitchen of the Inn to get the Letter to Kafei. If you didn’t get the Room Key earlier, you can get into the Stock Pot Inn by using the Deku Flower outside and getting on top of the veranda to access the unlocked door.

WARNING!!!!! – In order for this quest to work, you must NOT give any letters to “???” inside the toilet in the Stock Pot Inn or stop Sakon in North Clock Town at 12:00 AM.

Required Event #5
  • Night 1 or Day 2 – 12am – 9am
  • Location – Clock Town

Go to any mailbox in Clock Town and put the letter inside. The Postman will come pick it up when he does his rounds at 9am.

Required Event #6
  • Day 2 – 3:10pm – 3:50pm
  • Location – Laundry Pool

Go to the Laundry Pool in Clock Town and wait until 3pm. The Postman will come ring the bell to deliver the letter to Kafei. Kafei will come out of the house and collect the mail. While he’s distracted, run inside of his house and wait for him.

Required Event #7
  • Day 2 – 4:10pm – 6pm
  • Location – Laundry Pool

Speak with Kafei inside his house to learn that he was transformed into a child by Skull Kid, then had his Sun Mask stolen from him by Sakon the Thief.

He’ll then give you the Pendant of Memories. If you talk to him again after this, he’ll let you stand on the crate and look through the spyglass into the Curiosity Shop (where he’s waiting to see the thief that stole his wedding mask).

Required Event #8
  • Day 2 or Day 3 – 10am – 7pm
  • Location – Stock Pot Inn

After you exit Kafei’s Hideout, go back to the Inn and give the Pendant to Anju. Now that she has the Pendant, she will not flee Clock Town on the final night.

Optional Event
  • Night 2 – 9:30pm – 11pm
  • Location – Stock Pot Inn

If you stole the room reservation from the Goron and you also gave Anju the Pendant on the second day, you can go to your room upstairs and listen through the rundown wall. Anju is arguing with her mother about staying and waiting for Kafei.

Optional Event
  • Night 2 – 12:30am – 1am
  • Location – Curiosity Shop

Go to the Curiosity Shop on the second night to witness a short clip in which Sakon the Thief sells the Bomb Bags he stole. Since Kafei is able to see into the Curiosity Shop, he can see Sakon the Thief and is able to follow him to his hideout. This is also why you were are not suppose to save the Old Woman on the first night, otherwise Sakon will never come to the Curiosity Shop to sell the Bomb Bag and Kafei would never be able to locate Sakon’s Hideout.

Required Event #9
  • Day 3 – 12pm – 6pm
  • Location – Laundry Pool

Go back to Kafei’s hideout at the Laundry Pool in Clock Town. Inside, you’ll find the Curiosity Shop Owner. Talk to him to get the Keaton Mask and to also get a Special Delivery to Mama.

Required Event #10
  • Night 3 – Just after 6pm
  • Location – Ikana Canyon

Warp to Ikana Canyon and head to the lower area. Go through the dark passage to find a small area. Kafei is hiding behind a rock, waiting for Sakon to appear. Hide with Kafei, then use the Song of Double Time to make it night. Sakon will then appear and slowly make his way towards the entrance. Stay behind the rock and DO NOT allow him to see you! Once the thief enters his hideout, Kafei will follow him inside. Once you gain control of Link, follow Kafei inside where you will work alongside him to get back his wedding ceremony mask.

Inside, you will play as both Link and Kafei. As Link you will kill enemies to open doors and as Kafei you will step on switches to change the conveyor belt speed and open doors.

  1. Link: Step on the blue switch.
  2. Kafei: Push a block onto blue switch.
  3. Link: Defeat the Deku Baba.
  4. Kafei: Avoid the red switches as it speeds up the conveyor belt. Step on the yellow switches to slow down the conveyor belts. Step on the Blue switch.
  5. Link: Defeat two Deku Babas.
  6. Kafei: Briefly step on the red block and push the large block so that it is sitting on the yellow block. Then push the adjacent block down onto the blue switch.
  7. Link: Defeat the Wolfos.
  8. Kafei: Pull the block out of your way if you need to in order to reach the door. Step on the switch.
  9. Link: Step on the switch.

At the end, Kafei will get back the Sun’s Mask. He will then run back to town. Soar over to Clock Town.

Required Event #11
  • Night 3 – After 6pm
  • Location – Latte Milk Bar

Note: You don’t need to acquire the Sun’s Mask with Kafei to complete this part of the quest. Unfortunately you cannot do both this event and event #12 in the same cycle, so you will have to do the entire quest twice to get all of the items.

Go to the Latte Milk Bar in East Clock Town (next to the Inn, you’ll need the Romani Mask to enter). Speak to Madame Aroma while wearing Kafei’s Mask. Fork over the Special Delivery Letter to get the last Bottle.

Required Event #12
  • Night 3 – After 6pm
  • Location – Post Office

Note: Unfortunately you cannot do both this event and event #11 in the same cycle, so you will have to do the entire quest twice to get all of the items.

Bring the letter to the Post Office in West Clock Town at 6pm (as opposed to helping Kafei in Ikana Canyon). Give it to the Postman and he’ll have to deliver it.

Follow him to the Latte Milk Bar. After a bit, he’ll come out and stand near the exit for a short moment before running away from town. Speak with him to get the Postman’s Hat.

Required Event #13
  • Night 3 – 4:30am
  • Location – Stock Pot Inn

In the final hours, when there is only 1:30 left, return to the Stock Pot Inn.

Enter the Employee’s Only Room (the door at the top of the stairs that’s otherwise always locked). If you previously gave Anju the Pendant of Memories, she will be waiting for Kafei.

If you saved the Sun’s Mask with Kafei, he will appear at the Inn with just over an hour left. Anju and Kafei will combine their masks at long last. After the ceremony, they will give you the Couple’s Mask and wait to die together. So sad! Play the Song of Time.

The first time through, do all of the regular events, help Kafei in Sakon’s Hideout, then deliver the Letter To Mama yourself (event #11). After that, do the whole quest through just focusing on the letters. Once the man from the Curiosity Shop gives you the Letter To Mama the second time, instead of helping Kafei, just play the Song of Double Time to skip to the final night and enter the Post Office in West Clock Town to give it to the Postman. Play the Song of Time.

With all of that, you should have several new items and masks. You should also have completed the Bombers’ Notebook entries for the following characters:

  • The Postman
  • Madame Aroma
  • Anju
  • Kafei
  • Man from Curiosity Shop

With all these goodies in hand, there are now have several Pieces of Heart available to you. First of all, you need to find a circle of bushes that come alive when you slash them. There are three and they’re in the following locations:

  • North Clock Town
  • Milk Road
  • Mountain Village (spring only)

Out of those options, North Clock Town is the most convenient. Put on the Keaton Mask and slash up the bushes to summon a Keaton after a moment. It will explain that you didn’t fool it in the least, but it’s willing to play a little game with you. These creatures love quizzes, and this guy will give you several multiple choice questions. If you answer all of them correctly, you’ll be gifted with a Piece of Heart. Check out Zelda Dungeon’s Keaton Quiz page for a list of all the answers.

