Category: Zelda Runners

Hello, and welcome to the first Zelda Runners of the new decade! I hope you all had a lovely break over Christmas, and are ready and raring to go this year! Today, we’ll have a brief recap of Awesome Games Done Quick 2020, and taking a look at some of the movement options used by Ocarina of Time runners. So, without further ado, let’s get started!   Now Playing This week saw the end of Awesome Games Done Quick 2020, one part of the bi-annual…

First of all, Merry Christmas! I hope you’re all still having a lovely break, and if you have been dragged kicking and screaming back to work already, then I hope you’re not too stressed already. But before you return for your 4th helping of leftovers (we really shouldn’t have bought so many pigs in blankets again), allow me to showcase some of the events that have made this year (and decade) so special in the speedrunning world, and how things…

  Hello, and welcome back to, would you believe, the final Runners article before Christmas. Normally at this time of year, I’d spend roughly 10 paragraphs commenting (read: Complaining) the recent Best Zelda Ever List, as Skyward Sword takes its traditional place of “Not First”. This year, however, I won’t. I’m happy that a brand new title, Ocarina of Time grabbed the top spot. Truly the breath of fresh air the series needed, I’m so glad it’s shaken up the list, providing the…

Welcome back to another Zelda Runners. I’m Euan, and over the next 5 or 6 scrolls (or directional arrow key taps, I won’t judge), I’ll bring you bang up to date with all the latest Zelda speedrunning news. Today, we’re talking Zelda II Tournaments, Randomizer updates, and stopping time in Majora’s Mask (but not as you know it). So, without any more hesitation, put your hands on your hips, and bring your knees in tight…   Now Playing The Zelda II All Keys Tournament has made it to…

Welcome back to Zelda Runners – your bi-weekly dose of all things Zelda speedrunning. This week, we’re taking a look at some newly discovered glitches in the Link’s Awakening remake, and also highlighting some amazing events coming up later this month.   Now Playing Continuing with the wave of new leaderboards, the Link’s Awakening community have now finalized the ruleset for the remake’s Glitchless category. This category will ban any glitches (generally defined as anything that acts differently from the intended mechanic) and Out of Bounds (any…

Hello and welcome to back to (me?) Zelda Runners! It’s been a while, and during my absence you’ll be happy to know I set a new Personal Best in Procastinating over your Dissertation%, and tied the World Record for the University’s Go Home and Cry category. Of course, the speedrunning community didn’t just twiddle its thumbs while I stressed over my work, oh no… But, on the plus side, that does mean that there’s no shortage of news to cover today….

Hello and welcome to this shorter-than-usual Zelda Runners. I’m in the midst of some uni work at the moment, hence the long silence from this series, but hopefully articles will return to their regular slots soon! Read on to find an update on all the cool discoveries and releases in the last month, as well as a spotlight with a Legend of Zelda runner!   Now Playing A huge new glitch has been discovered in Majora’s Mask! Known as Soar Text Overflow, the glitch…

Welcome back to Zelda Runners, your bi-weekly installment of all things Zelda speedrunning. This week, thanks to the inclusion of the Cadence of Hyrule, we’ll be taking a closer look at the game’s categories and rulesets in Glitch Exhibition. I’ll also have a chat with an Ocarina of Time runner and, speaking of Ocarina of Time…   Now Playing The Ocarina of Time any% world record has once again been broken, for the first time being brought under the 17 minute mark. Runner Torje set the new 16:58 record just…

Welcome back to your almost-but-not-quite bi-weekly installment of all things Zelda Speedrunning (we’ll be back to normal service soon I promise)! Not much happened in the lull between the last article and Summer Games Done Quick, only the discovery of a skip 17 years in the making, a moonjump exploit, and a double items glitch breaking A Link to the Past even more. Like I said, nothing really to see here…   Now Playing There’s so much to cover that I don’t really know…

Welcome back to Zelda Runners, your bi-weekly recap on everything Zelda speedrunning. This week’s article, as you might have gathered from the title, is a special recap of the recent Summer Games Done Quick 2019 event, which took place last week. The event, which happens twice each year (Awesome Games Done Quick takes place in January), raises money for two charities. The summer variant uses donations from viewers, Twitch Subsriptions and funds raised from their various sponsors, and this year…