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Beds are something often seen in the Legend of Zelda series, although only in some games do they form part of the actual game mechanics.

A tradition begun in A Link to the Past and followed in many, though not all, subsequent games in the series (including Ocarina of Time, Link's Awakening, The Wind Waker, Twilight Princess and Skyward Sword) is that Link begins the game in bed, often with a character such as Navi or Skyward Sword Zelda calling him lazy or claiming he always sleeps late.

They are typically shown in houses as decoration, even when Link cannot use them.

Appearances as a game mechanic

Link's Awakening

A bed is provided in the Dream Shrine for Link to sleep in. Objects obtained in the dream, most notably the Ocarina which is required to complete the game, somehow appear on his body after waking.

Skyward Sword

In Skyward Sword, Link can sleep in a bed in Skyloft to change day to night, or back to day.

Breath of the Wild

Beds are a way to heal in Breath of the Wild - sleeping in any available bed for any length of time fills Link's current Heart Containers. He can choose to sleep until morning (05:00), noon (12:00) or night (21:00); as he can while passing time at a campfire.

While some beds are available for free, such as the one at Rutala Dam or in the Great Deku Tree's Navel Inn, others require payment, usually of 20 rupees for a standard bed. Some Inns and Stables offer upgraded beds for 40-80 rupees, such as a soft bed or Blissful Water Bed. These add Temporary Hearts or Temporary Stamina to offset their higher cost.

Free beds are also made available for Link after clearing the Great Plateau (at the Woodcutter's House), and at the Tarrey Town Inn, though the latter requires partial completion of the From the Ground Up side quest.