Tears of the Kingdom Text Dump/Quests: Difference between revisions

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(Created page with "=={{Tt|ID: 1}}The Missing Owner== {{Tt|ID: 2}}Cara, the jewelry shop worker, is troubled. It seems the shop's owner went out into the desert to find adornments and has yet to return. She told Cara that she would be searching the ���Toruma Dunes����. {{Tt|ID: 3}}You defeated the Molduga and rescued Isha. She asked you to come visit her at her shop in Gerudo Town so that she can thank you. {{Tt|ID: 4}}Isha was so focused on finding materials that she acci...")
 
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=={{Tt|ID: 1}}The Missing Owner==
== [[The Missing Owner]]  ==
{{Tt|ID: 2}}Cara, the jewelry shop worker, is troubled.
Quest Giver :  Cara
 
Location : Gerudo Town
 
===  Step1  ===
Cara, the jewelry shop worker, is troubled.
It seems the shop's owner went out into the
It seems the shop's owner went out into the
desert to find adornments and has yet to return.
desert to find adornments and has yet to return.


She told Cara that she would be searching the
She told Cara that she would be searching the
���Toruma Dunes����.
'''Toruma Dunes'''.
 
{{Tt|ID: 3}}You defeated the Molduga and rescued Isha.


She asked you to come visit her at her shop in
Quest Marker pos X:-3835.596923828125, Y:150.64120483398438, Z:2874.8779296875
Gerudo Town so that she can thank you.
Quest Marker pos X:-3870.0, Y:139.44700622558594, Z:2960.5
 
===  Step1a  ===
{{Tt|ID: 4}}Isha was so focused on finding materials that
Isha was so focused on finding materials that
she accidentally wandered into a Molduga's
she accidentally wandered into a Molduga's
territory.
territory.
Line 20: Line 23:
move even a single step.
move even a single step.


{{Tt|ID: 5}}Cara was thrilled to see Isha again and gave
Quest Marker pos X:-4772.94482421875, Y:140.63490295410156, Z:2825.89990234375
you a reward for bringing her back. It seems
===  Step2  ===
like Isha has a reward for you too.
You defeated the Molduga and rescued Isha.


She asked you to visit her shop on the surface
She asked you to come visit her at her shop in
when you can.
Gerudo Town so that she can thank you.


=={{Tt|ID: 6}}Amber Dealer==
Quest Marker pos X:-3835.596923828125, Y:150.64120483398438, Z:2874.8779296875
{{Tt|ID: 7}}Ramella the jeweler is procuring ore in
Quest Marker pos X:-3870.0, Y:139.44700622558594, Z:2960.5
== [[Amber Dealer]]  ==
Quest Giver : Ramella
 
Location :  Goron City
 
===  SellAmbers  ===
Ramella the jeweler is procuring ore in
Goron City.
Goron City.


She says that if you give her a batch of
She says that if you give her a batch of
���10 pieces of amber����, she'll buy them
'''10 pieces of amber''', she'll buy them
for a high price.
for a high price.


{{Tt|ID: 8}}���Ramella���� purchased your ���amber����. If you bring her
Quest Marker pos X:1659.2550048828125, Y:493.25, Z:-2467.81005859375
ore in the future, she will buy it from you at a
==  [[Molli the Fletcher's Quest]]  ==
slightly higher rate than elsewhere.
Quest Giver :  Molli


=={{Tt|ID: 9}}Molli the Fletcher's Quest==
Location :  Rito Village
{{Tt|ID: 10}}Molli has an idea for a new way to use ���ice fruit����.
 
But she doesn't have the ���ice fruit���� she needs to
=== HaveWaterFruit  ===
Molli has an idea for a new way to use '''ice fruit'''.
But she doesn't have the '''ice fruit''' she needs to
implement her plan.
implement her plan.


{{Tt|ID: 11}}Molli was overjoyed to get what she needed
Quest Marker pos X:-3615.9619140625, Y:320.9952087402344, Z:-1791.302001953125
and gave you some wooden arrows in return.
==  [[Infiltrating the Yiga Clan]]  ==
Now she can craft arrows that freeze monsters!
Quest Giver :  Mimos


She's determined to come up with more ideas
Location :  Yiga Clan Hideout
for new arrows and become a great fletcher for
her father and townspeople.


=={{Tt|ID: 12}}Infiltrating the Yiga Clan==
===  Enlist  ===
{{Tt|ID: 13}}It sounds like only Yiga Clan members can
It sounds like only Yiga Clan members can
enter the Yiga Clan hideout. To join the clan,
enter the Yiga Clan hideout. To join the clan,
you need to visit the ���three branches���� and collect
you need to visit the '''three branches''' and collect
the ���clan attire����.
the '''clan attire'''.


Mimos, who aims to join the clan so he can
Mimos, who aims to join the clan so he can
Line 62: Line 72:
tech lab in Akkala to the northeast...
tech lab in Akkala to the northeast...


{{Tt|ID: 14}}You visited the three branches and collected
Quest Marker pos X:-3687.06005859375, Y:437.0650939941406, Z:1364.677001953125
all of the pieces of ���Yiga Clan attire����.
===  Equip  ===
You visited the three branches and collected
all of the pieces of '''Yiga Clan attire'''.


As long as you're wearing it, you should be able
As long as you're wearing it, you should be able
to enter the Yiga Clan hideout.
to enter the Yiga Clan hideout.


{{Tt|ID: 15}}You visited the three branches and collected
Quest Marker pos X:-3687.06005859375, Y:437.0650939941406, Z:1364.677001953125
all of the pieces of ���Yiga Clan attire����.
==  [[BallBring_MiniGame]]  ==
Quest Giver :  Modar


Now you can come and go from the Yiga Clan
Location :  Ultra Ball Haul Check-In
hideout as you please.


=={{Tt|ID: 16}}Whirly Swirly Things==
===  Craft  ===
{{Tt|ID: 17}}You showed Kula the whirly circle. Now he
BallBring_MiniGame
wants to see a ���big circle of swirly sand����.
 
===  Playing  ===
BallBring_MiniGame
 
===  Retry  ===
BallBring_MiniGame
 
===  TimeOver  ===
BallBring_MiniGame
 
==  [[Basketball_MiniGame]]  ==
Quest Giver : Ornest
 
===  Retry  ===
Basketball_MiniGame
 
===  Playing  ===
Basketball_MiniGame
 
===  Finish  ===
Basketball_MiniGame
 
==  [[Whirly Swirly Things]]  ==
Quest Giver :  Kula
 
Location :  Korok Forest
 
===  Step01  ===
One of Kula's friends said they saw a '''big swirly
circle''' in the water.
 
Kula can't go looking himself but said that
he would like to see that swirly thing.
 
Quest Marker pos X:420.6004943847656, Y:248.67019653320312, Z:-2133.344970703125
===  Step02  ===
You showed Kula the whirly circle. Now he
wants to see a '''big circle of swirly sand'''.


Kula would probably be happy if you found it
Kula would probably be happy if you found it
and brought it to him.
and brought it to him.


{{Tt|ID: 18}}One of Kula's friends said they saw a ���big swirly
Quest Marker pos X:420.6004943847656, Y:248.67019653320312, Z:-2133.344970703125
circle���� in the water.
==  [[BirdManContest]]  ==
Quest Giver :  Branli
 
Location :  Eventide Island
 
===  Game  ===
BirdManContest


Kula can't go looking himself but said that
===  Retire  ===
he would like to see that swirly thing.
BirdManContest
 
===  Result  ===
BirdManContest


{{Tt|ID: 19}}You found the whirly water circle and the swirly
==  [[Investigate the Thyphlo Ruins]]  ==
sand circle and showed them to Kula.
Quest Giver :  Kazul


Kula was very satisfied.
Location :  Thyphlo Ruins


=={{Tt|ID: 20}}Investigate the Thyphlo Ruins==
===  LookAtBoard_1  ===
{{Tt|ID: 21}}Kazul of the Zonai Survey Team is looking into
Kazul of the Zonai Survey Team is looking into
monoliths at the Thyphlo Ruins.
monoliths at the Thyphlo Ruins.


You should see ���what is written there����.
You should see '''what is written there'''.


{{Tt|ID: 22}}You read mysterious instructions on a monolith
Quest Marker pos X:366.5531005859375, Y:280.0089111328125, Z:-3097.3330078125
===  Search_1  ===
You read mysterious instructions on a monolith
discovered by Kazul of the Zonai Survey Team.
discovered by Kazul of the Zonai Survey Team.


Line 104: Line 164:
mentioned in the riddle.
mentioned in the riddle.


{{Tt|ID: 23}}The writing on the monolith discovered in the
Quest Marker pos X:366.5531005859375, Y:280.0089111328125, Z:-3097.3330078125
basement of the Thyphlo Ruins said the ruins
===  GoToCave  ===
were built to commemorate the king and sages
Once you found all four stone huts hidden in
who defended Hyrule from the Demon King.
 
Inspired by the monolith, Kazul of the Zonai
Survey Team was eager to report to the
division headquarters.
 
{{Tt|ID: 24}}Once you found all four stone huts hidden in
the Thyphlo Ruins, you heard a loud sound
the Thyphlo Ruins, you heard a loud sound
from somewhere.
from somewhere.
Line 119: Line 172:
What could have happened in the ruins?
What could have happened in the ruins?


{{Tt|ID: 25}}You discovered a monolith in the Thyphlo Ruins
Quest Marker pos X:374.2528076171875, Y:280.0105895996094, Z:-3112.52490234375
===  RewardNotReceived  ===
You discovered a monolith in the Thyphlo Ruins
basement. Inspired, Kazul of the Zonai Survey
basement. Inspired, Kazul of the Zonai Survey
Team wants to reward you with a ���large Zonai
Team wants to reward you with a '''large Zonai
charge����, a big battery, and a diamond.
charge''', a big battery, and a diamond.


However, your pouch was full, so you were
However, your pouch was full, so you were
unable to receive the reward. You should ���make
unable to receive the reward. You should '''make
some room���� and come back.
some room''' and come back.


=={{Tt|ID: 26}}The Long Dragon==
Quest Marker pos X:368.6773986816406, Y:266.79998779296875, Z:-3158.883056640625
{{Tt|ID: 27}}The Zonai researcher Kazul found a monolith
== [[The Long Dragon]]  ==
inscribed with the following: "���Display the power
Quest Giver :  Kazul
 
Location : Thyphlo Ruins
 
===  Search  ===
The Zonai researcher Kazul found a monolith
inscribed with the following: "'''Display the power
of the Sage of Lightning at the end of the long
of the Sage of Lightning at the end of the long
dragon that protects the mountain of death.����"
dragon that protects the mountain of death.'''"


Try investigating Thyphlo Ruins to find the place
Try investigating Thyphlo Ruins to find the place
described on the monolith.
described on the monolith.


{{Tt|ID: 28}}"Display the power of the Sage of Lightning at
Quest Marker pos X:366.5531005859375, Y:280.0089111328125, Z:-3097.3330078125
the end of the long dragon that protects the
==  [[The Corridor between Two Dragons]]  ==
mountain of death."
Quest Giver :  Kazul


You found the hidden treasure at the location
Location :  Thyphlo Ruins
hinted at by the monolith.


=={{Tt|ID: 29}}The Corridor between Two Dragons==
===  Search  ===
{{Tt|ID: 30}}The Zonai Survey Team member Kazul found a
The Zonai Survey Team member Kazul found a
monolith inscribed with the following: "���Display
monolith inscribed with the following: "'''Display
the power of the Sage of Fire to blaze through
the power of the Sage of Fire to blaze through
the space between two dragons, from head to
the space between two dragons, from head to
tail.����"
tail.'''"


Try investigating Thyphlo Ruins to find the place
Try investigating Thyphlo Ruins to find the place
described on the monolith.
described on the monolith.


{{Tt|ID: 31}}"Display the power of the Sage of Fire to blaze
Quest Marker pos X:366.5531005859375, Y:280.0089111328125, Z:-3097.3330078125
through the space between two dragons, from
==  [[The Owl Protected by Dragons]]  ==
head to tail."
Quest Giver :  Kazul


You found the hidden treasure at the location
Location :  Thyphlo Ruins
hinted at by the monolith.


=={{Tt|ID: 32}}The Owl Protected by Dragons==
===  Search  ===
{{Tt|ID: 33}}The Zonai researcher Kazul found a monolith
The Zonai researcher Kazul found a monolith
inscribed with the following: "���Display the power
inscribed with the following: "'''Display the power
of the Sage of Wind to the owl protected by
of the Sage of Wind to the owl protected by
many dragons.����"
many dragons.'''"


Try investigating Thyphlo Ruins to find the place
Try investigating Thyphlo Ruins to find the place
described on the monolith.
described on the monolith.


{{Tt|ID: 34}}"Display the power of the Sage of Wind to the
Quest Marker pos X:366.5531005859375, Y:280.0089111328125, Z:-3097.3330078125
owl protected by many dragons."
==  [[The Six Dragons]]  ==
Quest Giver :  Kazul


You found the hidden treasure at the location
Location :  Thyphlo Ruins
hinted at by the monolith.


=={{Tt|ID: 35}}The Six Dragons==
===  Search  ===
{{Tt|ID: 36}}The Zonai researcher Kazul found a monolith
The Zonai researcher Kazul found a monolith
inscribed with the following: "���Display the power
inscribed with the following: "'''Display the power
of the Sage of Water in the presence of the
of the Sage of Water in the presence of the
six dragons.����"�������
six dragons.'''"''''''


Try investigating Thyphlo Ruins to find the place
Try investigating Thyphlo Ruins to find the place
described on the monolith.
described on the monolith.


{{Tt|ID: 37}}"Display the power of the Sage of Water in the
Quest Marker pos X:366.5531005859375, Y:280.0089111328125, Z:-3097.3330078125
presence of the six dragons."
==  [[Home on Arrange]]  ==
Quest Giver :  Rhondson


You found the hidden treasure at the location
Location :  Tarrey Town
hinted at by the monolith.


=={{Tt|ID: 38}}Home on Arrange==
===  Build  ===
{{Tt|ID: 39}}You purchased the land and rooms required to
You purchased the land and rooms required to
build a dream home with Hudson Construction.
build a dream home with Hudson Construction.


���Talk to the company representative���� waiting at
'''Talk to the company representative''' waiting at
the plot ���southeast���� of Tarrey Town to begin.
the plot '''southeast''' of Tarrey Town to begin.


{{Tt|ID: 40}}According to Grantéson of Hudson
Quest Marker pos X:4179.19482421875, Y:314.723388671875, Z:-1373.531982421875
===  Finish  ===
According to Grantéson of Hudson
Construction, building is as easy as
Construction, building is as easy as
deciding where to ���place two rooms����.
deciding where to '''place two rooms'''.


Try it out!
Try it out!


{{Tt|ID: 41}}You placed a room and took the first step
Quest Marker pos X:4042.73388671875, Y:283.15789794921875, Z:-1362.26904296875
toward building your dream home.
==  [[The Incomplete Stable]]  ==
Quest Giver :  Karson


Hudson Construction offers additional rooms
Location :  Lookout Landing
with a variety of features—try different
combinations until your home is just right!


=={{Tt|ID: 42}}The Incomplete Stable==
===  GiveBuildingMaterials  ===
{{Tt|ID: 43}}Lester, the horse guard, is at a loss because
Lester, the horse guard, is at a loss because
he can't take horses until the stable is ready.
he can't take horses until the stable is ready.


Karson has been trying to build a stable, but he
Karson has been trying to build a stable, but he
is struggling to figure out ���how to fit���� the final
is struggling to figure out '''how to fit''' the final
roof plank.
roof plank.


{{Tt|ID: 44}}Delighted by the roof's completion, Karson
Quest Marker pos X:-235.19639587402344, Y:124.56790161132812, Z:-54.48863983154297
finished the stable with incredible skill. Now
==  [[The Shrine Explorer]]  ==
you can board horses at Lookout Landing.
Quest Giver :  Dm_Npc_Raul


Talk to Lester if you have any
Location :  Shrine of Light
horse-related business.


=={{Tt|ID: 45}}The Ancient City Gorondia!==
===  RewardAppeared  ===
{{Tt|ID: 46}}The young Dugby searches for a city called
After visiting every Shrine of Light, you reached
���Gorondia ����where the Gorons of old once lived.
the innermost area of the final shrine and heard
Rauru's voice.


He wants to head down the mine-cart
It seems your efforts will be rewarded at the
tracks but is having difficulty getting the cart
Temple of Time...
to move.


{{Tt|ID: 47}}Dugby searches for Gorondia, where the
Quest Marker pos X:453.5091857910156, Y:1573.1669921875, Z:763.9500122070312
==  [[The Ancient City Gorondia!]]  ==
Quest Giver :  Dugby
 
Location :  Goron City
 
===  Carry  ===
The young Dugby searches for a city called
'''Gorondia '''where the Gorons of old once lived.
 
He wants to head down the mine-cart
tracks but is having difficulty getting the cart
to move.
 
Quest Marker pos X:1649.0, Y:520.0, Z:-2792.0
Quest Marker pos X:1744.0, Y:532.2799072265625, Z:-2577.0
===  Reach  ===
Dugby searches for Gorondia, where the
Gorons of old once lived. You managed to
Gorons of old once lived. You managed to
send him to the end of the tracks safely by
send him to the end of the tracks safely by
Line 242: Line 318:
belongings and go get that reward.
belongings and go get that reward.


{{Tt|ID: 48}}The young Dugby searches for a city called
Quest Marker pos X:1649.0, Y:520.0, Z:-2792.0
���Gorondia ����where the Gorons of old once lived.
==  [[The Ancient City Gorondia?]]  ==
Quest Giver :  Dugby


You have delivered him to his destination and
Location :  Goron City
left him in high spirits. He's expecting to strike
it rich and promised to "hire" you if he does.


=={{Tt|ID: 49}}The Ancient City Gorondia?==
===  ToStation  ===
{{Tt|ID: 50}}The young Dugby is searching for the city of
The young Dugby is searching for the city of
Gorondia, where the Gorons of old once lived.
 
He says he's found the mine-cart tracks
leading to Gorondia, but there's a problem
with them... He told you '''not to follow him'''.
 
Quest Marker pos X:1612.6529541015625, Y:501.7892150878906, Z:-2395.216064453125
===  Carry  ===
The young Dugby is searching for the city of
Gorondia, where the Gorons of old once lived.
Gorondia, where the Gorons of old once lived.


He says he's found the mine-cart tracks leading
He says he's found the mine-cart tracks leading
to Gorondia, but he can't figure out how to
to Gorondia, but he can't figure out how to
move the cart. Also, ���rocks have fallen ����on top of
move the cart. Also, '''rocks have fallen '''on top of
the tracks.
the tracks.


{{Tt|ID: 51}}The young Dugby is searching for the city of
Quest Marker pos X:1612.6529541015625, Y:501.7892150878906, Z:-2395.216064453125
Gorondia, where the Gorons of old once lived.
Quest Marker pos X:1581.5400390625, Y:430.7152099609375, Z:-2060.3759765625
 
===  Reach  ===
He says he's found the mine-cart tracks
The young Dugby searches for Gorondia,
leading to Gorondia, but there's a problem
with them... He told you ���not to follow him����.
 
{{Tt|ID: 52}}The young Dugby searches for Gorondia,
where the Gorons of old once lived. You
where the Gorons of old once lived. You
brought him to the end of the mine-cart track.
brought him to the end of the mine-cart track.
Line 272: Line 352:
belongings and go get that reward.
belongings and go get that reward.


{{Tt|ID: 53}}Little Dugby is searching for the city of
Quest Marker pos X:1581.5400390625, Y:430.7152099609375, Z:-2060.3759765625
Gorondia, where the Gorons of old
==  [[The Blue Stone]]  ==
once lived.
Quest Giver :  Ledo


You delivered him to his destination, and he ran
Location :  East Reservoir Lake
off smiling, excited about what lay ahead.


=={{Tt|ID: 54}}The Blue Stone==
===  CarryStone  ===
{{Tt|ID: 55}}Ledo, a Zora stonemason, found ���blue stones����
Ledo, a Zora stonemason, found '''blue stones'''
of impeccable quality at the cave near East
of impeccable quality at the cave near East
Reservoir Lake. He'd like to use one for repairs
Reservoir Lake. He'd like to use one for repairs
Line 289: Line 368:
a loss.
a loss.


{{Tt|ID: 56}}You brought a blue stone to Ledo, who was
Quest Marker pos X:3596.56591796875, Y:317.9422912597656, Z:-340.09588623046875
delighted that he can now use it to repair
==  [[The Death Caldera Crystal]]  ==
Mipha Court.
Quest Giver :  UnknownNPC_MysteryVoice


=={{Tt|ID: 57}}The Death Caldera Crystal==
Location : Death Caldera
{{Tt|ID: 58}}It seems that you can enter a Shrine of Light if  
 
===  Carry  ===
It seems that you can enter a Shrine of Light if  
you offer up a crystal.
you offer up a crystal.


Line 300: Line 381:
at the shrine.
at the shrine.


{{Tt|ID: 59}}You offered up the crystal you earned by
Quest Marker pos X:2961.0, Y:630.0, Z:-2757.0
defeating the Igneo Talus on the East Gallery of
==  [[The Gisa Crater Crystal]]  ==
Death Mountain, and you can now enter the
Quest Giver :  UnknownNPC_MysteryVoice
Shrine of Light.


Enter the shrine in order to acquire the
Location :  Gisa Crater
Light of Blessing.


=={{Tt|ID: 60}}The Gisa Crater Crystal==
===  Carry  ===
{{Tt|ID: 61}}It seems that you can enter a Shrine of Light if  
It seems that you can enter a Shrine of Light if  
you offer up a crystal.
you offer up a crystal.


Line 315: Line 394:
at the shrine.
at the shrine.


{{Tt|ID: 62}}You offered up the crystal hidden in the cave
Quest Marker pos X:-3951.0, Y:218.0, Z:-1140.0
in Gisa Crater, and you can now enter the
==  [[The Lake Intenoch Cave Crystal]]  ==
Shrine of Light.
Quest Giver :  UnknownNPC_MysteryVoice


Enter the shrine in order to acquire the
Location :  Lake Intenoch Cave
Light of Blessing.


=={{Tt|ID: 63}}The Lake Intenoch Cave Crystal==
===  Carry  ===
{{Tt|ID: 64}}It seems that you can enter a Shrine of Light if  
It seems that you can enter a Shrine of Light if  
you offer up a crystal.
you offer up a crystal.


Line 329: Line 407:
at the shrine.
at the shrine.


{{Tt|ID: 65}}You offered up the crystal hidden in the grotto
Quest Marker pos X:2680.0, Y:236.0, Z:-1902.0
in Lake Intenoch, and you can now enter the
==  [[The Necluda Sky Crystal]]  ==
Shrine of Light.
Quest Giver :  UnknownNPC_MysteryVoice


Enter the shrine in order to acquire the
Location :  Necluda Sky Archipelago
Light of Blessing.


=={{Tt|ID: 66}}The Necluda Sky Crystal==
===  Carry  ===
{{Tt|ID: 67}}It seems that you can enter a Shrine of Light if  
It seems that you can enter a Shrine of Light if  
you offer up a crystal.
you offer up a crystal.


Line 343: Line 420:
at the shrine.
at the shrine.


{{Tt|ID: 68}}You offered up a crystal and can now enter the
Quest Marker pos X:3045.055908203125, Y:1306.85595703125, Z:2762.01611328125
Shrine of Light in the Necluda Sky Archipelago.
==  [[The Lake Hylia Crystal]]  ==
Quest Giver :  UnknownNPC_MysteryVoice


Enter the shrine in order to acquire the
Location :  Lake Hylia
Light of Blessing.


=={{Tt|ID: 69}}The Lake Hylia Crystal==
===  Carry  ===
{{Tt|ID: 70}}It seems that you can enter a Shrine of Light if  
It seems that you can enter a Shrine of Light if  
you offer up a crystal.
you offer up a crystal.


Line 356: Line 433:
at the shrine.
at the shrine.


{{Tt|ID: 71}}You offered up a crystal and can now enter the
Quest Marker pos X:121.61910247802734, Y:1023.781005859375, Z:2509.9580078125
Shrine of Light hidden at the bottom of
==  [[The Gerudo Canyon Crystal]]  ==
Lake Hylia.
Quest Giver :  UnknownNPC_MysteryVoice


Enter the shrine in order to acquire the
Location :  Gerudo Canyon
Light of Blessing.


=={{Tt|ID: 72}}The Gerudo Canyon Crystal==
===  Carry  ===
{{Tt|ID: 73}}It seems that you can enter a Shrine of Light if  
It seems that you can enter a Shrine of Light if  
you offer up a crystal.
you offer up a crystal.


Line 370: Line 446:
at the shrine.
at the shrine.


{{Tt|ID: 74}}You offered up a crystal and can now enter the
Quest Marker pos X:-2037.0, Y:171.0, Z:1848.0
Shrine of Light on the river in Gerudo Canyon.
==  [[The Ralis Channel Crystal]]  ==
Quest Giver :  UnknownNPC_MysteryVoice


Enter the shrine in order to acquire the
Location :  Ralis Channel
Light of Blessing.


=={{Tt|ID: 75}}The Ralis Channel Crystal==
===  Step1  ===
{{Tt|ID: 76}}It seems that you can enter a Shrine of Light if  
It seems that you can enter a Shrine of Light if  
you offer up a crystal.
you offer up a crystal.


Line 383: Line 459:
at the shrine.
at the shrine.


{{Tt|ID: 77}}After carrying a crystal upstream from Ralis
Quest Marker pos X:2920.117919921875, Y:262.2095031738281, Z:-510.19989013671875
Channel and offering it up, you can enter the
==  [[The Satori Mountain Crystal]]  ==
Shrine of Light.
Quest Giver :  UnknownNPC_MysteryVoice


Enter the shrine in order to acquire the
Location :  Satori Mountain
Light of Blessing.


=={{Tt|ID: 78}}The Satori Mountain Crystal==
===  Carry  ===
{{Tt|ID: 79}}It seems that you can enter a Shrine of Light if  
It seems that you can enter a Shrine of Light if  
you offer up a crystal.
you offer up a crystal.


Line 397: Line 472:
at the shrine.
at the shrine.


{{Tt|ID: 80}}You offered up the crystal you earned by
Quest Marker pos X:-2136.0, Y:199.0, Z:875.0
defeating the Hinox in a cave at the base of
==  [[The Lanayru Road Crystal]]  ==
Satori Mountain, and you can now enter the
Quest Giver :  UnknownNPC_MysteryVoice
Shrine of Light.


Enter the shrine in order to acquire the
Location :  Lanayru Promenade
Light of Blessing.


=={{Tt|ID: 81}}The Lanayru Road Crystal==
===  Carry  ===
{{Tt|ID: 82}}It seems that you can enter a Shrine of Light if  
It seems that you can enter a Shrine of Light if  
you offer up a crystal.
you offer up a crystal.


Line 412: Line 485:
at the shrine.
at the shrine.


{{Tt|ID: 83}}You offered up the crystal hidden in the cave
Quest Marker pos X:2754.787109375, Y:207.281005859375, Z:1089.60400390625
toward the south of Lanayru Road, and you
==  [[The South Hyrule Sky Crystal]]  ==
can now enter the Shrine of Light.
Quest Giver :  UnknownNPC_MysteryVoice


Enter the shrine in order to acquire the
Location :  South Hyrule Sky Archipelago
Light of Blessing.


=={{Tt|ID: 84}}The South Hyrule Sky Crystal==
===  Carry  ===
{{Tt|ID: 85}}It seems that you can enter a Shrine of Light if  
It seems that you can enter a Shrine of Light if  
you offer up a crystal.
you offer up a crystal.


Line 426: Line 498:
at the shrine.
at the shrine.


{{Tt|ID: 86}}You offered up a crystal and can now enter the
Quest Marker pos X:-1344.303955078125, Y:1114.8349609375, Z:1383.0880126953125
Shrine of Light in the South Hyrule Sky
==  [[The North Necluda Sky Crystal]]  ==
Archipelago.
Quest Giver :  UnknownNPC_MysteryVoice


Enter the shrine in order to acquire the
Location :  North Necluda Sky Archipelago
Light of Blessing.


=={{Tt|ID: 87}}The North Necluda Sky Crystal==
===  Carry  ===
{{Tt|ID: 88}}It seems that you can enter a Shrine of Light if  
It seems that you can enter a Shrine of Light if  
you offer up a crystal.
you offer up a crystal.


Line 440: Line 511:
at the shrine.
at the shrine.


{{Tt|ID: 89}}You offered up a crystal and can now enter the
Quest Marker pos X:1827.25, Y:1030.1629638671875, Z:1370.4849853515625
Shrine of Light in the North Necluda Sky
==  [[The Oakle's Navel Cave Crystal]]  ==
Archipelago.
Quest Giver :  UnknownNPC_MysteryVoice


Enter the shrine in order to acquire the
Location :  Oakle's Navel Cave
Light of Blessing.


=={{Tt|ID: 90}}The Oakle's Navel Cave Crystal==
===  Carry  ===
{{Tt|ID: 91}}It seems that you can enter a Shrine of Light if
It seems that you can enter a Shrine of Light if
you offer up a crystal.
you offer up a crystal.


Line 454: Line 524:
at the shrine.
at the shrine.


{{Tt|ID: 92}}You offered up a crystal and can now enter the
Quest Marker pos X:2448.3369140625, Y:77.01100158691406, Z:2191.158935546875
Shrine of Light hidden in Oakle's Navel Cave.
==  [[The Sky Mine Crystal]]  ==
Quest Giver :  UnknownNPC_MysteryVoice


Enter the shrine in order to acquire the
Location :  Sky Mine
Light of Blessing.


=={{Tt|ID: 93}}The Sky Mine Crystal==
===  Carry  ===
{{Tt|ID: 94}}It seems that you can enter a Shrine of Light if  
It seems that you can enter a Shrine of Light if  
you offer up a crystal.
you offer up a crystal.


Line 467: Line 537:
at the shrine.
at the shrine.


{{Tt|ID: 95}}You offered up a crystal and can now enter the
Quest Marker pos X:4522.38916015625, Y:1525.39794921875, Z:-2100.64892578125
Shrine of Light at the Sky Mine.
==  [[The North Hebra Mountains Crystal]]  ==
Quest Giver :  UnknownNPC_MysteryVoice


Enter the shrine in order to acquire the
Location :  Hebra Mountains
Light of Blessing.


=={{Tt|ID: 96}}The North Hebra Mountains Crystal==
===  Carry  ===
{{Tt|ID: 97}}It seems that you can enter a Shrine of Light if  
It seems that you can enter a Shrine of Light if  
you offer up a crystal.
you offer up a crystal.


Line 480: Line 550:
at the shrine.
at the shrine.


{{Tt|ID: 98}}You offered up the crystal you earned by
Quest Marker pos X:-2558.531982421875, Y:350.1405944824219, Z:-3354.1689453125
defeating the Frost Talus hidden north of the
==  [[The Northwest Hebra Cave Crystal]]  ==
Hebra Mountains, and you can now enter the
Quest Giver :  UnknownNPC_MysteryVoice
Shrine of Light.


Enter the shrine in order to acquire the
Location :  Hebra Mountains Northwest Cave
Light of Blessing.


=={{Tt|ID: 99}}The Northwest Hebra Cave Crystal==
===  Carry  ===
{{Tt|ID: 100}}It seems that you can enter a Shrine of Light if  
It seems that you can enter a Shrine of Light if  
you offer up a crystal.
you offer up a crystal.


Line 495: Line 563:
at the shrine.
at the shrine.


{{Tt|ID: 101}}You offered up a crystal and can now enter the
Quest Marker pos X:-2996.95703125, Y:620.4755859375, Z:-3102.0830078125
Shrine of Light hidden in the Hebra Mountains
==  [[The Sokkala Sky Crystal]]  ==
Northwest Cave.
Quest Giver :  UnknownNPC_MysteryVoice


Enter the shrine in order to acquire the
Location :  Sokkala Sky Archipelago
Light of Blessing.


=={{Tt|ID: 102}}The Sokkala Sky Crystal==
===  Carry  ===
{{Tt|ID: 103}}It seems that you can enter a Shrine of Light if  
It seems that you can enter a Shrine of Light if  
you offer up a crystal.
you offer up a crystal.


Line 509: Line 576:
at the shrine.
at the shrine.


{{Tt|ID: 104}}You offered up a crystal and can now enter the
Quest Marker pos X:3826.9580078125, Y:1275.7159423828125, Z:-1581.550048828125
Shrine of Light in the Sokkala Sky Archipelago.
==  [[The North Hyrule Sky Crystal]]  ==
Quest Giver :  UnknownNPC_MysteryVoice


Enter the shrine in order to acquire the
Location :  North Hyrule Sky Archipelago
Light of Blessing.


=={{Tt|ID: 105}}The North Hyrule Sky Crystal==
===  Carry  ===
{{Tt|ID: 106}}It seems that you can enter a Shrine of Light if  
It seems that you can enter a Shrine of Light if  
you offer up a crystal.
you offer up a crystal.


Line 522: Line 589:
at the shrine.
at the shrine.


{{Tt|ID: 107}}You offered up a crystal and can now enter the
Quest Marker pos X:444.0421142578125, Y:1767.134033203125, Z:-2471.841064453125
Shrine of Light in the North Hyrule Sky
==  [[The Tabantha Sky Crystal]]  ==
Archipelago.
Quest Giver :  UnknownNPC_MysteryVoice


Enter the shrine in order to acquire the
Location :  Tabantha Sky Archipelago
Light of Blessing.


=={{Tt|ID: 108}}The Tabantha Sky Crystal==
===  Carry  ===
{{Tt|ID: 109}}It seems that you can enter a Shrine of Light if  
It seems that you can enter a Shrine of Light if  
you offer up a crystal.
you offer up a crystal.


Line 536: Line 602:
at the shrine.
at the shrine.


{{Tt|ID: 110}}You offered up a crystal and can now enter the
Quest Marker pos X:-3433.85205078125, Y:1339.0699462890625, Z:-667.9061279296875
Shrine of Light in the Tabantha Sky
==  [[The East Hebra Sky Crystal]]  ==
Archipelago.
Quest Giver :  UnknownNPC_MysteryVoice


Enter the shrine in order to acquire the
Location :  East Hebra Sky Archipelago
Light of Blessing.


=={{Tt|ID: 111}}The East Hebra Sky Crystal==
===  Carry  ===
{{Tt|ID: 112}}It seems that you can enter a Shrine of Light if  
It seems that you can enter a Shrine of Light if  
you offer up a crystal.
you offer up a crystal.


Line 550: Line 615:
at the shrine.
at the shrine.


{{Tt|ID: 113}}You offered up a crystal and can now enter the
Quest Marker pos X:-1723.2010498046875, Y:1050.5980224609375, Z:-3526.364990234375
Shrine of Light in the East Hebra Sky
==  [[The West Necluda Sky Crystal]]  ==
Archipelago.
Quest Giver :  UnknownNPC_MysteryVoice


Enter the shrine in order to acquire the
Location :  West Necluda Sky Archipelago
Light of Blessing.


=={{Tt|ID: 114}}The West Necluda Sky Crystal==
===  Carry  ===
{{Tt|ID: 115}}It seems that you can enter a Shrine of Light if  
It seems that you can enter a Shrine of Light if  
you offer up a crystal.
you offer up a crystal.


Line 564: Line 628:
at the shrine.
at the shrine.


{{Tt|ID: 116}}You offered up a crystal and can now enter the
Quest Marker pos X:1699.8990478515625, Y:757.4666137695312, Z:1840.175048828125
Shrine of Light in the West Necluda Sky
==  [[The South Lanayru Sky Crystal]]  ==
Archipelago.
Quest Giver :  UnknownNPC_MysteryVoice


Enter the shrine in order to acquire the
Location :  South Lanayru Sky Archipelago
Light of Blessing.


=={{Tt|ID: 117}}The South Lanayru Sky Crystal==
===  Carry  ===
{{Tt|ID: 118}}It seems that you can enter a Shrine of Light if  
It seems that you can enter a Shrine of Light if  
you offer up a crystal.
you offer up a crystal.


Line 578: Line 641:
at the shrine.
at the shrine.


{{Tt|ID: 119}}You offered up a crystal and can now enter the
Quest Marker pos X:4828.06787109375, Y:2002.0, Z:786.4166259765625
Shrine of Light in the South Lanayru Sky
==  [[Circuit_Desert]]  ==
Archipelago.
Quest Giver :  Npc_GerudoDesert001_Minigame


Enter the shrine in order to acquire the
Location :  Southern Oasis Training Area
Light of Blessing.


=={{Tt|ID: 120}}The Shrine Explorer==
===  Craft  ===
{{Tt|ID: 121}}After visiting every Shrine of Light, you reached
Circuit_Desert
the innermost area of the final shrine and heard
 
Rauru's voice.
===  Playing  ===
Circuit_Desert
 
Quest Marker pos X:3725.719970703125, Y:214.22659301757812, Z:-1659.4720458984375
===  TimeUp  ===
Circuit_Desert
 
===  Finish  ===
Circuit_Desert
 
===  Reward  ===
Circuit_Desert
 
==  [[Circuit_FaronWoods_MiniGame]]  ==
Quest Giver : Blynne
 
Location :  Highland Stable


It seems your efforts will be rewarded at the
===  Game  ===
Temple of Time...
Circuit_FaronWoods_MiniGame


{{Tt|ID: 122}}Following Rauru's invitation, you made your
===  Retry  ===
way to the Temple of Time.
Circuit_FaronWoods_MiniGame


There slept the spirit of the hero said to have
===  TimeOver  ===
once saved Hyrule.
Circuit_FaronWoods_MiniGame


=={{Tt|ID: 123}}The Tarrey Town Race Is On!==
== [[The Tarrey Town Race Is On!]]  ==
{{Tt|ID: 124}}You entered the Tarrey Town Race and
Quest Giver : Fernison
managed to beat Tali's two-minute record!


���Fernison���� says she's prepared three ���Zonai
Location :  Hudson Construction Site
charges ����for you. Be sure to organize your
belongings before you claim your reward.


{{Tt|ID: 125}}Fernison has been working to make her dream
===  Craft  ===
Fernison has been working to make her dream
of a Tarrey Town Race a reality...and at last, it's
of a Tarrey Town Race a reality...and at last, it's
a go. You can enter any vehicle you like, but  
a go. You can enter any vehicle you like, but  
you'll have to ���use a specific steering stick���� so
you'll have to '''use a specific steering stick''' so
Fernison can collect the race data she needs.
Fernison can collect the race data she needs.


Line 616: Line 692:
Tarrey Town Race, check in with Fernison.
Tarrey Town Race, check in with Fernison.


{{Tt|ID: 126}}You're in the middle of the Tarrey Town Race.
Quest Marker pos X:3725.719970703125, Y:214.22659301757812, Z:-1659.4720458984375
===  Retry  ===
Circuit_Ichikara
 
Quest Marker pos X:3725.719970703125, Y:214.22659301757812, Z:-1659.4720458984375
===  TimeOver  ===
Circuit_Ichikara
 
===  Playing  ===
You're in the middle of the Tarrey Town Race.
   
   
���Touch all of the lights���� and get back to the
'''Touch all of the lights''' and get back to the
starting point within the time limit to clear it.
starting point within the time limit to clear it.
Don't forget, you'll be disqualified if you take
Don't forget, you'll be disqualified if you take
Line 624: Line 709:
off course.
off course.


{{Tt|ID: 127}}You entered the Tarrey Town Race and
Quest Marker pos X:3725.719970703125, Y:214.22659301757812, Z:-1659.4720458984375
performed brilliantly, beating Tali's record
===  Finish  ===
time!
You entered the Tarrey Town Race and
managed to beat Tali's two-minute record!


Thanks to your impressive skills, you've been
'''Fernison''' says she's prepared three '''Zonai
told you can try the ���expert course���� too. Keep
charges '''for you. Be sure to organize your
at it. Give the course another run and try for
belongings before you claim your reward.
a new record.  


=={{Tt|ID: 128}}The Sludge-Covered Statue==
Quest Marker pos X:3725.719970703125, Y:214.22659301757812, Z:-1659.4720458984375
{{Tt|ID: 129}}You arrived in Zora's Domain only to find its
==  [[Circuit_Ichikara_MiniGame]]  ==
people struggling with the sludge falling from
=== Retry  ===
the sky.
Circuit_Ichikara_MiniGame
 
===  TimeOver  ===
Circuit_Ichikara_MiniGame


The statue in the center of the domain holds
===  Playing  ===
significance to the Zora, and it is dripping with
Circuit_Ichikara_MiniGame
���sludge����.


{{Tt|ID: 130}}You rinsed away the sludge in the center of the
==  [[Circuit_Uotori_MiniGame]]  ==
domain, revealing a statue that depicts you
===  Playing  ===
and the venerated Zora prince, Sidon. This
Circuit_Uotori_MiniGame
statue is a new symbol of hope for the Zora
people, and they are overjoyed now that it is
properly restored.


=={{Tt|ID: 131}}Find the Fifth Sage==
===  Retry  ===
{{Tt|ID: 132}}During the ancient Imprisoning War, it was
Circuit_Uotori_MiniGame
Princess Zelda and the five other sages who
fought with King Rauru against the Demon King.


Purah told you that in order to find the fifth
===  TimeOver  ===
sage, you should ���investigate ruins from the age
Circuit_Uotori_MiniGame
of legends����. The sages have their own regions
 
covered, leaving you to search elsewhere.
===  Finish  ===
Circuit_Uotori_MiniGame
 
==  [[The Sludge-Covered Statue]]  ==
Quest Giver :  Geofencer
 
Location :  Zora's Domain
 
===  CleanUp  ===
You arrived in Zora's Domain only to find its
people struggling with the sludge falling from
the sky.
 
The statue in the center of the domain holds
significance to the Zora, and it is dripping with
'''sludge'''.


{{Tt|ID: 133}}After meeting the owner of the mysterious
Quest Marker pos X:3305.299072265625, Y:248.00509643554688, Z:-477.53369140625
voice—the Sage of Spirit, Mineru—you learned
==  [[Find the Fifth Sage]]  ==
about the Imprisoning War against the Demon
Quest Giver :  Purah
King in the distant past and Princess Zelda's
determination to restore the Master Sword.


You now have all the clues you need. Report to
Location :  Lookout Landing
���Purah at Lookout Landing����.


{{Tt|ID: 134}}You told Purah of your meeting with
===  MeetTauro  ===
Sage Mineru.
During the ancient Imprisoning War, it was
Princess Zelda and the five other sages who
fought with King Rauru against the Demon King.


The five sages are finally ready. They will be
Purah told you that in order to find the fifth
steadfast allies in the fight with the Demon King.
sage, you should '''investigate ruins from the age
of legends'''. The sages have their own regions
covered, leaving you to search elsewhere.


{{Tt|ID: 135}}According to Tauro, an ���account relating to the
Quest Marker pos X:-253.9373016357422, Y:131.9375, Z:-155.38250732421875
sages���� is in the Ring Ruins.
===  RuinsChallenge  ===
According to Tauro, an '''account relating to the
sages''' is in the Ring Ruins.


If you continue your investigation into the ruins,
If you continue your investigation into the ruins,
you may learn something about the fifth sage.
you may learn something about the fifth sage.


{{Tt|ID: 136}}You discovered a Zonai relic at Dragonhead
Quest Marker pos X:-253.9373016357422, Y:131.9375, Z:-155.38250732421875
===  ZonauChallenge  ===
You discovered a Zonai relic at Dragonhead
Island above Faron. The moment you touched
Island above Faron. The moment you touched
it, you heard a mysterious voice echoing
it, you heard a mysterious voice echoing
in your mind.
in your mind.


If you follow the��� voice's guidance����, you should
If you follow the''' voice's guidance''', you should
be able to come closer to finding the fifth sage.
be able to come closer to finding the fifth sage.


=={{Tt|ID: 137}}The Lomei Labyrinth Island Prophecy==
Quest Marker pos X:-253.9373016357422, Y:131.9375, Z:-155.38250732421875
{{Tt|ID: 138}}The labyrinths in the Akkala Sea were trials to
=== UntilYouReport  ===
test the talents of those who entered, built by
After meeting the owner of the mysterious
someone calling themself "the ruler of
voice—the Sage of Spirit, Mineru—you learned
dragons."
about the Imprisoning War against the Demon
King in the distant past and Princess Zelda's
determination to restore the Master Sword.
 
You now have all the clues you need. Report to
'''Purah at Lookout Landing'''.
 
Quest Marker pos X:-253.54200744628906, Y:132.9239959716797, Z:-151.968994140625
==  [[CollectObject_MiniGame]]  ==
===  Playing  ===
CollectObject_MiniGame


You don't understand any more than that.
===  TimeOver  ===
If anything, this experience has only deepened
CollectObject_MiniGame
the mystery.


{{Tt|ID: 139}}At the entrance to the giant ruin floating in the
==  [[CollectObject_MiniGame_Cliff]]  ==
sky above the Akkala Sea, you heard a voice
===  Playing  ===
once again.
CollectObject_MiniGame_Cliff


The voice told you to ���activate the four terminals����
===  TimeOver  ===
hidden within the labyrinth.
CollectObject_MiniGame_Cliff


{{Tt|ID: 140}}You activated the fifth and final terminal
==  [[CollectObject_MiniGame_LakeSide]]  ==
atop the labyrinth floating in the sky above
===  Playing  ===
the Akkala Sea. A voice said:
CollectObject_MiniGame_LakeSide


"���From high above, to far below... Prove your
===  TimeOver  ===
courage by diving into the depths of the earth.
CollectObject_MiniGame_LakeSide
The final way shall open to you.����"


{{Tt|ID: 141}}In the labyrinth floating in the sky above the
==  [[The Lomei Labyrinth Island Prophecy]]  ==
Akkala Sea, a voice told you to ���activate the
Quest Giver : UnknownNPC_MysteryVoice
four terminals����.


You have activated three of the hidden
Location :  Lomei Labyrinth Island
terminals. ���One ����remains. If you do as the voice
instructed, who knows what may happen?


{{Tt|ID: 142}}At the entrance to a labyrinth in the Akkala Sea,
===  Land  ===
At the entrance to a labyrinth in the Akkala Sea,
there is a tablet engraved with words of
there is a tablet engraved with words of
prophecy. It says whoever wakes the dragon
prophecy. It says whoever wakes the dragon
ring deep in the maze will ���be rewarded����.
ring deep in the maze will '''be rewarded'''.


When you reached the deepest part of the
When you reached the deepest part of the
labyrinth, a voice told you to ���visit the south
labyrinth, a voice told you to '''visit the south
side of the labyrinth of the sky����.
side of the labyrinth of the sky'''.


{{Tt|ID: 143}}In the labyrinth floating in the sky above the
Quest Marker pos X:4655.0, Y:1119.9560546875, Z:-3534.389892578125
Akkala Sea, a voice told you to ���activate the
===  Land2  ===
four terminals����.
When you reached the deepest part of the
Akkala Sea labyrinth, a voice told you to '''visit
the south side of the labyrinth of the sky'''.


You have activated one of the hidden terminals.
Quest Marker pos X:4655.0, Y:1119.9560546875, Z:-3534.389892578125
���Three���� remain. If you do as the voice instructed,
===  Sky  ===
who knows what may happen?
At the entrance to the giant ruin floating in the
sky above the Akkala Sea, you heard a voice
once again.


{{Tt|ID: 144}}When you reached the deepest part of the
The voice told you to '''activate the four terminals'''
Akkala Sea labyrinth, a voice told you to ���visit
hidden within the labyrinth.
the south side of the labyrinth of the sky����.


{{Tt|ID: 145}}In the labyrinth floating in the sky above
Quest Marker pos X:4527.76806640625, Y:1167.5880126953125, Z:-3739.926025390625
the Akkala Sea, a voice told you to ���activate
Quest Marker pos X:4780.02001953125, Y:1167.5909423828125, Z:-3743.50390625
the four terminals����.
Quest Marker pos X:4749.0, Y:1167.657958984375, Z:-3602.5
Quest Marker pos X:4602.5, Y:1167.60400390625, Z:-3639.0
===  Sky1st  ===
In the labyrinth floating in the sky above the
Akkala Sea, a voice told you to '''activate the
four terminals'''.
 
You have activated one of the hidden terminals.
'''Three''' remain. If you do as the voice instructed,
who knows what may happen?
 
Quest Marker pos X:4527.76806640625, Y:1167.5880126953125, Z:-3739.926025390625
Quest Marker pos X:4780.02001953125, Y:1167.5909423828125, Z:-3743.50390625
Quest Marker pos X:4749.0, Y:1167.657958984375, Z:-3602.5
Quest Marker pos X:4602.5, Y:1167.60400390625, Z:-3639.0
===  Sky2nd  ===
In the labyrinth floating in the sky above
the Akkala Sea, a voice told you to '''activate
the four terminals'''.


You have activated two of the hidden terminals.
You have activated two of the hidden terminals.
���Two ����remain. If you do as the voice instructed,
'''Two '''remain. If you do as the voice instructed,
who knows what may happen?
who knows what may happen?


{{Tt|ID: 146}}In the labyrinth floating in the sky above the
Quest Marker pos X:4527.76806640625, Y:1167.5880126953125, Z:-3739.926025390625
Akkala Sea, a voice told you to ���activate the
Quest Marker pos X:4780.02001953125, Y:1167.5909423828125, Z:-3743.50390625
four terminals����.
Quest Marker pos X:4749.0, Y:1167.657958984375, Z:-3602.5
Quest Marker pos X:4602.5, Y:1167.60400390625, Z:-3639.0
===  Sky3rd  ===
In the labyrinth floating in the sky above the
Akkala Sea, a voice told you to '''activate the
four terminals'''.
 
You have activated three of the hidden
terminals. '''One '''remains. If you do as the voice
instructed, who knows what may happen?
 
Quest Marker pos X:4527.76806640625, Y:1167.5880126953125, Z:-3739.926025390625
Quest Marker pos X:4780.02001953125, Y:1167.5909423828125, Z:-3743.50390625
Quest Marker pos X:4749.0, Y:1167.657958984375, Z:-3602.5
Quest Marker pos X:4602.5, Y:1167.60400390625, Z:-3639.0
===  SkyAll  ===
In the labyrinth floating in the sky above the
Akkala Sea, a voice told you to '''activate the
four terminals'''.


You did as instructed, and a new terminal
You did as instructed, and a new terminal
appeared on the roof of the labyrinth...
appeared on the roof of the labyrinth...


=={{Tt|ID: 147}}A Call from the Depths==
Quest Marker pos X:4655.0, Y:1290.280029296875, Z:-3698.5
{{Tt|ID: 148}}A voice told you to throw four eyes into four
=== Minus  ===
chasms, and then carry them to the place
You activated the fifth and final terminal
beneath the Temple of Time Ruins where the
atop the labyrinth floating in the sky above
voice is coming from.
the Akkala Sea. A voice said:


You have now thrown all four eyes into the
"'''From high above, to far below... Prove your
chasms and brought ���JDConnect_FirstIsland_TotalPartMinus�촀 of them to the
courage by diving into the depths of the earth.
source of the voice.
The final way shall open to you.'''"


{{Tt|ID: 149}}A voice told you to throw four eyes into four
Quest Marker pos X:4655.27392578125, Y:151.18569946289062, Z:-3696.532958984375
chasms, and then carry them to the place
==  [[A Call from the Depths]]  ==
beneath the Temple of Time Ruins where the
Quest Giver :  UnknownNPC_MysteryVoice
voice is coming from.


You have now thrown ���@:Connect_FirstIsland_TotalPart�촀 of the eyes into
Location : Temple of Time Ruins
the chasms and brought ���JDConnect_FirstIsland_TotalPartMinus�촀 of them to the
source of the voice.


{{Tt|ID: 150}}A voice told you to throw four eyes into four
===  Sky  ===
chasms and then carry them to the place
A statue at the castle gates on the Great
beneath the Temple of Time Ruins where the
voice is coming from.
 
You have now thrown ���@:Connect_FirstIsland_TotalPart�촀 of the eyes into
the chasms and brought ���JDConnect_FirstIsland_TotalPartMinus�촀 of them to the
source of the voice.
 
{{Tt|ID: 151}}A statue at the castle gates on the Great
Plateau guided you to the Temple of Time
Plateau guided you to the Temple of Time
Ruins. There, a mysterious voice gave you
Ruins. There, a mysterious voice gave you
Line 794: Line 930:
where the voice is coming from.
where the voice is coming from.


{{Tt|ID: 152}}A voice told you to throw four eyes into four
Quest Marker pos X:-662.1107177734375, Y:167.04379272460938, Z:1508.47998046875
Quest Marker pos X:-455.02789306640625, Y:179.11300659179688, Z:1992.5489501953125
Quest Marker pos X:-931.6055908203125, Y:274.1850891113281, Z:2316.43505859375
Quest Marker pos X:-1432.7650146484375, Y:336.6288146972656, Z:1992.6689453125
===  Collect1st  ===
A voice told you to throw four eyes into four
chasms and then carry them to the place
beneath the Temple of Time Ruins where the
voice is coming from.
 
You have thrown one eye into a chasm.
 
Quest Marker pos X:-662.1107177734375, Y:167.04379272460938, Z:1508.47998046875
Quest Marker pos X:-455.02789306640625, Y:179.11300659179688, Z:1992.5489501953125
Quest Marker pos X:-931.6055908203125, Y:274.1850891113281, Z:2316.43505859375
Quest Marker pos X:-1432.7650146484375, Y:336.6288146972656, Z:1992.6689453125
===  Collect2nd  ===
A voice told you to throw four eyes into four
chasms and then carry them to the place
chasms and then carry them to the place
beneath the Temple of Time Ruins where the
beneath the Temple of Time Ruins where the
voice is coming from.
voice is coming from.


You have now thrown ���@:Connect_FirstIsland_TotalPart�촀 of the eyes into
You have thrown _COUNTER_ _INTEM_NAME_.
the chasms and brought ���JDConnect_FirstIsland_TotalPartMinus�촀 of them to the
source of the voice.


{{Tt|ID: 153}}A voice told you to throw four eyes into four
Quest Marker pos X:-662.1107177734375, Y:167.04379272460938, Z:1508.47998046875
Quest Marker pos X:-455.02789306640625, Y:179.11300659179688, Z:1992.5489501953125
Quest Marker pos X:-931.6055908203125, Y:274.1850891113281, Z:2316.43505859375
Quest Marker pos X:-1432.7650146484375, Y:336.6288146972656, Z:1992.6689453125
===  Collect3rd  ===
A voice told you to throw four eyes into four
chasms and then carry them to the place
chasms and then carry them to the place
beneath the Temple of Time Ruins where the
beneath the Temple of Time Ruins where the
voice is coming from.
voice is coming from.


You have thrown one eye into a chasm.
You have thrown _COUNTER_ _INTEM_NAME_.


{{Tt|ID: 154}}A voice told you to throw four eyes into four
Quest Marker pos X:-662.1107177734375, Y:167.04379272460938, Z:1508.47998046875
Quest Marker pos X:-455.02789306640625, Y:179.11300659179688, Z:1992.5489501953125
Quest Marker pos X:-931.6055908203125, Y:274.1850891113281, Z:2316.43505859375
Quest Marker pos X:-1432.7650146484375, Y:336.6288146972656, Z:1992.6689453125
===  SkyGather  ===
A voice told you to throw four eyes into four
chasms and then carry them to the place
chasms and then carry them to the place
beneath the Temple of Time Ruins where the
beneath the Temple of Time Ruins where the
voice is coming from.
voice is coming from.


You have now thrown ���@:Connect_FirstIsland_TotalPart�촀 of the eyes into
You have now thrown all four eyes into chasms.
the chasms and brought ���JDConnect_FirstIsland_TotalPartMinus�촀 of them to the
All that remains is to carry them through the
source of the voice.
Depths to the source of the voice.


{{Tt|ID: 155}}A voice told you to throw four eyes into four
Quest Marker pos X:-662.1107177734375, Y:167.04379272460938, Z:1508.47998046875
Quest Marker pos X:-455.02789306640625, Y:179.11300659179688, Z:1992.5489501953125
Quest Marker pos X:-931.6055908203125, Y:274.1850891113281, Z:2316.43505859375
Quest Marker pos X:-1432.7650146484375, Y:336.6288146972656, Z:1992.6689453125
===  Minus1st  ===
A voice told you to throw four eyes into four
chasms and then carry them to the place
chasms and then carry them to the place
beneath the Temple of Time Ruins where the
beneath the Temple of Time Ruins where the
voice is coming from.
voice is coming from.


You have now thrown ���@:Connect_FirstIsland_TotalPart�촀 of the eyes into
You have now thrown _COUNTER_ of the eyes into
the chasms and brought ���JDConnect_FirstIsland_TotalPartMinus�촀 of them to the
the chasms and brought _COUNTER_ of them to the
source of the voice.
source of the voice.


{{Tt|ID: 156}}You have thrown all the eyes into the chasms
Quest Marker pos X:-662.1107177734375, Y:167.04379272460938, Z:1508.47998046875
and carried them to the source of the voice.
Quest Marker pos X:-455.02789306640625, Y:179.11300659179688, Z:1992.5489501953125
Now, you can speak with the mysterious statue.
Quest Marker pos X:-931.6055908203125, Y:274.1850891113281, Z:2316.43505859375
 
Quest Marker pos X:-1432.7650146484375, Y:336.6288146972656, Z:1992.6689453125
{{Tt|ID: 157}}A voice told you to throw four eyes into four
===  Minus2nd  ===
A voice told you to throw four eyes into four
chasms and then carry them to the place
chasms and then carry them to the place
beneath the Temple of Time Ruins where the
beneath the Temple of Time Ruins where the
voice is coming from.
voice is coming from.


You have thrown ���@:Connect_FirstIsland_TotalPart�촀 �É�N eye into a chasm(eyes into the chasms.
You have now thrown _COUNTER_ of the eyes into
the chasms and brought _COUNTER_ of them to the
source of the voice.


{{Tt|ID: 158}}A voice told you to throw four eyes into four
Quest Marker pos X:-662.1107177734375, Y:167.04379272460938, Z:1508.47998046875
Quest Marker pos X:-455.02789306640625, Y:179.11300659179688, Z:1992.5489501953125
Quest Marker pos X:-931.6055908203125, Y:274.1850891113281, Z:2316.43505859375
Quest Marker pos X:-1432.7650146484375, Y:336.6288146972656, Z:1992.6689453125
===  Minus3rd  ===
A voice told you to throw four eyes into four
chasms and then carry them to the place
chasms and then carry them to the place
beneath the Temple of Time Ruins where the
beneath the Temple of Time Ruins where the
voice is coming from.
voice is coming from.


You have now thrown ���@:Connect_FirstIsland_TotalPart�촀 of the eyes into
You have now thrown _COUNTER_ of the eyes into
the chasms and brought ���JDConnect_FirstIsland_TotalPartMinus�촀 of them to the
the chasms and brought _COUNTER_ of them to the
source of the voice.
source of the voice.


{{Tt|ID: 159}}A voice told you to throw four eyes into four
Quest Marker pos X:-662.1107177734375, Y:167.04379272460938, Z:1508.47998046875
Quest Marker pos X:-455.02789306640625, Y:179.11300659179688, Z:1992.5489501953125
Quest Marker pos X:-931.6055908203125, Y:274.1850891113281, Z:2316.43505859375
Quest Marker pos X:-1432.7650146484375, Y:336.6288146972656, Z:1992.6689453125
===  Minus4th  ===
A voice told you to throw four eyes into four
chasms and then carry them to the place
chasms and then carry them to the place
beneath the Temple of Time Ruins where the
beneath the Temple of Time Ruins where the
voice is coming from.
voice is coming from.


You have thrown ���@:Connect_FirstIsland_TotalPart�촀 �É�N eye into a chasm(eyes into the chasms.
You have now thrown _COUNTER_ of the eyes into
the chasms and brought _COUNTER_ of them to the
source of the voice.


{{Tt|ID: 160}}A voice told you to throw four eyes into four
Quest Marker pos X:-662.1107177734375, Y:167.04379272460938, Z:1508.47998046875
Quest Marker pos X:-455.02789306640625, Y:179.11300659179688, Z:1992.5489501953125
Quest Marker pos X:-931.6055908203125, Y:274.1850891113281, Z:2316.43505859375
Quest Marker pos X:-1432.7650146484375, Y:336.6288146972656, Z:1992.6689453125
===  Minus5th  ===
A voice told you to throw four eyes into four
chasms and then carry them to the place
chasms and then carry them to the place
beneath the Temple of Time Ruins where the
beneath the Temple of Time Ruins where the
voice is coming from.
voice is coming from.


You have now thrown all four eyes into chasms.
You have now thrown _COUNTER_ of the eyes into
All that remains is to carry them through the
the chasms and brought _COUNTER_ of them to the
Depths to the source of the voice.
source of the voice.


=={{Tt|ID: 161}}The South Lomei Prophecy==
Quest Marker pos X:-662.1107177734375, Y:167.04379272460938, Z:1508.47998046875
{{Tt|ID: 162}}The labyrinths in the eastern Gerudo region
Quest Marker pos X:-455.02789306640625, Y:179.11300659179688, Z:1992.5489501953125
were trials to test the talents of those who
Quest Marker pos X:-931.6055908203125, Y:274.1850891113281, Z:2316.43505859375
entered, built by someone calling themself
Quest Marker pos X:-1432.7650146484375, Y:336.6288146972656, Z:1992.6689453125
"the ruler of boars."
=== Minus6th  ===
A voice told you to throw four eyes into four
chasms, and then carry them to the place
beneath the Temple of Time Ruins where the
voice is coming from.


You don't understand any more than that.
You have now thrown _COUNTER_ of the eyes into
If anything, this experience has only deepened
the chasms and brought _COUNTER_ of them to the
the mystery.
source of the voice.


{{Tt|ID: 163}}At the entrance to the giant ruin floating in
Quest Marker pos X:-662.1107177734375, Y:167.04379272460938, Z:1508.47998046875
the sky above the eastern Gerudo region,
Quest Marker pos X:-455.02789306640625, Y:179.11300659179688, Z:1992.5489501953125
you heard a voice once again.
Quest Marker pos X:-931.6055908203125, Y:274.1850891113281, Z:2316.43505859375
Quest Marker pos X:-1432.7650146484375, Y:336.6288146972656, Z:1992.6689453125
===  MinusGather  ===
A voice told you to throw four eyes into four
chasms, and then carry them to the place
beneath the Temple of Time Ruins where the
voice is coming from.


The voice told you to ���activate the four terminals����
You have now thrown all four eyes into the
hidden within the labyrinth.
chasms and brought _COUNTER_ of them to the
source of the voice.


{{Tt|ID: 164}}You activated the fifth and final terminal
Quest Marker pos X:-662.1107177734375, Y:167.04379272460938, Z:1508.47998046875
atop the labyrinth floating in the sky above
Quest Marker pos X:-455.02789306640625, Y:179.11300659179688, Z:1992.5489501953125
the eastern Gerudo region. A voice said:
Quest Marker pos X:-931.6055908203125, Y:274.1850891113281, Z:2316.43505859375
Quest Marker pos X:-1432.7650146484375, Y:336.6288146972656, Z:1992.6689453125
==  [[The South Lomei Prophecy]]  ==
Quest Giver : UnknownNPC_MysteryVoice


"���From high above, to far below... Prove your
Location :  South Lomei Labyrinth
courage by diving into the depths of the earth.
The final way shall open to you.����"


{{Tt|ID: 165}}In the labyrinth floating in the sky above
===  Land  ===
the eastern Gerudo region, a voice told you to
At the entrance to a labyrinth in the eastern
���activate the four terminals����.
 
You have activated three of the hidden
terminals. ���One ����remains. If you do as the voice
instructed, who knows what may happen?
 
{{Tt|ID: 166}}At the entrance to a labyrinth in the eastern
Gerudo region, there is a tablet engraved with
Gerudo region, there is a tablet engraved with
words of prophecy. It says whoever wakes the
words of prophecy. It says whoever wakes the
dragon ring deep in the maze will ���be rewarded����.
dragon ring deep in the maze will '''be rewarded'''.
 
When you reached the deepest part of the
labyrinth, a voice told you to '''visit the north side
of the labyrinth of the sky'''.


Quest Marker pos X:-1795.0, Y:1120.47900390625, Z:3327.736083984375
===  Land2  ===
When you reached the deepest part of the
When you reached the deepest part of the
labyrinth, a voice told you to ���visit the north side
eastern Gerudo labyrinth, a voice told you to
of the labyrinth of the sky����.
'''visit the north side of the labyrinth of the sky'''.
 
Quest Marker pos X:-1795.0, Y:1120.47900390625, Z:3327.736083984375
===  Sky  ===
At the entrance to the giant ruin floating in
the sky above the eastern Gerudo region,
you heard a voice once again.
 
The voice told you to '''activate the four terminals'''
hidden within the labyrinth.


{{Tt|ID: 167}}In the labyrinth floating in the sky above
Quest Marker pos X:-1834.0, Y:1167.5, Z:3385.0
Quest Marker pos X:-1769.0, Y:1167.5, Z:3385.0
Quest Marker pos X:-1821.0, Y:1167.5, Z:3530.0
Quest Marker pos X:-1756.0, Y:1167.5, Z:3530.0
===  Sky1st  ===
In the labyrinth floating in the sky above
the eastern Gerudo region, a voice told you to  
the eastern Gerudo region, a voice told you to  
���activate the four terminals����.
'''activate the four terminals'''.


You have activated one of the hidden terminals.
You have activated one of the hidden terminals.
���Three���� remain. If you do as the voice instructed,
'''Three''' remain. If you do as the voice instructed,
who knows what may happen?
who knows what may happen?


{{Tt|ID: 168}}When you reached the deepest part of the
Quest Marker pos X:-1834.0, Y:1167.5, Z:3385.0
eastern Gerudo labyrinth, a voice told you to
Quest Marker pos X:-1769.0, Y:1167.5, Z:3385.0
���visit the north side of the labyrinth of the sky����.
Quest Marker pos X:-1821.0, Y:1167.5, Z:3530.0
 
Quest Marker pos X:-1756.0, Y:1167.5, Z:3530.0
{{Tt|ID: 169}}In the labyrinth floating in the sky above
===  Sky2nd  ===
In the labyrinth floating in the sky above
the eastern Gerudo region, a voice told you to  
the eastern Gerudo region, a voice told you to  
���activate the four terminals����.
'''activate the four terminals'''.


You have activated two of the hidden terminals.
You have activated two of the hidden terminals.
���Two ����remain. If you do as the voice instructed,
'''Two '''remain. If you do as the voice instructed,
who knows what may happen?
who knows what may happen?


{{Tt|ID: 170}}In the labyrinth floating in the sky above
Quest Marker pos X:-1834.0, Y:1167.5, Z:3385.0
Quest Marker pos X:-1769.0, Y:1167.5, Z:3385.0
Quest Marker pos X:-1821.0, Y:1167.5, Z:3530.0
Quest Marker pos X:-1756.0, Y:1167.5, Z:3530.0
===  Sky3rd  ===
In the labyrinth floating in the sky above
the eastern Gerudo region, a voice told you to
'''activate the four terminals'''.
 
You have activated three of the hidden
terminals. '''One '''remains. If you do as the voice
instructed, who knows what may happen?
 
Quest Marker pos X:-1834.0, Y:1167.5, Z:3385.0
Quest Marker pos X:-1769.0, Y:1167.5, Z:3385.0
Quest Marker pos X:-1821.0, Y:1167.5, Z:3530.0
Quest Marker pos X:-1756.0, Y:1167.5, Z:3530.0
===  SkyAll  ===
In the labyrinth floating in the sky above
the eastern Gerudo region, a voice told you to  
the eastern Gerudo region, a voice told you to  
���activate the four terminals����.
'''activate the four terminals'''.


You did as instructed, and a new terminal
You did as instructed, and a new terminal
appeared on the roof of the labyrinth...
appeared on the roof of the labyrinth...


=={{Tt|ID: 171}}The North Lomei Prophecy==
Quest Marker pos X:-1795.0, Y:1290.280029296875, Z:3526.5
{{Tt|ID: 172}}The labyrinths in northeast Tabantha were
=== Minus  ===
meant to test the talents of those who
You activated the fifth and final terminal
entered, built by someone calling themself
atop the labyrinth floating in the sky above
"the ruler of owls."
the eastern Gerudo region. A voice said:


You don't understand any more than that.
"'''From high above, to far below... Prove your
If anything, this experience has only deepened
the mystery.
 
{{Tt|ID: 173}}At the entrance to the giant ruin floating in the
sky above northeast Tabantha, you heard
a voice once again.
 
The voice told you to ���activate the four terminals����
hidden within the labyrinth.
 
{{Tt|ID: 174}}You activated the fifth and final terminal
atop the labyrinth floating in the sky above
northeast Tabantha. A voice said:
 
"���From high above, to far below... Prove your
courage by diving into the depths of the earth.
courage by diving into the depths of the earth.
The final way shall open to you.����"
The final way shall open to you.'''"


{{Tt|ID: 175}}In the labyrinth floating in the sky above
Quest Marker pos X:-1794.4720458984375, Y:152.46949768066406, Z:3462.302001953125
northeast Tabantha, a voice told you to
==  [[The North Lomei Prophecy]]  ==
���activate the four terminals����.
Quest Giver :  UnknownNPC_MysteryVoice


You have activated three of the hidden
Location :  North Lomei Labyrinth
terminals. ���One ����remains. If you do as the voice
instructed, who knows what may happen?


{{Tt|ID: 176}}At the entrance to a labyrinth in northeast
===  Land  ===
At the entrance to a labyrinth in northeast
Tabantha, there is a tablet engraved with words
Tabantha, there is a tablet engraved with words
of prophecy. It says whoever wakes the dragon
of prophecy. It says whoever wakes the dragon
ring deep in the maze will ���be rewarded����.
ring deep in the maze will '''be rewarded'''.


When you reached the deepest part of the
When you reached the deepest part of the
labyrinth, a voice told you to ���visit the west side
labyrinth, a voice told you to '''visit the west side
of the labyrinth of the sky����.
of the labyrinth of the sky'''.
 
Quest Marker pos X:-936.4083251953125, Y:1120.93603515625, Z:-3535.0
===  Land2  ===
When you reached the deepest part
of the northeast Tabantha labyrinth,
a voice told you to '''visit the west side
of the labyrinth of the sky'''.
 
Quest Marker pos X:-936.4083251953125, Y:1120.93603515625, Z:-3535.0
===  Sky  ===
At the entrance to the giant ruin floating in the
sky above northeast Tabantha, you heard
a voice once again.


{{Tt|ID: 177}}In the labyrinth floating in the sky above
The voice told you to '''activate the four terminals'''
hidden within the labyrinth.
 
Quest Marker pos X:-825.5811157226562, Y:1169.9599609375, Z:-3535.0
Quest Marker pos X:-825.1251831054688, Y:1169.93798828125, Z:-3417.5
Quest Marker pos X:-825.0565185546875, Y:1169.9849853515625, Z:-3652.5
Quest Marker pos X:-709.7564697265625, Y:1169.9730224609375, Z:-3535.0
===  Sky1st  ===
In the labyrinth floating in the sky above
northeast Tabantha, a voice told you to  
northeast Tabantha, a voice told you to  
���activate the four terminals����.
'''activate the four terminals'''.


You have activated one of the hidden terminals.
You have activated one of the hidden terminals.
���Three���� remain. If you do as the voice instructed,
'''Three''' remain. If you do as the voice instructed,
who knows what may happen?
who knows what may happen?


{{Tt|ID: 178}}When you reached the deepest part
Quest Marker pos X:-825.5811157226562, Y:1169.9599609375, Z:-3535.0
of the northeast Tabantha labyrinth,
Quest Marker pos X:-825.1251831054688, Y:1169.93798828125, Z:-3417.5
a voice told you to ���visit the west side
Quest Marker pos X:-825.0565185546875, Y:1169.9849853515625, Z:-3652.5
of the labyrinth of the sky����.
Quest Marker pos X:-709.7564697265625, Y:1169.9730224609375, Z:-3535.0
 
===  Sky2nd  ===
{{Tt|ID: 179}}In the labyrinth floating in the sky above
In the labyrinth floating in the sky above
northeast Tabantha, a voice told you to  
northeast Tabantha, a voice told you to  
���activate the four terminals����.
'''activate the four terminals'''.


You have activated two of the hidden terminals.
You have activated two of the hidden terminals.
���Two ����remain. If you do as the voice instructed,
'''Two '''remain. If you do as the voice instructed,
who knows what may happen?
who knows what may happen?


{{Tt|ID: 180}}In the labyrinth floating in the sky above
Quest Marker pos X:-825.5811157226562, Y:1169.9599609375, Z:-3535.0
Quest Marker pos X:-825.1251831054688, Y:1169.93798828125, Z:-3417.5
Quest Marker pos X:-825.0565185546875, Y:1169.9849853515625, Z:-3652.5
Quest Marker pos X:-709.7564697265625, Y:1169.9730224609375, Z:-3535.0
===  Sky3rd  ===
In the labyrinth floating in the sky above
northeast Tabantha, a voice told you to  
northeast Tabantha, a voice told you to  
���activate the four terminals����.
'''activate the four terminals'''.
 
You have activated three of the hidden
terminals. '''One '''remains. If you do as the voice
instructed, who knows what may happen?
 
Quest Marker pos X:-825.5811157226562, Y:1169.9599609375, Z:-3535.0
Quest Marker pos X:-825.1251831054688, Y:1169.93798828125, Z:-3417.5
Quest Marker pos X:-825.0565185546875, Y:1169.9849853515625, Z:-3652.5
Quest Marker pos X:-709.7564697265625, Y:1169.9730224609375, Z:-3535.0
===  SkyAll  ===
In the labyrinth floating in the sky above
northeast Tabantha, a voice told you to
'''activate the four terminals'''.


You did as instructed, and a new terminal
You did as instructed, and a new terminal
appeared on the roof of the labyrinth...
appeared on the roof of the labyrinth...


=={{Tt|ID: 181}}Today's Menu==
Quest Marker pos X:-836.5, Y:1290.280029296875, Z:-3535.0
{{Tt|ID: 182}}Burmano, the cook in the Lookout Landing
===  Minus  ===
You activated the fifth and final terminal
atop the labyrinth floating in the sky above
northeast Tabantha. A voice said:
 
"'''From high above, to far below... Prove your
courage by diving into the depths of the earth.
The final way shall open to you.'''"
 
Quest Marker pos X:-814.4998779296875, Y:340.49310302734375, Z:-3534.330078125
==  [[Today's Menu]]  ==
Quest Giver :  Burmano
 
Location : Lookout Landing
 
===  Step1  ===
Burmano, the cook in the Lookout Landing
Emergency Shelter, wants to energize folks and
Emergency Shelter, wants to energize folks and
cheer them up with his fruit and mushroom mix.
cheer them up with his fruit and mushroom mix.


But he's missing an ���apple����, a key ingredient.
But he's missing an '''apple''', a key ingredient.


{{Tt|ID: 183}}Burmano the cook whipped up his special fruit
Quest Marker pos X:-268.05609130859375, Y:113.22219848632812, Z:-92.83969116210938
and mushroom mix and gave some to you as a
==  [[Dyeing to Find It]]  ==
reward for providing the needed apple.
Quest Giver :  Steward Construct
Apparently, this dish can be made with an
apple, a mushroom, and a pot.


=={{Tt|ID: 184}}Dyeing to Find It==
Location :  Lanayru Great Spring
{{Tt|ID: 185}}Near some ruins on Quatta's Shelf, northwest
 
===  Step1  ===
Near some ruins on Quatta's Shelf, northwest
of Mount Lanayru, a Steward Construct said
of Mount Lanayru, a Steward Construct said
this riddle would guide you to a sacred shrine:
this riddle would guide you to a sacred shrine:


"���When the sun awakens in the sky, dye the
"'''When the sun awakens in the sky, dye the
white pattern black. Then will the sacred
white pattern black. Then will the sacred
shrine appear.����"
shrine appear.'''"


{{Tt|ID: 186}}By reorienting the mechanism in the ruins
Quest Marker pos X:2390.408935546875, Y:265.6434020996094, Z:521.8660888671875
to receive the morning light, you lined up its
==  [[A Token of Friendship]]  ==
shadow to cover the white symbol.
Quest Giver :  Geofencer


A Shrine of Light appeared in the ruins.
Location :  Zora's Domain


=={{Tt|ID: 187}}A Token of Friendship==
===  Search  ===
{{Tt|ID: 188}}The Zora greaves, offered in the distant past
The Zora greaves, offered in the distant past
as a token of friendship between the Zora
as a token of friendship between the Zora
and the Hylians, may be located somewhere
and the Hylians, may be located somewhere
in the Ancient Zora Waterworks.
in the Ancient Zora Waterworks.


You should be able to access the ���Ancient
You should be able to access the '''Ancient
Zora Waterworks���� from the reservoir east of
Zora Waterworks''' from the reservoir east of
the domain.
the domain.


{{Tt|ID: 189}}While exploring the Ancient Zora Waterworks,
Quest Marker pos X:3608.208984375, Y:295.1715087890625, Z:-122.31490325927734
you found that the water filling the cave had
==  [[The Never-Ending Lecture]]  ==
been drained. At the bottom, you discovered
Quest Giver :  Chroma
a hole continuing further down.


After investigating further, you discovered the
Location :  Zora's Domain
Zora greaves, believed to be left there as an
offering in the distant past.


=={{Tt|ID: 190}}The Never-Ending Lecture==
===  GatherItem  ===
{{Tt|ID: 191}}It seems that Chroma and Khira are looking for
It seems that Chroma and Khira are looking for
the Zora helm in order to thank you for saving
the Zora helm in order to thank you for saving
the domain.
the domain.


Apparently it rests��� within a sky fish����...
Apparently it rests''' within a sky fish'''...
but what could that be referring to?
but what could that be referring to?


