The Legend of Zelda: Link's Awakening (Game Boy)
- This article is about the 1993 Game Boy game. For the 1998 Game Boy Color game, see Link's Awakening DX. For the 2019 Switch game, see Link's Awakening.
June 7, 2011
🌎 September 20, 2019
🌎 November 12, 2021
Almost a year and a half after the release of A Link to the Past, Nintendo made an on-the-go adventure for the Game Boy entitled The Legend of Zelda: Link's Awakening. The tone of the game was much more lighthearted compared to the previous games, having the townspeople making comments about how the controls work for the Game Boy, then explaining they have no idea what they're talking about. The game also featured several cameo appearances from other Nintendo games, primarily from the Mario series, including several enemies, such as the Goombas, which could be defeated by jumping on them just as in the Mario games.
Link's Awakening begins with Link being shipwrecked on the island of Koholint, the only means of his departure being to awaken the mystical, sleeping Wind Fish on the top of a mountain by collecting the Eight Instruments of the Sirens. In tackling the dungeons, there are several items, some returning from previous Zelda titles, and some that are quite unique. One of the most notable is the Roc's Feather, which gives Link the ability to jump for the first time in an overhead perspective Zelda game, and by also using the Pegasus Boots, another item found in-game, Links jumping distance was increased threefold.
This was the first game set outside of the mystical land of Hyrule. This was also the first game, with a top down perspective, with Link being able to jump By utilizing the Roc's Feather, an item found in-game, Link was able to jump a short distance. It also had side scrolling sections, somewhere between a Mario platformer and The Adventure of Link. It also had the first Trading Sequence, which is now a staple in the Zelda series. This was a mandatory quest which needed to be completed at some point to beat the game. Finally, it was the first Zelda game for a han.
In 1998, the DX version of the game was released for the Game Boy Color, enhancing the game with bright colors as well as adding an optional Color Dungeon, which allowed Link to get one of two special upgrades.
In 2019, an HD remake was released for the Nintendo Switch, which radically changes the graphical style of the game to modern standards. It is largely the same gameplay-wise, including most content from the DX version, as well as additional content.
The original version of the game was included in the Game & Watch: The Legend of Zelda dedicated handheld in 2021.
- Main article: Link's Awakening Story
After defeating Ganon in A Link to the Past, Link decides to go on a journey to prepare himself in case such an evil returns. During this journey, Link's ship falls prey to a storm. Link wakes up on the beach of the mysterious island of Koholint, where he must gather eight instruments in order to wake the Wind Fish sleeping atop Mt. Tamaranch and leave the island.
This is a continuation of the tale of the Link incarnation from A Link to the Past, Oracle of Seasons, and Oracle of Ages during the Era of Light and Dark. These four games follow a hypothetical ending of Ocarina of Time in which Ganondorf manages to defeat Link, triggering a chain of events leading to the Imprisoning War, the backstory of A Link to the Past. Link's Awakening is followed a few generations later by A Link Between Worlds and a great time later by The Legend of Zelda and The Adventure of Link.
Bosses and Mini-Bosses
- Main article: Gallery:Link's Awakening
- See also: Gallery:Link's Awakening Bosses, Gallery:Link's Awakening Characters, Gallery:Link's Awakening Enemies, and Gallery:Link's Awakening Mini-Bosses
Link waking in bed in Marin and Tarin's House at the start of the game.
Marin at the Mabe Village weathercock
Japanese Puppet Commercial
American Down with Zelda Commercial
Playthrough (No commentary)
- Japanese Official Website (for the release in Game & Watch: The Legend of Zelda)