Next, put on the Postman’s Hat and check out any postbox here in town. The first time you do this, you will get a Piece of Heart.

Finally, head to East Clock Town and enter the Mayor’s Residence at 10am. Enter the door on your left and listen in on the conversation if you want. Mutoh, the leader of the construction efforts in town, wants the people to stay in town for the Carnival of Time. Captain Viscen wants to force everyone to flee because of the falling moon. Mayor Dotour is stuck in the middle and can’t decide what to do. Put on the Couple’s Mask and speak with anyone to end the argument. The Mayor decides that it should be each person’s own decision whether to flee or stay. After he kicks everyone out of the meeting, he’ll thank you by giving you a Piece of Heart.

13.3 Secret Shrine

It Pays to Save

If you were gathering rupees as was suggested in the last section, you probably filled up your bank sufficiently enough to get a Piece of Heart from the banker. If not, you should easily be able to collect that much now that you have Light Arrows.


In Ikana Canyon, go to the far north and kill Guays with Light Arrows. You’re best off Z-targeting them and circling around so they’re between you and the north wall, that way when you shoot them, they’ll hit the wall and you won’t have to run very far to collect the purple rupees. Simply run back and forth between the two northern Guay to make rupees quickly.


In Termina Field, you can run around with the Bunny Hood shooting the Blue Bubbles with Light Arrows to quickly rack up the dough. It’s a little faster than killing the Guays.

Either way you choose, deposit the rupees in the bank. Once you reach 5,000 rupees you’ll be gifted with a Piece of Heart.

Secret Shrine

There’s a mini-dungeon you can enter that’s filled with mini-bosses and harder enemies. The catch is that you need 16+ Heart Containers in order to enter all of the rooms and complete it. If you’ve been following the walkthrough thus far, you should easily have that much. Otherwise, check out Zelda Dungeon’s Heart Piece Guide to find the ones you’re missing. To get there, soar to Ikana Canyon, put on the Zora Mask and jump in the water. Now swim upstream to find a hidden area and enter the door.

In this first room, you can fill up on supplies. You can plant a Magic Bean and play the Song of Storms (or use Fresh Spring Water) to get some rupees, but it’s honestly a waste of time, considering how quickly you can get them elsewhere. When you’re ready, shoot a Light Arrow into the Sun Crest above the door to open it.

Oh no! It’s the creepy one-eyed fellow from earlier! Didn’t he say that his soul was healed when you slew all the Poe Sisters a while back? Anyway, he has one last challenge for you: slaughter all of the enemies in the four rooms for a prize. Simple enough, right? You’ll need a lot of arrows, and the Great Fairy’s Sword would be helpful as well. The rooms, from left to right are as follows:

Room 1 – Dinofols

A single hit with the Great Fairy Sword will kill them. Perhaps easier though is using the Goron Mask to perform a Goron Pound (A + B), which also kills them instantly. Open the chest they leave behind for 100 rupees.

Room 2 – Wizrobe

LAME! They over-use this mini-boss waaaaaay too much. It’s hard because you don’t have a map or compass this time around and there are pillars in the way to disrupt your view. Just watch carefully for the real one and roll over with the Goron Mask quickly to punch him. Otherwise just shoot him with arrows. Collect the 100 rupees and continue.

Room 3 – Wart

Look up at the ceiling to begin this battle. While this battle is pretty cool, it’s also lengthy and boring. The best tactics to use to remove the pink jellies is to either use Deku Nuts or the Bombs immediately followed by Blast Mask, which will instantly kill most of them right after they fall off. Finish off the eye with arrows afterwards and open the chest for 100 rupees.

Room 4 – Garo Master

Just like before, use your Shield and strafe to the left or right. Just after he attacks, run in and stab him, then immediately defend. When he teleports, run away, then come back and slash him. He’s pretty easy over all.

Once you’ve cleared all of the rooms, return to the middle to make the creepy guy disappear. He’ll leave behind a large chest containing a Piece of Heart. Wasn’t that fun?

13.4 The Moon

Final Preparations

If you’ve been following the walkthrough thus far, you’ve done everything in the game! All of the side quests, the Bombers’ Notebook entries, the items and masks as well as the Pieces of Heart (except for the final four, which are still unavailable) have been completed/collected.

It’s time to tackle the final area of the game. To start off, pull 200 rupees out of the bank and head to East Clock Town. Play the Song of Double Time to get to the final night and use the Romani Mask to enter the Latte Milk Bar. Purchase one bottle of Chateau Romani and drink it immediately, since it gives you unlimited Magic for the remainder of that 3-day cycle (in which you will beat the game). This will leave you with six Bottles (or seven, if you are playing on the Nintendo 3DS) for Fairies. Soar over to Zora Cape and slash up the jars here. Swipe up a Fairy, then enter Zora Hall and return to make the jars appear again. Do this until your Bottles are full. Make sure you’re stocked up on arrows as well.

Once you’re all filled up, go back to Clock Town and wait by the Clock Tower until the eve of the Carnival of Time (12am). Now that you’re no longer stuck in Deku Scrub form, you can simply climb up the side of the Clock Tower entrance to get up to the platform. Wait until the last 6 hours for the stairs to appear, then climb up to confront the Skull Kid at long last.

Atop the Clock Tower

You’ll witness the familiar scene of the two fairies and Skull Kid chatting. Once it’s finished, play the Oath to Order to make the four Giants appear.


The Giants will manage to stop the moon and the Skull Kid will be knocked out. Tatl and Tael are reunited, but a strange twist of events makes things even worse. It turns out that the Skull Kid was being controlled by Majora’s Mask the entire time and that the mask itself is the real danger. It will then take a portal up to the moon, which it makes even stronger. The Giants can’t hold it much longer, and after a short argument, Link and Tatl will enter the portal themselves to stop the mask once and for all.

The Moon

This is a very interesting area. Counter-intuitively, the moon is not a chaotic place at all, but rather a peaceful grassy field with a large tree in the center. You may feel uneasy at first, since the “world” still shakes, but don’t worry; time is paused here, so you don’t need to hurry or panic. This circular area is surrounded by invisible walls that clang when you strike them with your sword. Oops! When you’re done messing around, approach the giant tree.

There are five children here, four of which are wearing the bosses’ remains that you’ve collected thus far. The fifth child who sits in front of the tree dons Majora’s Mask itself! Interestingly, the children themselves look like younger versions of the Happy Mask Salesman. Is this hinting at something? Speaking to the child wearing Majora’s Mask will lead you to the final boss battle, but there are a few things you should do before that. The other children will bring you to mini-dungeon areas containing Pieces of Heart. Completing all four of these areas can also net you the single most powerful mask in the game. Each child you talk to will ask you to give them some of your regular, non-transformation masks one at a time until you have none left. In order for this to be worth your while, you must have ALL of the 20 regular masks found in the game.