{{Tt|ID: 192}}You discovered a hidden entrance into the
Quest Marker pos X:3321.9130859375, Y:268.6619873046875, Z:-550.3765869140625
Floating Scales Island, a fish-shaped island
==  [[A Mystery in the Depths]]  ==
floating in the sky. Within, you acquired the
Quest Giver :  Josha
Zora helm.


=={{Tt|ID: 193}}A Mystery in the Depths==
Location : Lookout Landing
{{Tt|ID: 194}}When you shared Autobuild with Josha, she
expressed that she wants to see the power
in action.


She asked you to use ���Autobuild���� to repair
===  AfterInterview  ===
the broken balloon at Lookout Landing.
Josha is looking for help to investigate the
Depths due to a new discovery. She said
you've come at a perfect time and has
selected you to help her.


{{Tt|ID: 195}}Josha pieced together a large mural from
Go with Josha to hear more about the
upcoming investigation.
 
Quest Marker pos X:-254.79519653320312, Y:126.28980255126953, Z:-143.77139282226562
===  Step01  ===
Josha pieced together a large mural from
fragments to complete a picture that might
fragments to complete a picture that might
show a series of statues in the Depths.
show a series of statues in the Depths.


Each one looks toward the next, until the last
Each one looks toward the next, until the last
gazes at a ���temple-like building ����that's the focal
gazes at a '''temple-like building '''that's the focal
point of the mural. Josha thinks this place may
point of the mural. Josha thinks this place may
be real and hold a special Zonai power.
be real and hold a special Zonai power.


{{Tt|ID: 196}}With the help of Autobuild, you fixed the
Quest Marker pos X:-254.79519653320312, Y:126.28980255126953, Z:-143.77139282226562
broken balloon. Both Josha and Robbie were
===  Report  ===
impressed. The results of this investigation
Just as Josha thought, when you went where
reaffirmed the importance of the Depths to
Josha. She has asked you to let her know if you
make any new discoveries in the Depths.
 
{{Tt|ID: 197}}Josha is looking for help to investigate the
Depths due to a new discovery. She said
you've come at a perfect time and has
selected you to help her.
 
Go with Josha to hear more about the
upcoming investigation.
 
{{Tt|ID: 198}}Just as Josha thought, when you went where
each statue was looking in the Depths, you
each statue was looking in the Depths, you
found your way to a temple-like building. There
found your way to a temple-like building. There
Line 1,103: Line 1,360:
Lookout Landing.
Lookout Landing.


=={{Tt|ID: 199}}Destroy Ganondorf==
Quest Marker pos X:-254.79519653320312, Y:126.28980255126953, Z:-143.77139282226562
{{Tt|ID: 200}}Wind, Fire, Water, Lightning, and Spirit.
===  Buield  ===
When you shared Autobuild with Josha, she
expressed that she wants to see the power
in action.
 
She asked you to use '''Autobuild''' to repair
the broken balloon at Lookout Landing.
 
Quest Marker pos X:-254.79519653320312, Y:126.28980255126953, Z:-143.77139282226562
==  [[Destroy Ganondorf]]  ==
Quest Giver :  Purah
 
Location : Lookout Landing
 
===  FindWhereabouts  ===
Wind, Fire, Water, Lightning, and Spirit.
The five sages have awakened and entrusted
The five sages have awakened and entrusted
you with their power. You still don't know where
you with their power. You still don't know where
Line 1,112: Line 1,384:
you might gain a lead.
you might gain a lead.


{{Tt|ID: 201}}Wind, Fire, Water, Lightning, and Spirit. The five
Quest Marker pos X:-251.5, Y:132.92410278320312, Z:-151.0
===  GoToDeepHole  ===
Wind, Fire, Water, Lightning, and Spirit. The five
sages have awakened and entrusted you with
sages have awakened and entrusted you with
their power. You also determined the Demon
their power. You also determined the Demon
Line 1,121: Line 1,395:
defeat Demon King Ganondorf.
defeat Demon King Ganondorf.


=={{Tt|ID: 202}}WANTED: Stone Talus ==
Quest Marker pos X:-249.17999267578125, Y:-2331.31005859375, Z:-1040.77001953125
{{Tt|ID: 203}}Gralens of the monster-control crew in
===  DefeatMonsterArmy  ===
Lookout Landing told you about a Stone Talus.
DefeatGanondorf
 
===  DefeatGanon1  ===
DefeatGanondorf
 
===  DefeatGanon2  ===
DefeatGanondorf
 
===  DefeatBlackDragon  ===
DefeatGanondorf
 
==  [[WANTED: Stone Talus]]  ==
Quest Giver : Gralens


You defeated it at North Akkala Foothill.
Location :  Emergency Shelter


{{Tt|ID: 204}}Gralens of the monster-control crew at
===  Defeat  ===
Gralens of the monster-control crew at
Lookout Landing told you that the team
Lookout Landing told you that the team
discovered a ���Stone Talus����.
discovered a '''Stone Talus'''.


This huge boulder-like monster was spotted
This huge boulder-like monster was spotted
at North Akkala Foothill in Akkala.
at North Akkala Foothill in Akkala.


{{Tt|ID: 205}}You reported your victory over the Stone Talus
Quest Marker pos X:4060.320068359375, Y:255.27999877929688, Z:-2973.409912109375
at North Akkala Foothill to Gralens at
===  Report  ===
Lookout Landing.
Gralens of the monster-control crew in
Lookout Landing told you about a Stone Talus.
 
You defeated it at North Akkala Foothill.


=={{Tt|ID: 206}}WANTED: Molduga ==
Quest Marker pos X:-252.00889587402344, Y:113.51000213623047, Z:-86.42548370361328
{{Tt|ID: 207}}Gralens of the monster-control crew at
== [[WANTED: Molduga]]  ==
Lookout Landing told you about the sand-
Quest Giver : Gralens
swimming Molduga.


You defeated it in the East Barrens, located in
Location :  Emergency Shelter
the Gerudo Desert.


{{Tt|ID: 208}}Gralens of the monster-control crew at
===  Defeat  ===
Gralens of the monster-control crew at
Lookout Landing keyed you in on the
Lookout Landing keyed you in on the
location of a ���Molduga����.
location of a '''Molduga'''.


The research division at the East Barrens
The research division at the East Barrens
Line 1,154: Line 1,443:
in the sand in the Gerudo Desert.
in the sand in the Gerudo Desert.


{{Tt|ID: 209}}You reported your victory over the Molduga in
Quest Marker pos X:-2406.22998046875, Y:127.41000366210938, Z:3280.39990234375
the East Barrens within Gerudo Desert to
===  Report  ===
Gralens at Lookout Landing.
Gralens of the monster-control crew at
Lookout Landing told you about the sand-
swimming Molduga.
 
You defeated it in the East Barrens, located in
the Gerudo Desert.


=={{Tt|ID: 210}}WANTED: Hinox==
Quest Marker pos X:-252.00889587402344, Y:113.51000213623047, Z:-86.42548370361328
{{Tt|ID: 211}}Gralens of the monster-control crew at
== [[WANTED: Hinox]]  ==
Lookout Landing told you about a Hinox.
Quest Giver : Gralens


You defeated it around Trilby Plain northeast
Location :  Emergency Shelter
of Hyrule Field.


{{Tt|ID: 212}}Gralens of the monster-control crew at
===  Defeat  ===
Gralens of the monster-control crew at
Lookout Landing told you that the team
Lookout Landing told you that the team
discovered a ���Hinox����.
discovered a '''Hinox'''.


This giant cyclops with incredible strength
This giant cyclops with incredible strength
Line 1,173: Line 1,467:
Stable northeast of Hyrule Field.
Stable northeast of Hyrule Field.


{{Tt|ID: 213}}You reported your victory over the Hinox around
Quest Marker pos X:1296.8709716796875, Y:132.64059448242188, Z:-917.4893798828125
Trilby Plain to Gralens at Lookout Landing.
===  Report  ===
Gralens of the monster-control crew at
Lookout Landing told you about a Hinox.


=={{Tt|ID: 214}}Unknown Sky Giant==
You defeated it around Trilby Plain northeast
{{Tt|ID: 215}}Gralens of the monster-control crew at
of Hyrule Field.
Lookout Landing told you about a mysterious
 
monster, which you've learned was a
Quest Marker pos X:-252.00889587402344, Y:113.51000213623047, Z:-86.42548370361328
Flux Construct.
== [[Unknown Sky Giant]]  ==
Quest Giver : Gralens


You defeated it on the West Hebra Sky
Location :  Emergency Shelter
Archipelago in Hebra.


{{Tt|ID: 216}}Gralens of the monster-control crew at Lookout
===  Defeat  ===
Gralens of the monster-control crew at Lookout
Landing told you they discovered a mysterious
Landing told you they discovered a mysterious
monster in the West Hebra Sky Archipelago.
monster in the West Hebra Sky Archipelago.
Line 1,191: Line 1,488:
When they looked toward the sky from the
When they looked toward the sky from the
Hebra Mountains, they spotted what looked
Hebra Mountains, they spotted what looked
like a ���mass of rocks in the shape of a giant����
like a '''mass of rocks in the shape of a giant'''
moving around through a gap in the clouds.
moving around through a gap in the clouds.


{{Tt|ID: 217}}You reported your victory over the
Quest Marker pos X:-3834.3798828125, Y:650.0999755859375, Z:-2720.699951171875
Flux Construct on the West Hebra Sky
===  Report  ===
Archipelago to Gralens at Lookout Landing.
Gralens of the monster-control crew at
Lookout Landing told you about a mysterious
monster, which you've learned was a
Flux Construct.


=={{Tt|ID: 218}}Unknown Three-Headed Monster==
You defeated it on the West Hebra Sky
{{Tt|ID: 219}}Gralens of the monster-control crew at
Archipelago in Hebra.
Lookout Landing told you about a three-headed
 
monster, which you've learned was a Gleeok.
Quest Marker pos X:-252.00889587402344, Y:113.51000213623047, Z:-86.42548370361328
== [[Unknown Three-Headed Monster]]  ==
Quest Giver : Gralens


You defeated it at the Bridge of Hylia in Faron.
Location :  Emergency Shelter


{{Tt|ID: 220}}Gralens of the monster-control crew at
===  Defeat  ===
Gralens of the monster-control crew at
Lookout Landing told you that a traveler
Lookout Landing told you that a traveler
was attacked by a ���three-headed monster ����at
was attacked by a '''three-headed monster '''at
the Bridge of Hylia in Faron.
the Bridge of Hylia in Faron.


Line 1,214: Line 1,517:
can't get close to it.
can't get close to it.


{{Tt|ID: 221}}You reported your Gleeok victory at the Bridge
Quest Marker pos X:-50.100059509277344, Y:145.0146026611328, Z:2475.330078125
of Hylia to Gralens at Lookout Landing.
===  Report  ===
Gralens of the monster-control crew at
Lookout Landing told you about a three-headed
monster, which you've learned was a Gleeok.


=={{Tt|ID: 222}}Unknown Huge Silhouette==
You defeated it at the Bridge of Hylia in Faron.
{{Tt|ID: 223}}Gralens of the monster-control crew at
 
Lookout Landing told you about the massive
Quest Marker pos X:-252.00889587402344, Y:113.51000213623047, Z:-86.42548370361328
silhouette, which you learned was a Frox.
== [[Unknown Huge Silhouette]]  ==
Quest Giver : Gralens
 
Location :  Emergency Shelter


You successfully defeated it.
===  EventLightSpot  ===
DefeatHugeEnemy_6


{{Tt|ID: 224}}Gralens of the monster-control crew at
Quest Marker pos X:172.14999389648438, Y:-371.05999755859375, Z:862.4500122070312
===  Defeat  ===
Gralens of the monster-control crew at
Lookout Landing told you the team discovered
Lookout Landing told you the team discovered
a ���massive silhouette ����in the Depths.
a '''massive silhouette '''in the Depths.


He said that something was wriggling in the
He said that something was wriggling in the
Line 1,232: Line 1,544:
swallow them whole.
swallow them whole.


{{Tt|ID: 225}}You reported your victory over the silhouetted
Quest Marker pos X:172.14999389648438, Y:-371.05999755859375, Z:862.4500122070312
monster in the Depths, called the Frox, to
===  Report  ===
Gralens at Lookout Landing.
Gralens of the monster-control crew at
Lookout Landing told you about the massive
silhouette, which you learned was a Frox.
 
You successfully defeated it.


=={{Tt|ID: 226}}Legend of the Soaring Spear==
Quest Marker pos X:-252.00889587402344, Y:113.51000213623047, Z:-86.42548370361328
{{Tt|ID: 227}}You found a spring inside Tobio's Hollow Cave.
== [[Legend of the Soaring Spear]]  ==
Quest Giver : FldObj_DevoteSpring_Book
 
Location :  Tobio's Hollow Cave
 
===  Step1  ===
You found a spring inside Tobio's Hollow Cave.
On the edge of this spring lies a tattered
On the edge of this spring lies a tattered
notebook with the following inscription:
notebook with the following inscription:


���Throw the Zonai spear with a wing from the
'''Throw the Zonai spear with a wing from the
pedestal through the ring. Should your aim
pedestal through the ring. Should your aim
be true and right, you'll be blessed with
be true and right, you'll be blessed with
dispelling light.����
dispelling light.'''


{{Tt|ID: 228}}You threw a Zonai spear from the pedestal
Quest Marker pos X:1208.7049560546875, Y:201.4542999267578, Z:2489.6298828125
through the glowing ring.
==  [[The Broken Slate]]  ==
Quest Giver :  Jiahto


A Shrine of Light appeared inside the cave.
Location :  Toto Lake


=={{Tt|ID: 229}}The Broken Slate==
===  RepairSlate  ===
{{Tt|ID: 230}}When you spoke with the historian Jiahto, he
When you spoke with the historian Jiahto, he
told you he discovered an old Zora slate.
told you he discovered an old Zora slate.
There is information related to the sky written
There is information related to the sky written
there, but the ���slate ����is broken and the full
there, but the '''slate '''is broken and the full
meaning is unclear.
meaning is unclear.


Line 1,261: Line 1,584:
There must be some way to decipher it...
There must be some way to decipher it...


{{Tt|ID: 231}}It reads: "Stand upon the land of the sky fish,
Quest Marker pos X:3411.26904296875, Y:507.598388671875, Z:-878.3756103515625
and behold its lofty view. Among the floating
==  [[The Heroines' Secret]]  ==
rocks you see, a droplet waits for you. Through
Quest Giver :  Rotana
this droplet, shoot an arrow with the mark of the
 
king. Do this task, and you shall reveal a most
Location :  Gerudo Shelter
wondrous thing. See the watery bridge's resting
spot with your own two eyes...that which
connects the Zora to the people of the skies."


=={{Tt|ID: 232}}The Heroines' Secret==
===  Step1  ===
{{Tt|ID: 233}}A Gerudo archaeologist named Rotana told you
A Gerudo archaeologist named Rotana told you
that there are stelae hidden in the shelter with
that there are stelae hidden in the shelter with
information about the seven Gerudo heroines,
information about the seven Gerudo heroines,
Line 1,278: Line 1,598:
you piece together the heroines' secret.
you piece together the heroines' secret.


You must still find ������.(Num_EightHeroStatues�촀 �����É��
You must still find '''_COUNTER_ '''_INTEM_NAME_.
stela�stelae.


{{Tt|ID: 234}}You found all of the stelae and shared the
Quest Marker pos X:-3886.638916015625, Y:139.54420471191406, Z:2975.166015625
information with Rotana. She spoke of a place
==  [[The Mysterious Eighth]]  ==
deep in the shelter where statues of the
Quest Giver :  Rotana
heroines can be found. By placing orbs in the
statues' arms, you may help solve the true
mystery of the heroines.


You are apparently free to use Rotana's orb.
Location :  Gerudo Shelter


=={{Tt|ID: 235}}The Mysterious Eighth==
===  Step1  ===
{{Tt|ID: 236}}Setting the giant orb into the entrance to the
Rotana has stayed behind to restore the spirits
underground chamber beneath the North
as described on the stelae. She believes the
Gerudo Ruins opened a locked door and
orb she gave you is one of these spirits, but
revealed the path to the sanctuary. Is the
she doesn't know where to find any of the
secret of the eighth hidden somewhere within?
other orbs.


{{Tt|ID: 237}}You discovered a stela deep within the
According to the stela, returning the spirits to
sanctuary. Apparently, the eighth hero was
a Hylian voe who saved Gerudo Town long ago.
 
Return to Gerudo Town and let Rotana know
of your findings.
 
{{Tt|ID: 238}}You told Rotana about what you read on the
stela deep within the sanctuary. She was
excited to learn the truth about the eighth hero
after so many years of it being shrouded in
mystery. She insisted on listing you as a
co-author in the full expedition report.
 
{{Tt|ID: 239}}Rotana has stayed behind to restore the spirits
as described on the stelae. She believes the
orb she gave you is one of these spirits, but
she doesn't know where to find any of the
other orbs.
 
According to the stela, returning the spirits to
the seven heroine statues will reveal the eighth.
the seven heroine statues will reveal the eighth.


{{Tt|ID: 240}}Returning the spirits to the seven heroines'
Quest Marker pos X:-3829.4619140625, Y:135.74859619140625, Z:2971.014892578125
===  Step1_GoRoom  ===
Returning the spirits to the seven heroines'
statues opened a path to a hidden room.
statues opened a path to a hidden room.


Line 1,326: Line 1,624:
the true history.
the true history.


{{Tt|ID: 241}}Inside the hidden room was a giant orb, which
Quest Marker pos X:-3802.989990234375, Y:129.72000122070312, Z:2969.1201171875
===  Step2  ===
Inside the hidden room was a giant orb, which
is the key to a sanctuary. According to Rotana,
is the key to a sanctuary. According to Rotana,
the Gerudo have an underground sanctuary
the Gerudo have an underground sanctuary
beneath the North Gerudo Ruins.
beneath the North Gerudo Ruins.


She asked you to ���carry the giant orb to the
She asked you to '''carry the giant orb to the
entrance of the sanctuary����.
entrance of the sanctuary'''.
 
Quest Marker pos X:-3763.259033203125, Y:129.9600067138672, Z:2422.111083984375
===  Step3  ===
Setting the giant orb into the entrance to the
underground chamber beneath the North
Gerudo Ruins opened a locked door and
revealed the path to the sanctuary. Is the
secret of the eighth hidden somewhere within?
 
Quest Marker pos X:-3763.259033203125, Y:129.9600067138672, Z:2422.111083984375
===  Step4  ===
You discovered a stela deep within the
sanctuary. Apparently, the eighth hero was
a Hylian voe who saved Gerudo Town long ago.


=={{Tt|ID: 242}}Eldin's Colossal Fossil==
Return to Gerudo Town and let Rotana know
{{Tt|ID: 243}}You went to the Eldin Great Skeleton only to
of your findings.
 
Quest Marker pos X:-3829.4619140625, Y:135.74859619140625, Z:2971.014892578125
== [[Eldin's Colossal Fossil]]  ==
Quest Giver :  Loone
 
Location :  East Akkala Stable
 
===  LightPoint  ===
ExcavateFossil1
 
Quest Marker pos X:1611.0, Y:240.0, Z:-3692.0
===  GoFossil  ===
You met Loone near East Akkala Stable.
A lover of all things ancient and their inherent
adventurous qualities, she's on her way to see
the '''fossil of an extinct leviathan in Eldin'''.
 
Quest Marker pos X:1611.0, Y:240.0, Z:-3692.0
===  Excavate  ===
You went to the Eldin Great Skeleton only to
discover that one of the leviathan's eyeballs
discover that one of the leviathan's eyeballs
was missing.
was missing.


Loone is forlorn, wishing she could ���see the
Loone is forlorn, wishing she could '''see the
leviathan with both eyes intact����.
leviathan with both eyes intact'''.
 
Quest Marker pos X:1611.0, Y:240.0, Z:-3692.0
===  NextLightPoint  ===
ExcavateFossil1


{{Tt|ID: 244}}You met Loone near East Akkala Stable.
Quest Marker pos X:-3824.0, Y:363.0, Z:-3601.0
A lover of all things ancient and their inherent
==  [[Hebra's Colossal Fossil]]  ==
adventurous qualities, she's on her way to see
Quest Giver :  Loone
the ���fossil of an extinct leviathan in Eldin����.


{{Tt|ID: 245}}You restored the Eldin Great Skeleton's missing
Location : Eldin Great Skeleton
eyeball, and Loone couldn't have been happier.
After gazing at your handiwork for a while,
Loone told you that her next stop is the
leviathan fossil in Hebra.


=={{Tt|ID: 246}}Hebra's Colossal Fossil==
===  GoFossil  ===
{{Tt|ID: 247}}You visited the Hebra Great Skeleton, only to
You ran into Loone, the ancient artifact
enthusiast, near the Eldin Great Skeleton.
She says she's heading out to see the '''fossil
of a second extinct leviathan in Hebra'''.
 
Quest Marker pos X:-3824.0, Y:363.0, Z:-3601.0
===  Excavate  ===
You visited the Hebra Great Skeleton, only to
discover that a fin bone and a spine bone have
discover that a fin bone and a spine bone have
gone missing.
gone missing.


Crestfallen, Loone ���wishes she could have seen
Crestfallen, Loone '''wishes she could have seen
the leviathan fossil fully intact����.
the leviathan fossil fully intact'''.
 
Quest Marker pos X:-3824.0, Y:363.0, Z:-3601.0
===  NextLightPoint  ===
ExcavateFossil2


{{Tt|ID: 248}}You ran into Loone, the ancient artifact
Quest Marker pos X:-4815.0, Y:105.0, Z:3872.0
enthusiast, near the Eldin Great Skeleton.
==  [[Gerudo's Colossal Fossil]]  ==
She says she's heading out to see the ���fossil
Quest Giver :  Loone
of a second extinct leviathan in Hebra����.


{{Tt|ID: 249}}You restored the missing fin and spine bones
Location : Hebra Great Skeleton
to the Hebra Great Skeleton, absolutely making
Loone's day. After she calmed down from the
excitement of seeing the fully intact leviathan
fossil, she told you that she was off to visit the
next one in Gerudo.


=={{Tt|ID: 250}}Gerudo's Colossal Fossil==
===  GoFossil  ===
{{Tt|ID: 251}}You went to the Gerudo Great Skeleton and
You met Loone near East Akkala Stable. She
loves things that exude ancient mystique and
is en route to see the '''fossil of a third extinct
leviathan in the Gerudo region'''.
 
Quest Marker pos X:-4815.0, Y:105.0, Z:3872.0
===  Excavate  ===
You went to the Gerudo Great Skeleton and
discovered the skull of a baby leviathan next to
discovered the skull of a baby leviathan next to
its parent leviathan's fossil.
its parent leviathan's fossil.


Loone laments that it's incomplete and wants
Loone laments that it's incomplete and wants
to see the ���parent and child leviathans side
to see the '''parent and child leviathans side
by side����. She thinks that the child's tail and
by side'''. She thinks that the child's tail and
torso must be nearby...
torso must be nearby...


{{Tt|ID: 252}}You met Loone near East Akkala Stable. She
Quest Marker pos X:-4815.0, Y:105.0, Z:3872.0
loves things that exude ancient mystique and
==  [[Serenade to Mija]]  ==
is en route to see the ���fossil of a third extinct
Quest Giver :  Npc_Orchestra_M_00_FairyMisure
leviathan in the Gerudo region����.


{{Tt|ID: 253}}You collected the pieces of the baby leviathan
Location : Snowfield Stable
fossil and assembled it in its rightful place at the
Gerudo Great Skeleton. Loone was overjoyed
to see the mother and child leviathans side by
side. Now that she's visited every leviathan
fossil, Loone seems content at last.


=={{Tt|ID: 254}}Serenade to Mija==
===  Search  ===
{{Tt|ID: 255}}The Great Fairy Mija is hiding in her flower bud,
The Great Fairy Mija is hiding in her flower bud,
found in the foothills of a mountain near
found in the foothills of a mountain near
Snowfield Stable. Horn music might draw her
Snowfield Stable. Horn music might draw her
Line 1,402: Line 1,741:


A traveler who'd come from the south reported
A traveler who'd come from the south reported
hearing the ���sound of a horn���� along the road in
hearing the '''sound of a horn''' along the road in
the area around Tabantha Great Bridge.
the area around Tabantha Great Bridge.


{{Tt|ID: 256}}It's said that the Great Fairy who lives on the
Quest Marker pos X:-3651.3798828125, Y:225.8699951171875, Z:-756.0
===  ReturnUmayado  ===
It's said that the Great Fairy Mija, who lives on
the lower slope of a mountain near Snowfield
Stable, won't come out of her bud. Eustus,
the Stable Trotters member that Mastro was
searching for, has safely returned to the troupe.
 
Go talk to '''Mastro at Snowfield Stable'''.
 
Quest Marker pos X:-1626.3399658203125, Y:339.42999267578125, Z:-2572.2099609375
===  CarryNPC  ===
It's said that the Great Fairy who lives on the
lower slope of a mountain near Snowfield Stable
lower slope of a mountain near Snowfield Stable
won't come out of her bud. Mastro thinks the
won't come out of her bud. Mastro thinks the
Stable Trotters' horn music will bring her out.
Stable Trotters' horn music will bring her out.


They'd like to go to her, but their ���wagon has no
They'd like to go to her, but their '''wagon has no
roof����, so he's worried the band will catch cold in
roof''', so he's worried the band will catch cold in
the snow. For now, they're stuck at the stable.  
the snow. For now, they're stuck at the stable.


{{Tt|ID: 257}}It's said that the Great Fairy Mija, who lives on
Quest Marker pos X:-1626.3399658203125, Y:339.42999267578125, Z:-2572.2099609375
the lower slope of a mountain near Snowfield
===  CarryNPC2  ===
Stable, won't come out of her bud. Eustus,
Fairy2
the Stable Trotters member that Mastro was
 
searching for, has safely returned to the troupe.
Quest Marker pos X:-1457.68994140625, Y:407.510009765625, Z:-2989.18994140625
===  Report  ===
Fairy2


Go talk to ���Mastro at Snowfield Stable����.
Quest Marker pos X:-1626.3399658203125, Y:339.42999267578125, Z:-2572.2099609375
==  [[Serenade to Cotera]]  ==
Quest Giver :  Npc_Orchestra_M_00_FairyCotera


{{Tt|ID: 258}}The Stable Trotters' performance inspired the
Location : Dueling Peaks Stable
Great Fairy to leave her bud. The horn player,
Eustus, was moved that she enjoyed his
music. Mastro gave you a silver rupee as a
thank-you for helping his troupe.


=={{Tt|ID: 259}}Serenade to Cotera==
===  Search  ===
{{Tt|ID: 260}}The Great Fairy Cotera is hiding in her flower
The Great Fairy Cotera is hiding in her flower
bud. She says she likes the sound of a drum,
bud. She says she likes the sound of a drum,
but the drummer Beetz is nowhere to be found.
but the drummer Beetz is nowhere to be found.


However, a traveler from Kakariko Village heard
However, a traveler from Kakariko Village heard
the ���sound of a drum���� near the road south of
the '''sound of a drum''' near the road south of
Bonooru's Stand.
Bonooru's Stand.


{{Tt|ID: 261}}You found Beetz, the drummer, as he was trying
Quest Marker pos X:2165.6298828125, Y:214.42999267578125, Z:1383.9200439453125
===  GoToOrchestra  ===
You found Beetz, the drummer, as he was trying
to make food to bring Mastro out of his low
to make food to bring Mastro out of his low
spirits. After receiving the ingredients, Beetz
spirits. After receiving the ingredients, Beetz
returned to the Stable Trotters.
returned to the Stable Trotters.


Go meet with ���Mastro at Dueling Peaks Stable����.
Go meet with '''Mastro at Dueling Peaks Stable'''.


{{Tt|ID: 262}}The Great Fairy Cotera is hiding in her flower
Quest Marker pos X:1756.1199951171875, Y:115.86810302734375, Z:1958.842041015625
===  Craft  ===
The Great Fairy Cotera is hiding in her flower
bud. She says she likes the sound of a drum.
bud. She says she likes the sound of a drum.
Mastro is eager to get their troupe to her so
Mastro is eager to get their troupe to her so
she can hear Beetz play.
she can hear Beetz play.


The troupe went down to the ���river���� near the
The troupe went down to the '''river''' near the
stable to see if they can cross it.
stable to see if they can cross it.


{{Tt|ID: 263}}The Great Fairy Cotera finally left her bud after
Quest Marker pos X:1716.0350341796875, Y:115.40560150146484, Z:2012.990966796875
the troupe performed for her. Now visitors to
Quest Marker pos X:1767.718994140625, Y:115.66619873046875, Z:2187.373046875
Dueling Peaks Stable can visit her nearby and
===  Reach  ===
���receive her blessing����.
Fairy3


=={{Tt|ID: 264}}Serenade to Kaysa==
Quest Marker pos X:0.0, Y:0.0, Z:0.0
{{Tt|ID: 265}}The Great Fairy Kaysa near Outskirt Stable has
== [[Serenade to Kaysa]]  ==
Quest Giver : Npc_Orchestra_M_00_FairySiza
 
Location :  Outskirt Stable
 
===  Search  ===
The Great Fairy Kaysa near Outskirt Stable has
shut herself up inside her flower bud. The sound
shut herself up inside her flower bud. The sound
of the music troupe's flute might draw her out,
of the music troupe's flute might draw her out,
Line 1,464: Line 1,825:


The only lead is that someone has heard the
The only lead is that someone has heard the
sound of a flute near the ���stable in Faron����.
sound of a flute near the '''stable in Faron'''.


{{Tt|ID: 266}}The Great Fairy Kaysa near Outskirt Stable has
Quest Marker pos X:529.5999755859375, Y:152.9250030517578, Z:3450.883056640625
shut herself up inside her flower bud. The ���sound
===  GoToOrchestra  ===
of the music troupe's flute���� might draw her out.
The Great Fairy Kaysa near Outskirt Stable has
shut herself up inside her flower bud. The '''sound
of the music troupe's flute''' might draw her out.
 
Now that the troupe's flautist, Pyper, has
returned, you should check in with '''Mastro at
Outskirt Stable'''.
 
Quest Marker pos X:-1399.011962890625, Y:137.76609802246094, Z:1260.7989501953125
===  CarryNPC  ===
The Great Fairy Kaysa near Outskirt Stable has
shut herself up inside her flower bud. The '''sound
of the music troupe's flute''' might draw her out.


But the road to the Great Fairy is so cluttered
But the road to the Great Fairy is so cluttered
with sky debris that ���you can't get them to
with sky debris that '''you can't get them to
her by horse����.
her by horse'''.
 
{{Tt|ID: 267}}The Great Fairy Kaysa near Outskirt Stable has
shut herself up inside her flower bud. The ���sound
of the music troupe's flute���� might draw her out.


Now that the troupe's flautist, Pyper, has
Quest Marker pos X:-1399.011962890625, Y:137.76609802246094, Z:1260.7989501953125
returned, you should check in with ���Mastro at
Quest Marker pos X:-1555.218017578125, Y:188.5, Z:1230.449951171875
Outskirt Stable����.
==  [[Dalia's Game]]  ==
Quest Giver :  Dalia


{{Tt|ID: 268}}The Stable Trotters put on a performance so
Location : Gerudo Town
fine that the Great Fairy Kaysa emerged from
her bud. Now visitors to Outskirt Stable can visit
her nearby and receive her ���blessing����.


=={{Tt|ID: 269}}Dalia's Game==
===  SetUp  ===
{{Tt|ID: 270}}The orb that Dalia calls her "treasure" appeared
The orb that Dalia calls her "treasure" appeared
from under the sands after the sand shroud
from under the sands after the sand shroud
dissipated. Dalia said she'd lend it to you if you
dissipated. Dalia said she'd lend it to you if you
Line 1,496: Line 1,863:
free time.
free time.


{{Tt|ID: 271}}You accepted Dalia's challenge!
Quest Marker pos X:-3818.48095703125, Y:150.15870666503906, Z:2878.14990234375
===  Playing  ===
You accepted Dalia's challenge!


If you can find the stuffed sand seal hidden in
If you can find the stuffed sand seal hidden in
the shelter before time runs out, you win.
the shelter before time runs out, you win.


{{Tt|ID: 272}}You challenged Dalia and won! She is willing to
Quest Marker pos X:-3879.7939453125, Y:140.7238006591797, Z:2958.39599609375
let you use her treasured orb anytime you like.
===  Result  ===
FindSunaNui


In addition, you can challenge her at her game
===  TimeOver  ===
as many times as you want from now on, as
FindSunaNui
long as she isn't busy.


=={{Tt|ID: 273}}Spotting Spot==
== [[FindSunaNui2]]  ==
{{Tt|ID: 274}}Lester, who manages the stable at Lookout
Quest Giver : Dalia
 
Location :  Gerudo Town
 
===  Playing  ===
FindSunaNui2
 
Quest Marker pos X:-3879.7939453125, Y:140.7238006591797, Z:2958.39599609375
===  Result  ===
FindSunaNui2
 
===  TimeOver  ===
FindSunaNui2
 
==  [[Spotting Spot]]  ==
Quest Giver :  Lester
 
Location : Lookout Landing
 
===  Step01  ===
Lester, who manages the stable at Lookout
Landing, told you his beige, dappled horse,
Landing, told you his beige, dappled horse,
���Spot����, ran away.
'''Spot''', ran away.


Spot is supposedly timid though, so he may
Spot is supposedly timid though, so he may
still be close by.
still be close by.


{{Tt|ID: 275}}You brought the beige, dappled Spot to Lester.
Quest Marker pos X:-245.49380493164062, Y:124.74559783935547, Z:-36.36705017089844
The ���swift carrot���� he gave you in return is a
==  [[Hateno Village Research Lab]]  ==
specialty crop of ���Kakariko Village����, located
Quest Giver :  Robbie
in Necluda to the southeast.


=={{Tt|ID: 276}}Hateno Village Research Lab==
Location :  Lookout Landing
{{Tt|ID: 277}}Robbie says that he can equip your Purah Pad
 
===  Search  ===
Robbie says that he can equip your Purah Pad
with a sensor that can detect specific things.
with a sensor that can detect specific things.
He wants you to come to the Purah Pad
He wants you to come to the Purah Pad
Line 1,531: Line 1,921:
the sensor to detect shrines.
the sensor to detect shrines.


{{Tt|ID: 278}}You discovered the shrine that the ���sensor ����was
Quest Marker pos X:3781.0869140625, Y:357.0660095214844, Z:2124.2470703125
===  TestSensor  ===
FindWithSensors
 
Quest Marker pos X:3781.0869140625, Y:357.0660095214844, Z:2124.2470703125
===  Find  ===
Robbie installed the '''sensor''', which can detect
shrines. It uses sound to guide you to shrines
and will respond more strongly '''when you move
in the direction of the shrine'''.
 
Find the shrine down the slope right outside the
lab, in the direction the '''sensor''' is pointing you.
 
Quest Marker pos X:3781.0869140625, Y:357.0660095214844, Z:2124.2470703125
===  Report  ===
You discovered the shrine that the '''sensor '''was
reacting to in a cave at the bottom of the hill.
reacting to in a cave at the bottom of the hill.


Go check in with Robbie.
Go check in with Robbie.


{{Tt|ID: 279}}Robbie installed the ���sensor����, which can detect
Quest Marker pos X:3781.0869140625, Y:357.0660095214844, Z:2124.2470703125
shrines. It uses sound to guide you to shrines
==  [[Legend of the Great Sky Island]]  ==
and will respond more strongly ���when you move
Quest Giver :  Steward Construct
in the direction of the shrine����.
 
Find the shrine down the slope right outside the
lab, in the direction the ���sensor���� is pointing you.


{{Tt|ID: 280}}Robbie installed the ���sensor����, which detects
Location : Great Sky Island
shrines. He said he's created even more
features for your Purah Pad. Speak to him
anytime if you'd like to learn more.


=={{Tt|ID: 281}}Legend of the Great Sky Island==
===  BeforeGame  ===
{{Tt|ID: 282}}You followed the column of light to the roof
You followed the column of light to the roof
of the Temple of Time and found a steward
of the Temple of Time and found a steward
construct there. The construct is conducting a
construct there. The construct is conducting a
ceremonial trial meant to test visitors.
ceremonial trial meant to test visitors.


���Talk to the construct���� when you are ready to try
'''Talk to the construct''' when you are ready to try
completing the ceremony.
completing the ceremony.


{{Tt|ID: 283}}The construct's ceremony has begun. ���Light all
Quest Marker pos X:453.6658020019531, Y:1645.8360595703125, Z:800.4384765625
of the bonfires on the island���� without setting foot
===  ReturnReady  ===
You failed the construct's trial.
 
Talk to the construct to try again.
 
Quest Marker pos X:453.6658020019531, Y:1645.8360595703125, Z:800.4384765625
===  InGameWhenActiveTorchNumIs0  ===
The construct's ceremony has begun. '''Light all
of the bonfires on the island''' without setting foot
on any ground except the top of the temple.
on any ground except the top of the temple.
Complete this before the bell rings at 7:00 PM.
Complete this before the bell rings at 7:00 PM.


There are ���three���� bonfires left.
There are '''three''' bonfires left.


{{Tt|ID: 284}}You lit all of the bonfires and returned to the
Quest Marker pos X:670.0983276367188, Y:1576.7049560546875, Z:1236.552978515625
Steward Construct. In return, the construct told
Quest Marker pos X:407.99560546875, Y:1598.0069580078125, Z:1536.7259521484375
you how the Temple of Time and Great Sky
Quest Marker pos X:309.5061950683594, Y:1623.33203125, Z:1106.8310546875
Island—once a part of the surface—came to
===  InGameWhenActiveTorchNumIs1  ===
float in the sky so as to remain protected.
The construct's ceremony has begun. '''Light all
of the bonfires on the island''' without setting foot
on any ground except the top of the temple.
Complete this before the bell rings at 7:00 PM.


It also presented you with fabric adorned with
There are '''two''' bonfires left.
the Zonai crest.


{{Tt|ID: 285}}You failed the construct's trial.
Quest Marker pos X:670.0983276367188, Y:1576.7049560546875, Z:1236.552978515625
 
Quest Marker pos X:407.99560546875, Y:1598.0069580078125, Z:1536.7259521484375
Talk to the construct to try again.
Quest Marker pos X:309.5061950683594, Y:1623.33203125, Z:1106.8310546875
 
===  InGameWhenActiveTorchNumIs2  ===
{{Tt|ID: 286}}The construct's ceremony has begun. ���Light all
The construct's ceremony has begun. '''Light all
of the bonfires on the island���� without setting foot
of the bonfires on the island''' without setting foot
on any ground except the top of the temple.
on any ground except the top of the temple.
Complete this before the bell rings at 7:00 PM.
Complete this before the bell rings at 7:00 PM.


There are ���two���� bonfires left.
There is '''one''' bonfire left.


{{Tt|ID: 287}}All of the bonfires have been lit. ���Return to the
Quest Marker pos X:670.0983276367188, Y:1576.7049560546875, Z:1236.552978515625
construct and let it know.����
Quest Marker pos X:407.99560546875, Y:1598.0069580078125, Z:1536.7259521484375
Quest Marker pos X:309.5061950683594, Y:1623.33203125, Z:1106.8310546875
===  GameClear  ===
All of the bonfires have been lit. '''Return to the
construct and let it know.'''


Be sure to return within the time limit and
Be sure to return within the time limit and
without setting foot on the ground.
without setting foot on the ground.


{{Tt|ID: 288}}The construct's ceremony has begun. ���Light all
Quest Marker pos X:447.6575012207031, Y:1659.81201171875, Z:876.5728149414062
of the bonfires on the island���� without setting foot
==  [[Cash In on Ripened Flint]]  ==
on any ground except the top of the temple.
Quest Giver : Gomo
Complete this before the bell rings at 7:00 PM.


There is ���one���� bonfire left.
Location :  Bedrock Bistro


=={{Tt|ID: 289}}Cash In on Ripened Flint==
===  GetFlintstones  ===
{{Tt|ID: 290}}Gomo the goromand will pay ���1,000 rupees����
Gomo the goromand will pay '''1,000 rupees'''
for ripened flint.
for ripened flint.


Line 1,605: Line 2,017:
but the only way to sort them is through taste.
but the only way to sort them is through taste.


{{Tt|ID: 291}}Gomo the goromand found some ripened flint
Quest Marker pos X:1752.0150146484375, Y:384.40240478515625, Z:-1535.8919677734375
amid the regular flint you brought him, and he
==  [[To the Kingdom of Hyrule]]  ==
seemed satisfied. He generously paid you
Quest Giver :  UnknownNPC_Zelda
���1,000 rupees ����and said he'll gladly pay the
 
same for more ripened flint.
Location :  Temple of Time


=={{Tt|ID: 292}}A Crabulous Deal==
===  MeetPurah  ===
{{Tt|ID: 293}}Cleff, the owner of the Coral Reef general store,
At the Temple of Time, you saw the Master
is crazy about crabs. He promised to make it
Sword vanish into a mysterious light. A white
worth your while if you can find him ���10
dragon then rose into the sky, parting the sea
bright-eyed crabs����.
of clouds. You're sure you heard Princess Zelda
say, "Link, you must find me." Head to the land
below to look for clues to her whereabouts.
There's no faster way to do that than to dive
bravely from the sky island.


{{Tt|ID: 294}}You gave 10 bright-eyed crabs to Cleff. He
Quest Marker pos X:-239.60000610351562, Y:135.86700439453125, Z:-149.89999389648438
offered you a sapphire in appreciation.
==  [[Glory of the Zora]]  ==
Quest Giver :  Dento


He's still just as crazy for them and will trade
Location :  Zora's Domain
you something good in exchange for more
���bright-eyed crabs����.


=={{Tt|ID: 295}}Glory of the Zora==
===  Step1  ===
{{Tt|ID: 296}}The blacksmith Dento has pledged to make the
The blacksmith Dento has pledged to make the
Lightscale Trident for you.
Lightscale Trident for you.


To forge this powerful weapon, used by
To forge this powerful weapon, used by
the Zora for generations, he ���requires���� three
the Zora for generations, he '''requires''' three
diamonds, five pieces of flint, and a Zora spear.
diamonds, five pieces of flint, and a Zora spear.
He assured you that a decayed spear will work.
He assured you that a decayed spear will work.


{{Tt|ID: 297}}You managed to bring Dento a Zora spear,
Quest Marker pos X:3337.56201171875, Y:245.86180114746094, Z:-490.0552062988281
three diamonds, and five pieces of flint so
==  [[Genli's Home Cooking]]  ==
he could craft the Lightscale Trident.
Quest Giver :  Genli


He informed you that he can forge the
Location :  Rito Village
���Lightscale Trident���� again if it is lost or broken,
so long as you have the necessary materials.


=={{Tt|ID: 298}}Genli's Home Cooking==
===  HaveFish  ===
{{Tt|ID: 299}}Genli has a passion for culinary research. She
Genli has a passion for culinary research. She
wants to make a fish pie to help everyone feel
wants to make a fish pie to help everyone feel
better from the inside out, but she can't get her
better from the inside out, but she can't get her
hands on any ���staminoka bass����.
hands on any '''staminoka bass'''.


{{Tt|ID: 300}}You gave the ���staminoka bass ����to Genli, and
Quest Marker pos X:-3642.758056640625, Y:291.32769775390625, Z:-1821.218994140625
===  GetPresent  ===
You gave the '''staminoka bass '''to Genli, and
she's delighted now that she can make fish pie.
she's delighted now that she can make fish pie.


Line 1,654: Line 2,069:
sort your things.
sort your things.


{{Tt|ID: 301}}You gave the staminoka bass to Genli. She is
Quest Marker pos X:-3642.758056640625, Y:291.32769775390625, Z:-1821.218994140625
thrilled now that she can make fish pie to cheer
==  [[Heat-Endurance Contest!]]  ==
everyone up. As a reward, she gave you some
Quest Giver :  Rahdo
biting simmered fruit made with ice fruit.


=={{Tt|ID: 302}}Heat-Endurance Contest!==
Location :  Gerudo Canyon
{{Tt|ID: 303}}Rahdo has challenged you to a contest of
 
===  Prepare  ===
Rahdo has challenged you to a contest of
endurance. To win, you must stand atop a pillar
endurance. To win, you must stand atop a pillar
through the heat of the day in nothing but
through the heat of the day in nothing but
Line 1,668: Line 2,084:
allowed to do whatever it takes to endure.
allowed to do whatever it takes to endure.


{{Tt|ID: 304}}You managed to defeat Rahdo in his
Quest Marker pos X:-1380.0, Y:575.0, Z:3366.0
heat-endurance contest.
===  Comparison  ===
GerudoCanyon_24hEnduranceComparison


Recognizing your mighty endurance, Rahdo
Quest Marker pos X:-1380.0, Y:575.0, Z:3366.0
departed on a training journey to temper
==  [[The Yiga Clan Exam]]  ==
himself even further.
Quest Giver :  Yiga Blademaster


=={{Tt|ID: 305}}The Yiga Clan Exam==
Location :  Yiga Blademaster Station
{{Tt|ID: 306}}You accepted the Yiga Clan blademaster test.
 
===  Step1  ===
You accepted the Yiga Clan blademaster test.


You must make an offering of mighty bananas
You must make an offering of mighty bananas
at five of the Yiga Clan-marked frog statues in
at five of the Yiga Clan-marked frog statues in
Gerudo Canyon. Remaining locations: ���NJCountDown_Frog_GerudoCanyon_Adventure�.
Gerudo Canyon. Remaining locations: _COUNTER_.


{{Tt|ID: 307}}You made offerings of mighty bananas at all
Quest Marker pos X:-2355.98388671875, Y:251.94830322265625, Z:1813.9599609375
Quest Marker pos X:-2432.763916015625, Y:277.25799560546875, Z:2035.259033203125
Quest Marker pos X:-1837.6700439453125, Y:147.27999877929688, Z:1943.6500244140625
Quest Marker pos X:-2672.989013671875, Y:263.7786865234375, Z:2491.259033203125
Quest Marker pos X:-2301.1669921875, Y:352.0472106933594, Z:2429.55908203125
===  Step2  ===
You made offerings of mighty bananas at all
five frog statues in Gerudo Canyon. That fulfills
five frog statues in Gerudo Canyon. That fulfills
the conditions of the test.
the conditions of the test.
Line 1,688: Line 2,113:
Return to the Yiga Blademaster Station.
Return to the Yiga Blademaster Station.


{{Tt|ID: 308}}You passed the Yiga Clan blademaster test after
Quest Marker pos X:-2465.760009765625, Y:242.5865020751953, Z:1802.135009765625
making offerings of mighty bananas at all of the
==  [[Cold-Endurance Contest!]]  ==
required frog statues in Gerudo Canyon.
Quest Giver :  Rahdo


=={{Tt|ID: 309}}Cold-Endurance Contest!==
Location :  Gerudo Canyon
{{Tt|ID: 310}}Rahdo has challenged you to a contest of
 
===  Prepare  ===
Rahdo has challenged you to a contest of
endurance. To win, you must stand atop a pillar
endurance. To win, you must stand atop a pillar
through the cold of the night in nothing but
through the cold of the night in nothing but
Line 1,701: Line 2,128:
allowed to do whatever it takes to endure.
allowed to do whatever it takes to endure.


{{Tt|ID: 311}}You managed to defeat Rahdo in his
Quest Marker pos X:-1380.0, Y:575.0, Z:3366.0
cold-endurance contest.
===  Comparison  ===
GerudoCanyon_ColdEnduranceComparison


However, Rahdo refused to take your victory
Quest Marker pos X:-1380.0, Y:575.0, Z:3366.0
lying down and immediately challenged you to
==  [[Gleeok Guts]]  ==
a heat-endurance contest.
Quest Giver :  Malena


=={{Tt|ID: 312}}Gleeok Guts==
Location :  Gerudo Canyon
{{Tt|ID: 313}}Malena's husband became sick during their
 
===  Step1  ===
Malena's husband became sick during their
wedding adventure. She's upset that she
wedding adventure. She's upset that she
pushed him past his limits, but it seems that
pushed him past his limits, but it seems that
���Gleeok guts���� will cure him.
'''Gleeok guts''' will cure him.


Unfortunately, they come from a three-headed
Unfortunately, they come from a three-headed
monster flying over Gerudo Canyon.
monster flying over Gerudo Canyon.


{{Tt|ID: 314}}You delivered the Gleeok guts that Malena
Quest Marker pos X:-2728.0, Y:169.0, Z:2337.0
needed to cure her husband Platt's illness.
==  [[The Great Tumbleweed Purge]]  ==
Quest Giver :  Barles


He's back in good health, so now they intend
Location :  Gerudo Canyon
to continue on their wedding adventure.


=={{Tt|ID: 315}}The Great Tumbleweed Purge==
===  Step1  ===
{{Tt|ID: 316}}Barles is trying to clean up a mountain of
Barles is trying to clean up a mountain of
garbage but can't cope with a large number
garbage but can't cope with a large number
of tumbleweeds that have blown in. She's
of tumbleweeds that have blown in. She's
Line 1,733: Line 2,163:
then she'd make some progress on cleaning.
then she'd make some progress on cleaning.


{{Tt|ID: 317}}You cleaned up all of the tumbleweeds for
Quest Marker pos X:-1009.0, Y:219.0, Z:3579.0
===  Report  ===
You cleaned up all of the tumbleweeds for
Barles. She wanted to give you a reward
Barles. She wanted to give you a reward
for your trouble, but your pouch was full.
for your trouble, but your pouch was full.
Line 1,739: Line 2,171:
Make some room in order to accept her gift.
Make some room in order to accept her gift.


{{Tt|ID: 318}}You cleaned up the tumbleweeds that were
Quest Marker pos X:-1009.0, Y:219.0, Z:3579.0
piling up in the mountain of garbage. After
==  [[Treasure of the Gerudo Desert]]  ==
they were gone, Barles gave you her thanks
Quest Giver :  Npc_Gerudo_Queen_Young
and was eager to take on cleaning up the
 
garbage pile...somehow.
Location :  Gerudo Town


=={{Tt|ID: 319}}Treasure of the Gerudo Desert==
===  Search  ===
{{Tt|ID: 320}}While Riju was investigating the shelter beneath
While Riju was investigating the shelter beneath
Gerudo Town, she discovered ancient text:
Gerudo Town, she discovered ancient text:
"���Seek out the swordswoman upon the sand
"'''Seek out the swordswoman upon the sand
and look to where she points—there is treasure
and look to where she points—there is treasure
waiting underground.����"
waiting underground.'''"


What treasure could this be referring to?
What treasure could this be referring to?


{{Tt|ID: 321}}"Seek out the swordswoman upon the sand
Quest Marker pos X:-3887.55810546875, Y:159.29620361328125, Z:2966.366943359375
and look to where she points—there is treasure
==  [[Pride of the Gerudo]]  ==
waiting underground."
Quest Giver :  Isha


You followed these directions and discovered
Location :  Gerudo Town
an underground cave. Hidden within it was the
Vah Naboris Divine Helm.


=={{Tt|ID: 322}}Pride of the Gerudo==
===  Step1  ===
{{Tt|ID: 323}}Isha is prepared to craft the powerful ���arms of
Isha is prepared to craft the powerful '''arms of
the Seven ����for you.
the Seven '''for you.


To do so, she will need four diamonds, 10
To do so, she will need four diamonds, 10
Line 1,772: Line 2,202:
materials, and then speak with Isha.
materials, and then speak with Isha.


{{Tt|ID: 324}}You gave four diamonds, 10 pieces of flint, a
Quest Marker pos X:-3826.60009765625, Y:148.89999389648438, Z:2885.0
Gerudo scimitar, and a Gerudo shield to Isha,
==  [[Camera Work in the Depths]]  ==
and in return she crafted the arms of the Seven�������
Quest Giver :  Josha
for you.


She also told you that, should the arms ever be
Location :  Lookout Landing
irrecoverable, you can bring her the materials
and she can remake them.


=={{Tt|ID: 325}}Camera Work in the Depths==
===  GotoUnderground  ===
{{Tt|ID: 326}}You found Robbie inside the chasm, down in
Josha showed you an '''image of a figure''' on a
the Depths. He unlocked your ���camera���� and
piece of slate from '''the Depths'''. She thinks it's
asked you to give it a try, by taking a ���picture����
of a nearby statue.
 
The statue seems to be very similar to the
���figure���� on the slate fragment that Josha
is studying.
 
{{Tt|ID: 327}}Josha showed you an ���image of a figure���� on a
piece of slate from ���the Depths����. She thinks it's
evidence of a people that once lived there.
evidence of a people that once lived there.
Robbie said he'd go to the Depths to find her
Robbie said he'd go to the Depths to find her
anything that shows another such figure. He
anything that shows another such figure. He
wants you there to take a picture of it with the
wants you there to take a picture of it with the
Purah Pad's ���camera����, if necessary. Join him at
Purah Pad's '''camera''', if necessary. Join him at
the chasm south of Lookout Landing.
the chasm south of Lookout Landing.


{{Tt|ID: 328}}You took a picture of the statue, and Robbie
Quest Marker pos X:-254.57000732421875, Y:118.45099639892578, Z:297.3800048828125
===  TakePicture  ===
You found Robbie inside the chasm, down in
the Depths. He unlocked your '''camera''' and
asked you to give it a try, by taking a '''picture'''
of a nearby statue.
 
The statue seems to be very similar to the
'''figure''' on the slate fragment that Josha
is studying.
 
Quest Marker pos X:-799.609375, Y:-365.1068115234375, Z:449.6719055175781
===  ReturnBaseCamp  ===
You took a picture of the statue, and Robbie
said it captured the mysterious figure well.
said it captured the mysterious figure well.


Line 1,806: Line 2,237:
to Josha.
to Josha.


{{Tt|ID: 329}}You returned to Lookout Landing with your
Quest Marker pos X:-251.13729858398438, Y:126.32270050048828, Z:-146.31629943847656
picture of the statue. Josha said you'd made
==  [[Recovering the Hero's Sword]]  ==
a big discovery that could lead to truly
Quest Giver :  TwnObj_Village_Korok_DekuTree_A_01
understanding what the Depths are.


She's going to search through what others have
Location :  Korok Forest
found in the Depths, hoping to find more slate
fragments with these mysterious people.


=={{Tt|ID: 330}}Recovering the Hero's Sword==
===  Order  ===
{{Tt|ID: 331}}The darkness-sealing sword, the Master Sword,
The darkness-sealing sword, the Master Sword,
vanished in the Temple of Time on the Great
vanished in the Temple of Time on the Great
Sky Island.
Sky Island.


The Deku Tree can feel the sword's presence
The Deku Tree can feel the sword's presence
and says that the Master Sword is ���moving����.
and says that the Master Sword is '''moving'''.
What could that mean...
What could that mean...


{{Tt|ID: 332}}You found the Master Sword with the white
Quest Marker pos X:0.0, Y:0.0, Z:0.0
dragon soaring in the skies. The legendary
==  [[Presenting: Sensor +!]]  ==
sword that seals the darkness has returned
Quest Giver :  Robbie
to your hand, along with Zelda's wish.


=={{Tt|ID: 333}}Presenting: Sensor +!==
Location :  Hateno Ancient Tech Lab
{{Tt|ID: 334}}The Purah Pad has a function called ���sensor +����
 
===  Step01  ===
The Purah Pad has a function called '''sensor +'''
that allows you to pinpoint the location of
that allows you to pinpoint the location of
things registered in your Hyrule Compendium.
things registered in your Hyrule Compendium.
However, upgrading requires ���data from five
However, upgrading requires '''data from five
types of monsters����.
types of monsters'''.


Have Robbie make the modification once
Have Robbie make the modification once
you've collected all the data.
you've collected all the data.


{{Tt|ID: 335}}You gave Robbie data on five types of
Quest Marker pos X:3781.0869140625, Y:357.0660095214844, Z:2124.2470703125
monsters, and he upgraded the Purah Pad.
==  [[Presenting: Hero's Path Mode!]]  ==
Quest Giver :  Robbie


Now you can use sensor + to pinpoint the
Location :  Hateno Ancient Tech Lab
location of things registered in your Hyrule
Compendium.


=={{Tt|ID: 336}}Presenting: Hero's Path Mode!==
===  Step01  ===
{{Tt|ID: 337}}Apparently the Purah Pad has a feature called
Apparently the Purah Pad has a feature called
���hero's path mode���� that allows you to review
'''hero's path mode''' that allows you to review
where you've been. However, calibrating the
where you've been. However, calibrating the
upgrade will require ���data from 15 shrine
upgrade will require '''data from 15 shrine
locations����.
locations'''.


Have Robbie make the modifications once you
Have Robbie make the modifications once you
have the data.
have the data.


{{Tt|ID: 338}}You gave Robbie data on 15 shrine locations,
Quest Marker pos X:3781.0869140625, Y:357.0660095214844, Z:2124.2470703125
and he successfully updated the Purah Pad.
==  [[Presenting: The Travel Medallion!]]  ==
Quest Giver :  Robbie


Now you can use the hero's path mode to see
Location :  Hateno Ancient Tech Lab
where you've been on the map.


=={{Tt|ID: 339}}Presenting: The Travel Medallion!==
===  EventLightSpot  ===
{{Tt|ID: 340}}You can now use two ���travel medallions���� to
GetWarpMarker
instantly return to any location you have set.
The pad can hold one more ���travel medallion����.


Once ���15 regions have been mapped����, a third
Quest Marker pos X:4507.47021484375, Y:351.4100036621094, Z:-3146.31005859375
���travel medallion���� can be activated. The ���travel
===  Step01  ===
medallions���� are accessible from your Key Items.
The Purah Pad has a feature called the
 
'''travel medallion''', which allows you to set a
{{Tt|ID: 341}}The Purah Pad has a feature called the
���travel medallion����, which allows you to set a
location that you can instantly return to.
location that you can instantly return to.
But the ���prototype���� you need to activate this
But the '''prototype''' you need to activate this
feature was left at the Akkala Ancient Tech Lab.
feature was left at the Akkala Ancient Tech Lab.


Line 1,880: Line 2,304:
by intruders...
by intruders...


{{Tt|ID: 342}}You gave Robbie all the data he needed to
Quest Marker pos X:4523.44482421875, Y:352.9930114746094, Z:-3163.679931640625
upgrade the Purah Pad once again. You can
===  Step02  ===
now use three ���travel medallions ����to instantly
The Purah Pad has a feature called the
return to any location you have set. The travel
'''travel medallion''', which allows you to set a
medallions are accessible from your Key Items.
 
{{Tt|ID: 343}}The Purah Pad has a feature called the
���travel medallion����, which allows you to set a
location that you can instantly return to.
location that you can instantly return to.
You picked up the prototype needed to activate
You picked up the prototype needed to activate
Line 1,895: Line 2,315:
Lab near Hateno Village.
Lab near Hateno Village.


{{Tt|ID: 344}}You can now use the ���travel medallion���� to
Quest Marker pos X:3781.0869140625, Y:357.0660095214844, Z:2124.2470703125
===  Step03  ===
You can now use the '''travel medallion''' to
instantly return to any location you have set.
instantly return to any location you have set.
The pad can hold two more ���travel medallions����.
The pad can hold two more '''travel medallions'''.


Once ���10 regions have been mapped����, a second
Once '''10 regions have been mapped''', a second
travel medallion can be activated. The travel
travel medallion can be activated. The travel
medallion is accessible from your Key Items.
medallion is accessible from your Key Items.


=={{Tt|ID: 345}}Ride the Giant Horse==
Quest Marker pos X:3781.0869140625, Y:357.0660095214844, Z:2124.2470703125
{{Tt|ID: 346}}You ran into Baddek, a horse-lover who found
===  Step04  ===
You can now use two '''travel medallions''' to
instantly return to any location you have set.
The pad can hold one more '''travel medallion'''.
 
Once '''15 regions have been mapped''', a third
'''travel medallion''' can be activated. The '''travel
medallions''' are accessible from your Key Items.
 
Quest Marker pos X:3781.0869140625, Y:357.0660095214844, Z:2124.2470703125
==  [[Ride the Giant Horse]]  ==
Quest Giver : Baddek
 
Location :  Faron Grasslands
 
===  Step1  ===
You ran into Baddek, a horse-lover who found
a beautiful crystal in the mountains southwest
a beautiful crystal in the mountains southwest
of the Faron Grasslands. Baddek said he'll give
of the Faron Grasslands. Baddek said he'll give
the crystal to you if you bring him the ���giant
the crystal to you if you bring him the '''giant
horse���� that's rumored to be in the area.
horse''' that's rumored to be in the area.


Ask near Highland Stable east of the grasslands
Ask near Highland Stable east of the grasslands
to see if anyone knows about this giant horse.
to see if anyone knows about this giant horse.


{{Tt|ID: 347}}Impressed with the giant horse, Baddek gave
Quest Marker pos X:-695.4998168945312, Y:278.3858947753906, Z:3399.2109375
you the ���crystal����, which emits a faint light.
===  Step2  ===
Impressed with the giant horse, Baddek gave
you the '''crystal''', which emits a faint light.


The next step is to figure out what the crystal
The next step is to figure out what the crystal
might be used for.
might be used for.


{{Tt|ID: 348}}Baddek gave you a crystal after you brought
Quest Marker pos X:-696.5241088867188, Y:278.4256896972656, Z:3396.573974609375
===  Step3  ===
Baddek gave you a crystal after you brought
him the giant horse. It seems that you can enter
him the giant horse. It seems that you can enter
a Shrine of Light if you offer up a crystal.
a Shrine of Light if you offer up a crystal.
Line 1,926: Line 2,368:
at the shrine.
at the shrine.


{{Tt|ID: 349}}You brought the giant horse to Baddek, and he
Quest Marker pos X:-566.030029296875, Y:234.8798065185547, Z:3523.912109375
gave you a crystal in return. You offered up the
==  [[The Duchess Who Disappeared]]  ==
crystal and can now enter the Shrine of Light.
Quest Giver :  NPC_Lanayru001


=={{Tt|ID: 350}}The Duchess Who Disappeared==
Location : Selmie's Spot
{{Tt|ID: 351}}You dug through the rocks deep inside the cave
and created a way for Selmie to get out. She
was able to return to her students and wants to
thank you at her lodge. ���You should be able to
find it northwest of Hebra Peak.����


Look for the bonfire she keeps burning in front
===  Step0  ===
of the lodge.
Former pro shield surfer Selmie has gone
 
{{Tt|ID: 352}}Former pro shield surfer Selmie has gone
missing after leaving her lodge to create a new
missing after leaving her lodge to create a new
shield-surfing course. Her student Russ says
shield-surfing course. Her student Russ says
his buddy Fin is searching for Selmie on the
his buddy Fin is searching for Selmie on the
���Biron Snowshelf to the west����.  
'''Biron Snowshelf to the west'''.  


Meet up with Fin there. You can find him by
Meet up with Fin there. You can find him by
looking for his smoke signals.
looking for his smoke signals.


{{Tt|ID: 353}}You went to Selmie's lodge in the vicinity of
Quest Marker pos X:-2952.26806640625, Y:677.5662841796875, Z:-3141.927978515625
Hebra Peak, where Selmie offered a word of
===  Step1  ===
thanks and gave you a reward. She also
Former pro shield surfer Selmie has gone
accepted you as her third student and said to
visit anytime you want to shield surf.
 
{{Tt|ID: 354}}Former pro shield surfer Selmie has gone
missing after leaving her lodge to create a new
missing after leaving her lodge to create a new
shield-surfing course. Her student Fin is looking
shield-surfing course. Her student Fin is looking
for her on the Biron Snowshelf and said that her
for her on the Biron Snowshelf and said that her
���shield-surfing tracks come to an end ����nearby.
'''shield-surfing tracks come to an end '''nearby.


Where could Selmie be?
Where could Selmie be?


{{Tt|ID: 355}}While trying to develop a new course for shield
Quest Marker pos X:-3516.639892578125, Y:422.0721130371094, Z:-3102.989990234375
===  Step2  ===
While trying to develop a new course for shield
surfing, Selmie went into a cave and found that
surfing, Selmie went into a cave and found that
she couldn't get back out through the entrance.
she couldn't get back out through the entrance.
She's ���trapped in the cave����.
She's '''trapped in the cave'''.


Find some way to get Selmie out.
Find some way to get Selmie out.


=={{Tt|ID: 356}}The Hidden Treasure at Lizard Lakes==
Quest Marker pos X:-3674.06005859375, Y:332.8966979980469, Z:-3100.199951171875
{{Tt|ID: 357}}Bludo told you about ���Lizard Lakes ����and shared
=== Step3  ===
a nursery rhyme: "���One brother hunts what the
You dug through the rocks deep inside the cave
and created a way for Selmie to get out. She
was able to return to her students and wants to
thank you at her lodge. '''You should be able to
find it northwest of Hebra Peak.'''
 
Look for the bonfire she keeps burning in front
of the lodge.
 
Quest Marker pos X:-2951.72607421875, Y:677.5662841796875, Z:-3142.2470703125
==  [[The Hidden Treasure at Lizard Lakes]]  ==
Quest Giver :  Bludo
 
Location : Goron City
 
===  FindThePond  ===
Bludo told you about '''Lizard Lakes '''and shared
a nursery rhyme: "'''One brother hunts what the
other brother hides—two lizards fighting over
other brother hides—two lizards fighting over
what's inside.����"
what's inside.'''"


He believes they're halfway up Death Mountain
He believes they're halfway up Death Mountain
on the north side.
on the north side.


{{Tt|ID: 358}}"One brother hunts what the other brother
Quest Marker pos X:1650.0240478515625, Y:487.3008117675781, Z:-2437.1640625
hides—two lizards fighting over what's inside."
==  [[Moon-Gazing Gorons]]  ==
Quest Giver :  Tray


You solved the riddle and found the
Location :  Goron City
hidden treasure!


=={{Tt|ID: 359}}Moon-Gazing Gorons==
===  FindGraveyard  ===
{{Tt|ID: 360}}Volcon and Tray want to go moon-gazing. They
Volcon and Tray want to go moon-gazing. They
spoke of a place where you can see the full
spoke of a place where you can see the full
moon shining on the ground at midday, but they
moon shining on the ground at midday, but they
Line 1,992: Line 2,442:
that it is at Lake Ferona in Eldin Canyon.
that it is at Lake Ferona in Eldin Canyon.


They might recall if they had a ���picture of the
They might recall if they had a '''picture of the
full moon shining on the ground ����during daylight.
full moon shining on the ground '''during daylight.


{{Tt|ID: 361}}When Volcon and Tray saw the picture, they
Quest Marker pos X:1669.199951171875, Y:488.7900085449219, Z:-2429.2099609375
were able to recall the location where the full
==  [[Goron_MiniGame_01]]  ==
moon shines during daylight. They felt better
Quest Giver :  Npc_Gaman01
and were happy to recall the memory of
that place.


=={{Tt|ID: 362}}Mine-Cart Land: Open for Business!==
Location :  Southern Mine
{{Tt|ID: 363}}Mine-Cart Land, an entertainment experience
 
===  Craft  ===
Goron_MiniGame_01
 
Quest Marker pos X:0.0, Y:0.0, Z:0.0
===  Playing  ===
Goron_MiniGame_01
 
===  Finish  ===
Goron_MiniGame_01
 
===  Retire  ===
Goron_MiniGame_01
 
===  PlayerOut  ===
Goron_MiniGame_01
 
==  [[Goron_MiniGame_02]]  ==
Quest Giver :  Npc_Gaman02
 
Location :  Southern Mine
 
===  Craft  ===
Goron_MiniGame_02
 
===  Playing  ===
Goron_MiniGame_02
 
===  TimeOver  ===
Goron_MiniGame_02
 
===  Retire  ===
Goron_MiniGame_02
 
===  Finish  ===
Goron_MiniGame_02
 
===  PlayerOut  ===
Goron_MiniGame_02
 
==  [[Goron_MiniGame_03]]  ==
Quest Giver : Npc_Gaman03
 
Location :  Death Mountain
 
===  Craft  ===
Goron_MiniGame_03
 
===  Playing  ===
Goron_MiniGame_03
 
===  Retire  ===
Goron_MiniGame_03
 
===  CourseOut  ===
Goron_MiniGame_03
 
===  Finish  ===
Goron_MiniGame_03
 
===  Reward  ===
Goron_MiniGame_03
 
==  [[Mine-Cart Land: Open for Business!]]  ==
Quest Giver :  Npc_Gaman01
 
Location : Southern Mine
 
===  BeforeGame  ===
Mine-Cart Land, an entertainment experience
built by YunoboCo, is now open!
built by YunoboCo, is now open!


���Hit ���B<Goron_MiniGame_01_PassingScore�촀 or more targets ����within the time
'''Hit _COUNTER_ or more targets '''within the time
limit to clear the game. See Bayge in the
limit to clear the game. See Bayge in the
Southern Mine for more information.
Southern Mine for more information.


{{Tt|ID: 364}}Mine-Cart Land, an entertainment experience
Quest Marker pos X:1827.365966796875, Y:427.2611083984375, Z:-2079.31201171875
===  Craft  ===
Mine-Cart Land, an entertainment experience
built by YunoboCo, is now open!
built by YunoboCo, is now open!


���Hit ���B<Goron_MiniGame_01_PassingScore�촀 or more targets ����within the time
'''Hit _COUNTER_ or more targets '''within the time
limit to win. Put the mine cart on the track,
limit to win. Put the mine cart on the track,
and climb aboard to begin the game.
and climb aboard to begin the game.


{{Tt|ID: 365}}Mine-Cart Land, an entertainment experience
Quest Marker pos X:1827.365966796875, Y:427.2611083984375, Z:-2079.31201171875
===  Playing  ===
Mine-Cart Land, an entertainment experience
built by YunoboCo, is now open!
built by YunoboCo, is now open!


���Hit ���B<Goron_MiniGame_01_PassingScore�촀 or more targets ����within the time
'''Hit _COUNTER_ or more targets '''within the time
limit to win. But be careful—if you fall out
limit to win. But be careful—if you fall out
of the cart, you lose!
of the cart, you lose!


{{Tt|ID: 366}}Mine-Cart Land, an entertainment experience
Quest Marker pos X:1827.365966796875, Y:427.2611083984375, Z:-2079.31201171875
built by YunoboCo, is now open!
===  Finish  ===
Goron_MiniGame_Tutorial_01
 
Quest Marker pos X:1827.365966796875, Y:427.2611083984375, Z:-2079.31201171875
===  Retire  ===
Goron_MiniGame_Tutorial_01
 
Quest Marker pos X:1827.365966796875, Y:427.2611083984375, Z:-2079.31201171875
===  PlayerOut  ===
Goron_MiniGame_Tutorial_01
 
Quest Marker pos X:1827.365966796875, Y:427.2611083984375, Z:-2079.31201171875
==  [[Mine-Cart Land: Quickshot Course]]  ==
Quest Giver :  Npc_Gaman02


You destroyed ���B<Goron_MiniGame_01_PassingScore�촀 or more targets within the
Location :  Southern Mine
time limit and beat the game. Heehl invited you
to try out the intermediate course.


=={{Tt|ID: 367}}Mine-Cart Land: Quickshot Course==
===  BeforeGame  ===
{{Tt|ID: 368}}YunoboCo presents...Mine-Cart Land! You have
YunoboCo presents...Mine-Cart Land! You have
cleared the beginner course.
cleared the beginner course.


Heehl invited you to try the intermediate one.
Heehl invited you to try the intermediate one.


{{Tt|ID: 369}}YunoboCo presents...Mine-Cart Land! You have
Quest Marker pos X:1830.907958984375, Y:427.27490234375, Z:-2080.287109375
===  Craft  ===
YunoboCo presents...Mine-Cart Land! You have
cleared the beginner's course and can now play
cleared the beginner's course and can now play
Heehl's intermediate one.
Heehl's intermediate one.


���Hit ���B<Goron_MiniGame_02_PassingScore�촀 targets���� within the time limit ���to win����.
'''Hit _COUNTER_ targets''' within the time limit '''to win'''.
Place the cart on the rails, and get in to start
Place the cart on the rails, and get in to start
the game.
the game.


{{Tt|ID: 370}}YunoboCo presents...Mine-Cart Land! You have
Quest Marker pos X:1830.907958984375, Y:427.27490234375, Z:-2080.287109375
===  Playing  ===
YunoboCo presents...Mine-Cart Land! You have
cleared the beginner's course and can now play
cleared the beginner's course and can now play
Heehl's intermediate one.
Heehl's intermediate one.


���Hit ���B<Goron_MiniGame_02_PassingScore�촀 targets���� within the time limit ���to win����.
'''Hit _COUNTER_ targets''' within the time limit '''to win'''.
Careful though—if you get out of the cart, you'll
Careful though—if you get out of the cart, you'll
be disqualified.
be disqualified.


{{Tt|ID: 371}}You hit ���B<Goron_MiniGame_02_PassingScore�촀 targets within the time limit,
Quest Marker pos X:1830.907958984375, Y:427.27490234375, Z:-2080.287109375
clearing the course in style.
===  TimeOver  ===
Goron_MiniGame_Tutorial_02


Kabetta's high-difficulty course awaits you
Quest Marker pos X:1830.907958984375, Y:427.27490234375, Z:-2080.287109375
at the peak of Death Mountain.
===  Retire  ===
Goron_MiniGame_Tutorial_02


=={{Tt|ID: 372}}Mine-Cart Land: Death Mountain==
Quest Marker pos X:1830.907958984375, Y:427.27490234375, Z:-2080.287109375
{{Tt|ID: 373}}Kabetta had an idea for a high-difficulty
===  Finish  ===
Goron_MiniGame_Tutorial_02
 
Quest Marker pos X:1830.907958984375, Y:427.27490234375, Z:-2080.287109375
===  PlayerOut  ===
Goron_MiniGame_Tutorial_02
 
Quest Marker pos X:1830.907958984375, Y:427.27490234375, Z:-2080.287109375
==  [[Mine-Cart Land: Death Mountain]]  ==
Quest Giver :  Npc_Gaman03
 
Location : Southern Mine
 
===  BeforeGame  ===
Kabetta had an idea for a high-difficulty
mine-cart course—on Death Mountain, no less!
mine-cart course—on Death Mountain, no less!


He said he'd be waiting for you at the ���summit
He said he'd be waiting for you at the '''summit
of Death Mountain����.
of Death Mountain'''.


{{Tt|ID: 374}}Kabetta invited you to his high-difficulty
Quest Marker pos X:2363.5, Y:932.7899780273438, Z:-2598.0
===  Craft  ===
Kabetta invited you to his high-difficulty
Death Mountain course.
Death Mountain course.


���Hit ���B<Goron_MiniGame_03_PassingScore�촀 or more targets ����within the time
'''Hit _COUNTER_ or more targets '''within the time
limit ���to win����. To get started, place the cart
limit '''to win'''. To get started, place the cart
on the rails, and hop on in.
on the rails, and hop on in.


{{Tt|ID: 375}}Kabetta invited you to his high-difficulty
Quest Marker pos X:2363.5, Y:932.7899780273438, Z:-2598.0
===  Playing  ===
Kabetta invited you to his high-difficulty
Death Mountain course.
Death Mountain course.


���Hit ���B<Goron_MiniGame_03_PassingScore�촀 or more targets ����within the time
'''Hit _COUNTER_ or more targets '''within the time
limit ���to win����. Careful though—if you get out
limit '''to win'''. Careful though—if you get out
of the cart, you'll be disqualified.
of the cart, you'll be disqualified.


{{Tt|ID: 376}}You cleared the high-difficulty Death Mountain
Quest Marker pos X:2363.5, Y:932.7899780273438, Z:-2598.0
course! Kabetta gave you some fabric to
===  Retire  ===
reward you for clearing all of Mine-Cart Land.
Goron_MiniGame_Tutorial_03
He said you can make it into something at
Hateno Village in southeast Hyrule.


He also said Mine-Cart Land is still accepting
===  CourseOut  ===
challengers if you want to play again.
Goron_MiniGame_Tutorial_03


=={{Tt|ID: 377}}Secret of the Ring Ruins==
===  Finish  ===
{{Tt|ID: 378}}You deciphered the Zonai text carved in the
Goron_MiniGame_Tutorial_03
 
==  [[Secret of the Ring Ruins]]  ==
Quest Giver :  Tauro
 
Location :  Kakariko Village
 
===  DecipherTheIithograph  ===
After you told Paya and Tauro about the false
Princess Zelda, they began exploring the Ring
Ruin previously forbidden by the impostor.
They believe there is a stone slab carved with
Zonai writing inside.
 
'''Entering the site and investigating the slab''' will
assist their research.
 
Quest Marker pos X:1816.5, Y:218.47470092773438, Z:949.0
===  EventLightSpot01  ===
GotoFironeZonauRemains
 
===  EventLightSpot02  ===
GotoFironeZonauRemains
 
Quest Marker pos X:603.2780151367188, Y:205.197998046875, Z:2145.010009765625
===  ZonauRemains_ArriveObservatory  ===
You deciphered the Zonai text carved in the
stone slab inside the Ring Ruin. Tauro and
stone slab inside the Ring Ruin. Tauro and
his colleague are following a lead to the Zonai
his colleague are following a lead to the Zonai
Ruins in balmy Faron in the southeast.
Ruins in balmy Faron in the southeast.


They're gathering at the ���Skyview Tower near
They're gathering at the '''Skyview Tower near
the ruins����.
the ruins'''.


{{Tt|ID: 379}}You traveled to the Skyview Tower in the
Quest Marker pos X:604.8389892578125, Y:203.7550048828125, Z:2126.8779296875
===  ZonauRemains_TalkResearcher  ===
You traveled to the Skyview Tower in the
Popla Foothills.
Popla Foothills.


Line 2,103: Line 2,685:
base of operations, informed you that Tauro
base of operations, informed you that Tauro
planned to start investigating the Zonai Ruins
planned to start investigating the Zonai Ruins
to the southeast by ���Dracozu Lake����.
to the southeast by '''Dracozu Lake'''.


