Category: Zelda Runners

Welcome back to your bi-weekly digest of the Zelda Speedrunning community. This week, we’re looking at why players are warming (up) to Breath of the Wild, why giving runners the ability to freeze momentum was perhaps a bad idea, and, in spotlight, we’ll be chatting to a staple member of the 2D Zelda communities. Excited? I know I am.

Welcome to your bi-weekly update on the world of Zelda speedrunning. We see a return to normal this week, following the excitement of the ZeldaSpeedRun Marathon. Today, we’re talking super speed launching in Breath of the Wild, a change in the Ocarina of Time rules, and, in Glitch Exhibition, we’ll be taking a closer look at the glitches which make A Link to the Past’s true any% category last only 90 seconds.   Now Playing A new type of stasis…

Hello! Unless you’ve been living under a rock this week (or, you know, actually have better things to do than watch a stream all weekend), you’ll know that it was the annual ZeldaSpeedRuns Marathon. Missed it? Want to relive the thrill of watching every minute of the 62 hour bananza? Well, you’ve come to the right place. This week, Zelda Runners is a ZeldaSpeedRuns Marathon 2018 extravaganza.   Now Playing Unlike other major speedrunning marathons, ZSRM18 is entirely held online,…

Welcome back to your bi-weekly Zelda Speedrunning article. Was last week a bit slow? Feeling a bit sluggish? Never fear! This week, we’re talking the puzzle that left Skyward Sword runners heart-broken, another ridiculous Breath of the Wild 100% run, and why Toon Link might be the best man to ask about sliding into DMs.   Now Playing This past week saw an interesting external hardware debate arise amongst the Ocarina of Time community. As I mentioned in the last…

  Hello! If you’re reading this, it means one of two things. Either you enjoyed the first article in the series so much and you can’t wait to read on about the multitude of new records and routes that have surfaced over the last two weeks, or you’ve mis-clicked and wondering why I’ve not introduced today’s daily debate yet. Either way, congratulations on making halfway through the introduction! This week, we’re talking new routing for Ocarina of Time 100%, a…

Hello everyone! Welcome to a brand new series of articles here on Zelda Dungeon which are all about Speedrunning! For almost two decades now, high level players have dedicated themselves to completing video games as quickly as possible. Of course, this being a Zelda site, we’ll focus on the Zelda games and their runners, scientists, and routers. The article will usually be split into different sections, so without further ado, let’s get going!