Additionally, in each of these mini-dungeons there are Gossip Stones that you can speak to using the Mask of Truth. Each of these stones will tell you the locations of the regular masks in the game, so you can use this process to determine where the masks are that you are missing. Alternatively, you could of course, simply use the Masks Guide here at Zelda Dungeon! Additionally, there is a Gossip Stones Quotes page that has a list of all of the quotes in the entire game, so you don’t have to search for them yourself if you don’t want to.

Odolwa Child

The first child asks for one mask. Fork it over to enter the Odolwa Dungeon, which requires the use of your Deku form.

Put on the Deku Mask and use the Deku Flowers to fly to the middle platforms that spin. You’ll have to fly at them as they’re coming towards you, then fly to the next platform. The second set of spinning flowers has another attachment that spins in the opposite direction and can knock you off if you don’t dive into the flower in time. The goal is to get to the Yellow Flower, which will allow you to fly further. Head to the northeast corner of the room where you can collect a Piece of Heart. Fly back to the Yellow Flower on the spinning platform and fly to the northwest corner this time.

Speak with the Odolwa Child again, who will demand another mask. Give him one, and then he’ll have a curious question for you before sending you back to the grassy field.

Goht Child

The second child wants two masks this time. After you’ve appeased his wild fetish, you’ll enter the Goht Dungeon, which requires the use of your Goron form.

This area looks very confusing at first, but as long as you follow the path, it’s pretty simple. Immediately stand between the jars and begin rolling. Don’t press the Analog Stick at all and you’ll bounce off the empty chests, which are placed perfectly so that you’ll make 90 degree turns. Eventually the pathway ends and you either have to stop rolling or turn. Technically, you can just turn, leap over a few more bridges and eventually reach the Piece of Heart, however, it is easier to stop at the turn. At this point, you can walk across the narrow platforms.

Special Tip: Once you reach the part of the area where you can walk around, you can immediately roll to the icy platform where the door is located. Inside you will find the Goht Child. However, if you enter this room, and then return to the previous room, it acts as a new starting point for the room. Thus, if you fall to the ground, you will then just appear back by this door. This makes the second half of the Goht room more tolerable, as any newcomer will certainly be falling down into holes quite a few times. It happens to just about everyone!

Follow this path all the way to the end to get a Piece of Heart.

To get to the child, go to the warp deal in the center of the area (where those curves in the road start). From the center of here, stand next to the colorful warp point and aim towards the icy platform in the distance. Roll in that direction and smash the icy stalagmites for more magic if you need it at this point.

Inside the small room, give the Goht Child two more masks and you’ll be asked another strange question.

Gyorg Child

The third child wants three masks and will take you to the Gyorg mini-dungeon, which is very straightforward.

NOTE: This mini-dungeon is a bit different in the Nintendo 64 and the Nintendo 3DS versions of the game. Both strategies are listed below.

Nintendo 64 Version

Simply put on the Zora Mask and dive into the water, which will come to several forks before you reach the end. If you choose wrong, you have to start over, and if you choose correctly, you’ll find the child. However, there is a Piece of Heart to be found here as well. This guide contains a map of the area so you can take the correct path.

To get the Piece of Heart, use any of these routes:

  • ,
  • ,
  • >,
  • To find the child, any of these will do:

    • , > Left, Left, Right, Right
    • , Left, Right, Left, Right
    • >, Right, Left, Left, Right

    After giving this child three more masks, it will once again wonder aloud and ask you a rhetorical question.

    Nintendo 3DS Version

    In the 3DS version there are still six final exits, but it is arranged in a very different way. Furthermore, when you reach an exit, you’ll have to hold ‘R’ and jump out of the water to land on the platform ahead. The map will guide you accordingly, but just for clarification, here is how to get to the Piece of Heart and the Moon Child.

    To get the Piece of Heart, use the following route:

    • Left, Right, Middle

    To find the Child, use the following route:

    • Left, Right, Top

    Twinmold Child

    The fourth and final child wants four masks and will take you to the Twinmold mini-dungeon, filled with mini-bosses. If you have the Great Fairy Sword from the Great Fairy of Kindness, then you have this place in the palm of your hand. Try not to use many arrows, since you will need them for Majora.

    In the first room is a Dinofol. You can kill it with a single strike of the Great Fairy’s Sword, or simply use the Goron Mask to perform a Goron Pound (A + B) right as it starts attacking. Either way will kill it instantly.

    The third room has a Garo Master. Defend and strafe to the left or right, then strike it from behind. Defend again. After you’ve damaged it a bit, you can hit it with the Great Fairy’s Sword to end it quickly. Be warned though; you can’t defend while using that weapon. After he’s dead, run away or defend with your Shield against his explosion. Hookshot to the chest that appears (which contains some arrows) and go through the door.

    The fifth room has an Iron Knuckle. Stab it with the Great Fairy Sword, back up, repeat. Once its armor falls away, run away, then turn around and Z-target it. Stab it mercilessly to defeat it. Open the large chest that appears to get Bombchus. This is the first time you’re officially supposed to use them. Look at the wall on your right, which has a cracked portion part way up. Line yourself up with it while standing in the middle of the room and whip out a Bombchu. After about three and a half blinks, release it to blow up that portion of the wall, revealing an eye switch. Shoot it to make a ladder appear.

    NOTE: If you run out of Bombchus, no worries. You can play the Song of Storms to the Gossip Stone to cause the cracks to break in this room, as well as the next room.

    In the next small room, you’ll find a Piece of Heart. If you look upwards, you’ll see another cracked panel in the ceiling. Stand in the middle, aim towards either of the side walls and whip out a Bombchu. Wait for three blinks and release it to blow up the crack in the ceiling. Alternatively, you could throw a Bomb just before it explodes and it may juuuuust touch the ceiling. Shoot the frozen eye switch with a Fire Arrow to open the door.

    The Twinmold Child demands four more masks, then asks you a slightly more disturbing question than any of the other children.

    Fierce Deity’s Mask

    At long last, go speak with the child at the tree. Unlike the others, he doesn’t want to play hide and seek, but rather “good guys versus bad guys,” with you being the bad guy, naturally. If you have collected all 20 regular masks and given them to the other children, he will exclaim that you have no masks to play with and gives you the most powerful mask in the entire game: the Fierce Deity’s Mask! After that, the battle with the final boss of the game will commence.

    13.5 Majora's Mask

    Simply walk forward to begin the final battle. You’d better have Fairies and some way to restore magic. The main thing you’ll need for this battle is arrows. There are two jars near your starting location that have some, but they won’t come back, so make them count! Note: If you have the Fierce Deity Mask, you can ignore the strategies below. Simply Z- or L-target the boss and spam B to pummel him!


    This battle is pretty straight forward: it’s a flying thing that’s invulnerable from the front. It has two attacks:

    The first is to turn on its side and attempt to saw you in half. You can easily dodge or block it with your Shield, but you can also charge up a Spin Attack and release it as it’s passing over you to stun it.

    The second attack is to shoot a flaming beam at you that can be reflected with your Shield. Although the beam itself does not damage the front of the mask, occasionally you can hit the backside as it’s turning, just when it finishes the attack.