{{Tt|ID: 380}}You reunited with Tauro in ruins presided over
Quest Marker pos X:585.7744140625, Y:198.5989990234375, Z:2108.794921875
===  ZonauRemains_AppearsSkyIsland  ===
You reunited with Tauro in ruins presided over
by stone dragon statues. Tauro deciphered the
by stone dragon statues. Tauro deciphered the
code found on an ancient mural in the ruins:
code found on an ancient mural in the ruins:


���Wear the electric garb hidden at long-necked
'''Wear the electric garb hidden at long-necked
dragons along the wide-mouthed forest serpent.
dragons along the wide-mouthed forest serpent.
Offer a Zonai charge to the altar at the tail.����
Offer a Zonai charge to the altar at the tail.'''


{{Tt|ID: 381}}The floor of the chamber on Dragonhead Island
Quest Marker pos X:999.2869873046875, Y:114.56999969482422, Z:2538.156982421875
opened when you touched the relic. After the
===  ZonauRemains_OpenedTheDoor  ===
relic fired a beam of green light to the ground,
You donned the charged attire found in the
you heard a mysterious voice in your head:
 
"Link... Chosen protector of Zelda... Take this...
Follow the light..."
 
{{Tt|ID: 382}}You donned the charged attire found in the
dragon-pillar ruins and offered a Zonai charge
dragon-pillar ruins and offered a Zonai charge
at the altar.
at the altar.


A fork of lightning heralded the appearance of
A fork of lightning heralded the appearance of
a ���new sky island����.
a '''new sky island'''.


{{Tt|ID: 383}}You opened the door on Dragonhead Island.
Quest Marker pos X:587.2260131835938, Y:198.5989990234375, Z:2108.2900390625
===  ZonauRemains_TouchTheHead  ===
You opened the door on Dragonhead Island.


Inside, you discovered what appears to be a
Inside, you discovered what appears to be a
���Zonai relic���� on a pedestal in the center of
'''Zonai relic''' on a pedestal in the center of
the chamber.
the chamber.


{{Tt|ID: 384}}After you told Paya and Tauro about the false
Quest Marker pos X:587.2260131835938, Y:198.5989990234375, Z:2108.2900390625
Princess Zelda, they began exploring the Ring
==  [[Impa and the Geoglyphs]]  ==
Ruin previously forbidden by the impostor.
Quest Giver :  Npc_Kakariko005_Guide
They believe there is a stone slab carved with
Zonai writing inside.


���Entering the site and investigating the slab���� will
Location :  New Serenne Stable
assist their research.


=={{Tt|ID: 385}}To the Kingdom of Hyrule==
===  GoToWandererA  ===
{{Tt|ID: 386}}At the Temple of Time, you saw the Master
Cado told you that Impa is traveling Hyrule to
Sword vanish into a mysterious light. A white
see the so-called '''geoglyphs''' that have
dragon then rose into the sky, parting the sea
appeared across the land. He said she's at
of clouds. You're sure you heard Princess Zelda
New Serenne Stable and that he's going there
say, "Link, you must find me." Head to the land
to join her.
below to look for clues to her whereabouts.
There's no faster way to do that than to dive
bravely from the sky island.


{{Tt|ID: 387}}After descending from the sky island where you
If you meet her there, you may be able to get a
awoke, you returned to the kingdom of Hyrule
'''clue about Princess Zelda's whereabouts'''.
and reunited with Purah at Lookout Landing.
You learned that she's been directing search
efforts in the kingdom.
 
Work with Purah to find Princess Zelda.


=={{Tt|ID: 388}}Impa and the Geoglyphs==
Quest Marker pos X:-1313.136962890625, Y:201.33169555664062, Z:-823.4954833984375
{{Tt|ID: 389}}You saw Cado at New Serenne Stable and
=== GoToWandererB  ===
You saw Cado at New Serenne Stable and
told him about your search for Princess Zelda.
told him about your search for Princess Zelda.
He said you should meet with Impa, who is
He said you should meet with Impa, who is
at some ruins very close by.
at some ruins very close by.


She may have ���information about Princess
She may have '''information about Princess
Zelda's whereabouts����.
Zelda's whereabouts'''.
 
{{Tt|ID: 390}}You found a pool in a geoglyph that was likely
one of the Dragon's Tears. Upon touching it,
you had a strange vision about Princess Zelda.


Impa believes that the Dragon's Tears are
Quest Marker pos X:-1313.136962890625, Y:201.33169555664062, Z:-823.4954833984375
connected to the princess in some way. Go in
===  Carry  ===
search of every geoglyph to find more clues
Impa was investigating a geoglyph near New
about what's happened to her.
 
{{Tt|ID: 391}}Impa was investigating a geoglyph near New
Serenne Stable. She's frustrated because
Serenne Stable. She's frustrated because
it's impossible to see the full picture from
it's impossible to see the full picture from
Line 2,187: Line 2,750:
she might be able to get a bird's-eye view.
she might be able to get a bird's-eye view.


{{Tt|ID: 392}}You hitched a ride on the balloon and saw the
Quest Marker pos X:-1313.1400146484375, Y:201.35000610351562, Z:-823.5
===  Search  ===
You hitched a ride on the balloon and saw the
whole geoglyph from the air. According to Impa,
whole geoglyph from the air. According to Impa,
hidden somewhere in the geoglyph is something
hidden somewhere in the geoglyph is something
called a ���Dragon's Tear����.
called a '''Dragon's Tear'''.


Search the most likely spot to find it.
Search the most likely spot to find it.


{{Tt|ID: 393}}Cado told you that Impa is traveling Hyrule to
Quest Marker pos X:-1313.1400146484375, Y:201.35000610351562, Z:-823.5
see the so-called ���geoglyphs���� that have
==  [[Supply-Eyeing Fliers]]  ==
appeared across the land. He said she's at
Quest Giver :  Huck
New Serenne Stable and that he's going there
to join her.
 
If you meet her there, you may be able to get a
���clue about Princess Zelda's whereabouts����.


=={{Tt|ID: 394}}Supply-Eyeing Fliers==
Location : Tabantha Frontier
{{Tt|ID: 395}}You defeated the ���monsters����, clearing the way
for Huck to transport the supplies.


Report to Huck and give him the good news.
===  Defeat  ===
 
Huck was transporting supplies from Snowfield
{{Tt|ID: 396}}Huck was transporting supplies from Snowfield
Stable to Rito Village when he was beset by
Stable to Rito Village when he was beset by
���monsters����.
'''monsters'''.


Now the monsters are circling above him,
Now the monsters are circling above him,
greedily eyeing the supplies.
greedily eyeing the supplies.


{{Tt|ID: 397}}You let Huck know that you defeated the
Quest Marker pos X:-2175.6259765625, Y:469.3038024902344, Z:-2029.81494140625
monsters. Relieved that he could finally take
===  Finish  ===
Snowfield Stable's donation to Rito Village,
You defeated the '''monsters''', clearing the way
he gave you a purple rupee for your efforts.
for Huck to transport the supplies.
 
Report to Huck and give him the good news.
 
Quest Marker pos X:-2175.6259765625, Y:469.3038024902344, Z:-2029.81494140625
==  [[HammerGong_MiniGame]]  ==
===  Playing  ===
HammerGong_MiniGame


=={{Tt|ID: 398}}Filling Out the Compendium==
===  Retry  ===
{{Tt|ID: 399}}The Hyrule Compendium on your Purah Pad
HammerGong_MiniGame
 
===  Finish  ===
HammerGong_MiniGame
 
==  [[Filling Out the Compendium]]  ==
Quest Giver :  Robbie
 
Location : Hateno Ancient Tech Lab
 
===  Purchase  ===
The Hyrule Compendium on your Purah Pad
will automatically register pictures of creatures,
will automatically register pictures of creatures,
monsters, materials, equipment, and treasure
monsters, materials, equipment, and treasure
you take with your ���camera����.
you take with your '''camera'''.


Robbie invited you to ���purchase ����pictures
Robbie invited you to '''purchase '''pictures
you haven't captured yet from his own
you haven't captured yet from his own
Hyrule Compendium.
Hyrule Compendium.


{{Tt|ID: 400}}The Hyrule Compendium on your Purah Pad
Quest Marker pos X:3781.0869140625, Y:357.0660095214844, Z:2124.2470703125
will automatically register pictures of creatures,
==  [[A Letter to Koyin]]  ==
monsters, materials, equipment, and treasure
Quest Giver :  Koyin
you take with your ���camera����. From now on, you
 
can still purchase Hyrule Compendium pictures
Location :  Hateno Village
you haven't bought for yourself yet by selecting
 
them from ���Robbie's compendium����.
===  Step01  ===
Koyin, a farmer in Hateno Village, dropped a
'''message bottle '''containing a letter from her
great-grandfather into a pond.
 
Worse still, she's not a good enough swimmer
to dive into the pond after it.


=={{Tt|ID: 401}}A Letter to Koyin==
Quest Marker pos X:3630.884033203125, Y:281.71649169921875, Z:2046.969970703125
{{Tt|ID: 402}}You retrieved the message bottle containing
=== Step02  ===
You retrieved the message bottle containing
a letter from Koyin's great-grandfather. After
a letter from Koyin's great-grandfather. After
reading it over, Koyin has big plans for the farm.
reading it over, Koyin has big plans for the farm.


She asked you to come to the ���house���� later in
She asked you to come to the '''house''' later in
order to receive your reward.
order to receive your reward.


{{Tt|ID: 403}}Koyin, a farmer in Hateno Village, dropped a
Quest Marker pos X:3630.884033203125, Y:281.71649169921875, Z:2046.969970703125
���message bottle ����containing a letter from her
==  [[Manny's Beloved]]  ==
great-grandfather into a pond.
Quest Giver :  Manny


Worse still, she's not a good enough swimmer
Location :  Hateno Village
to dive into the pond after it.


{{Tt|ID: 404}}The message in the bottle described a special
===  Step01  ===
cheese-making recipe. Koyin has already
It seems Manny's friend's friend badly wants
decided to start marketing it as her farm's
to catch the eye of '''Ivee''', the greeter for the
signature product. From now on, if you bring
general store.
her fresh milk, she'll give you ���Hateno cheese����
in exchange.


=={{Tt|ID: 405}}Manny's Beloved==
Can you muster the courage to ask Ivee what
{{Tt|ID: 406}}It turns out that what Ivee wants the most in
she likes the most?
life is 100 ���hot-footed frogs����.


You should break the news to ���Manny����.
Quest Marker pos X:3375.701904296875, Y:226.7530975341797, Z:2151.2451171875
===  Report  ===
It turns out that what Ivee wants the most in
life is 100 '''hot-footed frogs'''.


{{Tt|ID: 407}}Upon learning that Ivee wants a collection of
You should break the news to '''Manny'''.
 
Quest Marker pos X:3375.701904296875, Y:226.7530975341797, Z:2151.2451171875
===  Finish  ===
Upon learning that Ivee wants a collection of
100 hot-footed frogs, Manny enlisted your
100 hot-footed frogs, Manny enlisted your
help as a frog catcher.
help as a frog catcher.


Start by collecting ���10 hot-footed frogs����, which
Start by collecting '''10 hot-footed frogs''', which
can be found in wells and caves. One such
can be found in wells and caves. One such
well in the village is home to many frogs.
well in the village is home to many frogs.


{{Tt|ID: 408}}It seems Manny's friend's friend badly wants
Quest Marker pos X:3375.701904296875, Y:226.7530975341797, Z:2151.2451171875
to catch the eye of ���Ivee����, the greeter for the
==  [[Dantz's Prize Cows]]  ==
general store.
Quest Giver : Dantz
 
Can you muster the courage to ask Ivee what
she likes the most?
 
{{Tt|ID: 409}}You delivered the 10 hot-footed frogs to
Manny and received a reward.


Manny confessed that he was the one who
Location :  Hateno Village
wanted to catch Ivee's eye. His plan now is to
find the remaining hot-footed frogs on his own.


=={{Tt|ID: 410}}Dantz's Prize Cows==
===  Step01  ===
{{Tt|ID: 411}}Dantz, a farmer in Hateno Village, is looking
Dantz, a farmer in Hateno Village, is looking
for ���acorns���� to mix into his cows' feed so they
for '''acorns''' to mix into his cows' feed so they
can produce his special fresh milk.
can produce his special fresh milk.


He says he could mix more feed if he had ���three
He says he could mix more feed if he had '''three
acorns����, but a recent boom in the squirrel
acorns''', but a recent boom in the squirrel
population has made them hard to come by.
population has made them hard to come by.


{{Tt|ID: 412}}You gave Dantz the acorns and he gave you
Quest Marker pos X:3626.51904296875, Y:284.45550537109375, Z:2080.60888671875
a bottle of fresh milk to express his gratitude.
==  [[The Mayoral Election]]  ==
If you bring him another ���three acorns����, he'd
Location :  Hateno Village
be willing to make the same trade for more
fresh milk.


=={{Tt|ID: 413}}The Mayoral Election==
===  Ready1  ===
{{Tt|ID: 414}}It seems that the candidates have finished their
It seems that the candidates have finished their
preparations.
preparations.


Line 2,312: Line 2,887:
underway.
underway.


{{Tt|ID: 415}}The candidates have finished their preparations,
Quest Marker pos X:3357.635986328125, Y:225.55369567871094, Z:2138.666015625
===  Ready2  ===
The candidates have finished their preparations,
and the Hateno Village mayoral election is
and the Hateno Village mayoral election is
ready to begin.
ready to begin.


Talk to Sophie, the election official, during the
Talk to Sophie, the election official, during the
���daytime on a clear day���� to get the election
'''daytime on a clear day''' to get the election
underway. She can be found in front of
underway. She can be found in front of
Ventest Clothing.
Ventest Clothing.


{{Tt|ID: 416}}The Hateno Village mayoral election ended with
Quest Marker pos X:3357.635986328125, Y:225.55369567871094, Z:2138.666015625
===  Step01  ===
The Hateno Village mayoral election ended with
Reede staying on as mayor. However, Reede
Reede staying on as mayor. However, Reede
and Cece decided to join forces in making
and Cece decided to join forces in making
Hateno Village a thriving community.
Hateno Village a thriving community.


Cece asked you to visit ���Ventest Clothing���� so
Cece asked you to visit '''Ventest Clothing''' so
that she can give you a thank-you gift.
that she can give you a thank-you gift.


{{Tt|ID: 417}}The Hateno Village mayoral election ended with
Quest Marker pos X:3354.946044921875, Y:227.61920166015625, Z:2125.488037109375
Reede continuing on as the mayor, but Reede
==  [[A New Champion's Tunic]]  ==
and Cece decided to work together to ensure
Quest Giver :  TwnObj_HatenoVillage_ZeldaDiary_A_03
Hateno Village would continue to thrive. Cece
gave you her masterpiece, the ���Cece hat����, as a
thank-you for wrapping things up peacefully.


=={{Tt|ID: 418}}A New Champion's Tunic==
Location :  Hateno Village
{{Tt|ID: 419}}According to Princess Zelda's diary, a new and
 
===  Step01  ===
According to Princess Zelda's diary, a new and
improved Champion's Tunic is hidden in the
improved Champion's Tunic is hidden in the
���throne room ����of Hyrule Castle.
'''throne room '''of Hyrule Castle.


She wrote that the "torches are the key," but
She wrote that the "torches are the key," but
what does that mean?
what does that mean?


{{Tt|ID: 420}}You acquired the Champion's Leathers that
Quest Marker pos X:3303.89990234375, Y:218.02999877929688, Z:2300.75
Princess Zelda prepared for you in the throne
==  [[Homegrown in Hateno]]  ==
room of Hyrule Castle.
Quest Giver :  Reede


=={{Tt|ID: 421}}Homegrown in Hateno==
Location :  Hateno Village
{{Tt|ID: 422}}Reede asked you to protect the field from
 
monsters from the middle of the night until
=== Step01  ===
daybreak.
Reede has been secretly developing Cece-
brand vegetables. He's ready to start growing
them in earnest, but monsters come at night
to wreck his field.


As he's not a trained fighter, it's up to you to
Work with Reede to protect the field so his
protect Reede and his field from monsters
vegetables can ripen.
until daybreak.


{{Tt|ID: 423}}Reede asked you to protect the field from
Quest Marker pos X:3298.133056640625, Y:215.34860229492188, Z:2120.968994140625
===  ReChallenge  ===
Reede asked you to protect the field from
monsters from the middle of the night until
monsters from the middle of the night until
daybreak.
daybreak.
Line 2,365: Line 2,947:
field safe until daybreak.
field safe until daybreak.


{{Tt|ID: 424}}Reede has been secretly developing Cece-
Quest Marker pos X:3298.133056640625, Y:215.34860229492188, Z:2120.968994140625
brand vegetables. He's ready to start growing
===  Step02  ===
them in earnest, but monsters come at night
Reede asked you to protect the field from
to wreck his field.
monsters from the middle of the night until
daybreak.
 
As he's not a trained fighter, it's up to you to
protect Reede and his field from monsters
until daybreak.


Work with Reede to protect the field so his
Quest Marker pos X:3305.5, Y:215.34860229492188, Z:2110.0
vegetables can ripen.
==  [[A New Signature Food]]  ==
Quest Giver :  Reede


{{Tt|ID: 425}}You routed the monsters invading Reede's
Location : Hateno Village
field, allowing the vegetables Reede worked so
hard on developing to flourish. The vegetables,
grown using Cece's principles of style and
named ���sun pumpkins����, will be sold as a true
Hateno signature staple.


=={{Tt|ID: 426}}A New Signature Food==
===  Step01  ===
{{Tt|ID: 427}}Reede wants to make the food that his
Reede wants to make the food that his
grandfather created with another villager into
grandfather created with another villager into
a new village staple. However, all he remembers
a new village staple. However, all he remembers
about it is its ���creamy, melty ����mouthfeel and its
about it is its '''creamy, melty '''mouthfeel and its
unique, pungent aroma.
unique, pungent aroma.


Line 2,390: Line 2,973:
jog his memory.
jog his memory.


{{Tt|ID: 428}}It seems Reede's grandfather had worked with
Quest Marker pos X:3432.132080078125, Y:238.02940368652344, Z:2088.180908203125
another villager to make Hateno cheese.
==  [[Reede's Secret]]  ==
Convinced it will seal his victory in the mayoral
Quest Giver :  Clavia
election, Reede decides to market it as Hateno
Village's new signature staple. From now on,
you can buy Hateno cheese not just at Hateno
Pasture but also at Hateno Village's general
store and from merchants on the roads.


=={{Tt|ID: 429}}Reede's Secret==
Location : Hateno Village
{{Tt|ID: 430}}You learned a few things from the journal found
in the shed: Reede is developing a new
type of vegetable with Nack, he's trying to
incorporate elements from the Cece clothing
line, and his efforts haven't come to
anything yet.
 
Report back to the worried Clavia.


{{Tt|ID: 431}}Every evening, Reede shuts himself up in the
===  Step01  ===
���shed at his house����. His wife, Clavia, is getting
Every evening, Reede shuts himself up in the
'''shed at his house'''. His wife, Clavia, is getting
suspicious of his behavior. She's asked you to
suspicious of his behavior. She's asked you to
go into the ���shed���� in the middle of the day while
go into the '''shed''' in the middle of the day while
Reede isn't there and look around.
Reede isn't there and look around.


Line 2,418: Line 2,989:
entered through the door.
entered through the door.


{{Tt|ID: 432}}You learned a few things from the journal found
Quest Marker pos X:3414.4990234375, Y:238.7205047607422, Z:2084.072021484375
===  Step02  ===
You learned a few things from the journal found
in the shed: Reede is developing a new
in the shed: Reede is developing a new
type of vegetable with Nack, he's trying to
type of vegetable with Nack, he's trying to
incorporate elements from the Cece clothing
incorporate elements from the Cece clothing
line, and his efforts haven't come to
line, and his efforts haven't come to
anything yet. When you told Clavia about your
anything yet.
findings, she was relieved but also irked by
Reede's stubbornness.


=={{Tt|ID: 433}}Cece's Secret==
Report back to the worried Clavia.
{{Tt|ID: 434}}You tailed Cece late at night and observed her
 
eating vegetables alone in a silo. From what
Quest Marker pos X:3436.403076171875, Y:237.38839721679688, Z:2082.510986328125
you overheard, she has a deep love for
== [[Cece's Secret]]  ==
Hateno Village's produce.
Quest Giver : Sophie


Sophie should hear about this.
Location :  Hateno Village


{{Tt|ID: 435}}It seems that Cece sneaks out of her house
===  Step01  ===
somewhere ���every night����. Sophie has asked you
It seems that Cece sneaks out of her house
somewhere '''every night'''. Sophie has asked you
to tail Cece.
to tail Cece.


Line 2,443: Line 3,015:
stay out of sight.
stay out of sight.


{{Tt|ID: 436}}Having learned that all Cece was doing at night
Quest Marker pos X:3358.330078125, Y:225.53700256347656, Z:2138.62890625
was eating vegetables in secret, Sophie was
===  Step02  ===
very relieved.
You tailed Cece late at night and observed her
eating vegetables alone in a silo. From what
you overheard, she has a deep love for
Hateno Village's produce.
 
Sophie should hear about this.
 
Quest Marker pos X:3358.330078125, Y:225.53700256347656, Z:2138.62890625
==  [[Teach Me a Lesson I]]  ==
Quest Giver :  Symin
 
Location :  Hateno Village


=={{Tt|ID: 437}}Teach Me a Lesson I==
===  TakeAPicture  ===
{{Tt|ID: 438}}Symin's students didn't put much stock in the
Symin's students didn't put much stock in the
story of the Calamity. He thinks that if he could
story of the Calamity. He thinks that if he could
show them an ���elaborate picture ����of the screen
show them an '''elaborate picture '''of the screen
depicting the Calamity, they would believe his
depicting the Calamity, they would believe his
history lesson.
history lesson.
Line 2,457: Line 3,040:
in Kakariko Village.
in Kakariko Village.


{{Tt|ID: 439}}Symin is pleased that the children believed
Quest Marker pos X:3363.530029296875, Y:235.27999877929688, Z:1967.780029296875
his lesson after seeing the screen depicting
==  [[Teach Me a Lesson II]]  ==
the Calamity. He was able to finish his history
Quest Giver :  Symin
lecture without further interruption.
 
Location :  Hateno Village


=={{Tt|ID: 440}}Teach Me a Lesson II==
===  Search  ===
{{Tt|ID: 441}}Symin is teaching his students how to use food
Symin is teaching his students how to use food
to survive in a dangerous world. He wants his
to survive in a dangerous world. He wants his
students to eat ���monster curry����, made with
students to eat '''monster curry''', made with
Goron spice, Hylian rice, and monster extract.
Goron spice, Hylian rice, and monster extract.


Line 2,471: Line 3,055:
go to Tarrey Town, north of Hateno Village.
go to Tarrey Town, north of Hateno Village.


{{Tt|ID: 442}}You made monster curry and served it to the
Quest Marker pos X:3363.530029296875, Y:235.27999877929688, Z:1967.780029296875
children as part of a lesson that they can cook
==  [[Team Cece or Team Reede?]]  ==
using monster extract. Having been accepted
Quest Giver :  Cece
as a teacher at the Hateno school, you now
have permission to use the school's ���field����.


=={{Tt|ID: 443}}Team Cece or Team Reede?==
Location :  Hateno Village
{{Tt|ID: 444}}Cece asked you to give Reede voters some
 
===  Step01  ===
Cece asked you to give Reede voters some
mushrooms to open their eyes to new ways
mushrooms to open their eyes to new ways
of thinking. According to her, Reede voters
of thinking. According to her, Reede voters
Line 2,484: Line 3,068:
Travelers, kids, the candidates' families, and
Travelers, kids, the candidates' families, and
temporary residents like Sheikah researchers
temporary residents like Sheikah researchers
don't get mushrooms. You've given out
don't get mushrooms. That leaves '''eight'''
three mushrooms, so there are ���five ����left.
villagers not dressed in Cece-brand clothes.


{{Tt|ID: 445}}Cece asked you to give Reede voters some
Quest Marker pos X:3351.805908203125, Y:226.5458984375, Z:2128.01611328125
===  Step02  ===
Cece asked you to give Reede voters some
mushrooms to open their eyes to new ways
mushrooms to open their eyes to new ways
of thinking. According to her, Reede voters
of thinking. According to her, Reede voters
Line 2,494: Line 3,080:
temporary residents like Sheikah researchers
temporary residents like Sheikah researchers
don't get mushrooms. You've given out
don't get mushrooms. You've given out
four mushrooms, so there are ���four ����left.
one mushroom, so there are '''seven '''left.
 
{{Tt|ID: 446}}Cece asked you to give Reede voters some
mushrooms to open their eyes to new ways
of thinking.


You've finished giving the eight Reede
Quest Marker pos X:3351.805908203125, Y:226.5458984375, Z:2128.01611328125
supporters Hylian shrooms, resulting
===  Step03  ===
in a very satisfied Cece.
Cece asked you to give Reede voters some
 
{{Tt|ID: 447}}Cece asked you to give Reede voters some
mushrooms to open their eyes to new ways
mushrooms to open their eyes to new ways
of thinking. According to her, Reede voters
of thinking. According to her, Reede voters
Line 2,511: Line 3,091:
temporary residents like Sheikah researchers
temporary residents like Sheikah researchers
don't get mushrooms. You've given out
don't get mushrooms. You've given out
five mushrooms, so there are ���three ����left.
two mushrooms, so there are '''six '''left.


{{Tt|ID: 448}}Cece asked you to give Reede voters some
Quest Marker pos X:3351.805908203125, Y:226.5458984375, Z:2128.01611328125
===  Step04  ===
Cece asked you to give Reede voters some
mushrooms to open their eyes to new ways
mushrooms to open their eyes to new ways
of thinking. According to her, Reede voters
of thinking. According to her, Reede voters
Line 2,520: Line 3,102:
temporary residents like Sheikah researchers
temporary residents like Sheikah researchers
don't get mushrooms. You've given out
don't get mushrooms. You've given out
six mushrooms, so there are ���two ����left.
three mushrooms, so there are '''five '''left.


{{Tt|ID: 449}}Cece asked you to give Reede voters some
Quest Marker pos X:3351.805908203125, Y:226.5458984375, Z:2128.01611328125
===  Step05  ===
Cece asked you to give Reede voters some
mushrooms to open their eyes to new ways
mushrooms to open their eyes to new ways
of thinking. According to her, Reede voters
of thinking. According to her, Reede voters
Line 2,528: Line 3,112:
Travelers, kids, the candidates' families, and
Travelers, kids, the candidates' families, and
temporary residents like Sheikah researchers
temporary residents like Sheikah researchers
don't get mushrooms. That leaves ���eight����
don't get mushrooms. You've given out
villagers not dressed in Cece-brand clothes.
four mushrooms, so there are '''four '''left.
 
Quest Marker pos X:3351.805908203125, Y:226.5458984375, Z:2128.01611328125
===  Step06  ===
Cece asked you to give Reede voters some
mushrooms to open their eyes to new ways
of thinking. According to her, Reede voters
are identifiable by their unfashionable clothing.
Travelers, kids, the candidates' families, and
temporary residents like Sheikah researchers
don't get mushrooms. You've given out
five mushrooms, so there are '''three '''left.


{{Tt|ID: 450}}Cece asked you to give Reede voters some
Quest Marker pos X:3351.805908203125, Y:226.5458984375, Z:2128.01611328125
===  Step07  ===
Cece asked you to give Reede voters some
mushrooms to open their eyes to new ways
mushrooms to open their eyes to new ways
of thinking. According to her, Reede voters
of thinking. According to her, Reede voters
Line 2,538: Line 3,135:
temporary residents like Sheikah researchers
temporary residents like Sheikah researchers
don't get mushrooms. You've given out
don't get mushrooms. You've given out
seven mushrooms, so there's just ���one ����left.
six mushrooms, so there are '''two '''left.


{{Tt|ID: 451}}Cece asked you to give Reede voters some
Quest Marker pos X:3351.805908203125, Y:226.5458984375, Z:2128.01611328125
===  Step08  ===
Cece asked you to give Reede voters some
mushrooms to open their eyes to new ways
mushrooms to open their eyes to new ways
of thinking. According to her, Reede voters
of thinking. According to her, Reede voters
Line 2,547: Line 3,146:
temporary residents like Sheikah researchers
temporary residents like Sheikah researchers
don't get mushrooms. You've given out
don't get mushrooms. You've given out
one mushroom, so there are ���seven ����left.
seven mushrooms, so there's just '''one '''left.


{{Tt|ID: 452}}Cece asked you to give Reede voters some
Quest Marker pos X:3351.805908203125, Y:226.5458984375, Z:2128.01611328125
===  Step09  ===
Cece asked you to give Reede voters some
mushrooms to open their eyes to new ways
mushrooms to open their eyes to new ways
of thinking.
of thinking.
Line 2,557: Line 3,158:
to report back to Cece.
to report back to Cece.


{{Tt|ID: 453}}Cece asked you to give Reede voters some
Quest Marker pos X:3351.805908203125, Y:226.5458984375, Z:2128.01611328125
mushrooms to open their eyes to new ways
==  [[Uma's Garden]]  ==
of thinking. According to her, Reede voters
Quest Giver :  Uma
are identifiable by their unfashionable clothing.
 
Travelers, kids, the candidates' families, and
Location :  Hateno Village
temporary residents like Sheikah researchers
don't get mushrooms. You've given out
two mushrooms, so there are ���six ����left.


=={{Tt|ID: 454}}Uma's Garden==
===  Choice  ===
{{Tt|ID: 455}}To celebrate you becoming a teacher, Uma will
To celebrate you becoming a teacher, Uma will
grow something you like. Your choice is limited
grow something you like. Your choice is limited
to pumpkins, carrots, radishes, tomatoes,
to pumpkins, carrots, radishes, tomatoes,
Line 2,575: Line 3,173:
she can plant something else instead.
she can plant something else instead.


{{Tt|ID: 456}}Uma grew something for you in her garden to
Quest Marker pos X:3340.969970703125, Y:223.39999389648438, Z:2036.989990234375
celebrate you becoming a professor. She was
===  Report  ===
very pleased with the first harvest. You're free
Hateno_WhatToPlant
to use the garden's bounty as you please.
 
If you talk to Uma again, she can plant
Quest Marker pos X:3340.969970703125, Y:223.39999389648438, Z:2036.989990234375
something else there instead.
==  [[Kaneli's Flight Training]]  ==
Quest Giver :  Kaneli
 
Location :  Flight Range


=={{Tt|ID: 457}}Kaneli's Flight Training==
===  Preparation  ===
{{Tt|ID: 458}}At the Flight Range, Kaneli has set up a new
At the Flight Range, Kaneli has set up a new
training course where trainees will fly through
training course where trainees will fly through
���rings floating in the sky����.
'''rings floating in the sky'''.


Before he can open it up to trainees, he needs
Before he can open it up to trainees, he needs
Line 2,591: Line 3,192:
new course.
new course.


{{Tt|ID: 459}}Attempt Kaneli's new training course. It seems
Quest Marker pos X:-3794.385009765625, Y:269.1358947753906, Z:-2319.458984375
you need to go through ���15 ����rings to pass.
===  Playing  ===
You're trying Kaneli's new training course!
'''Go through as many floating rings as you can
before time runs out.'''
 
You need to go through '''15 '''to pass, and you
will be disqualified if you leave the Flight Range
during training.
 
Quest Marker pos X:-3794.385009765625, Y:269.1358947753906, Z:-2319.458984375
===  Retry  ===
Attempt Kaneli's new training course. It seems
you need to go through '''15 '''rings to pass.


Kaneli says he will give you a reward if you pass
Kaneli says he will give you a reward if you pass
with flying colors.
with flying colors.


{{Tt|ID: 460}}You're trying Kaneli's new training course!
Quest Marker pos X:-3794.385009765625, Y:269.1358947753906, Z:-2319.458984375
���Go through as many floating rings as you can
===  TimeOver  ===
before time runs out.����
Hebra_SkyRingChallenge


You need to go through ���15 ����to pass, and you
Quest Marker pos X:-3794.385009765625, Y:269.1358947753906, Z:-2319.458984375
will be disqualified if you leave the Flight Range
==  [[Hebra_SkyRingChallenge_MiniGame]]  ==
during training.
Quest Giver :  Kaneli
 
Location :  Flight Range
 
===  Playing  ===
Hebra_SkyRingChallenge_MiniGame
 
===  Retry  ===
Hebra_SkyRingChallenge_MiniGame
 
===  TimeOver  ===
Hebra_SkyRingChallenge_MiniGame


{{Tt|ID: 461}}You went through enough rings to pass Kaneli's
==  [[Horse-Drawn Dreams]]  ==
training course. As the first to attempt the
Quest Giver : Zumi
course and post a score, you've inspired young
Rito to try it as well.


Kaneli says that you can come back and try
Location :  New Serenne Stable
���flight training���� again whenever you like.


=={{Tt|ID: 462}}Horse-Drawn Dreams==
===  Repair  ===
{{Tt|ID: 463}}Zumi is hoping to repair a busted wagon, but
Zumi is hoping to repair a busted wagon, but
she doesn't have ���wheels ����she can attach to it or
she doesn't have '''wheels '''she can attach to it or
a ���horse ����to pull it.
a '''horse '''to pull it.


There are building materials at the stable and
There are building materials at the stable and
Line 2,622: Line 3,243:
to finish this project, she'll need a helping hand.
to finish this project, she'll need a helping hand.


{{Tt|ID: 464}}Zumi's dream of a horse-drawn wagon once
Quest Marker pos X:-1331.56005859375, Y:191.17999267578125, Z:-718.4199829101562
looked hopeless—she didn't have wheels, or
===  Repair2  ===
even a horse. But you repaired the wheels and
HorseInnChallenge001
caught a horse, resulting in a horse-drawn
wagon she can feel proud to own.


This wagon she dubbed "Zunk," a combination
Quest Marker pos X:-1331.56005859375, Y:191.17999267578125, Z:-718.4199829101562
of your name and hers.
==  [[An Uninvited Guest]]  ==
Quest Giver :  Ami


=={{Tt|ID: 465}}An Uninvited Guest==
Location : Wetland Stable
{{Tt|ID: 466}}As a reward for defeating the monster,
Ami offered you ���Pony Points����.


To accept his gift, you'll have to go finish
===  step1  ===
registering with the Stable Association.
Ami has been losing sleep since terrifying
 
{{Tt|ID: 467}}Ami has been losing sleep since terrifying
monsters began lurking in the woods behind
monsters began lurking in the woods behind
Wetland Stable.
Wetland Stable.
Line 2,647: Line 3,263:
someone else will step in.
someone else will step in.


{{Tt|ID: 468}}You defeated the Moblin living in the woods
Quest Marker pos X:864.5723876953125, Y:135.36529541015625, Z:277.68701171875
===  Report  ===
You defeated the Moblin living in the woods
behind Wetland Stable.
behind Wetland Stable.


Line 2,653: Line 3,271:
is keeping him awake at night.
is keeping him awake at night.


{{Tt|ID: 469}}You defeated the Moblin living in the
Quest Marker pos X:866.5313110351562, Y:131.27879333496094, Z:170.74530029296875
woods behind Wetland Stable.
===  Report2  ===
As a reward for defeating the monster,
Ami offered you '''Pony Points'''.
 
To accept his gift, you'll have to go finish
registering with the Stable Association.


Ami's fear of the monster had kept him awake
Quest Marker pos X:866.5313110351562, Y:131.27879333496094, Z:170.74530029296875
at night, but now he should sleep soundly.
==  [[Secrets Within]]  ==
Quest Giver :  Pulcho


=={{Tt|ID: 470}}Secrets Within==
Location :  Tarrey Town
{{Tt|ID: 471}}Pulcho of the Zonai Survey Team has
 
===  CupsuleDrop  ===
Pulcho of the Zonai Survey Team has
taken an interest in the device dispenser.
taken an interest in the device dispenser.


Line 2,666: Line 3,292:
what's inside.
what's inside.


{{Tt|ID: 472}}You removed a Zonai device from inside the
Quest Marker pos X:3796.360107421875, Y:195.1300048828125, Z:-1570.1099853515625
device dispenser and showed it to Pulcho.
==  [[Feathered Fugitives]]  ==
Quest Giver :  Teli


His curiosity satisfied, he went off to continue
Location :  Riverside Stable
his research.


=={{Tt|ID: 473}}Feathered Fugitives==
===  Search  ===
{{Tt|ID: 474}}Teli lost five ���Cuccos����. He has to find them all
Teli lost five '''Cuccos'''. He has to find them all
and get them back ���inside the fence ����before the
and get them back '''inside the fence '''before the
stable staff find out what he's done.
stable staff find out what he's done.


You've returned ������D>CatchKokko_HorseInnChallenge005�촀���� of them.
You've returned '''_COUNTER_''' of them.
 
Quest Marker pos X:366.3999938964844, Y:115.20999908447266, Z:1103.6400146484375
===  Report  ===
Teli was scrambling to find five missing Cuccos.
You searched the stable, found the '''Cuccos''',
and put them all back '''inside the fence'''.
 
Quest Marker pos X:366.3999938964844, Y:115.20999908447266, Z:1103.6400146484375
==  [[Ousting the Giants]]  ==
Quest Giver :  Kampo


{{Tt|ID: 475}}Teli was scrambling to find five missing Cuccos.
Location : Lakeside Stable
You searched the stable, found the ���Cuccos����,
and put them all back ���inside the fence����.


{{Tt|ID: 476}}Teli was relieved to see that the five Cuccos
===  Step1  ===
he'd lost were back inside the fence. He gave
'''Three giant monster brothers '''have settled down
you ���100 rupees���� to keep quiet about the
in caves near '''Corta Lake''', '''Rodai Lake''', and
Cuccos going missing.
'''Calora Lake '''that are rich in luminous stone.


=={{Tt|ID: 477}}Ousting the Giants==
Stable owner Kampo is worried these monster
{{Tt|ID: 478}}You defeated two of the three giant monsters
brothers will scare off his customers. Help him
dwelling in caves at ���Corta Lake����, ���Rodai Lake����,
by driving them out of the caves.
and ���Calora Lake����.


If you defeat the other ���one����, maybe Kampo at
Quest Marker pos X:1688.824951171875, Y:273.1830139160156, Z:3079.528076171875
Quest Marker pos X:1851.2750244140625, Y:240.5019989013672, Z:3141.31689453125
Quest Marker pos X:2025.259033203125, Y:288.20001220703125, Z:3204.64892578125
===  Step2  ===
You defeated one of the three giant monsters
dwelling in caves at '''Corta Lake''', '''Rodai Lake''',
and '''Calora Lake'''.
 
If you defeat the other '''two''', maybe Kampo at
Lakeside Stable will breathe a little easier.
Lakeside Stable will breathe a little easier.


{{Tt|ID: 479}}You defeated the three monster brothers in
Quest Marker pos X:1688.824951171875, Y:273.1830139160156, Z:3079.528076171875
the caves at ���Corta Lake����, ���Rodai Lake����, and
Quest Marker pos X:1851.2750244140625, Y:240.5019989013672, Z:3141.31689453125
���Calora Lake����. Now customers should come
Quest Marker pos X:2025.259033203125, Y:288.20001220703125, Z:3204.64892578125
back to Lakeside Stable.
===  Step3  ===
You defeated two of the three giant monsters
dwelling in caves at '''Corta Lake''', '''Rodai Lake''',
and '''Calora Lake'''.
 
If you defeat the other '''one''', maybe Kampo at
Lakeside Stable will breathe a little easier.
 
Quest Marker pos X:2025.259033203125, Y:288.20001220703125, Z:3204.64892578125
Quest Marker pos X:1688.824951171875, Y:273.1830139160156, Z:3079.528076171875
Quest Marker pos X:1851.2750244140625, Y:240.5019989013672, Z:3141.31689453125
===  AfterDefeat  ===
You defeated the three monster brothers in
the caves at '''Corta Lake''', '''Rodai Lake''', and
'''Calora Lake'''. Now customers should come
back to Lakeside Stable.


Ease Kampo's worries—let him know the
Ease Kampo's worries—let him know the
monsters are gone!
monsters are gone!


{{Tt|ID: 480}}You defeated the three Hinox brothers in the
Quest Marker pos X:1568.0360107421875, Y:165.66099548339844, Z:3512.81494140625
caves near Lakeside Stable.
===  GetReward  ===
HorseInnChallenge007


Relieved that these tourist spots were safe
Quest Marker pos X:1568.0360107421875, Y:165.66099548339844, Z:3512.81494140625
once more, Kampo could finally concentrate
==  [[Simmerstone Springs]]  ==
on his work at the stable.
Quest Giver :  Kima


{{Tt|ID: 481}}���Three giant monster brothers ����have settled down
Location : Goron City
in caves near ���Corta Lake����, ���Rodai Lake����, and
���Calora Lake ����that are rich in luminous stone.


Stable owner Kampo is worried these monster
===  FindHotSpring  ===
brothers will scare off his customers. Help him
Kima has come to Goron City to search for a
by driving them out of the caves.
 
{{Tt|ID: 482}}You defeated one of the three giant monsters
dwelling in caves at ���Corta Lake����, ���Rodai Lake����,
and ���Calora Lake����.
 
If you defeat the other ���two����, maybe Kampo at
Lakeside Stable will breathe a little easier.
 
=={{Tt|ID: 483}}Simmerstone Springs==
{{Tt|ID: 484}}Kima has come to Goron City to search for a
secret hot spring called Simmerstone Springs.
secret hot spring called Simmerstone Springs.
He plans to start by seeking out hot-water
He plans to start by seeking out hot-water
Line 2,733: Line 3,377:
in the hopes they'll have information for him.
in the hopes they'll have information for him.


He's set his sights on ���Goron Hot Springs���� in
He's set his sights on '''Goron Hot Springs''' in
particular.
particular.


{{Tt|ID: 485}}You dug through the blocked cave entrance
Quest Marker pos X:1613.677001953125, Y:503.81988525390625, Z:-2416.243896484375
to discover Simmerstone Springs! Kima met
==  [[One-Hit Wonder!]]  ==
you inside and was thrilled. At last he'd be
Quest Giver :  Parcy
able to make the perfect spring-boiled eggs!
As a reward, he offered to share his eggs with
you anytime.


=={{Tt|ID: 486}}One-Hit Wonder!==
Location :  South Akkala Stable
{{Tt|ID: 487}}Parcy has repeatedly attacked the deposit with
 
===  TryToDestroy  ===
Parcy has repeatedly attacked the deposit with
her sword, but it's not working all that well.
her sword, but it's not working all that well.


If you can ���destroy the ore deposit���� ���with a single
If you can '''destroy the ore deposit''' '''with a single
blow����, you'll get to keep any gems inside.
blow''', you'll get to keep any gems inside.


{{Tt|ID: 488}}You destroyed the ore deposit with a single
Quest Marker pos X:3085.419921875, Y:307.2200012207031, Z:-1670.6400146484375
blow and earned the contents within.
==  [[A Wife Wafted Away]]  ==
Quest Giver :  Fronk


Parcy is impressed with your weapon, and
Location :  Zora's Domain
she's determined to make one just like it
for herself.


=={{Tt|ID: 489}}A Wife Wafted Away==
===  Step1  ===
{{Tt|ID: 490}}Fronk is very worried that his wife, Mei, went
Fronk is very worried that his wife, Mei, went
fishing somewhere dangerous. When he last
fishing somewhere dangerous. When he last
saw her, Mei was crossing a bridge in the��� east����
saw her, Mei was crossing a bridge in the''' east'''
of the domain, singing about hopping and
of the domain, singing about hopping and
skipping to a floating place.
skipping to a floating place.
Line 2,766: Line 3,408:
Search for Mei for her husband's sake.
Search for Mei for her husband's sake.


{{Tt|ID: 491}}You found Mei on a sky island above Zora's
Quest Marker pos X:3291.550048828125, Y:246.76449584960938, Z:-441.8982849121094
===  Report  ===
You found Mei on a sky island above Zora's
Domain. It seems she had become obsessed
Domain. It seems she had become obsessed
with catching the floating island's fish.
with catching the floating island's fish.


When you told her that Fronk was worried sick,
When you told her that Fronk was worried sick,
she hurried back to ���Zora's Domain����.
she hurried back to '''Zora's Domain'''.


{{Tt|ID: 492}}Fronk was overjoyed that his wife returned
Quest Marker pos X:3291.550048828125, Y:246.76449584960938, Z:-441.8982849121094
safely.
===  GetPrize  ===
HuntSalmon


After this experience, Mei once again realized
Quest Marker pos X:3291.550048828125, Y:246.76449584960938, Z:-441.8982849121094
that Fronk's worry for her is a sign of how much
==  [[Crisis at Hyrule Castle]]  ==
he cares, and their adoration of each other has
Quest Giver :  Purah
grown deeper still as a result.


=={{Tt|ID: 493}}Crisis at Hyrule Castle==
Location : Lookout Landing
{{Tt|ID: 494}}Princess Zelda suddenly appeared at the
floating Hyrule Castle alongside a red moon.


Much is still unclear, but you should go to
===  CastleSurvey  ===
Hyrule Castle to check things out.
Hyrule Castle rose into the air at the start of
the Upheaval, which tore apart the earth
underneath it.


{{Tt|ID: 495}}The phenomena at Hyrule Castle and the
Purah believes that Princess Zelda may have
Upheaval were all due to Demon King
called out to you from deep in the earth.
Ganondorf, who is trying to destroy
Join the search for the princess below
the world.
'''Hyrule Castle'''.


Combine your powers with the five sages and
Quest Marker pos X:-333.4967041015625, Y:240.122802734375, Z:-843.0042114257812
slay the Demon King.
===  ReturnBCAfterDefeatMonster  ===
When you joined the search party, you found
Princess Zelda—but she transformed into light
and disappeared.


{{Tt|ID: 496}}You infiltrated Hyrule Castle and finally arrived
Return to Lookout Landing, and report this
at Princess Zelda's location.
to Purah and the others.
 
But the princess was an impostor—a duplicate
created by the mummy. The impostor further
warped its appearance and began attacking.


{{Tt|ID: 497}}After you told Purah that Princess Zelda
Quest Marker pos X:-251.5, Y:132.92410278320312, Z:-151.0
===  GoToCannon  ===
After you told Purah that Princess Zelda
vanished, she asked you to search the regions
vanished, she asked you to search the regions
of Hyrule where the Upheaval is also wreaking
of Hyrule where the Upheaval is also wreaking
havoc. Purah wants to mark those spots on
havoc. Purah wants to mark those spots on
your ���map����, but you'll first ���need some map data����.
your '''map''', but you'll first '''need some map data'''.


Meet Purah at the Skyview Tower to begin
Meet Purah at the Skyview Tower to begin
this process.
this process.


{{Tt|ID: 498}}After you told Purah that Princess Zelda
Quest Marker pos X:-295.5997009277344, Y:130.8905029296875, Z:-140.8592071533203
===  UseTerminal  ===
After you told Purah that Princess Zelda
vanished into light at Hyrule Castle, she asked
vanished into light at Hyrule Castle, she asked
you to redirect your search into the regions of
you to redirect your search into the regions of
Hyrule, where the Upheaval is also wreaking
Hyrule, where the Upheaval is also wreaking
havoc. Purah wants to mark those spots on
havoc. Purah wants to mark those spots on
your ���map����, but you'll first ���need some map data����.
your '''map''', but you'll first '''need some map data'''.
Hold the Purah Pad near the Skyview Tower's
Hold the Purah Pad near the Skyview Tower's
terminal to do this.
terminal to do this.


{{Tt|ID: 499}}After you told Purah that Princess Zelda
Quest Marker pos X:-295.6365966796875, Y:130.8905029296875, Z:-141.935302734375
===  UseCannon  ===
After you told Purah that Princess Zelda
vanished into light at Hyrule Castle, she asked
vanished into light at Hyrule Castle, she asked
you to redirect your search into the regions of
you to redirect your search into the regions of
Hyrule, where the Upheaval is also wreaking
Hyrule, where the Upheaval is also wreaking
havoc. Purah wants to mark those spots on
havoc. Purah wants to mark those spots on
your ���map����, but you'll first ���need some map data����.
your '''map''', but you'll first '''need some map data'''.


Use the Skyview Tower to scan for this data.
Use the Skyview Tower to scan for this data.


{{Tt|ID: 500}}Where Princess Zelda is remains a mystery.
Quest Marker pos X:-298.8500061035156, Y:130.84849548339844, Z:-142.85000610351562
===  ToLand  ===
You've discovered that a Skyview Tower will
launch you high into the sky, where you also
scan the nearby terrain from the air. The '''map'''
data is added to your Purah Pad.
 
Purah wanted to give you some potential
destinations to investigate. Report back to 
her at the research lab in Lookout Landing.
 
Quest Marker pos X:-251.5, Y:132.92410278320312, Z:-151.0
===  EventLightSpot  ===
HyruleCastleIncident
 
Quest Marker pos X:-3590.14990234375, Y:318.57000732421875, Z:-1802.3499755859375
===  EventLightSpot2  ===
HyruleCastleIncident
 
Quest Marker pos X:1649.0, Y:487.0, Z:-2438.0
===  EventLightSpot3  ===
HyruleCastleIncident
 
Quest Marker pos X:-3888.780029296875, Y:157.49000549316406, Z:2967.429931640625
===  EventLightSpot4  ===
HyruleCastleIncident
 
Quest Marker pos X:3305.35205078125, Y:244.26199340820312, Z:-478.2637939453125
===  EventLightSpot5  ===
HyruleCastleIncident
 
Quest Marker pos X:1649.0, Y:487.0, Z:-2438.0
Quest Marker pos X:-3590.14990234375, Y:318.57000732421875, Z:-1802.3499755859375
Quest Marker pos X:3305.35205078125, Y:244.26199340820312, Z:-478.2637939453125
Quest Marker pos X:-3888.780029296875, Y:157.49000549316406, Z:2967.429931640625
===  UnderSurveyOfFourVillages  ===
Where Princess Zelda is remains a mystery.
Purah said you might learn more by looking into
Purah said you might learn more by looking into
the major phenomena that are troubling some
the major phenomena that are troubling some
regions. She's marked them on your ���map����.
regions. She's marked them on your '''map'''.


Hyrule Castle remains strangely in the sky,
Hyrule Castle remains strangely in the sky,
Line 2,839: Line 3,524:
princess leave it, vanishing into light.
princess leave it, vanishing into light.


{{Tt|ID: 501}}Princess Zelda, who appeared at Hyrule Castle,
===  ResearchCastle  ===
Princess Zelda suddenly appeared at the
floating Hyrule Castle alongside a red moon.
 
Much is still unclear, but you should go to
Hyrule Castle to check things out.
 
Quest Marker pos X:-254.0, Y:444.0, Z:-1052.0
===  DefeatBlackZelda  ===
You infiltrated Hyrule Castle and finally arrived
at Princess Zelda's location.
 
But the princess was an impostor—a duplicate
created by the mummy. The impostor further
warped its appearance and began attacking.
 
Quest Marker pos X:-254.0, Y:444.0, Z:-1052.0
===  ReturnBCAfterBlackZelda  ===
Princess Zelda, who appeared at Hyrule Castle,
turned out to be an impostor created by
turned out to be an impostor created by
Demon King Ganondorf.
Demon King Ganondorf.
Line 2,847: Line 3,550:
Landing and talk to Purah.
Landing and talk to Purah.


{{Tt|ID: 502}}You told Purah about the impostor princess
Quest Marker pos X:-252.5, Y:135.89999389648438, Z:-152.0
===  UnderFindTheFifthSage  ===
You told Purah about the impostor princess
and how Demon King Ganondorf is trying to
and how Demon King Ganondorf is trying to
rise again.
rise again.
Line 2,854: Line 3,559:
and continues to float above the ground.
and continues to float above the ground.


{{Tt|ID: 503}}Hyrule Castle rose into the air at the start of
==  [[Keys Born of Water]]  ==
the Upheaval, which tore apart the earth
Quest Giver :  Steward Construct
underneath it.
 
Purah believes that Princess Zelda may have
called out to you from deep in the earth.
Join the search for the princess below
���Hyrule Castle����.


{{Tt|ID: 504}}When you joined the search party, you found
Location : West Necluda
Princess Zelda—but she transformed into light
and disappeared.


Return to Lookout Landing, and report this
===  Step1 ===
to Purah and the others.
Near some ruins at the foot of Dueling Peaks,
 
{{Tt|ID: 505}}You've discovered that a Skyview Tower will
launch you high into the sky, where you also
scan the nearby terrain from the air. The ���map����
data is added to your Purah Pad.
 
Purah wanted to give you some potential
destinations to investigate. Report back to  
her at the research lab in Lookout Landing.
 
=={{Tt|ID: 506}}Keys Born of Water==
{{Tt|ID: 507}}Near some ruins at the foot of Dueling Peaks,
a Steward Construct said this riddle would guide
a Steward Construct said this riddle would guide
you to a sacred shrine:
you to a sacred shrine:


���Give keys born of water to the three altars.
'''Give keys born of water to the three altars.
The sacred shrine will appear.����
The sacred shrine will appear.'''
 
{{Tt|ID: 508}}There were three altars of differing sizes
placed in the ruins. You inserted ice sheets
into the openings in each of them.
 
A Shrine of Light appeared above the ruins.


=={{Tt|ID: 509}}Mattison's Independence==
Quest Marker pos X:944.5, Y:122.85040283203125, Z:1908.699951171875
{{Tt|ID: 510}}Mattison has been teaching the Gerudo
== [[Mattison's Independence]]  ==
language to the people of Tarrey Town so that
Quest Giver : Npc_UMiiVillage031
her mother, Rhondson, won't feel so lonely.


Now she's headed toward the ���railcar����. She
Location :  Tarrey Town
wants to help her father, Hudson, who's been
very busy with work.


{{Tt|ID: 511}}Hudson and Rhondson of Hudson Construction
===  Research  ===
Hudson and Rhondson of Hudson Construction
were discussing the pending departure of
were discussing the pending departure of
someone named Mattison. Rhondson seemed
someone named Mattison. Rhondson seemed
upbeat about it, but ���Hudson���� looked sad.
upbeat about it, but '''Hudson''' looked sad.


He appears to be worried about something.
He appears to be worried about something.


{{Tt|ID: 512}}It seems Hudson's only daughter, Mattison,
Quest Marker pos X:3940.447021484375, Y:234.86329650878906, Z:-1599.52001953125
===  Child_Talk  ===
It seems Hudson's only daughter, Mattison,
is moving to Gerudo Town on her own in
is moving to Gerudo Town on her own in
accordance with Gerudo law.
accordance with Gerudo law.


Both Hudson and Rhondson regret that they
Both Hudson and Rhondson regret that they
are too busy to ���play with Mattison����, especially
are too busy to '''play with Mattison''', especially
since it won't be long before she leaves.
since it won't be long before she leaves.


{{Tt|ID: 513}}Hudson and Rhondson's daughter, Mattison, is
Quest Marker pos X:3935.9619140625, Y:236.1804962158203, Z:-1589.7769775390625
===  Quiz2  ===
Hudson and Rhondson's daughter, Mattison, is
studying the Gerudo language in preparation for
studying the Gerudo language in preparation for
her move.
her move.


She's going to find ���Granny Monari����, and said
She's going to find '''Granny Monari''', and said
something about giving her a quiz...
something about giving her a quiz...


{{Tt|ID: 514}}Along with Rhondson, Hudson, and the people
Quest Marker pos X:3935.9619140625, Y:236.1804962158203, Z:-1589.7769775390625
of Tarrey Town, you saw Mattison off on her
===  Cooking  ===
journey to Gerudo Town.
Mattison has been teaching the Gerudo
language to the people of Tarrey Town so that
her mother, Rhondson, won't feel so lonely.


If you go to Gerudo Town, perhaps you can see
Now she's headed toward the '''railcar'''. She
Mattison again.
wants to help her father, Hudson, who's been
very busy with work.


{{Tt|ID: 515}}Mattison wants to go to the job site to
Quest Marker pos X:3935.9619140625, Y:236.1804962158203, Z:-1589.7769775390625
===  GotoRopeway  ===
Mattison wants to go to the job site to
help Hudson with his work—but Hagie,
help Hudson with his work—but Hagie,
who's in charge of the railcar that
who's in charge of the railcar that
Line 2,938: Line 3,624:
Mattison doesn't have any money and
Mattison doesn't have any money and
is, instead, trying to figure out a way to
is, instead, trying to figure out a way to
���obscure Hagie's line of sight����.
'''obscure Hagie's line of sight'''.


{{Tt|ID: 516}}Hudson is trying to make a balloon for
Quest Marker pos X:3935.9619140625, Y:236.1804962158203, Z:-1589.7769775390625
Mattison to help his daughter's departure feel
===  MammyReport  ===
Mattison managed to evade Hagie and ride
the railcar. Was she was able to meet up
with Hudson at the worksite?
 
Quest Marker pos X:3773.14794921875, Y:195.56959533691406, Z:-1633.33203125
===  PaPaTalk  ===
Hudson is trying to make a balloon for
Mattison to help his daughter's departure feel
like a grand celebration.
like a grand celebration.


He needs ������D>IchikaraChallenge01_HidamariNum�촀 sundelions���� so he can dye it
He needs '''_COUNTER_ sundelions''' so he can dye it
yellow—Mattison's favorite color.
yellow—Mattison's favorite color.


{{Tt|ID: 517}}Mattison managed to evade Hagie and ride
Quest Marker pos X:3776.304931640625, Y:197.0220947265625, Z:-1630.260009765625
the railcar. Was she was able to meet up
===  Memory  ===
with Hudson at the worksite?
IchikaraChallenge01
 
==  [[Rock for Sale]]  ==
Quest Giver :  Hagie
 
Location :  Tarrey Town


=={{Tt|ID: 518}}Rock for Sale==
===  Search  ===
{{Tt|ID: 519}}Hagie was scheming to sell off a strange rock
Hagie was scheming to sell off a strange rock
for ���100 rupees����, but his wife Ruli chided him,
for '''100 rupees''', but his wife Ruli chided him,
and he lowered it to ���50 rupees���� instead.
and he lowered it to '''50 rupees''' instead.


{{Tt|ID: 520}}You bought the weird rock from Hagie for ���50
Quest Marker pos X:3921.695068359375, Y:235.0460968017578, Z:-1597.9420166015625
rupees����.
==  [[Master the Vehicle Prototype]]  ==
Quest Giver :  Fernison


If his wife Ruli hadn't intervened, you might
Location :  Hudson Construction Site
have had to pay ���100 rupees����.


=={{Tt|ID: 521}}Master the Vehicle Prototype==
===  Craft  ===
{{Tt|ID: 522}}Fernison from the Zonai Survey Team, with help
Fernison from the Zonai Survey Team, with help
from Hudson Construction, has been turning
from Hudson Construction, has been turning
Zonai devices into vehicle prototypes. She has
Zonai devices into vehicle prototypes. She has
one all ready to go...except for one problem:
one all ready to go...except for one problem:
No one knows ���how to control it����. None of the
No one knows '''how to control it'''. None of the
Zonai devices that fell on Tarrey Town seem to
Zonai devices that fell on Tarrey Town seem to
do the trick. So Fernison has called on a couple
do the trick. So Fernison has called on a couple
of professional racers, hoping they might help.
of professional racers, hoping they might help.


{{Tt|ID: 523}}You've been asked to take the vehicle
Quest Marker pos X:3725.719970703125, Y:214.22659301757812, Z:-1659.4720458984375
===  Retry  ===
IchikaraCircuit_Tutorial
 
Quest Marker pos X:3725.719970703125, Y:214.22659301757812, Z:-1659.4720458984375
===  TimeOver  ===
IchikaraCircuit_Tutorial
 
Quest Marker pos X:3725.719970703125, Y:214.22659301757812, Z:-1659.4720458984375
===  Playing  ===
You've been asked to take the vehicle
prototype for a test drive and to use the
prototype for a test drive and to use the
steering stick to control it. You'll have to
steering stick to control it. You'll have to
touch all of the lights and return to the starting
touch all of the lights and return to the starting
point within the time limit you were given.
point within the time limit you were given.
Remember, you'll be disqualified if you ���take
Remember, you'll be disqualified if you '''take
your hands off the Zonai device or leave the
your hands off the Zonai device or leave the
course����.
course'''.


{{Tt|ID: 524}}You did it! You drove the course and returned
Quest Marker pos X:3725.719970703125, Y:214.22659301757812, Z:-1659.4720458984375
to the starting point within the time limit!
==  [[IchikaraDaughterPhoto]]  ==
===  Report  ===
IchikaraDaughterPhoto


Fernison from the Zonai Survey Team says this
==  [[Gloom-Borne Illness]]  ==
is just the beginning. She seems to have big
Quest Giver :  Lasli
plans in the works!


=={{Tt|ID: 525}}Gloom-Borne Illness==
Location :  Kakariko Village
{{Tt|ID: 526}}Lasli's grandmother is sick after exposure to
 
===  Step01  ===
Lasli's grandmother is sick after exposure to
gloom. Lasli has been experimenting with
gloom. Lasli has been experimenting with
different ingredients to make a ���porridge that
different ingredients to make a '''porridge that
counteracts gloom sickness����, but so far, nothing
counteracts gloom sickness''', but so far, nothing
has worked.
has worked.


{{Tt|ID: 527}}After eating your sunny veggie porridge, Nanna
Quest Marker pos X:1910.10205078125, Y:233.05780029296875, Z:1002.4010009765625
made a full recovery.
===  Finale  ===
IllnessStartsWithFeelings


With their grandmother happy and healthy
==  [[Maca's Special Place]]  ==
again, Claree has returned to the family clothing
Quest Giver :  Maca
shop, and Lasli is headed to Hateno Village to
study fashion.


=={{Tt|ID: 528}}Maca's Special Place==
Location :  Korok Forest
{{Tt|ID: 529}}Maca told you about his special place, but it's
 
===  Step01  ===
Maca told you about his special place, but it's
shrouded in the lost fog, and it seems that only
shrouded in the lost fog, and it seems that only
Koroks can walk there.
Koroks can walk there.
Line 3,010: Line 3,723:
There's some sort of green swirl there, and you
There's some sort of green swirl there, and you
can see a floating island in the sky from there
can see a floating island in the sky from there
as well. Maca wonders whether ���the inside of the
as well. Maca wonders whether '''the inside of the
forest could also be seen from the sky����.
forest could also be seen from the sky'''.


{{Tt|ID: 530}}You were able to reach the shrine in the forest
Quest Marker pos X:360.0, Y:297.0, Z:-1898.0
by passing through an opening in the sky above
==  [[Out of the Inn]]  ==
the Lost Woods.
Quest Giver :  Dai


=={{Tt|ID: 531}}Out of the Inn==
Location :  Kakariko Village
{{Tt|ID: 532}}Dai was asked to watch over an inn, and he's
 
===  Search  ===
Dai was asked to watch over an inn, and he's
starting to worry that the owner's not coming
starting to worry that the owner's not coming
back. He asked you to try to find him.
back. He asked you to try to find him.
Line 3,027: Line 3,742:
not sure where the owner could be.
not sure where the owner could be.


{{Tt|ID: 533}}You found the inn's owner, Ollie, sleeping in a
Quest Marker pos X:1834.6719970703125, Y:227.8341064453125, Z:1021.60498046875
===  Report  ===
You found the inn's owner, Ollie, sleeping in a
survey-team tent. You woke him up with a
survey-team tent. You woke him up with a
whiff of a hearty truffle, and he hurried back
whiff of a hearty truffle, and he hurried back
Line 3,035: Line 3,752:
are going over there.
are going over there.


{{Tt|ID: 534}}Ollie's return to the inn freed Dai from the
Quest Marker pos X:1834.6719970703125, Y:227.8341064453125, Z:1021.60498046875
responsibility of watching over it.
==  [[To the Ruins!]]  ==
Quest Giver :  Pokki


And better yet, now you can sleep there.
Location :  Gerudo Town


=={{Tt|ID: 535}}To the Ruins!==
===  Step1  ===
{{Tt|ID: 536}}Pokki wants to investigate some ruins where
Pokki wants to investigate some ruins where
huge statues face each other.
huge statues face each other.


Line 3,047: Line 3,765:
location of the ruins, so she's in a tough spot.
location of the ruins, so she's in a tough spot.


{{Tt|ID: 537}}Pokki was planning to investigate some ruins,
Quest Marker pos X:-3760.41796875, Y:149.95339965820312, Z:2947.839111328125
===  Drive1  ===
Pokki was planning to investigate some ruins,
but she's run into some trouble after losing the
but she's run into some trouble after losing the
map that showed their location. She knows that
map that showed their location. She knows that
Line 3,056: Line 3,776:
ruins she is looking for.
ruins she is looking for.


{{Tt|ID: 538}}You and Pokki reached some ruins that
Quest Marker pos X:-3760.41796875, Y:149.95339965820312, Z:2947.839111328125
matched the description you had, so Pokki
===  Arrival  ===
can begin her investigation. She seems
JobSunazarashi
overjoyed to have finally reached the ruins.


=={{Tt|ID: 539}}A Trip through History==
== [[A Trip through History]]  ==
{{Tt|ID: 540}}Stone slabs have been found in the Ring Ruins
Quest Giver :  Bugut
 
Location : Kakariko Village
 
===  Step01  ===
Stone slabs have been found in the Ring Ruins
that fell around Kakariko Village. Bugut has
that fell around Kakariko Village. Bugut has
come to see the writing on the slabs but is
come to see the writing on the slabs but is
Line 3,068: Line 3,792:


If you read what's written on each slab, let him
If you read what's written on each slab, let him
know what they say. You have ������*$NumOfNotToldPlates�촀 ����more to
know what they say. You have '''_COUNTER_ '''more to
tell him about.
tell him about.


{{Tt|ID: 541}}You told Bugut about what you read on the
Quest Marker pos X:1817.4599609375, Y:218.32000732421875, Z:992.77001953125
stone slabs in each of the four non-floating
==  [[Follow the Cuccos]]  ==
Ring Ruins. He was delighted to get these
Quest Giver :  Trissa
insights into the ancient era the ruins
came from.


=={{Tt|ID: 542}}Follow the Cuccos==
Location :  Kakariko Village
{{Tt|ID: 543}}Trissa is at a loss. The local Cuccos are nesting
 
===  step1  ===
Trissa is at a loss. The local Cuccos are nesting
somewhere new, and she cannot gather any
somewhere new, and she cannot gather any
bird eggs for her shop. She says she'd like to
bird eggs for her shop. She says she'd like to
Line 3,084: Line 3,808:


It seems the Cuccos all go off somewhere when
It seems the Cuccos all go off somewhere when
���morning���� comes.
'''morning''' comes.
 
Quest Marker pos X:1789.0489501953125, Y:221.0684051513672, Z:1029.5780029296875
==  [[A Pretty Stone and Five Golden Apples]]  ==
Quest Giver :  Damia
 
Location :  Korok Forest


{{Tt|ID: 544}}You gave 10 bird eggs to Trissa for her shop,
===  Step01  ===
and she paid you back at above-normal prices!
Damia has a pretty green stone that emits
Those eggs should allow her to stay stocked for
light. He says he'll trade it to you for '''five
a while.
golden apples'''.


=={{Tt|ID: 545}}A Pretty Stone and Five Golden Apples==
He says there are trees where the golden
{{Tt|ID: 546}}You gave five golden apples to Damia. He
apples grow on the north side of a bottomless
bog called Mido Swamp. If you follow the path
by Damia deep into the woods, you'll find it.
 
Quest Marker pos X:829.0, Y:296.0, Z:-2405.0
=== Carry  ===
You gave five golden apples to Damia. He
was pleased to have so much of his
was pleased to have so much of his
favorite food.
favorite food.


Then, as promised, he gave you the ���pretty
Then, as promised, he gave you the '''pretty
green stone that emits light����.
green stone that emits light'''.


{{Tt|ID: 547}}Damia gave you a pretty stone that shines
Quest Marker pos X:565.0, Y:264.0, Z:-2160.0
===  Crystal  ===
Damia gave you a pretty stone that shines
green. It seems that you can enter a Shrine of
green. It seems that you can enter a Shrine of
Light if you offer up the crystal.
Light if you offer up the crystal.
Line 3,106: Line 3,844:
at the shrine.
at the shrine.


{{Tt|ID: 548}}Damia has a pretty green stone that emits
Quest Marker pos X:622.0, Y:269.0, Z:-2211.0
light. He says he'll trade it to you for ���five
==  [[Open the Door]]  ==
golden apples����.
Quest Giver :  Jogo
 
Location :  Tabantha Village Ruins
 
===  DefeatAnEnemy  ===
You heard a man and a woman talking inside a
cabin. Apparently, they're concerned about the
monsters outside and are hesitant to open up
the door.


He says there are trees where the golden
It seems like the door will stay closed '''as long
apples grow on the north side of a bottomless
as they can hear the monsters'''.
bog called Mido Swamp. If you follow the path
by Damia deep into the woods, you'll find it.


{{Tt|ID: 549}}The pretty stone from Damia emitted a light that
Quest Marker pos X:-2682.18798828125, Y:365.3546142578125, Z:-1673.8570556640625
led you to a shrine. When you presented the
===  DefeatedEnemies  ===
stone, a Shrine of Light appeared.
You heard a man and a woman talking inside
a cabin. They were troubled by the sounds of
surrounding monsters and didn't want to open
the '''door''', so you dispatched all the monsters
near the cabin.


=={{Tt|ID: 550}}Open the Door==
Quest Marker pos X:-2684.60009765625, Y:364.3485107421875, Z:-1666.75
{{Tt|ID: 551}}Jogo and Yammo inside the cabin say they want
=== GetPresent  ===
Jogo and Yammo inside the cabin say they want
to give you some spicy elixir as thanks for
to give you some spicy elixir as thanks for
defeating the monsters outside the cabin, but
defeating the monsters outside the cabin, but
Line 3,126: Line 3,875:
pouch was full.
pouch was full.


���Organize your things����, and then check in with
'''Organize your things''', and then check in with
them again.
them again.


{{Tt|ID: 552}}You heard a man and a woman talking inside
Quest Marker pos X:-2684.60009765625, Y:364.3485107421875, Z:-1666.75
a cabin. They were troubled by the sounds of
==  [[The Closed Door]]  ==
surrounding monsters and didn't want to open
Quest Giver :  Dm_Npc_Raul
the ���door����, so you dispatched all the monsters
near the cabin.


{{Tt|ID: 553}}You heard a man and a woman talking inside a
Location : Great Sky Island
cabin. Apparently, they're concerned about the
monsters outside and are hesitant to open up
the door.


It seems like the door will stay closed ���as long
===  GoToLightSpotOfPurahPad  ===
as they can hear the monsters����.
When you tried to open the door to the
 
Temple of Time, '''Rauru''' appeared and said
{{Tt|ID: 554}}Inside a cabin were a couple of travelers, Jogo
he was the original owner of your new arm.
and Yammo. They were on their way to see a
legendary shield surfer but were waylaid by
monsters. For defeating the monsters, they
rewarded you with a spicy elixir.
 
They will also give you a shield for shield surfing
as a reward for helping them.
 
=={{Tt|ID: 555}}The Closed Door==
{{Tt|ID: 556}}When you tried to open the door to the
Temple of Time, ���Rauru���� appeared and said
he was the original owner of your new arm.


He also said you need to revitalize the arm so
He also said you need to revitalize the arm so
the power of its touch will open the door. To
the power of its touch will open the door. To
do that, visit the island's ���shrines����. A green light
do that, visit the island's '''shrines'''. A green light
spirals above each of them.
spirals above each of them.


{{Tt|ID: 557}}Rauru appeared after you visited the three
Quest Marker pos X:453.0, Y:1557.0, Z:847.0
===  GoBackToTempleEntrance  ===
Rauru appeared after you visited the three
shrines. He said that you've revitalized
shrines. He said that you've revitalized
enough power in your new arm to enter the
enough power in your new arm to enter the
���Temple of Time����.
'''Temple of Time'''.


The door will now open at the touch of
The door will now open at the touch of
your hand.
your hand.


{{Tt|ID: 558}}After visiting the three shrines, you returned to
Quest Marker pos X:453.0, Y:1557.0, Z:847.0
the Temple of Time. Its door opened to
==  [[Who Goes There?]]  ==
your touch, no longer denying you entry.
Quest Giver :  Jerrin
Somehow, your new arm was truly revitalized
enough in those shrines.


=={{Tt|ID: 559}}Who Goes There?==
Location : Lookout Landing
{{Tt|ID: 560}}Beyond the hole in the wall, there appeared to
be a hallway. You followed the voice and dug
through some rock to find a ���horned statue����. Go
tell Jerrin the truth behind the voice she's
been hearing.


{{Tt|ID: 561}}Jerrin says that sometimes she hears ���a scary
===  Step01  ===
voice, like a demon's����, coming from the
Jerrin says that sometimes she hears '''a scary
voice, like a demon's''', coming from the
opening in the wall.
opening in the wall.


Line 3,191: Line 3,919:
looking into...
looking into...


{{Tt|ID: 562}}You told Jerrin that the voice belonged to a
Quest Marker pos X:-255.5655975341797, Y:114.39869689941406, Z:-107.81539916992188
���horned statue����. Now that Jerrin understands
===  Step02  ===
where the voice was coming from, she has
Beyond the hole in the wall, there appeared to
returned to work.
be a hallway. You followed the voice and dug
through some rock to find a '''horned statue'''. Go
tell Jerrin the truth behind the voice she's
been hearing.


=={{Tt|ID: 563}}The Secret Room==
Quest Marker pos X:-255.5655975341797, Y:114.39869689941406, Z:-107.81539916992188
{{Tt|ID: 564}}Oaki is building a secret room inside
== [[The Secret Room]]  ==
Quest Giver : Oaki
 
Location :  Korok Forest
 
===  Step01  ===
Oaki is building a secret room inside
the Deku Tree's mouth.
the Deku Tree's mouth.


In order to decorate the room, he wants ���four
In order to decorate the room, he wants '''four
blue nightshades����. He'll also need ���two
blue nightshades'''. He'll also need '''two
brightbloom seeds����—larger than the
brightbloom seeds'''—larger than the
ones sold by the forest General Shoppe.
ones sold by the forest General Shoppe.


{{Tt|ID: 565}}You handed over the items Oaki needed.
Quest Marker pos X:415.0105895996094, Y:285.150390625, Z:-2177.777099609375
==  [[Find Princess Zelda]]  ==
Quest Giver :  Steward Construct


Oaki has finished building a wonderful room
Location : Great Sky Island
inside the Deku Tree's mouth and is pleased
with the results.
 
=={{Tt|ID: 566}}Find Princess Zelda==
{{Tt|ID: 567}}After you offered four Lights of Blessing, the
Goddess Statue purged gloom from your body.
You're far from being restored to your former
full vitality, but it was enough to open the door.
Rauru said he'd done all he could for Zelda and
that now it was up to you. He then vanished,
leaving you alone with the temple's final altar.
Perhaps his parting words will soon be clear.


{{Tt|ID: 568}}You didn't find Princess Zelda on the sky
===  GetZonauMajic  ===
island where you awoke. When you touched the
You found yourself on a strange island in the
light in the Temple of Time, you felt her
presence, however faintly, as a voice rang out
in your mind: "���Link, you must find me.����"
 
Where is Princess Zelda? Was there anything
more she was trying to tell you?
 
{{Tt|ID: 569}}You found yourself on a strange island in the
sky after you awoke. A steward construct
sky after you awoke. A steward construct
claimed that Princess Zelda gave it her
claimed that Princess Zelda gave it her
Purah Pad, all to get it into your hands.
Purah Pad, all to get it into your hands.


The device's ���map ����shows a yellow point of
The device's '''map '''shows a yellow point of
light. The construct said that's where you'll
light. The construct said that's where you'll
find the princess.
find the princess.


{{Tt|ID: 570}}In the Temple of Time, you approached
Quest Marker pos X:453.0, Y:1563.0, Z:811.0
===  GoToAlterAfterGetRR  ===
In the Temple of Time, you approached
an altar, and in a flash of light, you found
an altar, and in a flash of light, you found
yourself with Princess Zelda. That is, with
yourself with Princess Zelda. That is, with
Line 3,248: Line 3,969:
the temple's deeper mysteries await you.
the temple's deeper mysteries await you.


{{Tt|ID: 571}}Rauru said you can't open the door at the back
Quest Marker pos X:453.0, Y:1580.0, Z:747.0
===  WarpToCaveOfAwake  ===
Rauru said you can't open the door at the back
of the temple because you're still too weak.
of the temple because you're still too weak.


You need to get one more ���Light of Blessing ����at
You need to get one more '''Light of Blessing '''at
the island's final shrine to offer at the
the island's final shrine to offer at the
Goddess Statue. The shrine is marked by a
Goddess Statue. The shrine is marked by a
bright dot on the ���map����. You can go near there
bright dot on the '''map'''. You can go near there
instantly with the Purah Pad's ���travel ����feature.
instantly with the Purah Pad's '''travel '''feature.


{{Tt|ID: 572}}After going to the final shrine that Rauru
Quest Marker pos X:395.0, Y:2340.0, Z:1665.0
===  GoToBackToGolemInTemple  ===
After going to the final shrine that Rauru
told you about, you now have four
told you about, you now have four
���Lights of Blessing����.  
'''Lights of Blessing'''.  


If you offer them at the ���Goddess Statue���� in the
If you offer them at the '''Goddess Statue''' in the
temple, you may regain enough strength to
temple, you may regain enough strength to
take on the door's test of vitality.
take on the door's test of vitality.


=={{Tt|ID: 573}}Soul of the Gorons==
Quest Marker pos X:453.0, Y:1580.0, Z:747.0
{{Tt|ID: 574}}The art of the ���Boulder Breaker���� is passed down
===  GoToBackOfTempleOfTimeAfterWD  ===
over generations. But Fugo, the apprentice,
After you offered four Lights of Blessing, the
gave up on making it midway and sold the
Goddess Statue purged gloom from your body.
materials he was using for marbled rock roast.
You're far from being restored to your former
full vitality, but it was enough to open the door.
Rauru said he'd done all he could for Zelda and
that now it was up to you. He then vanished,
leaving you alone with the temple's final altar.
Perhaps his parting words will soon be clear.


