Magic Powder

From Zelda Dungeon Wiki
Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
Magic Powder
MagicPowderlttp.png
Official artwork from A Link to the Past

Games

Location

Uses

Transforming or harming enemies
Lighting Torches

In Other Languages[show]
Language Name
Japan 日本語 魔法の粉
France Française Poudre magique
Spain Español Polvos mágicos
Germany Deutsch Zauberpulver
Italy Italiana Polvere magica
Netherlands Nederlands Toverpoeder
Russia Русский Волшебный порошок
South Korea 한국어 마법의 가루

The Magic Powder is an item from A Link to the Past and Link's Awakening. It is kept in a bag and has limited uses. It is mainly used to change enemies into something else, such as turning a Buzz Blob to a Cukeman. It can also set things on fire.

A Link to the Past

"Magic Powder
A short time after Link gives the Witch a Magic Mushroom for her Mushroom brew, the Witches Apprentice inside of the Potion Shop will have a bag of Magic Powder read for him.
"

Magic Powder sprite from A Link to the Past and Ancient Stone Tablets
Magic Powder inventory sprite from A Link to the Past

In A Link to the Past, Link can obtain the Magic Powder by bringing the Mushroom from the Lost Woods to Syrup. She is standing just outside of the Magic Shop. If Link comes back after a while, and enters the shop, he will find a bag of Magic Powder near the Hooded Shopkeeper. It has no quantitative limit, but does run on magic power.

One of the most useful abilities of the Magic Powder is that it turns Anti-Fairies into Fairies. This is extremely convenient, especially in the later, and harder, dungeons.

Link's Awakening

Magic Powder sprite from Link's Awakening

In Link's Awakening, the Magic Powder is required to receive the Tail Key. Link must find the Sleepy Toadstool in the Mysterious Forest, and then he can take it to the Witch's Hut in Koholint Prairie. The witch will mix up the Magic Powder for him.[1] Link then must use the powder on Tarin, who has turned into a raccoon and is preventing him from reaching the Tail Key's Treasure Chest.[2] Tarin will return to normal, and Link can then reach the key.

Like in A Link to the Past, the Magic Powder will light most enemies on fire. It is also used in lieu of a Lamp to light Torches. Furthermore, the first phase of the Shadow Nightmares can only be defeated with Magic Powder. In the Game Boy and DX versions, the Magic Powder can even kill Mutts and Cuccos. Although it does not turn Anti-Fairies into Fairies in the original two games, it does in the Nintendo Switch remake.

Initially Link can carry up to 20 uses of Magic Powder. However, he can upgrade his carrying capacity to double that amount at the Li'l Devil.[3] If he runs out, he can pick another toadstool and bring it to the witch to get more.[4] Another option is to win the Magic Powder in the Trendy Game.

Ancient Stone Tablets

This section is a stub. You can help the Zelda Dungeon Wiki by expanding it.

The Magic Powder also appears in Ancient Stone Tablets. It has the same appearance as in A Link to the Past.

Gallery

References

  1. "Ahhh... It has the Sleepy Toad- stool, it does! We'll mix it up something in a jiffy, we will!" — Syrup, Link's Awakening.
  2. "As a raccoon, my nose is verrry sensitive, ta stuff like dust and powder..." — Tarin, Link's Awakening.
  3. "I'll let you carry more Magic Powder! He He! Are you ready?! Yes N-No" — Li'l Devil, Link's Awakening.
  4. "Double double, toil and trouble a toadstool mix makes powder for tricks!" — Syrup, Link's Awakening.