    In order to pummel this foe with your (Great Fairy) Sword, you’re going to have to stun it first. To do that you can do any of the following:

    EASY: Use a Spin Attack when it’s trying to saw you in half.

    HARD: Shoot it in the back with arrows. The best time to do this is when it’s spinning towards you, just after it passes and starts floating back up. Because it’s parallel to the ground, if you can get close, you should get a good shot (regular arrows) at its vulnerable underside.

    VERY HARD: Throw/lay a Bomb/Bombchu at just the right time.

    Part way through the battle, the Boss Remains on the walls come off and start flying around, shooting energy beams at you. These beams can be deflected, but it’s better to avoid them entirely. It’s best to kill off the masks as soon as possible, as they’ll stay for the next phases of this battle as well. Light Arrows work well, but reflecting Majora’s fiery attack onto them is the superior method, as it kills them instantly and conserves your arrows. You can also reflect this attack back at Majora himself (easiest to do when NOT Z-targeting).

    After they’re gone, continue to kill Majora. If you have the Bunny Hood and the Great Fairy Sword, this will all be much easier.

    Obviously, that alone would be too easy for the last boss. He’ll then float to the center of the room and grow skinny arms and legs.


    This is by far the easiest form, as well as the strangest. It’s a good thing the rest of his forms aren’t this fast! The music playing in the background is extremely characteristic.

    This freaky thing will run around at super sonic speed. Every once in awhile, it will stop and blast away at you. Simply hold still and use your Shield when this happens.

    To hurt it, simply walk towards it, defending at all times. Once you get close, you can shoot it with any type of arrow to stun it, though that’s not really necessary since you can simply hit it with your sword. Once you knock it down, slash it to bits (with the Great Fairy Sword if you have it). Repeat.

    After this wild form has been defeated, he will sprout tentacles, a head and some serious muscles.


    This is by far the hardest form. This guy has long tentacles at the end of each arm that he uses to whip you in all sorts of ways. The best thing to do is try to keep your distance.

    Most of your weapons are pretty useless against him as he easily avoids them. Wait until he’s taunting you or between whippings and shoot him with Light Arrows. Run in and slash away.

    It’s also possible to just run up and slash him without using Light Arrows, but his attacks can sometimes go over or around your Shield if you’re close, or he’ll jump out of the way or kick you. Only do this if you’re out of arrows and have used the ones in the jars.

    Once he’s taken a good amount of damage, he’ll start creating spiky, spinning tops that follow you around. They’re quite hard to avoid and they will easily get you from behind. When they stop spinning, they fall over and explode. Run along the walls, defending against the tops in order to get closer to Majora. Once you’re on the same side of the chamber as he is, Z target him and make a run for it, holding up your Shield to plow your way through the whip attacks and tops. Once you’re at a medium distance, shoot him with a Light Arrow if you can and run in for the kill.

    After he finally dies, you’ll see a cool cinematic of Majora disintegrating. The Moon will then, at long last, disappear in a colorful orb that turns into a rainbow across the land. The townspeople can be seen cheering in the background outside Clock Town while the Giants take a breather.

    13.6 Credits

    So it turns out Skull Kid used to be friends with the Giants, and that’s what they were referring to when you met them after the temples. He realizes now that they never meant to lose their friendship with him and they had already forgiven him for all the wrong he’s done to the people of Termina. After he cries for a bit, the Giants will return to their respective temples.

    After they go, he’ll ask to be Link’s friend as well. After sniffing him, he determines that Link smells just like “the kid who taught him the song in the woods” awhile back. In Ocarina of Time (the prequel to this game), you played Saria’s Song for an imp just like him and gave him the Skull Mask as part of a trading quest. Apparently, they’re one and the same, which also explains the nickname he uses for this whole game: Skull Kid!

    The Happy Mask Salesman will then take Majora’s Mask with him, now that the evil spirit inside it has been destroyed. He rambles a bit about partings and says the masks that Link has acquired throughout his journeys contain “a good happiness.” Swell. As he leaves, he mysteriously fades away. Hmm…

    Tatl tells Link to get lost and continue with his journey while they go celebrate at the Carnival of Time. What?! You played the whole game, have the whole “masks filled with happiness” thing and now Link is just leaving without having any fun? He risks his neck and saves the world and he doesn’t get to celebrate with everyone else? Link nods at her statement and rides off into the distance.

    The credits will now officially start. What you see is determined by what you’ve completed in the game. If there’s a mask you haven’t gotten or a person from the Bombers’ Notebook you haven’t helped, that portion of the credits will be shown as black or it will display the mask you require. To get the full credits, you have to complete the whole game. If you need help, feel free to follow this walkthrough or use Zelda Dungeon’s Masks and Bombers’ Notebook guides.

    Notice that when the Indigo-Go’s are playing in the Latte Milk Bar, Link’s right in there with them in his Zora form (as opposed to Mikau). Granted, the Zora guitarist is dead, but Link left… right?

    Another interesting thing to note is the Deku Butler is seen crying in front of the “odd tree” that Tatl pointed out at the beginning of the game. She said that it “resembled you” in your Deku form. This means that the tree is actually the missing son the Deku Butler spoke of when you raced against him. He also mentioned that you greatly reminded him of his son, referring to your Deku form. So in reality, the Deku Mask contains the spirit of Deku Butler’s son, just as the Goron Mask contains Darmani’s spirit and the Zora Mask contains Mikau’s.

    That’s the end of the game, my friend! Congratulations, I hope you enjoyed it!

  • Bunny

    Majora’s Mask was waaay too easy to defeat with the fierce deity mask, I was expecting the battle to last longer than 3 minutes but nope it was over before I knew it!

  • Anonymous

    The majoras mask for 3ds was the biggest disappointment of a video game I ever played in my entire life. The dumb ass game designer should quit his life because he ruined majoras mask.. What bullshit worst game ever in the history of zelda

  • Emeline Golden

    How do people find this game fun? I found it too frustrating to be fun towards the end

  • Ty The Potato

    Fun! But wayyy too easy with the fierce deity mask!

  • Ty The Potato

    You can actually see it at the beginning also! It’s a neat easter egg!

  • Bella

    Man, it only took 1/4 of a heart (not even 1 heart) to defeat Majora w/ fierce deity mask -_- I even filled ALL my bottles with fairies just in case, not even using the arrows even once expect for the bombchu thing. It was too easy for a final battle! 🙁

  • Matt

    link between worlds was awesome, really brought back the nostalgia of playing link to the past.

  • Ross Chan

    Me too XD

  • Wicky

    I didn’t regret ignoring the deity mask thing cause I bet that’l ruin the whole fun.

    I beat it using swords and arrows and shield only

  • SuperLuigi9624

    It’s really not that bad. The battle with Majora’s pretty exhilerating after everything you went through.

  • Frustrated player

    Can’t even put into words how much the ending stages, the zora and goron moon dungeons to be exact, absolutely shatter my enjoyment of this game. Tedious and frustrating to infuriating levels, such a disappointment that this, mostly due to lacking controls, ruins what is supposed to be an awesome closing experience.