To complete the Boulder Breaker and earn his
Quest Marker pos X:453.0, Y:1572.0, Z:638.0
master's approval, he needs a cobble crusher,
===  LookingForZelda  ===
You didn't find Princess Zelda on the sky
island where you awoke. When you touched the
light in the Temple of Time, you felt her
presence, however faintly, as a voice rang out
in your mind: "'''Link, you must find me.'''"
 
Where is Princess Zelda? Was there anything
more she was trying to tell you?
 
===  GoToDeepHole  ===
MainChallenge
 
===  DefeatMonsterArmy  ===
MainChallenge
 
===  DefeatGanon1  ===
MainChallenge
 
===  DefeatGanon2  ===
MainChallenge
 
===  DefeatBlackDragon  ===
MainChallenge
 
===  CatchZelda  ===
MainChallenge
 
Quest Marker pos X:0.0, Y:0.0, Z:0.0
==  [[Soul of the Gorons]]  ==
Quest Giver :  Fugo
 
Location :  Goron City
 
===  MakeWeapon  ===
The art of the '''Boulder Breaker''' is passed down
over generations. But Fugo, the apprentice,
gave up on making it midway and sold the
materials he was using for marbled rock roast.
 
To complete the Boulder Breaker and earn his
master's approval, he needs a cobble crusher,
three diamonds, and five pieces of flint.
three diamonds, and five pieces of flint.


{{Tt|ID: 575}}Fugo successfully finished the Boulder Breaker
Quest Marker pos X:1693.7779541015625, Y:502.3949890136719, Z:-2494.465087890625
and will inherit the forge from Rohan.
==  [[Decorate with Passion]]  ==
Quest Giver :  Boraa


If your ���Boulder Breaker ����breaks, Fugo will fix it
Location :  Kara Kara Bazaar
for you.


=={{Tt|ID: 576}}Decorate with Passion==
===  Step1  ===
{{Tt|ID: 577}}Boraa was asked by her mentor to decorate a
Boraa was asked by her mentor to decorate a
weapon, but she was stumped by the specific
weapon, but she was stumped by the specific
request to make it sparkle and radiate burning
request to make it sparkle and radiate burning
Line 3,289: Line 4,060:


Perhaps she would benefit from seeing a
Perhaps she would benefit from seeing a
���weapon to use as a reference����?
'''weapon to use as a reference'''?


{{Tt|ID: 578}}Boraa was troubled by a mentor's request.
Quest Marker pos X:-3225.949951171875, Y:128.99000549316406, Z:2518.47998046875
===  Step2  ===
Boraa was troubled by a mentor's request.
She was unsure how to go about decorating a
She was unsure how to go about decorating a
weapon, but once you showed her a weapon
weapon, but once you showed her a weapon
Line 3,300: Line 4,073:
the reward for your efforts.
the reward for your efforts.


{{Tt|ID: 579}}Boraa was troubled by a mentor's request.
Quest Marker pos X:-3225.949951171875, Y:128.99000549316406, Z:2518.47998046875
She was unsure how to go about decorating a
==  [[Trail of the Master Sword]]  ==
weapon, but once you showed her a weapon
Quest Giver :  Dm_Npc_Raumi
that sparkled and radiated burning passion, her
 
worries subsided. To thank you for your help,
Location :  Spirit Temple
she gave you an item that you could attach to
a weapon of your own.


=={{Tt|ID: 580}}Trail of the Master Sword==
===  TalkOldKorok  ===
{{Tt|ID: 581}}Where even the sages of old could not defeat
Where even the sages of old could not defeat
the Demon King, the darkness-sealing
the Demon King, the darkness-sealing
Master Sword wounded him.
Master Sword wounded him.


According to Mineru, Princess Zelda said
According to Mineru, Princess Zelda said
to speak to the ���Deku Tree ����about the
to speak to the '''Deku Tree '''about the
Master Sword.
Master Sword.


{{Tt|ID: 582}}Where even the sages of old could not defeat
===  TalKDekuTree  ===
Where even the sages of old could not defeat
the Demon King, the sword that seals the
the Demon King, the sword that seals the
darkness—the Master Sword—wounded him.
darkness—the Master Sword—wounded him.
Line 3,324: Line 4,096:
speak to the Deku Tree about the Master
speak to the Deku Tree about the Master
Sword. You learned that the Deku Tree is in
Sword. You learned that the Deku Tree is in
���Korok Forest����.
'''Korok Forest'''.


{{Tt|ID: 583}}The sword that seals the darkness, the
Quest Marker pos X:430.25390625, Y:269.1007995605469, Z:-2145.7509765625
Master Sword, passed into a distant time
==  [[Rock Roast or Dust]]  ==
and into Princess Zelda's hands. You were
Quest Giver :  Cooke
able to obtain clues about it.


=={{Tt|ID: 584}}Rock Roast or Dust==
Location :  Bedrock Bistro
{{Tt|ID: 585}}The Bedrock Bistro is running low on rock roast
 
===  CarryARock  ===
The Bedrock Bistro is running low on rock roast
and is having trouble maintaining a steady
and is having trouble maintaining a steady
supply for their Goron clientele.
supply for their Goron clientele.


It's said that if you bring Chef Cooke a rock
It's said that if you bring Chef Cooke a rock
roast, ���he'll treat you to a special dish����.
roast, '''he'll treat you to a special dish'''.


{{Tt|ID: 586}}You brought Chef Cooke a rock roast, but he
Quest Marker pos X:1757.1719970703125, Y:384.6560974121094, Z:-1547.66796875
wasn't able to give you his special ���dish����
===  Reward  ===
You brought Chef Cooke a rock roast, but he
wasn't able to give you his special '''dish'''
because your pouch was full.
because your pouch was full.


Line 3,346: Line 4,121:
Chef Cooke.
Chef Cooke.


{{Tt|ID: 587}}You gave Chef Cooke a rock roast, and he
Quest Marker pos X:1757.1719970703125, Y:384.6560974121094, Z:-1547.66796875
gave you ���seared gourmet steak����, his special
==  [[The Dragon's Tears]]  ==
dish. He said because they are always running
Quest Giver :  Impa
low on rock roast, he's willing to take more from
you, his new supplier, from now on.


=={{Tt|ID: 588}}The Dragon's Tears==
Location :  New Serenne Stable
{{Tt|ID: 589}}You found one of the mysterious Dragon's
 
===  GoTemple  ===
You found one of the mysterious Dragon's
Tears within a geoglyph and received a vision
Tears within a geoglyph and received a vision
about ���Princess Zelda���� by investigating it.
about '''Princess Zelda''' by investigating it.


Impa thinks that the mystery of the geoglyphs
Impa thinks that the mystery of the geoglyphs
might connect to something that's inside the
might connect to something that's inside the
Forgotten Temple. It's located somewhere
Forgotten Temple. It's located somewhere
along the ���bottom of a canyon in Hebra����.
along the '''bottom of a canyon in Hebra'''.
 
Quest Marker pos X:-1421.4429931640625, Y:54.56037139892578, Z:-2276.698974609375
===  GoTemple2  ===
You saw Cado at the entrance to the Forgotten
Temple. He said that he's come here with Impa
to find '''something inside that's connected to
the geoglyphs'''. She's apparently gone deeper
into the temple.
 
See what you can discover in this mysterious
place.


{{Tt|ID: 590}}Inside the Forgotten Temple is a map of Hyrule
Quest Marker pos X:-1421.4429931640625, Y:54.56037139892578, Z:-2276.698974609375
===  Step01  ===
Inside the Forgotten Temple is a map of Hyrule
and 11 murals related to the geoglyphs.
and 11 murals related to the geoglyphs.
It seems that these geoglyphs appeared in
It seems that these geoglyphs appeared in
Line 3,368: Line 4,156:
Princess Zelda went missing.
Princess Zelda went missing.


You have ������82Residue_MemoryOfTheDragon�촀 �É�(�geoglyph�geoglyphs ����left to investigate.
You have '''_COUNTER_ _INTEM_NAME_ '''left to investigate.
 
{{Tt|ID: 591}}You visited all the geoglyphs and witnessed all
the memories in the Dragon's Tears. These
visions showed you Princess Zelda sacrificing
herself, becoming the Light Dragon, and hoping
to eventually entrust the Master Sword to you.
You must honor the princess's wish, somehow.
 
{{Tt|ID: 592}}You saw Cado at the entrance to the Forgotten
Temple. He said that he's come here with Impa
to find ���something inside that's connected to
the geoglyphs����. She's apparently gone deeper
into the temple.
 
See what you can discover in this mysterious
place.


{{Tt|ID: 593}}You visited all 11 geoglyphs and witnessed all
===  Step2  ===
You visited all 11 geoglyphs and witnessed all
the memories in the Dragon's Tears. Afterward,
the memories in the Dragon's Tears. Afterward,
a Light Dragon appeared above you and shed a
a Light Dragon appeared above you and shed a
new tear.
new tear.


The tear seems to have fallen to the ���Rist
The tear seems to have fallen to the '''Rist
Peninsula ����in the ���Akkala ����region.
Peninsula '''in the '''Akkala '''region.


=={{Tt|ID: 594}}Bring Peace to Akkala!==
Quest Marker pos X:4534.23291015625, Y:107.71309661865234, Z:-2143.97900390625
{{Tt|ID: 595}}The monster-control-crew squad led by Toren
== [[Bring Peace to Akkala!]]  ==
is heading to the ���Akkala Span ����in Akkala, found
Quest Giver :  Toren
 
Location : Eldin Canyon
 
===  MeetAgain  ===
The monster-control-crew squad led by Toren
is heading to the '''Akkala Span '''in Akkala, found
in the northeast region of Hyrule. They plan to
in the northeast region of Hyrule. They plan to
attack a group of monsters there.
attack a group of monsters there.
Line 3,403: Line 4,182:
their monster-control mission.
their monster-control mission.


{{Tt|ID: 596}}Toren's squad is preparing to attack a
Quest Marker pos X:3003.885986328125, Y:387.80670166015625, Z:-1056.8909912109375
===  Move  ===
Toren's squad is preparing to attack a
monster stronghold at the Akkala Span.
monster stronghold at the Akkala Span.


They plan to get close to the stronghold first
They plan to get close to the stronghold first
and then attack. Join the monster-control crew
and then attack. Join the monster-control crew
as they ���head to the stronghold����.
as they '''head to the stronghold'''.


{{Tt|ID: 597}}The monster-control-crew squad led by Toren is
Quest Marker pos X:3003.885986328125, Y:387.80670166015625, Z:-1056.8909912109375
===  Exterminate  ===
The monster-control-crew squad led by Toren is
fighting monsters at the Akkala Span.
fighting monsters at the Akkala Span.


Join the squad and ���defeat all the monsters����!
Join the squad and '''defeat all the monsters'''!


{{Tt|ID: 598}}You helped Toren's squad of the monster-
Quest Marker pos X:3003.885986328125, Y:387.80670166015625, Z:-1056.8909912109375
control crew by defeating the monsters that
===  Report  ===
had taken over the bridge.
MercenaryChallenge_Akkare


But as long as the ���blood moon���� continues to
==  [[Bring Peace to Eldin!]]  ==
resurrect monsters, Toren and his squad must
Quest Giver :  Toren
continue to fight.


=={{Tt|ID: 599}}Bring Peace to Eldin!==
Location :  Eldin Canyon
{{Tt|ID: 600}}Monsters have infested Eldin, and Toren
 
===  Move  ===
Monsters have infested Eldin, and Toren
is leading his squad on a mission to attack
is leading his squad on a mission to attack
their stronghold.
their stronghold.


The squad plans to get closer to the stronghold
The squad plans to get closer to the stronghold
first and then launch their attack. ���Head for the
first and then launch their attack. '''Head for the
stronghold ����with the monster-control crew.
stronghold '''with the monster-control crew.


{{Tt|ID: 601}}The squad of the monster-control crew led by
Quest Marker pos X:2370.278076171875, Y:557.1390991210938, Z:-3057.97802734375
===  Exterminate  ===
The squad of the monster-control crew led by
Toren is fighting monsters in Eldin.
Toren is fighting monsters in Eldin.


Join the squad, and help them ���take down every
Join the squad, and help them '''take down every
last monster����!
last monster'''!


{{Tt|ID: 602}}You helped Toren's squad of the monster-
Quest Marker pos X:2370.278076171875, Y:557.1390991210938, Z:-3057.97802734375
control crew by defeating the monsters in the
===  Report  ===
cave stronghold.
MercenaryChallenge_Eldin


The squad's next destination is the ���Akkala Span
==  [[Bring Peace to Faron!]]  ==
in Akkala����, which is found in the ���northeast����
Quest Giver :  NPC_oasis004_fr02
region of Hyrule.


=={{Tt|ID: 603}}Bring Peace to Faron!==
Location :  Faron Grasslands
{{Tt|ID: 604}}The squad of the monster-control crew led by
 
===  Craft  ===
The squad of the monster-control crew led by
Flaxel is having a hard time figuring out how to
Flaxel is having a hard time figuring out how to
take out monsters that have infested a ship.
take out monsters that have infested a ship.


The creatures have destroyed the only bridge
The creatures have destroyed the only bridge
leading to the ship. Without first ���repairing the
leading to the ship. Without first '''repairing the
bridge����, it'll be difficult for the crew to board
bridge''', it'll be difficult for the crew to board
the ship.
the ship.


{{Tt|ID: 605}}With the bridge to the ship repaired, the
Quest Marker pos X:-21.235319137573242, Y:114.43569946289062, Z:3419.009033203125
===  Exterminate  ===
With the bridge to the ship repaired, the
monster-control crew began their assault
monster-control crew began their assault
on the monsters.
on the monsters.
�������
''''''
Join the crew and help them eliminate
Join the crew and help them eliminate
���every last monster����!
'''every last monster'''!


{{Tt|ID: 606}}All of the monsters aboard the ship moored in
Quest Marker pos X:-21.235319137573242, Y:114.43569946289062, Z:3419.009033203125
the Menoat River have been defeated!
===  Report  ===
MercenaryChallenge_Firone


Flaxel plans to lead her monster-control-crew
==  [[Bring Peace to Hebra!]]  ==
squad to the ���South Tabantha Snowfield ����next.
Quest Giver :  NPC_oasis004_fr02
It's in ���Hebra to the northwest����. She asked you to
assist her squad again if you have the chance.


=={{Tt|ID: 607}}Bring Peace to Hebra!==
Location :  Faron Grasslands
{{Tt|ID: 608}}Flaxel's squad of the monster-control crew is
 
headed to ���South Tabantha Snowfield ����next. It's
===  MeetAgain  ===
Flaxel's squad of the monster-control crew is
headed to '''South Tabantha Snowfield '''next. It's
located in Hebra, in northwest Hyrule. They plan
located in Hebra, in northwest Hyrule. They plan
to take out even more monsters there.
to take out even more monsters there.
Line 3,480: Line 4,270:
Flaxel and her squad a hand.
Flaxel and her squad a hand.


{{Tt|ID: 609}}Flaxel's monster-control-crew squad has
Quest Marker pos X:-1757.6219482421875, Y:343.8905029296875, Z:-2316.8779296875
===  Craft  ===
Flaxel's monster-control-crew squad has
reached a monster fort, but they can't breach it
reached a monster fort, but they can't breach it
and launch their attack because an iron ball is
and launch their attack because an iron ball is
blocking the entrance.
blocking the entrance.


The ���ball has to be removed���� before Flaxel's
The '''ball has to be removed''' before Flaxel's
squad can take over the fort.
squad can take over the fort.


{{Tt|ID: 610}}Flaxel's squad of the monster-control crew has
Quest Marker pos X:-1757.6219482421875, Y:343.8905029296875, Z:-2316.8779296875
===  Exterminate  ===
Flaxel's squad of the monster-control crew has
launched an attack on the monster fort!
launched an attack on the monster fort!


Line 3,494: Line 4,288:
the monsters!
the monsters!


{{Tt|ID: 611}}You helped Flaxel's squad of the monster-
Quest Marker pos X:-1757.6219482421875, Y:343.8905029296875, Z:-2316.8779296875
control crew by defeating the monsters in
===  Report  ===
the fort.
MercenaryChallenge_Hateru
 
==  [[Bring Peace to Necluda!]]  ==
Quest Giver :  Hoz


But as long as the ���blood moon���� continues to
Location :  Central Hyrule
resurrect monsters, Flaxel and her squad must
continue to fight.


=={{Tt|ID: 612}}Bring Peace to Necluda!==
===  MeetAgain  ===
{{Tt|ID: 613}}Hoz's squad of the monster-control crew is
Hoz's squad of the monster-control crew is
heading to ���Fort Hateno ����next. It's located in
heading to '''Fort Hateno '''next. It's located in
���Necluda����, which is in southeast Hyrule. They
'''Necluda''', which is in southeast Hyrule. They
plan to hunt down more monsters there.
plan to hunt down more monsters there.


Line 3,511: Line 4,306:
Hoz and his squad a hand.
Hoz and his squad a hand.


{{Tt|ID: 614}}Hoz's squad is approaching a stronghold of
Quest Marker pos X:2247.491943359375, Y:120.26930236816406, Z:1793.303955078125
===  Move  ===
Hoz's squad is approaching a stronghold of
monsters at Fort Hateno.
monsters at Fort Hateno.


They plan to charge the stronghold once they
They plan to charge the stronghold once they
get closer to it. ���Head for the stronghold ����with the
get closer to it. '''Head for the stronghold '''with the
monster-control crew.
monster-control crew.


{{Tt|ID: 615}}The monster-control-crew squad led by Hoz is
Quest Marker pos X:2247.491943359375, Y:120.26930236816406, Z:1793.303955078125
===  Exterminate  ===
The monster-control-crew squad led by Hoz is
in the midst of fighting monsters at Fort Hateno.
in the midst of fighting monsters at Fort Hateno.


Join the crew and help them ���defeat all of
Join the crew and help them '''defeat all of
the monsters����!
the monsters'''!
 
Quest Marker pos X:2247.491943359375, Y:120.26930236816406, Z:1793.303955078125
===  Report  ===
MercenaryChallenge_Hebra


{{Tt|ID: 616}}You helped Hoz's squad of the monster-
==  [[Bring Peace to Hyrule Field!]]  ==
control crew by defeating the monsters that
Quest Giver : Hoz
had taken over the fort.


But as long as the ���blood moon���� continues to
Location :  Central Hyrule
resurrect monsters, Hoz and his squad must
continue to fight.


=={{Tt|ID: 617}}Bring Peace to Hyrule Field!==
===  Move  ===
{{Tt|ID: 618}}A monster-control-crew squad led by Hoz is on
A monster-control-crew squad led by Hoz is on
its way to a monster stronghold in Hyrule Field.
its way to a monster stronghold in Hyrule Field.


Once they approach it, they'll wait for an
Once they approach it, they'll wait for an
opportunity to strike. Join the squad as they
opportunity to strike. Join the squad as they
���head to the stronghold����.
'''head to the stronghold'''.


{{Tt|ID: 619}}Hoz's squad of the monster-control crew is
Quest Marker pos X:-412.62030029296875, Y:133.01150512695312, Z:550.9874267578125
===  Exterminate  ===
Hoz's squad of the monster-control crew is
battling monsters in Hyrule Field.
battling monsters in Hyrule Field.


Join the squad and ���defeat all of the monsters����!
Join the squad and '''defeat all of the monsters'''!


{{Tt|ID: 620}}You helped Hoz's squad of the monster-
Quest Marker pos X:-412.62030029296875, Y:133.01150512695312, Z:550.9874267578125
control crew by defeating the monsters in
===  Report  ===
the stronghold.
MercenaryChallenge_HyrulePlain


The squad's next destination is ���Fort Hateno���� in
==  [[Mercenary_Akkare_Bloody]]  ==
���Necluda����, which is found in the ���southeast ����region
Quest Giver :  Toren
of Hyrule.


=={{Tt|ID: 621}}A Bottled Cry for Help==
Location :  Akkala
{{Tt|ID: 622}}You found Chumin trapped in a cave in the
 
eastern cliffs of Mapla Point.
===  MeetAgain  ===
Mercenary_Akkare_Bloody
 
Quest Marker pos X:3003.885986328125, Y:387.80670166015625, Z:-1056.8909912109375
===  Move  ===
Mercenary_Akkare_Bloody
 
Quest Marker pos X:3003.885986328125, Y:387.80670166015625, Z:-1056.8909912109375
===  Exterminate  ===
Mercenary_Akkare_Bloody
 
Quest Marker pos X:3003.885986328125, Y:387.80670166015625, Z:-1056.8909912109375
===  Report  ===
Mercenary_Akkare_Bloody
 
==  [[Mercenary_Eldin_Bloody]]  ==
Quest Giver :  Toren
 
Location :  Eldin
 
===  Move  ===
Mercenary_Eldin_Bloody
 
Quest Marker pos X:2370.278076171875, Y:557.1390991210938, Z:-3057.97802734375
===  Exterminate  ===
Mercenary_Eldin_Bloody
 
Quest Marker pos X:2370.278076171875, Y:557.1390991210938, Z:-3057.97802734375
===  Report  ===
Mercenary_Eldin_Bloody
 
==  [[Mercenary_Firone_Bloody]]  ==
Quest Giver :  NPC_oasis004_fr02
 
Location :  Faron
 
===  Craft  ===
Mercenary_Firone_Bloody
 
Quest Marker pos X:-21.235319137573242, Y:114.43569946289062, Z:3419.009033203125
===  Exterminate  ===
Mercenary_Firone_Bloody
 
Quest Marker pos X:-21.235319137573242, Y:114.43569946289062, Z:3419.009033203125
===  Report  ===
Mercenary_Firone_Bloody
 
==  [[Mercenary_Hateru_Bloody]]  ==
Quest Giver :  NPC_oasis004_fr02
 
Location :  Hebra
 
===  MeetAgain  ===
Mercenary_Hateru_Bloody
 
Quest Marker pos X:-1757.6219482421875, Y:343.8905029296875, Z:-2316.8779296875
===  Craft  ===
Mercenary_Hateru_Bloody
 
Quest Marker pos X:-1757.6219482421875, Y:343.8905029296875, Z:-2316.8779296875
===  Exterminate  ===
Mercenary_Hateru_Bloody
 
Quest Marker pos X:-1757.6219482421875, Y:343.8905029296875, Z:-2316.8779296875
===  Report  ===
Mercenary_Hateru_Bloody
 
==  [[Mercenary_Hebra_Bloody]]  ==
Quest Giver :  Hoz
 
Location :  Necluda
 
===  MeetAgain  ===
Mercenary_Hebra_Bloody
 
Quest Marker pos X:2247.491943359375, Y:120.26930236816406, Z:1793.303955078125
===  Move  ===
Mercenary_Hebra_Bloody
 
Quest Marker pos X:2247.491943359375, Y:120.26930236816406, Z:1793.303955078125
===  Exterminate  ===
Mercenary_Hebra_Bloody
 
Quest Marker pos X:2247.491943359375, Y:120.26930236816406, Z:1793.303955078125
===  Report  ===
Mercenary_Hebra_Bloody
 
==  [[Mercenary_HyrulePlain_Bloody]]  ==
Quest Giver :  Hoz
 
Location :  Hyrule Field
 
===  Move  ===
Mercenary_HyrulePlain_Bloody
 
Quest Marker pos X:-412.62030029296875, Y:133.01150512695312, Z:550.9874267578125
===  Exterminate  ===
Mercenary_HyrulePlain_Bloody
 
Quest Marker pos X:-412.62030029296875, Y:133.01150512695312, Z:550.9874267578125
===  Report  ===
Mercenary_HyrulePlain_Bloody
 
==  [[A Bottled Cry for Help]]  ==
Quest Giver : FldObj_MessageBottle


You should ���clear the rock���� covering the exit
Location :  Hateno Beach
so he can get out.


{{Tt|ID: 623}}You found a letter inside a bottle that had
===  MessageBottle_SOS_01  ===
You found a letter inside a bottle that had
floated its way to Hateno Bay. It seems its
floated its way to Hateno Bay. It seems its
writer is trapped inside a cave and needs
writer is trapped inside a cave and needs
your help.
your help.


Fortunately, they've left a trail of ���brightbloom
Fortunately, they've left a trail of '''brightbloom
seeds and flowers floating in the sea to guide
seeds and flowers floating in the sea to guide
you to the cave����.
you to the cave'''.


{{Tt|ID: 624}}You found Chumin trapped in a cave in the
Quest Marker pos X:3946.376953125, Y:106.35449981689453, Z:2511.013916015625
===  MessageBottle_SOS_02  ===
You found Chumin trapped in a cave in the
eastern cliffs of Mapla Point.
eastern cliffs of Mapla Point.


You saved him by removing the rock blocking
You should '''clear the rock''' covering the exit
the exit.
so he can get out.


=={{Tt|ID: 625}}Master Kohga of the Yiga Clan==
Quest Marker pos X:4516.4072265625, Y:107.7874984741211, Z:2328.52587890625
{{Tt|ID: 626}}You ran into ���Master Kohga����, head of the Yiga
== [[Master Kohga of the Yiga Clan]]  ==
Quest Giver : KohgaNoTitle
 
Location :  Great Abandoned Central Mine
 
===  BeginBeforeHint  ===
You ran into '''Master Kohga''', head of the Yiga
Clan, in the Great Abandoned Central Mine in
Clan, in the Great Abandoned Central Mine in
the Depths. He's dead set on getting his hands
the Depths. He's dead set on getting his hands
on the power of the Zonai and bringing about
on the power of the Zonai and bringing about
the end of the world with the ���Magnificent One����.
the end of the world with the '''Magnificent One'''.
Could this have something to do with Zelda's
Could this have something to do with Zelda's
disappearance? Master Kohga's next stop is
disappearance? Master Kohga's next stop is
the ���Southwestern Abandoned Mine����...
the '''Southwestern Abandoned Mine'''...


{{Tt|ID: 627}}You faced ���Master Kohga����, head of the Yiga Clan,
===  Begin  ===
You faced '''Master Kohga''', head of the Yiga Clan,
in the Great Abandoned Central Mine. He plans
in the Great Abandoned Central Mine. He plans
to use the power of the Zonai to end the world
to use the power of the Zonai to end the world
with the ���Magnificent One����. Could they be
with the '''Magnificent One'''. Could they be
involved with Zelda's disappearance? Kohga
involved with Zelda's disappearance? Kohga
went to the ���Abandoned Gerudo Mine����. You can
went to the '''Abandoned Gerudo Mine'''. You can
go there by following a nearby series of
go there by following a nearby series of
statues through the Depths.
statues through the Depths.


{{Tt|ID: 628}}Your final showdown with Master Kohga at the
Quest Marker pos X:-3830.177001953125, Y:-382.35809326171875, Z:2911.467041015625
Abandoned Hebra Mine resulted in the revival
===  Again  ===
of the ultimate weapon—a giant construct.
You successfully drove Master Kohga from the
You managed to defeat it, and Master Kohga
was last seen blasted skyward by his own hand,
his plot foiled. Though Zelda's whereabouts
remain unknown, you learned that the Demon
King lurks beneath Hyrule Castle...
 
{{Tt|ID: 629}}You successfully drove Master Kohga from the
Abandoned Gerudo Mine, and learned his true
Abandoned Gerudo Mine, and learned his true
aim. He plans to restore a powerful weapon for
aim. He plans to restore a powerful weapon for
"���the man himself����." Pursue Kohga to the
"'''the man himself'''." Pursue Kohga to the
���Abandoned Lanayru Mine����. A line of statues
'''Abandoned Lanayru Mine'''. A line of statues
stretching from one of the chasms either in ���the
stretching from one of the chasms either in '''the
Lanayru Wetlands ����or��� amidst the mountains
Lanayru Wetlands '''or''' amidst the mountains
south of there ����will guide you to the mine.
south of there '''will guide you to the mine.


{{Tt|ID: 630}}You encountered Master Kohga a third time and
Quest Marker pos X:3296.992919921875, Y:-644.8873901367188, Z:-562.4912109375
===  Continue  ===
You encountered Master Kohga a third time and
chased him from the Abandoned Lanayru Mine.
chased him from the Abandoned Lanayru Mine.
As he fled, he told you that he knows where the
As he fled, he told you that he knows where the
���Demon King���� is and plans to activate an
'''Demon King''' is and plans to activate an
"���ultimate weapon����." The Demon King may have
"'''ultimate weapon'''." The Demon King may have
a clue to Zelda's whereabouts, so go catch
a clue to Zelda's whereabouts, so go catch
Kohga at the ���Abandoned Hebra Mine����. There
Kohga at the '''Abandoned Hebra Mine'''. There
may be a chasm that leads you straight to it...
may be a chasm that leads you straight to it...


=={{Tt|ID: 631}}A Monstrous Collection I==
Quest Marker pos X:-3459.55908203125, Y:-311.4873962402344, Z:-1861.1319580078125
{{Tt|ID: 632}}The Bokoblin sculpture was placed on the
== [[A Monstrous Collection I]]  ==
stage, and Kilton treated the villagers to a
Quest Giver : Kilton
presentation about the monster.


Now he wants to give you a reward for all your
Location :  Tarrey Town
help. Be sure to make room for Kilton's present
among your belongings, and then go see him.


{{Tt|ID: 633}}Kilton wants Hudson to craft a sculpture that
===  Photo  ===
Kilton wants Hudson to craft a sculpture that
looks like a Bokoblin for him, but he's finding it
looks like a Bokoblin for him, but he's finding it
difficult to describe what a Bokoblin looks like.
difficult to describe what a Bokoblin looks like.


Hudson explained that he'd have no problem
Hudson explained that he'd have no problem
making the sculpture if he had a ���detailed picture����
making the sculpture if he had a '''detailed picture'''
of the monster to look at for reference.
of the monster to look at for reference.


{{Tt|ID: 634}}You showed Hudson a picture of a Bokoblin,
Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5
===  Display  ===
You showed Hudson a picture of a Bokoblin,
and he made a sculpture from it. Now Kilton
and he made a sculpture from it. Now Kilton
would like that sculpture moved to a stage.
would like that sculpture moved to a stage.


Let Kilton know once you have ���placed it on
Let Kilton know once you have '''placed it on
the stage����.
the stage'''.


{{Tt|ID: 635}}The Bokoblin sculpture was placed on the
Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5
===  Exhibition  ===
MonsterFigures01
 
Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5
===  Reward  ===
The Bokoblin sculpture was placed on the
stage, and Kilton treated the villagers to a
stage, and Kilton treated the villagers to a
presentation about the monster.
presentation about the monster.
It's been a dream of Kilton's to teach folks
about monsters and help them see that they
have good traits too. He's thrilled to be on
his way toward making that dream a reality.
=={{Tt|ID: 636}}A Monstrous Collection II==
{{Tt|ID: 637}}Kilton called the villagers together to show
off the Horriblin sculpture and then treated
everyone to a presentation about the monster.


Now he wants to give you a reward for all your
Now he wants to give you a reward for all your
Line 3,663: Line 4,568:
among your belongings, and then go see him.
among your belongings, and then go see him.


{{Tt|ID: 638}}Kilton wants Hudson to make a Horriblin
Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5
==  [[A Monstrous Collection II]]  ==
Quest Giver :  Kilton
 
Location :  Tarrey Town
 
===  Photo  ===
Kilton wants Hudson to make a Horriblin
sculpture for him, but he's finding it difficult to
sculpture for him, but he's finding it difficult to
describe what a Horriblin looks like.
describe what a Horriblin looks like.


Hudson explained that he'd have no problem
Hudson explained that he'd have no problem
making the sculpture if he had a ���detailed picture����
making the sculpture if he had a '''detailed picture'''
of the monster to look at for reference.
of the monster to look at for reference.


{{Tt|ID: 639}}You showed Hudson a picture of a Horriblin,
Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5
===  Display  ===
You showed Hudson a picture of a Horriblin,
and he made a sculpture of it. Now Kilton
and he made a sculpture of it. Now Kilton
wants the sculpture moved to a stage.
wants the sculpture moved to a stage.


Let Kilton know once you have ���placed it on
Let Kilton know once you have '''placed it on
the stage����.
the stage'''.


{{Tt|ID: 640}}Kilton called the villagers together to show
Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5
===  Exhibition  ===
MonsterFigures02
 
Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5
===  Reward  ===
Kilton called the villagers together to show
off the Horriblin sculpture and then treated
off the Horriblin sculpture and then treated
everyone to a presentation about the monster.
everyone to a presentation about the monster.
Hudson was so happy with how the project
turned out, he wants to make more sculptures.
If you bring him a ���picture of a monster����, he's
likely to use it as reference for a sculpture.
=={{Tt|ID: 641}}A Monstrous Collection III==
{{Tt|ID: 642}}The Battle Talus sculpture was placed on the
stage, and Kilton treated the villagers to a
presentation about the monster.


Now he wants to give you a reward for all your
Now he wants to give you a reward for all your
Line 3,696: Line 4,606:
among your belongings, and then go see him.
among your belongings, and then go see him.


{{Tt|ID: 643}}Now that Hudson is willing to make more
Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5
==  [[A Monstrous Collection III]]  ==
Quest Giver :  Kilton
 
Location :  Tarrey Town
 
===  Photo  ===
Now that Hudson is willing to make more
monster sculptures, Kilton is asking for a
monster sculptures, Kilton is asking for a
sculpture of a ���Battle Talus����.
sculpture of a '''Battle Talus'''.


Hudson said he could make one but only if he
Hudson said he could make one but only if he
had a ���detailed picture���� of the monster.
had a '''detailed picture''' of the monster.


{{Tt|ID: 644}}You showed Hudson a picture of a Battle Talus,
Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5
===  Display  ===
You showed Hudson a picture of a Battle Talus,
and he was able to make the Battle Talus
and he was able to make the Battle Talus
sculpture. Now Kilton would like it moved to a
sculpture. Now Kilton would like it moved to a
stage.
stage.


Let Kilton know once you've ���placed the
Let Kilton know once you've '''placed the
sculpture on the stage����.
sculpture on the stage'''.


{{Tt|ID: 645}}The Battle Talus sculpture was placed on the
Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5
===  Exhibition  ===
MonsterFigures03
 
Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5
===  Reward  ===
The Battle Talus sculpture was placed on the
stage, and Kilton treated the villagers to a
stage, and Kilton treated the villagers to a
presentation about the monster.
presentation about the monster.
It's been a dream of Kilton's to teach folks
about the good side of monsters, so he's
thrilled to be one step closer to making that
dream a reality.
=={{Tt|ID: 646}}A Monstrous Collection IV==
{{Tt|ID: 647}}The Frox sculpture was placed on the stage,
and Kilton treated the villagers to a presentation
about the monster.


Now he wants to give you a reward for all your
Now he wants to give you a reward for all your
Line 3,729: Line 4,644:
among your belongings, and then go see him.
among your belongings, and then go see him.


{{Tt|ID: 648}}Now that Hudson is willing to make more
Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5
==  [[A Monstrous Collection IV]]  ==
Quest Giver :  Kilton
 
Location :  Tarrey Town
 
===  Photo  ===
Now that Hudson is willing to make more
monster sculptures, Kilton is asking for a
monster sculptures, Kilton is asking for a
sculpture of a ���Frox����.
sculpture of a '''Frox'''.


Hudson said he could make one but only if he
Hudson said he could make one but only if he
had a ���detailed picture���� of the monster.
had a '''detailed picture''' of the monster.


{{Tt|ID: 649}}You showed Hudson a picture of a Frox, and he
Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5
===  Display  ===
You showed Hudson a picture of a Frox, and he
made the Frox sculpture. Now Kilton wants the
made the Frox sculpture. Now Kilton wants the
sculpture moved to a stage.
sculpture moved to a stage.


Let Kilton know once you have ���placed it on
Let Kilton know once you have '''placed it on
the stage����.
the stage'''.


{{Tt|ID: 650}}The Frox sculpture was placed on the stage,
Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5
===  Exhibition  ===
MonsterFigures04
 
Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5
===  Reward  ===
The Frox sculpture was placed on the stage,
and Kilton treated the villagers to a presentation
and Kilton treated the villagers to a presentation
about the monster.
about the monster.
It's been his dream to teach folks that monsters
have good traits too, and he's thrilled to finally
see his dream become a reality.
=={{Tt|ID: 651}}A Monstrous Collection V==
{{Tt|ID: 652}}The King Gleeok sculpture was placed on the
stage, and Kilton treated the villagers to a
presentation about the monster.


Now he wants to give you a reward for all your
Now he wants to give you a reward for all your
Line 3,760: Line 4,681:
among your belongings, and then go see him.
among your belongings, and then go see him.


{{Tt|ID: 653}}Now that Hudson is willing to make more
Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5
==  [[A Monstrous Collection V]]  ==
Quest Giver :  Kilton
 
Location :  Tarrey Town
 
===  Photo  ===
Now that Hudson is willing to make more
monster sculptures, Kilton is asking for a
monster sculptures, Kilton is asking for a
sculpture of a ���King Gleeok����.
sculpture of a '''King Gleeok'''.


Hudson said he could make one but only if he
Hudson said he could make one but only if he
had a ���detailed picture���� of the monster.
had a '''detailed picture''' of the monster.


{{Tt|ID: 654}}You showed Hudson a picture of a King Gleeok,
Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5
===  Display  ===
You showed Hudson a picture of a King Gleeok,
and he made the King Gleeok sculpture. Now
and he made the King Gleeok sculpture. Now
Kilton wants the sculpture moved to a stage.
Kilton wants the sculpture moved to a stage.


Let Kilton know once you have ���placed it on
Let Kilton know once you have '''placed it on
the stage����.
the stage'''.


{{Tt|ID: 655}}The King Gleeok sculpture was placed on the
Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5
===  Exhibition  ===
MonsterFigures05
 
Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5
===  Reward  ===
The King Gleeok sculpture was placed on the
stage, and Kilton treated the villagers to a
stage, and Kilton treated the villagers to a
presentation about the monster.
presentation about the monster.


It's been a dream of Kilton's to teach folks
Now he wants to give you a reward for all your
about monsters and help them see that they
help. Be sure to make room for Kilton's present
have good traits too. He's thrilled to be on
among your belongings, and then go see him.
his way toward making that dream a reality.


=={{Tt|ID: 656}}Cave Mushrooms That Glow==
Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5
{{Tt|ID: 657}}You gave Nat 10 brightcaps. She wants to
== [[Cave Mushrooms That Glow]]  ==
repay you with a homemade meal, but you
Quest Giver : Nat
don't have room for it in your pouch.


Report to Nat after you've ���organized
Location :  Tabantha Frontier
your things����.


{{Tt|ID: 658}}The sisters Nat and Meghyn have come to
===  Step01  ===
The sisters Nat and Meghyn have come to
search for brightcaps in a cave, but they
search for brightcaps in a cave, but they
can't quite seem to step inside.
can't quite seem to step inside.


The older sister, Nat, won't leave until she
The older sister, Nat, won't leave until she
gets ���10 ����brightcaps.
gets '''10 '''brightcaps.


{{Tt|ID: 659}}You gave Nat 10 brightcaps and learned that
Quest Marker pos X:-2987.623046875, Y:305.0963134765625, Z:-1651.4859619140625
she and her sister, Meghyn, are on a journey
===  GetPresent  ===
looking for..."that." They wouldn't tell you what
You gave Nat 10 brightcaps. She wants to
"that" is, but said they would let you in on the
repay you with a homemade meal, but you
secret if you meet again. It sounds like they're
don't have room for it in your pouch.
going to ���northern Hebra���� next.
 
Report to Nat after you've '''organized
your things'''.
 
Quest Marker pos X:-2987.623046875, Y:305.0963134765625, Z:-1651.4859619140625
==  [[The Captured Tent]]  ==
Quest Giver :  Nat
 
Location :  Snowfield Stable


=={{Tt|ID: 660}}The Captured Tent==
===  Step01  ===
{{Tt|ID: 661}}You eliminated the monsters from Nat and
The tent that sisters Nat and Meghyn set up
in a cave has been overrun with monsters.
 
To learn more about what their mysterious
"that" is, '''defeat the monsters''' and take
back the tent.
 
Quest Marker pos X:-1374.5579833984375, Y:304.8111877441406, Z:-2862.906005859375
===  Step02  ===
You eliminated the monsters from Nat and
Meghyn's tent at Mount Drena Foothill Cave in
Meghyn's tent at Mount Drena Foothill Cave in
northeastern Hebra.
northeastern Hebra.


���Report to Nat and Meghyn ����at Snowfield Stable
'''Report to Nat and Meghyn '''at Snowfield Stable
to let them know you defeated the monsters.
to let them know you defeated the monsters.


{{Tt|ID: 662}}At Snowfield Stable, you told Nat and Meghyn
Quest Marker pos X:-1361.0, Y:304.0, Z:-2843.0
===  GetPresent  ===
At Snowfield Stable, you told Nat and Meghyn
that you defeated the monsters and got the
that you defeated the monsters and got the
tent back. They want to give you a homemade
tent back. They want to give you a homemade
Line 3,819: Line 4,772:
in your pouch.
in your pouch.


Report back to Nat when you've ���organized
Report back to Nat when you've '''organized
your things����.
your things'''.


{{Tt|ID: 663}}The tent that sisters Nat and Meghyn set up
Quest Marker pos X:-1663.0, Y:339.0, Z:-2541.0
in a cave has been overrun with monsters.
==  [[Who Finds the Haven?]]  ==
Quest Giver :  Nat


To learn more about what their mysterious
Location :  Snowfield Stable
"that" is, ���defeat the monsters���� and take
back the tent.


{{Tt|ID: 664}}As thanks for defeating the monsters and
===  Step01  ===
getting their tent back, the sisters Nat and
Nat and Meghyn read the following clue in a
Meghyn told you about a clue that read:
field guide: "'''Vapors drift over Sturnida Basin,
"Vapors drift over Sturnida Basin, near a
pond in Hebra. At the source of the steam
lies a bright mushroom haven." They've set
out to find this ���mushroom haven ����in Hebra.
 
=={{Tt|ID: 665}}Who Finds the Haven?==
{{Tt|ID: 666}}Nat and Meghyn read the following clue in a
field guide: "���Vapors drift over Sturnida Basin,
near a pond in Hebra. At the source of the
near a pond in Hebra. At the source of the
steam lies a bright mushroom haven.����"
steam lies a bright mushroom haven.'''"


Using this clue, they are searching Hebra for
Using this clue, they are searching Hebra for
the mushroom haven. But where could it be?
the mushroom haven. But where could it be?


{{Tt|ID: 667}}After searching the deepest reaches of Sturnida
===  Step02  ===
Springs Cave, you found the mushroom haven
MushroomSisters_3
that Nat and Meghyn were looking for.


The pair are happy with themselves for finding
==  [[The Blocked Cave]]  ==
the place, but a bit vexed you found it first.
Quest Giver :  Mazli
Having achieved their goal, they've set off to
search for more mushrooms.


=={{Tt|ID: 668}}The Blocked Cave==
Location :  Hebra Mountains
{{Tt|ID: 669}}Mazli was hauling food supplies out of a cave
 
when a cave-in blocked the��� entrance����, keeping
===  Dig  ===
Mazli was hauling food supplies out of a cave
when a cave-in blocked the''' entrance''', keeping
him out.
him out.


Perhaps you could do something to help him...
Perhaps you could do something to help him...


{{Tt|ID: 670}}You cleared a path through the rocks blocking
Quest Marker pos X:-3576.9169921875, Y:333.8472900390625, Z:-2471.739013671875
the cave's entrance. Relieved to have access
===  Finish  ===
again, Mazli gave you a red rupee.
Nazley_DigCave
 
Quest Marker pos X:-3576.9169921875, Y:333.8472900390625, Z:-2471.739013671875
==  [[Crossing the Cold Pool]]  ==
Quest Giver :  Verla
 
Location :  Hebra Mountains


=={{Tt|ID: 671}}Crossing the Cold Pool==
===  Defeat  ===
{{Tt|ID: 672}}Verla came to Talonto Peak Cave to collect ���10����
Verla came to Talonto Peak Cave to collect '''10'''
���chillshrooms����, only to find that cold water had
'''chillshrooms''', only to find that cold water had
accumulated inside.
accumulated inside.


Line 3,874: Line 4,823:
monsters, Verla has no way to cross the pool.
monsters, Verla has no way to cross the pool.


{{Tt|ID: 673}}When you gave Verla the 10 chillshrooms, he
Quest Marker pos X:-3218.31591796875, Y:453.3841857910156, Z:-2454.916015625
gave you a purple rupee as a reward. Verla was
==  [[Disaster in Gerudo Canyon]]  ==
relieved to be able to return to the village with
Quest Giver :  Quince
head held high.
 
Location :  Gerudo Canyon Pass


=={{Tt|ID: 674}}Disaster in Gerudo Canyon==
===  Step0  ===
{{Tt|ID: 675}}Quince got separated from his three friends on
Quince got separated from his three friends on
a trip to Gerudo Canyon. He's been waiting and
a trip to Gerudo Canyon. He's been waiting and
waiting, but they haven't returned.
waiting, but they haven't returned.
Line 3,889: Line 4,839:
Be sure to help them out if you see them.
Be sure to help them out if you see them.


{{Tt|ID: 676}}Quince and his friends were lost in Gerudo
Quest Marker pos X:-1660.0, Y:90.0, Z:2013.0
Canyon, but you reunited them. It looks like
===  Step1  ===
they'll resume traveling together.
Quince got separated from his three friends on
 
{{Tt|ID: 677}}Quince got separated from his three friends on
a trip to Gerudo Canyon. You found one, but
a trip to Gerudo Canyon. You found one, but
two are still lost.
two are still lost.
Line 3,902: Line 4,850:
Be sure to help them out if you see them.
Be sure to help them out if you see them.


{{Tt|ID: 678}}Quince met with disaster in Gerudo Canyon, but
Quest Marker pos X:-1660.0, Y:90.0, Z:2013.0
you found his missing friends.
===  Step2  ===
 
Quince got separated from his three friends on
Go and report the good news to Quince, who
is worrying by the Digdogg Suspension Bridge.
 
{{Tt|ID: 679}}Quince got separated from his three friends on
a trip to Gerudo Canyon. You found two, but
a trip to Gerudo Canyon. You found two, but
one is still out there.
one is still out there.
Line 3,917: Line 4,861:
Be sure to help them out if you see them.
Be sure to help them out if you see them.


=={{Tt|ID: 680}}Potential Princess Sightings!==
Quest Marker pos X:-1660.0, Y:90.0, Z:2013.0
{{Tt|ID: 681}}The newspaper editor Traysi says that people
===  Report  ===
Quince met with disaster in Gerudo Canyon, but
you found his missing friends.
 
Go and report the good news to Quince, who
is worrying by the Digdogg Suspension Bridge.
 
Quest Marker pos X:-1660.0, Y:90.0, Z:2013.0
==  [[Potential Princess Sightings!]]  ==
Quest Giver :  Traysi
 
Location : Lucky Clover Gazette
 
===  Tribune01  ===
The newspaper editor Traysi says that people
all over Hyrule have been seeing someone who
all over Hyrule have been seeing someone who
might be Princess Zelda.
might be Princess Zelda.


She wants you and Penn to dig up whatever
She wants you and Penn to dig up whatever
newsy details you can find by ���visiting stables����.
newsy details you can find by '''visiting stables'''.


{{Tt|ID: 682}}You and Penn worked together to investigate
Quest Marker pos X:-3258.528076171875, Y:226.04730224609375, Z:-1762.7060546875
===  Finish  ===
You and Penn worked together to investigate
the rumors regarding Princess Zelda that had
the rumors regarding Princess Zelda that had
popped up in each region. Thanks to your
popped up in each region. Thanks to your
Line 3,933: Line 4,893:
check in with Traysi.
check in with Traysi.


{{Tt|ID: 683}}You returned to the Lucky Clover Gazette and
Quest Marker pos X:-3258.528076171875, Y:226.04730224609375, Z:-1762.7060546875
checked in with Traysi. She was relieved to
==  [[None Shall Pass?]]  ==
learn the real stories behind the rumors related
Quest Giver :  Zooki
to Princess Zelda.
 
The Lucky Clover Gazette will continue to report
on events happening in the world. If you come
upon a newspaper, be sure to check it out.


=={{Tt|ID: 684}}None Shall Pass?==
Location : Korok Forest
{{Tt|ID: 685}}You located what looks like a shrine inside the
forest. Perhaps this was the place Zooki was
talking about. It seems that you can enter the
Shrine of Light if you offer up a crystal.
 
Follow the ray of light, and offer up the crystal
at the shrine.


{{Tt|ID: 686}}According to Zooki, he once went deep into the
===  Step01  ===
According to Zooki, he once went deep into the
forest and found something similar to a shrine.
forest and found something similar to a shrine.
But now there are lots of monsters about, so
But now there are lots of monsters about, so
Line 3,960: Line 4,909:
be fine to enter.
be fine to enter.


{{Tt|ID: 687}}You offered up the crystal that came from the
Quest Marker pos X:341.2460021972656, Y:256.33380126953125, Z:-2167.10107421875
Stone Talus, and a Shrine of Light appeared.
===  Carry  ===
You located what looks like a shrine inside the
forest. Perhaps this was the place Zooki was
talking about. It seems that you can enter the
Shrine of Light if you offer up a crystal.


Enter the shrine in order to acquire the
Follow the ray of light, and offer up the crystal
Light of Blessing.
at the shrine.


=={{Tt|ID: 688}}Village Attacked by Pirates==
Quest Marker pos X:341.2460021972656, Y:256.33380126953125, Z:-2167.10107421875
{{Tt|ID: 689}}Rozel, the head of Lurelin Village, let you know
== [[Village Attacked by Pirates]]  ==
about the villagers. It turns out that although
Quest Giver : Garini
the village was attacked by pirates, everyone
 
was able to flee to safety. You should let Mubs
Location :  Lookout Landing
and Garini at Lookout Landing know.


{{Tt|ID: 690}}Mubs and Garini's hometown, Lurelin Village,
===  Step01  ===
Mubs and Garini's hometown, Lurelin Village,
was attacked by pirates. The village is at the
was attacked by pirates. The village is at the
edge of East Necluda in the southeast. There
edge of East Necluda in the southeast. There
Line 3,979: Line 4,932:
concerned about the safety of the villagers.  
concerned about the safety of the villagers.  


If you find ���Rozel����, the head of the village, he
If you find '''Rozel''', the head of the village, he
should know more.
should know more.


{{Tt|ID: 691}}Garini and Mubs feel relieved knowing that all of
Quest Marker pos X:2778.091064453125, Y:188.68710327148438, Z:3272.677978515625
the villagers from Lurelin Village are safe.
===  Step02  ===
Rozel, the head of Lurelin Village, let you know
about the villagers. It turns out that although
the village was attacked by pirates, everyone
was able to flee to safety. You should let Mubs
and Garini at Lookout Landing know.


It turns out they have a shop there as well.
Quest Marker pos X:-206.48269653320312, Y:124.87470245361328, Z:-72.00316619873047
==  [[Npc_BaseCamp_Assistant_ReactingStatue]]  ==
===  Step01  ===
Npc_BaseCamp_Assistant_ReactingStatue


=={{Tt|ID: 692}}The Search for Koltin==
== [[Npc_BaseCamp_Assistant_ReactingStatue2]]  ==
{{Tt|ID: 693}}Koltin has taken his stall and set out on
===  Step01  ===
Npc_BaseCamp_Assistant_ReactingStatue2
 
==  [[Npc_BaseCamp_Assistant_ReactingStatue3]]  ==
===  Step01  ===
Npc_BaseCamp_Assistant_ReactingStatue3
 
==  [[Npc_BaseCamp_Assistant_ReactingStatue4]]  ==
===  Step01  ===
Npc_BaseCamp_Assistant_ReactingStatue4
 
==  [[The Search for Koltin]]  ==
Quest Giver : Koltin
 
Location :  Eldin Canyon
 
===  FindNushiShop  ===
Koltin has taken his stall and set out on
a journey to find something called
a journey to find something called
���Bubbul gems����. Travel around Hyrule
'''Bubbul gems'''. Travel around Hyrule
and ���see if you can find him����.�������
and '''see if you can find him'''.''''''


His older brother, Kilton, has settled down
His older brother, Kilton, has settled down
Line 3,997: Line 4,975:
Koltin is.
Koltin is.


{{Tt|ID: 694}}Koltin has taken his stall and set out on
Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5
===  HeardSpot  ===
Koltin has taken his stall and set out on
a journey to find something called
a journey to find something called
���Bubbul gems����. Travel around Hyrule
'''Bubbul gems'''. Travel around Hyrule
and ���see if you can find him����.�������
and '''see if you can find him'''.''''''


According to his older brother, Kilton, his stall
According to his older brother, Kilton, his stall
is sometimes seen ���northwest of Tarrey Town
is sometimes seen '''northwest of Tarrey Town
at night����.
at night'''.


{{Tt|ID: 695}}You found Koltin! He dreams of becoming a
Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5
legendary creature known as a Satori. To make
==  [[The Hunt for Bubbul Gems!]]  ==
this dream a reality, Koltin is traveling around
Quest Giver :  Koltin
Hyrule at night with his stall seeking out
���Bubbul gems����. Bring him what he wants, and
he'll trade you the treasures he's collected.


=={{Tt|ID: 696}}The Hunt for Bubbul Gems!==
Location : Eldin Canyon
{{Tt|ID: 697}}Koltin dreams of becoming a legendary creature
known as a Satori. He says he needs a ���Bubbul
gem���� in order to achieve this dream.


Strange creatures known as ���Bubbulfrogs ����can be
===  BringCaveMasterMedal  ===
Koltin dreams of becoming a legendary creature
known as a Satori. He says he needs a '''Bubbul
gem''' in order to achieve this dream.
 
Strange creatures known as '''Bubbulfrogs '''can be
found in caves all over the world and have been
found in caves all over the world and have been
known to drop these items when weakened.
known to drop these items when weakened.


{{Tt|ID: 698}}You gave Koltin a Bubbul gem, and he gave
Quest Marker pos X:1230.0030517578125, Y:128.1959991455078, Z:-1217.4930419921875
you a reward as thanks!
==  [[Hestu's Concerns]]  ==
Quest Giver :  Hestu


Koltin has taken his stall and set out on
===  STEP1  ===
a journey to collect Bubbul gems in hopes
You ran into the Korok Hestu at the foot of
of fulfilling his dream to become a Satori.
 
=={{Tt|ID: 699}}Hestu's Concerns==
{{Tt|ID: 700}}You ran into the Korok Hestu at the foot of
Lindor's Brow. He's afraid of something and
Lindor's Brow. He's afraid of something and
has stopped in his tracks.
has stopped in his tracks.


There are ���trees ����where he pointed, but what
There are '''trees '''where he pointed, but what
could he be so afraid of?
could he be so afraid of?


{{Tt|ID: 701}}Hestu lost the Korok seeds that were in
Quest Marker pos X:-1699.968017578125, Y:304.34820556640625, Z:-1072.614013671875
===  STEP1_Basecamp  ===
OldKorokHelp
 
===  STEP1_Final  ===
OldKorokHelp
 
===  STEP2  ===
Hestu lost the Korok seeds that were in
his maracas. It sounds like it may have been
his maracas. It sounds like it may have been
the children of the forest who took them.
the children of the forest who took them.


If you collect ���Korok seeds���� and bring them to
If you collect '''Korok seeds''' and bring them to
Hestu, he says he will help you by expanding
Hestu, he says he will help you by expanding
your inventory.
your inventory.


{{Tt|ID: 702}}You gave Hestu a ���Korok seed����. As thanks, he
Quest Marker pos X:-1676.4200439453125, Y:313.994384765625, Z:-1115.291015625
sang and danced to expand your inventory.
===  STEP2_BaseCamp  ===
OldKorokHelp


He also told you that if you bring him more
Quest Marker pos X:-223.93710327148438, Y:124.19229888916016, Z:-56.07986068725586
���Korok seeds���� in the future, he will continue to
===  STEP2_Final  ===
expand your inventory.
OldKorokHelp


=={{Tt|ID: 703}}Honey, Bee Mine==
Quest Marker pos X:419.431396484375, Y:248.66529846191406, Z:-2119.077880859375
{{Tt|ID: 704}}Beetz wants to cheer up Mastro, his beloved
== [[Honey, Bee Mine]]  ==
Quest Giver : Npc_Orchestra_M_P_Road
 
Location :  West Necluda
 
===  Search  ===
Beetz wants to cheer up Mastro, his beloved
band leader, by making him a honey crepe.
band leader, by making him a honey crepe.
Unfortunately, he's still missing the key
Unfortunately, he's still missing the key
ingredient.
ingredient.


With ���three combs of courser bee honey ����from
With '''three combs of courser bee honey '''from
the hives near the Kakariko Village chasm,
the hives near the Kakariko Village chasm,
Beetz is sure he can make a delicious crepe.
Beetz is sure he can make a delicious crepe.


{{Tt|ID: 705}}You gave Beetz three combs of courser bee
Quest Marker pos X:2165.6298828125, Y:214.42999267578125, Z:1383.9200439453125
honey, helping him achieve his dream of making
==  [[The Flute Player's Plan]]  ==
a honey crepe.
Quest Giver :  Npc_Orchestra_BT_F_Road


He headed off to a stable to resume his former
Location :  Highland Stable
life as a musician with the Stable Trotters.


=={{Tt|ID: 706}}The Flute Player's Plan==
===  step1  ===
{{Tt|ID: 707}}Pyper tried to make the glowing tree of
Pyper tried to make the glowing tree of
Haite's dreams by lighting it on fire, but his
Haite's dreams by lighting it on fire, but his
efforts turned to ash. Now he's fired up to
efforts turned to ash. Now he's fired up to
try again using fireflies.
try again using fireflies.


He needs ���10 sunset fireflies���� for his
He needs '''10 sunset fireflies''' for his
next attempt.
next attempt.


{{Tt|ID: 708}}Accompanied by the flute, the fireflies lit up the
Quest Marker pos X:526.9600219726562, Y:154.59300231933594, Z:3392.201904296875
===  step2  ===
You gave Pyper 10 sunset fireflies.
 
In order to show off his glowing tree, Pyper
wants you to '''bring Haite to the tree at night'''.
 
Quest Marker pos X:527.72998046875, Y:162.52000427246094, Z:3395.550048828125
===  step3  ===
Orchestra03
 
Quest Marker pos X:527.6079711914062, Y:161.86599731445312, Z:3395.320068359375
===  step4  ===
Accompanied by the flute, the fireflies lit up the
darkness and made the tree glow spectacularly.
darkness and made the tree glow spectacularly.
Haite felt a swell of emotion and could not hold
Haite felt a swell of emotion and could not hold
Line 4,087: Line 5,090:
Pyper would like to give you a thank-you gift.
Pyper would like to give you a thank-you gift.


{{Tt|ID: 709}}You gave Pyper 10 sunset fireflies.
Quest Marker pos X:526.9600219726562, Y:154.59300231933594, Z:3392.201904296875
==  [[The Hornist's Dramatic Escape]]  ==
Quest Giver :  Npc_Orchestra_M_H_Road


In order to show off his glowing tree, Pyper
Location : Tabantha Frontier
wants you to ���bring Haite to the tree at night����.
 
{{Tt|ID: 710}}Accompanied by the flute, the fireflies lit up the
darkness and made the tree glow spectacularly.
Haite felt a swell of emotion and could not hold
back a true smile. Inspired, Pyper vowed to
return to the Stable Trotters to hone his craft
and use his music to keep Haite smiling.


=={{Tt|ID: 711}}The Hornist's Dramatic Escape==
===  Carry  ===
{{Tt|ID: 712}}You met the horn player, Eustus, who has fallen
You met the horn player, Eustus, who has fallen
into a hole in Tabantha Frontier along with
into a hole in Tabantha Frontier along with
his wagon.
his wagon.


He wants to get out, but ���not without his wagon����.
He wants to get out, but '''not without his wagon'''.
Is there some way to help?
Is there some way to help?


{{Tt|ID: 713}}You managed to get Eustus and his wagon out
Quest Marker pos X:-3651.3798828125, Y:225.8699951171875, Z:-756.0
===  GetPrize  ===
You managed to get Eustus and his wagon out
of the hole at Tabantha Frontier. He has three
of the hole at Tabantha Frontier. He has three
bits of courser bee honey for you as thanks.
bits of courser bee honey for you as thanks.


Talk to Eustus again when you've ���made room
Talk to Eustus again when you've '''made room
in your pouch����.
in your pouch'''.
 
Quest Marker pos X:-3654.93994140625, Y:233.13999938964844, Z:-791.8699951171875
==  [[The Treasure Hunters]]  ==
Quest Giver :  subchallnpc000


{{Tt|ID: 714}}You managed to get Eustus and his wagon out
Location : Rauru Hillside
of the hole at Tabantha Frontier. As a member
of the Stable Trotters who perform at all the
stables in Hyrule, Eustus has gone back to
rejoin his troupe.


=={{Tt|ID: 715}}The Treasure Hunters==
===  Craft  ===
{{Tt|ID: 716}}Domidak and Prissen are scheming to grab a
Domidak and Prissen are scheming to grab a
treasure chest surrounded by a bottomless bog
treasure chest surrounded by a bottomless bog
of certain doom.
of certain doom.


They're struggling and have complained there's
They're struggling and have complained there's
nowhere to ���put their feet����.
nowhere to '''put their feet'''.


{{Tt|ID: 717}}Domidak and Prissen were pained to learn the
Quest Marker pos X:599.9998168945312, Y:152.9969024658203, Z:-1285.0
treasure was already taken. They plan to
==  [[Photographing a Chuchu]]  ==
console themselves by searching some ���caves����
Quest Giver :  Sayge
for Misko's treasure.


Famous for both banditry and fashion, Misko
Location :  Hateno Village
hid their collection of clothes all around Hyrule.


=={{Tt|ID: 718}}Photographing a Chuchu==
===  Search  ===
{{Tt|ID: 719}}Sayge at Kochi Dye Shop has started using his
Sayge at Kochi Dye Shop has started using his
dyeing technique to make different fabrics.
dyeing technique to make different fabrics.
He wants to make one based on a ���Chuchu���� and
He wants to make one based on a '''Chuchu''' and
has asked you for a visual reference.
has asked you for a visual reference.


Line 4,145: Line 5,142:
Chuchu, he could come up with a lovely design.
Chuchu, he could come up with a lovely design.


{{Tt|ID: 720}}Sayge was struck by inspiration upon seeing
Quest Marker pos X:3410.050048828125, Y:226.72000122070312, Z:2150.43994140625
your Chuchu picture and was able to finalize
==  [[A Picture for New Serenne Stable]]  ==
his fabric.
Quest Giver :  Sprinn


If you take any other ���pictures���� that could serve
Location :  New Serenne Stable
as reference for the ���fabrics Sayge wants to
make����, be sure to show them to him.


=={{Tt|ID: 721}}A Picture for New Serenne Stable==
===  Step01  ===
{{Tt|ID: 722}}Sprinn, owner of New Serenne Stable, is
Sprinn, the owner of New Serenne Stable,
pleased to have a painting of a geoglyph hung
wants to decorate his establishment with a
on his establishment's wall.
painting of a geoglyph. They've appeared all
 
over Hyrule. In fact, one can be found
He was going to give you a reward, but your
'''very near the stable'''.
inventory was full. Be sure to trim your
belongings before you accept his gift.
 
{{Tt|ID: 723}}Sprinn, the owner of New Serenne Stable,
wants to decorate his establishment with a
painting of a geoglyph. They've appeared all
over Hyrule. In fact, one can be found
���very near the stable����.


Maybe there's a way to show a picture of
Maybe there's a way to show a picture of
one to Sprinn.
one to Sprinn.


{{Tt|ID: 724}}Sprinn, owner of New Serenne Stable, is
Quest Marker pos X:-1368.6099853515625, Y:193.58529663085938, Z:-731.4456787109375
pleased to have a painting of a geoglyph
===  Step02  ===
hung on his establishment's wall.
Sprinn, owner of New Serenne Stable, is
pleased to have a painting of a geoglyph hung
on his establishment's wall.


Still, he's happy to replace it with a different
He was going to give you a reward, but your
picture of a geoglyph. Just show him a new
inventory was full. Be sure to trim your
image, and he'll make a copy to put on display.
belongings before you accept his gift.


=={{Tt|ID: 725}}A Picture for Woodland Stable==
Quest Marker pos X:-1368.6099853515625, Y:193.58529663085938, Z:-731.4456787109375
{{Tt|ID: 726}}Kish, the owner of Woodland Stable, is pleased
== [[A Picture for Woodland Stable]]  ==
to have a painting of a Goron soaking in the
Quest Giver : Kish
famed hot springs hung up at his establishment.


He was going to give you a reward but your
Location :  Woodland Stable
inventory was full. Be sure to trim your
belongings before you accept his gift.


{{Tt|ID: 727}}Kish, the owner of Woodland Stable, wants to
===  Step01  ===
Kish, the owner of Woodland Stable, wants to
decorate his establishment with a painting of a
decorate his establishment with a painting of a
Goron soaking in the famous hot springs near�������
Goron soaking in the famous hot springs near''''''
Goron City to the ���north����.
Goron City to the '''north'''.


Maybe there's some way to take a picture of
Maybe there's some way to take a picture of
it and show it to Kish.
it and show it to Kish.


{{Tt|ID: 728}}Kish, the owner of Woodland Stable, is pleased
Quest Marker pos X:1076.77001953125, Y:129.67039489746094, Z:-1141.5169677734375
===  Step02  ===
Kish, the owner of Woodland Stable, is pleased
to have a painting of a Goron soaking in the
to have a painting of a Goron soaking in the
famed hot springs hung up at his establishment.
famed hot springs hung up at his establishment.


Still, he's happy to replace it with a different
He was going to give you a reward but your
picture of a soaking Goron. Just show him a
inventory was full. Be sure to trim your
new image, and he'll make a copy to put on
belongings before you accept his gift.
display.


=={{Tt|ID: 729}}A Picture for Wetland Stable==
Quest Marker pos X:1076.77001953125, Y:129.67039489746094, Z:-1141.5169677734375
{{Tt|ID: 730}}Lawdon, the owner of Wetland Stable, is
== [[A Picture for Wetland Stable]]  ==
pleased to have a painting of the Ring Ruins
Quest Giver : Lawdon
hanging on the wall of his establishment.


He wants to give you a reward, but your
Location :  Wetland Stable
inventory is full. Be sure to trim your
belongings before you accept his gift.


{{Tt|ID: 731}}Lawdon, the owner of Wetland Stable, wants to
===  Step01  ===
Lawdon, the owner of Wetland Stable, wants to
hang up a big painting of the Ring Ruins—one
hang up a big painting of the Ring Ruins—one
that ���shows the ring shape of the ruins clearly����.
that '''shows the ring shape of the ruins clearly'''.
He says they can be found in Kakariko Village
He says they can be found in Kakariko Village
to the southeast.
to the southeast.
Line 4,223: Line 5,209:
ruins to Lawdon.
ruins to Lawdon.


{{Tt|ID: 732}}Lawdon, the owner of Wetland Stable, is
Quest Marker pos X:876.8292846679688, Y:133.18809509277344, Z:173.03070068359375
===  Step02  ===
Lawdon, the owner of Wetland Stable, is
pleased to have a painting of the Ring Ruins
pleased to have a painting of the Ring Ruins
hanging on the wall of his establishment.
hanging on the wall of his establishment.


Still, he's happy to replace it with a different
He wants to give you a reward, but your
picture of the ruins. Just show him a new image
inventory is full. Be sure to trim your
and he'll make a copy to put on display.
belongings before you accept his gift.


=={{Tt|ID: 733}}A Picture for Outskirt Stable==
Quest Marker pos X:876.8292846679688, Y:133.18809509277344, Z:173.03070068359375
{{Tt|ID: 734}}Embry, the owner of Outskirt Stable, is pleased
== [[A Picture for Outskirt Stable]]  ==
to have a painting of the cherry-blossom tree
Quest Giver : Embry
hung up at his establishment.


He was going to give you a reward, but your
Location :  Outskirt Stable
inventory was full. Be sure to trim your
belongings before you accept his gift.


{{Tt|ID: 735}}Embry, the owner of Outskirt Stable, wants
===  Step01  ===
Embry, the owner of Outskirt Stable, wants
to hang a picture of a special, mystical
to hang a picture of a special, mystical
cherry-blossom tree that can be found on
cherry-blossom tree that can be found on
Satori Mountain, ���northwest���� of the stable.
Satori Mountain, '''northwest''' of the stable.


Maybe there's a way to take a picture of it and
Maybe there's a way to take a picture of it and
show it to Embry.
show it to Embry.


{{Tt|ID: 736}}Embry, the owner of Outskirt Stable, is pleased
Quest Marker pos X:-1451.1099853515625, Y:138.25, Z:1264.47998046875
===  Step02  ===
Embry, the owner of Outskirt Stable, is pleased
to have a painting of the cherry-blossom tree
to have a painting of the cherry-blossom tree
hung up at his establishment.
hung up at his establishment.
Still, he's happy to replace it with a different
picture of the tree. Just show him a new image
and he'll make a copy to put on display.
=={{Tt|ID: 737}}A Picture for Riverside Stable==
{{Tt|ID: 738}}Ember, the owner of Riverside Stable, is
pleased to have a painting of a Great Goddess
Statue hung on his establishment's wall.


He was going to give you a reward, but your
He was going to give you a reward, but your
Line 4,265: Line 5,244:
belongings before you accept his gift.
belongings before you accept his gift.


{{Tt|ID: 739}}Ember, the owner of Riverside Stable, wants to
Quest Marker pos X:-1451.1099853515625, Y:138.25, Z:1264.47998046875
==  [[A Picture for Riverside Stable]]  ==
Quest Giver :  Ember
 
Location :  Riverside Stable
 
===  Step01  ===
Ember, the owner of Riverside Stable, wants to
hang a painting of a Great Goddess Statue on
hang a painting of a Great Goddess Statue on
the wall of his establishment. These statues are
the wall of his establishment. These statues are
Line 4,273: Line 5,259:
and show it to Ember.
and show it to Ember.


{{Tt|ID: 740}}Ember, the owner of Riverside Stable, is
Quest Marker pos X:331.340087890625, Y:117.5, Z:1103.1090087890625
===  Step02  ===
Ember, the owner of Riverside Stable, is
pleased to have a painting of a Great Goddess
pleased to have a painting of a Great Goddess
Statue hung on his establishment's wall.
Statue hung on his establishment's wall.


Still, he's happy to replace it with a different
He was going to give you a reward, but your
picture of one of the statues. Just show him an
inventory was full. Be sure to trim your
image, and he'll make a copy to put on display.
belongings before you accept his gift.


=={{Tt|ID: 741}}A Picture for Dueling Peaks Stable==
Quest Marker pos X:331.340087890625, Y:117.5, Z:1103.1090087890625
{{Tt|ID: 742}}Tasseren, owner of Dueling Peaks Stable,
== [[A Picture for Dueling Peaks Stable]]  ==
is quite pleased to have a painting of
Quest Giver : Tasseren
Hyrule's finest sunrise hung on the wall.


He was going to give you a reward, but your
Location :  Dueling Peaks Stable
inventory was full. Be sure to trim your
belongings before you accept his gift.


{{Tt|ID: 743}}Tasseren, the owner of Dueling Peaks Stable,
===  Step01  ===
Tasseren, the owner of Dueling Peaks Stable,
wants to hang a painting of Hyrule's finest
wants to hang a painting of Hyrule's finest
sunrise, which is said to be visible from ���the
sunrise, which is said to be visible from '''the
summit of Tuft Mountain���� to the ���southeast���� of
summit of Tuft Mountain''' to the '''southeast''' of
the stable.
the stable.


Line 4,299: Line 5,285:
show it to Tasseren.
show it to Tasseren.


{{Tt|ID: 744}}Tasseren, owner of Dueling Peaks Stable,
Quest Marker pos X:1761.9000244140625, Y:116.06999969482422, Z:1930.0899658203125
===  Step02  ===
Tasseren, owner of Dueling Peaks Stable,
is quite pleased to have a painting of
is quite pleased to have a painting of
Hyrule's finest sunrise hung on the wall.
Hyrule's finest sunrise hung on the wall.
Still, he's happy to replace it with a different
image of that sunrise. Just show him a new
picture and he'll make a copy to put on display.
=={{Tt|ID: 745}}A Picture for Tabantha Bridge Stable==
{{Tt|ID: 746}}Dabi, the owner of Tabantha Bridge Stable,
is pleased to have a painting of the
Ancient Columns at sunrise hung on
the establishment's wall.


He was going to give you a reward, but your
He was going to give you a reward, but your
Line 4,317: Line 5,295:
belongings before you accept his gift.
belongings before you accept his gift.


{{Tt|ID: 747}}Dabi, the owner of Tabantha Bridge Stable,  
Quest Marker pos X:1761.9000244140625, Y:116.06999969482422, Z:1930.0899658203125
==  [[A Picture for Tabantha Bridge Stable]]  ==
Quest Giver :  Dabi
 
Location :  Tabantha Bridge Stable
 
===  Step01  ===
Dabi, the owner of Tabantha Bridge Stable,  
wants to decorate his establishment with a
wants to decorate his establishment with a
painting of the Ancient Columns at sunrise.
painting of the Ancient Columns at sunrise.
The columns can be found on ���the top of the
The columns can be found on '''the top of the
cliff across Tabantha Great Bridge����.
cliff across Tabantha Great Bridge'''.


Maybe there's a way to take a picture of them
Maybe there's a way to take a picture of them
and show it to Dabi.
and show it to Dabi.


{{Tt|ID: 748}}Dabi, the owner of Tabantha Bridge Stable,
Quest Marker pos X:-2929.89990234375, Y:276.8900146484375, Z:-558.5599975585938
===  Step02  ===
Dabi, the owner of Tabantha Bridge Stable,
is pleased to have a painting of the
is pleased to have a painting of the
Ancient Columns at sunrise hanging
Ancient Columns at sunrise hung on
in his establishment.
the establishment's wall.
 
Still, he's happy to replace it with a different
picture of the same scenery. Just show him a
new image and he'll make a copy to display.
 
=={{Tt|ID: 749}}A Picture for Foothill Stable==
{{Tt|ID: 750}}Ozunda, the owner of Foothill Stable, is
pleased to have a painting of the Daruk
sculpture hanging on the wall of his
establishment.


He was going to give you a reward, but your
He was going to give you a reward, but your
Line 4,345: Line 5,322:
belongings before you accept his gift.
belongings before you accept his gift.


{{Tt|ID: 751}}Ozunda, the owner of Foothill Stable, wants
Quest Marker pos X:-2929.89990234375, Y:276.8900146484375, Z:-558.5599975585938
==  [[A Picture for Foothill Stable]]  ==
Quest Giver :  Ozunda
 
Location :  Foothill Stable
 
===  Step01  ===
Ozunda, the owner of Foothill Stable, wants
to hang a painting of the Daruk sculpture that
to hang a painting of the Daruk sculpture that
overlooks ���Goron City����, northwest of the stable.
overlooks '''Goron City''', northwest of the stable.


Maybe there's a way to take a picture of it and
Maybe there's a way to take a picture of it and
show it to Ozunda.
show it to Ozunda.


{{Tt|ID: 752}}Ozunda, the owner of Foothill Stable, is
Quest Marker pos X:2615.840087890625, Y:253.86000061035156, Z:-1140.449951171875
===  Step02  ===
Ozunda, the owner of Foothill Stable, is
pleased to have a painting of the Daruk
pleased to have a painting of the Daruk
sculpture hanging on the wall of his
sculpture hanging on the wall of his
establishment.
establishment.
Still, he's happy to replace it with a different
painting of the sculpture. Just show him a new
image and he'll make a copy to put on display.
=={{Tt|ID: 753}}A Picture for the Closed Stable I==
{{Tt|ID: 754}}Piaffe, the owner of Gerudo Canyon Stable, is
pleased to have a painting of the smiling
Spectacle Rock hung up on the wall of
his establishment.


He was going to give you a reward, but your
He was going to give you a reward, but your
Line 4,371: Line 5,347:
belongings before you accept his gift.
belongings before you accept his gift.


{{Tt|ID: 755}}Piaffe, owner of Gerudo Canyon Stable, wants
Quest Marker pos X:2615.840087890625, Y:253.86000061035156, Z:-1140.449951171875
==  [[A Picture for the Closed Stable I]]  ==
Quest Giver :  Piaffe
 
Location :  Gerudo Canyon Stable
 
===  Step01  ===
Piaffe, owner of Gerudo Canyon Stable, wants
to hang a painting of Spectacle Rock when it
to hang a painting of Spectacle Rock when it
appears to be smiling. The famed spot can be
appears to be smiling. The famed spot can be
found on the map. The Rito who've flown
found on the map. The Rito who've flown
over it say this grin is best��� seen from above����.
over it say this grin is best''' seen from above'''.


Maybe there's a way to take a picture of it and
Maybe there's a way to take a picture of it and
show it to Piaffe.
show it to Piaffe.


{{Tt|ID: 756}}Piaffe, the owner of Gerudo Canyon Stable, is
Quest Marker pos X:-2809.1201171875, Y:135.4499969482422, Z:2219.780029296875
===  Step02  ===
Piaffe, the owner of Gerudo Canyon Stable, is
pleased to have a painting of the smiling
pleased to have a painting of the smiling
Spectacle Rock hung up on the wall of  
Spectacle Rock hung up on the wall of  
his establishment.
his establishment.
Still, he's happy to replace it with a different
picture of the rock. Just show him a new image
and he'll make a copy to put on display.
=={{Tt|ID: 757}}A Picture for the Closed Stable II==
{{Tt|ID: 758}}Piaffe, the owner of Gerudo Canyon Stable,
is pleased to have a picture of the Forgotten
Sword hung on the wall of the stable.


