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Boulders are recurring traps in The Legend of Zelda series. They usually fall from above on to Link to damage him. There is no way to defeat boulders so they must be simply avoided.

The Legend of Zelda

Boulders are found in the mountainous regions at the northern part of the overworld. They tumble down Death Mountain, dealing a half heart of damage if they make contact with Link.

The Adventure of Link

In The Adventure of Link, boulders simply fly slowly back and forth in deserts. Since Link cannot kill them, he must jump over them or block them with the shield. Blocking them with the shield can usually be more effective than jumping over them and such.

Enemy Data

Boulder-Sprite-AoL.png Experience Points 0
Item Drop None
Enemy Habitat Deserts of Western Hyrule
Combat Data •Cannot be attacked
•Removed with Thunder

A Link to the Past

In A Link to the Past, boulders appear in an almost identical fashion as they do in The Legend of Zelda. They appear exclusively in the mountainous region of Death Mountain. Often accompanied by Deadrock, boulders can be quite difficult to avoid without taking some damage.

Link's Awakening

Boulders are found at the northwestern part of Koholint Island, near the entrance to Turtle Rock. Boulders fall from the top of the screen and bounce around the mountainous terrain. Avoiding these boulders is only challenging if Link is trying to climb a staircase. There is no way to defeat a boulder. It may be fastest to get hit on purpose and continue on Link's way, instead of trying to dodge them. Luckily, boulders only do half a heart of damage, so Link is not in danger of dying unless his hearts are very low.

Ocarina of Time

Boulder from Ocarina of Time

Boulders periodically erupt from Death Mountain and fall on Link in the upper areas of the Death Mountain Trail both as a child and as an adult until the completion of the Fire Temple. The Death Mountain Trail Gatekeeper warns child Link about this, and advises him to get a Hylian Shield before going up.[1]

Boulders also freely roll around several places - including the area of Kokiri Forest where Link obtains the Kokiri Sword; and in multiple rooms in the Fire Temple itself - and hurt Link if they roll into him. In the Fire Temple, they also fall from the ceiling during the boss fight with Volvagia.

Otherwise, stationary boulders appear in many areas in the overworld. They do not really move at all, acting like resilient obstacles, sometimes blocking paths - as at Zora's River - or Secret Grottos from access. Reddish boulders can be destroyed with bombs or the Megaton Hammer, grey boulders can be lifted with the Silver or Golden Gauntlets.

Oracle of Ages

Boulders are found on Restoration Wall near Symmetry City. They fall from holes at the top of the wall and try to hurt Link when he is climbing it. They can be quite pesky, especially if Link has lower heart levels. Link must try to steer out of the way to avoid these boulders since he cannot defeat them.

Four Swords Adventures

Boulders can be found on The Mountain Path. Like other games, they often fall down and damage the Links if they are hit. There are also boulders that can be pushed by two Links at once, which will then begin rolling in a pre-determined pattern and will damage anyone that they hit along the way. If either type of boulder lands in a pit, it will become stuck and function as a platform that can be walked on.

The Minish Cap

Boulders appear on Mt. Crenel. They rain down on top of Link while he is on the climbing wall. They can be difficult to dodge due to an erratic bouncing pattern.

Breath of the Wild

In Breath of the Wild, Boulders are found all throughout the Overworld. Link is able to use Stasis to freeze them and then knock them far off in the distance. Often Link will need to move a Boulder out of the way, or push it into a hole in order to earn a Korok Seed.

Tears of the Kingdom

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In Tears of the Kingdom, Link is able to use the Fuse ability to merge a Boulder with one of his weapons. He can fuse a Boulder with a Tree Branch to create a makeshift hammer.

Non-Canon Appearances

This section describes a subject that is or may be outside the core Zelda canon.

Battle Quest


This explosives-filled boulder is made for rolling down slopes. I highly suggest you shoot it BEFORE it reaches you.

In Battle Quest, boulders first appear on the Road to the Goron Mines, rolling down slopes. They are especially dangerous since they are packed with explosives. The explosives must be struck by the archer before reaching Links in order to avoid damage.

The Faces of Evil

Boulders appear in The Faces of Evil in largely the same fashion as their The Wand of Gamelon counterparts.

The Wand of Gamelon

Boulders appear in multiple variations, but they all serve the same basic purpose. They'll fall from up top with the intent of trying to harm Zelda. Most boulders fall randomly, so just be weary, keeping a quick reaction time once you see one appear. They often appear in bunches and can be hard to avoid as they fall rather quickly. Boulders are endless and there is no way to defeat individual ones, so just try to avoid them so you do not take damage.



  1. "If you're going to climb Death Mountain, you should equip a proper shield! It is an active volcano, after all!" — Death Mountain Trail Gatekeeper, Ocarina of Time.