  • Kirito

    with the diety mask i beat major in about a minute using only the bask

  • Kirito


  • Kirito

    How was it a disappointment that was ruined? it played the same as N-64 with only slight differences, and still same story. If you’re going to claim something is ruined and a disappointment give reasoning to your argument, especially to say something so drastic as to end there life. I realize you are probably joking and i am mainly saying this just to find out why you think the game is terrible.

  • Nope

    Am I the only one who finished all dungeon in the same cycle before entering the moon?

  • Littleman1356

    How long do you have to wait to save after the credits? I’ve been here for 5 mins.

  • NiKo

    The same for me

  • Frank

    Skullkid is such a little pussy

  • Kami Lee

    What even was the purpose of the Mask of Scents? Was it some Heart Piece I missed or…?

  • Chris

    The final battle was easier than anything else in the game with the fierce mask. Kinda disappointed.

  • Chris

    I agree. I almost stopped playing the game.

  • BSdetector

    that would require you to beat woodfall, beat snowhead, acquire powder kegs, get epona, beat skull keeta, and get the song of storms all on the first day. what do you gain by anonymously lying to strangers on the internet?

  • Rinku

    it’s used to find the mushrooms to make the blue potion from kotake. you can just buy it or use the song of storms tho.

  • jay

    I beat majoras mask with the blast mask and the sword only lol!

  • Jacqui

    you can defeat all the bosses of the temples in the same cycle before entering the moon. You just have to have defeated them first. You can then go back to day one warp to the temples kick the bosses arses before preparing to fight Majora

  • John

    It’s probubly because it is required to obtain the fierce deity’s mask, the mask makes it super easy to defeat majora’s mask so there needs to be some challenge to defeating the boss wether you get the mask or not

  • The Aussie Bloke

    Want a real challenge? Try to kill all four dungeon bosses on the last day back to back, before going to the moon for the first time (so no fierce deity). I almost didn’t make it (mistimed getting the heart-pieces from Anju’s granny over the first two days)

  • TwinmoldSorceress

    I agree, they weren’t as annoying in the N64 Version for sure, the Goron one would’ve been a piece of cake once you figure out how to do it. The others are really simple. Deku and Stone Tower ones are really easy in both cases, but the Goron and Zora knes just became bullshit in the 3DS version.

  • TwinmoldSorceress

    This game is such a masterpiece. While it can get annoying and downright hard if you don’t know what you’re doing, I wouldn’t go as far as to say this is the hardest Zelda Game…. But is it the game that went the farthest to make you understand just how much pain everyone was going through? Hell yeah it is. Twilight Princess tried to be Dark, Wind Waker tried to make you get feels, but they don’t even come close to comparing to this game. This will always be my favorite Zelda Game. Not because of the bosses, not because of the quests, but because of how deep and how real this game gets.

  • Nick Robbins

    The game iz soooo scary.

  • ThisCoolName

    Yes. Yes to all of this.

  • Joe

    Could never get myself to play this game on the 64 or gamecube, got ignorants 3DS and I was finally able to get through the whole game. Compared to most game spit out today it’s superior but compared to any other Zelda game I’ve beaten it’d be at the bottom of the list, I just dislike so many side quests and so little dungeons, had the game had like 10 dungeons I probably would’ve liked it more.

  • David

    Kami lee, yhe mask of scents is for in the forest. of mystery to get the magic mushrooms to give to kotake and get the blue potion

  • rawrr

    This had to be the most annoying and quite honestly i was looking at the walkthrough for moat of it. I understand Zelda is known for its puzzling dungeons but some were just rediculous. I hated the 3 day timer. I hated that if you were in the middle of a boss vattle and it happened to get to the next day, it stopped you just to do the “law and order” sounding bullcrap. Granted the 64 version is way better. Remaking games juat to make them pretty and better. Not annoying. This is one that is now down there with spirit tracks. It had beautiful game play and the 4th boss was more difficult than the mask but oh well. Till next time i suppose.

  • Lunk

    I made an account here just to tell you that this is an absolutely wonderful walkthrough. 10/10 would read again. Thank you!

  • Help

    I’m having trouble getting the Room Key. Are there any requirements?

  • Gretchen

    3Ds version? If its the room key for the Stock Pot Inn, I noticed that if you talk to her before you change into a Goron, you have to run outside and wait a little before talking to her as the Goron. That’s what fixed it for me! Hope that helps!

  • Hunter R.

    It seems this walkthrough is missing four parts of the Bombers’ Notebook quests, at least for the 3DS version.

    One being the ‘Lucky Numbers’ mission, where you have to win the lottery for each of the three days and another being the ‘Gimme a Break’ mission, where you have to toss Zora Link’s fins to smash all the jars in Zora Cape. There’s also the ‘Light It to Right It’ mission in Zora Cape and the ‘Playing Paparazzi’ mission as well. I believe none of these were touched upon in the walkthrough.

    Besides these four minor things that would grant a 100%, this walkthrough was very accurate and I had little to no trouble at all following it.

  • Zach

    i just started this chapter and i need 9 more heart pieces, is that right?

  • Zach

    crap i only know of 8 that means i missed one and i dont know which one.

  • Zach

    So i’m just starting 13.3 Secret Shine and i have an ongoing event called Target-Shooting Champ… does it reward a piece of heart?

    EDIT: OMG im so dumb i looked at IGN and it says yes! thank god!
    EDIT2: finally finished majora’s mask…

  • Emms

    Oh My Gosh !!!!!!!!!!!!!!!! Goron of the same name~!!!!!!!! LINK!!!!!!!!!!!!!!!! See Goron city ocarina of time Future.

  • diamondxblitz

    Just finished the game for the first time, 3DS version btw, and always used this when I was stuck, which wasnt often. To bad the final boss was too easy with the Fierce Deity Mask, I should go back and fight him without it.

    Also I notice they didnt make a model for Kafei in the ending, lazy!

  • Griffin Hardy

    I kind of like the Moon dungeons, but I do agree that the Ocean Temple and Snow Head make the game way to infuriating.

  • Griffin Hardy

    Agreed. When I first tried fighting Majora without Fierce Deity It was hard and I died the first time around, but after I got Fierce Deity it was way too easy.

  • The Prophecy Channel

    Will I get all the masks back after I get the Fierce Deity Mask?

  • Gasai AMV


  • Zackg17

    Anju cannot see you it on the Goron mask

  • TwinmoldSorceress

    … I can actually understand that. I mean, Majoras Wrath really doesn’t move or go anywhere, he kinda stays in one spot. But Majoras Incarnation fucking moves all over the place and generally is a nightmare to even land a hit on.

  • TwinmoldSorceress

    Oh, it was MUCH easier in the N64 version. Once you got Goron Link going, you just held A. Occasionally changing course when necessary. But in the 3DS version, it was such bullshit.

  • TwinmoldSorceress

    Oh yeah, Twinmold is two Mol dorms. Huh.

  • Barrel Rider

    The Goht mini quest was more difficult than any boss in this game. Took me near 30 mins just to get to that piece of heart. Smh and its right near the end of the game too.