He was going to give you a reward, but your
He was going to give you a reward, but your
Line 4,398: Line 5,374:
belongings before you accept his gift.
belongings before you accept his gift.


{{Tt|ID: 759}}Piaffe, the owner of Gerudo Canyon Stable,
Quest Marker pos X:-2809.1201171875, Y:135.4499969482422, Z:2219.780029296875
==  [[A Picture for the Closed Stable II]]  ==
Quest Giver :  Piaffe
 
Location :  Gerudo Canyon Stable
 
===  Step01  ===
Piaffe, the owner of Gerudo Canyon Stable,
wants to decorate the establishment with a
wants to decorate the establishment with a
painting of a giant sword, which is said to be
painting of a giant sword, which is said to be
Line 4,406: Line 5,389:
show it to Piaffe.
show it to Piaffe.


{{Tt|ID: 760}}Piaffe, the owner of Gerudo Canyon Stable,
Quest Marker pos X:-2809.1201171875, Y:135.4499969482422, Z:2219.780029296875
===  Step02  ===
Piaffe, the owner of Gerudo Canyon Stable,
is pleased to have a picture of the Forgotten
is pleased to have a picture of the Forgotten
Sword hung on the wall of the stable.
Sword hung on the wall of the stable.
Still, he's happy to replace it with a different
picture of the sword. Just show him a new
image and he'll make a copy to put on display.
=={{Tt|ID: 761}}A Picture for Lakeside Stable==
{{Tt|ID: 762}}Anly, the owner of Lakeside Stable, is pleased
to have a painting of Floria Falls on a clear day
hanging on the wall of his establishment.


He was going to give you a reward, but your
He was going to give you a reward, but your
Line 4,423: Line 5,399:
belongings before you accept his gift.
belongings before you accept his gift.


{{Tt|ID: 763}}Anly, the owner of Lakeside Stable, wants to
Quest Marker pos X:-2809.1201171875, Y:135.4499969482422, Z:2219.780029296875
==  [[A Picture for Lakeside Stable]]  ==
Quest Giver :  Anly
 
Location :  Lakeside Stable
 
===  Step01  ===
Anly, the owner of Lakeside Stable, wants to
hang a painting of Floria Falls as seen on a
hang a painting of Floria Falls as seen on a
clear day. This view is best captured while
clear day. This view is best captured while
Line 4,431: Line 5,414:
show it to Anly.
show it to Anly.


{{Tt|ID: 764}}Anly, the owner of Lakeside Stable, is pleased
Quest Marker pos X:1541.26904296875, Y:168.00570678710938, Z:3536.593994140625
===  Step02  ===
Anly, the owner of Lakeside Stable, is pleased
to have a painting of Floria Falls on a clear day
to have a painting of Floria Falls on a clear day
hanging on the wall of his establishment.
Still, he's happy to replace it with another
picture of the falls. Just show him a new
image and he'll make a copy to put on display.
=={{Tt|ID: 765}}A Picture for Highland Stable==
{{Tt|ID: 766}}Padok, the owner of Highland Stable, is pleased
to have a picture of the giant white stallion
hanging on the wall of his establishment.
hanging on the wall of his establishment.


Line 4,448: Line 5,424:
belongings before you accept his gift.
belongings before you accept his gift.


{{Tt|ID: 767}}Padok, the owner of Highland Stable, wants
Quest Marker pos X:1541.26904296875, Y:168.00570678710938, Z:3536.593994140625
==  [[A Picture for Highland Stable]]  ==
Quest Giver :  Padok
 
Location :  Highland Stable
 
===  Step01  ===
Padok, the owner of Highland Stable, wants
to hang a painting of a giant white stallion on
to hang a painting of a giant white stallion on
the stable wall. He heard about the horse from
the stable wall. He heard about the horse from
travelers heading to the ���Lake of the Horse God
travelers heading to the '''Lake of the Horse God
southeast of the stable ����to search for it there.
southeast of the stable '''to search for it there.


Maybe there's a way to take a picture of it and
Maybe there's a way to take a picture of it and
show it to Padok.
show it to Padok.


{{Tt|ID: 768}}Padok, the owner of Highland Stable, is pleased
Quest Marker pos X:523.0, Y:155.0, Z:3459.0
===  Step02  ===
Padok, the owner of Highland Stable, is pleased
to have a picture of the giant white stallion
to have a picture of the giant white stallion
hanging on the wall of his establishment.
hanging on the wall of his establishment.
Still, he's happy to replace it with a different
picture of the stallion. Just show him a new
image and he'll make a copy to put on display.
=={{Tt|ID: 769}}A Picture for East Akkala Stable==
{{Tt|ID: 770}}Rudi, the owner of East Akkala Stable, is
pleased to have finally hung up a painting of
Octorok Lake when it's in the shape of
an Octorok monster.


He was going to give you a reward, but your
He was going to give you a reward, but your
Line 4,475: Line 5,450:
belongings before you accept his gift.
belongings before you accept his gift.


{{Tt|ID: 771}}Rudi, the owner of East Akkala Stable, wants to
Quest Marker pos X:523.0, Y:155.0, Z:3459.0
==  [[A Picture for East Akkala Stable]]  ==
Quest Giver :  Rudi
 
Location :  East Akkala Stable
 
===  Step01  ===
Rudi, the owner of East Akkala Stable, wants to
hang a painting of Octorok Lake when it's in
hang a painting of Octorok Lake when it's in
the shape of an Octorok. The lake, located to
the shape of an Octorok. The lake, located to
Line 4,484: Line 5,466:
show it to Rudi.
show it to Rudi.


{{Tt|ID: 772}}Rudi, the owner of East Akkala Stable, is
Quest Marker pos X:4235.81884765625, Y:233.6403045654297, Z:-2756.532958984375
===  Step02  ===
Rudi, the owner of East Akkala Stable, is
pleased to have finally hung up a painting of
pleased to have finally hung up a painting of
Octorok Lake when it's in the shape of
Octorok Lake when it's in the shape of
an Octorok monster.
an Octorok monster.
Still, he's happy to replace it with a different
picture of the lake in monster-shape. Show him
a new image and he'll make a copy to display.
=={{Tt|ID: 773}}A Picture for South Akkala Stable==
{{Tt|ID: 774}}Dmitri, the owner of South Akkala Stable, is
pleased to have a painting of the Unity Bell
hung on the stable wall.


He was going to give you a reward, but your
He was going to give you a reward, but your
Line 4,502: Line 5,477:
belongings before you accept his gift.
belongings before you accept his gift.


{{Tt|ID: 775}}Dmitri, the owner of South Akkala Stable,
Quest Marker pos X:4235.81884765625, Y:233.6403045654297, Z:-2756.532958984375
wants to hang ���a painting of the Unity Bell in
==  [[A Picture for South Akkala Stable]]  ==
Tarrey Town����.
Quest Giver :  Dmitri
 
Location :  South Akkala Stable
 
===  Step01  ===
Dmitri, the owner of South Akkala Stable,
wants to hang '''a painting of the Unity Bell in
Tarrey Town'''.


Maybe there's a way to take a picture of it and
Maybe there's a way to take a picture of it and
show it to Dmitri.
show it to Dmitri.


{{Tt|ID: 776}}Dmitri, the owner of South Akkala Stable, is
Quest Marker pos X:3156.487060546875, Y:308.68231201171875, Z:-1683.7669677734375
happy to have a painting of the Unity Bell
===  Step02  ===
Dmitri, the owner of South Akkala Stable, is
pleased to have a painting of the Unity Bell
hung on the stable wall.
hung on the stable wall.
Still, he's happy to replace it with a different
picture of the bell. Just show him a new image
and he'll make a copy and put it on display.
=={{Tt|ID: 777}}A Picture for Snowfield Stable==
{{Tt|ID: 778}}Varke, owner of Snowfield Stable, is pleased to
have hung up a painting of "the giant bird with
wings stretched wide," which can be seen in
the Hebra Mountains when it's not snowing.


He was going to give you a reward, but your
He was going to give you a reward, but your
Line 4,527: Line 5,501:
belongings before you accept his gift.
belongings before you accept his gift.


{{Tt|ID: 779}}Varke, the owner of Snowfield Stable, wants to
Quest Marker pos X:3156.487060546875, Y:308.68231201171875, Z:-1683.7669677734375
==  [[A Picture for Snowfield Stable]]  ==
Quest Giver :  Varke
 
Location :  Snowfield Stable
 
===  Step01  ===
Varke, the owner of Snowfield Stable, wants to
hang up a painting of "the giant bird with wings
hang up a painting of "the giant bird with wings
stretched wide" in the Hebra Mountains.
stretched wide" in the Hebra Mountains.
It's said this bird can be seen when looking
It's said this bird can be seen when looking
northwest from the ���lone cedar tree on Talonto
northwest from the '''lone cedar tree on Talonto
Peak���� when it isn't snowing. Maybe there's a
Peak''' when it isn't snowing. Maybe there's a
way to take a picture of it and show it to Varke.
way to take a picture of it and show it to Varke.


{{Tt|ID: 780}}Varke, owner of Snowfield Stable, is pleased to
Quest Marker pos X:-1655.1240234375, Y:342.256103515625, Z:-2583.298095703125
===  Step02  ===
Varke, owner of Snowfield Stable, is pleased to
have hung up a painting of "the giant bird with
have hung up a painting of "the giant bird with
wings stretched wide," which can be seen in
wings stretched wide," which can be seen in
the Hebra Mountains when it's not snowing.
the Hebra Mountains when it's not snowing.


Still, he's happy to replace it with a different
He was going to give you a reward, but your
picture of the same scenery. Just show him a
inventory was full. Be sure to trim your
new image and he'll make a copy to display.
belongings before you accept his gift.
 
Quest Marker pos X:-1655.1240234375, Y:342.256103515625, Z:-2583.298095703125
==  [[The Mother Goddess Statue]]  ==
Quest Giver :  TwnObj_SuperGoddesStatue_A_01


=={{Tt|ID: 781}}The Mother Goddess Statue==
Location :  Forgotten Temple
{{Tt|ID: 782}}Answering the pleas you heard from the
 
===  ToGoal  ===
Answering the pleas you heard from the
Goddess Statues at the springs of wisdom,
Goddess Statues at the springs of wisdom,
power, and courage has apparently restored
power, and courage has apparently restored
Line 4,553: Line 5,542:
Statue in the Forgotten Temple.
Statue in the Forgotten Temple.


{{Tt|ID: 783}}Answering the pleas of the Goddess Statues at
Quest Marker pos X:-1056.1519775390625, Y:29.93471908569336, Z:-2689.330078125
the three springs of wisdom, power, and
==  [[Goddess Statue of Courage]]  ==
courage has restored the Mother Goddess
Quest Giver :  TwnObj_GoddesStatue_Courage_A_10
Statue in the Forgotten Temple, from whom
you received the White Sword of the Sky.


=={{Tt|ID: 784}}Goddess Statue of Courage==
Location : Spring of Courage
{{Tt|ID: 785}}The Goddess Statue of the Spring of Courage
 
===  CheckGoddesStatue  ===
The Goddess Statue of the Spring of Courage
is troubled by her inability to sense the
is troubled by her inability to sense the
���Mother Goddess Statue in the vast canyon����.
'''Mother Goddess Statue in the vast canyon'''.


She asked you to check on the statue and
She asked you to check on the statue and
return with your findings.
return with your findings.


{{Tt|ID: 786}}To restore the toppled Mother Goddess Statue,
Quest Marker pos X:-1072.386962890625, Y:22.206790924072266, Z:-2650.987060546875
you offered the golden spirit Farosh's claw at
===  Report  ===
the Spring of Courage.
The "vast canyon" turned out to refer to the
 
Assisting the Goddess Statues at the other
springs will apparently help restore the Mother
Goddess Statue.
 
{{Tt|ID: 787}}The "vast canyon" turned out to refer to the
Forgotten Temple, where you found a great
Forgotten Temple, where you found a great
Goddess Statue that had been toppled over.
Goddess Statue that had been toppled over.
Line 4,582: Line 5,565:
at the Spring of Courage.
at the Spring of Courage.


{{Tt|ID: 788}}To restore the toppled Mother Goddess Statue,
Quest Marker pos X:874.841796875, Y:125.34149932861328, Z:2358.998046875
you offered Farosh's claw at the spring. The
===  Altarage  ===
Goddess Statue of the Spring of Courage was
The Goddess Statue of the Spring of Courage
was saddened to hear that the great Goddess
Statue had been toppled. She asked you to
help her restore it.
 
Offer the golden spirit '''Farosh's claw''' at
the spring.
 
Quest Marker pos X:874.841796875, Y:125.34149932861328, Z:2358.998046875
===  SolvePouch  ===
To restore the toppled Mother Goddess Statue,
you offered Farosh's claw at the spring. The
Goddess Statue of the Spring of Courage was
grateful, but your pouch was too full to accept
grateful, but your pouch was too full to accept
her reward of a topaz.
her reward of a topaz.
Line 4,590: Line 5,585:
Return to her once you've made room for it.
Return to her once you've made room for it.


{{Tt|ID: 789}}The Goddess Statue of the Spring of Courage
Quest Marker pos X:874.841796875, Y:125.34149932861328, Z:2358.998046875
was saddened to hear that the great Goddess
==  [[Goddess Statue of Power]]  ==
Statue had been toppled. She asked you to
Quest Giver :  TwnObj_GoddesStatue_Power_A_10
help her restore it.


Offer the golden spirit ���Farosh's claw���� at
Location :  Spring of Power
the spring.


=={{Tt|ID: 790}}Goddess Statue of Power==
===  CheckGoddesStatue  ===
{{Tt|ID: 791}}The Goddess Statue of the Spring of Power
The Goddess Statue of the Spring of Power
is troubled by her inability to sense the
is troubled by her inability to sense the
���Mother Goddess Statue in the vast canyon����.
'''Mother Goddess Statue in the vast canyon'''.


She asked you to check on the statue and
She asked you to check on the statue and
return with your findings.
return with your findings.


{{Tt|ID: 792}}To restore the toppled Mother Goddess Statue,
Quest Marker pos X:-1072.386962890625, Y:22.206790924072266, Z:-2650.987060546875
you offered the red spirit Dinraal's claw at the
===  Report  ===
Spring of Power.
The "vast canyon" turned out to refer to the
 
Assisting the Goddess Statues at the other
springs will apparently help restore the Mother
Goddess Statue.
 
{{Tt|ID: 793}}The "vast canyon" turned out to refer to the
Forgotten Temple, where you found a great
Forgotten Temple, where you found a great
Goddess Statue that had been toppled over.
Goddess Statue that had been toppled over.
Line 4,621: Line 5,608:
at the Spring of Power.
at the Spring of Power.


{{Tt|ID: 794}}To restore the toppled Mother Goddess Statue,
Quest Marker pos X:3760.551025390625, Y:111.15619659423828, Z:-2679.3740234375
===  Altarage  ===
The Goddess Statue of the Spring of Power
was saddened to hear that the great Goddess
Statue had been toppled. She asked you to
help her restore it.
 
Offer the red spirit '''Dinraal's claw''' at the spring.
 
Quest Marker pos X:3760.551025390625, Y:111.15619659423828, Z:-2679.3740234375
===  SolvePouch  ===
To restore the toppled Mother Goddess Statue,
you offered Dinraal's claw at the spring. The
you offered Dinraal's claw at the spring. The
Goddess Statue of the Spring of Power was
Goddess Statue of the Spring of Power was
Line 4,629: Line 5,627:
Return to her once you've made room for it.
Return to her once you've made room for it.


{{Tt|ID: 795}}The Goddess Statue of the Spring of Power
Quest Marker pos X:3760.551025390625, Y:111.15619659423828, Z:-2679.3740234375
was saddened to hear that the great Goddess
==  [[Goddess Statue of Wisdom]]  ==
Statue had been toppled. She asked you to
Quest Giver :  TwnObj_GoddesStatue_Wisdom_A_10
help her restore it.


Offer the red spirit ���Dinraal's claw���� at the spring.
Location :  Spring of Wisdom


=={{Tt|ID: 796}}Goddess Statue of Wisdom==
===  CheckGoddesStatue  ===
{{Tt|ID: 797}}The Goddess Statue of the Spring of Wisdom
The Goddess Statue of the Spring of Wisdom
is troubled by her inability to sense the
is troubled by her inability to sense the
���Mother Goddess Statue in the vast canyon����.
'''Mother Goddess Statue in the vast canyon'''.


She asked you to check on the statue and
She asked you to check on the statue and
return with your findings.
return with your findings.


{{Tt|ID: 798}}To restore the toppled Mother Goddess Statue,
Quest Marker pos X:-1072.386962890625, Y:22.206790924072266, Z:-2650.987060546875
you offered the blue spirit Naydra's claw at the
===  Report  ===
Spring of Wisdom.
The "vast canyon" turned out to refer to the
 
Assisting the Goddess Statues at the other
springs will apparently help restore the Mother
Goddess Statue.
 
{{Tt|ID: 799}}The "vast canyon" turned out to refer to the
Forgotten Temple, where you found a great
Forgotten Temple, where you found a great
Goddess Statue that had been toppled over.
Goddess Statue that had been toppled over.
Line 4,659: Line 5,650:
at the Spring of Wisdom.
at the Spring of Wisdom.


{{Tt|ID: 800}}To restore the toppled Mother Goddess Statue,
Quest Marker pos X:3910.77490234375, Y:574.6892700195312, Z:1328.2979736328125
===  Altarage  ===
The Goddess Statue of the Spring of Wisdom
was saddened to hear that the great Goddess
Statue had been toppled. She asked you to
help her restore it.
 
Offer the blue spirit '''Naydra's claw''' at the spring.
 
Quest Marker pos X:3910.77490234375, Y:574.6892700195312, Z:1328.2979736328125
===  SolvePouch  ===
To restore the toppled Mother Goddess Statue,
you offered Naydra's claw at the spring. The
you offered Naydra's claw at the spring. The
Goddess Statue of the Spring of Wisdom was
Goddess Statue of the Spring of Wisdom was
Line 4,667: Line 5,669:
Return to her once you've made room for it.
Return to her once you've made room for it.


{{Tt|ID: 801}}The Goddess Statue of the Spring of Wisdom
Quest Marker pos X:3910.77490234375, Y:574.6892700195312, Z:1328.2979736328125
was saddened to hear that the great Goddess
==  [[Restoring the Zora Armor]]  ==
Statue had been toppled. She asked you to
Quest Giver :  Geofencer
help her restore it.


Offer the blue spirit ���Naydra's claw���� at the spring.
Location :  Zora's Domain


=={{Tt|ID: 802}}Restoring the Zora Armor==
===  SubmitMaterial  ===
{{Tt|ID: 803}}If you wear the Zora armor, you can swim up
If you wear the Zora armor, you can swim up
waterfalls. Yona is certain this will be a useful
waterfalls. Yona is certain this will be a useful
tool for your adventure.
tool for your adventure.


However, it seems an elusive fish called the
However, it seems an elusive fish called the
���ancient arowana ����is needed to finish repairing
'''ancient arowana '''is needed to finish repairing
the Zora armor. If you find an ancient arowana,
the Zora armor. If you find an ancient arowana,
you should bring it to Yona.
you should bring it to Yona.


{{Tt|ID: 804}}Yona used the ancient arowana you gave her
Quest Marker pos X:3335.510009765625, Y:257.2427978515625, Z:-531.8427734375
to fix the Zora armor. With this armor, you can
Quest Marker pos X:3844.748046875, Y:590.79248046875, Z:-566.1558227539062
climb up waterfalls.
Quest Marker pos X:3310.177001953125, Y:257.2265930175781, Z:-488.82110595703125
==  [[Piaffe, Packed Away]]  ==
Quest Giver :  Piaffe


=={{Tt|ID: 805}}Piaffe, Packed Away==
Location :  Gerudo Canyon Stable
{{Tt|ID: 806}}Gerudo Canyon Stable is being shut down
 
===  Step1  ===
Gerudo Canyon Stable is being shut down
after the abnormal weather dried up their
after the abnormal weather dried up their
supply of customers.
supply of customers.
Line 4,696: Line 5,701:
full of rubbish and he can't bring himself to
full of rubbish and he can't bring himself to
clean it all up. It's a tough situation to be in
clean it all up. It's a tough situation to be in
when he's supposed to ���dispose of it all����.
when he's supposed to '''dispose of it all'''.


{{Tt|ID: 807}}Piaffe offered you a ���Pony Point���� as thanks for
Quest Marker pos X:-2802.0, Y:135.0, Z:2225.0
===  Reward  ===
Piaffe offered you a '''Pony Point''' as thanks for
helping clean up the stable.
helping clean up the stable.


Line 4,705: Line 5,712:
a stable member somewhere else.
a stable member somewhere else.


{{Tt|ID: 808}}You tidied the clutter filling up the stable.
Quest Marker pos X:-2802.0, Y:135.0, Z:2225.0
Now Gerudo Canyon Stable can finally close its
==  [[The Abandoned Laborer]]  ==
doors once and for all. Piaffe was appreciative,
Quest Giver :  Mota
but he also seemed a little sad...
 
Location :  Death Mountain West Tunnel


=={{Tt|ID: 809}}The Abandoned Laborer==
===  Carry  ===
{{Tt|ID: 810}}A laborer, Mota, got stranded in a cave after
A laborer, Mota, got stranded in a cave after
the track broke. He asked you to send him
the track broke. He asked you to send him
flying out of the cave on a cart.
flying out of the cave on a cart.


{{Tt|ID: 811}}The laborer, Mota, was stranded in a cave
Quest Marker pos X:2346.837890625, Y:620.559814453125, Z:-2680.14306640625
Quest Marker pos X:2346.837890625, Y:620.559814453125, Z:-2680.14306640625
Quest Marker pos X:2229.014892578125, Y:627.7108764648438, Z:-2680.010009765625
===  Reach  ===
The laborer, Mota, was stranded in a cave
after the track broke, and you sent him flying
after the track broke, and you sent him flying
back out of that cave on a cart.
back out of that cave on a cart.
Line 4,723: Line 5,735:
room in your inventory.
room in your inventory.


{{Tt|ID: 812}}The laborer, Mota, was stranded in a cave
Quest Marker pos X:2346.837890625, Y:620.559814453125, Z:-2680.14306640625
after the track broke, and you sent him flying
Quest Marker pos X:2346.837890625, Y:620.559814453125, Z:-2680.14306640625
back out of that cave on a cart, as requested.
==  [[Fell into a Well!]]  ==
Looks like he's safe and sound outside.
Quest Giver :  Dillie
 
Location :  Rebonae Bridge Well


=={{Tt|ID: 813}}Fell into a Well!==
===  Repair  ===
{{Tt|ID: 814}}When you entered the Rebonae Bridge Well,
When you entered the Rebonae Bridge Well,
you found Dillie trapped inside. He says he
you found Dillie trapped inside. He says he
went down there to get something he dropped
went down there to get something he dropped
and then the ���ladder broke����.
and then the '''ladder broke'''.


Now he can't get back out.
Now he can't get back out.


{{Tt|ID: 815}}You fixed the broken ladder. Having escaped
Quest Marker pos X:787.4199829101562, Y:137.0, Z:-7.349999904632568
the well, Dillie headed off to Foothill Stable
==  [[Meat for Meat]]  ==
after his traveling partner, Jora.
Quest Giver :  Npc_Road_002


=={{Tt|ID: 816}}Meat for Meat==
Location :  Bedrock Bistro
{{Tt|ID: 817}}The restaurant's chef, Cooke, is angry with
 
===  SolveAProblem  ===
The restaurant's chef, Cooke, is angry with
Mezer for not finishing his meal. He won't let
Mezer for not finishing his meal. He won't let
Mezer leave until he brings more of the
Mezer leave until he brings more of the
����� ingredient that was wasted.
_INTEM_NAME__COUNTER_ ingredient that was wasted.


Cooke says that ����� can be
Cooke says that _INTEM_NAME__COUNTER_ can be
found in the ���caves past the cart tracks����.
found in the '''caves past the cart tracks'''.


{{Tt|ID: 818}}You handed over the ������������, and
Quest Marker pos X:1757.1719970703125, Y:384.6560974121094, Z:-1547.66796875
===  Reward  ===
You handed over the '''_INTEM_NAME__COUNTER_''', and
Cooke finally appears to be in better spirits. As
Cooke finally appears to be in better spirits. As
a token of gratitude, Mezer says he'd like to
a token of gratitude, Mezer says he'd like to
Line 4,756: Line 5,774:
Make some room in your pouch and talk to him.
Make some room in your pouch and talk to him.


{{Tt|ID: 819}}You handed over the ������������, and
Quest Marker pos X:1757.1719970703125, Y:384.6560974121094, Z:-1547.66796875
Cooke is in a better mood already. Now that
==  [[Mired in Muck]]  ==
Mezer is free to go, he's going to search for the
Quest Giver :  Bazz
���rumored beast���� the stables are buzzing about.


=={{Tt|ID: 820}}Mired in Muck==
Location :  Upland Zorana Skyview Tower
{{Tt|ID: 821}}An unlucky Zora, covered in sludge and unable
 
===  CleanMessenger  ===
An unlucky Zora, covered in sludge and unable
to move, asked for your help.
to move, asked for your help.


They mentioned ���just needing some clean water
They mentioned '''just needing some clean water
to remove the sludge����.
to remove the sludge'''.


{{Tt|ID: 822}}The sludge is gone and Bazz is safe. Overjoyed
Quest Marker pos X:2843.240966796875, Y:482.5635070800781, Z:-586.69677734375
===  GetPresent  ===
The sludge is gone and Bazz is safe. Overjoyed
at his newfound freedom, he offered to give you
at his newfound freedom, he offered to give you
a Zora spear.
a Zora spear.
Line 4,775: Line 5,796:
to him again.
to him again.


{{Tt|ID: 823}}Bazz got sludge in his gills and was suffering so
Quest Marker pos X:2843.240966796875, Y:482.5635070800781, Z:-586.69677734375
much he couldn't move. Now that the sludge is
===  GetPresent_Village  ===
gone, he's safe.
ResearchLanayru
 
Quest Marker pos X:3330.574951171875, Y:255.87109375, Z:-499.9847106933594
==  [[The Ultimate Dish?]]  ==
Quest Giver :  Moza


You received a Zora spear as a thank-you gift.
Location :  Rikoka Hills Well


=={{Tt|ID: 824}}The Ultimate Dish?==
===  MakeFood  ===
{{Tt|ID: 825}}Moza has opened a restaurant inside a well.
Moza has opened a restaurant inside a well.
She's convinced she can take ���failed dishes����,
She's convinced she can take '''failed dishes''',
such as dubious or rock-hard food, and make
such as dubious or rock-hard food, and make
them ultimate.
them ultimate.
Line 4,790: Line 5,815:
dishes, Moza is ready for them.
dishes, Moza is ready for them.


{{Tt|ID: 826}}Moza turned the failed dish you gave her into
Quest Marker pos X:1712.0369873046875, Y:120.60150146484375, Z:651.5861206054688
monster stew. No challenge is too great for
==  [[The Rito Rope Bridge]]  ==
that master chef—she's ready to remake any
Quest Giver :  Gesane
dubious or rock-hard food you bring her.
 
Location :  Lucky Clover Gazette


=={{Tt|ID: 827}}The Rito Rope Bridge==
===  Search  ===
{{Tt|ID: 828}}Gesane and Juannelle are in a bind as they
Gesane and Juannelle are in a bind as they
want to repair the rope bridge destroyed in the
want to repair the rope bridge destroyed in the
blizzard but can't find anyone skilled in
blizzard but can't find anyone skilled in
Line 4,802: Line 5,828:
skilled carpenter at Lookout Landing.
skilled carpenter at Lookout Landing.


Apparently, this person's ���name ends in "son."����
Apparently, this person's '''name ends in "son."'''


{{Tt|ID: 829}}The skilled carpenter at Lookout Landing was
Quest Marker pos X:-3295.669921875, Y:227.5426025390625, Z:-1813.4530029296875
===  Report  ===
The skilled carpenter at Lookout Landing was
Karson. You explained the situation to him, and
Karson. You explained the situation to him, and
he enthusiastically agreed to help and hurried
he enthusiastically agreed to help and hurried
off to the job site.
off to the job site.


Time to ���report to Juannelle and Gesane����.
Time to '''report to Juannelle and Gesane'''.


{{Tt|ID: 830}}Karson arrived at the work site, but there isn't
Quest Marker pos X:-3295.669921875, Y:227.5426025390625, Z:-1813.4530029296875
===  Collect  ===
Karson arrived at the work site, but there isn't
enough wood for the project.
enough wood for the project.


Repairing the broken bridge will require a total
Repairing the broken bridge will require a total
of ���20 pieces of wood����. Gather some wood.
of '''20 pieces of wood'''. Gather some wood.


{{Tt|ID: 831}}You handed the wood over to Karson, and he
Quest Marker pos X:-3295.669921875, Y:227.5426025390625, Z:-1813.4530029296875
repaired the broken bridge. Juannelle and
==  [[Fish for Fletching]]  ==
Gesane were relieved and returned to their
Quest Giver :  Bedoli
posts.


=={{Tt|ID: 832}}Fish for Fletching==
Location :  Rito Village
{{Tt|ID: 833}}Bedoli is struggling due to the lack of food
 
===  Collect  ===
Bedoli is struggling due to the lack of food
around Rito Village. She's offered you a trade:
around Rito Village. She's offered you a trade:
bring her ���three glowing cave fish, which can be
bring her '''three glowing cave fish, which can be
caught in caves����, and she'll give you 10 arrows.
caught in caves''', and she'll give you 10 arrows.


It couldn't hurt to keep an eye out for the fish
It couldn't hurt to keep an eye out for the fish
during your travels.
during your travels.


{{Tt|ID: 834}}You gave Bedoli three glowing cave fish and
Quest Marker pos X:-3654.5849609375, Y:320.2309875488281, Z:-1762.4620361328125
received 10 arrows in return. She offered to
==  [[Treasure of the Secret Springs]]  ==
expand the agreement as well—now she'll offer
Quest Giver :  Npc_Tulin_Sage
arrows not just for glowing cave fish, but also
for the ���chillfin trout and brightcaps ����that the Rito
children crave.


=={{Tt|ID: 835}}Treasure of the Secret Springs==
Location :  Rito Village
{{Tt|ID: 836}}"���Sturnida, Goflam's, and Sherfin's. Hidden
 
===  Search  ===
"'''Sturnida, Goflam's, and Sherfin's. Hidden
treasure sleeps in the center of the three secret
treasure sleeps in the center of the three secret
hot springs in the mountains. Guide the three
hot springs in the mountains. Guide the three
waters to that place. When it fills, the
waters to that place. When it fills, the
slumbering treasure will awaken once more.����"�������
slumbering treasure will awaken once more.'''"''''''
The Sturnida secret hot spring is northwest of
The Sturnida secret hot spring is northwest of
Rito Village, but just where could the treasure
Rito Village, but just where could the treasure
mentioned in the book be hidden?
mentioned in the book be hidden?


{{Tt|ID: 837}}"Sturnida, Goflam's, and Sherfin's. Hidden
Quest Marker pos X:-3609.532958984375, Y:323.6261901855469, Z:-1821.8809814453125
treasure sleeps in the center of the three secret
==  [[Legacy of the Rito]]  ==
hot springs in the mountains. Guide the three
Quest Giver :  Teba
waters to that place. When it fills, the
 
slumbering treasure will awaken once more."
Location :  Rito Village
You filled the cave in the center of the three
secret hot springs with water and found the
Vah Medoh Divine Helm at the end of the path.


=={{Tt|ID: 838}}Legacy of the Rito==
===  Collect  ===
{{Tt|ID: 839}}Having bequeathed his beloved bow to Tulin,
Having bequeathed his beloved bow to Tulin,
Teba says he intends to craft a new Great
Teba says he intends to craft a new Great
Eagle Bow for himself. He's willing to make one
Eagle Bow for himself. He's willing to make one
for you as well, if you collect all the ���necessary
for you as well, if you collect all the '''necessary
materials����.
materials'''.


He will need a swallow bow, five bundles of
He will need a swallow bow, five bundles of
wood, and three diamonds.
wood, and three diamonds.


{{Tt|ID: 840}}You collected a swallow bow, five bundles of
Quest Marker pos X:-3609.1259765625, Y:323.6261901855469, Z:-1824.970947265625
wood, and three diamonds and brought them
==  [[The White Bird's Guidance]]  ==
all to Teba. As promised, he crafted a Great
Quest Giver :  Laissa
Eagle Bow with them and gave it to you.


If your ���Great Eagle Bow���� breaks, he can remake
Location :  Rito Village
it so long as you collect the materials again.


=={{Tt|ID: 841}}The White Bird's Guidance==
===  Search  ===
{{Tt|ID: 842}}Laissa, a resident of Rito Village, can't seem to
Laissa, a resident of Rito Village, can't seem to
recall the location of a cave she found a while
recall the location of a cave she found a while
back. Apparently the cave contained a rock
back. Apparently the cave contained a rock
matching the ���one wreathed in green light����
matching the '''one wreathed in green light'''
beneath the village's general store.
beneath the village's general store.


Line 4,885: Line 5,910:
information that could lead you to the cave.
information that could lead you to the cave.


{{Tt|ID: 843}}Laissa, a resident of Rito Village, can't seem
Quest Marker pos X:-3634.18408203125, Y:311.85931396484375, Z:-1827.366943359375
===  GetHint  ===
Laissa, a resident of Rito Village, can't seem
to recall the location of a cave she found a
to recall the location of a cave she found a
while back. When you asked what she could
while back. When you asked what she could
Line 4,892: Line 5,919:
Medoh's perch at early morning. When she tried
Medoh's perch at early morning. When she tried
to go after it, the bird was gone, and in its place
to go after it, the bird was gone, and in its place
was the entrance to the ���cave����.
was the entrance to the '''cave'''.


{{Tt|ID: 844}}You found the cave entrance that had slipped
Quest Marker pos X:-3634.18408203125, Y:311.85931396484375, Z:-1827.366943359375
from Laissa's memory. It seems that the spot
==  [[Yunobo of Goron City]]  ==
was marked by a patch of snow in the shape of
Quest Giver :  Npc_Goron_Yunbo
a bird, found atop the tip of the shadow of Vah
Medoh's perch at early morning.


Inside the cave, you found a Shrine of Light.
Location :  Goron City


=={{Tt|ID: 845}}Yunobo of Goron City==
===  Dream  ===
{{Tt|ID: 846}}With Yunobo's assistance, you successfully
Many of the Gorons in Goron City are
unlocked the five locks.
ravenously eating marbled rock roast. Yunobo
and a '''blond woman '''seem to be involved with
this new rock.


The room where you saw Princess Zelda is
Yunobo and the others are now headed for
now accessible.
YunoboCo HQ to look into some marbled
rock roast business.


{{Tt|ID: 847}}Upon destroying the red rock in the ceiling in an
Quest Marker pos X:1647.0, Y:0.0, Z:-2839.0
attempt to rescue Zelda, a large four-legged
===  GoCrater  ===
monster appeared.
Yunobo came back to his senses. Working
together, everyone safely escaped the cave.


It seems the monster's body is covered in the
If you go to '''Death Mountain''', where Princess
same ���red rocks����.
Zelda and Yunobo last met, you may be
able to find a lead.


{{Tt|ID: 848}}Upon returning to Goron City, you found that
Quest Marker pos X:2397.0, Y:0.0, Z:-2557.0
the marbled rock roast had vanished, and the
===  DefeatBossMiddle  ===
Gorons had resumed their usual activities.
Just as you caught sight of Zelda at
Death Mountain's crater, a massive '''red rock
monster '''appeared from the crater, blocking
your entry.


Yunobo awakened as the Sage of Fire and is
In order to follow after Zelda, you must defeat
excited to help you. He has pledged to continue
the monster.
looking for clues about Princess Zelda.


{{Tt|ID: 849}}You defeated the monster that emerged from
Quest Marker pos X:2544.0, Y:0.0, Z:-2591.0
===  GoMinusField  ===
You defeated the monster that emerged from
Death Mountain's crater, but Princess Zelda
Death Mountain's crater, but Princess Zelda
was nowhere to be seen. Worried that she may
was nowhere to be seen. Worried that she may
Line 4,930: Line 5,964:
the crater.
the crater.


{{Tt|ID: 850}}An area flowing with lava is at the bottom of
Quest Marker pos X:2329.0, Y:-850.0, Z:-2588.0
===  GoEntranceDungeon  ===
An area flowing with lava is at the bottom of
the crater. While taking it all in, you heard a
the crater. While taking it all in, you heard a
mysterious voice call to you, saying, "Come."
mysterious voice call to you, saying, "Come."
Line 4,938: Line 5,974:
that direction.
that direction.


{{Tt|ID: 851}}Many of the Gorons in Goron City are
Quest Marker pos X:1447.0, Y:-717.0, Z:-2853.0
ravenously eating marbled rock roast. Yunobo
===  GoDungeon  ===
and a ���blond woman ����seem to be involved with
Guided by a mysterious voice, you arrived at a
this new rock.
 
Yunobo and the others are now headed for
YunoboCo HQ to look into some marbled
rock roast business.
 
{{Tt|ID: 852}}Yunobo came back to his senses. Working
together, everyone safely escaped the cave.
 
If you go to ���Death Mountain����, where Princess
Zelda and Yunobo last met, you may be
able to find a lead.
 
{{Tt|ID: 853}}Just as you caught sight of Zelda at
Death Mountain's crater, a massive ���red rock
monster ����appeared from the crater, blocking
your entry.
 
In order to follow after Zelda, you must defeat
the monster.
 
{{Tt|ID: 854}}Guided by a mysterious voice, you arrived at a
massive structure.
massive structure.


Line 4,968: Line 5,982:
sight of her near the entrance.
sight of her near the entrance.


{{Tt|ID: 855}}Princess Zelda was sucked into the ceiling
Quest Marker pos X:1447.0, Y:-717.0, Z:-2853.0
===  Dungeon  ===
Princess Zelda was sucked into the ceiling
along with the red rocks, and the area is
along with the red rocks, and the area is
blocked by iron bars.
blocked by iron bars.
Line 4,976: Line 5,992:
the way.
the way.


{{Tt|ID: 856}}You defeated the four-legged monster, but
Quest Marker pos X:1269.0, Y:-700.0, Z:-2849.0
Princess Zelda was nowhere to be seen.
===  StartBossBattle  ===
Shortly afterward, however, a sparkling stone
With Yunobo's assistance, you successfully
fell from the ceiling.
unlocked the five locks.
 
The room where you saw Princess Zelda is
now accessible.
 
Quest Marker pos X:1208.0, Y:-700.0, Z:-2847.0
===  DefeatBoss  ===
Upon destroying the red rock in the ceiling in an
attempt to rescue Zelda, a large four-legged
monster appeared.
 
It seems the monster's body is covered in the
same '''red rocks'''.
 
Quest Marker pos X:1208.0, Y:-700.0, Z:-2847.0
===  TouchSecretStone  ===
You defeated the four-legged monster, but
Princess Zelda was nowhere to be seen.
Shortly afterward, however, a sparkling stone
fell from the ceiling.


Yunobo is looking at it with wonder.
Yunobo is looking at it with wonder.


=={{Tt|ID: 857}}Riju of Gerudo Town==
Quest Marker pos X:1208.0, Y:-700.0, Z:-2847.0
{{Tt|ID: 858}}You arrived at Kara Kara Bazaar to find the
===  Finale  ===
battle underway. Riju demonstrated the results
SageOfFire
of her training, saving Buliara with her lightning.
 
Quest Marker pos X:1648.0, Y:0.0, Z:-2438.0
==  [[Riju of Gerudo Town]]  ==
Quest Giver : Npc_Gerudo_Queen_Young


Fight alongside Riju and defeat the Gibdos!
Location :  Gerudo Town


{{Tt|ID: 859}}When Riju struck the mechanism with one of her
===  Underground  ===
lightning strikes, a temple appeared. Maybe the
Gerudo Town has been beset by an ominous
owner of the mysterious voice is inside?
sand shroud, forcing the people there to retreat
to an underground shelter.


You should investigate the interior.
Chief Riju, however, was nowhere to be seen.
Fortunately, Buliara informed you that the
Gerudo leader had gone to the North Gerudo
Ruins to train.


{{Tt|ID: 860}}Upon visiting the North Gerudo Ruins, you
Quest Marker pos X:-3781.590087890625, Y:153.0, Z:2642.739990234375
===  PracticeStart  ===
Upon visiting the North Gerudo Ruins, you
found Riju focused on her training.
found Riju focused on her training.


You should help her practice her lightning strike.
You should help her practice her lightning strike.


{{Tt|ID: 861}}A swarm of Gibdos have appeared from within
Quest Marker pos X:-3781.590087890625, Y:153.0, Z:2642.739990234375
the hives that surround Gerudo Town.
===  PracticeEnd  ===
Riju was able to strike the targets with her
lightning when you used your arrows to guide
her. Shortly after, a strange sound was heard,
and then a messenger arrived with news of an
attack on Kara Kara Bazaar.


Protect Riju and save Gerudo Town!
Follow Riju to Kara Kara Bazaar, northeast of
Gerudo Town.


{{Tt|ID: 862}}Fighting alongside the Gerudo soldiers,
Quest Marker pos X:-3250.0, Y:0.0, Z:2578.0
you defeated the swarm of Gibdos pouring
===  PreDefenseStart  ===
from the hives that threatened Gerudo Town.
You arrived at Kara Kara Bazaar to find the
battle underway. Riju demonstrated the results
of her training, saving Buliara with her lightning.


Seek out Riju, who asked you to meet her at
Fight alongside Riju and defeat the Gibdos!
a mural in the underground shelter beneath
the town.


{{Tt|ID: 863}}The mural you saw in the Gerudo shelter said:
===  PreDefenseEnd  ===
"���Standing back-to-back with the throne,
Moments after you defeated the monsters
witness red pillars across a vast sea. Unite the
attacking Kara Kara Bazaar, Zelda suddenly
pillars in light to reveal the lightning stone and
open the way. You who can hear my voice,
come to me. I await you.����"
 
Riju thinks the voice and mural are connected.
 
{{Tt|ID: 864}}When you shined a light on each of the ancient
pillars, the bright beams formed a huge triangle.
 
Based on the mural you saw in the shelter
beneath Gerudo Town, something should have
been revealed, perhaps at the center...
 
{{Tt|ID: 865}}Moments after you defeated the monsters
attacking Kara Kara Bazaar, Zelda suddenly
appeared in the distance, along with strange
appeared in the distance, along with strange
tornadoes surrounding Gerudo Town. Zelda set
tornadoes surrounding Gerudo Town. Zelda set
Line 5,039: Line 6,074:
Join Riju and the others back at Gerudo Town.
Join Riju and the others back at Gerudo Town.


{{Tt|ID: 866}}Riju was able to strike the targets with her
Quest Marker pos X:-3888.0, Y:157.0, Z:2967.0
lightning when you used your arrows to guide
===  DefenseReady  ===
her. Shortly after, a strange sound was heard,
Gibdo hives appeared from within the sand
and then a messenger arrived with news of an
attack on Kara Kara Bazaar.
 
Follow Riju to Kara Kara Bazaar, northeast of
Gerudo Town.
 
{{Tt|ID: 867}}Riju touched the secret stone and listened to
her ancient ancestor. A new power awakened
in her, and she became the Sage of Lightning.
With the monster defeated, the sand shroud in
the Gerudo region vanished.
 
Questions surround Princess Zelda in both past
and present, but Riju promised to investigate.
 
{{Tt|ID: 868}}A stone emitting some sort of strange light
appeared when the massive monster—the
source of the sand shroud—was defeated.
 
Riju is staring at the stone, but what could be
going through her mind?
 
{{Tt|ID: 869}}Gerudo Town has been beset by an ominous
sand shroud, forcing the people there to retreat
to an underground shelter.
 
Chief Riju, however, was nowhere to be seen.
Fortunately, Buliara informed you that the
Gerudo leader had gone to the North Gerudo
Ruins to train.
 
{{Tt|ID: 870}}Gibdo hives appeared from within the sand
shroud. While the hives and the tornadoes
shroud. While the hives and the tornadoes
loomed ominously over Gerudo Town, a
loomed ominously over Gerudo Town, a
Line 5,082: Line 6,085:
to work with Riju and the others.
to work with Riju and the others.


=={{Tt|ID: 871}}Guidance from Ages Past==
Quest Marker pos X:-3888.0, Y:157.0, Z:2967.0
{{Tt|ID: 872}}When you placed the relic on a pedestal in the
===  DefenseStart  ===
underground chamber, a path opened into the
A swarm of Gibdos have appeared from within
Depths. The mysterious voice spoke again,
the hives that surround Gerudo Town.
saying, "You must hurry... We must meet as
 
soon as possible." When you arrived in a vast
Protect Riju and save Gerudo Town!
space within the Depths, the relic began to emit
another beam to guide you toward the ���ruins����.


{{Tt|ID: 873}}You found a strange relic on Dragonhead Island
===  DefenseEnd  ===
that emitted a narrow beam of light. The beam
Fighting alongside the Gerudo soldiers,
appears to extend straight down to the surface.
you defeated the swarm of Gibdos pouring
from the hives that threatened Gerudo Town.


When you touched the relic, a mysterious voice
Seek out Riju, who asked you to meet her at
said to take it and "���follow the light����."
a mural in the underground shelter beneath
the town.


{{Tt|ID: 874}}You vanquished the construct animated by the
Quest Marker pos X:-3905.0, Y:119.0, Z:2917.0
Demon King's magic. The remains of that
===  DungeonSearch  ===
construct, built by Mineru long ago, vanished
The mural you saw in the Gerudo shelter said:
along with the gloom filling the temple.
"'''Standing back-to-back with the throne,
witness red pillars across a vast sea. Unite the
pillars in light to reveal the lightning stone and
open the way. You who can hear my voice,
come to me. I await you.'''"


The ���secret stone of spirit���� sparkles atop
Riju thinks the voice and mural are connected.
the altar.


{{Tt|ID: 875}}At last you met the voice's owner, Mineru, the
Quest Marker pos X:-3905.0, Y:119.0, Z:2917.0
Sage of Spirit. She transferred her spirit from
===  DungeonFind  ===
the Purah Pad, where it had resided, into the
When you shined a light on each of the ancient
secret stone. She told you of a battle with the
pillars, the bright beams formed a huge triangle.
Demon King in the distant past, known as the
Imprisoning War, and of Princess Zelda's
resolve to restore the Master Sword. Mineru's
spirit will aid you in the construct she inhabits.


{{Tt|ID: 876}}The relic's light guided you to a hidden path
Based on the mural you saw in the shelter
that led underground.
beneath Gerudo Town, something should have
been revealed, perhaps at the center...


From there, the relic started emitting the beam
Quest Marker pos X:-4254.81005859375, Y:147.8300018310547, Z:3347.81005859375
again, leading you down the path.
===  DungeonStart  ===
When Riju struck the mechanism with one of her
lightning strikes, a temple appeared. Maybe the
owner of the mysterious voice is inside?


{{Tt|ID: 877}}Alongside the construct, you headed to the
You should investigate the interior.
Temple of Spirit, where the secret stone is
housed. Another construct, animated by the
Demon King's magic, awaited you there.


You must vanquish this construct to claim the
Quest Marker pos X:-4518.97021484375, Y:134.38819885253906, Z:3611.87890625
secret stone of spirit.
===  DungeonBossDead  ===
A stone emitting some sort of strange light
appeared when the massive monster—the
source of the sand shroud—was defeated.


{{Tt|ID: 878}}Within the vast ruins was a pedestal with a
Riju is staring at the stone, but what could be
hollow carved out in the shape of a person.
going through her mind?
When you placed the relic where the head
 
Quest Marker pos X:-4490.5771484375, Y:232.6654052734375, Z:3583.72509765625
===  DungeonEnd  ===
SageOfGerudo
 
Quest Marker pos X:-3888.0, Y:157.0, Z:2967.0
==  [[Guidance from Ages Past]]  ==
Quest Giver :  UnknownNPC_Mineru
 
Location :  Dragonhead Island
 
===  CarryHead_CheckPoint01  ===
You found a strange relic on Dragonhead Island
that emitted a narrow beam of light. The beam
appears to extend straight down to the surface.
 
When you touched the relic, a mysterious voice
said to take it and "'''follow the light'''."
 
Quest Marker pos X:1363.9029541015625, Y:537.3499755859375, Z:3261.212890625
===  CarryHead_CheckPoint02  ===
The relic's light guided you to a hidden path
that led underground.
 
From there, the relic started emitting the beam
again, leading you down the path.
 
Quest Marker pos X:1319.0999755859375, Y:162.2220001220703, Z:2465.909912109375
===  CarryHead_CheckPoint04  ===
When you placed the relic on a pedestal in the
underground chamber, a path opened into the
Depths. The mysterious voice spoke again,
saying, "You must hurry... We must meet as
soon as possible." When you arrived in a vast
space within the Depths, the relic began to emit
another beam to guide you toward the '''ruins'''.
 
Quest Marker pos X:868.2210083007812, Y:-451.2879943847656, Z:2216.777099609375
===  Collected_AllParts  ===
Within the vast ruins was a pedestal with a
hollow carved out in the shape of a person.
When you placed the relic where the head
would go, the voice spoke again. Calling herself
would go, the voice spoke again. Calling herself
Mineru, the Sage of Spirit, she asked you to
Mineru, the Sage of Spirit, she asked you to
visit four depots for the parts to ���build a body
visit four depots for the parts to '''build a body
that could house her spirit����, allowing you to truly
that could house her spirit''', allowing you to truly
meet her.
meet her.


{{Tt|ID: 879}}When you placed the parts collected from the
Quest Marker pos X:868.0, Y:-454.9100036621094, Z:2143.300048828125
===  GolemAppearance  ===
SageOfSoul
 
===  LightSpotOn  ===
SageOfSoul
 
Quest Marker pos X:1397.9969482421875, Y:-492.093994140625, Z:3227.137939453125
===  Dungeon_DuringDungeonCapture  ===
When you placed the parts collected from the
four depots in the pedestal, they connected and
four depots in the pedestal, they connected and
came to life as a large construct. Mineru's voice
came to life as a large construct. Mineru's voice
then asked you to bring her to the ���secret stone
then asked you to bring her to the '''secret stone
of spirit���� using the power of the construct.
of spirit''' using the power of the construct.


From Mineru's voice, you learned the location
From Mineru's voice, you learned the location
of the secret stone.
of the secret stone.


=={{Tt|ID: 880}}Tulin of Rito Village==
Quest Marker pos X:1397.9969482421875, Y:-492.093994140625, Z:3227.137939453125
{{Tt|ID: 881}}Tulin was not at the cave when you went out
===  Dungeon_Entrance  ===
to find him. Gesane told you that he left Hebra
SageOfSoul
South Summit Cave and went toward the ���lone
 
cedar tree���� on ���Talonto Peak����, visible to the north.
Quest Marker pos X:1397.9969482421875, Y:-492.093994140625, Z:3227.137939453125
===  Dungeon_BeforeBossBattle  ===
Alongside the construct, you headed to the
Temple of Spirit, where the secret stone is
housed. Another construct, animated by the
Demon King's magic, awaited you there.


According to Gesane, he saw a group of
You must vanquish this construct to claim the
monsters and gave chase alone.
secret stone of spirit.


{{Tt|ID: 882}}You unlocked the five locks. Once you ���use the
Quest Marker pos X:1397.9969482421875, Y:-492.093994140625, Z:3227.137939453125
terminal���� and open the deck hatch, it will be time
===  Dungeon_DefeatedBoss  ===
to step forward and stop the frigid winds
You vanquished the construct animated by the
spouting from belowdecks.
Demon King's magic. The remains of that
construct, built by Mineru long ago, vanished
along with the gloom filling the temple.


{{Tt|ID: 883}}You found a massive ship, which Tulin says
The '''secret stone of spirit''' sparkles atop
is the Stormwind Ark, floating inside the
the altar.
thunderhead. A figure greatly resembling
Princess Zelda was seen on the ship's deck
before she vanished suddenly. The blizzard,
which shows no sign of abating, is coming from
���below the hatch����. The cause of the Rito's
suffering seems close at hand.


{{Tt|ID: 884}}You tried using the terminal, but the deck's
Quest Marker pos X:1397.9969482421875, Y:-492.093994140625, Z:3227.137939453125
hatch did not open. The mysterious voice then
==  [[Tulin of Rito Village]]  ==
spoke to you again, saying the hatch will remain
Quest Giver :  Teba
shut until all five locks are unlocked.


Find the ���five locks���� the voice spoke of to save
Location :  Rito Village
Rito Village from the never-ending blizzard and
to get a lead on Princess Zelda's whereabouts.


{{Tt|ID: 885}}Upon reaching the lone cedar tree, you found
===  MountainHut  ===
an upset Tulin looking toward the sky.
A severe blizzard has struck Rito Village, leaving
it in crisis. Teba had no information for you
concerning Princess Zelda, but he suggested
you ask Harth''' '''at a nearby lodge.


He said his bow was stolen by a flying monster.
This lodge is north of the village at the foot of
 
the Hebra Mountains, and it's marked by a
{{Tt|ID: 886}}You defeated the Aerocuda and recovered
'''pair of bonfires'''.
Tulin's bow. But before the two of you could
leave, more Aerocudas arrived—this time
flinging Bokoblins at you.


Work with Tulin to defeat the monsters.
Quest Marker pos X:-3571.6201171875, Y:247.63999938964844, Z:-2260.300048828125
 
===  GoToCave  ===
{{Tt|ID: 887}}The ice covering the altar melted after you
Harth had no leads on Princess Zelda either.
vanquished the monster, revealing a ���shining
stone���� set there.
 
You can sense great power emanating from
the stone, and Tulin senses it as well.
 
{{Tt|ID: 888}}Harth had no leads on Princess Zelda either.
He suggested you speak to Tulin, who has been
He suggested you speak to Tulin, who has been
scouting the skies since the fierce blizzard
scouting the skies since the fierce blizzard
began.
began.


Harth said that Tulin went to the ���Hebra South
Harth said that Tulin went to the '''Hebra South
Summit Cave���� with Gesane and Laissa. Its
Summit Cave''' with Gesane and Laissa. Its
entrance is marked with another bonfire.
entrance is marked with another bonfire.


{{Tt|ID: 889}}Upon reaching the lone cedar tree, you found
Quest Marker pos X:-3571.6201171875, Y:247.63999938964844, Z:-2260.300048828125
an upset Tulin. He told you that a flying monster
===  FoundTulin  ===
stole his bow.
Upon reaching the lone cedar tree, you found
an upset Tulin looking toward the sky.


It's up to you to defeat the monster and get
He said his bow was stolen by a flying monster.
���Tulin's bow���� back.


{{Tt|ID: 890}}Though you didn't find Princess Zelda where
Quest Marker pos X:-3149.0, Y:673.719970703125, Z:-2702.97998046875
Tulin said she'd be, you heard a disembodied
===  IpponSugi  ===
voice say, "Come to me." Inside the cloud, you
Tulin was not at the cave when you went out
discovered a great ship, which looks just like
to find him. Gesane told you that he left Hebra
the one from the Song of the Stormwind Ark.
South Summit Cave and went toward the '''lone
cedar tree''' on '''Talonto Peak''', visible to the north.


Is this mysterious voice guiding Tulin ���into
According to Gesane, he saw a group of
the cloud����?
monsters and gave chase alone.


{{Tt|ID: 891}}Rito Village is no longer at the mercy of the
Quest Marker pos X:-3243.43994140625, Y:539.8099975585938, Z:-2588.7099609375
unusual blizzard.
===  GetBack  ===
Upon reaching the lone cedar tree, you found
an upset Tulin. He told you that a flying monster
stole his bow.


Tulin, who inherited a secret stone from the
It's up to you to defeat the monster and get
ancient sage to become the new Sage��� ����of Wind,
'''Tulin's bow''' back.
promised to lend you his power anytime.


{{Tt|ID: 892}}A severe blizzard has struck Rito Village, leaving
Quest Marker pos X:-3034.4599609375, Y:645.3499755859375, Z:-2745.22998046875
it in crisis. Teba had no information for you
===  DefeatEnemy  ===
concerning Princess Zelda, but he suggested
You defeated the Aerocuda and recovered
you ask Harth��� ����at a nearby lodge.
Tulin's bow. But before the two of you could
leave, more Aerocudas arrived—this time
flinging Bokoblins at you.


This lodge is north of the village at the foot of
Work with Tulin to defeat the monsters.
the Hebra Mountains, and it's marked by a
���pair of bonfires����.


{{Tt|ID: 893}}Tulin's recent ordeal has taught him a valuable
Quest Marker pos X:-3034.4599609375, Y:645.3499755859375, Z:-2745.22998046875
===  GoToHebra  ===
Tulin's recent ordeal has taught him a valuable
lesson about working together. Even Harth can
lesson about working together. Even Harth can
see that the young Rito has matured.
see that the young Rito has matured.


Go with Tulin to the ���sky islands���� above Hebra
Go with Tulin to the '''sky islands''' above Hebra
Peak, where he claims he saw Princess Zelda.
Peak, where he claims he saw Princess Zelda.


{{Tt|ID: 894}}When the deck hatch opened, a ���massive
Quest Marker pos X:-2827.0, Y:967.0999755859375, Z:-2988.030029296875
monster ����emerged. This must be the culprit
===  GoDungeon  ===
Though you didn't find Princess Zelda where
Tulin said she'd be, you heard a disembodied
voice say, "Come to me." Inside the cloud, you
discovered a great ship, which looks just like
the one from the Song of the Stormwind Ark.
 
Is this mysterious voice guiding Tulin '''into
the cloud'''?
 
Quest Marker pos X:-2859.489990234375, Y:1623.4300537109375, Z:-2992.56005859375
===  CheckTerminal  ===
You found a massive ship, which Tulin says
is the Stormwind Ark, floating inside the
thunderhead. A figure greatly resembling
Princess Zelda was seen on the ship's deck
before she vanished suddenly. The blizzard,
which shows no sign of abating, is coming from
'''below the hatch'''. The cause of the Rito's
suffering seems close at hand.
 
Quest Marker pos X:-2859.5, Y:1623.4300537109375, Z:-2971.5
===  DungeonStart  ===
You tried using the terminal, but the deck's
hatch did not open. The mysterious voice then
spoke to you again, saying the hatch will remain
shut until all five locks are unlocked.
 
Find the '''five locks''' the voice spoke of to save
Rito Village from the never-ending blizzard and
to get a lead on Princess Zelda's whereabouts.
 
Quest Marker pos X:-2859.489990234375, Y:1623.4300537109375, Z:-2992.56005859375
===  BossBattle  ===
You unlocked the five locks. Once you '''use the
terminal''' and open the deck hatch, it will be time
to step forward and stop the frigid winds
spouting from belowdecks.
 
Quest Marker pos X:-2859.489990234375, Y:1623.4300537109375, Z:-2992.56005859375
===  DefeatBoss  ===
When the deck hatch opened, a '''massive
monster '''emerged. This must be the culprit
behind the fierce blizzard assailing Rito Village.
behind the fierce blizzard assailing Rito Village.


Work with Tulin to vanquish the monster.
Work with Tulin to vanquish the monster.


=={{Tt|ID: 895}}Sidon of the Zora==
Quest Marker pos X:-2859.489990234375, Y:1623.4300537109375, Z:-2992.56005859375
{{Tt|ID: 896}}After the Upheaval, sludge started pouring from
===  TouchSecretStone  ===
The ice covering the altar melted after you
vanquished the monster, revealing a '''shining
stone''' set there.
 
You can sense great power emanating from
the stone, and Tulin senses it as well.
 
Quest Marker pos X:-2859.39990234375, Y:1630.9100341796875, Z:-2992.5
===  Finish  ===
SageOfWind
 
Quest Marker pos X:-3590.14990234375, Y:318.57000732421875, Z:-1802.3499755859375
==  [[Sidon of the Zora]]  ==
Quest Giver : Geofencer
 
Location :  Zora's Domain
 
===  MeetParkShido  ===
After the Upheaval, sludge started pouring from
the sky around Zora's Domain. That foul
the sky around Zora's Domain. That foul
gunk has caused much suffering.
gunk has caused much suffering.
Line 5,259: Line 6,372:
Yona, the Zora prince's fiancée, filled you in on
Yona, the Zora prince's fiancée, filled you in on
the troubles at the domain. She asked you to
the troubles at the domain. She asked you to
meet with ���Sidon ����at Mipha Court on the summit
meet with '''Sidon '''at Mipha Court on the summit
of Ploymus Mountain.  
of Ploymus Mountain.


{{Tt|ID: 897}}Speaking with Jiahto and the Zora children led
Quest Marker pos X:3845.572998046875, Y:592.7109985351562, Z:-568.693115234375
you to King Dorephan, who was injured when a
===  ResearchZora  ===
Princess Zelda look-alike loosed a monster
You met with Sidon at Mipha Court. He has a
hunch that the cause of the sludge is in the
sky. In his search for answers, he ordered the
Zora historian Jiahto to investigate ancient
documents and the fallen ruins.
 
Speaking with '''Jiahto''' at Toto Lake may yield
information about Princess Zelda.
 
Quest Marker pos X:3845.572998046875, Y:592.7109985351562, Z:-568.693115234375
===  InterimReportToShido  ===
Speaking with Jiahto and the Zora children led
you to King Dorephan, who was injured when a
Princess Zelda look-alike loosed a monster
upon him. The phenomena troubling the Zora—
upon him. The phenomena troubling the Zora—
the sludge, the monster, the princess—all seem
the sludge, the monster, the princess—all seem
connected to the sky.
connected to the sky.


���Sidon���� will be eager to hear this news.
'''Sidon''' will be eager to hear this news.


{{Tt|ID: 898}}When you activated a mysterious device in the
Quest Marker pos X:3845.572998046875, Y:592.7109985351562, Z:-568.693115234375
Ancient Zora Waterworks, a jet of water erupted
===  InterimReportToShido_Ex  ===
from the ruins high above.
You encountered King Dorephan in the
Pristine Sanctum. He was injured when a
Princess Zelda look-alike loosed a monster
upon him. It seems that all of it—the sludge,
the monster, Princess Zelda—is somehow
connected to the sky.
 
'''Sidon''' will be eager to hear this news.
 
Quest Marker pos X:3845.572998046875, Y:592.7109985351562, Z:-568.693115234375
===  FindWaterBridge  ===
You relayed King Dorephan's story to Sidon.
Both Princess Zelda's trail and the destructive
sludge connect to the sky above the domain.
 
Your objectives align with Sidon's. If you find a
clue about the '''watery bridge '''connecting the
Zora to the sky, you should let him know.
 
Quest Marker pos X:3845.572998046875, Y:592.7109985351562, Z:-568.693115234375
===  ReportToParkShido  ===
A pillar of light appeared at East Reservoir Lake.
The clues you gathered from the repaired stone
slate suggest this will lead you to the
watery bridge.


Even a Hylian could climb the resulting waterfall
'''Sidon''' will want to hear about this. You can
by wearing the ���Zora armor����.
find him at Mipha Court.


{{Tt|ID: 899}}You poured water from the vessels on the
Quest Marker pos X:3864.6201171875, Y:590.4390869140625, Z:-580.5269775390625
sludge, but it was inadequate to cleanse the
===  DefeatLakeBoss  ===
area. It seems even more water is needed.
When you told Sidon about the pillar of light
A ���mysterious voice indicated locations���� that
at East Reservoir Lake, a '''sludge monster'''
may be of assistance.
attacked.


Work with Sidon to open all of the faucets.
Work with Sidon to repel the fiend.


{{Tt|ID: 900}}After climbing the waterfall and entering the
Quest Marker pos X:3897.8798828125, Y:590.9500122070312, Z:-590.22998046875
ruins, you found the source of the sludge
===  GoToLakeShido  ===
plaguing the Zora.
You defeated the monster with Sidon's aid.
Yona pushed the prince to confront his fear of
loss, and he rose to the occasion. He is ready
to investigate the '''watery bridge '''with you.


Sidon suggested that it may be possible to
Sidon will wait for you near the pillar of light''''''
wash away the foul substance using the
that appeared in East Reservoir Lake.
water in the enormous ���water vessels����.


{{Tt|ID: 901}}Sidon used his impressive swimming prowess to
Quest Marker pos X:3679.830078125, Y:330.9388122558594, Z:-130.97459411621094
===  GoToUnderLake  ===
Sidon used his impressive swimming prowess to
create a whirlpool in the lake, revealing some
create a whirlpool in the lake, revealing some
kind of entrance on the lake bed.
kind of entrance on the lake bed.


This may lead to clues about the ���watery bridge����.
This may lead to clues about the '''watery bridge'''.
Jump into the whirlpool and investigate.
Jump into the whirlpool and investigate.


{{Tt|ID: 902}}Resolving to explore the sky island, you arrived
Quest Marker pos X:3594.5, Y:316.0199890136719, Z:-109.0
===  SearchRemains  ===
Upon jumping into the whirlpool, you found a
vast space filled with ancient ruins.
 
You may find a clue about the '''watery bridge'''
among them.
 
Quest Marker pos X:3594.5, Y:316.0199890136719, Z:-109.0
===  GoToBeforeDungeon  ===
When you activated a mysterious device in the
Ancient Zora Waterworks, a jet of water erupted
from the ruins high above.
 
Even a Hylian could climb the resulting waterfall
by wearing the '''Zora armor'''.
 
Quest Marker pos X:3410.154052734375, Y:1665.2469482421875, Z:-628.1500854492188
===  GoToBeforeDungeon_00  ===
When you activated a mysterious device in the
Ancient Zora Waterworks, water cascaded from
the ruins high above to make a giant waterfall.
 
Even a Hylian can climb waterfalls by wearing
the '''Zora armor''', which Yona tasked herself
with repairing...
 
Quest Marker pos X:3410.154052734375, Y:1665.2469482421875, Z:-628.1500854492188
===  GoToDungeonStart  ===
Resolving to explore the sky island, you arrived
at some vast ruins that may hide the answers
at some vast ruins that may hide the answers
you seek.
you seek.
Line 5,307: Line 6,490:
Follow Sidon, who went on ahead.
Follow Sidon, who went on ahead.


{{Tt|ID: 903}}You met with Sidon at Mipha Court. He has a
Quest Marker pos X:3366.280029296875, Y:1848.22802734375, Z:-747.4769287109375
hunch that the cause of the sludge is in the
===  TryOneTank  ===
sky. In his search for answers, he ordered the
After climbing the waterfall and entering the
Zora historian Jiahto to investigate ancient
ruins, you found the source of the sludge
documents and the fallen ruins.
plaguing the Zora.
 
Sidon suggested that it may be possible to
wash away the foul substance using the
water in the enormous '''water vessels'''.
 
Quest Marker pos X:3355.361083984375, Y:1850.199951171875, Z:-777.2965087890625
===  GoToBossArea  ===
You poured water from the vessels on the
sludge, but it was inadequate to cleanse the
area. It seems even more water is needed.
A '''mysterious voice indicated locations''' that
may be of assistance.


Speaking with ���Jiahto���� at Toto Lake may yield
Work with Sidon to open all of the faucets.
information about Princess Zelda.


{{Tt|ID: 904}}You encountered King Dorephan in the
Quest Marker pos X:3355.361083984375, Y:1850.199951171875, Z:-777.2965087890625
Pristine Sanctum. He was injured when a
===  DefeatBoss  ===
Princess Zelda look-alike loosed a monster
When you washed away the sludge with the
upon him. It seems that all of it—the sludge,
water vessels, a monster suddenly emerged
the monster, Princess Zelda—is somehow
from the muck. This must be the culprit behind
connected to the sky.
the sludge!


���Sidon���� will be eager to hear this news.
It's time to work with Sidon to finish this.


{{Tt|ID: 905}}You combined forces with Sidon to defeat the
Quest Marker pos X:3355.361083984375, Y:1850.199951171875, Z:-777.2965087890625
===  TouchSecretStone  ===
You combined forces with Sidon to defeat the
monster producing the sludge. What remained
monster producing the sludge. What remained
of the substance dispersed, taking the threat to
of the substance dispersed, taking the threat to
Line 5,333: Line 6,529:
appeared when the sludge vanished.
appeared when the sludge vanished.


{{Tt|ID: 906}}A pillar of light appeared at East Reservoir Lake.
Quest Marker pos X:3348.719970703125, Y:1855.9300537109375, Z:-795.5999755859375
The clues you gathered from the repaired stone
===  Finish  ===
slate suggest this will lead you to the
SageOfZora
watery bridge.


���Sidon���� will want to hear about this. You can
Quest Marker pos X:3340.969970703125, Y:269.4599914550781, Z:-543.3300170898438
find him at Mipha Court.
==  [[Seeking the Pirate Hideout]]  ==
Quest Giver :  NPC_oasis004


{{Tt|ID: 907}}When you activated a mysterious device in the
Location : Eventide Island
Ancient Zora Waterworks, water cascaded from
the ruins high above to make a giant waterfall.


Even a Hylian can climb waterfalls by wearing
===  Step1  ===
the ���Zora armor����, which Yona tasked herself
You met Sesami of the monster-control crew on
with repairing...
Eventide Island in Hyrule's southeastern sea.


{{Tt|ID: 908}}With the defeat of the fiend responsible for
He was sent to scout out a pirate hideout, but
the sludge, the trouble afflicting the region
the '''three monster strongholds '''on the island are
was resolved. At the same time, Sidon
hindering his progress.
awakened as a sage.


He promised to rally the domain to assist you,
Quest Marker pos X:4585.59619140625, Y:128.95440673828125, Z:3511.029052734375
declaring that it's now the Zora's turn to help
Quest Marker pos X:4472.60400390625, Y:139.93490600585938, Z:3748.652099609375
their hero.
Quest Marker pos X:4644.64111328125, Y:162.66200256347656, Z:3734.031005859375
===  Step2  ===
You cleared out one of the three monster
strongholds on Eventide Island.


{{Tt|ID: 909}}You relayed King Dorephan's story to Sidon.
'''Two''' strongholds remain.
Both Princess Zelda's trail and the destructive
sludge connect to the sky above the domain.


Your objectives align with Sidon's. If you find a
Quest Marker pos X:4585.59619140625, Y:128.95440673828125, Z:3511.029052734375
clue about the ���watery bridge ����connecting the
Quest Marker pos X:4472.60400390625, Y:139.93490600585938, Z:3748.652099609375
Zora to the sky, you should let him know.
Quest Marker pos X:4644.64111328125, Y:162.66200256347656, Z:3734.031005859375
 
===  Step3  ===
{{Tt|ID: 910}}You defeated the monster with Sidon's aid.
You cleared out two of the three monster
Yona pushed the prince to confront his fear of
loss, and he rose to the occasion. He is ready
to investigate the ���watery bridge ����with you.
 
Sidon will wait for you near the pillar of light�������
that appeared in East Reservoir Lake.
 
{{Tt|ID: 911}}Upon jumping into the whirlpool, you found a
vast space filled with ancient ruins.
 
You may find a clue about the ���watery bridge����
among them.
 
{{Tt|ID: 912}}When you washed away the sludge with the
water vessels, a monster suddenly emerged
from the muck. This must be the culprit behind
the sludge!
 
It's time to work with Sidon to finish this.
 
{{Tt|ID: 913}}When you told Sidon about the pillar of light
at East Reservoir Lake, a ���sludge monster����
attacked.
 
Work with Sidon to repel the fiend.
 
=={{Tt|ID: 914}}Seeking the Pirate Hideout==
{{Tt|ID: 915}}You cleared out two of the three monster
strongholds on Eventide Island.
strongholds on Eventide Island.


���One���� stronghold remains.
'''One''' stronghold remains.


{{Tt|ID: 916}}You cleared out all three monster strongholds
Quest Marker pos X:4585.59619140625, Y:128.95440673828125, Z:3511.029052734375
Quest Marker pos X:4472.60400390625, Y:139.93490600585938, Z:3748.652099609375
Quest Marker pos X:4644.64111328125, Y:162.66200256347656, Z:3734.031005859375
===  Step4  ===
You cleared out all three monster strongholds
on Eventide Island.
on Eventide Island.


You should inform ���Sesami����.
You should inform '''Sesami'''.


{{Tt|ID: 917}}Sesami told you that he saw a pirate ship
Quest Marker pos X:4510.48583984375, Y:107.27050018310547, Z:3501.48095703125
===  Step5  ===
Sesami told you that he saw a pirate ship
returning to Eventide Island. Apparently the
returning to Eventide Island. Apparently the
pirate ship went around the ���back of the island����
pirate ship went around the '''back of the island'''
and then vanished.
and then vanished.


Could that be the pirate hideout's location?
Could that be the pirate hideout's location?


{{Tt|ID: 918}}The pirates were hiding out and mooring their
Quest Marker pos X:4510.48583984375, Y:107.27050018310547, Z:3501.48095703125
===  Step6  ===
The pirates were hiding out and mooring their
ship in a cave in the back of Eventide Island.
ship in a cave in the back of Eventide Island.


Sesami was grateful to you for locating the
If you '''clear the hideout of the pirate monsters''',
hideout and clearing it of pirate monsters.
you might be able to save the people they've
 
been tormenting.
{{Tt|ID: 919}}You met Sesami of the monster-control crew on
Eventide Island in Hyrule's southeastern sea.


He was sent to scout out a pirate hideout, but
Quest Marker pos X:4726.03076171875, Y:106.01260375976562, Z:3768.56689453125
the ���three monster strongholds ����on the island are
===  Step7  ===
hindering his progress.
The pirates were hiding out and mooring their
 
{{Tt|ID: 920}}The pirates were hiding out and mooring their
ship in a cave in the back of Eventide Island.
ship in a cave in the back of Eventide Island.


If you ���clear the hideout of the pirate monsters����,
Go tell '''Sesami '''of the monster-control crew that
you might be able to save the people they've
you were able to wipe out the pirate monsters
been tormenting.
in their hideout.


{{Tt|ID: 921}}You cleared out one of the three monster
Quest Marker pos X:4510.48583984375, Y:107.27050018310547, Z:3501.48095703125
strongholds on Eventide Island.
==  [[Lost in the Dunes]]  ==
Quest Giver :  Benja


���Two���� strongholds remain.
Location :  Kara Kara Bazaar


{{Tt|ID: 922}}The pirates were hiding out and mooring their
===  Step1  ===
ship in a cave in the back of Eventide Island.
Ponthos, a bushy-bearded caravan traveler,
 
Go tell ���Sesami ����of the monster-control crew that
you were able to wipe out the pirate monsters
in their hideout.
 
=={{Tt|ID: 923}}Lost in the Dunes==
{{Tt|ID: 924}}Ponthos, a bushy-bearded caravan traveler,
went out through the west entrance and hasn't
went out through the west entrance and hasn't
returned yet. Standard caravan practice is to
returned yet. Standard caravan practice is to
wait in a ���conspicuous location����—near a tall
wait in a '''conspicuous location'''—near a tall
structure, for example—when lost in the desert.
structure, for example—when lost in the desert.


Line 5,453: Line 6,617:
Ponthos isn't going to be easy.
Ponthos isn't going to be easy.


{{Tt|ID: 925}}You smashed through some rocks and made a
Quest Marker pos X:-3272.0, Y:128.8699951171875, Z:2582.85009765625
===  Step1a  ===
You found the caravan traveler, Ponthos,
stuck below the sinkhole.
 
There doesn't seem to be an '''exit''', and Ponthos
is just about ready to give up.
 
Quest Marker pos X:-3335.72998046875, Y:111.55999755859375, Z:2677.739990234375
===  Step2  ===
You smashed through some rocks and made a
passageway to a ladder leading to the surface.
passageway to a ladder leading to the surface.
Ponthos climbed the ladder and headed back to
Ponthos climbed the ladder and headed back to
Line 5,459: Line 6,633:


He said something about a reward waiting for
He said something about a reward waiting for
you at ���Kara Kara Bazaar����.
you at '''Kara Kara Bazaar'''.
 
Quest Marker pos X:-3272.0, Y:128.8699951171875, Z:2582.85009765625
==  [[SecretBase_MiniGame]]  ==
===  Retry  ===
SecretBase_MiniGame
 
===  Play  ===
SecretBase_MiniGame
 
===  TimeOver  ===
SecretBase_MiniGame
 
==  [[ShieldSurfing_MiniGame]]  ==
Quest Giver :  Selmie


{{Tt|ID: 926}}You found the caravan traveler, Ponthos,
Location : Selmie's Spot
stuck below the sinkhole.
 
===  Playing  ===
ShieldSurfing_MiniGame
 
===  Retry  ===
ShieldSurfing_MiniGame
 
===  TimeOver  ===
ShieldSurfing_MiniGame
 
==  [[SkyIsland_MiniGame_01]]  ==
Quest Giver :  Steward Construct
 
Location :  Courage Island
 
===  EasyGamePlaying  ===
SkyIsland_MiniGame_01
 
===  HardGamePlaying  ===
SkyIsland_MiniGame_01
 
===  Finish  ===
SkyIsland_MiniGame_01
 
==  [[SkyIsland_MiniGame_02]]  ==
Quest Giver :  Steward Construct
 
Location :  Bravery Island
 
===  EasyGamePlaying  ===
SkyIsland_MiniGame_02
 
===  HardGamePlaying  ===
SkyIsland_MiniGame_02
 
===  Finish  ===
SkyIsland_MiniGame_02
 
==  [[SkyIsland_MiniGame_03]]  ==
Quest Giver :  Steward Construct
 
Location :  Valor Island
 
===  EasyGamePlaying  ===
SkyIsland_MiniGame_03
 
===  HardGamePlaying  ===
SkyIsland_MiniGame_03
 
===  Finish  ===
SkyIsland_MiniGame_03


There doesn't seem to be an ���exit����, and Ponthos
==  [[The High Spring and the Light Rings]]  ==
is just about ready to give up.
Quest Giver :  Nazbi


{{Tt|ID: 927}}You rescued Ponthos, a missing caravan
Location : Mount Lanayru
traveler, from the sinkhole. As a reward, he
gave you his prized orb. He said there is
someone in Gerudo Town who knows more
about the orb.


=={{Tt|ID: 928}}The High Spring and the Light Rings==
===  Step1  ===
{{Tt|ID: 929}}At the Spring of Wisdom near the summit of
At the Spring of Wisdom near the summit of
Mount Lanayru, Nazbi told you this legend:
Mount Lanayru, Nazbi told you this legend:
"���Skim across snow, from the spring high in the
"'''Skim across snow, from the spring high in the
heavens to the mountain below. Pass through
heavens to the mountain below. Pass through
the rings of light to see the Light of Blessing.����"
the rings of light to see the Light of Blessing.'''"


The "spring high in the heavens" in the legend
The "spring high in the heavens" in the legend
may refer to the Spring of Wisdom.
may refer to the Spring of Wisdom.


{{Tt|ID: 930}}"Skim across snow, from the spring high in the
Quest Marker pos X:3958.669921875, Y:571.0399780273438, Z:1359.8800048828125
heavens to the mountain below. Pass through
==  [[A Deal With the Statue]]  ==
the rings of light to see the Light of Blessing."
Quest Giver :  TwnObj_DemonStatue_A_01
You jumped from the sky island springs above
 
Mount Lanayru, went through the rings of light
Location :  Royal Hidden Passage
toward the ground, and at the end of it all,
a Shrine of Light appeared.


=={{Tt|ID: 931}}A Deal With the Statue==
===  GetBackContainer  ===
{{Tt|ID: 932}}The Horned Statue you met in the Royal Hidden
The Horned Statue you met in the Royal Hidden
Passage stole one of your Heart Containers
Passage stole one of your Heart Containers
before offering you some sort of deal.
before offering you some sort of deal.


Perhaps you can get your essence back by
Perhaps you can get your essence back by
���bargaining���� with it.
'''bargaining''' with it.


{{Tt|ID: 933}}The Horned Statue returned the essence it
Quest Marker pos X:-233.76150512695312, Y:111.15750122070312, Z:-156.47120666503906
stole from you. It claims to be open to further
==  [[Regional Phenomena]]  ==
essence-related bargains. It will buy your
Quest Giver :  Purah
Heart Containers or Stamina Vessels for 100
rupees and sell back your choice of either of
them for 120 rupees.


=={{Tt|ID: 934}}Regional Phenomena==
Location : Lookout Landing
{{Tt|ID: 935}}Purah suggested investigating the major
phenomena in various regions as a next step
in the search for Princess Zelda.


There are two more regions where these
===  EventLightSpot1  ===
strange phenomena are happening.
SurveyOfFourVillages


{{Tt|ID: 936}}Purah suggested investigating the major
Quest Marker pos X:-3590.14990234375, Y:318.57000732421875, Z:-1802.3499755859375
phenomena in various regions as a next step
===  EventLightSpot2  ===
in the search for Princess Zelda.
SurveyOfFourVillages


There is only one more region that is suffering
Quest Marker pos X:1649.0, Y:487.0, Z:-2438.0
under a strange phenomenon.
===  EventLightSpot3  ===
SurveyOfFourVillages


{{Tt|ID: 937}}You investigated the four regions that were
Quest Marker pos X:3301.72705078125, Y:244.6363983154297, Z:-465.4068908691406
troubled by strange phenomena, and the
===  EventLightSpot4  ===
secret stones awakened the four sages.
SurveyOfFourVillages


When you went to report the investigation
Quest Marker pos X:-3888.780029296875, Y:157.49000549316406, Z:2967.429931640625
results and sightings of Princess Zelda to
===  EventLightSpot5  ===
Purah, Princess Zelda suddenly appeared at
SurveyOfFourVillages
Hyrule Castle along with a blood moon.


{{Tt|ID: 938}}You investigated the four regions that were
Quest Marker pos X:1649.0, Y:487.0, Z:-2438.0
troubled by strange phenomena, hoping to find
Quest Marker pos X:-3590.14990234375, Y:318.57000732421875, Z:-1802.3499755859375
clues about Princess Zelda. She appeared each
Quest Marker pos X:3328.5, Y:268.5, Z:-530.0
time. And so did someone who looked a lot like
Quest Marker pos X:-3888.780029296875, Y:157.49000549316406, Z:2967.429931640625
her in the ancient memories you saw via the
===  1stSageClear  ===
secret stones. Maybe Purah can make sense
Purah has directed your search for Princess
of this. She's waiting at Lookout Landing.
 
{{Tt|ID: 939}}Purah has directed your search for Princess
Zelda into four regions that each suffer under a
Zelda into four regions that each suffer under a
strange phenomenon: Hebra (northwest),
strange phenomenon: Hebra (northwest),
Line 5,545: Line 6,768:


Josha heard a rumor that the princess might
Josha heard a rumor that the princess might
have been seen in ���Rito Village���� off in Hebra.
have been seen in '''Rito Village''' off in Hebra.


{{Tt|ID: 940}}Purah suggested investigating the major
Quest Marker pos X:1649.0, Y:487.0, Z:-2438.0
Quest Marker pos X:-3590.14990234375, Y:318.57000732421875, Z:-1802.3499755859375
Quest Marker pos X:3301.72705078125, Y:244.6363983154297, Z:-465.4068908691406
Quest Marker pos X:-3888.780029296875, Y:157.49000549316406, Z:2967.429931640625
===  2ndSageClear  ===
Purah suggested investigating the major
phenomena in various regions as a next step
phenomena in various regions as a next step
in the search for Princess Zelda.
in the search for Princess Zelda.
Line 5,554: Line 6,782:
strange phenomena are happening.
strange phenomena are happening.


=={{Tt|ID: 941}}The Horse Guard's Request==
Quest Marker pos X:1649.0, Y:487.0, Z:-2438.0
{{Tt|ID: 942}}When Toffa was young, he went into the forest
Quest Marker pos X:-3590.14990234375, Y:318.57000732421875, Z:-1802.3499755859375
to try to tame bears and deer but always failed.
Quest Marker pos X:3301.72705078125, Y:244.6363983154297, Z:-465.4068908691406
Quest Marker pos X:-3888.780029296875, Y:157.49000549316406, Z:2967.429931640625
===  3rdSageClear  ===
Purah suggested investigating the major
phenomena in various regions as a next step
in the search for Princess Zelda.
 
There are two more regions where these
strange phenomena are happening.
 
Quest Marker pos X:1649.0, Y:487.0, Z:-2438.0
Quest Marker pos X:-3590.14990234375, Y:318.57000732421875, Z:-1802.3499755859375
Quest Marker pos X:3301.72705078125, Y:244.6363983154297, Z:-465.4068908691406
Quest Marker pos X:-3888.780029296875, Y:157.49000549316406, Z:2967.429931640625
===  4thSageClear  ===
Purah suggested investigating the major
phenomena in various regions as a next step
in the search for Princess Zelda.
 
There is only one more region that is suffering
under a strange phenomenon.
 
Quest Marker pos X:1649.0, Y:487.0, Z:-2438.0
Quest Marker pos X:-3590.14990234375, Y:318.57000732421875, Z:-1802.3499755859375
Quest Marker pos X:3301.72705078125, Y:244.6363983154297, Z:-465.4068908691406
Quest Marker pos X:-3888.780029296875, Y:157.49000549316406, Z:2967.429931640625
===  ReturnBCAfter4Sage  ===
You investigated the four regions that were
troubled by strange phenomena, hoping to find
clues about Princess Zelda. She appeared each
time. And so did someone who looked a lot like
her in the ancient memories you saw via the
secret stones. Maybe Purah can make sense
of this. She's waiting at Lookout Landing.
 
Quest Marker pos X:-251.5, Y:135.6826934814453, Z:-151.0
==  [[The Horse Guard's Request]]  ==
Quest Giver : Toffa


Now he wants to see a ���tamed creature that
Location :  Outskirt Stable
isn't a horse����.


{{Tt|ID: 943}}Toffa, the horse guard at Outskirt Stable, is
===  Step01  ===
eager to see a ���skeletal horse���� he's heard about.
Toffa, the horse guard at Outskirt Stable, is
eager to see a '''skeletal horse''' he's heard about.


It's rumored that they appear at night in Sanidin
It's rumored that they appear at night in Sanidin
Line 5,568: Line 6,833:
them from the horse statue amid the ruins.
them from the horse statue amid the ruins.


{{Tt|ID: 944}}Toffa was overjoyed that you showed him so
Quest Marker pos X:-1446.9200439453125, Y:137.77999877929688, Z:1251.449951171875
many marvelous creatures, fulfilling his dearest
===  Step02  ===
wish. He's resolved to live a long life so he
When Toffa was young, he went into the forest
can learn about more extraordinary horses.
to try to tame bears and deer but always failed.
 
Now he wants to see a '''tamed creature that
isn't a horse'''.
 
Quest Marker pos X:-1446.9200439453125, Y:137.77999877929688, Z:1251.449951171875
==  [[The Iceless Icehouse]]  ==
Quest Giver :  Anche
 
Location :  Northern Icehouse


=={{Tt|ID: 945}}The Iceless Icehouse==
===  Step1  ===
{{Tt|ID: 946}}Anche, who runs the icehouse, is having a
Anche, who runs the icehouse, is having a
problem. The temperatures in the desert have
problem. The temperatures in the desert have
risen high enough that it's nearly impossible for
risen high enough that it's nearly impossible for
Line 5,580: Line 6,854:


Anche is busy trying to figure out how to
Anche is busy trying to figure out how to
���make ice����.
'''make ice'''.


{{Tt|ID: 947}}You were able to make some ice, but it turns
Quest Marker pos X:-3750.0, Y:140.0, Z:2278.0
===  Step2  ===
You were able to make some ice, but it turns
out the ice must be as wide as the alcove.
out the ice must be as wide as the alcove.


Anche has asked you to adjust the size of the
Anche has asked you to adjust the size of the
ice and ���place it in the alcove����.
ice and '''place it in the alcove'''.


{{Tt|ID: 948}}You gave Anche the ice she asked for, and she
Quest Marker pos X:-3750.0, Y:140.0, Z:2278.0
let you know that you can always come back
==  [[Ruffian-Infested Village]]  ==
and keep helping her since she'll probably
Quest Giver :  Rozel
need more ice at least once a day. She'll even
 
prepare some ���rewards���� for you as thanks for
Location :  Lurelin Village
your help.


=={{Tt|ID: 949}}Ruffian-Infested Village==
===  Step01  ===
{{Tt|ID: 950}}Lurelin Village has been captured by monsters.
Lurelin Village has been captured by monsters.
The residents were able to flee, but Rozel, the  
The residents were able to flee, but Rozel, the  
village head, is worried because he can't get
village head, is worried because he can't get
near the village ���as long as any monsters
near the village '''as long as any monsters
remain in their home����.
remain in their home'''.


{{Tt|ID: 951}}You've defeated the monsters that invaded
Quest Marker pos X:2782.110107421875, Y:188.8699951171875, Z:3271.4599609375
Lurelin Village. The village head is delighted
===  Finale  ===
that he's able to return. He plans to rebuild the
TauraChallenge001
homes the monsters destroyed so the rest
of the villagers can return too. But rebuilding
the village will not be a quick or easy task.


=={{Tt|ID: 952}}Strongest in the World==
== [[Strongest in the World]]  ==
{{Tt|ID: 953}}You ran into Chabi, who likes to make new
Quest Giver :  Chabi
 
Location : East Akkala Stable
 
===  Search  ===
You ran into Chabi, who likes to make new
weapons using all sorts of different materials,
weapons using all sorts of different materials,
at East Akkala Stable. She's determined to
at East Akkala Stable. She's determined to
make the strongest weapon in the world.
make the strongest weapon in the world.


She believes a ���weapon made with a Lynel horn����
She believes a '''weapon made with a Lynel horn'''
would earn the title. Apparently there's a Lynel
would earn the title. Apparently there's a Lynel
near the entrance to Tempest Gulch.
near the entrance to Tempest Gulch.


{{Tt|ID: 954}}You brought a weapon made with a Lynel horn
Quest Marker pos X:4226.0, Y:232.0, Z:-2726.0
to Chabi at East Akkala Stable. Satisfied, she
==  [[Walton's Treasure Hunt]]  ==
declared this to be the strongest weapon in the
Quest Giver :  Walton
world.


=={{Tt|ID: 955}}Walton's Treasure Hunt==
Location :  Korok Forest
{{Tt|ID: 956}}Walton sent you on a treasure hunt. This time
 
he's hidden a ���forest dweller's shield ����below the
===  Step01  ===
Walton sent you on a treasure hunt. He's
hidden a '''forest dweller's sword '''and a '''forest
dweller's spear '''above the Deku Tree's face.
 
If you find them, you should show them
to Walton.
 
Quest Marker pos X:417.591796875, Y:334.09869384765625, Z:-2180.27294921875
===  Step02  ===
Walton sent you on a treasure hunt. This time
he's hidden a '''forest dweller's shield '''below the
Deku Tree's face.
Deku Tree's face.


If you find it, you should show it to Walton.
If you find it, you should show it to Walton.


{{Tt|ID: 957}}Walton sent you on a treasure hunt. He's
Quest Marker pos X:417.591796875, Y:334.09869384765625, Z:-2180.27294921875
hidden a ���forest dweller's sword ����and a ���forest
==  [[Misko's Cave of Chests]]  ==
dweller's spear ����above the Deku Tree's face.
Quest Giver :  subchallnpc000


If you find them, you should show them
Location :  Cephla Lake Cave
to Walton.


{{Tt|ID: 958}}You found all of Walton's hidden treasures,
===  OpenTreasure  ===
much to his satisfaction. He feels like he's got
You found treasure-hunting brothers Domidak
a knack for finding good hiding places.
 
=={{Tt|ID: 959}}Misko's Cave of Chests==
{{Tt|ID: 960}}You found treasure-hunting brothers Domidak
and Prissen perplexed in front of a cave.
and Prissen perplexed in front of a cave.
It seems they came seeking ���Misko's treasure����
It seems they came seeking '''Misko's treasure'''
but found more than they bargained for.
but found more than they bargained for.


Line 5,652: Line 6,934:
they seek.
they seek.


{{Tt|ID: 961}}You navigated the sea of treasure chests to find
Quest Marker pos X:2604.89404296875, Y:256.3870849609375, Z:-1328.4100341796875
the one chest that contained the real treasure.
==  [[Misko's Treasure of Awakening I]]  ==
In it, you found the ember trousers and a bottle
Quest Giver :  LambdaTextNpc
with a letter inside. Meanwhile, brothers
Domidak and Prissen gave up and left.


=={{Tt|ID: 962}}Misko's Treasure of Awakening I==
Location :  Goronbi River Cave
{{Tt|ID: 963}}The message from the bandit Misko said,
 
===  GetTreasure  ===
The message from the bandit Misko said,
"On the Tabantha Frontier, where Rayne, Piper,
"On the Tabantha Frontier, where Rayne, Piper,
and Tanagar meet, ruined pillars stand together.
and Tanagar meet, ruined pillars stand together.
Line 5,667: Line 6,949:
Solve the riddle to find the treasure.
Solve the riddle to find the treasure.


{{Tt|ID: 964}}The message from the bandit Misko said,
Quest Marker pos X:1378.0, Y:490.0, Z:-2252.0
"On the Tabantha Frontier, where Rayne, Piper,
==  [[Misko's Treasure of Awakening II]]  ==
and Tanagar meet, ruined pillars stand together.
Quest Giver :  LambdaTextNpc
One of those mighty pillars opens the way to
my treasure."


You solved the riddle and got Misko's treasure.
Location :  Ancient Columns Cave


=={{Tt|ID: 965}}Misko's Treasure of Awakening II==
===  GetTreasure  ===
{{Tt|ID: 966}}The message from the bandit Misko said,
The message from the bandit Misko said,
"In the ruins of Hyrule Field, where warriors
"In the ruins of Hyrule Field, where warriors
once tested themselves in battle, offer your
once tested themselves in battle, offer your
Line 5,684: Line 6,964:
Solve the riddle to find the treasure.
Solve the riddle to find the treasure.


{{Tt|ID: 967}}The message from the bandit Misko said,
Quest Marker pos X:-3528.0, Y:347.0, Z:-413.0
"In the ruins of Hyrule Field, where warriors
==  [[Misko's Treasure of Awakening III]]  ==
once tested themselves in battle, offer your
Quest Giver :  LambdaTextNpc
soldier's claymore to the two sculpted soldiers.
The sword will point the way to my treasure."


You solved the riddle and got Misko's treasure.
Location :  Coliseum Ruins Cave


=={{Tt|ID: 968}}Misko's Treasure of Awakening III==
===  GetTreasure  ===
{{Tt|ID: 969}}The message from the bandit Misko said,
The message from the bandit Misko said,
"On Hyrule Ridge, in Ludfo's land, ruins sleep
"On Hyrule Ridge, in Ludfo's land, ruins sleep
beneath the towering mushroom trees.
beneath the towering mushroom trees.
Line 5,702: Line 6,980:
Solve the riddle to find the treasure.
Solve the riddle to find the treasure.


{{Tt|ID: 970}}The message from the bandit Misko said,
Quest Marker pos X:-1158.0, Y:139.0, Z:1271.0
"On Hyrule Ridge, in Ludfo's land, ruins sleep
==  [[Misko's Treasure: Twins Manuscript]]  ==
beneath the towering mushroom trees. Connect
Quest Giver :  subchallnpc000_DuelPeak
the southern column's midday shadow to the
northern. At the shadow's center, the way to
my treasure will open."


You solved the riddle and got Misko's treasure.
Location :  Cephla Lake Cave


=={{Tt|ID: 971}}Misko's Treasure: Twins Manuscript==
===  GetTreasure  ===
{{Tt|ID: 972}}Brothers Domidak and Prissen read you one of
Brothers Domidak and Prissen read you one of
Misko's old manuscripts. It said, "In West
Misko's old manuscripts. It said, "In West
Necluda stand twins poised to duel. Each
Necluda stand twins poised to duel. Each
Line 5,721: Line 6,996:
Solve the riddle to find the treasure.
Solve the riddle to find the treasure.


{{Tt|ID: 973}}Brothers Domidak and Prissen told you that an
Quest Marker pos X:2612.0, Y:255.0, Z:-1315.0
old manuscript said, "In West Necluda stand
==  [[Misko's Treasure: The Fierce Deity]]  ==
twins poised to duel. Each contains a cavern
Quest Giver :  LambdaTextNpc
that faces the other. Show the little twin's
sign to the big twin to open the door to
my treasure."


You solved the riddle and obtained the treasure.
Location :  Cephla Lake Cave


=={{Tt|ID: 974}}Misko's Treasure: The Fierce Deity==
===  GetOneTreaure  ===
{{Tt|ID: 975}}The message from the bandit Misko said,
The message from the bandit Misko said,
"Don the form of the Fierce Deity, and return to
"Don the form of the Fierce Deity, and return to
this place. There are three keys you will need.
this place. There are three keys you will need.
Line 5,738: Line 7,010:
one in an old stump in Hyrule Field."
one in an old stump in Hyrule Field."


You found one piece of the Fierce Deity Armor.
Solve the riddle to find the treasure.


{{Tt|ID: 976}}You obtained all three pieces of the Fierce Deity
Quest Marker pos X:2585.0, Y:240.0, Z:-1420.0
Armor, which Misko described as the "keys."
===  GetTwoTreasure  ===
 
The message from the bandit Misko said,
Misko's message in Cephla Lake Cave told you
to "���don the form of the Fierce Deity, and return
to this place����."
 
{{Tt|ID: 977}}When you donned all of the pieces of the
Fierce Deity Armor at Cephla Lake Cave, a door
to a hidden room opened. In it, you obtained
the Fierce Deity Sword.
 
{{Tt|ID: 978}}The message from the bandit Misko said,
"Don the form of the Fierce Deity, and return to
"Don the form of the Fierce Deity, and return to
this place. There are three keys you will need.
this place. There are three keys you will need.
Line 5,759: Line 7,021:
one in an old stump in Hyrule Field."
one in an old stump in Hyrule Field."


Solve the riddle to find the treasure.
You found one piece of the Fierce Deity Armor.


{{Tt|ID: 979}}The message from the bandit Misko said,
Quest Marker pos X:2585.0, Y:240.0, Z:-1420.0
===  GetThreeTreasure  ===
The message from the bandit Misko said,
"Don the form of the Fierce Deity, and return to
"Don the form of the Fierce Deity, and return to
this place. There are three keys you will need.
this place. There are three keys you will need.
Line 5,770: Line 7,034:
You found two pieces of the Fierce Deity Armor.
You found two pieces of the Fierce Deity Armor.


=={{Tt|ID: 980}}Misko's Treasure: Heroines Manuscript==
Quest Marker pos X:2585.0, Y:240.0, Z:-1420.0
{{Tt|ID: 981}}Brothers Domidak and Prissen read you one of
===  GetSword  ===
You obtained all three pieces of the Fierce Deity
Armor, which Misko described as the "keys."
 
Misko's message in Cephla Lake Cave told you
to "'''don the form of the Fierce Deity, and return
to this place'''."
 
Quest Marker pos X:2585.0, Y:240.0, Z:-1420.0
==  [[Misko's Treasure: Heroines Manuscript]]  ==
Quest Giver : subchallnpc000_DuelPeak
 
Location :  Cephla Lake Cave
 
===  GetTreasure  ===
Brothers Domidak and Prissen read you one of
Misko's old manuscripts. It said, "Statues of the
Misko's old manuscripts. It said, "Statues of the
eight heroines reside in the desert. Enter the
eight heroines reside in the desert. Enter the
Line 5,780: Line 7,059:
Solve the riddle to find the treasure.
Solve the riddle to find the treasure.


{{Tt|ID: 982}}Brothers Domidak and Prissen told you that an
Quest Marker pos X:2612.0, Y:255.0, Z:-1315.0
old manuscript said, "Statues of the eight
==  [[Misko's Treasure: Pirate Manuscript]]  ==
heroines reside in the desert. Enter the valley
Quest Giver :  subchallnpc000_DuelPeak
carved into Hemaar's Descent, and shine the
light of day upon the towering eighth. The path
to the treasure will open before you."


You solved the riddle and obtained the treasure.
Location :  Cephla Lake Cave


=={{Tt|ID: 983}}Misko's Treasure: Pirate Manuscript==
===  GetTreasure  ===
{{Tt|ID: 984}}Brothers Domidak and Prissen read you one of
Brothers Domidak and Prissen read you one of
Misko's old manuscripts. It said, "A forgotten
Misko's old manuscripts. It said, "A forgotten
pirate cavern lurks at the foot of Cape Cales,
pirate cavern lurks at the foot of Cape Cales,
Line 5,799: Line 7,075:
Solve the riddle to find the treasure.
Solve the riddle to find the treasure.


{{Tt|ID: 985}}Brothers Domidak and Prissen told you that an
Quest Marker pos X:2612.0, Y:255.0, Z:-1315.0
old manuscript said, "A forgotten pirate cavern
== [[The Gathering Pirates]]  ==
lurks at the foot of Cape Cales, overlooking the
Quest Giver : Aya
Necluda Sea. The short, shrill song of wind
through lips will open the way to my treasure."
 
You solved the riddle and obtained the treasure.
 
=={{Tt|ID: 986}}The Gathering Pirates==
{{Tt|ID: 987}}You defeated every last one of the monsters
staying at North Akkala Beach.


Return to East Akkala Stable and let Aya know
Location :  East Akkala Stable
that the monsters are gone.


{{Tt|ID: 988}}Aya is worried that a group of monsters at
===  Exterminate  ===
Aya is worried that a group of monsters at
North Akkala Beach may come threaten
North Akkala Beach may come threaten
the stable.
the stable.
Line 5,822: Line 7,090:
dealt with.
dealt with.


{{Tt|ID: 989}}Aya seemed relieved to learn that the monsters
Quest Marker pos X:4804.68994140625, Y:113.4800033569336, Z:-2744.85009765625
staying at North Akkala Beach had been dealt
===  Report  ===
with. Hopefully the workers at the stable will
You defeated every last one of the monsters
be able to relax now.
staying at North Akkala Beach.


=={{Tt|ID: 990}}Princess Zelda Kidnapped?!==
Return to East Akkala Stable and let Aya know
{{Tt|ID: 991}}It seems the Yiga have kidnapped Princess
that the monsters are gone.
 
Quest Marker pos X:4239.68994140625, Y:231.55999755859375, Z:-2724.840087890625
== [[Princess Zelda Kidnapped?!]]  ==
Quest Giver :  Penn
 
Location : Dueling Peaks Stable
 
===  Search  ===
It seems the Yiga have kidnapped Princess
Zelda. The ruffians left behind a single clue:
Zelda. The ruffians left behind a single clue:
"We have taken Zelda to the carved-out
"We have taken Zelda to the carved-out
heart of the towering twins!"
heart of the towering twins!"


The word "���twins����" seems to have caught
The word "'''twins'''" seems to have caught
Penn's attention...
Penn's attention...


{{Tt|ID: 992}}You followed the clue that the Yiga left behind:
Quest Marker pos X:1757.1300048828125, Y:144.6199951171875, Z:1924.47998046875
===  Escape  ===
You followed the clue that the Yiga left behind:
"We have taken Zelda to the carved-out
"We have taken Zelda to the carved-out
heart of the towering twins!"
heart of the towering twins!"
Line 5,843: Line 7,122:
a cage, but it was really a Yiga in disguise.
a cage, but it was really a Yiga in disguise.


{{Tt|ID: 993}}The imprisoned Zelda was an impostor. You
Quest Marker pos X:1757.1300048828125, Y:144.6199951171875, Z:1924.47998046875
escaped the Yiga's trap and reported the truth
===  Report  ===
of the matter to Penn. It seems he'll retell the
Tribune02
exciting tale in an upcoming newspaper article.


=={{Tt|ID: 994}}White Goats Gone Missing==
Quest Marker pos X:1757.1300048828125, Y:144.6199951171875, Z:1924.47998046875
{{Tt|ID: 995}}According to Chork, the white goats ran off
== [[White Goats Gone Missing]]  ==
after they were given a special feed made from
Quest Giver : Npc_Rito_Postman_011
a recipe Princess Zelda created. The only thing
left behind when they fled were uneaten ���Hylian
pine cones����.


Did the goats really run off because of the food
Location :  Tabantha Bridge Stable
they were given? Where did they run off to?


{{Tt|ID: 996}}It seems that all of the ���white goats ����kept in
===  Hearing  ===
It seems that all of the '''white goats '''kept in
Tabantha Bridge Stable have run off together.
Tabantha Bridge Stable have run off together.
According to Penn, these events may somehow
According to Penn, these events may somehow
Line 5,864: Line 7,139:


You may learn more by speaking with the
You may learn more by speaking with the
stable hand, ���Chork����, who is responsible for
stable hand, '''Chork''', who is responsible for
the white goats.
the white goats.


{{Tt|ID: 997}}You've found the white goats that went missing.
Quest Marker pos X:-2912.360107421875, Y:275.0799865722656, Z:-530.4400024414062
Chork is incredibly remorseful for having messed
===  Search  ===
up the animal-feed recipe, and even more
According to Chork, the white goats ran off
remorseful for having doubted Princess Zelda's
after they were given a special feed made from
recipe in the first place. After you told Penn
a recipe Princess Zelda created. The only thing
what happened, he returned to the newspaper
left behind when they fled were uneaten '''Hylian
to write up an article about the events.
pine cones'''.


=={{Tt|ID: 998}}Gourmets Gone Missing==
Did the goats really run off because of the food
{{Tt|ID: 999}}The cook Gotter is worried about some regular
they were given? Where did they run off to?
 
Quest Marker pos X:-2912.360107421875, Y:275.0799865722656, Z:-530.4400024414062
== [[Gourmets Gone Missing]]  ==
Quest Giver :  Npc_Rito_Postman_010
 
Location : Riverside Stable
 
===  Search  ===
The cook Gotter is worried about some regular
guests who are overdue to arrive at the stable.
guests who are overdue to arrive at the stable.


He apparently had an appointment with them
He apparently had an appointment with them
where they were going to share a recipe they
where they were going to share a recipe they
had learned from ���Princess Zelda���� herself.
had learned from '''Princess Zelda''' herself.
 
Quest Marker pos X:388.48309326171875, Y:122.89769744873047, Z:1044.72705078125
==  [[The Missing Farm Tools]]  ==
Quest Giver :  Npc_Rito_Postman_007


{{Tt|ID: 1000}}The group of gourmets, rejuvenated after eating
Location : Wetland Stable
a properly prepared meat and rice bowl, set off
for Riverside Stable. Penn told you he would
turn Zelda's recipe into a compelling article,
then took off.


=={{Tt|ID: 1001}}The Missing Farm Tools==
===  Step1  ===
{{Tt|ID: 1002}}It seems that Princess Zelda borrowed a
It seems that Princess Zelda borrowed a
stable's farm tools and hasn't returned them.
stable's farm tools and hasn't returned them.
Penn has some wild notions about why she'd
Penn has some wild notions about why she'd
Line 5,899: Line 7,183:
raft, might have more details.
raft, might have more details.


{{Tt|ID: 1003}}Princess Zelda borrowed tools from a stable
Quest Marker pos X:836.826416015625, Y:117.23919677734375, Z:125.1969985961914
===  Carry  ===
Princess Zelda borrowed tools from a stable
some time ago and headed downriver to
some time ago and headed downriver to
Floret Sandbar. Izra wants to go that same way
Floret Sandbar. Izra wants to go that same way
Line 5,906: Line 7,192:


If only someone would take him down the
If only someone would take him down the
river on the ���raft����...
river on the '''raft'''...
 
Quest Marker pos X:836.826416015625, Y:117.23919677734375, Z:125.1969985961914
===  Carry2  ===
Tribune05


{{Tt|ID: 1004}}You discovered why Princess Zelda borrowed
Quest Marker pos X:858.9661865234375, Y:115.54239654541016, Z:785.968505859375
the stable's tools and failed to return them:
==  [[The Beast and the Princess]]  ==
she was working on a garden at Floret Sandbar
Quest Giver :  Npc_Rito_Postman_002
with Magda, but that was shortly before the
princess vanished during the Upheaval. Penn
was relieved to get the real story—a rare
glimpse of something special few but the
princess knew about.


=={{Tt|ID: 1005}}The Beast and the Princess==
Location :  New Serenne Stable
{{Tt|ID: 1006}}Penn has heard rumors that some have seen
 
===  Search  ===
Penn has heard rumors that some have seen
Princess Zelda riding a mountainous beast
Princess Zelda riding a mountainous beast
with brutal tusks. These sightings come from
with brutal tusks. These sightings come from
all over but seem to happen more in the
all over but seem to happen more in the
���subtropical region in the south����. You may learn
'''subtropical region in the south'''. You may learn
the truth behind these rumors at various
the truth behind these rumors at various
stables from the travelers who gather there.
stables from the travelers who gather there.


{{Tt|ID: 1007}}Penn has heard rumors that Princess Zelda has
Quest Marker pos X:-1349.532958984375, Y:192.1793975830078, Z:-730.088623046875
===  Report  ===
Penn has heard rumors that Princess Zelda has
been seen riding a mountainous beast. But it
been seen riding a mountainous beast. But it
turns out it wasn't a monster at all. Cima, the
turns out it wasn't a monster at all. Cima, the
Line 5,933: Line 7,222:
Penn, he said he wanted to see one for himself.
Penn, he said he wanted to see one for himself.


You should head back and talk with ���Cima����.
You should head back and talk with '''Cima'''.


{{Tt|ID: 1008}}It's now clear that the beast rumored to be
Quest Marker pos X:1550.6939697265625, Y:165.32290649414062, Z:3368.387939453125
under Princess Zelda's control was no monster
==  [[The Beckoning Woman]]  ==
at all, but in fact a new kind of animal that the
Quest Giver :  Npc_Rito_Postman_0013
princess had discovered.


=={{Tt|ID: 1009}}The Beckoning Woman==
Location :  Outskirt Stable
{{Tt|ID: 1010}}A woman approached you near a three-way
 
===  step1  ===
A woman approached a blond-haired man near
a three-way intersection by Outskirt Stable and
implored him to help her '''friend'''. The man
couldn't follow the woman's lead, though,
and then lost track of her.
 
Could this '''friend'''—supposedly in danger and
possibly of noble birth—be...
 
Quest Marker pos X:-1356.0269775390625, Y:122.13860321044922, Z:1439.9339599609375
===  step2  ===
A woman approached you near a three-way
intersection by Outskirt Stable and implored you
to help her '''friend'''. The '''friend''' fears for her
life and can't reveal her identity.
 
The woman said she could guide you to the
person in need of help, and then she took off
down the road to the '''east'''.
 
Quest Marker pos X:-1041.074951171875, Y:127.51239776611328, Z:1459.458984375
===  step4  ===
A woman approached you near a three-way
intersection by Outskirt Stable and implored you
intersection by Outskirt Stable and implored you
to help her friend. The friend fears for her life so
to help her friend. The friend fears for her life so
Line 5,947: Line 7,259:
could guide you to the person in need of help.
could guide you to the person in need of help.


She said she'd wait for you ���atop the cliff with
She said she'd wait for you '''atop the cliff with
debris����, and then she disappeared.
debris''', and then she disappeared.


{{Tt|ID: 1011}}A woman approached you near a three-way
Quest Marker pos X:-1123.6500244140625, Y:259.773193359375, Z:1411.8470458984375
===  step5  ===
A woman approached you near a three-way
intersection by Outskirt Stable and implored you
intersection by Outskirt Stable and implored you
to help her ���friend����,��� but out of fear����, won't reveal
to help her '''friend''',''' but out of fear''', won't reveal
her friend's identity. The woman said she could
her friend's identity. The woman said she could
guide you to the person in need of help.
guide you to the person in need of help.


She said she'd wait for you ���by the debris on
She said she'd wait for you '''by the debris on
the other side of a canyon����, and then she left.
the other side of a canyon''', and then she left.
 
{{Tt|ID: 1012}}A woman approached a blond-haired man near
a three-way intersection by Outskirt Stable and
implored him to help her ���friend����. The man
couldn't follow the woman's lead, though,
and then lost track of her.
 
Could this ���friend����—supposedly in danger and
possibly of noble birth—be...


{{Tt|ID: 1013}}The woman who requested help was actually a
Quest Marker pos X:-989.7965698242188, Y:190.70970153808594, Z:1527.696044921875
===  step6  ===
The woman who requested help was actually a
Yiga in disguise. It turns out she was luring
Yiga in disguise. It turns out she was luring
blond-haired men in an effort to draw out Link,
blond-haired men in an effort to draw out Link,
Line 5,975: Line 7,282:
Defeat the Yiga Clan members.
Defeat the Yiga Clan members.


{{Tt|ID: 1014}}The woman who requested help was actually a
Quest Marker pos X:-1422.7769775390625, Y:137.7386932373047, Z:1283.8089599609375
Yiga in disguise. It turns out she was luring
==  [[Zelda's Golden Horse]]  ==
blond-haired men in an effort to draw out Link,
Quest Giver :  Npc_Rito_Postman_003
Princess Zelda's protector. You shared the
whole story with Penn and received a reward.


{{Tt|ID: 1015}}A woman approached you near a three-way
Location : Snowfield Stable
intersection by Outskirt Stable and implored you
to help her ���friend����. The ���friend���� fears for her
life and can't reveal her identity.


The woman said she could guide you to the
===  HorseTake  ===
person in need of help, and then she took off
Penn's research at Snowfield Stable turned up
down the road to the ���east����.
 
=={{Tt|ID: 1016}}Zelda's Golden Horse==
{{Tt|ID: 1017}}Penn's research at Snowfield Stable turned up
a story about Princess Zelda's golden horse,
a story about Princess Zelda's golden horse,
which has a mane braided with honeycomb
which has a mane braided with honeycomb
plaits. It was being kept there but ���ran off����
plaits. It was being kept there but '''ran off'''
somewhere ���to the north����.
somewhere '''to the north'''.


Harlow can't go look for the horse, given that a
Harlow can't go look for the horse, given that a
huge monster is apparently in the snow fields.
huge monster is apparently in the snow fields.


{{Tt|ID: 1018}}You found the golden horse, and Harlow was
Quest Marker pos X:-1644.6600341796875, Y:341.09039306640625, Z:-2583.136962890625
beside herself when you returned the gentle
==  [[The All-Clucking Cucco]]  ==
creature to the stable. She asked you to take
Quest Giver :  Npc_Rito_Postman_006
the horse, as it already seems attached to you.
 
Penn flew off to write the whole story up for the
Location :  South Akkala Stable
newspaper.


=={{Tt|ID: 1019}}The All-Clucking Cucco==
===  TalkKokkko  ===
{{Tt|ID: 1020}}You went to a hill near South Akkala Stable,
Penn scoured near South Akkala Stable for
news leads but couldn't find any. He thought
it'd possibly be a good idea to ask a '''Cucco
who speaks prophecy '''for leads.
 
The bird is on the hill behind the stable, under
a large tree.
 
Quest Marker pos X:3228.0, Y:325.0, Z:-1785.0
===  FirstOracle  ===
You went to a hill near South Akkala Stable,
where a Cucco who talks—and speaks
where a Cucco who talks—and speaks
prophecy—actually exists.
prophecy—actually exists.


It said that if you ���faced some trials����, it would
It said that if you '''faced some trials''', it would
somehow lead to more information about
somehow lead to more information about
Princess Zelda.
Princess Zelda.


{{Tt|ID: 1021}}You agreed to face the first trial that the
Quest Marker pos X:3228.0, Y:325.0, Z:-1785.0
===  TimeOverFirst  ===
Tribune10
 
===  ClearFirst  ===
Tribune10
 
===  FinishFirstTrial  ===
You agreed to face the first trial that the
prophecy-speaking Cucco put before you. Yet,
prophecy-speaking Cucco put before you. Yet,
after you succeeded, it said you had to face
after you succeeded, it said you had to face
a ���second trial����.
a '''second trial'''.


If you do that one, you'll finally get that
If you do that one, you'll finally get that
information about Princess Zelda.
information about Princess Zelda.


{{Tt|ID: 1022}}Penn scoured near South Akkala Stable for
Quest Marker pos X:3228.0, Y:325.0, Z:-1785.0
news leads but couldn't find any. He thought
===  SecondOracle  ===
it'd possibly be a good idea to ask a ���Cucco
After you completed the first trial, the
who speaks prophecy ����for leads.
 
The bird is on the hill behind the stable, under
a large tree.
 
{{Tt|ID: 1023}}After you completed the first trial, the
prophecy-speaking Cucco said that you had
prophecy-speaking Cucco said that you had
to face a ���second trial����. You agreed, and now
to face a '''second trial'''. You agreed, and now
must complete it.
must complete it.


Line 6,040: Line 7,349:
about Princess Zelda.
about Princess Zelda.


{{Tt|ID: 1024}}The prophecy-speaking Cucco was a ruse
Quest Marker pos X:3228.0, Y:325.0, Z:-1785.0
created by the Yiga Clan to lure you to your
===  TimeOverSecond  ===
doom. When Penn heard your report, he said
Tribune10
it'd all make a great story for the newspaper.
 
He's going to write about what happened
===  ClearSecond  ===
to warn readers about false oracles.
Tribune10


{{Tt|ID: 1025}}You completed the trials that the
===  Battle  ===
You completed the trials that the
prophecy-speaking Cucco put before you,
prophecy-speaking Cucco put before you,
only to learn it was a ���Yiga trap����. They
only to learn it was a '''Yiga trap'''. They
wanted to exhaust you with needless
wanted to exhaust you with needless
work—and then attack!
work—and then attack!


=={{Tt|ID: 1026}}For Our Princess!==
Quest Marker pos X:3228.0, Y:325.0, Z:-1785.0
{{Tt|ID: 1027}}You found members of the Zonai Survey Team
=== Report  ===
Tribune10
 
==  [[For Our Princess!]]  ==
Quest Giver : Npc_Rito_Postman_013
 
Location :  Foothill Stable
 
===  Step1  ===
A group of fellows in their underpants have
settled in at Foothill Stable. Penn says they're
on the Zonai Survey Team, and they're wearing
only underpants by order of Princess Zelda,
which sounds odd all around to him. He's
also concerned that some of them left to
investigate a '''monster den''' on the nearby
mountain road—and have not yet returned.
 
Quest Marker pos X:2286.135986328125, Y:267.9750061035156, Z:-1505.637939453125
===  Step2  ===
Tribune11
 
Quest Marker pos X:2286.135986328125, Y:267.9750061035156, Z:-1505.637939453125
===  Step3  ===
Tribune11
 
Quest Marker pos X:2286.135986328125, Y:267.9750061035156, Z:-1505.637939453125
===  Step4  ===
You found members of the Zonai Survey Team
at the entrance to the Foothill Monster Den
at the entrance to the Foothill Monster Den
wearing only their underpants. They said they
wearing only their underpants. They said they
couldn't defeat the monsters inside, dressed
couldn't defeat the monsters inside, dressed
like that. You agreed to show them how it's
like that. You agreed to show them how it's
done, so you will need to ���defeat the monsters
done, so you will need to '''defeat the monsters
in the cave wearing only your underpants����.
in the cave wearing only your underpants'''.


{{Tt|ID: 1028}}You lived up to the promise you made to the
Quest Marker pos X:2191.2509765625, Y:247.52520751953125, Z:-1608.552978515625
===  Step5  ===
You lived up to the promise you made to the
Zonai Survey Team members outside the
Zonai Survey Team members outside the
Foothill Monster Den and defeated all of the
Foothill Monster Den and defeated all of the
Line 6,069: Line 7,409:
Report back to them at the cave's entrance.
Report back to them at the cave's entrance.


{{Tt|ID: 1029}}When you returned to Foothill Stable and
Quest Marker pos X:2286.135986328125, Y:267.9750061035156, Z:-1505.637939453125
talked to the Zonai Survey Team, you learned
===  Step6  ===
that Princess Zelda's orders weren't to "explore
You defeated the cave monsters wearing only
in underpants," but instead "explore all other
paths." Penn said he'd write up the whole
story, and then he left.
 
{{Tt|ID: 1030}}A group of fellows in their underpants have
settled in at Foothill Stable. Penn says they're
on the Zonai Survey Team, and they're wearing
only underpants by order of Princess Zelda,
which sounds odd all around to him. He's
also concerned that some of them left to
investigate a ���monster den���� on the nearby
mountain road—and have not yet returned.
 
{{Tt|ID: 1031}}You defeated the cave monsters wearing only
your underpants and reported back to the
your underpants and reported back to the
Zonai Survey Team members at the entrance.
Zonai Survey Team members at the entrance.


They've asked you to return to ���Foothill Stable����,
They've asked you to return to '''Foothill Stable''',
where they plan on telling everyone there
where they plan on telling everyone there
about your great accomplishment.
about your great accomplishment.


=={{Tt|ID: 1032}}An Eerie Voice==
Quest Marker pos X:2592.708984375, Y:253.61500549316406, Z:-1163.468017578125
{{Tt|ID: 1033}}"Leave the...rms..." According to Penn, a voice
== [[An Eerie Voice]]  ==
Quest Giver : Npc_Rito_Postman_014
 
Location :  Highland Stable
 
===  Search  ===
"Leave the...rms..." According to Penn, a voice
has been heard at Highland Stable at night.
has been heard at Highland Stable at night.
Witnesses say it comes from Fural Plain to the
Witnesses say it comes from Fural Plain to the
Line 6,100: Line 7,432:
one has actually seen the mysterious woman.
one has actually seen the mysterious woman.


���Accompany Penn at night����, and investigate the
'''Accompany Penn at night''', and investigate the
haunting voice.
haunting voice.


{{Tt|ID: 1034}}The haunting voice coming up from the well in
Quest Marker pos X:522.8259887695312, Y:152.81900024414062, Z:3439.6630859375
the Fural Plain each night belonged to Sagessa,
===  Chase  ===
who was busy practicing her singing. Having
Tribune13
learned that it was not Princess Zelda, Penn
departed to write an article about this
unusual mystery.


=={{Tt|ID: 1035}}The Blocked Well==
Quest Marker pos X:430.7560119628906, Y:155.34300231933594, Z:3417.06298828125
{{Tt|ID: 1036}}Penn's sources told him that Princess Zelda
=== Discovery  ===
ordered the well to be made off-limits, but the
Tribune13
reason she did so is a mystery.
 
===  Report  ===
Tribune13
 
Quest Marker pos X:399.8479919433594, Y:155.54800415039062, Z:3385.95703125
==  [[The Blocked Well]]  ==
Quest Giver :  Npc_Rito_Postman_008
 
Location : Gerudo Canyon Stable
 
===  Step1  ===
Penn's sources told him that Princess Zelda
ordered the well to be made off-limits, but the
reason she did so is a mystery.


Penn thinks it'd be helpful to go down the well
Penn thinks it'd be helpful to go down the well
Line 6,119: Line 7,461:
him to fit.
him to fit.


{{Tt|ID: 1037}}After climbing down into the well, you found a
Quest Marker pos X:-2817.0, Y:134.86520385742188, Z:2236.5
===  Step2  ===
After climbing down into the well, you found a
rock wall inside and broke it—revealing a cave
rock wall inside and broke it—revealing a cave
crawling with monsters.
crawling with monsters.
Line 6,126: Line 7,470:
should probably defeat them.
should probably defeat them.


{{Tt|ID: 1038}}You told Penn what was going on at the bottom
Quest Marker pos X:-2817.0, Y:134.86520385742188, Z:2236.5
of the well. Now, it's clear why Princess Zelda
===  Step3  ===
didn't want anyone to use the well—there was
Tribune14
a den of monsters down there, and she must
have known about it. Penn is relieved to have
this mystery sorted out. He's going to write up
the whole story for the newspaper.


=={{Tt|ID: 1039}}Serenade to a Great Fairy==
Quest Marker pos X:-2817.0, Y:134.86520385742188, Z:2236.5
{{Tt|ID: 1040}}A Great Fairy, famous for giving blessings to
== [[Serenade to a Great Fairy]]  ==
Quest Giver : Npc_Rito_Postman_012
 
Location :  Woodland Stable
 
===  Carry  ===
A Great Fairy, famous for giving blessings to
travelers, has shut herself up inside her flower
travelers, has shut herself up inside her flower
bud. Penn suspects that a blond-haired
bud. Penn suspects that a blond-haired
Line 6,141: Line 7,487:
Zelda, and has asked you to look into things.
Zelda, and has asked you to look into things.


It seems you'll need to ���bring the musicians to
It seems you'll need to '''bring the musicians to
the Great Fairy ����if you want to speak with her.
the Great Fairy '''if you want to speak with her.


{{Tt|ID: 1041}}Though the Great Fairy had gone into hiding
Quest Marker pos X:1050.7659912109375, Y:128.06539916992188, Z:-1146.1619873046875
after hearing of dire things from a woman who
Quest Marker pos X:919.5046997070312, Y:199.5135040283203, Z:-1381.9219970703125
looked like Princess Zelda, the music of the
===  Arrival  ===
troupe convinced her to emerge. She didn't
Tribune16
think that woman was the princess, so her
identity remains a mystery. You did get two
news scoops though: the return of the Great
Fairy...and the Stable Trotters.


=={{Tt|ID: 1042}}Rattled Ralera==
== [[Rattled Ralera]]  ==
{{Tt|ID: 1043}}After an extended stay in Hateno Village,
Quest Giver : Ralera
 
Location :  Lurelin Village
 
===  Step01  ===
After an extended stay in Hateno Village,
Ralera has returned home to Lurelin Village,
and she wants to come up with something that
will draw visitors to the small fishing town.
 
Unfortunately, she's too hungry to focus.
She is craving a '''dish''' made with porgy, Hylian
rice, and Goron spice.
 
Quest Marker pos X:2845.833984375, Y:110.13079833984375, Z:3462.509033203125
===  Step02  ===
After an extended stay in Hateno Village,
Ralera has returned home to Lurelin Village,
Ralera has returned home to Lurelin Village,
and she wants to come up with something that
and she wants to come up with something that
Line 6,163: Line 7,521:
a gust of wind to cool her down...
a gust of wind to cool her down...


{{Tt|ID: 1044}}After an extended stay in Hateno Village,
Quest Marker pos X:2845.833984375, Y:110.13079833984375, Z:3462.509033203125
Ralera has returned home to Lurelin Village,
==  [[Lurelin Resort Project]]  ==
and she wants to come up with something that
Quest Giver :  Rozel
will draw visitors to the small fishing town.


Unfortunately, she's too hungry to focus.
Location :  Lurelin Village
She is craving a ���dish���� made with porgy, Hylian
rice, and Goron spice.


{{Tt|ID: 1045}}After her extended stay in Hateno Village,
===  Contact  ===
Ralera returned to Lurelin Village and created a
Rozel, head of Lurelin Village, and Bolson,
flag for the small fishing town.
the architect, are planning to build a new
entertainment facility so they can host a
rally race on the water at the village.


To thank you for your help, she gave you a
They wonder if they might be able to invite
cloth with the same design as the flag. If you
some '''racing professionals''' to make the journey
go to the ���dye shop���� in Hateno Village, they may
from Tarrey Town to Lurelin Village.
show you how to use it.


=={{Tt|ID: 1046}}Lurelin Resort Project==
Quest Marker pos X:3751.15087890625, Y:198.98060607910156, Z:-1682.593994140625
{{Tt|ID: 1047}}You told Tali, Shabonne, and Fernison about
=== Challenge  ===
You told Tali, Shabonne, and Fernison about
Lurelin Village's water rally project. Fernison
Lurelin Village's water rally project. Fernison
said she'd be happy to send Tali and Shabonne
said she'd be happy to send Tali and Shabonne
to help, but first she needs someone to break
to help, but first she needs someone to break
Tali's��� record ����so she can ���capture the race data����.  
Tali's''' record '''so she can '''capture the race data'''.  


When you're ready, talk to Fernison and try
When you're ready, talk to Fernison and try
the Tarrey Town Race.
the Tarrey Town Race.


{{Tt|ID: 1048}}You broke Tali's course record, so she and
Quest Marker pos X:3751.15087890625, Y:198.98060607910156, Z:-1682.593994140625
===  Report  ===
You broke Tali's course record, so she and
Shabonne agreed to head to Lurelin Village.
Shabonne agreed to head to Lurelin Village.


Line 6,198: Line 7,557:
hoping to build.
hoping to build.


{{Tt|ID: 1049}}Rozel, head of Lurelin Village, and Bolson,
Quest Marker pos X:2971.4599609375, Y:106.63999938964844, Z:3674.8701171875
the architect, are planning to build a new
==  [[Lurelin Village Restoration Project]]  ==
entertainment facility so they can host a
Quest Giver :  Bolson
rally race on the water at the village.
 
They wonder if they might be able to invite
some ���racing professionals���� to make the journey
from Tarrey Town to Lurelin Village.


{{Tt|ID: 1050}}With Tali and Shabonne's help, the water rally
Location : Lurelin Village
course was completed in no time. Talk to
Bolson when you want to put your skills to
the test in the ���Lurelin Water Rally����.


=={{Tt|ID: 1051}}Lurelin Village Restoration Project==
===  CollectWood  ===
{{Tt|ID: 1052}}The monsters that took over Lurelin Village
The monsters that took over Lurelin Village
left destroyed homes in their wake. The
left destroyed homes in their wake. The
buildings will have to be repaired before the
buildings will have to be repaired before the
villagers can return home, and that will take
villagers can return home, and that will take
lots of ���logs ����and ���Hylian rice����.
lots of '''logs '''and '''Hylian rice'''.


Help rebuild Lurelin Village.
Help rebuild Lurelin Village.


{{Tt|ID: 1053}}You collected all the required materials and
Quest Marker pos X:2876.06689453125, Y:107.40609741210938, Z:3443.47998046875
===  Revive  ===
You collected all the required materials and
gave them to Bolson. At last it's time to begin
gave them to Bolson. At last it's time to begin
the repair work.
the repair work.


Follow ���Bolson's instructions����, and help restore
Follow '''Bolson's instructions''', and help restore
Lurelin Village's buildings.
Lurelin Village's buildings.


{{Tt|ID: 1054}}The buildings destroyed by the monsters have
Quest Marker pos X:2876.06689453125, Y:107.40609741210938, Z:3443.47998046875
all been repaired, and the Lurelin Village
===  Finale  ===
reconstruction project is complete. The villagers
Uotori_RevivePlan
are so grateful for everything you did, they've
vowed to give you ���free access���� to all of the
village's facilities and goods from here on out.


=={{Tt|ID: 1055}}Dad's Blue Shirt==
== [[Dad's Blue Shirt]]  ==
{{Tt|ID: 1056}}Zuta is looking for an ���iron treasure chest����
Quest Giver :  Zuta
 
Location : Lurelin Village
 
===  Step01  ===
Zuta is looking for an '''iron treasure chest'''
containing his father's precious blue shirt.
containing his father's precious blue shirt.


Line 6,242: Line 7,597:
he is desperately searching the bay.
he is desperately searching the bay.


{{Tt|ID: 1057}}You found the ���iron treasure chest���� containing
Quest Marker pos X:2889.02001953125, Y:106.16000366210938, Z:3435.070068359375
Zuta's father's precious blue shirt. After you
==  [[A Way to Trade, Washed Away]]  ==
and Zuta reported to Sebasto, he rewarded
Quest Giver :  Garini
you by giving you the shirt.
 
Location :  Lurelin Village


=={{Tt|ID: 1058}}A Way to Trade, Washed Away==
===  Search  ===
{{Tt|ID: 1059}}A general merchant, Garini, is upset that his
A general merchant, Garini, is upset that his
trading boat has floated out to sea. He wants
trading boat has floated out to sea. He wants
to get his hands on a boat he can use instead.
to get his hands on a boat he can use instead.


Garini says that things often drift all the way to
Garini says that things often drift all the way to
���Tenoko Island����, off the eastern coast—maybe
'''Tenoko Island''', off the eastern coast—maybe
there's a beached boat there that he can use.
there's a beached boat there that he can use.


{{Tt|ID: 1060}}You gave Garini a boat.
Quest Marker pos X:2962.2470703125, Y:106.86820220947266, Z:3482.87890625
===  Reward  ===
You gave Garini a boat.


To thank you, he wants to give you something
To thank you, he wants to give you something
called a "star fragment." Talk to him when
called a "star fragment." Talk to him when
you've ���organized your pouch����.
you've '''organized your pouch'''.
 
Quest Marker pos X:2962.2470703125, Y:106.86820220947266, Z:3482.87890625
==  [[Clues to the Sky]]  ==
Quest Giver :  Jiahto


{{Tt|ID: 1061}}You gave a boat to Garini. He quickly rebuilt
Location : Toto Lake
it as a trading vessel and reopened his
general store.


=={{Tt|ID: 1062}}Clues to the Sky==
===  FindDrefan  ===
{{Tt|ID: 1063}}"Stand upon the land of the sky fish, and
"Stand upon the land of the sky fish, and
behold its lofty view. Among the floating rocks
behold its lofty view. Among the floating rocks
you see, a droplet waits for you. Through this
you see, a droplet waits for you. Through this
Line 6,274: Line 7,634:
wondrous thing." You deciphered a clue for
wondrous thing." You deciphered a clue for
finding the watery bridge. Jiahto suggests
finding the watery bridge. Jiahto suggests
speaking with ���King Dorephan���� about the mark.
speaking with '''King Dorephan''' about the mark.


{{Tt|ID: 1064}}You overhead from the children in Zora's
Quest Marker pos X:3410.340087890625, Y:505.1377868652344, Z:-868.0523071289062
===  SearchKingScales  ===
You overhead from the children in Zora's
Domain that King Dorephan is at the Pristine
Domain that King Dorephan is at the Pristine
Sanctum. It sounds like there is a secret
Sanctum. It sounds like there is a secret
entrance ���behind a clean waterfall somewhere
entrance '''behind a clean waterfall somewhere
between Ploymus Mountain and the domain����.
between Ploymus Mountain and the domain'''.


Could it be, as Jiahto says, that King Dorephan
Could it be, as Jiahto says, that King Dorephan
knows something about the ���mark of the king����?
knows something about the '''mark of the king'''?


{{Tt|ID: 1065}}"Stand upon the land of the sky fish, and
Quest Marker pos X:3410.340087890625, Y:505.1377868652344, Z:-868.0523071289062
===  SearchWaterBridge  ===
"Stand upon the land of the sky fish, and
behold its lofty view. Among the floating rocks
behold its lofty view. Among the floating rocks
you see, a droplet waits for you. Through this
you see, a droplet waits for you. Through this
Line 6,292: Line 7,656:
wondrous thing." You learned the mark of the
wondrous thing." You learned the mark of the
king is the Zora king's scale. But what of the
king is the Zora king's scale. But what of the
���land of the sky fish ����and droplet?
'''land of the sky fish '''and droplet?


{{Tt|ID: 1066}}When you shot the mark of the king into the
Quest Marker pos X:3410.340087890625, Y:505.1377868652344, Z:-868.0523071289062
droplet visible from the land of the sky fish, a
==  [[Where Are the Wells?]]  ==
pillar of light appeared in the reservoir in the
Quest Giver :  Fera
eastern part of the domain.


If the writing on the ancient stone slate is
===  Search  ===
correct, this should indicate the hiding place
Fera wants to visit all of the wells in Hyrule
of the watery bridge.
and asked you to tell her the '''locations of any
wells''' that you know. She said she is going to
go see the Lookout Landing Well.


=={{Tt|ID: 1067}}Where Are the Wells?==
There are a total of '''_COUNTER_ wells''' in Hyrule. So far,
{{Tt|ID: 1068}}Fera wants to visit all of the wells in Hyrule
you've told her the locations of '''_COUNTER_ of them'''.
and asked you to tell her the ���locations of any
wells���� that you know. She said she is going to
go see the Lookout Landing Well.


There are a total of ������.(WellDiscoverNumTotal�촀 wells���� in Hyrule. So far,
Quest Marker pos X:-211.0, Y:0.0, Z:-135.0
you've told her the locations of ������0*WellReportNumMinusOne�촀 of them����.
==  [[Codgers' Quarrel]]  ==
Quest Giver :  Trissa


{{Tt|ID: 1069}}You told Fera the locations of all the wells in
Location : Kakariko Village
Hyrule. She was delighted and said she intends
to set out on a journey to visit all of them.


=={{Tt|ID: 1070}}Codgers' Quarrel==
===  Step01  ===
{{Tt|ID: 1071}}By defeating the monsters in the Ring Ruin
The general store is at risk of running out of
in the hills west of the village, you showed
Steen and Olkin that both offensive and
defensive fighting methods are important.
 
Trissa has been waiting for them to return.
Report back to her.
 
{{Tt|ID: 1072}}The general store is at risk of running out of
goods. The two old men who stock the store
goods. The two old men who stock the store
have left to drive monsters out of the Ring Ruin
have left to drive monsters out of the Ring Ruin
Line 6,333: Line 7,686:
the store to check on them.
the store to check on them.


{{Tt|ID: 1073}}Steen and Olkin, who stock the general store,
Quest Marker pos X:1643.10205078125, Y:318.3218994140625, Z:1114.93505859375
are back home at their village and seem to have
===  Step02  ===
resolved their differences.
Steen and Olkin went to drive monsters out of
 
Trissa was beyond happy to see that the two
are getting along. She gave you an endura
carrot as thanks.
 
{{Tt|ID: 1074}}Steen and Olkin went to drive monsters out of
the Ring Ruin in the hills west of the village.
the Ring Ruin in the hills west of the village.


But they're arguing over the right way to deal
But they're arguing over the right way to deal
with the problem, and so they're getting
with the problem, and so they're getting
nowhere with ���clearing out the monsters����.
nowhere with '''clearing out the monsters'''.


{{Tt|ID: 1075}}You defeated all the monsters in the Ring Ruin
Quest Marker pos X:1650.4000244140625, Y:321.1400146484375, Z:1161.72998046875
===  Step03  ===
You defeated all the monsters in the Ring Ruin
in the hills west of the village.
in the hills west of the village.


Line 6,355: Line 7,704:
over the best plan for dealing with them.
over the best plan for dealing with them.


=={{Tt|ID: 1076}}Messages from an Ancient Era==
Quest Marker pos X:1644.739990234375, Y:318.5199890136719, Z:1127.8399658203125
{{Tt|ID: 1077}}It's become clear that there are 13 stone
=== Step04  ===
tablets documenting the age of legends. By
By defeating the monsters in the Ring Ruin
deciphering all of them, one could learn about
in the hills west of the village, you showed
the lives of the royal family of that era, which
Steen and Olkin that both offensive and
was not documented in any history book.
defensive fighting methods are important.
Capture the stone tablets in ���pictures����,��� ����and show
 
them to Wortsworth in Kakariko Village. You still
Trissa has been waiting for them to return.
need to capture ���0*Num_ZonauReliefSearch�촀�É�<� stone tablet� stone tablets.
Report back to her.
 
Quest Marker pos X:1789.0489501953125, Y:221.0688018798828, Z:1029.5780029296875
==  [[Messages from an Ancient Era]]  ==
Quest Giver :  Wortsworth
 
Location :  Lookout Landing


{{Tt|ID: 1078}}A priceless stone tablet engraved with ancient
===  Reach_KakarikoVillage  ===
A priceless stone tablet engraved with ancient
Hyrulean text has fallen from the sky into
Hyrulean text has fallen from the sky into
Lookout Landing. Wortsworth, a scholar of
Lookout Landing. Wortsworth, a scholar of
Line 6,374: Line 7,730:
He's departed for the village in the southeast.
He's departed for the village in the southeast.


{{Tt|ID: 1079}}You found all of the stone tablets and had
Quest Marker pos X:1836.7440185546875, Y:221.943603515625, Z:955.6998291015625
Wortsworth decipher the ancient Hyrulean.
===  Step1  ===
Through these records of the ancient royal
It's become clear that there are 13 stone
family, you got a glimpse of the thoughts and
tablets documenting the age of legends. By
feelings of the people from that era. They seem
deciphering all of them, one could learn about
to have left a deep impression on Wortsworth.
the lives of the royal family of that era, which
was not documented in any history book.
Capture the stone tablets in '''pictures''',''' '''and show
them to Wortsworth in Kakariko Village. You still
need to capture _COUNTER__INTEM_NAME_.
 
Quest Marker pos X:1836.7440185546875, Y:221.943603515625, Z:955.6998291015625
==  [[Ancient Blades Below]]  ==
Quest Giver :  Mining Construct


=={{Tt|ID: 1080}}Ancient Blades Below==
Location :  Spirit Temple
{{Tt|ID: 1081}}A Mining Construct in the Spirit Temple is
 
===  Exchange  ===
A Mining Construct in the Spirit Temple is
gathering materials per Mineru's orders.
gathering materials per Mineru's orders.


If you give the construct ���50 pieces of zonaite����,
If you give the construct '''50 pieces of zonaite''',
it will give you an ancient blade it excavated
it will give you an ancient blade it excavated
from the Depths.
from the Depths.


{{Tt|ID: 1082}}When you handed over the zonaite that the
Quest Marker pos X:1333.4720458984375, Y:-630.97900390625, Z:3369.451904296875
Mining Construct requested, it gave you an
==  [[The Moonlit Princess]]  ==
���ancient blade���� in exchange.
Quest Giver :  Seggin


Should you need another, the construct will
Location :  Zora's Domain
trade with you again for an additional 50 pieces
of zonaite.


=={{Tt|ID: 1083}}The Moonlit Princess==
===  TakePhoto  ===
{{Tt|ID: 1084}}Seggin can't forget the sight of ���Princess����
Seggin can't forget the sight of '''Princess'''
���Mipha���� holding her Lightscale Trident in the
'''Mipha''' holding her Lightscale Trident in the
light of the moon.
light of the moon.


Line 6,405: Line 7,769:
lovely sight just one more time.
lovely sight just one more time.


{{Tt|ID: 1085}}You showed Seggin a picture of Mipha's
Quest Marker pos X:3267.02001953125, Y:262.4757080078125, Z:-538.1563110351562
statue beneath the moonlight.
===  GetPrize  ===
ZoraStatue_Picture
 
Quest Marker pos X:3267.02001953125, Y:262.4757080078125, Z:-538.1563110351562
==  [[The Fort at Ja'Abu Ridge]]  ==
Quest Giver :  Gaddison


Seggin was moved by the beauty of that sight
Location :  Zora's Domain
and renewed his vow to remain a loyal subject
to the Zora royal family no matter what changes
the flow of time brings.


=={{Tt|ID: 1086}}The Fort at Ja'Abu Ridge==
===  Step1  ===
{{Tt|ID: 1087}}The Zora soldier Gaddison informed you that
The Zora soldier Gaddison informed you that
monsters built a fort on the ���north���� side of
monsters built a fort on the '''north''' side of
���Ja'Abu Ridge����.
'''Ja'Abu Ridge'''.


If left alone, it could pose a threat to
If left alone, it could pose a threat to
Zora's Domain.
Zora's Domain.


{{Tt|ID: 1088}}You repelled the monsters at the fort on the
Quest Marker pos X:4167.0087890625, Y:425.5683898925781, Z:-104.26219940185547
===  Step2  ===
You repelled the monsters at the fort on the
north side of Ja'Abu Ridge.
north side of Ja'Abu Ridge.


Line 6,427: Line 7,795:
Gaddison, will be eager to hear this news.
Gaddison, will be eager to hear this news.


{{Tt|ID: 1089}}You repelled the monsters that had built a fort,
Quest Marker pos X:3480.14990234375, Y:262.345703125, Z:-486.2875061035156
protecting the peace in Zora's Domain. When
==  [[True Treasure]]  ==
you reported back to Gaddison, she gave you
Quest Giver :  Kodah
a reward.
 
Location :  Zora's Domain
 
===  Step0  ===
Kodah at the inn came across the following
passage from an ancient text: "'''Long, long ago,
at Tarm Point, a blessed stone was hidden
away within a sacred shrine.'''"


=={{Tt|ID: 1090}}True Treasure==
Kodah's daughter, Finley, believes there must
{{Tt|ID: 1091}}You found Sasan when you entered the cave
be treasure there, and so she and Sasan set off
for Tarm Point. Does treasure await them?
 
Quest Marker pos X:4472.09716796875, Y:156.0926055908203, Z:833.2000732421875
=== Step1  ===
You found Sasan when you entered the cave
at Tarm Point. It seems Finley ventured deeper
at Tarm Point. It seems Finley ventured deeper
into the cave without waiting for him.
into the cave without waiting for him.


Sasan needs to board a ���raft ����to catch up to her,
Sasan needs to board a '''raft '''to catch up to her,
but he can't make it far with the water level
but he can't make it far with the water level
rising and falling. He's not sure what to do...
rising and falling. He's not sure what to do...


{{Tt|ID: 1092}}Kodah at the inn came across the following
Quest Marker pos X:4470.26708984375, Y:159.2593994140625, Z:826.9788818359375
passage from an ancient text: "���Long, long ago,
===  Step2  ===
at Tarm Point, a blessed stone was hidden
Zora_MessageBottle
away within a sacred shrine.����"
 
Kodah's daughter, Finley, believes there must
be treasure there, and so she and Sasan set off
for Tarm Point. Does treasure await them?


{{Tt|ID: 1093}}You let Sasan board the raft in the cave at
Quest Marker pos X:4475.99609375, Y:140.0991973876953, Z:804.2684936523438
===  GetPrize  ===
You let Sasan board the raft in the cave at
Tarm Point and delivered him safely to Finley,
Tarm Point and delivered him safely to Finley,
who was waiting for him farther inside.
who was waiting for him farther inside.


They want to give you a gift in thanks. Call on
They want to give you a gift in thanks. Call on
them again after you ���organize your belongings����.
them again after you '''organize your belongings'''.


{{Tt|ID: 1094}}You let Sasan board the raft in the cave at
Quest Marker pos X:4417.73681640625, Y:139.7613983154297, Z:613.6492919921875
Tarm Point and delivered him safely to Finley,
==  [[Secret Treasure under the Great Fish]]  ==
who was waiting for him farther inside.
Quest Giver :  Sidon


They didn't find the treasure they expected at
Location :  Zora's Domain
the Shrine deep within the cave, but in the end,
the memories they made together are more
precious a treasure than any.


=={{Tt|ID: 1095}}Secret Treasure under the Great Fish==
===  TreasureHunt  ===
{{Tt|ID: 1096}}Sidon found an intriguing passage in a book
Sidon found an intriguing passage in a book
about the Zora royal family: "���The great fish.
about the Zora royal family: "'''The great fish.
The eternal guardian. A secret treasure awaits
The eternal guardian. A secret treasure awaits
just beneath the stony form of its statue. Below
just beneath the stony form of its statue. Below
the long bridge that reaches for the statue,
the long bridge that reaches for the statue,
leave your fears behind. Pass beneath two
leave your fears behind. Pass beneath two
waterfalls to find your prize.����" What does it
waterfalls to find your prize.'''" What does it
mean? And what is this treasure?
mean? And what is this treasure?


{{Tt|ID: 1097}}"The great fish. The eternal guardian. A secret
Quest Marker pos X:3340.97509765625, Y:269.57989501953125, Z:-543.4453735351562
treasure awaits just beneath the stony form of
==  [[A Crabulous Deal]]  ==
its statue. Below the long bridge that reaches
Quest Giver :  Cleff
for the statue, leave your fears behind. Pass
 
beneath two waterfalls to find your prize."
Location :  Zora's Domain
 
===  Step1  ===
Cleff, the owner of the Coral Reef general store,
is crazy about crabs. He promised to make it
worth your while if you can find him '''10
bright-eyed crabs'''.


You found the Vah Ruta Divine Helm in an
Quest Marker pos X:3324.239990234375, Y:247.20620727539062, Z:-490.8951110839844
underground cavern below Zora's Domain.

Latest revision as of 02:42, August 20, 2023

The Missing Owner

Quest Giver : Cara

Location : Gerudo Town

Step1

Cara, the jewelry shop worker, is troubled. It seems the shop's owner went out into the desert to find adornments and has yet to return.

She told Cara that she would be searching the Toruma Dunes.

Quest Marker pos X:-3835.596923828125, Y:150.64120483398438, Z:2874.8779296875 Quest Marker pos X:-3870.0, Y:139.44700622558594, Z:2960.5

Step1a

Isha was so focused on finding materials that she accidentally wandered into a Molduga's territory.

Molduga are sensitive to sound and will devour anything they notice, so Isha can't move even a single step.

Quest Marker pos X:-4772.94482421875, Y:140.63490295410156, Z:2825.89990234375

Step2

You defeated the Molduga and rescued Isha.

She asked you to come visit her at her shop in Gerudo Town so that she can thank you.

Quest Marker pos X:-3835.596923828125, Y:150.64120483398438, Z:2874.8779296875 Quest Marker pos X:-3870.0, Y:139.44700622558594, Z:2960.5

Amber Dealer

Quest Giver : Ramella

Location : Goron City

SellAmbers

Ramella the jeweler is procuring ore in Goron City.

She says that if you give her a batch of 10 pieces of amber, she'll buy them for a high price.

Quest Marker pos X:1659.2550048828125, Y:493.25, Z:-2467.81005859375

Molli the Fletcher's Quest

Quest Giver : Molli

Location : Rito Village

HaveWaterFruit

Molli has an idea for a new way to use ice fruit. But she doesn't have the ice fruit she needs to implement her plan.

Quest Marker pos X:-3615.9619140625, Y:320.9952087402344, Z:-1791.302001953125

Infiltrating the Yiga Clan

Quest Giver : Mimos

Location : Yiga Clan Hideout

Enlist

It sounds like only Yiga Clan members can enter the Yiga Clan hideout. To join the clan, you need to visit the three branches and collect the clan attire.

Mimos, who aims to join the clan so he can learn some "cool moves," has his eyes on the tech lab in Akkala to the northeast...

Quest Marker pos X:-3687.06005859375, Y:437.0650939941406, Z:1364.677001953125

Equip

You visited the three branches and collected all of the pieces of Yiga Clan attire.

As long as you're wearing it, you should be able to enter the Yiga Clan hideout.

Quest Marker pos X:-3687.06005859375, Y:437.0650939941406, Z:1364.677001953125

BallBring_MiniGame

Quest Giver : Modar

Location : Ultra Ball Haul Check-In

Craft

BallBring_MiniGame

Playing

BallBring_MiniGame

Retry

BallBring_MiniGame

TimeOver

BallBring_MiniGame

Basketball_MiniGame

Quest Giver : Ornest

Retry

Basketball_MiniGame

Playing

Basketball_MiniGame

Finish

Basketball_MiniGame

Whirly Swirly Things

Quest Giver : Kula

Location : Korok Forest

Step01

One of Kula's friends said they saw a big swirly circle in the water.

Kula can't go looking himself but said that he would like to see that swirly thing.

Quest Marker pos X:420.6004943847656, Y:248.67019653320312, Z:-2133.344970703125

Step02

You showed Kula the whirly circle. Now he wants to see a big circle of swirly sand.

Kula would probably be happy if you found it and brought it to him.

Quest Marker pos X:420.6004943847656, Y:248.67019653320312, Z:-2133.344970703125

BirdManContest

Quest Giver : Branli

Location : Eventide Island

Game

BirdManContest

Retire

BirdManContest

Result

BirdManContest

Investigate the Thyphlo Ruins

Quest Giver : Kazul

Location : Thyphlo Ruins

LookAtBoard_1

Kazul of the Zonai Survey Team is looking into monoliths at the Thyphlo Ruins.

You should see what is written there.

Quest Marker pos X:366.5531005859375, Y:280.0089111328125, Z:-3097.3330078125

Search_1

You read mysterious instructions on a monolith discovered by Kazul of the Zonai Survey Team.

Search the Thyphlo Ruins, and find the place mentioned in the riddle.

Quest Marker pos X:366.5531005859375, Y:280.0089111328125, Z:-3097.3330078125

GoToCave

Once you found all four stone huts hidden in the Thyphlo Ruins, you heard a loud sound from somewhere.

What could have happened in the ruins?

Quest Marker pos X:374.2528076171875, Y:280.0105895996094, Z:-3112.52490234375

RewardNotReceived

You discovered a monolith in the Thyphlo Ruins basement. Inspired, Kazul of the Zonai Survey Team wants to reward you with a large Zonai charge, a big battery, and a diamond.

However, your pouch was full, so you were unable to receive the reward. You should make some room and come back.

Quest Marker pos X:368.6773986816406, Y:266.79998779296875, Z:-3158.883056640625

The Long Dragon

Quest Giver : Kazul

Location : Thyphlo Ruins

Search

The Zonai researcher Kazul found a monolith inscribed with the following: "Display the power of the Sage of Lightning at the end of the long dragon that protects the mountain of death."

Try investigating Thyphlo Ruins to find the place described on the monolith.

Quest Marker pos X:366.5531005859375, Y:280.0089111328125, Z:-3097.3330078125

The Corridor between Two Dragons

Quest Giver : Kazul

Location : Thyphlo Ruins

Search

The Zonai Survey Team member Kazul found a monolith inscribed with the following: "Display the power of the Sage of Fire to blaze through the space between two dragons, from head to tail."

Try investigating Thyphlo Ruins to find the place described on the monolith.

Quest Marker pos X:366.5531005859375, Y:280.0089111328125, Z:-3097.3330078125

The Owl Protected by Dragons

Quest Giver : Kazul

Location : Thyphlo Ruins

Search

The Zonai researcher Kazul found a monolith inscribed with the following: "Display the power of the Sage of Wind to the owl protected by many dragons."

Try investigating Thyphlo Ruins to find the place described on the monolith.

Quest Marker pos X:366.5531005859375, Y:280.0089111328125, Z:-3097.3330078125

The Six Dragons

Quest Giver : Kazul

Location : Thyphlo Ruins

Search

The Zonai researcher Kazul found a monolith inscribed with the following: "Display the power of the Sage of Water in the presence of the six dragons."'

Try investigating Thyphlo Ruins to find the place described on the monolith.

Quest Marker pos X:366.5531005859375, Y:280.0089111328125, Z:-3097.3330078125

Home on Arrange

Quest Giver : Rhondson

Location : Tarrey Town

Build

You purchased the land and rooms required to build a dream home with Hudson Construction.

Talk to the company representative waiting at the plot southeast of Tarrey Town to begin.

Quest Marker pos X:4179.19482421875, Y:314.723388671875, Z:-1373.531982421875

Finish

According to Grantéson of Hudson Construction, building is as easy as deciding where to place two rooms.

Try it out!

Quest Marker pos X:4042.73388671875, Y:283.15789794921875, Z:-1362.26904296875

The Incomplete Stable

Quest Giver : Karson

Location : Lookout Landing

GiveBuildingMaterials

Lester, the horse guard, is at a loss because he can't take horses until the stable is ready.

Karson has been trying to build a stable, but he is struggling to figure out how to fit the final roof plank.

Quest Marker pos X:-235.19639587402344, Y:124.56790161132812, Z:-54.48863983154297

The Shrine Explorer

Quest Giver : Dm_Npc_Raul

Location : Shrine of Light

RewardAppeared

After visiting every Shrine of Light, you reached the innermost area of the final shrine and heard Rauru's voice.

It seems your efforts will be rewarded at the Temple of Time...

Quest Marker pos X:453.5091857910156, Y:1573.1669921875, Z:763.9500122070312

The Ancient City Gorondia!

Quest Giver : Dugby

Location : Goron City

Carry

The young Dugby searches for a city called Gorondia where the Gorons of old once lived.

He wants to head down the mine-cart tracks but is having difficulty getting the cart to move.

Quest Marker pos X:1649.0, Y:520.0, Z:-2792.0 Quest Marker pos X:1744.0, Y:532.2799072265625, Z:-2577.0

Reach

Dugby searches for Gorondia, where the Gorons of old once lived. You managed to send him to the end of the tracks safely by skillfully operating the mine cart.

Dugby wants to reward you, so organize your belongings and go get that reward.