  • Barrel Rider

    I barely beat Majora’s wrath without the mask, it’s a challenge all right! ANd here gos my second try with the Fierce Deity Mask..I’ll call it revenge.

  • Barrel Rider

    it’s super pointless

  • Barrel Rider


  • zeldajunkie

    I changed 3 of the 4 Gossip stones Green,Blue,Brown but I can’t figure out the last one. Can anyone help out with the last one

  • Morgan

    I found that using the goron mask against speedy majora was very effective bc you have unlimited magic and you just need to z target him them roll into him with spikes. Quickly roll to him and slash him with your fairy sword. This tactic worked great for me. Cheers.

  • Trevor Dohlman

    wait I was supposed to use the mask!?! xD I just completed without the mask.

  • Barrel Rider

    you don’t NEED it which is what I was saying. It’s just wayy harder w/o the mask. Majora creamed me the first time so I geared up the 2nd time with the mask and roasted him as revenge. lol

  • Bruh

    Love love love love LOVE this game. Mainly for the storyline. Granted, a lot of the Zelda games have great plots but for some reason, this one is just tops. Every character has a backstory of some sort and for a game (“meant for children” as my brother would say) the stories are pretty complex. I’ve played this through probably a dozen times and it never seems to fail to keep me hooked. Thanks for helping me get 100%!!

  • shakokidd9

    there is no last one.
    you have to make all of them the same color to get the piece of heart

  • shakokidd9

    Not the game itself, just that…. statue of Link.

  • Hayden Balduf

    Quick note on the Anju and Kafei quest line….I’ playing the GC version so I assume this would be the same for the N64 version as well but anyway, if you are going to re-do the quest line to get all the items you DO NOT need to do step one again, since you already have the Kafei mask you can just go straight to the next step.

  • Hayden Balduf

    Also I’d just like to add that my favorite mask is by far Kamaro’s (spirit dancer’s) mask…

  • Sam Greenblatt

    Here’s a little secret to beating Wizzrobe earlier and easier: If you have enough magic, use Light Arrows. With them, you can defeat Wizzrobe in about four hits.

  • Jeff Blenman

    Thanks for the guide! I just finished replaying for the first time on 3DS. This guide definitely helped! I made sure to get 100% this time.

    One thing, and I’m probably stupid for this: If anyone gets stuck like I did on the Gyorg Moon Child, you have to go through the door to get to the next split. The door, while being the same style throughout the Moon Children mini-dungeons, indicated to me where the Moon Child was (because the first two dungeons only had the one door), so I was losing my mind trying to figure out where to go since I wanted the heart piece before talking to the Moon Child. Just goes to show how much I didn’t remember from the first time I played way back when.

  • Jon


  • Fish

    I’m in the twinmold room with the heart container and I have no bombs or bombchus left

  • Fish

    Please help

  • Cody

    Use song of storms to break cracks

  • Legend of Zelda Fan

    It’s probably not impossible with the song of inverse time. And some extremely skilled people can beat LoZ games in one minute, and Majora’s Mask only has 4 dungeons. Skipping all the sidequests makes it faster.

  • Legend of Zelda Fan

    It’s used for finding mushrooms and reekfish.

  • Wolfman

    I’m doing the anju and kafei side quest and can’t seem to get the key from the inn lady. She just tells me to enjoy the carnival of time. Also it is the correct time.

  • marc eriksen

    I can see why they were not mentioned though. The rewards for completing them are just rupees.

  • Liblob

    In the gyorg section, I’m at the last bit before the moon child but there’s no switch to open the gate. I’m on the 3ds version

  • Liblob

    The yellow switches slow down the conveyor belt and the red ones speed it up.

  • Legend of Zelda Fan

    The switch opens both gates, but you can only reach the second gate if you swim using R the entire time.

  • Legend of Zelda Fan

    You need to talk to Anju while wearing the Goron mask.

  • Lucy Rauth

    After I beat the first moon child he disappeared, but the second two don’t disappear and at the end in that room they don’t ask for more masks. What did I miss???

  • Alex Perez

    No, did that too for the sake of video game sympathy and logic.

  • The Zelda MASTER.

    I’m trying to get the elder at snow head that I unfroze to stop saying “no matter how much you follow me, I ain’t gonna be seein’ things.” Or ” I ain’t trusting a strangers strength.” I need help. Its day 2. On n64. 😵

  • knuclear200x

    well this game was a total chore. all that time-reseting was such a huge inconvenience. but i finally beat it. I didnt get everything, but i made it. I’d be lying if i said i did it myself though

  • Darragh1111

    Even without the fierce dietys mask it isnt that hard to win the final battle. (I just wasnt bothered to get them all). Good game.

  • Hunter Lewis

    Did you talk to the child before unfreezing him?

  • Jay

    complicated harder game ever made. hahaha

  • Sly

    I found that using the Zoras mask was much easier if you don’t have the Fierce Deity Mask.

  • Sly

    I found that using the Zoras mask was very easy uf you don’t have the Fierce Deity Mask

  • Sly

    I found that using the Zoras mask was very easy if you don’t have the Fierce Deity Mask

  • Star

    Not to be that guy, but skull kid isn’t a nickname. Skull kids are transformed kokiris who wandered into the lost woods. It has nothing to do with the skull mask Link gives him in Ocarina of Time.

  • Elijah Eli Sinh

    hey i ran out of mask to give to the twin mold child i had enough to play with him but when i found him i didn’t have jack to give em all he said was shall we go back please any one help out !

  • Chaotic

    If you didn’t had all the masks in the game you’ll never had enough for all the children.

  • Elijah Eli Sinh

    I’m missing 3 mask i think but how i get out of the moon to get the rest of the masks

  • Chaotic

    mmm, have you tried to play the song of time?

  • Elijah Eli Sinh

    no i tried to fly to clock town but it wouldn’t work ill play the songof time see if i get any luck

  • Elijah Eli Sinh

    so i played the song of time and it worked thanks .now i just have to get 3 masks then ill be set

  • Chaotic

    No problem, Yes you need the masks to get the fierce diety. Good Luck.

  • Elijah Eli Sinh

    sounds good man ! thanks again

  • Anzatzu

    I actually really loved this game, used this walkthrough to 100% and some of the side-quests were brilliant. Definitely in my top 3 favorite Zelda’s. Anyway, thanks for the walkthrough it was greatly written and easy to follow. Keep up the good work!

  • Lucio

    The best Zelda of all time. Period. It’s original, it’s fast-paced, every single bit of the map has something to discover and interact (unlike OoT’s Hyrule Field), it has a touching, unique story, it encourages multiple playthroughs because of the 3-day loop system that makes you test your skills to vanquish the dungeons and do side-quests as fast as possible.

    I absolutely loved every single moment of it.

  • Danny Van Eker

    Would be a bit of a let down if Darunia’s son became a delivery man.

  • Maikon Neitzel

    Very good guide. I’m following for the 100%.