Quest Marker pos X:1649.0, Y:520.0, Z:-2792.0

The Ancient City Gorondia?

Quest Giver : Dugby

Location : Goron City

ToStation

The young Dugby is searching for the city of Gorondia, where the Gorons of old once lived.

He says he's found the mine-cart tracks leading to Gorondia, but there's a problem with them... He told you not to follow him.

Quest Marker pos X:1612.6529541015625, Y:501.7892150878906, Z:-2395.216064453125

Carry

The young Dugby is searching for the city of Gorondia, where the Gorons of old once lived.

He says he's found the mine-cart tracks leading to Gorondia, but he can't figure out how to move the cart. Also, rocks have fallen on top of the tracks.

Quest Marker pos X:1612.6529541015625, Y:501.7892150878906, Z:-2395.216064453125 Quest Marker pos X:1581.5400390625, Y:430.7152099609375, Z:-2060.3759765625

Reach

The young Dugby searches for Gorondia, where the Gorons of old once lived. You brought him to the end of the mine-cart track.

Dugby wants to reward you, so organize your belongings and go get that reward.

Quest Marker pos X:1581.5400390625, Y:430.7152099609375, Z:-2060.3759765625

The Blue Stone

Quest Giver : Ledo

Location : East Reservoir Lake

CarryStone

Ledo, a Zora stonemason, found blue stones of impeccable quality at the cave near East Reservoir Lake. He'd like to use one for repairs at Mipha Court.

Just one stone would be enough, but they're too heavy for him to swim out with. He's at a loss.

Quest Marker pos X:3596.56591796875, Y:317.9422912597656, Z:-340.09588623046875

The Death Caldera Crystal

Quest Giver : UnknownNPC_MysteryVoice

Location : Death Caldera

Carry

It seems that you can enter a Shrine of Light if you offer up a crystal.

Follow the ray of light, and offer up the crystal at the shrine.

Quest Marker pos X:2961.0, Y:630.0, Z:-2757.0

The Gisa Crater Crystal

Quest Giver : UnknownNPC_MysteryVoice

Location : Gisa Crater

Carry

It seems that you can enter a Shrine of Light if you offer up a crystal.

Follow the ray of light, and offer up the crystal at the shrine.

Quest Marker pos X:-3951.0, Y:218.0, Z:-1140.0

The Lake Intenoch Cave Crystal

Quest Giver : UnknownNPC_MysteryVoice

Location : Lake Intenoch Cave

Carry

It seems that you can enter a Shrine of Light if you offer up a crystal.

Follow the ray of light, and offer up the crystal at the shrine.

Quest Marker pos X:2680.0, Y:236.0, Z:-1902.0

The Necluda Sky Crystal

Quest Giver : UnknownNPC_MysteryVoice

Location : Necluda Sky Archipelago

Carry

It seems that you can enter a Shrine of Light if you offer up a crystal.

Follow the ray of light, and offer up the crystal at the shrine.

Quest Marker pos X:3045.055908203125, Y:1306.85595703125, Z:2762.01611328125

The Lake Hylia Crystal

Quest Giver : UnknownNPC_MysteryVoice

Location : Lake Hylia

Carry

It seems that you can enter a Shrine of Light if you offer up a crystal.

Follow the ray of light, and offer up the crystal at the shrine.

Quest Marker pos X:121.61910247802734, Y:1023.781005859375, Z:2509.9580078125

The Gerudo Canyon Crystal

Quest Giver : UnknownNPC_MysteryVoice

Location : Gerudo Canyon

Carry

It seems that you can enter a Shrine of Light if you offer up a crystal.

Follow the ray of light, and offer up the crystal at the shrine.

Quest Marker pos X:-2037.0, Y:171.0, Z:1848.0

The Ralis Channel Crystal

Quest Giver : UnknownNPC_MysteryVoice

Location : Ralis Channel

Step1

It seems that you can enter a Shrine of Light if you offer up a crystal.

Follow the ray of light, and offer up the crystal at the shrine.

Quest Marker pos X:2920.117919921875, Y:262.2095031738281, Z:-510.19989013671875

The Satori Mountain Crystal

Quest Giver : UnknownNPC_MysteryVoice

Location : Satori Mountain

Carry

It seems that you can enter a Shrine of Light if you offer up a crystal.

Follow the ray of light, and offer up the crystal at the shrine.

Quest Marker pos X:-2136.0, Y:199.0, Z:875.0

The Lanayru Road Crystal

Quest Giver : UnknownNPC_MysteryVoice

Location : Lanayru Promenade

Carry

It seems that you can enter a Shrine of Light if you offer up a crystal.

Follow the ray of light, and offer up the crystal at the shrine.

Quest Marker pos X:2754.787109375, Y:207.281005859375, Z:1089.60400390625

The South Hyrule Sky Crystal

Quest Giver : UnknownNPC_MysteryVoice

Location : South Hyrule Sky Archipelago

Carry

It seems that you can enter a Shrine of Light if you offer up a crystal.

Follow the ray of light, and offer up the crystal at the shrine.

Quest Marker pos X:-1344.303955078125, Y:1114.8349609375, Z:1383.0880126953125

The North Necluda Sky Crystal

Quest Giver : UnknownNPC_MysteryVoice

Location : North Necluda Sky Archipelago

Carry

It seems that you can enter a Shrine of Light if you offer up a crystal.

Follow the ray of light, and offer up the crystal at the shrine.

Quest Marker pos X:1827.25, Y:1030.1629638671875, Z:1370.4849853515625

The Oakle's Navel Cave Crystal

Quest Giver : UnknownNPC_MysteryVoice

Location : Oakle's Navel Cave

Carry

It seems that you can enter a Shrine of Light if you offer up a crystal.

Follow the ray of light, and offer up the crystal at the shrine.

Quest Marker pos X:2448.3369140625, Y:77.01100158691406, Z:2191.158935546875

The Sky Mine Crystal

Quest Giver : UnknownNPC_MysteryVoice

Location : Sky Mine

Carry

It seems that you can enter a Shrine of Light if you offer up a crystal.

Follow the ray of light, and offer up the crystal at the shrine.

Quest Marker pos X:4522.38916015625, Y:1525.39794921875, Z:-2100.64892578125

The North Hebra Mountains Crystal

Quest Giver : UnknownNPC_MysteryVoice

Location : Hebra Mountains

Carry

It seems that you can enter a Shrine of Light if you offer up a crystal.

Follow the ray of light, and offer up the crystal at the shrine.

Quest Marker pos X:-2558.531982421875, Y:350.1405944824219, Z:-3354.1689453125

The Northwest Hebra Cave Crystal

Quest Giver : UnknownNPC_MysteryVoice

Location : Hebra Mountains Northwest Cave

Carry

It seems that you can enter a Shrine of Light if you offer up a crystal.

Follow the ray of light, and offer up the crystal at the shrine.

Quest Marker pos X:-2996.95703125, Y:620.4755859375, Z:-3102.0830078125

The Sokkala Sky Crystal

Quest Giver : UnknownNPC_MysteryVoice

Location : Sokkala Sky Archipelago

Carry

It seems that you can enter a Shrine of Light if you offer up a crystal.

Follow the ray of light, and offer up the crystal at the shrine.

Quest Marker pos X:3826.9580078125, Y:1275.7159423828125, Z:-1581.550048828125

The North Hyrule Sky Crystal

Quest Giver : UnknownNPC_MysteryVoice

Location : North Hyrule Sky Archipelago

Carry

It seems that you can enter a Shrine of Light if you offer up a crystal.

Follow the ray of light, and offer up the crystal at the shrine.

Quest Marker pos X:444.0421142578125, Y:1767.134033203125, Z:-2471.841064453125

The Tabantha Sky Crystal

Quest Giver : UnknownNPC_MysteryVoice

Location : Tabantha Sky Archipelago

Carry

It seems that you can enter a Shrine of Light if you offer up a crystal.

Follow the ray of light, and offer up the crystal at the shrine.

Quest Marker pos X:-3433.85205078125, Y:1339.0699462890625, Z:-667.9061279296875

The East Hebra Sky Crystal

Quest Giver : UnknownNPC_MysteryVoice

Location : East Hebra Sky Archipelago

Carry

It seems that you can enter a Shrine of Light if you offer up a crystal.

Follow the ray of light, and offer up the crystal at the shrine.

Quest Marker pos X:-1723.2010498046875, Y:1050.5980224609375, Z:-3526.364990234375

The West Necluda Sky Crystal

Quest Giver : UnknownNPC_MysteryVoice

Location : West Necluda Sky Archipelago

Carry

It seems that you can enter a Shrine of Light if you offer up a crystal.

Follow the ray of light, and offer up the crystal at the shrine.

Quest Marker pos X:1699.8990478515625, Y:757.4666137695312, Z:1840.175048828125

The South Lanayru Sky Crystal

Quest Giver : UnknownNPC_MysteryVoice

Location : South Lanayru Sky Archipelago

Carry

It seems that you can enter a Shrine of Light if you offer up a crystal.

Follow the ray of light, and offer up the crystal at the shrine.

Quest Marker pos X:4828.06787109375, Y:2002.0, Z:786.4166259765625

Circuit_Desert

Quest Giver : Npc_GerudoDesert001_Minigame

Location : Southern Oasis Training Area

Craft

Circuit_Desert

Playing

Circuit_Desert

Quest Marker pos X:3725.719970703125, Y:214.22659301757812, Z:-1659.4720458984375

TimeUp

Circuit_Desert

Finish

Circuit_Desert

Reward

Circuit_Desert

Circuit_FaronWoods_MiniGame

Quest Giver : Blynne

Location : Highland Stable

Game

Circuit_FaronWoods_MiniGame

Retry

Circuit_FaronWoods_MiniGame

TimeOver

Circuit_FaronWoods_MiniGame

The Tarrey Town Race Is On!

Quest Giver : Fernison

Location : Hudson Construction Site

Craft

Fernison has been working to make her dream of a Tarrey Town Race a reality...and at last, it's a go. You can enter any vehicle you like, but you'll have to use a specific steering stick so Fernison can collect the race data she needs.

When you're ready to test your skills in the Tarrey Town Race, check in with Fernison.

Quest Marker pos X:3725.719970703125, Y:214.22659301757812, Z:-1659.4720458984375

Retry

Circuit_Ichikara

Quest Marker pos X:3725.719970703125, Y:214.22659301757812, Z:-1659.4720458984375

TimeOver

Circuit_Ichikara

Playing

You're in the middle of the Tarrey Town Race.

Touch all of the lights and get back to the starting point within the time limit to clear it. Don't forget, you'll be disqualified if you take your hands off the steering stick or go too far off course.

Quest Marker pos X:3725.719970703125, Y:214.22659301757812, Z:-1659.4720458984375

Finish

You entered the Tarrey Town Race and managed to beat Tali's two-minute record!

Fernison says she's prepared three Zonai charges for you. Be sure to organize your belongings before you claim your reward.

Quest Marker pos X:3725.719970703125, Y:214.22659301757812, Z:-1659.4720458984375

Circuit_Ichikara_MiniGame

Retry

Circuit_Ichikara_MiniGame

TimeOver

Circuit_Ichikara_MiniGame

Playing

Circuit_Ichikara_MiniGame

Circuit_Uotori_MiniGame

Playing

Circuit_Uotori_MiniGame

Retry

Circuit_Uotori_MiniGame

TimeOver

Circuit_Uotori_MiniGame

Finish

Circuit_Uotori_MiniGame

The Sludge-Covered Statue

Quest Giver : Geofencer

Location : Zora's Domain

CleanUp

You arrived in Zora's Domain only to find its people struggling with the sludge falling from the sky.

The statue in the center of the domain holds significance to the Zora, and it is dripping with sludge.

Quest Marker pos X:3305.299072265625, Y:248.00509643554688, Z:-477.53369140625

Find the Fifth Sage

Quest Giver : Purah

Location : Lookout Landing

MeetTauro

During the ancient Imprisoning War, it was Princess Zelda and the five other sages who fought with King Rauru against the Demon King.

Purah told you that in order to find the fifth sage, you should investigate ruins from the age of legends. The sages have their own regions covered, leaving you to search elsewhere.

Quest Marker pos X:-253.9373016357422, Y:131.9375, Z:-155.38250732421875

RuinsChallenge

According to Tauro, an account relating to the sages is in the Ring Ruins.

If you continue your investigation into the ruins, you may learn something about the fifth sage.

Quest Marker pos X:-253.9373016357422, Y:131.9375, Z:-155.38250732421875

ZonauChallenge

You discovered a Zonai relic at Dragonhead Island above Faron. The moment you touched it, you heard a mysterious voice echoing in your mind.

If you follow the voice's guidance, you should be able to come closer to finding the fifth sage.

Quest Marker pos X:-253.9373016357422, Y:131.9375, Z:-155.38250732421875

UntilYouReport

After meeting the owner of the mysterious voice—the Sage of Spirit, Mineru—you learned about the Imprisoning War against the Demon King in the distant past and Princess Zelda's determination to restore the Master Sword.

You now have all the clues you need. Report to Purah at Lookout Landing.

Quest Marker pos X:-253.54200744628906, Y:132.9239959716797, Z:-151.968994140625

CollectObject_MiniGame

Playing

CollectObject_MiniGame

TimeOver

CollectObject_MiniGame

CollectObject_MiniGame_Cliff

Playing

CollectObject_MiniGame_Cliff

TimeOver

CollectObject_MiniGame_Cliff

CollectObject_MiniGame_LakeSide

Playing

CollectObject_MiniGame_LakeSide

TimeOver

CollectObject_MiniGame_LakeSide

The Lomei Labyrinth Island Prophecy

Quest Giver : UnknownNPC_MysteryVoice

Location : Lomei Labyrinth Island

Land

At the entrance to a labyrinth in the Akkala Sea, there is a tablet engraved with words of prophecy. It says whoever wakes the dragon ring deep in the maze will be rewarded.

When you reached the deepest part of the labyrinth, a voice told you to visit the south side of the labyrinth of the sky.

Quest Marker pos X:4655.0, Y:1119.9560546875, Z:-3534.389892578125

Land2

When you reached the deepest part of the Akkala Sea labyrinth, a voice told you to visit the south side of the labyrinth of the sky.

Quest Marker pos X:4655.0, Y:1119.9560546875, Z:-3534.389892578125

Sky

At the entrance to the giant ruin floating in the sky above the Akkala Sea, you heard a voice once again.

The voice told you to activate the four terminals hidden within the labyrinth.

Quest Marker pos X:4527.76806640625, Y:1167.5880126953125, Z:-3739.926025390625 Quest Marker pos X:4780.02001953125, Y:1167.5909423828125, Z:-3743.50390625 Quest Marker pos X:4749.0, Y:1167.657958984375, Z:-3602.5 Quest Marker pos X:4602.5, Y:1167.60400390625, Z:-3639.0

Sky1st

In the labyrinth floating in the sky above the Akkala Sea, a voice told you to activate the four terminals.

You have activated one of the hidden terminals. Three remain. If you do as the voice instructed, who knows what may happen?

Quest Marker pos X:4527.76806640625, Y:1167.5880126953125, Z:-3739.926025390625 Quest Marker pos X:4780.02001953125, Y:1167.5909423828125, Z:-3743.50390625 Quest Marker pos X:4749.0, Y:1167.657958984375, Z:-3602.5 Quest Marker pos X:4602.5, Y:1167.60400390625, Z:-3639.0

Sky2nd

In the labyrinth floating in the sky above the Akkala Sea, a voice told you to activate the four terminals.

You have activated two of the hidden terminals. Two remain. If you do as the voice instructed, who knows what may happen?

Quest Marker pos X:4527.76806640625, Y:1167.5880126953125, Z:-3739.926025390625 Quest Marker pos X:4780.02001953125, Y:1167.5909423828125, Z:-3743.50390625 Quest Marker pos X:4749.0, Y:1167.657958984375, Z:-3602.5 Quest Marker pos X:4602.5, Y:1167.60400390625, Z:-3639.0

Sky3rd

In the labyrinth floating in the sky above the Akkala Sea, a voice told you to activate the four terminals.

You have activated three of the hidden terminals. One remains. If you do as the voice instructed, who knows what may happen?

Quest Marker pos X:4527.76806640625, Y:1167.5880126953125, Z:-3739.926025390625 Quest Marker pos X:4780.02001953125, Y:1167.5909423828125, Z:-3743.50390625 Quest Marker pos X:4749.0, Y:1167.657958984375, Z:-3602.5 Quest Marker pos X:4602.5, Y:1167.60400390625, Z:-3639.0

SkyAll

In the labyrinth floating in the sky above the Akkala Sea, a voice told you to activate the four terminals.

You did as instructed, and a new terminal appeared on the roof of the labyrinth...

Quest Marker pos X:4655.0, Y:1290.280029296875, Z:-3698.5

Minus

You activated the fifth and final terminal atop the labyrinth floating in the sky above the Akkala Sea. A voice said:

"From high above, to far below... Prove your courage by diving into the depths of the earth. The final way shall open to you."

Quest Marker pos X:4655.27392578125, Y:151.18569946289062, Z:-3696.532958984375

A Call from the Depths

Quest Giver : UnknownNPC_MysteryVoice

Location : Temple of Time Ruins

Sky

A statue at the castle gates on the Great Plateau guided you to the Temple of Time Ruins. There, a mysterious voice gave you instructions, but who is it?

It told you to throw four eyes into four chasms and carry them to the place beneath the temple where the voice is coming from.

Quest Marker pos X:-662.1107177734375, Y:167.04379272460938, Z:1508.47998046875 Quest Marker pos X:-455.02789306640625, Y:179.11300659179688, Z:1992.5489501953125 Quest Marker pos X:-931.6055908203125, Y:274.1850891113281, Z:2316.43505859375 Quest Marker pos X:-1432.7650146484375, Y:336.6288146972656, Z:1992.6689453125

Collect1st

A voice told you to throw four eyes into four chasms and then carry them to the place beneath the Temple of Time Ruins where the voice is coming from.

You have thrown one eye into a chasm.

Quest Marker pos X:-662.1107177734375, Y:167.04379272460938, Z:1508.47998046875 Quest Marker pos X:-455.02789306640625, Y:179.11300659179688, Z:1992.5489501953125 Quest Marker pos X:-931.6055908203125, Y:274.1850891113281, Z:2316.43505859375 Quest Marker pos X:-1432.7650146484375, Y:336.6288146972656, Z:1992.6689453125

Collect2nd

A voice told you to throw four eyes into four chasms and then carry them to the place beneath the Temple of Time Ruins where the voice is coming from.

You have thrown _COUNTER_ _INTEM_NAME_.

Quest Marker pos X:-662.1107177734375, Y:167.04379272460938, Z:1508.47998046875 Quest Marker pos X:-455.02789306640625, Y:179.11300659179688, Z:1992.5489501953125 Quest Marker pos X:-931.6055908203125, Y:274.1850891113281, Z:2316.43505859375 Quest Marker pos X:-1432.7650146484375, Y:336.6288146972656, Z:1992.6689453125

Collect3rd

A voice told you to throw four eyes into four chasms and then carry them to the place beneath the Temple of Time Ruins where the voice is coming from.

You have thrown _COUNTER_ _INTEM_NAME_.

Quest Marker pos X:-662.1107177734375, Y:167.04379272460938, Z:1508.47998046875 Quest Marker pos X:-455.02789306640625, Y:179.11300659179688, Z:1992.5489501953125 Quest Marker pos X:-931.6055908203125, Y:274.1850891113281, Z:2316.43505859375 Quest Marker pos X:-1432.7650146484375, Y:336.6288146972656, Z:1992.6689453125

SkyGather

A voice told you to throw four eyes into four chasms and then carry them to the place beneath the Temple of Time Ruins where the voice is coming from.

You have now thrown all four eyes into chasms. All that remains is to carry them through the Depths to the source of the voice.

Quest Marker pos X:-662.1107177734375, Y:167.04379272460938, Z:1508.47998046875 Quest Marker pos X:-455.02789306640625, Y:179.11300659179688, Z:1992.5489501953125 Quest Marker pos X:-931.6055908203125, Y:274.1850891113281, Z:2316.43505859375 Quest Marker pos X:-1432.7650146484375, Y:336.6288146972656, Z:1992.6689453125

Minus1st

A voice told you to throw four eyes into four chasms and then carry them to the place beneath the Temple of Time Ruins where the voice is coming from.

You have now thrown _COUNTER_ of the eyes into the chasms and brought _COUNTER_ of them to the source of the voice.

Quest Marker pos X:-662.1107177734375, Y:167.04379272460938, Z:1508.47998046875 Quest Marker pos X:-455.02789306640625, Y:179.11300659179688, Z:1992.5489501953125 Quest Marker pos X:-931.6055908203125, Y:274.1850891113281, Z:2316.43505859375 Quest Marker pos X:-1432.7650146484375, Y:336.6288146972656, Z:1992.6689453125

Minus2nd

A voice told you to throw four eyes into four chasms and then carry them to the place beneath the Temple of Time Ruins where the voice is coming from.

You have now thrown _COUNTER_ of the eyes into the chasms and brought _COUNTER_ of them to the source of the voice.

Quest Marker pos X:-662.1107177734375, Y:167.04379272460938, Z:1508.47998046875 Quest Marker pos X:-455.02789306640625, Y:179.11300659179688, Z:1992.5489501953125 Quest Marker pos X:-931.6055908203125, Y:274.1850891113281, Z:2316.43505859375 Quest Marker pos X:-1432.7650146484375, Y:336.6288146972656, Z:1992.6689453125

Minus3rd

A voice told you to throw four eyes into four chasms and then carry them to the place beneath the Temple of Time Ruins where the voice is coming from.

You have now thrown _COUNTER_ of the eyes into the chasms and brought _COUNTER_ of them to the source of the voice.

Quest Marker pos X:-662.1107177734375, Y:167.04379272460938, Z:1508.47998046875 Quest Marker pos X:-455.02789306640625, Y:179.11300659179688, Z:1992.5489501953125 Quest Marker pos X:-931.6055908203125, Y:274.1850891113281, Z:2316.43505859375 Quest Marker pos X:-1432.7650146484375, Y:336.6288146972656, Z:1992.6689453125

Minus4th

A voice told you to throw four eyes into four chasms and then carry them to the place beneath the Temple of Time Ruins where the voice is coming from.

You have now thrown _COUNTER_ of the eyes into the chasms and brought _COUNTER_ of them to the source of the voice.

Quest Marker pos X:-662.1107177734375, Y:167.04379272460938, Z:1508.47998046875 Quest Marker pos X:-455.02789306640625, Y:179.11300659179688, Z:1992.5489501953125 Quest Marker pos X:-931.6055908203125, Y:274.1850891113281, Z:2316.43505859375 Quest Marker pos X:-1432.7650146484375, Y:336.6288146972656, Z:1992.6689453125

Minus5th

A voice told you to throw four eyes into four chasms and then carry them to the place beneath the Temple of Time Ruins where the voice is coming from.

You have now thrown _COUNTER_ of the eyes into the chasms and brought _COUNTER_ of them to the source of the voice.

Quest Marker pos X:-662.1107177734375, Y:167.04379272460938, Z:1508.47998046875 Quest Marker pos X:-455.02789306640625, Y:179.11300659179688, Z:1992.5489501953125 Quest Marker pos X:-931.6055908203125, Y:274.1850891113281, Z:2316.43505859375 Quest Marker pos X:-1432.7650146484375, Y:336.6288146972656, Z:1992.6689453125

Minus6th

A voice told you to throw four eyes into four chasms, and then carry them to the place beneath the Temple of Time Ruins where the voice is coming from.

You have now thrown _COUNTER_ of the eyes into the chasms and brought _COUNTER_ of them to the source of the voice.

Quest Marker pos X:-662.1107177734375, Y:167.04379272460938, Z:1508.47998046875 Quest Marker pos X:-455.02789306640625, Y:179.11300659179688, Z:1992.5489501953125 Quest Marker pos X:-931.6055908203125, Y:274.1850891113281, Z:2316.43505859375 Quest Marker pos X:-1432.7650146484375, Y:336.6288146972656, Z:1992.6689453125

MinusGather

A voice told you to throw four eyes into four chasms, and then carry them to the place beneath the Temple of Time Ruins where the voice is coming from.

You have now thrown all four eyes into the chasms and brought _COUNTER_ of them to the source of the voice.

Quest Marker pos X:-662.1107177734375, Y:167.04379272460938, Z:1508.47998046875 Quest Marker pos X:-455.02789306640625, Y:179.11300659179688, Z:1992.5489501953125 Quest Marker pos X:-931.6055908203125, Y:274.1850891113281, Z:2316.43505859375 Quest Marker pos X:-1432.7650146484375, Y:336.6288146972656, Z:1992.6689453125

The South Lomei Prophecy

Quest Giver : UnknownNPC_MysteryVoice

Location : South Lomei Labyrinth

Land

At the entrance to a labyrinth in the eastern Gerudo region, there is a tablet engraved with words of prophecy. It says whoever wakes the dragon ring deep in the maze will be rewarded.

When you reached the deepest part of the labyrinth, a voice told you to visit the north side of the labyrinth of the sky.

Quest Marker pos X:-1795.0, Y:1120.47900390625, Z:3327.736083984375

Land2

When you reached the deepest part of the eastern Gerudo labyrinth, a voice told you to visit the north side of the labyrinth of the sky.

Quest Marker pos X:-1795.0, Y:1120.47900390625, Z:3327.736083984375

Sky

At the entrance to the giant ruin floating in the sky above the eastern Gerudo region, you heard a voice once again.

The voice told you to activate the four terminals hidden within the labyrinth.

Quest Marker pos X:-1834.0, Y:1167.5, Z:3385.0 Quest Marker pos X:-1769.0, Y:1167.5, Z:3385.0 Quest Marker pos X:-1821.0, Y:1167.5, Z:3530.0 Quest Marker pos X:-1756.0, Y:1167.5, Z:3530.0

Sky1st

In the labyrinth floating in the sky above the eastern Gerudo region, a voice told you to activate the four terminals.

You have activated one of the hidden terminals. Three remain. If you do as the voice instructed, who knows what may happen?

Quest Marker pos X:-1834.0, Y:1167.5, Z:3385.0 Quest Marker pos X:-1769.0, Y:1167.5, Z:3385.0 Quest Marker pos X:-1821.0, Y:1167.5, Z:3530.0 Quest Marker pos X:-1756.0, Y:1167.5, Z:3530.0

Sky2nd

In the labyrinth floating in the sky above the eastern Gerudo region, a voice told you to activate the four terminals.

You have activated two of the hidden terminals. Two remain. If you do as the voice instructed, who knows what may happen?

Quest Marker pos X:-1834.0, Y:1167.5, Z:3385.0 Quest Marker pos X:-1769.0, Y:1167.5, Z:3385.0 Quest Marker pos X:-1821.0, Y:1167.5, Z:3530.0 Quest Marker pos X:-1756.0, Y:1167.5, Z:3530.0

Sky3rd

In the labyrinth floating in the sky above the eastern Gerudo region, a voice told you to activate the four terminals.

You have activated three of the hidden terminals. One remains. If you do as the voice instructed, who knows what may happen?

Quest Marker pos X:-1834.0, Y:1167.5, Z:3385.0 Quest Marker pos X:-1769.0, Y:1167.5, Z:3385.0 Quest Marker pos X:-1821.0, Y:1167.5, Z:3530.0 Quest Marker pos X:-1756.0, Y:1167.5, Z:3530.0

SkyAll

In the labyrinth floating in the sky above the eastern Gerudo region, a voice told you to activate the four terminals.

You did as instructed, and a new terminal appeared on the roof of the labyrinth...

Quest Marker pos X:-1795.0, Y:1290.280029296875, Z:3526.5

Minus

You activated the fifth and final terminal atop the labyrinth floating in the sky above the eastern Gerudo region. A voice said:

"From high above, to far below... Prove your courage by diving into the depths of the earth. The final way shall open to you."

Quest Marker pos X:-1794.4720458984375, Y:152.46949768066406, Z:3462.302001953125

The North Lomei Prophecy

Quest Giver : UnknownNPC_MysteryVoice

Location : North Lomei Labyrinth

Land

At the entrance to a labyrinth in northeast Tabantha, there is a tablet engraved with words of prophecy. It says whoever wakes the dragon ring deep in the maze will be rewarded.

When you reached the deepest part of the labyrinth, a voice told you to visit the west side of the labyrinth of the sky.

Quest Marker pos X:-936.4083251953125, Y:1120.93603515625, Z:-3535.0

Land2

When you reached the deepest part of the northeast Tabantha labyrinth, a voice told you to visit the west side of the labyrinth of the sky.

Quest Marker pos X:-936.4083251953125, Y:1120.93603515625, Z:-3535.0

Sky

At the entrance to the giant ruin floating in the sky above northeast Tabantha, you heard a voice once again.

The voice told you to activate the four terminals hidden within the labyrinth.

Quest Marker pos X:-825.5811157226562, Y:1169.9599609375, Z:-3535.0 Quest Marker pos X:-825.1251831054688, Y:1169.93798828125, Z:-3417.5 Quest Marker pos X:-825.0565185546875, Y:1169.9849853515625, Z:-3652.5 Quest Marker pos X:-709.7564697265625, Y:1169.9730224609375, Z:-3535.0

Sky1st

In the labyrinth floating in the sky above northeast Tabantha, a voice told you to activate the four terminals.

You have activated one of the hidden terminals. Three remain. If you do as the voice instructed, who knows what may happen?

Quest Marker pos X:-825.5811157226562, Y:1169.9599609375, Z:-3535.0 Quest Marker pos X:-825.1251831054688, Y:1169.93798828125, Z:-3417.5 Quest Marker pos X:-825.0565185546875, Y:1169.9849853515625, Z:-3652.5 Quest Marker pos X:-709.7564697265625, Y:1169.9730224609375, Z:-3535.0

Sky2nd

In the labyrinth floating in the sky above northeast Tabantha, a voice told you to activate the four terminals.

You have activated two of the hidden terminals. Two remain. If you do as the voice instructed, who knows what may happen?

Quest Marker pos X:-825.5811157226562, Y:1169.9599609375, Z:-3535.0 Quest Marker pos X:-825.1251831054688, Y:1169.93798828125, Z:-3417.5 Quest Marker pos X:-825.0565185546875, Y:1169.9849853515625, Z:-3652.5 Quest Marker pos X:-709.7564697265625, Y:1169.9730224609375, Z:-3535.0

Sky3rd

In the labyrinth floating in the sky above northeast Tabantha, a voice told you to activate the four terminals.

You have activated three of the hidden terminals. One remains. If you do as the voice instructed, who knows what may happen?

Quest Marker pos X:-825.5811157226562, Y:1169.9599609375, Z:-3535.0 Quest Marker pos X:-825.1251831054688, Y:1169.93798828125, Z:-3417.5 Quest Marker pos X:-825.0565185546875, Y:1169.9849853515625, Z:-3652.5 Quest Marker pos X:-709.7564697265625, Y:1169.9730224609375, Z:-3535.0

SkyAll

In the labyrinth floating in the sky above northeast Tabantha, a voice told you to activate the four terminals.

You did as instructed, and a new terminal appeared on the roof of the labyrinth...

Quest Marker pos X:-836.5, Y:1290.280029296875, Z:-3535.0

Minus

You activated the fifth and final terminal atop the labyrinth floating in the sky above northeast Tabantha. A voice said:

"From high above, to far below... Prove your courage by diving into the depths of the earth. The final way shall open to you."

Quest Marker pos X:-814.4998779296875, Y:340.49310302734375, Z:-3534.330078125

Today's Menu

Quest Giver : Burmano

Location : Lookout Landing

Step1

Burmano, the cook in the Lookout Landing Emergency Shelter, wants to energize folks and cheer them up with his fruit and mushroom mix.

But he's missing an apple, a key ingredient.

Quest Marker pos X:-268.05609130859375, Y:113.22219848632812, Z:-92.83969116210938

Dyeing to Find It

Quest Giver : Steward Construct

Location : Lanayru Great Spring

Step1

Near some ruins on Quatta's Shelf, northwest of Mount Lanayru, a Steward Construct said this riddle would guide you to a sacred shrine:

"When the sun awakens in the sky, dye the white pattern black. Then will the sacred shrine appear."

Quest Marker pos X:2390.408935546875, Y:265.6434020996094, Z:521.8660888671875

A Token of Friendship

Quest Giver : Geofencer

Location : Zora's Domain

Search

The Zora greaves, offered in the distant past as a token of friendship between the Zora and the Hylians, may be located somewhere in the Ancient Zora Waterworks.

You should be able to access the Ancient Zora Waterworks from the reservoir east of the domain.

Quest Marker pos X:3608.208984375, Y:295.1715087890625, Z:-122.31490325927734

The Never-Ending Lecture

Quest Giver : Chroma

Location : Zora's Domain

GatherItem

It seems that Chroma and Khira are looking for the Zora helm in order to thank you for saving the domain.

Apparently it rests within a sky fish... but what could that be referring to?

Quest Marker pos X:3321.9130859375, Y:268.6619873046875, Z:-550.3765869140625

A Mystery in the Depths

Quest Giver : Josha

Location : Lookout Landing

AfterInterview

Josha is looking for help to investigate the Depths due to a new discovery. She said you've come at a perfect time and has selected you to help her.

Go with Josha to hear more about the upcoming investigation.

Quest Marker pos X:-254.79519653320312, Y:126.28980255126953, Z:-143.77139282226562

Step01

Josha pieced together a large mural from fragments to complete a picture that might show a series of statues in the Depths.

Each one looks toward the next, until the last gazes at a temple-like building that's the focal point of the mural. Josha thinks this place may be real and hold a special Zonai power.

Quest Marker pos X:-254.79519653320312, Y:126.28980255126953, Z:-143.77139282226562

Report

Just as Josha thought, when you went where each statue was looking in the Depths, you found your way to a temple-like building. There you acquired the Zonai ability Autobuild.

Report your discovery to Josha at Lookout Landing.

Quest Marker pos X:-254.79519653320312, Y:126.28980255126953, Z:-143.77139282226562

Buield

When you shared Autobuild with Josha, she expressed that she wants to see the power in action.

She asked you to use Autobuild to repair the broken balloon at Lookout Landing.

Quest Marker pos X:-254.79519653320312, Y:126.28980255126953, Z:-143.77139282226562

Destroy Ganondorf

Quest Giver : Purah

Location : Lookout Landing

FindWhereabouts

Wind, Fire, Water, Lightning, and Spirit. The five sages have awakened and entrusted you with their power. You still don't know where Demon King Ganondorf is, but Purah says she suspects the Depths. If you work with Josha, who has been investigating the Depths, you might gain a lead.

Quest Marker pos X:-251.5, Y:132.92410278320312, Z:-151.0

GoToDeepHole

Wind, Fire, Water, Lightning, and Spirit. The five sages have awakened and entrusted you with their power. You also determined the Demon King's location during The Depths investigation.

All that's left now is to head to the deepest area of the Depths beneath Hyrule Castle and defeat Demon King Ganondorf.

Quest Marker pos X:-249.17999267578125, Y:-2331.31005859375, Z:-1040.77001953125

DefeatMonsterArmy

DefeatGanondorf

DefeatGanon1

DefeatGanondorf

DefeatGanon2

DefeatGanondorf

DefeatBlackDragon

DefeatGanondorf

WANTED: Stone Talus

Quest Giver : Gralens

Location : Emergency Shelter

Defeat

Gralens of the monster-control crew at Lookout Landing told you that the team discovered a Stone Talus.

This huge boulder-like monster was spotted at North Akkala Foothill in Akkala.

Quest Marker pos X:4060.320068359375, Y:255.27999877929688, Z:-2973.409912109375

Report

Gralens of the monster-control crew in Lookout Landing told you about a Stone Talus.

You defeated it at North Akkala Foothill.

Quest Marker pos X:-252.00889587402344, Y:113.51000213623047, Z:-86.42548370361328

WANTED: Molduga

Quest Giver : Gralens

Location : Emergency Shelter

Defeat

Gralens of the monster-control crew at Lookout Landing keyed you in on the location of a Molduga.

The research division at the East Barrens spotted the huge monster swimming in the sand in the Gerudo Desert.

Quest Marker pos X:-2406.22998046875, Y:127.41000366210938, Z:3280.39990234375

Report

Gralens of the monster-control crew at Lookout Landing told you about the sand- swimming Molduga.

You defeated it in the East Barrens, located in the Gerudo Desert.

Quest Marker pos X:-252.00889587402344, Y:113.51000213623047, Z:-86.42548370361328

WANTED: Hinox

Quest Giver : Gralens

Location : Emergency Shelter

Defeat

Gralens of the monster-control crew at Lookout Landing told you that the team discovered a Hinox.

This giant cyclops with incredible strength dwells around Trilby Plain near Woodland Stable northeast of Hyrule Field.

Quest Marker pos X:1296.8709716796875, Y:132.64059448242188, Z:-917.4893798828125

Report

Gralens of the monster-control crew at Lookout Landing told you about a Hinox.

You defeated it around Trilby Plain northeast of Hyrule Field.

Quest Marker pos X:-252.00889587402344, Y:113.51000213623047, Z:-86.42548370361328

Unknown Sky Giant

Quest Giver : Gralens

Location : Emergency Shelter

Defeat

Gralens of the monster-control crew at Lookout Landing told you they discovered a mysterious monster in the West Hebra Sky Archipelago.

When they looked toward the sky from the Hebra Mountains, they spotted what looked like a mass of rocks in the shape of a giant moving around through a gap in the clouds.

Quest Marker pos X:-3834.3798828125, Y:650.0999755859375, Z:-2720.699951171875

Report

Gralens of the monster-control crew at Lookout Landing told you about a mysterious monster, which you've learned was a Flux Construct.

You defeated it on the West Hebra Sky Archipelago in Hebra.

Quest Marker pos X:-252.00889587402344, Y:113.51000213623047, Z:-86.42548370361328

Unknown Three-Headed Monster

Quest Giver : Gralens

Location : Emergency Shelter

Defeat

Gralens of the monster-control crew at Lookout Landing told you that a traveler was attacked by a three-headed monster at the Bridge of Hylia in Faron.

He wants to defeat it to ensure the traveler's safety, but he and the monster-control crew can't get close to it.

Quest Marker pos X:-50.100059509277344, Y:145.0146026611328, Z:2475.330078125

Report

Gralens of the monster-control crew at Lookout Landing told you about a three-headed monster, which you've learned was a Gleeok.

You defeated it at the Bridge of Hylia in Faron.

Quest Marker pos X:-252.00889587402344, Y:113.51000213623047, Z:-86.42548370361328

Unknown Huge Silhouette

Quest Giver : Gralens

Location : Emergency Shelter

EventLightSpot

DefeatHugeEnemy_6

Quest Marker pos X:172.14999389648438, Y:-371.05999755859375, Z:862.4500122070312

Defeat

Gralens of the monster-control crew at Lookout Landing told you the team discovered a massive silhouette in the Depths.

He said that something was wriggling in the dark and then opened its gaping maw as if to swallow them whole.

Quest Marker pos X:172.14999389648438, Y:-371.05999755859375, Z:862.4500122070312

Report

Gralens of the monster-control crew at Lookout Landing told you about the massive silhouette, which you learned was a Frox.

You successfully defeated it.

Quest Marker pos X:-252.00889587402344, Y:113.51000213623047, Z:-86.42548370361328

Legend of the Soaring Spear

Quest Giver : FldObj_DevoteSpring_Book

Location : Tobio's Hollow Cave

Step1

You found a spring inside Tobio's Hollow Cave. On the edge of this spring lies a tattered notebook with the following inscription:

Throw the Zonai spear with a wing from the pedestal through the ring. Should your aim be true and right, you'll be blessed with dispelling light.

Quest Marker pos X:1208.7049560546875, Y:201.4542999267578, Z:2489.6298828125

The Broken Slate

Quest Giver : Jiahto

Location : Toto Lake

RepairSlate

When you spoke with the historian Jiahto, he told you he discovered an old Zora slate. There is information related to the sky written there, but the slate is broken and the full meaning is unclear.

This could be a clue to finding Princess Zelda. There must be some way to decipher it...

Quest Marker pos X:3411.26904296875, Y:507.598388671875, Z:-878.3756103515625

The Heroines' Secret

Quest Giver : Rotana

Location : Gerudo Shelter

Step1

A Gerudo archaeologist named Rotana told you that there are stelae hidden in the shelter with information about the seven Gerudo heroines, and that she would like to see pictures of their contents. Only by finding all of the stelae can you piece together the heroines' secret.

You must still find _COUNTER_ _INTEM_NAME_.

Quest Marker pos X:-3886.638916015625, Y:139.54420471191406, Z:2975.166015625

The Mysterious Eighth

Quest Giver : Rotana

Location : Gerudo Shelter

Step1

Rotana has stayed behind to restore the spirits as described on the stelae. She believes the orb she gave you is one of these spirits, but she doesn't know where to find any of the other orbs.

According to the stela, returning the spirits to the seven heroine statues will reveal the eighth.

Quest Marker pos X:-3829.4619140625, Y:135.74859619140625, Z:2971.014892578125

Step1_GoRoom

Returning the spirits to the seven heroines' statues opened a path to a hidden room.

You should inspect the room for any signs of the true history.

Quest Marker pos X:-3802.989990234375, Y:129.72000122070312, Z:2969.1201171875

Step2

Inside the hidden room was a giant orb, which is the key to a sanctuary. According to Rotana, the Gerudo have an underground sanctuary beneath the North Gerudo Ruins.

She asked you to carry the giant orb to the entrance of the sanctuary.

Quest Marker pos X:-3763.259033203125, Y:129.9600067138672, Z:2422.111083984375

Step3

Setting the giant orb into the entrance to the underground chamber beneath the North Gerudo Ruins opened a locked door and revealed the path to the sanctuary. Is the secret of the eighth hidden somewhere within?

Quest Marker pos X:-3763.259033203125, Y:129.9600067138672, Z:2422.111083984375

Step4

You discovered a stela deep within the sanctuary. Apparently, the eighth hero was a Hylian voe who saved Gerudo Town long ago.

Return to Gerudo Town and let Rotana know of your findings.

Quest Marker pos X:-3829.4619140625, Y:135.74859619140625, Z:2971.014892578125

Eldin's Colossal Fossil

Quest Giver : Loone

Location : East Akkala Stable

LightPoint

ExcavateFossil1

Quest Marker pos X:1611.0, Y:240.0, Z:-3692.0

GoFossil

You met Loone near East Akkala Stable. A lover of all things ancient and their inherent adventurous qualities, she's on her way to see the fossil of an extinct leviathan in Eldin.

Quest Marker pos X:1611.0, Y:240.0, Z:-3692.0

Excavate

You went to the Eldin Great Skeleton only to discover that one of the leviathan's eyeballs was missing.

Loone is forlorn, wishing she could see the leviathan with both eyes intact.

Quest Marker pos X:1611.0, Y:240.0, Z:-3692.0

NextLightPoint

ExcavateFossil1

Quest Marker pos X:-3824.0, Y:363.0, Z:-3601.0

Hebra's Colossal Fossil

Quest Giver : Loone

Location : Eldin Great Skeleton

GoFossil

You ran into Loone, the ancient artifact enthusiast, near the Eldin Great Skeleton. She says she's heading out to see the fossil of a second extinct leviathan in Hebra.

Quest Marker pos X:-3824.0, Y:363.0, Z:-3601.0

Excavate

You visited the Hebra Great Skeleton, only to discover that a fin bone and a spine bone have gone missing.

Crestfallen, Loone wishes she could have seen the leviathan fossil fully intact.

Quest Marker pos X:-3824.0, Y:363.0, Z:-3601.0

NextLightPoint

ExcavateFossil2

Quest Marker pos X:-4815.0, Y:105.0, Z:3872.0

Gerudo's Colossal Fossil

Quest Giver : Loone

Location : Hebra Great Skeleton

GoFossil

You met Loone near East Akkala Stable. She loves things that exude ancient mystique and is en route to see the fossil of a third extinct leviathan in the Gerudo region.

Quest Marker pos X:-4815.0, Y:105.0, Z:3872.0

Excavate

You went to the Gerudo Great Skeleton and discovered the skull of a baby leviathan next to its parent leviathan's fossil.

Loone laments that it's incomplete and wants to see the parent and child leviathans side by side. She thinks that the child's tail and torso must be nearby...

Quest Marker pos X:-4815.0, Y:105.0, Z:3872.0

Serenade to Mija

Quest Giver : Npc_Orchestra_M_00_FairyMisure

Location : Snowfield Stable

Search

The Great Fairy Mija is hiding in her flower bud, found in the foothills of a mountain near Snowfield Stable. Horn music might draw her out, but the horn player Eustus is missing.

A traveler who'd come from the south reported hearing the sound of a horn along the road in the area around Tabantha Great Bridge.

Quest Marker pos X:-3651.3798828125, Y:225.8699951171875, Z:-756.0

ReturnUmayado

It's said that the Great Fairy Mija, who lives on the lower slope of a mountain near Snowfield Stable, won't come out of her bud. Eustus, the Stable Trotters member that Mastro was searching for, has safely returned to the troupe.

Go talk to Mastro at Snowfield Stable.

Quest Marker pos X:-1626.3399658203125, Y:339.42999267578125, Z:-2572.2099609375

CarryNPC

It's said that the Great Fairy who lives on the lower slope of a mountain near Snowfield Stable won't come out of her bud. Mastro thinks the Stable Trotters' horn music will bring her out.

They'd like to go to her, but their wagon has no roof, so he's worried the band will catch cold in the snow. For now, they're stuck at the stable.

Quest Marker pos X:-1626.3399658203125, Y:339.42999267578125, Z:-2572.2099609375

CarryNPC2

Fairy2

Quest Marker pos X:-1457.68994140625, Y:407.510009765625, Z:-2989.18994140625

Report

Fairy2

Quest Marker pos X:-1626.3399658203125, Y:339.42999267578125, Z:-2572.2099609375

Serenade to Cotera

Quest Giver : Npc_Orchestra_M_00_FairyCotera

Location : Dueling Peaks Stable

Search

The Great Fairy Cotera is hiding in her flower bud. She says she likes the sound of a drum, but the drummer Beetz is nowhere to be found.

However, a traveler from Kakariko Village heard the sound of a drum near the road south of Bonooru's Stand.

Quest Marker pos X:2165.6298828125, Y:214.42999267578125, Z:1383.9200439453125

GoToOrchestra

You found Beetz, the drummer, as he was trying to make food to bring Mastro out of his low spirits. After receiving the ingredients, Beetz returned to the Stable Trotters.

Go meet with Mastro at Dueling Peaks Stable.

Quest Marker pos X:1756.1199951171875, Y:115.86810302734375, Z:1958.842041015625

Craft

The Great Fairy Cotera is hiding in her flower bud. She says she likes the sound of a drum. Mastro is eager to get their troupe to her so she can hear Beetz play.

The troupe went down to the river near the stable to see if they can cross it.

Quest Marker pos X:1716.0350341796875, Y:115.40560150146484, Z:2012.990966796875 Quest Marker pos X:1767.718994140625, Y:115.66619873046875, Z:2187.373046875

Reach

Fairy3

Quest Marker pos X:0.0, Y:0.0, Z:0.0

Serenade to Kaysa

Quest Giver : Npc_Orchestra_M_00_FairySiza

Location : Outskirt Stable

Search

The Great Fairy Kaysa near Outskirt Stable has shut herself up inside her flower bud. The sound of the music troupe's flute might draw her out, but their flautist, Pyper, is missing.

The only lead is that someone has heard the sound of a flute near the stable in Faron.

Quest Marker pos X:529.5999755859375, Y:152.9250030517578, Z:3450.883056640625

GoToOrchestra

The Great Fairy Kaysa near Outskirt Stable has shut herself up inside her flower bud. The sound of the music troupe's flute might draw her out.

Now that the troupe's flautist, Pyper, has returned, you should check in with Mastro at Outskirt Stable.

Quest Marker pos X:-1399.011962890625, Y:137.76609802246094, Z:1260.7989501953125

CarryNPC

The Great Fairy Kaysa near Outskirt Stable has shut herself up inside her flower bud. The sound of the music troupe's flute might draw her out.

But the road to the Great Fairy is so cluttered with sky debris that you can't get them to her by horse.

Quest Marker pos X:-1399.011962890625, Y:137.76609802246094, Z:1260.7989501953125 Quest Marker pos X:-1555.218017578125, Y:188.5, Z:1230.449951171875

Dalia's Game

Quest Giver : Dalia

Location : Gerudo Town

SetUp

The orb that Dalia calls her "treasure" appeared from under the sands after the sand shroud dissipated. Dalia said she'd lend it to you if you can beat her at her own game.

Ask her about it when she seems to have some free time.

Quest Marker pos X:-3818.48095703125, Y:150.15870666503906, Z:2878.14990234375

Playing

You accepted Dalia's challenge!

If you can find the stuffed sand seal hidden in the shelter before time runs out, you win.

Quest Marker pos X:-3879.7939453125, Y:140.7238006591797, Z:2958.39599609375

Result

FindSunaNui

TimeOver

FindSunaNui

FindSunaNui2

Quest Giver : Dalia

Location : Gerudo Town

Playing

FindSunaNui2

Quest Marker pos X:-3879.7939453125, Y:140.7238006591797, Z:2958.39599609375

Result

FindSunaNui2

TimeOver

FindSunaNui2

Spotting Spot

Quest Giver : Lester

Location : Lookout Landing

Step01

Lester, who manages the stable at Lookout Landing, told you his beige, dappled horse, Spot, ran away.

Spot is supposedly timid though, so he may still be close by.

Quest Marker pos X:-245.49380493164062, Y:124.74559783935547, Z:-36.36705017089844

Hateno Village Research Lab

Quest Giver : Robbie

Location : Lookout Landing

Search

Robbie says that he can equip your Purah Pad with a sensor that can detect specific things. He wants you to come to the Purah Pad Research Lab near Hateno Village.

You'll find it at the edge of the East Necluda region in southeast Hyrule. There he'll set up the sensor to detect shrines.

Quest Marker pos X:3781.0869140625, Y:357.0660095214844, Z:2124.2470703125

TestSensor

FindWithSensors

Quest Marker pos X:3781.0869140625, Y:357.0660095214844, Z:2124.2470703125

Find

Robbie installed the sensor, which can detect shrines. It uses sound to guide you to shrines and will respond more strongly when you move in the direction of the shrine.

Find the shrine down the slope right outside the lab, in the direction the sensor is pointing you.

Quest Marker pos X:3781.0869140625, Y:357.0660095214844, Z:2124.2470703125

Report

You discovered the shrine that the sensor was reacting to in a cave at the bottom of the hill.

Go check in with Robbie.

Quest Marker pos X:3781.0869140625, Y:357.0660095214844, Z:2124.2470703125

Legend of the Great Sky Island

Quest Giver : Steward Construct

Location : Great Sky Island

BeforeGame

You followed the column of light to the roof of the Temple of Time and found a steward construct there. The construct is conducting a ceremonial trial meant to test visitors.

Talk to the construct when you are ready to try completing the ceremony.

Quest Marker pos X:453.6658020019531, Y:1645.8360595703125, Z:800.4384765625

ReturnReady

You failed the construct's trial.

Talk to the construct to try again.

Quest Marker pos X:453.6658020019531, Y:1645.8360595703125, Z:800.4384765625

InGameWhenActiveTorchNumIs0

The construct's ceremony has begun. Light all of the bonfires on the island without setting foot on any ground except the top of the temple. Complete this before the bell rings at 7:00 PM.

There are three bonfires left.

Quest Marker pos X:670.0983276367188, Y:1576.7049560546875, Z:1236.552978515625 Quest Marker pos X:407.99560546875, Y:1598.0069580078125, Z:1536.7259521484375 Quest Marker pos X:309.5061950683594, Y:1623.33203125, Z:1106.8310546875

InGameWhenActiveTorchNumIs1

The construct's ceremony has begun. Light all of the bonfires on the island without setting foot on any ground except the top of the temple. Complete this before the bell rings at 7:00 PM.

There are two bonfires left.

Quest Marker pos X:670.0983276367188, Y:1576.7049560546875, Z:1236.552978515625 Quest Marker pos X:407.99560546875, Y:1598.0069580078125, Z:1536.7259521484375 Quest Marker pos X:309.5061950683594, Y:1623.33203125, Z:1106.8310546875

InGameWhenActiveTorchNumIs2

The construct's ceremony has begun. Light all of the bonfires on the island without setting foot on any ground except the top of the temple. Complete this before the bell rings at 7:00 PM.

There is one bonfire left.

Quest Marker pos X:670.0983276367188, Y:1576.7049560546875, Z:1236.552978515625 Quest Marker pos X:407.99560546875, Y:1598.0069580078125, Z:1536.7259521484375 Quest Marker pos X:309.5061950683594, Y:1623.33203125, Z:1106.8310546875

GameClear

All of the bonfires have been lit. Return to the construct and let it know.

Be sure to return within the time limit and without setting foot on the ground.

Quest Marker pos X:447.6575012207031, Y:1659.81201171875, Z:876.5728149414062

Cash In on Ripened Flint

Quest Giver : Gomo

Location : Bedrock Bistro

GetFlintstones

Gomo the goromand will pay 1,000 rupees for ripened flint.

It can be found mixed with other flint pieces, but the only way to sort them is through taste.

Quest Marker pos X:1752.0150146484375, Y:384.40240478515625, Z:-1535.8919677734375

To the Kingdom of Hyrule

Quest Giver : UnknownNPC_Zelda

Location : Temple of Time

MeetPurah

At the Temple of Time, you saw the Master Sword vanish into a mysterious light. A white dragon then rose into the sky, parting the sea of clouds. You're sure you heard Princess Zelda say, "Link, you must find me." Head to the land below to look for clues to her whereabouts. There's no faster way to do that than to dive bravely from the sky island.

Quest Marker pos X:-239.60000610351562, Y:135.86700439453125, Z:-149.89999389648438

Glory of the Zora

Quest Giver : Dento

Location : Zora's Domain

Step1

The blacksmith Dento has pledged to make the Lightscale Trident for you.

To forge this powerful weapon, used by the Zora for generations, he requires three diamonds, five pieces of flint, and a Zora spear. He assured you that a decayed spear will work.

Quest Marker pos X:3337.56201171875, Y:245.86180114746094, Z:-490.0552062988281

Genli's Home Cooking

Quest Giver : Genli

Location : Rito Village

HaveFish

Genli has a passion for culinary research. She wants to make a fish pie to help everyone feel better from the inside out, but she can't get her hands on any staminoka bass.

Quest Marker pos X:-3642.758056640625, Y:291.32769775390625, Z:-1821.218994140625

GetPresent

You gave the staminoka bass to Genli, and she's delighted now that she can make fish pie.

She wanted to reward you, but your pouch was full, so she asked you to come back after you sort your things.

Quest Marker pos X:-3642.758056640625, Y:291.32769775390625, Z:-1821.218994140625

Heat-Endurance Contest!

Quest Giver : Rahdo

Location : Gerudo Canyon

Prepare

Rahdo has challenged you to a contest of endurance. To win, you must stand atop a pillar through the heat of the day in nothing but your underwear.

So long as you do not touch the ground, you're allowed to do whatever it takes to endure.

Quest Marker pos X:-1380.0, Y:575.0, Z:3366.0

Comparison

GerudoCanyon_24hEnduranceComparison

Quest Marker pos X:-1380.0, Y:575.0, Z:3366.0

The Yiga Clan Exam

Quest Giver : Yiga Blademaster

Location : Yiga Blademaster Station

Step1

You accepted the Yiga Clan blademaster test.

You must make an offering of mighty bananas at five of the Yiga Clan-marked frog statues in Gerudo Canyon. Remaining locations: _COUNTER_.

Quest Marker pos X:-2355.98388671875, Y:251.94830322265625, Z:1813.9599609375 Quest Marker pos X:-2432.763916015625, Y:277.25799560546875, Z:2035.259033203125 Quest Marker pos X:-1837.6700439453125, Y:147.27999877929688, Z:1943.6500244140625 Quest Marker pos X:-2672.989013671875, Y:263.7786865234375, Z:2491.259033203125 Quest Marker pos X:-2301.1669921875, Y:352.0472106933594, Z:2429.55908203125

Step2

You made offerings of mighty bananas at all five frog statues in Gerudo Canyon. That fulfills the conditions of the test.

Return to the Yiga Blademaster Station.

Quest Marker pos X:-2465.760009765625, Y:242.5865020751953, Z:1802.135009765625

Cold-Endurance Contest!

Quest Giver : Rahdo

Location : Gerudo Canyon

Prepare

Rahdo has challenged you to a contest of endurance. To win, you must stand atop a pillar through the cold of the night in nothing but your underwear.

So long as you do not touch the ground, you're allowed to do whatever it takes to endure.

Quest Marker pos X:-1380.0, Y:575.0, Z:3366.0

Comparison

GerudoCanyon_ColdEnduranceComparison

Quest Marker pos X:-1380.0, Y:575.0, Z:3366.0

Gleeok Guts

Quest Giver : Malena

Location : Gerudo Canyon

Step1

Malena's husband became sick during their wedding adventure. She's upset that she pushed him past his limits, but it seems that Gleeok guts will cure him.

Unfortunately, they come from a three-headed monster flying over Gerudo Canyon.

Quest Marker pos X:-2728.0, Y:169.0, Z:2337.0

The Great Tumbleweed Purge

Quest Giver : Barles

Location : Gerudo Canyon

Step1

Barles is trying to clean up a mountain of garbage but can't cope with a large number of tumbleweeds that have blown in. She's tried to dispose of them one by one, but they just keep rolling back.

If she could only get rid of the tumbleweeds, then she'd make some progress on cleaning.

Quest Marker pos X:-1009.0, Y:219.0, Z:3579.0

Report

You cleaned up all of the tumbleweeds for Barles. She wanted to give you a reward for your trouble, but your pouch was full.

Make some room in order to accept her gift.

Quest Marker pos X:-1009.0, Y:219.0, Z:3579.0

Treasure of the Gerudo Desert

Quest Giver : Npc_Gerudo_Queen_Young

Location : Gerudo Town

Search

While Riju was investigating the shelter beneath Gerudo Town, she discovered ancient text: "Seek out the swordswoman upon the sand and look to where she points—there is treasure waiting underground."

What treasure could this be referring to?

Quest Marker pos X:-3887.55810546875, Y:159.29620361328125, Z:2966.366943359375

Pride of the Gerudo

Quest Giver : Isha

Location : Gerudo Town

Step1

Isha is prepared to craft the powerful arms of the Seven for you.

To do so, she will need four diamonds, 10 pieces of flint, a Gerudo scimitar, and a Gerudo shield. Even a decayed Gerudo scimitar will do. Gather the required materials, and then speak with Isha.

Quest Marker pos X:-3826.60009765625, Y:148.89999389648438, Z:2885.0

Camera Work in the Depths

Quest Giver : Josha

Location : Lookout Landing

GotoUnderground

Josha showed you an image of a figure on a piece of slate from the Depths. She thinks it's evidence of a people that once lived there. Robbie said he'd go to the Depths to find her anything that shows another such figure. He wants you there to take a picture of it with the Purah Pad's camera, if necessary. Join him at the chasm south of Lookout Landing.

Quest Marker pos X:-254.57000732421875, Y:118.45099639892578, Z:297.3800048828125

TakePicture

You found Robbie inside the chasm, down in the Depths. He unlocked your camera and asked you to give it a try, by taking a picture of a nearby statue.

The statue seems to be very similar to the figure on the slate fragment that Josha is studying.

Quest Marker pos X:-799.609375, Y:-365.1068115234375, Z:449.6719055175781

ReturnBaseCamp

You took a picture of the statue, and Robbie said it captured the mysterious figure well.

Head to Lookout Landing and show the picture to Josha.

Quest Marker pos X:-251.13729858398438, Y:126.32270050048828, Z:-146.31629943847656

Recovering the Hero's Sword

Quest Giver : TwnObj_Village_Korok_DekuTree_A_01

Location : Korok Forest

Order

The darkness-sealing sword, the Master Sword, vanished in the Temple of Time on the Great Sky Island.

The Deku Tree can feel the sword's presence and says that the Master Sword is moving. What could that mean...

Quest Marker pos X:0.0, Y:0.0, Z:0.0

Presenting: Sensor +!

Quest Giver : Robbie

Location : Hateno Ancient Tech Lab

Step01

The Purah Pad has a function called sensor + that allows you to pinpoint the location of things registered in your Hyrule Compendium. However, upgrading requires data from five types of monsters.

Have Robbie make the modification once you've collected all the data.

Quest Marker pos X:3781.0869140625, Y:357.0660095214844, Z:2124.2470703125

Presenting: Hero's Path Mode!

Quest Giver : Robbie

Location : Hateno Ancient Tech Lab

Step01

Apparently the Purah Pad has a feature called hero's path mode that allows you to review where you've been. However, calibrating the upgrade will require data from 15 shrine locations.

Have Robbie make the modifications once you have the data.

Quest Marker pos X:3781.0869140625, Y:357.0660095214844, Z:2124.2470703125

Presenting: The Travel Medallion!

Quest Giver : Robbie

Location : Hateno Ancient Tech Lab

EventLightSpot

GetWarpMarker

Quest Marker pos X:4507.47021484375, Y:351.4100036621094, Z:-3146.31005859375

Step01

The Purah Pad has a feature called the travel medallion, which allows you to set a location that you can instantly return to. But the prototype you need to activate this feature was left at the Akkala Ancient Tech Lab.

It's rumored that the lab has been taken over by intruders...

Quest Marker pos X:4523.44482421875, Y:352.9930114746094, Z:-3163.679931640625

Step02

The Purah Pad has a feature called the travel medallion, which allows you to set a location that you can instantly return to. You picked up the prototype needed to activate this feature from the Akkala Ancient Tech Lab.

Give it to Robbie at the Purah Pad Research Lab near Hateno Village.

Quest Marker pos X:3781.0869140625, Y:357.0660095214844, Z:2124.2470703125

Step03

You can now use the travel medallion to instantly return to any location you have set. The pad can hold two more travel medallions.

Once 10 regions have been mapped, a second travel medallion can be activated. The travel medallion is accessible from your Key Items.

Quest Marker pos X:3781.0869140625, Y:357.0660095214844, Z:2124.2470703125

Step04

You can now use two travel medallions to instantly return to any location you have set. The pad can hold one more travel medallion.

Once 15 regions have been mapped, a third travel medallion can be activated. The travel medallions are accessible from your Key Items.

Quest Marker pos X:3781.0869140625, Y:357.0660095214844, Z:2124.2470703125

Ride the Giant Horse

Quest Giver : Baddek

Location : Faron Grasslands

Step1

You ran into Baddek, a horse-lover who found a beautiful crystal in the mountains southwest of the Faron Grasslands. Baddek said he'll give the crystal to you if you bring him the giant horse that's rumored to be in the area.

Ask near Highland Stable east of the grasslands to see if anyone knows about this giant horse.

Quest Marker pos X:-695.4998168945312, Y:278.3858947753906, Z:3399.2109375

Step2

Impressed with the giant horse, Baddek gave you the crystal, which emits a faint light.

The next step is to figure out what the crystal might be used for.

Quest Marker pos X:-696.5241088867188, Y:278.4256896972656, Z:3396.573974609375

Step3

Baddek gave you a crystal after you brought him the giant horse. It seems that you can enter a Shrine of Light if you offer up a crystal.

Follow the ray of light, and offer up the crystal at the shrine.

Quest Marker pos X:-566.030029296875, Y:234.8798065185547, Z:3523.912109375

The Duchess Who Disappeared

Quest Giver : NPC_Lanayru001

Location : Selmie's Spot

Step0

Former pro shield surfer Selmie has gone missing after leaving her lodge to create a new shield-surfing course. Her student Russ says his buddy Fin is searching for Selmie on the Biron Snowshelf to the west.

Meet up with Fin there. You can find him by looking for his smoke signals.

Quest Marker pos X:-2952.26806640625, Y:677.5662841796875, Z:-3141.927978515625

Step1

Former pro shield surfer Selmie has gone missing after leaving her lodge to create a new shield-surfing course. Her student Fin is looking for her on the Biron Snowshelf and said that her shield-surfing tracks come to an end nearby.

Where could Selmie be?

Quest Marker pos X:-3516.639892578125, Y:422.0721130371094, Z:-3102.989990234375

Step2

While trying to develop a new course for shield surfing, Selmie went into a cave and found that she couldn't get back out through the entrance. She's trapped in the cave.

Find some way to get Selmie out.

Quest Marker pos X:-3674.06005859375, Y:332.8966979980469, Z:-3100.199951171875

Step3

You dug through the rocks deep inside the cave and created a way for Selmie to get out. She was able to return to her students and wants to thank you at her lodge. You should be able to find it northwest of Hebra Peak.

Look for the bonfire she keeps burning in front of the lodge.

Quest Marker pos X:-2951.72607421875, Y:677.5662841796875, Z:-3142.2470703125

The Hidden Treasure at Lizard Lakes

Quest Giver : Bludo

Location : Goron City

FindThePond

Bludo told you about Lizard Lakes and shared a nursery rhyme: "One brother hunts what the other brother hides—two lizards fighting over what's inside."

He believes they're halfway up Death Mountain on the north side.

Quest Marker pos X:1650.0240478515625, Y:487.3008117675781, Z:-2437.1640625

Moon-Gazing Gorons

Quest Giver : Tray

Location : Goron City

FindGraveyard

Volcon and Tray want to go moon-gazing. They spoke of a place where you can see the full moon shining on the ground at midday, but they can't recall how to get there. They only know that it is at Lake Ferona in Eldin Canyon.

They might recall if they had a picture of the full moon shining on the ground during daylight.

Quest Marker pos X:1669.199951171875, Y:488.7900085449219, Z:-2429.2099609375

Goron_MiniGame_01

Quest Giver : Npc_Gaman01

Location : Southern Mine

Craft

Goron_MiniGame_01

Quest Marker pos X:0.0, Y:0.0, Z:0.0

Playing

Goron_MiniGame_01

Finish

Goron_MiniGame_01

Retire

Goron_MiniGame_01

PlayerOut

Goron_MiniGame_01

Goron_MiniGame_02

Quest Giver : Npc_Gaman02

Location : Southern Mine

Craft

Goron_MiniGame_02

Playing

Goron_MiniGame_02

TimeOver

Goron_MiniGame_02

Retire

Goron_MiniGame_02

Finish

Goron_MiniGame_02

PlayerOut

Goron_MiniGame_02

Goron_MiniGame_03

Quest Giver : Npc_Gaman03

Location : Death Mountain

Craft

Goron_MiniGame_03

Playing

Goron_MiniGame_03

Retire

Goron_MiniGame_03

CourseOut

Goron_MiniGame_03

Finish

Goron_MiniGame_03

Reward

Goron_MiniGame_03

Mine-Cart Land: Open for Business!

Quest Giver : Npc_Gaman01

Location : Southern Mine

BeforeGame

Mine-Cart Land, an entertainment experience built by YunoboCo, is now open!

Hit _COUNTER_ or more targets within the time limit to clear the game. See Bayge in the Southern Mine for more information.

Quest Marker pos X:1827.365966796875, Y:427.2611083984375, Z:-2079.31201171875

Craft

Mine-Cart Land, an entertainment experience built by YunoboCo, is now open!

Hit _COUNTER_ or more targets within the time limit to win. Put the mine cart on the track, and climb aboard to begin the game.

Quest Marker pos X:1827.365966796875, Y:427.2611083984375, Z:-2079.31201171875

Playing

Mine-Cart Land, an entertainment experience built by YunoboCo, is now open!

Hit _COUNTER_ or more targets within the time limit to win. But be careful—if you fall out of the cart, you lose!

Quest Marker pos X:1827.365966796875, Y:427.2611083984375, Z:-2079.31201171875

Finish

Goron_MiniGame_Tutorial_01

Quest Marker pos X:1827.365966796875, Y:427.2611083984375, Z:-2079.31201171875

Retire

Goron_MiniGame_Tutorial_01

Quest Marker pos X:1827.365966796875, Y:427.2611083984375, Z:-2079.31201171875

PlayerOut

Goron_MiniGame_Tutorial_01

Quest Marker pos X:1827.365966796875, Y:427.2611083984375, Z:-2079.31201171875

Mine-Cart Land: Quickshot Course

Quest Giver : Npc_Gaman02

Location : Southern Mine

BeforeGame

YunoboCo presents...Mine-Cart Land! You have cleared the beginner course.

Heehl invited you to try the intermediate one.

Quest Marker pos X:1830.907958984375, Y:427.27490234375, Z:-2080.287109375

Craft

YunoboCo presents...Mine-Cart Land! You have cleared the beginner's course and can now play Heehl's intermediate one.

Hit _COUNTER_ targets within the time limit to win. Place the cart on the rails, and get in to start the game.

Quest Marker pos X:1830.907958984375, Y:427.27490234375, Z:-2080.287109375

Playing

YunoboCo presents...Mine-Cart Land! You have cleared the beginner's course and can now play Heehl's intermediate one.

Hit _COUNTER_ targets within the time limit to win. Careful though—if you get out of the cart, you'll be disqualified.

Quest Marker pos X:1830.907958984375, Y:427.27490234375, Z:-2080.287109375

TimeOver

Goron_MiniGame_Tutorial_02

Quest Marker pos X:1830.907958984375, Y:427.27490234375, Z:-2080.287109375

Retire

Goron_MiniGame_Tutorial_02

Quest Marker pos X:1830.907958984375, Y:427.27490234375, Z:-2080.287109375

Finish

Goron_MiniGame_Tutorial_02

Quest Marker pos X:1830.907958984375, Y:427.27490234375, Z:-2080.287109375

PlayerOut

Goron_MiniGame_Tutorial_02

Quest Marker pos X:1830.907958984375, Y:427.27490234375, Z:-2080.287109375

Mine-Cart Land: Death Mountain

Quest Giver : Npc_Gaman03

Location : Southern Mine

BeforeGame

Kabetta had an idea for a high-difficulty mine-cart course—on Death Mountain, no less!

He said he'd be waiting for you at the summit of Death Mountain.

Quest Marker pos X:2363.5, Y:932.7899780273438, Z:-2598.0

Craft

Kabetta invited you to his high-difficulty Death Mountain course.

Hit _COUNTER_ or more targets within the time limit to win. To get started, place the cart on the rails, and hop on in.

Quest Marker pos X:2363.5, Y:932.7899780273438, Z:-2598.0

Playing

Kabetta invited you to his high-difficulty Death Mountain course.

Hit _COUNTER_ or more targets within the time limit to win. Careful though—if you get out of the cart, you'll be disqualified.

Quest Marker pos X:2363.5, Y:932.7899780273438, Z:-2598.0

Retire

Goron_MiniGame_Tutorial_03

CourseOut

Goron_MiniGame_Tutorial_03

Finish

Goron_MiniGame_Tutorial_03

Secret of the Ring Ruins

Quest Giver : Tauro

Location : Kakariko Village

DecipherTheIithograph

After you told Paya and Tauro about the false Princess Zelda, they began exploring the Ring Ruin previously forbidden by the impostor. They believe there is a stone slab carved with Zonai writing inside.

Entering the site and investigating the slab will assist their research.

Quest Marker pos X:1816.5, Y:218.47470092773438, Z:949.0

EventLightSpot01

GotoFironeZonauRemains

EventLightSpot02

GotoFironeZonauRemains

Quest Marker pos X:603.2780151367188, Y:205.197998046875, Z:2145.010009765625

ZonauRemains_ArriveObservatory

You deciphered the Zonai text carved in the stone slab inside the Ring Ruin. Tauro and his colleague are following a lead to the Zonai Ruins in balmy Faron in the southeast.

They're gathering at the Skyview Tower near the ruins.

Quest Marker pos X:604.8389892578125, Y:203.7550048828125, Z:2126.8779296875

ZonauRemains_TalkResearcher

You traveled to the Skyview Tower in the Popla Foothills.

Calip, who industriously assembled the team's base of operations, informed you that Tauro planned to start investigating the Zonai Ruins to the southeast by Dracozu Lake.

Quest Marker pos X:585.7744140625, Y:198.5989990234375, Z:2108.794921875

ZonauRemains_AppearsSkyIsland

You reunited with Tauro in ruins presided over by stone dragon statues. Tauro deciphered the code found on an ancient mural in the ruins:

Wear the electric garb hidden at long-necked dragons along the wide-mouthed forest serpent. Offer a Zonai charge to the altar at the tail.

Quest Marker pos X:999.2869873046875, Y:114.56999969482422, Z:2538.156982421875

ZonauRemains_OpenedTheDoor

You donned the charged attire found in the dragon-pillar ruins and offered a Zonai charge at the altar.

A fork of lightning heralded the appearance of a new sky island.

Quest Marker pos X:587.2260131835938, Y:198.5989990234375, Z:2108.2900390625

ZonauRemains_TouchTheHead

You opened the door on Dragonhead Island.

Inside, you discovered what appears to be a Zonai relic on a pedestal in the center of the chamber.

Quest Marker pos X:587.2260131835938, Y:198.5989990234375, Z:2108.2900390625

Impa and the Geoglyphs

Quest Giver : Npc_Kakariko005_Guide

Location : New Serenne Stable

GoToWandererA

Cado told you that Impa is traveling Hyrule to see the so-called geoglyphs that have appeared across the land. He said she's at New Serenne Stable and that he's going there to join her.

If you meet her there, you may be able to get a clue about Princess Zelda's whereabouts.

Quest Marker pos X:-1313.136962890625, Y:201.33169555664062, Z:-823.4954833984375

GoToWandererB

You saw Cado at New Serenne Stable and told him about your search for Princess Zelda. He said you should meet with Impa, who is at some ruins very close by.

She may have information about Princess Zelda's whereabouts.

Quest Marker pos X:-1313.136962890625, Y:201.33169555664062, Z:-823.4954833984375

Carry

Impa was investigating a geoglyph near New Serenne Stable. She's frustrated because it's impossible to see the full picture from the ground.

If you fix the broken balloon she told you about, she might be able to get a bird's-eye view.

Quest Marker pos X:-1313.1400146484375, Y:201.35000610351562, Z:-823.5

Search

You hitched a ride on the balloon and saw the whole geoglyph from the air. According to Impa, hidden somewhere in the geoglyph is something called a Dragon's Tear.

Search the most likely spot to find it.

Quest Marker pos X:-1313.1400146484375, Y:201.35000610351562, Z:-823.5

Supply-Eyeing Fliers

Quest Giver : Huck

Location : Tabantha Frontier

Defeat

Huck was transporting supplies from Snowfield Stable to Rito Village when he was beset by monsters.

Now the monsters are circling above him, greedily eyeing the supplies.

Quest Marker pos X:-2175.6259765625, Y:469.3038024902344, Z:-2029.81494140625

Finish

You defeated the monsters, clearing the way for Huck to transport the supplies.

Report to Huck and give him the good news.

Quest Marker pos X:-2175.6259765625, Y:469.3038024902344, Z:-2029.81494140625

HammerGong_MiniGame

Playing

HammerGong_MiniGame

Retry

HammerGong_MiniGame

Finish

HammerGong_MiniGame

Filling Out the Compendium

Quest Giver : Robbie

Location : Hateno Ancient Tech Lab

Purchase

The Hyrule Compendium on your Purah Pad will automatically register pictures of creatures, monsters, materials, equipment, and treasure you take with your camera.

Robbie invited you to purchase pictures you haven't captured yet from his own Hyrule Compendium.

Quest Marker pos X:3781.0869140625, Y:357.0660095214844, Z:2124.2470703125

A Letter to Koyin

Quest Giver : Koyin

Location : Hateno Village

Step01

Koyin, a farmer in Hateno Village, dropped a message bottle containing a letter from her great-grandfather into a pond.

Worse still, she's not a good enough swimmer to dive into the pond after it.

Quest Marker pos X:3630.884033203125, Y:281.71649169921875, Z:2046.969970703125

Step02

You retrieved the message bottle containing a letter from Koyin's great-grandfather. After reading it over, Koyin has big plans for the farm.

She asked you to come to the house later in order to receive your reward.

Quest Marker pos X:3630.884033203125, Y:281.71649169921875, Z:2046.969970703125

Manny's Beloved

Quest Giver : Manny

Location : Hateno Village

Step01

It seems Manny's friend's friend badly wants to catch the eye of Ivee, the greeter for the general store.

Can you muster the courage to ask Ivee what she likes the most?

Quest Marker pos X:3375.701904296875, Y:226.7530975341797, Z:2151.2451171875

Report

It turns out that what Ivee wants the most in life is 100 hot-footed frogs.

You should break the news to Manny.

Quest Marker pos X:3375.701904296875, Y:226.7530975341797, Z:2151.2451171875

Finish

Upon learning that Ivee wants a collection of 100 hot-footed frogs, Manny enlisted your help as a frog catcher.

Start by collecting 10 hot-footed frogs, which can be found in wells and caves. One such well in the village is home to many frogs.

Quest Marker pos X:3375.701904296875, Y:226.7530975341797, Z:2151.2451171875

Dantz's Prize Cows

Quest Giver : Dantz

Location : Hateno Village

Step01

Dantz, a farmer in Hateno Village, is looking for acorns to mix into his cows' feed so they can produce his special fresh milk.

He says he could mix more feed if he had three acorns, but a recent boom in the squirrel population has made them hard to come by.

Quest Marker pos X:3626.51904296875, Y:284.45550537109375, Z:2080.60888671875

The Mayoral Election

Location : Hateno Village

Ready1

It seems that the candidates have finished their preparations.

Talk to Sophie in front of Ventest Clothing to get the Hateno Village mayoral election underway.

Quest Marker pos X:3357.635986328125, Y:225.55369567871094, Z:2138.666015625

Ready2

The candidates have finished their preparations, and the Hateno Village mayoral election is ready to begin.

Talk to Sophie, the election official, during the daytime on a clear day to get the election underway. She can be found in front of Ventest Clothing.