    Just a little fix: Required Event #9 (Anju & Kafei) starts 1pm and not 12pm (at least on N64 version, that I’m playing)

  • Cobra

    “Not to be that guy, but skull kid isn’t a nickname. Skull kids are transformed kokiris who wandered into the lost woods. It has nothing to do with the skull mask Link gives him in Ocarina of Time.”
    Well, lets see. In the Biggoron’s Sword Trading Sequence, the Kokiri girl who gives you the Poacher’s Saw specifically says that anyone who is not a Kokiri gets transformed into either a Stalfos, or a Forest Kid. So the species that Skull Kid is is a Forest Kid, hes not “A Skull Kid”, hes a Forest Kid.

    Reply and say, “Yes” if you agree, “No” if you dont agree.

  • Just a gesut who cannot speell

    I did with the first sword you can get, normal link (and zora link)
    No bomchus just sword and bow (no special like fire or light arrows) 3ds. Had a hard time though :/

  • Wait- the fierce Deity is adult Link???

  • MaKi

    I just got trough the hole game thnx to this walktrough, thnx so much! <3 but i do have to say one thing, many of you said it was hard to win the last battle without the last powerful mask???? i missklicked at the last child in the moon to get the freaking powerful mask and was so angry couz i was so scared that the last battle would be so freaking hard you know 😛 but I think this type of games must be the type of games I'm good at, since I did not die once, and had over half om my heart still after winning the battle with the mask at the end 😛 so I think the last battle would be way to easy to battle with the powerful mask, since it was actually easy without the mask 😛

    But anyway, thnx so much, i did enjoy the game a loooooot 😀

  • LunarD3ATH

    No? Yes? Sort of?

    Fierce Deity is just a form. Without any real explanation from Nintendo we can only speculate, but from evidence in the game it would suggest that the Fierce Deity is in the mask and wearing it gives Link its power, turning him into an alternate (and far more poweful) form of his Adult self from Ocarina.

  • LPablo

    You’re right there, I found this guide after I beated the game just to complete it at 100% and the last battle with Majora’s (The 3 forms) was not that difficult, I ended it with 8 hearts out of 12 😀 I’m getting the last mask now with this guide’s help.

  • Banthapoodoo21

    Skull Kids are recurring creatures in The Legend of Zelda series. Navi implies that children who wander into the Lost Woods become Skull Kids.[1] One first interacts with Link in Ocarina of Time, and later plays a major role in Majora’s Mask. Skull Kids dress in a red cloak and hat covering an underlayer of clothing composed of a straw-like material, and play a flute, which they can also use as a weapon to shoot projectiles.

  • Frued

    I have to say that the mini games for the Zora link were very irritating to say the least, for me anyways. Other than that 10/10

  • Frued

    Also, for the last Zora minigame for the mask. Right before the goal is a landing – Keep Going the goal is straight after and if u get caught up the gate will close. Guide map should show

  • Ancient One

    I thought the Goron mini game would be hard, then I got to the Zora one… It must have taken me half an hour at least to get through it.

  • FoxHounderSnake

    What a great guide !! I’ve been playing the N64 version on my Wii with the classic controller and i loved it, this is my second Zelda game and its kinda hard to me to realize some things because i grew up playing Play Station 1 that era and the games are pretty different from each console.

    I really loved this game because its atmosphere, the time thing, the 24 thing each dawn and the pressure inside the dungeons (played the dungeons without the guide to make it more fun)

    And the sad part of this was when i had to leave my bunny hood to get the other mask, gosh i really fell in love with that item, i need those bunny hood on real life to feel better.

    Nice guide tho, very useful and understable.

  • 지설

    For some reason Kafei didn’t go to anju on the third night the second time completing the quest. I waited until the very last second but even though I gave her the pendant he didn’t show up. Anybody have any idea why?

  • sammyofwoe

    I had the same problem. For me, I just went back and helped Kafei get the Sun Mask again. He came right in at around 1:30 remaining.

  • Daniel Ireland

    Thanks for the nearly flawless guide. I did a 100% run of the game. Haven’t done that since the year Majora’s Mask came out using the terrible players guide lol.

  • Josh

    “Nearly” flawless D:

  • Darien Legates

    I’m using song of storms and it still doesn’t break

  • ranidulakshan

    thanks I don’t have that much to watch videos so this is really the best choice.

  • ThePatriotGames

    Great walkthrough, the temples were challenging aside from Woodfall. A lot of mini intro temples and puzzles to even get into the actual temples. Not a bad format. The tension I had while fighting twinmold with that dang counter counting down 5 minutes on the last day was nerve racking. Had to reset time.

  • KS19

    Well… there is some pseudo canon info really, from a original side story on the Majora’s Mask manga, about the origin of the Majora’s Mask. Is implied that the “traveller” that creates the mask from the man eater monster there is the original “Fierce Deity”.

  • Outset Island Booger Kid

    Here’s a weird theory:

    I just started playing through Ocarina of Time for the millionth right after beating Majora’s Mask for the millionth time using this guide (which is fantastic, by the way, thank you) when something occurred to me: Majora’s Mask doesn’t begin with Link sleeping. What if the whole game was just another one of Link’s bizarre nightmares? Hear me out. I mean yeah, what difference does it make either way, considering these are fantasy games with endless suspension of disbelief needed to enjoy them. Still, even given all that, Majora’s Mask has always felt particularly surreal to me all these years, like that moment during a bad dream when you realize something’s weird, just before you wake up. Also, notice that Navi wakes Link up from his nightmare premonition of Zelda and Impa being chased by Ganondorf (on his excellent Black Gerudo Stallion) in the beginning of Ocarina of Time. If Majora’s Mask takes place in canon with Ocarina of Time, after the events of that game, then maybe after being returned to his child form by Zelda to relive his years lost in the Sacred Realm, Link went back to his home and back to bed and began having a stress dream over the loss of Navi, who’s no longer there to wake him up from his nightmare– the nightmare that becomes Majora’s Mask.

    I don’t know, just puttin’ it out there.

  • DanBunny

    Interesting thought. I’ve always liked the theory that Link failed, died, or is for some other reason going through the stages of grief despite his efforts to save Hyrule. Which is why he can fail and retry, fail and retry, fail and retry in his efforts to make everyone in his life (people who look EXACTLY like people he failed in Hyrule) happy. Of course, throughout his journey he’s reminded over and over again about all the people he’s making happy and how cool he is for doing it.

  • Outset Island Booger Kid

    That is a good theory! It’s been pointed out to me before that the five main areas in Majora’s Mask reflect the five stages of grief; Everyone in Clock Town is in denial about the moon falling, the Deku Scrubs in Southern Swamp are all blindly angry at the falsely accused monkey, the Gorons near Snowhead plead for the late Darunia to save them after Link appears as him (bargaining), the Zoras in Great Bay are depressed over the loss of access to the sea and Lulu’s voice (what are they going to think when they find Mikau’s grave?), and almost everyone in Ikana Canyon has already fled, having accepted that the spirits of the dead own that place now. And you’re right, each goal completed in the Bomber’s Notebook could be a symbol of Link confronting his grief and struggling to make sense of it, finding comfort in the smiles of, like you said, oddly familiar faces. This game is relentlessly surreal and open to interpretation. I love it!

  • DanBunny

    Right? It’s become one of my favorite things about the Zelda series! Especially knowing that the creators have a tendency to eventually reveal their official interpretation. Speculating on this particular game, so rich in metaphor, is a lot of fun!

  • Outset Island Booger Kid

    Absolutely. They’re all fun to fill in holes for, but this one especially. Someday, it may be revealed that the only thing connecting all the timelines in the series is that it all sprouted from the imagination of a terminally ill child with too many LEGO and nothing but time on his hands. Perhaps they’re all just the delusions of Tingle, who seems to always manage to show up in strange places and wants so desperately to be a fairy child. Only time will tell!

  • Jet The Jazzcat

    I was stuck on the goron part for a half an hour, and then I was stuck on the zora part for about another half hour. Those parts had to be the most annoying thing ever.

  • Troy

    I started the moon without the walk through and already cleared the odolwa, goht, and gyorg dungeons, but I didn’t know there were heart pieces. Is there a way to do them again?

  • Justin Devine

    The Goron one is slightly better, because you can cheat it. once you get to the first big curve, you can stop walk up a bridge, and you’ll be right across from the exit door. You gonna be careful since the bridge is really narrow, but you skip half the course. Then the guide’s trick of entering the exit and not talking to Goht, and exiting means you can try for the heart peice, die when you get it and be right at the exit.

    The Zora part is total BS though.

  • Marina

    For the Zora part on the moon, to finally get to the kid, you need to make sure to get through 2 gates before the time runs out from the one switch! Totally screwed that up on my end thinking I made it after the first gate.

  • Sam Bushby

    Sweet guide! I managed to 99.99% the game! Only thing I missed was the heart piece in the shooting the Octorocs in clocktown. I’m playing on my tablet as I’m travelling and without a gamepad there’s no WAY I’m getting a perfect score there. 46 and way too many attempts.

    Now I’m begging my friend to lend me his Gamecube so I can have a crack at the Windwaker, I never got to play it!

    See you at the party people!

    Massive thanks for the guide again! Just as good as the Ocarina one.

  • Paul Primerano

    Awesome guide!! Been a huge fan of the Zelda games. N after getting a 3ds. Decided I would replay all the remakes. Similar to below. GuessI have beaten 99% of the game. Missing only 4 heart pieces.

    Imo Majoras Mask= BEST Zelda game EVER

  • Itay K

    just replay
    go the the 3rd day and get them

  • Mirlind Bacaj

    Just realized, the Anju and Kafei reunion-context kinda makes Anju a pedophile.

  • Mirlind Bacaj

    You helped me finish a childhood goal.

    Thank you til death do us apart.

  • Jarnunvosk

    He’s asleep on his horse at the beginning, isn’t he? He wakes up when she suddenly stops walking.

  • Lee Griffiths

    Awesome guide, thanks so much for this!

  • Seth

    yes and on 3ds it starts at 6 am

  • Bubbameister33


  • Bubbameister33

    Those sections were harder than the final battle.

  • I hardly ever use this thing

    That final statement should not be imo. It should be ieo (in everyones opinion) 😀 MM IS SO GOOD

  • I hardly ever use this thing

    That game (the clocktown shooting gallery) screwed me over so many times, (I did end up beating it tho) but here are some tips:

    1: Treat the easy waves as warmups for the harder ones later. In other words, practice your aim there so when there gets to be a lot of blue octos and red octos on every wave you have your aim down.

    2: Go right to left, then left to right in a sweeping motion.

    3: Never mash buttons. Unlike southern swamp shooting gallery where this is a viable strategy this is literally the worst thing you can do in this one. This is because even on the first few waves there is a blue octo. Then 2 then 3 then on 1 wave there are four blue octos. If you mash buttons you are screwed.

    4. Memorize the pattern of the waves so you know what to expect on the next one. This goes with my next tip…

    … 5. Memorize where the octos are on every wave. I cannot tell you how many times I yelled SCREW THIS MOTHERFICKING GAME! because I thought there was a red octo where there was a blue, thus screwing 20 rupees, effort and a piece of heart (I got the quiver on my 3rd try) all over to the shop manager.

    Also, try not to rage. Which is impossible.
    I hope I helped.

  • I hardly ever use this thing

    Here’s an interesting thought: Imagine the entire quest is just a hallucination from link’s mind. Here’s why: When link leaves to said other realm in the cutscene where you get back the ocarina, imagine if termina wasn’t the realm he came to? If you play OOT in the ending cutscene you’d probably remember ganon saying “I’ll come back and kill everyone you love!” What I think is that since everyone is basically the same people as they were in OOT, imagine termina is what hyrule became. And link is hallucinating that he is there (Termina would exist no matter what, i’m just questioning whether he is there or not) saving the people who have to live inside tiny walls because everywhere else to too dangerous to wander into and the moon is about to fall on them and link is just dreaming or hallucinating he is there to stop ganon (who presumably came back and tried to kill everyone link knew and loved). You might be thinking: wtf? ganon isn’t in MM! But here’s what I think: Skull kid is from OOT. So is Ganon. What if ganon possessed skull kid into doing his deeds? With what power ganon had to escape from the sealed realm, he also used to possess skull kid into getting majora’s mask because ganon knew this is what hyrule had turned into and he wanted to destroy it. Also, the game is kind of sad in the sense that the citizens are about to have a celestial body fall on them, the dekus have false anger against the monkey, the gorons are desperately hoping for a hero to save them from certain death, the zoras very lifesource is polluted, and the people in ikana, are well, dead. Interesting thoughts huh?

  • Christina Wacker

    This actualy goes along with the theory that Hero’s Shade in Twilight Princess is Link from oot and mm. Because he went back to his youth, he never became the Hero of Time, and therefore he lived his life without anyone knowing he saved Hyrule. He passes his regret onto TP Link, and is able to heal his soul by passing on his knowledge to a descendant.

  • Rachel Orchard

    I can’t believe it’s over! 😭
    This may have overtaken ocarina of time as my favourite!

  • Italian Stallion ✓Yusky

    Worst Zelda game in the series. Skyward was better too.

  • Michael Pan

    Amazing guide!

  • Eduardo Emmanuel Cañedo Avalos

    On the first phase of the final battle, I found it easier to z – target and stun with the Zora boomerangs, stunned every time!

  • mario and link

    after you win the final battle, what happens after? Do you restart the game or do you get to free play, with no time limits, until you go back in time again?

  • Nothing really, free play. You can go back in time and beat majora’s as many times as you want.

  • Troll_Wrangler

    Awesome guide for an awesome game. Thank you guys a ton, wouldn’t have been able to complete this game without this guide.

  • João Alejandro

    Thanks a bunch my dude

  • João Alejandro

    Shut up

  • Phil L

    Note on required event #9 : Door is locked before 1PM (not 12PM) last day.

  • Bubbl

    imagine being this wrong