Quest Marker pos X:3357.635986328125, Y:225.55369567871094, Z:2138.666015625

Step01

The Hateno Village mayoral election ended with Reede staying on as mayor. However, Reede and Cece decided to join forces in making Hateno Village a thriving community.

Cece asked you to visit Ventest Clothing so that she can give you a thank-you gift.

Quest Marker pos X:3354.946044921875, Y:227.61920166015625, Z:2125.488037109375

A New Champion's Tunic

Quest Giver : TwnObj_HatenoVillage_ZeldaDiary_A_03

Location : Hateno Village

Step01

According to Princess Zelda's diary, a new and improved Champion's Tunic is hidden in the throne room of Hyrule Castle.

She wrote that the "torches are the key," but what does that mean?

Quest Marker pos X:3303.89990234375, Y:218.02999877929688, Z:2300.75

Homegrown in Hateno

Quest Giver : Reede

Location : Hateno Village

Step01

Reede has been secretly developing Cece- brand vegetables. He's ready to start growing them in earnest, but monsters come at night to wreck his field.

Work with Reede to protect the field so his vegetables can ripen.

Quest Marker pos X:3298.133056640625, Y:215.34860229492188, Z:2120.968994140625

ReChallenge

Reede asked you to protect the field from monsters from the middle of the night until daybreak.

You were forced to retreat on your last attempt, but you can try again to keep Reede and the field safe until daybreak.

Quest Marker pos X:3298.133056640625, Y:215.34860229492188, Z:2120.968994140625

Step02

Reede asked you to protect the field from monsters from the middle of the night until daybreak.

As he's not a trained fighter, it's up to you to protect Reede and his field from monsters until daybreak.

Quest Marker pos X:3305.5, Y:215.34860229492188, Z:2110.0

A New Signature Food

Quest Giver : Reede

Location : Hateno Village

Step01

Reede wants to make the food that his grandfather created with another villager into a new village staple. However, all he remembers about it is its creamy, melty mouthfeel and its unique, pungent aroma.

Reede thinks smelling that aroma again might jog his memory.

Quest Marker pos X:3432.132080078125, Y:238.02940368652344, Z:2088.180908203125

Reede's Secret

Quest Giver : Clavia

Location : Hateno Village

Step01

Every evening, Reede shuts himself up in the shed at his house. His wife, Clavia, is getting suspicious of his behavior. She's asked you to go into the shed in the middle of the day while Reede isn't there and look around.

The shed is normally locked and can't be entered through the door.

Quest Marker pos X:3414.4990234375, Y:238.7205047607422, Z:2084.072021484375

Step02

You learned a few things from the journal found in the shed: Reede is developing a new type of vegetable with Nack, he's trying to incorporate elements from the Cece clothing line, and his efforts haven't come to anything yet.

Report back to the worried Clavia.

Quest Marker pos X:3436.403076171875, Y:237.38839721679688, Z:2082.510986328125

Cece's Secret

Quest Giver : Sophie

Location : Hateno Village

Step01

It seems that Cece sneaks out of her house somewhere every night. Sophie has asked you to tail Cece.

It sounds like she's alert to her surroundings while she's moving, so it'll be important to stay out of sight.

Quest Marker pos X:3358.330078125, Y:225.53700256347656, Z:2138.62890625

Step02

You tailed Cece late at night and observed her eating vegetables alone in a silo. From what you overheard, she has a deep love for Hateno Village's produce.

Sophie should hear about this.

Quest Marker pos X:3358.330078125, Y:225.53700256347656, Z:2138.62890625

Teach Me a Lesson I

Quest Giver : Symin

Location : Hateno Village

TakeAPicture

Symin's students didn't put much stock in the story of the Calamity. He thinks that if he could show them an elaborate picture of the screen depicting the Calamity, they would believe his history lesson.

The screen in question is kept at Paya's Hall in Kakariko Village.

Quest Marker pos X:3363.530029296875, Y:235.27999877929688, Z:1967.780029296875

Teach Me a Lesson II

Quest Giver : Symin

Location : Hateno Village

Search

Symin is teaching his students how to use food to survive in a dangerous world. He wants his students to eat monster curry, made with Goron spice, Hylian rice, and monster extract.

He says that for monster extract, you'll have to go to Tarrey Town, north of Hateno Village.

Quest Marker pos X:3363.530029296875, Y:235.27999877929688, Z:1967.780029296875

Team Cece or Team Reede?

Quest Giver : Cece

Location : Hateno Village

Step01

Cece asked you to give Reede voters some mushrooms to open their eyes to new ways of thinking. According to her, Reede voters are identifiable by their unfashionable clothing. Travelers, kids, the candidates' families, and temporary residents like Sheikah researchers don't get mushrooms. That leaves eight villagers not dressed in Cece-brand clothes.

Quest Marker pos X:3351.805908203125, Y:226.5458984375, Z:2128.01611328125

Step02

Cece asked you to give Reede voters some mushrooms to open their eyes to new ways of thinking. According to her, Reede voters are identifiable by their unfashionable clothing. Travelers, kids, the candidates' families, and temporary residents like Sheikah researchers don't get mushrooms. You've given out one mushroom, so there are seven left.

Quest Marker pos X:3351.805908203125, Y:226.5458984375, Z:2128.01611328125

Step03

Cece asked you to give Reede voters some mushrooms to open their eyes to new ways of thinking. According to her, Reede voters are identifiable by their unfashionable clothing. Travelers, kids, the candidates' families, and temporary residents like Sheikah researchers don't get mushrooms. You've given out two mushrooms, so there are six left.

Quest Marker pos X:3351.805908203125, Y:226.5458984375, Z:2128.01611328125

Step04

Cece asked you to give Reede voters some mushrooms to open their eyes to new ways of thinking. According to her, Reede voters are identifiable by their unfashionable clothing. Travelers, kids, the candidates' families, and temporary residents like Sheikah researchers don't get mushrooms. You've given out three mushrooms, so there are five left.

Quest Marker pos X:3351.805908203125, Y:226.5458984375, Z:2128.01611328125

Step05

Cece asked you to give Reede voters some mushrooms to open their eyes to new ways of thinking. According to her, Reede voters are identifiable by their unfashionable clothing. Travelers, kids, the candidates' families, and temporary residents like Sheikah researchers don't get mushrooms. You've given out four mushrooms, so there are four left.

Quest Marker pos X:3351.805908203125, Y:226.5458984375, Z:2128.01611328125

Step06

Cece asked you to give Reede voters some mushrooms to open their eyes to new ways of thinking. According to her, Reede voters are identifiable by their unfashionable clothing. Travelers, kids, the candidates' families, and temporary residents like Sheikah researchers don't get mushrooms. You've given out five mushrooms, so there are three left.

Quest Marker pos X:3351.805908203125, Y:226.5458984375, Z:2128.01611328125

Step07

Cece asked you to give Reede voters some mushrooms to open their eyes to new ways of thinking. According to her, Reede voters are identifiable by their unfashionable clothing. Travelers, kids, the candidates' families, and temporary residents like Sheikah researchers don't get mushrooms. You've given out six mushrooms, so there are two left.

Quest Marker pos X:3351.805908203125, Y:226.5458984375, Z:2128.01611328125

Step08

Cece asked you to give Reede voters some mushrooms to open their eyes to new ways of thinking. According to her, Reede voters are identifiable by their unfashionable clothing. Travelers, kids, the candidates' families, and temporary residents like Sheikah researchers don't get mushrooms. You've given out seven mushrooms, so there's just one left.

Quest Marker pos X:3351.805908203125, Y:226.5458984375, Z:2128.01611328125

Step09

Cece asked you to give Reede voters some mushrooms to open their eyes to new ways of thinking.

You've finished giving the eight Reede supporters Hylian shrooms, so it's time to report back to Cece.

Quest Marker pos X:3351.805908203125, Y:226.5458984375, Z:2128.01611328125

Uma's Garden

Quest Giver : Uma

Location : Hateno Village

Choice

To celebrate you becoming a teacher, Uma will grow something you like. Your choice is limited to pumpkins, carrots, radishes, tomatoes, wildberries, wheat, rice, and hydromelons.

If you talk to Uma after planting something, she can plant something else instead.

Quest Marker pos X:3340.969970703125, Y:223.39999389648438, Z:2036.989990234375

Report

Hateno_WhatToPlant

Quest Marker pos X:3340.969970703125, Y:223.39999389648438, Z:2036.989990234375

Kaneli's Flight Training

Quest Giver : Kaneli

Location : Flight Range

Preparation

At the Flight Range, Kaneli has set up a new training course where trainees will fly through rings floating in the sky.

Before he can open it up to trainees, he needs a brave volunteer to go for a test run on the new course.

Quest Marker pos X:-3794.385009765625, Y:269.1358947753906, Z:-2319.458984375

Playing

You're trying Kaneli's new training course! Go through as many floating rings as you can before time runs out.

You need to go through 15 to pass, and you will be disqualified if you leave the Flight Range during training.

Quest Marker pos X:-3794.385009765625, Y:269.1358947753906, Z:-2319.458984375

Retry

Attempt Kaneli's new training course. It seems you need to go through 15 rings to pass.

Kaneli says he will give you a reward if you pass with flying colors.

Quest Marker pos X:-3794.385009765625, Y:269.1358947753906, Z:-2319.458984375

TimeOver

Hebra_SkyRingChallenge

Quest Marker pos X:-3794.385009765625, Y:269.1358947753906, Z:-2319.458984375

Hebra_SkyRingChallenge_MiniGame

Quest Giver : Kaneli

Location : Flight Range

Playing

Hebra_SkyRingChallenge_MiniGame

Retry

Hebra_SkyRingChallenge_MiniGame

TimeOver

Hebra_SkyRingChallenge_MiniGame

Horse-Drawn Dreams

Quest Giver : Zumi

Location : New Serenne Stable

Repair

Zumi is hoping to repair a busted wagon, but she doesn't have wheels she can attach to it or a horse to pull it.

There are building materials at the stable and some wild horses in the area, but if she's going to finish this project, she'll need a helping hand.

Quest Marker pos X:-1331.56005859375, Y:191.17999267578125, Z:-718.4199829101562

Repair2

HorseInnChallenge001

Quest Marker pos X:-1331.56005859375, Y:191.17999267578125, Z:-718.4199829101562

An Uninvited Guest

Quest Giver : Ami

Location : Wetland Stable

step1

Ami has been losing sleep since terrifying monsters began lurking in the woods behind Wetland Stable.

He planned to creep up and defeat the biggest monster with a sneak attack, but it didn't work out. His options exhausted, he can only hope someone else will step in.

Quest Marker pos X:864.5723876953125, Y:135.36529541015625, Z:277.68701171875

Report

You defeated the Moblin living in the woods behind Wetland Stable.

Report this to Ami, whose fear of the monster is keeping him awake at night.

Quest Marker pos X:866.5313110351562, Y:131.27879333496094, Z:170.74530029296875

Report2

As a reward for defeating the monster, Ami offered you Pony Points.

To accept his gift, you'll have to go finish registering with the Stable Association.

Quest Marker pos X:866.5313110351562, Y:131.27879333496094, Z:170.74530029296875

Secrets Within

Quest Giver : Pulcho

Location : Tarrey Town

CupsuleDrop

Pulcho of the Zonai Survey Team has taken an interest in the device dispenser.

He wants to know how to remove what's inside.

Quest Marker pos X:3796.360107421875, Y:195.1300048828125, Z:-1570.1099853515625

Feathered Fugitives

Quest Giver : Teli

Location : Riverside Stable

Search

Teli lost five Cuccos. He has to find them all and get them back inside the fence before the stable staff find out what he's done.

You've returned _COUNTER_ of them.

Quest Marker pos X:366.3999938964844, Y:115.20999908447266, Z:1103.6400146484375

Report

Teli was scrambling to find five missing Cuccos. You searched the stable, found the Cuccos, and put them all back inside the fence.

Quest Marker pos X:366.3999938964844, Y:115.20999908447266, Z:1103.6400146484375

Ousting the Giants

Quest Giver : Kampo

Location : Lakeside Stable

Step1

Three giant monster brothers have settled down in caves near Corta Lake, Rodai Lake, and Calora Lake that are rich in luminous stone.

Stable owner Kampo is worried these monster brothers will scare off his customers. Help him by driving them out of the caves.

Quest Marker pos X:1688.824951171875, Y:273.1830139160156, Z:3079.528076171875 Quest Marker pos X:1851.2750244140625, Y:240.5019989013672, Z:3141.31689453125 Quest Marker pos X:2025.259033203125, Y:288.20001220703125, Z:3204.64892578125

Step2

You defeated one of the three giant monsters dwelling in caves at Corta Lake, Rodai Lake, and Calora Lake.

If you defeat the other two, maybe Kampo at Lakeside Stable will breathe a little easier.

Quest Marker pos X:1688.824951171875, Y:273.1830139160156, Z:3079.528076171875 Quest Marker pos X:1851.2750244140625, Y:240.5019989013672, Z:3141.31689453125 Quest Marker pos X:2025.259033203125, Y:288.20001220703125, Z:3204.64892578125

Step3

You defeated two of the three giant monsters dwelling in caves at Corta Lake, Rodai Lake, and Calora Lake.

If you defeat the other one, maybe Kampo at Lakeside Stable will breathe a little easier.

Quest Marker pos X:2025.259033203125, Y:288.20001220703125, Z:3204.64892578125 Quest Marker pos X:1688.824951171875, Y:273.1830139160156, Z:3079.528076171875 Quest Marker pos X:1851.2750244140625, Y:240.5019989013672, Z:3141.31689453125

AfterDefeat

You defeated the three monster brothers in the caves at Corta Lake, Rodai Lake, and Calora Lake. Now customers should come back to Lakeside Stable.

Ease Kampo's worries—let him know the monsters are gone!

Quest Marker pos X:1568.0360107421875, Y:165.66099548339844, Z:3512.81494140625

GetReward

HorseInnChallenge007

Quest Marker pos X:1568.0360107421875, Y:165.66099548339844, Z:3512.81494140625

Simmerstone Springs

Quest Giver : Kima

Location : Goron City

FindHotSpring

Kima has come to Goron City to search for a secret hot spring called Simmerstone Springs. He plans to start by seeking out hot-water connoisseurs at various hot-spring locations in the hopes they'll have information for him.

He's set his sights on Goron Hot Springs in particular.

Quest Marker pos X:1613.677001953125, Y:503.81988525390625, Z:-2416.243896484375

One-Hit Wonder!

Quest Giver : Parcy

Location : South Akkala Stable

TryToDestroy

Parcy has repeatedly attacked the deposit with her sword, but it's not working all that well.

If you can destroy the ore deposit with a single blow, you'll get to keep any gems inside.

Quest Marker pos X:3085.419921875, Y:307.2200012207031, Z:-1670.6400146484375

A Wife Wafted Away

Quest Giver : Fronk

Location : Zora's Domain

Step1

Fronk is very worried that his wife, Mei, went fishing somewhere dangerous. When he last saw her, Mei was crossing a bridge in the east of the domain, singing about hopping and skipping to a floating place.

Search for Mei for her husband's sake.

Quest Marker pos X:3291.550048828125, Y:246.76449584960938, Z:-441.8982849121094

Report

You found Mei on a sky island above Zora's Domain. It seems she had become obsessed with catching the floating island's fish.

When you told her that Fronk was worried sick, she hurried back to Zora's Domain.

Quest Marker pos X:3291.550048828125, Y:246.76449584960938, Z:-441.8982849121094

GetPrize

HuntSalmon

Quest Marker pos X:3291.550048828125, Y:246.76449584960938, Z:-441.8982849121094

Crisis at Hyrule Castle

Quest Giver : Purah

Location : Lookout Landing

CastleSurvey

Hyrule Castle rose into the air at the start of the Upheaval, which tore apart the earth underneath it.

Purah believes that Princess Zelda may have called out to you from deep in the earth. Join the search for the princess below Hyrule Castle.

Quest Marker pos X:-333.4967041015625, Y:240.122802734375, Z:-843.0042114257812

ReturnBCAfterDefeatMonster

When you joined the search party, you found Princess Zelda—but she transformed into light and disappeared.

Return to Lookout Landing, and report this to Purah and the others.

Quest Marker pos X:-251.5, Y:132.92410278320312, Z:-151.0

GoToCannon

After you told Purah that Princess Zelda vanished, she asked you to search the regions of Hyrule where the Upheaval is also wreaking havoc. Purah wants to mark those spots on your map, but you'll first need some map data.

Meet Purah at the Skyview Tower to begin this process.

Quest Marker pos X:-295.5997009277344, Y:130.8905029296875, Z:-140.8592071533203

UseTerminal

After you told Purah that Princess Zelda vanished into light at Hyrule Castle, she asked you to redirect your search into the regions of Hyrule, where the Upheaval is also wreaking havoc. Purah wants to mark those spots on your map, but you'll first need some map data. Hold the Purah Pad near the Skyview Tower's terminal to do this.

Quest Marker pos X:-295.6365966796875, Y:130.8905029296875, Z:-141.935302734375

UseCannon

After you told Purah that Princess Zelda vanished into light at Hyrule Castle, she asked you to redirect your search into the regions of Hyrule, where the Upheaval is also wreaking havoc. Purah wants to mark those spots on your map, but you'll first need some map data.

Use the Skyview Tower to scan for this data.

Quest Marker pos X:-298.8500061035156, Y:130.84849548339844, Z:-142.85000610351562

ToLand

You've discovered that a Skyview Tower will launch you high into the sky, where you also scan the nearby terrain from the air. The map data is added to your Purah Pad.

Purah wanted to give you some potential destinations to investigate. Report back to her at the research lab in Lookout Landing.

Quest Marker pos X:-251.5, Y:132.92410278320312, Z:-151.0

EventLightSpot

HyruleCastleIncident

Quest Marker pos X:-3590.14990234375, Y:318.57000732421875, Z:-1802.3499755859375

EventLightSpot2

HyruleCastleIncident

Quest Marker pos X:1649.0, Y:487.0, Z:-2438.0

EventLightSpot3

HyruleCastleIncident

Quest Marker pos X:-3888.780029296875, Y:157.49000549316406, Z:2967.429931640625

EventLightSpot4

HyruleCastleIncident

Quest Marker pos X:3305.35205078125, Y:244.26199340820312, Z:-478.2637939453125

EventLightSpot5

HyruleCastleIncident

Quest Marker pos X:1649.0, Y:487.0, Z:-2438.0 Quest Marker pos X:-3590.14990234375, Y:318.57000732421875, Z:-1802.3499755859375 Quest Marker pos X:3305.35205078125, Y:244.26199340820312, Z:-478.2637939453125 Quest Marker pos X:-3888.780029296875, Y:157.49000549316406, Z:2967.429931640625

UnderSurveyOfFourVillages

Where Princess Zelda is remains a mystery. Purah said you might learn more by looking into the major phenomena that are troubling some regions. She's marked them on your map.

Hyrule Castle remains strangely in the sky, though you saw someone who looked like the princess leave it, vanishing into light.

ResearchCastle

Princess Zelda suddenly appeared at the floating Hyrule Castle alongside a red moon.

Much is still unclear, but you should go to Hyrule Castle to check things out.

Quest Marker pos X:-254.0, Y:444.0, Z:-1052.0

DefeatBlackZelda

You infiltrated Hyrule Castle and finally arrived at Princess Zelda's location.

But the princess was an impostor—a duplicate created by the mummy. The impostor further warped its appearance and began attacking.

Quest Marker pos X:-254.0, Y:444.0, Z:-1052.0

ReturnBCAfterBlackZelda

Princess Zelda, who appeared at Hyrule Castle, turned out to be an impostor created by Demon King Ganondorf.

The Demon King isn't yet fully regenerated, so there may still be time. Return to Lookout Landing and talk to Purah.

Quest Marker pos X:-252.5, Y:135.89999389648438, Z:-152.0

UnderFindTheFifthSage

You told Purah about the impostor princess and how Demon King Ganondorf is trying to rise again.

Hyrule Castle remains a devastated place and continues to float above the ground.

Keys Born of Water

Quest Giver : Steward Construct

Location : West Necluda

Step1

Near some ruins at the foot of Dueling Peaks, a Steward Construct said this riddle would guide you to a sacred shrine:

Give keys born of water to the three altars. The sacred shrine will appear.

Quest Marker pos X:944.5, Y:122.85040283203125, Z:1908.699951171875

Mattison's Independence

Quest Giver : Npc_UMiiVillage031

Location : Tarrey Town

Research

Hudson and Rhondson of Hudson Construction were discussing the pending departure of someone named Mattison. Rhondson seemed upbeat about it, but Hudson looked sad.

He appears to be worried about something.

Quest Marker pos X:3940.447021484375, Y:234.86329650878906, Z:-1599.52001953125

Child_Talk

It seems Hudson's only daughter, Mattison, is moving to Gerudo Town on her own in accordance with Gerudo law.

Both Hudson and Rhondson regret that they are too busy to play with Mattison, especially since it won't be long before she leaves.

Quest Marker pos X:3935.9619140625, Y:236.1804962158203, Z:-1589.7769775390625

Quiz2

Hudson and Rhondson's daughter, Mattison, is studying the Gerudo language in preparation for her move.

She's going to find Granny Monari, and said something about giving her a quiz...

Quest Marker pos X:3935.9619140625, Y:236.1804962158203, Z:-1589.7769775390625

Cooking

Mattison has been teaching the Gerudo language to the people of Tarrey Town so that her mother, Rhondson, won't feel so lonely.

Now she's headed toward the railcar. She wants to help her father, Hudson, who's been very busy with work.

Quest Marker pos X:3935.9619140625, Y:236.1804962158203, Z:-1589.7769775390625

GotoRopeway

Mattison wants to go to the job site to help Hudson with his work—but Hagie, who's in charge of the railcar that extends to the site, is charging a toll.

Mattison doesn't have any money and is, instead, trying to figure out a way to obscure Hagie's line of sight.

Quest Marker pos X:3935.9619140625, Y:236.1804962158203, Z:-1589.7769775390625

MammyReport

Mattison managed to evade Hagie and ride the railcar. Was she was able to meet up with Hudson at the worksite?

Quest Marker pos X:3773.14794921875, Y:195.56959533691406, Z:-1633.33203125

PaPaTalk

Hudson is trying to make a balloon for Mattison to help his daughter's departure feel like a grand celebration.

He needs _COUNTER_ sundelions so he can dye it yellow—Mattison's favorite color.

Quest Marker pos X:3776.304931640625, Y:197.0220947265625, Z:-1630.260009765625

Memory

IchikaraChallenge01

Rock for Sale

Quest Giver : Hagie

Location : Tarrey Town

Search

Hagie was scheming to sell off a strange rock for 100 rupees, but his wife Ruli chided him, and he lowered it to 50 rupees instead.

Quest Marker pos X:3921.695068359375, Y:235.0460968017578, Z:-1597.9420166015625

Master the Vehicle Prototype

Quest Giver : Fernison

Location : Hudson Construction Site

Craft

Fernison from the Zonai Survey Team, with help from Hudson Construction, has been turning Zonai devices into vehicle prototypes. She has one all ready to go...except for one problem: No one knows how to control it. None of the Zonai devices that fell on Tarrey Town seem to do the trick. So Fernison has called on a couple of professional racers, hoping they might help.

Quest Marker pos X:3725.719970703125, Y:214.22659301757812, Z:-1659.4720458984375

Retry

IchikaraCircuit_Tutorial

Quest Marker pos X:3725.719970703125, Y:214.22659301757812, Z:-1659.4720458984375

TimeOver

IchikaraCircuit_Tutorial

Quest Marker pos X:3725.719970703125, Y:214.22659301757812, Z:-1659.4720458984375

Playing

You've been asked to take the vehicle prototype for a test drive and to use the steering stick to control it. You'll have to touch all of the lights and return to the starting point within the time limit you were given. Remember, you'll be disqualified if you take your hands off the Zonai device or leave the course.

Quest Marker pos X:3725.719970703125, Y:214.22659301757812, Z:-1659.4720458984375

IchikaraDaughterPhoto

Report

IchikaraDaughterPhoto

Gloom-Borne Illness

Quest Giver : Lasli

Location : Kakariko Village

Step01

Lasli's grandmother is sick after exposure to gloom. Lasli has been experimenting with different ingredients to make a porridge that counteracts gloom sickness, but so far, nothing has worked.

Quest Marker pos X:1910.10205078125, Y:233.05780029296875, Z:1002.4010009765625

Finale

IllnessStartsWithFeelings

Maca's Special Place

Quest Giver : Maca

Location : Korok Forest

Step01

Maca told you about his special place, but it's shrouded in the lost fog, and it seems that only Koroks can walk there.

There's some sort of green swirl there, and you can see a floating island in the sky from there as well. Maca wonders whether the inside of the forest could also be seen from the sky.

Quest Marker pos X:360.0, Y:297.0, Z:-1898.0

Out of the Inn

Quest Giver : Dai

Location : Kakariko Village

Search

Dai was asked to watch over an inn, and he's starting to worry that the owner's not coming back. He asked you to try to find him.

It seems the owner had gone out to change the survey team's bedsheets. Their tents are located in four different areas though, so Dai's not sure where the owner could be.

Quest Marker pos X:1834.6719970703125, Y:227.8341064453125, Z:1021.60498046875

Report

You found the inn's owner, Ollie, sleeping in a survey-team tent. You woke him up with a whiff of a hearty truffle, and he hurried back to the inn.

You should do the same, just to see how things are going over there.

Quest Marker pos X:1834.6719970703125, Y:227.8341064453125, Z:1021.60498046875

To the Ruins!

Quest Giver : Pokki

Location : Gerudo Town

Step1

Pokki wants to investigate some ruins where huge statues face each other.

However, she lost the map that showed the location of the ruins, so she's in a tough spot.

Quest Marker pos X:-3760.41796875, Y:149.95339965820312, Z:2947.839111328125

Drive1

Pokki was planning to investigate some ruins, but she's run into some trouble after losing the map that showed their location. She knows that the site has huge statues facing each other and that it is located in the eastern part of the desert, but she doesn't know exactly where. Use a sleigh seal to carry Pokki to find the ruins she is looking for.

Quest Marker pos X:-3760.41796875, Y:149.95339965820312, Z:2947.839111328125

Arrival

JobSunazarashi

A Trip through History

Quest Giver : Bugut

Location : Kakariko Village

Step01

Stone slabs have been found in the Ring Ruins that fell around Kakariko Village. Bugut has come to see the writing on the slabs but is afraid of heights and can't visit the ruins.

If you read what's written on each slab, let him know what they say. You have _COUNTER_ more to tell him about.

Quest Marker pos X:1817.4599609375, Y:218.32000732421875, Z:992.77001953125

Follow the Cuccos

Quest Giver : Trissa

Location : Kakariko Village

step1

Trissa is at a loss. The local Cuccos are nesting somewhere new, and she cannot gather any bird eggs for her shop. She says she'd like to have 10, since they're such a popular item.

It seems the Cuccos all go off somewhere when morning comes.

Quest Marker pos X:1789.0489501953125, Y:221.0684051513672, Z:1029.5780029296875

A Pretty Stone and Five Golden Apples

Quest Giver : Damia

Location : Korok Forest

Step01

Damia has a pretty green stone that emits light. He says he'll trade it to you for five golden apples.

He says there are trees where the golden apples grow on the north side of a bottomless bog called Mido Swamp. If you follow the path by Damia deep into the woods, you'll find it.

Quest Marker pos X:829.0, Y:296.0, Z:-2405.0

Carry

You gave five golden apples to Damia. He was pleased to have so much of his favorite food.

Then, as promised, he gave you the pretty green stone that emits light.

Quest Marker pos X:565.0, Y:264.0, Z:-2160.0

Crystal

Damia gave you a pretty stone that shines green. It seems that you can enter a Shrine of Light if you offer up the crystal.

Follow the ray of light, and offer up the crystal at the shrine.

Quest Marker pos X:622.0, Y:269.0, Z:-2211.0

Open the Door

Quest Giver : Jogo

Location : Tabantha Village Ruins

DefeatAnEnemy

You heard a man and a woman talking inside a cabin. Apparently, they're concerned about the monsters outside and are hesitant to open up the door.

It seems like the door will stay closed as long as they can hear the monsters.

Quest Marker pos X:-2682.18798828125, Y:365.3546142578125, Z:-1673.8570556640625

DefeatedEnemies

You heard a man and a woman talking inside a cabin. They were troubled by the sounds of surrounding monsters and didn't want to open the door, so you dispatched all the monsters near the cabin.

Quest Marker pos X:-2684.60009765625, Y:364.3485107421875, Z:-1666.75

GetPresent

Jogo and Yammo inside the cabin say they want to give you some spicy elixir as thanks for defeating the monsters outside the cabin, but you couldn't take the reward because your pouch was full.

Organize your things, and then check in with them again.

Quest Marker pos X:-2684.60009765625, Y:364.3485107421875, Z:-1666.75

The Closed Door

Quest Giver : Dm_Npc_Raul

Location : Great Sky Island

GoToLightSpotOfPurahPad

When you tried to open the door to the Temple of Time, Rauru appeared and said he was the original owner of your new arm.

He also said you need to revitalize the arm so the power of its touch will open the door. To do that, visit the island's shrines. A green light spirals above each of them.

Quest Marker pos X:453.0, Y:1557.0, Z:847.0

GoBackToTempleEntrance

Rauru appeared after you visited the three shrines. He said that you've revitalized enough power in your new arm to enter the Temple of Time.

The door will now open at the touch of your hand.

Quest Marker pos X:453.0, Y:1557.0, Z:847.0

Who Goes There?

Quest Giver : Jerrin

Location : Lookout Landing

Step01

Jerrin says that sometimes she hears a scary voice, like a demon's, coming from the opening in the wall.

She's afraid that she may have awakened a demon. This mystery seems worth looking into...

Quest Marker pos X:-255.5655975341797, Y:114.39869689941406, Z:-107.81539916992188

Step02

Beyond the hole in the wall, there appeared to be a hallway. You followed the voice and dug through some rock to find a horned statue. Go tell Jerrin the truth behind the voice she's been hearing.

Quest Marker pos X:-255.5655975341797, Y:114.39869689941406, Z:-107.81539916992188

The Secret Room

Quest Giver : Oaki

Location : Korok Forest

Step01

Oaki is building a secret room inside the Deku Tree's mouth.

In order to decorate the room, he wants four blue nightshades. He'll also need two brightbloom seeds—larger than the ones sold by the forest General Shoppe.

Quest Marker pos X:415.0105895996094, Y:285.150390625, Z:-2177.777099609375

Find Princess Zelda

Quest Giver : Steward Construct

Location : Great Sky Island

GetZonauMajic

You found yourself on a strange island in the sky after you awoke. A steward construct claimed that Princess Zelda gave it her Purah Pad, all to get it into your hands.

The device's map shows a yellow point of light. The construct said that's where you'll find the princess.

Quest Marker pos X:453.0, Y:1563.0, Z:811.0

GoToAlterAfterGetRR

In the Temple of Time, you approached an altar, and in a flash of light, you found yourself with Princess Zelda. That is, with some phantasmal floating vision of her.

She took your hand and gave you an ability to control time that's known as Recall. Now, the temple's deeper mysteries await you.

Quest Marker pos X:453.0, Y:1580.0, Z:747.0

WarpToCaveOfAwake

Rauru said you can't open the door at the back of the temple because you're still too weak.

You need to get one more Light of Blessing at the island's final shrine to offer at the Goddess Statue. The shrine is marked by a bright dot on the map. You can go near there instantly with the Purah Pad's travel feature.

Quest Marker pos X:395.0, Y:2340.0, Z:1665.0

GoToBackToGolemInTemple

After going to the final shrine that Rauru told you about, you now have four Lights of Blessing.

If you offer them at the Goddess Statue in the temple, you may regain enough strength to take on the door's test of vitality.

Quest Marker pos X:453.0, Y:1580.0, Z:747.0

GoToBackOfTempleOfTimeAfterWD

After you offered four Lights of Blessing, the Goddess Statue purged gloom from your body. You're far from being restored to your former full vitality, but it was enough to open the door. Rauru said he'd done all he could for Zelda and that now it was up to you. He then vanished, leaving you alone with the temple's final altar. Perhaps his parting words will soon be clear.

Quest Marker pos X:453.0, Y:1572.0, Z:638.0

LookingForZelda

You didn't find Princess Zelda on the sky island where you awoke. When you touched the light in the Temple of Time, you felt her presence, however faintly, as a voice rang out in your mind: "Link, you must find me."

Where is Princess Zelda? Was there anything more she was trying to tell you?

GoToDeepHole

MainChallenge

DefeatMonsterArmy

MainChallenge

DefeatGanon1

MainChallenge

DefeatGanon2

MainChallenge

DefeatBlackDragon

MainChallenge

CatchZelda

MainChallenge

Quest Marker pos X:0.0, Y:0.0, Z:0.0

Soul of the Gorons

Quest Giver : Fugo

Location : Goron City

MakeWeapon

The art of the Boulder Breaker is passed down over generations. But Fugo, the apprentice, gave up on making it midway and sold the materials he was using for marbled rock roast.

To complete the Boulder Breaker and earn his master's approval, he needs a cobble crusher, three diamonds, and five pieces of flint.

Quest Marker pos X:1693.7779541015625, Y:502.3949890136719, Z:-2494.465087890625

Decorate with Passion

Quest Giver : Boraa

Location : Kara Kara Bazaar

Step1

Boraa was asked by her mentor to decorate a weapon, but she was stumped by the specific request to make it sparkle and radiate burning passion. She's also unable to use monster parts in the task.

Perhaps she would benefit from seeing a weapon to use as a reference?

Quest Marker pos X:-3225.949951171875, Y:128.99000549316406, Z:2518.47998046875

Step2

Boraa was troubled by a mentor's request. She was unsure how to go about decorating a weapon, but once you showed her a weapon that sparkled and radiated burning passion, her worries subsided.

Make some space in your pouch, then accept the reward for your efforts.

Quest Marker pos X:-3225.949951171875, Y:128.99000549316406, Z:2518.47998046875

Trail of the Master Sword

Quest Giver : Dm_Npc_Raumi

Location : Spirit Temple

TalkOldKorok

Where even the sages of old could not defeat the Demon King, the darkness-sealing Master Sword wounded him.

According to Mineru, Princess Zelda said to speak to the Deku Tree about the Master Sword.

TalKDekuTree

Where even the sages of old could not defeat the Demon King, the sword that seals the darkness—the Master Sword—wounded him.

According to Mineru, Princess Zelda said to speak to the Deku Tree about the Master Sword. You learned that the Deku Tree is in Korok Forest.

Quest Marker pos X:430.25390625, Y:269.1007995605469, Z:-2145.7509765625

Rock Roast or Dust

Quest Giver : Cooke

Location : Bedrock Bistro

CarryARock

The Bedrock Bistro is running low on rock roast and is having trouble maintaining a steady supply for their Goron clientele.

It's said that if you bring Chef Cooke a rock roast, he'll treat you to a special dish.

Quest Marker pos X:1757.1719970703125, Y:384.6560974121094, Z:-1547.66796875

Reward

You brought Chef Cooke a rock roast, but he wasn't able to give you his special dish because your pouch was full.

Make some space, and then speak with Chef Cooke.

Quest Marker pos X:1757.1719970703125, Y:384.6560974121094, Z:-1547.66796875

The Dragon's Tears

Quest Giver : Impa

Location : New Serenne Stable

GoTemple

You found one of the mysterious Dragon's Tears within a geoglyph and received a vision about Princess Zelda by investigating it.

Impa thinks that the mystery of the geoglyphs might connect to something that's inside the Forgotten Temple. It's located somewhere along the bottom of a canyon in Hebra.

Quest Marker pos X:-1421.4429931640625, Y:54.56037139892578, Z:-2276.698974609375

GoTemple2

You saw Cado at the entrance to the Forgotten Temple. He said that he's come here with Impa to find something inside that's connected to the geoglyphs. She's apparently gone deeper into the temple.

See what you can discover in this mysterious place.

Quest Marker pos X:-1421.4429931640625, Y:54.56037139892578, Z:-2276.698974609375

Step01

Inside the Forgotten Temple is a map of Hyrule and 11 murals related to the geoglyphs. It seems that these geoglyphs appeared in various places after the Upheaval when Princess Zelda went missing.

You have _COUNTER_ _INTEM_NAME_ left to investigate.

Step2

You visited all 11 geoglyphs and witnessed all the memories in the Dragon's Tears. Afterward, a Light Dragon appeared above you and shed a new tear.

The tear seems to have fallen to the Rist Peninsula in the Akkala region.

Quest Marker pos X:4534.23291015625, Y:107.71309661865234, Z:-2143.97900390625

Bring Peace to Akkala!

Quest Giver : Toren

Location : Eldin Canyon

MeetAgain

The monster-control-crew squad led by Toren is heading to the Akkala Span in Akkala, found in the northeast region of Hyrule. They plan to attack a group of monsters there.

If you join them, you can lend a hand with their monster-control mission.

Quest Marker pos X:3003.885986328125, Y:387.80670166015625, Z:-1056.8909912109375

Move

Toren's squad is preparing to attack a monster stronghold at the Akkala Span.

They plan to get close to the stronghold first and then attack. Join the monster-control crew as they head to the stronghold.

Quest Marker pos X:3003.885986328125, Y:387.80670166015625, Z:-1056.8909912109375

Exterminate

The monster-control-crew squad led by Toren is fighting monsters at the Akkala Span.

Join the squad and defeat all the monsters!

Quest Marker pos X:3003.885986328125, Y:387.80670166015625, Z:-1056.8909912109375

Report

MercenaryChallenge_Akkare

Bring Peace to Eldin!

Quest Giver : Toren

Location : Eldin Canyon

Move

Monsters have infested Eldin, and Toren is leading his squad on a mission to attack their stronghold.

The squad plans to get closer to the stronghold first and then launch their attack. Head for the stronghold with the monster-control crew.

Quest Marker pos X:2370.278076171875, Y:557.1390991210938, Z:-3057.97802734375

Exterminate

The squad of the monster-control crew led by Toren is fighting monsters in Eldin.

Join the squad, and help them take down every last monster!

Quest Marker pos X:2370.278076171875, Y:557.1390991210938, Z:-3057.97802734375

Report

MercenaryChallenge_Eldin

Bring Peace to Faron!

Quest Giver : NPC_oasis004_fr02

Location : Faron Grasslands

Craft

The squad of the monster-control crew led by Flaxel is having a hard time figuring out how to take out monsters that have infested a ship.

The creatures have destroyed the only bridge leading to the ship. Without first repairing the bridge, it'll be difficult for the crew to board the ship.

Quest Marker pos X:-21.235319137573242, Y:114.43569946289062, Z:3419.009033203125

Exterminate

With the bridge to the ship repaired, the monster-control crew began their assault on the monsters. ' Join the crew and help them eliminate every last monster!

Quest Marker pos X:-21.235319137573242, Y:114.43569946289062, Z:3419.009033203125

Report

MercenaryChallenge_Firone

Bring Peace to Hebra!

Quest Giver : NPC_oasis004_fr02

Location : Faron Grasslands

MeetAgain

Flaxel's squad of the monster-control crew is headed to South Tabantha Snowfield next. It's located in Hebra, in northwest Hyrule. They plan to take out even more monsters there.

If you head that way, you might be able to lend Flaxel and her squad a hand.

Quest Marker pos X:-1757.6219482421875, Y:343.8905029296875, Z:-2316.8779296875

Craft

Flaxel's monster-control-crew squad has reached a monster fort, but they can't breach it and launch their attack because an iron ball is blocking the entrance.

The ball has to be removed before Flaxel's squad can take over the fort.

Quest Marker pos X:-1757.6219482421875, Y:343.8905029296875, Z:-2316.8779296875

Exterminate

Flaxel's squad of the monster-control crew has launched an attack on the monster fort!

Join the squad, and help them wipe out all of the monsters!

Quest Marker pos X:-1757.6219482421875, Y:343.8905029296875, Z:-2316.8779296875

Report

MercenaryChallenge_Hateru

Bring Peace to Necluda!

Quest Giver : Hoz

Location : Central Hyrule

MeetAgain

Hoz's squad of the monster-control crew is heading to Fort Hateno next. It's located in Necluda, which is in southeast Hyrule. They plan to hunt down more monsters there.

If you head that way, you might be able to lend Hoz and his squad a hand.

Quest Marker pos X:2247.491943359375, Y:120.26930236816406, Z:1793.303955078125

Move

Hoz's squad is approaching a stronghold of monsters at Fort Hateno.

They plan to charge the stronghold once they get closer to it. Head for the stronghold with the monster-control crew.

Quest Marker pos X:2247.491943359375, Y:120.26930236816406, Z:1793.303955078125

Exterminate

The monster-control-crew squad led by Hoz is in the midst of fighting monsters at Fort Hateno.

Join the crew and help them defeat all of the monsters!

Quest Marker pos X:2247.491943359375, Y:120.26930236816406, Z:1793.303955078125

Report

MercenaryChallenge_Hebra

Bring Peace to Hyrule Field!

Quest Giver : Hoz

Location : Central Hyrule

Move

A monster-control-crew squad led by Hoz is on its way to a monster stronghold in Hyrule Field.

Once they approach it, they'll wait for an opportunity to strike. Join the squad as they head to the stronghold.

Quest Marker pos X:-412.62030029296875, Y:133.01150512695312, Z:550.9874267578125

Exterminate

Hoz's squad of the monster-control crew is battling monsters in Hyrule Field.

Join the squad and defeat all of the monsters!

Quest Marker pos X:-412.62030029296875, Y:133.01150512695312, Z:550.9874267578125

Report

MercenaryChallenge_HyrulePlain

Mercenary_Akkare_Bloody

Quest Giver : Toren

Location : Akkala

MeetAgain

Mercenary_Akkare_Bloody

Quest Marker pos X:3003.885986328125, Y:387.80670166015625, Z:-1056.8909912109375

Move

Mercenary_Akkare_Bloody

Quest Marker pos X:3003.885986328125, Y:387.80670166015625, Z:-1056.8909912109375

Exterminate

Mercenary_Akkare_Bloody

Quest Marker pos X:3003.885986328125, Y:387.80670166015625, Z:-1056.8909912109375

Report

Mercenary_Akkare_Bloody

Mercenary_Eldin_Bloody

Quest Giver : Toren

Location : Eldin

Move

Mercenary_Eldin_Bloody

Quest Marker pos X:2370.278076171875, Y:557.1390991210938, Z:-3057.97802734375

Exterminate

Mercenary_Eldin_Bloody

Quest Marker pos X:2370.278076171875, Y:557.1390991210938, Z:-3057.97802734375

Report

Mercenary_Eldin_Bloody

Mercenary_Firone_Bloody

Quest Giver : NPC_oasis004_fr02

Location : Faron

Craft

Mercenary_Firone_Bloody

Quest Marker pos X:-21.235319137573242, Y:114.43569946289062, Z:3419.009033203125

Exterminate

Mercenary_Firone_Bloody

Quest Marker pos X:-21.235319137573242, Y:114.43569946289062, Z:3419.009033203125

Report

Mercenary_Firone_Bloody

Mercenary_Hateru_Bloody

Quest Giver : NPC_oasis004_fr02

Location : Hebra

MeetAgain

Mercenary_Hateru_Bloody

Quest Marker pos X:-1757.6219482421875, Y:343.8905029296875, Z:-2316.8779296875

Craft

Mercenary_Hateru_Bloody

Quest Marker pos X:-1757.6219482421875, Y:343.8905029296875, Z:-2316.8779296875

Exterminate

Mercenary_Hateru_Bloody

Quest Marker pos X:-1757.6219482421875, Y:343.8905029296875, Z:-2316.8779296875

Report

Mercenary_Hateru_Bloody

Mercenary_Hebra_Bloody

Quest Giver : Hoz

Location : Necluda

MeetAgain

Mercenary_Hebra_Bloody

Quest Marker pos X:2247.491943359375, Y:120.26930236816406, Z:1793.303955078125

Move

Mercenary_Hebra_Bloody

Quest Marker pos X:2247.491943359375, Y:120.26930236816406, Z:1793.303955078125

Exterminate

Mercenary_Hebra_Bloody

Quest Marker pos X:2247.491943359375, Y:120.26930236816406, Z:1793.303955078125

Report

Mercenary_Hebra_Bloody

Mercenary_HyrulePlain_Bloody

Quest Giver : Hoz

Location : Hyrule Field

Move

Mercenary_HyrulePlain_Bloody

Quest Marker pos X:-412.62030029296875, Y:133.01150512695312, Z:550.9874267578125

Exterminate

Mercenary_HyrulePlain_Bloody

Quest Marker pos X:-412.62030029296875, Y:133.01150512695312, Z:550.9874267578125

Report

Mercenary_HyrulePlain_Bloody

A Bottled Cry for Help

Quest Giver : FldObj_MessageBottle

Location : Hateno Beach

MessageBottle_SOS_01

You found a letter inside a bottle that had floated its way to Hateno Bay. It seems its writer is trapped inside a cave and needs your help.

Fortunately, they've left a trail of brightbloom seeds and flowers floating in the sea to guide you to the cave.

Quest Marker pos X:3946.376953125, Y:106.35449981689453, Z:2511.013916015625

MessageBottle_SOS_02

You found Chumin trapped in a cave in the eastern cliffs of Mapla Point.

You should clear the rock covering the exit so he can get out.

Quest Marker pos X:4516.4072265625, Y:107.7874984741211, Z:2328.52587890625

Master Kohga of the Yiga Clan

Quest Giver : KohgaNoTitle

Location : Great Abandoned Central Mine

BeginBeforeHint

You ran into Master Kohga, head of the Yiga Clan, in the Great Abandoned Central Mine in the Depths. He's dead set on getting his hands on the power of the Zonai and bringing about the end of the world with the Magnificent One. Could this have something to do with Zelda's disappearance? Master Kohga's next stop is the Southwestern Abandoned Mine...

Begin

You faced Master Kohga, head of the Yiga Clan, in the Great Abandoned Central Mine. He plans to use the power of the Zonai to end the world with the Magnificent One. Could they be involved with Zelda's disappearance? Kohga went to the Abandoned Gerudo Mine. You can go there by following a nearby series of statues through the Depths.

Quest Marker pos X:-3830.177001953125, Y:-382.35809326171875, Z:2911.467041015625

Again

You successfully drove Master Kohga from the Abandoned Gerudo Mine, and learned his true aim. He plans to restore a powerful weapon for "the man himself." Pursue Kohga to the Abandoned Lanayru Mine. A line of statues stretching from one of the chasms either in the Lanayru Wetlands or amidst the mountains south of there will guide you to the mine.

Quest Marker pos X:3296.992919921875, Y:-644.8873901367188, Z:-562.4912109375

Continue

You encountered Master Kohga a third time and chased him from the Abandoned Lanayru Mine. As he fled, he told you that he knows where the Demon King is and plans to activate an "ultimate weapon." The Demon King may have a clue to Zelda's whereabouts, so go catch Kohga at the Abandoned Hebra Mine. There may be a chasm that leads you straight to it...

Quest Marker pos X:-3459.55908203125, Y:-311.4873962402344, Z:-1861.1319580078125

A Monstrous Collection I

Quest Giver : Kilton

Location : Tarrey Town

Photo

Kilton wants Hudson to craft a sculpture that looks like a Bokoblin for him, but he's finding it difficult to describe what a Bokoblin looks like.

Hudson explained that he'd have no problem making the sculpture if he had a detailed picture of the monster to look at for reference.

Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5

Display

You showed Hudson a picture of a Bokoblin, and he made a sculpture from it. Now Kilton would like that sculpture moved to a stage.

Let Kilton know once you have placed it on the stage.

Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5

Exhibition

MonsterFigures01

Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5

Reward

The Bokoblin sculpture was placed on the stage, and Kilton treated the villagers to a presentation about the monster.

Now he wants to give you a reward for all your help. Be sure to make room for Kilton's present among your belongings, and then go see him.

Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5

A Monstrous Collection II

Quest Giver : Kilton

Location : Tarrey Town

Photo

Kilton wants Hudson to make a Horriblin sculpture for him, but he's finding it difficult to describe what a Horriblin looks like.

Hudson explained that he'd have no problem making the sculpture if he had a detailed picture of the monster to look at for reference.

Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5

Display

You showed Hudson a picture of a Horriblin, and he made a sculpture of it. Now Kilton wants the sculpture moved to a stage.

Let Kilton know once you have placed it on the stage.

Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5

Exhibition

MonsterFigures02

Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5

Reward

Kilton called the villagers together to show off the Horriblin sculpture and then treated everyone to a presentation about the monster.

Now he wants to give you a reward for all your help. Be sure to make room for Kilton's present among your belongings, and then go see him.

Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5

A Monstrous Collection III

Quest Giver : Kilton

Location : Tarrey Town

Photo

Now that Hudson is willing to make more monster sculptures, Kilton is asking for a sculpture of a Battle Talus.

Hudson said he could make one but only if he had a detailed picture of the monster.

Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5

Display

You showed Hudson a picture of a Battle Talus, and he was able to make the Battle Talus sculpture. Now Kilton would like it moved to a stage.

Let Kilton know once you've placed the sculpture on the stage.

Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5

Exhibition

MonsterFigures03

Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5

Reward

The Battle Talus sculpture was placed on the stage, and Kilton treated the villagers to a presentation about the monster.

Now he wants to give you a reward for all your help. Be sure to make room for Kilton's present among your belongings, and then go see him.

Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5

A Monstrous Collection IV

Quest Giver : Kilton

Location : Tarrey Town

Photo

Now that Hudson is willing to make more monster sculptures, Kilton is asking for a sculpture of a Frox.

Hudson said he could make one but only if he had a detailed picture of the monster.

Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5

Display

You showed Hudson a picture of a Frox, and he made the Frox sculpture. Now Kilton wants the sculpture moved to a stage.

Let Kilton know once you have placed it on the stage.

Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5

Exhibition

MonsterFigures04

Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5

Reward

The Frox sculpture was placed on the stage, and Kilton treated the villagers to a presentation about the monster.

Now he wants to give you a reward for all your help. Be sure to make room for Kilton's present among your belongings, and then go see him.

Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5

A Monstrous Collection V

Quest Giver : Kilton

Location : Tarrey Town

Photo

Now that Hudson is willing to make more monster sculptures, Kilton is asking for a sculpture of a King Gleeok.

Hudson said he could make one but only if he had a detailed picture of the monster.

Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5

Display

You showed Hudson a picture of a King Gleeok, and he made the King Gleeok sculpture. Now Kilton wants the sculpture moved to a stage.

Let Kilton know once you have placed it on the stage.

Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5

Exhibition

MonsterFigures05

Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5

Reward

The King Gleeok sculpture was placed on the stage, and Kilton treated the villagers to a presentation about the monster.

Now he wants to give you a reward for all your help. Be sure to make room for Kilton's present among your belongings, and then go see him.

Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5

Cave Mushrooms That Glow

Quest Giver : Nat

Location : Tabantha Frontier

Step01

The sisters Nat and Meghyn have come to search for brightcaps in a cave, but they can't quite seem to step inside.

The older sister, Nat, won't leave until she gets 10 brightcaps.

Quest Marker pos X:-2987.623046875, Y:305.0963134765625, Z:-1651.4859619140625

GetPresent

You gave Nat 10 brightcaps. She wants to repay you with a homemade meal, but you don't have room for it in your pouch.

Report to Nat after you've organized your things.

Quest Marker pos X:-2987.623046875, Y:305.0963134765625, Z:-1651.4859619140625

The Captured Tent

Quest Giver : Nat

Location : Snowfield Stable

Step01

The tent that sisters Nat and Meghyn set up in a cave has been overrun with monsters.

To learn more about what their mysterious "that" is, defeat the monsters and take back the tent.

Quest Marker pos X:-1374.5579833984375, Y:304.8111877441406, Z:-2862.906005859375

Step02

You eliminated the monsters from Nat and Meghyn's tent at Mount Drena Foothill Cave in northeastern Hebra.

Report to Nat and Meghyn at Snowfield Stable to let them know you defeated the monsters.

Quest Marker pos X:-1361.0, Y:304.0, Z:-2843.0

GetPresent

At Snowfield Stable, you told Nat and Meghyn that you defeated the monsters and got the tent back. They want to give you a homemade meal as thanks, but you don't have room for it in your pouch.

Report back to Nat when you've organized your things.

Quest Marker pos X:-1663.0, Y:339.0, Z:-2541.0

Who Finds the Haven?

Quest Giver : Nat

Location : Snowfield Stable

Step01

Nat and Meghyn read the following clue in a field guide: "Vapors drift over Sturnida Basin, near a pond in Hebra. At the source of the steam lies a bright mushroom haven."

Using this clue, they are searching Hebra for the mushroom haven. But where could it be?

Step02

MushroomSisters_3

The Blocked Cave

Quest Giver : Mazli

Location : Hebra Mountains

Dig

Mazli was hauling food supplies out of a cave when a cave-in blocked the entrance, keeping him out.

Perhaps you could do something to help him...

Quest Marker pos X:-3576.9169921875, Y:333.8472900390625, Z:-2471.739013671875

Finish

Nazley_DigCave

Quest Marker pos X:-3576.9169921875, Y:333.8472900390625, Z:-2471.739013671875

Crossing the Cold Pool

Quest Giver : Verla

Location : Hebra Mountains

Defeat

Verla came to Talonto Peak Cave to collect 10 chillshrooms, only to find that cold water had accumulated inside.

With his wing still injured from a fight with monsters, Verla has no way to cross the pool.

Quest Marker pos X:-3218.31591796875, Y:453.3841857910156, Z:-2454.916015625

Disaster in Gerudo Canyon

Quest Giver : Quince

Location : Gerudo Canyon Pass

Step0

Quince got separated from his three friends on a trip to Gerudo Canyon. He's been waiting and waiting, but they haven't returned.

He thinks in daytime, they're likely to rest in a cave or some shade by the roadside. At night, they might make a fire to deal with the cold. Be sure to help them out if you see them.

Quest Marker pos X:-1660.0, Y:90.0, Z:2013.0

Step1

Quince got separated from his three friends on a trip to Gerudo Canyon. You found one, but two are still lost.

He thinks in daytime, they're likely to rest in a cave or some shade by the roadside. At night, they might make a fire to deal with the cold. Be sure to help them out if you see them.

Quest Marker pos X:-1660.0, Y:90.0, Z:2013.0

Step2

Quince got separated from his three friends on a trip to Gerudo Canyon. You found two, but one is still out there.

He thinks in daytime, they're likely to rest in a cave or some shade by the roadside. At night, they might make a fire to deal with the cold. Be sure to help them out if you see them.

Quest Marker pos X:-1660.0, Y:90.0, Z:2013.0

Report

Quince met with disaster in Gerudo Canyon, but you found his missing friends.

Go and report the good news to Quince, who is worrying by the Digdogg Suspension Bridge.

Quest Marker pos X:-1660.0, Y:90.0, Z:2013.0

Potential Princess Sightings!

Quest Giver : Traysi

Location : Lucky Clover Gazette

Tribune01

The newspaper editor Traysi says that people all over Hyrule have been seeing someone who might be Princess Zelda.

She wants you and Penn to dig up whatever newsy details you can find by visiting stables.

Quest Marker pos X:-3258.528076171875, Y:226.04730224609375, Z:-1762.7060546875

Finish

You and Penn worked together to investigate the rumors regarding Princess Zelda that had popped up in each region. Thanks to your efforts, the truth of each rumor was revealed!

Head back to the Lucky Clover Gazette and check in with Traysi.

Quest Marker pos X:-3258.528076171875, Y:226.04730224609375, Z:-1762.7060546875

None Shall Pass?

Quest Giver : Zooki

Location : Korok Forest

Step01

According to Zooki, he once went deep into the forest and found something similar to a shrine. But now there are lots of monsters about, so he's keeping watch to prevent Koroks from going there.

Since you're not a Korok, though, it should be fine to enter.

Quest Marker pos X:341.2460021972656, Y:256.33380126953125, Z:-2167.10107421875

Carry

You located what looks like a shrine inside the forest. Perhaps this was the place Zooki was talking about. It seems that you can enter the Shrine of Light if you offer up a crystal.

Follow the ray of light, and offer up the crystal at the shrine.

Quest Marker pos X:341.2460021972656, Y:256.33380126953125, Z:-2167.10107421875

Village Attacked by Pirates

Quest Giver : Garini

Location : Lookout Landing

Step01

Mubs and Garini's hometown, Lurelin Village, was attacked by pirates. The village is at the edge of East Necluda in the southeast. There are no neighboring villages to flee to, so they're concerned about the safety of the villagers.

If you find Rozel, the head of the village, he should know more.

Quest Marker pos X:2778.091064453125, Y:188.68710327148438, Z:3272.677978515625

Step02

Rozel, the head of Lurelin Village, let you know about the villagers. It turns out that although the village was attacked by pirates, everyone was able to flee to safety. You should let Mubs and Garini at Lookout Landing know.

Quest Marker pos X:-206.48269653320312, Y:124.87470245361328, Z:-72.00316619873047

Npc_BaseCamp_Assistant_ReactingStatue

Step01

Npc_BaseCamp_Assistant_ReactingStatue

Npc_BaseCamp_Assistant_ReactingStatue2

Step01

Npc_BaseCamp_Assistant_ReactingStatue2

Npc_BaseCamp_Assistant_ReactingStatue3

Step01

Npc_BaseCamp_Assistant_ReactingStatue3

Npc_BaseCamp_Assistant_ReactingStatue4

Step01

Npc_BaseCamp_Assistant_ReactingStatue4

The Search for Koltin

Quest Giver : Koltin

Location : Eldin Canyon

FindNushiShop

Koltin has taken his stall and set out on a journey to find something called Bubbul gems. Travel around Hyrule and see if you can find him'.'

His older brother, Kilton, has settled down in Tarrey Town and may have an idea where Koltin is.

Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5

HeardSpot

Koltin has taken his stall and set out on a journey to find something called Bubbul gems. Travel around Hyrule and see if you can find him'.'

According to his older brother, Kilton, his stall is sometimes seen northwest of Tarrey Town at night.

Quest Marker pos X:3960.529052734375, Y:233.50289916992188, Z:-1640.5

The Hunt for Bubbul Gems!

Quest Giver : Koltin

Location : Eldin Canyon

BringCaveMasterMedal

Koltin dreams of becoming a legendary creature known as a Satori. He says he needs a Bubbul gem in order to achieve this dream.

Strange creatures known as Bubbulfrogs can be found in caves all over the world and have been known to drop these items when weakened.

Quest Marker pos X:1230.0030517578125, Y:128.1959991455078, Z:-1217.4930419921875

Hestu's Concerns

Quest Giver : Hestu

STEP1

You ran into the Korok Hestu at the foot of Lindor's Brow. He's afraid of something and has stopped in his tracks.

There are trees where he pointed, but what could he be so afraid of?

Quest Marker pos X:-1699.968017578125, Y:304.34820556640625, Z:-1072.614013671875

STEP1_Basecamp

OldKorokHelp

STEP1_Final

OldKorokHelp

STEP2

Hestu lost the Korok seeds that were in his maracas. It sounds like it may have been the children of the forest who took them.

If you collect Korok seeds and bring them to Hestu, he says he will help you by expanding your inventory.

Quest Marker pos X:-1676.4200439453125, Y:313.994384765625, Z:-1115.291015625

STEP2_BaseCamp

OldKorokHelp

Quest Marker pos X:-223.93710327148438, Y:124.19229888916016, Z:-56.07986068725586

STEP2_Final

OldKorokHelp

Quest Marker pos X:419.431396484375, Y:248.66529846191406, Z:-2119.077880859375

Honey, Bee Mine

Quest Giver : Npc_Orchestra_M_P_Road

Location : West Necluda

Search

Beetz wants to cheer up Mastro, his beloved band leader, by making him a honey crepe. Unfortunately, he's still missing the key ingredient.

With three combs of courser bee honey from the hives near the Kakariko Village chasm, Beetz is sure he can make a delicious crepe.

Quest Marker pos X:2165.6298828125, Y:214.42999267578125, Z:1383.9200439453125

The Flute Player's Plan

Quest Giver : Npc_Orchestra_BT_F_Road

Location : Highland Stable

step1

Pyper tried to make the glowing tree of Haite's dreams by lighting it on fire, but his efforts turned to ash. Now he's fired up to try again using fireflies.

He needs 10 sunset fireflies for his next attempt.

Quest Marker pos X:526.9600219726562, Y:154.59300231933594, Z:3392.201904296875

step2

You gave Pyper 10 sunset fireflies.

In order to show off his glowing tree, Pyper wants you to bring Haite to the tree at night.

Quest Marker pos X:527.72998046875, Y:162.52000427246094, Z:3395.550048828125

step3

Orchestra03

Quest Marker pos X:527.6079711914062, Y:161.86599731445312, Z:3395.320068359375

step4

Accompanied by the flute, the fireflies lit up the darkness and made the tree glow spectacularly. Haite felt a swell of emotion and could not hold back a true smile. Inspired, Pyper vowed to return to the Stable Trotters to hone his craft and use his music to keep Haite smiling.

Pyper would like to give you a thank-you gift.

Quest Marker pos X:526.9600219726562, Y:154.59300231933594, Z:3392.201904296875

The Hornist's Dramatic Escape

Quest Giver : Npc_Orchestra_M_H_Road

Location : Tabantha Frontier

Carry

You met the horn player, Eustus, who has fallen into a hole in Tabantha Frontier along with his wagon.

He wants to get out, but not without his wagon. Is there some way to help?

Quest Marker pos X:-3651.3798828125, Y:225.8699951171875, Z:-756.0

GetPrize

You managed to get Eustus and his wagon out of the hole at Tabantha Frontier. He has three bits of courser bee honey for you as thanks.

Talk to Eustus again when you've made room in your pouch.

Quest Marker pos X:-3654.93994140625, Y:233.13999938964844, Z:-791.8699951171875

The Treasure Hunters

Quest Giver : subchallnpc000

Location : Rauru Hillside

Craft

Domidak and Prissen are scheming to grab a treasure chest surrounded by a bottomless bog of certain doom.

They're struggling and have complained there's nowhere to put their feet.

Quest Marker pos X:599.9998168945312, Y:152.9969024658203, Z:-1285.0

Photographing a Chuchu

Quest Giver : Sayge

Location : Hateno Village

Search

Sayge at Kochi Dye Shop has started using his dyeing technique to make different fabrics. He wants to make one based on a Chuchu and has asked you for a visual reference.

If he could get a good look at a common, blue Chuchu, he could come up with a lovely design.

Quest Marker pos X:3410.050048828125, Y:226.72000122070312, Z:2150.43994140625

A Picture for New Serenne Stable

Quest Giver : Sprinn

Location : New Serenne Stable

Step01

Sprinn, the owner of New Serenne Stable, wants to decorate his establishment with a painting of a geoglyph. They've appeared all over Hyrule. In fact, one can be found very near the stable.

Maybe there's a way to show a picture of one to Sprinn.

Quest Marker pos X:-1368.6099853515625, Y:193.58529663085938, Z:-731.4456787109375

Step02

Sprinn, owner of New Serenne Stable, is pleased to have a painting of a geoglyph hung on his establishment's wall.

He was going to give you a reward, but your inventory was full. Be sure to trim your belongings before you accept his gift.

Quest Marker pos X:-1368.6099853515625, Y:193.58529663085938, Z:-731.4456787109375

A Picture for Woodland Stable

Quest Giver : Kish

Location : Woodland Stable

Step01

Kish, the owner of Woodland Stable, wants to decorate his establishment with a painting of a Goron soaking in the famous hot springs near' Goron City to the north.

Maybe there's some way to take a picture of it and show it to Kish.

Quest Marker pos X:1076.77001953125, Y:129.67039489746094, Z:-1141.5169677734375

Step02

Kish, the owner of Woodland Stable, is pleased to have a painting of a Goron soaking in the famed hot springs hung up at his establishment.

He was going to give you a reward but your inventory was full. Be sure to trim your belongings before you accept his gift.

Quest Marker pos X:1076.77001953125, Y:129.67039489746094, Z:-1141.5169677734375

A Picture for Wetland Stable

Quest Giver : Lawdon

Location : Wetland Stable

Step01

Lawdon, the owner of Wetland Stable, wants to hang up a big painting of the Ring Ruins—one that shows the ring shape of the ruins clearly. He says they can be found in Kakariko Village to the southeast.

Maybe there's a way to show a picture of the ruins to Lawdon.

Quest Marker pos X:876.8292846679688, Y:133.18809509277344, Z:173.03070068359375

Step02

Lawdon, the owner of Wetland Stable, is pleased to have a painting of the Ring Ruins hanging on the wall of his establishment.

He wants to give you a reward, but your inventory is full. Be sure to trim your belongings before you accept his gift.

Quest Marker pos X:876.8292846679688, Y:133.18809509277344, Z:173.03070068359375

A Picture for Outskirt Stable

Quest Giver : Embry

Location : Outskirt Stable

Step01

Embry, the owner of Outskirt Stable, wants to hang a picture of a special, mystical cherry-blossom tree that can be found on Satori Mountain, northwest of the stable.

Maybe there's a way to take a picture of it and show it to Embry.

Quest Marker pos X:-1451.1099853515625, Y:138.25, Z:1264.47998046875

Step02

Embry, the owner of Outskirt Stable, is pleased to have a painting of the cherry-blossom tree hung up at his establishment.

He was going to give you a reward, but your inventory was full. Be sure to trim your belongings before you accept his gift.

Quest Marker pos X:-1451.1099853515625, Y:138.25, Z:1264.47998046875

A Picture for Riverside Stable

Quest Giver : Ember

Location : Riverside Stable

Step01

Ember, the owner of Riverside Stable, wants to hang a painting of a Great Goddess Statue on the wall of his establishment. These statues are said to be enshrined across Hyrule.

Maybe there's a way to take a picture of one and show it to Ember.

Quest Marker pos X:331.340087890625, Y:117.5, Z:1103.1090087890625

Step02

Ember, the owner of Riverside Stable, is pleased to have a painting of a Great Goddess Statue hung on his establishment's wall.

He was going to give you a reward, but your inventory was full. Be sure to trim your belongings before you accept his gift.

Quest Marker pos X:331.340087890625, Y:117.5, Z:1103.1090087890625

A Picture for Dueling Peaks Stable

Quest Giver : Tasseren

Location : Dueling Peaks Stable

Step01

Tasseren, the owner of Dueling Peaks Stable, wants to hang a painting of Hyrule's finest sunrise, which is said to be visible from the summit of Tuft Mountain to the southeast of the stable.

Maybe there's a way to take a picture of it and show it to Tasseren.

Quest Marker pos X:1761.9000244140625, Y:116.06999969482422, Z:1930.0899658203125

Step02

Tasseren, owner of Dueling Peaks Stable, is quite pleased to have a painting of Hyrule's finest sunrise hung on the wall.

He was going to give you a reward, but your inventory was full. Be sure to trim your belongings before you accept his gift.

Quest Marker pos X:1761.9000244140625, Y:116.06999969482422, Z:1930.0899658203125

A Picture for Tabantha Bridge Stable

Quest Giver : Dabi

Location : Tabantha Bridge Stable

Step01

Dabi, the owner of Tabantha Bridge Stable, wants to decorate his establishment with a painting of the Ancient Columns at sunrise. The columns can be found on the top of the cliff across Tabantha Great Bridge.

Maybe there's a way to take a picture of them and show it to Dabi.

Quest Marker pos X:-2929.89990234375, Y:276.8900146484375, Z:-558.5599975585938

Step02

Dabi, the owner of Tabantha Bridge Stable, is pleased to have a painting of the Ancient Columns at sunrise hung on the establishment's wall.

He was going to give you a reward, but your inventory was full. Be sure to trim your belongings before you accept his gift.

Quest Marker pos X:-2929.89990234375, Y:276.8900146484375, Z:-558.5599975585938

A Picture for Foothill Stable

Quest Giver : Ozunda

Location : Foothill Stable

Step01

Ozunda, the owner of Foothill Stable, wants to hang a painting of the Daruk sculpture that overlooks Goron City, northwest of the stable.

Maybe there's a way to take a picture of it and show it to Ozunda.

Quest Marker pos X:2615.840087890625, Y:253.86000061035156, Z:-1140.449951171875

Step02

Ozunda, the owner of Foothill Stable, is pleased to have a painting of the Daruk sculpture hanging on the wall of his establishment.

He was going to give you a reward, but your inventory was full. Be sure to trim your belongings before you accept his gift.

Quest Marker pos X:2615.840087890625, Y:253.86000061035156, Z:-1140.449951171875

A Picture for the Closed Stable I

Quest Giver : Piaffe

Location : Gerudo Canyon Stable

Step01

Piaffe, owner of Gerudo Canyon Stable, wants to hang a painting of Spectacle Rock when it appears to be smiling. The famed spot can be found on the map. The Rito who've flown over it say this grin is best seen from above.

Maybe there's a way to take a picture of it and show it to Piaffe.

Quest Marker pos X:-2809.1201171875, Y:135.4499969482422, Z:2219.780029296875

Step02

Piaffe, the owner of Gerudo Canyon Stable, is pleased to have a painting of the smiling Spectacle Rock hung up on the wall of his establishment.

He was going to give you a reward, but your inventory was full. Be sure to trim your belongings before you accept his gift.

Quest Marker pos X:-2809.1201171875, Y:135.4499969482422, Z:2219.780029296875

A Picture for the Closed Stable II

Quest Giver : Piaffe

Location : Gerudo Canyon Stable

Step01

Piaffe, the owner of Gerudo Canyon Stable, wants to decorate the establishment with a painting of a giant sword, which is said to be found in the Gerudo Highlands.

Maybe there's a way to take a picture of it and show it to Piaffe.

Quest Marker pos X:-2809.1201171875, Y:135.4499969482422, Z:2219.780029296875

Step02

Piaffe, the owner of Gerudo Canyon Stable, is pleased to have a picture of the Forgotten Sword hung on the wall of the stable.

He was going to give you a reward, but your inventory was full. Be sure to trim your belongings before you accept his gift.

Quest Marker pos X:-2809.1201171875, Y:135.4499969482422, Z:2219.780029296875

A Picture for Lakeside Stable

Quest Giver : Anly

Location : Lakeside Stable

Step01

Anly, the owner of Lakeside Stable, wants to hang a painting of Floria Falls as seen on a clear day. This view is best captured while looking at the falls from Floria Bridge.

Maybe there's a way to take a picture of it and show it to Anly.

Quest Marker pos X:1541.26904296875, Y:168.00570678710938, Z:3536.593994140625

Step02

Anly, the owner of Lakeside Stable, is pleased to have a painting of Floria Falls on a clear day hanging on the wall of his establishment.

He was going to give you a reward, but your inventory was full. Be sure to trim your belongings before you accept his gift.

Quest Marker pos X:1541.26904296875, Y:168.00570678710938, Z:3536.593994140625

A Picture for Highland Stable

Quest Giver : Padok

Location : Highland Stable

Step01

Padok, the owner of Highland Stable, wants to hang a painting of a giant white stallion on the stable wall. He heard about the horse from travelers heading to the Lake of the Horse God southeast of the stable to search for it there.

Maybe there's a way to take a picture of it and show it to Padok.

Quest Marker pos X:523.0, Y:155.0, Z:3459.0

Step02

Padok, the owner of Highland Stable, is pleased to have a picture of the giant white stallion hanging on the wall of his establishment.

He was going to give you a reward, but your inventory was full. Be sure to trim your belongings before you accept his gift.

Quest Marker pos X:523.0, Y:155.0, Z:3459.0

A Picture for East Akkala Stable

Quest Giver : Rudi

Location : East Akkala Stable

Step01

Rudi, the owner of East Akkala Stable, wants to hang a painting of Octorok Lake when it's in the shape of an Octorok. The lake, located to the south of the stable, looks like the monster known as an Octorok when the water rises.

Maybe there's a way to take a picture of it and show it to Rudi.

Quest Marker pos X:4235.81884765625, Y:233.6403045654297, Z:-2756.532958984375

Step02

Rudi, the owner of East Akkala Stable, is pleased to have finally hung up a painting of Octorok Lake when it's in the shape of an Octorok monster.

He was going to give you a reward, but your inventory was full. Be sure to trim your belongings before you accept his gift.

Quest Marker pos X:4235.81884765625, Y:233.6403045654297, Z:-2756.532958984375

A Picture for South Akkala Stable

Quest Giver : Dmitri

Location : South Akkala Stable

Step01

Dmitri, the owner of South Akkala Stable, wants to hang a painting of the Unity Bell in Tarrey Town.

Maybe there's a way to take a picture of it and show it to Dmitri.

Quest Marker pos X:3156.487060546875, Y:308.68231201171875, Z:-1683.7669677734375

Step02

Dmitri, the owner of South Akkala Stable, is pleased to have a painting of the Unity Bell hung on the stable wall.

He was going to give you a reward, but your inventory was full. Be sure to trim your belongings before you accept his gift.

Quest Marker pos X:3156.487060546875, Y:308.68231201171875, Z:-1683.7669677734375

A Picture for Snowfield Stable

Quest Giver : Varke

Location : Snowfield Stable

Step01

Varke, the owner of Snowfield Stable, wants to hang up a painting of "the giant bird with wings stretched wide" in the Hebra Mountains. It's said this bird can be seen when looking northwest from the lone cedar tree on Talonto Peak when it isn't snowing. Maybe there's a way to take a picture of it and show it to Varke.

Quest Marker pos X:-1655.1240234375, Y:342.256103515625, Z:-2583.298095703125

Step02

Varke, owner of Snowfield Stable, is pleased to have hung up a painting of "the giant bird with wings stretched wide," which can be seen in the Hebra Mountains when it's not snowing.

He was going to give you a reward, but your inventory was full. Be sure to trim your belongings before you accept his gift.

Quest Marker pos X:-1655.1240234375, Y:342.256103515625, Z:-2583.298095703125

The Mother Goddess Statue

Quest Giver : TwnObj_SuperGoddesStatue_A_01

Location : Forgotten Temple

ToGoal

Answering the pleas you heard from the Goddess Statues at the springs of wisdom, power, and courage has apparently restored the Mother Goddess Statue.

They directed you to visit the Mother Goddess Statue in the Forgotten Temple.

Quest Marker pos X:-1056.1519775390625, Y:29.93471908569336, Z:-2689.330078125

Goddess Statue of Courage

Quest Giver : TwnObj_GoddesStatue_Courage_A_10

Location : Spring of Courage

CheckGoddesStatue

The Goddess Statue of the Spring of Courage is troubled by her inability to sense the Mother Goddess Statue in the vast canyon.

She asked you to check on the statue and return with your findings.

Quest Marker pos X:-1072.386962890625, Y:22.206790924072266, Z:-2650.987060546875

Report

The "vast canyon" turned out to refer to the Forgotten Temple, where you found a great Goddess Statue that had been toppled over.

Report the bad news to the Goddess Statue at the Spring of Courage.

Quest Marker pos X:874.841796875, Y:125.34149932861328, Z:2358.998046875

Altarage

The Goddess Statue of the Spring of Courage was saddened to hear that the great Goddess Statue had been toppled. She asked you to help her restore it.

Offer the golden spirit Farosh's claw at the spring.

Quest Marker pos X:874.841796875, Y:125.34149932861328, Z:2358.998046875

SolvePouch

To restore the toppled Mother Goddess Statue, you offered Farosh's claw at the spring. The Goddess Statue of the Spring of Courage was grateful, but your pouch was too full to accept her reward of a topaz.

Return to her once you've made room for it.

Quest Marker pos X:874.841796875, Y:125.34149932861328, Z:2358.998046875

Goddess Statue of Power

Quest Giver : TwnObj_GoddesStatue_Power_A_10

Location : Spring of Power

CheckGoddesStatue

The Goddess Statue of the Spring of Power is troubled by her inability to sense the Mother Goddess Statue in the vast canyon.

She asked you to check on the statue and return with your findings.

Quest Marker pos X:-1072.386962890625, Y:22.206790924072266, Z:-2650.987060546875

Report

The "vast canyon" turned out to refer to the Forgotten Temple, where you found a great Goddess Statue that had been toppled over.

Report the bad news to the Goddess Statue at the Spring of Power.

Quest Marker pos X:3760.551025390625, Y:111.15619659423828, Z:-2679.3740234375

Altarage

The Goddess Statue of the Spring of Power was saddened to hear that the great Goddess Statue had been toppled. She asked you to help her restore it.

Offer the red spirit Dinraal's claw at the spring.

Quest Marker pos X:3760.551025390625, Y:111.15619659423828, Z:-2679.3740234375

SolvePouch

To restore the toppled Mother Goddess Statue, you offered Dinraal's claw at the spring. The Goddess Statue of the Spring of Power was grateful, but your pouch was too full to accept her reward of a ruby.

Return to her once you've made room for it.

Quest Marker pos X:3760.551025390625, Y:111.15619659423828, Z:-2679.3740234375

Goddess Statue of Wisdom

Quest Giver : TwnObj_GoddesStatue_Wisdom_A_10

Location : Spring of Wisdom

CheckGoddesStatue

The Goddess Statue of the Spring of Wisdom is troubled by her inability to sense the Mother Goddess Statue in the vast canyon.

She asked you to check on the statue and return with your findings.

Quest Marker pos X:-1072.386962890625, Y:22.206790924072266, Z:-2650.987060546875

Report

The "vast canyon" turned out to refer to the Forgotten Temple, where you found a great Goddess Statue that had been toppled over.

Report the bad news to the Goddess Statue at the Spring of Wisdom.

Quest Marker pos X:3910.77490234375, Y:574.6892700195312, Z:1328.2979736328125

Altarage

The Goddess Statue of the Spring of Wisdom was saddened to hear that the great Goddess Statue had been toppled. She asked you to help her restore it.

Offer the blue spirit Naydra's claw at the spring.

Quest Marker pos X:3910.77490234375, Y:574.6892700195312, Z:1328.2979736328125

SolvePouch

To restore the toppled Mother Goddess Statue, you offered Naydra's claw at the spring. The Goddess Statue of the Spring of Wisdom was grateful, but your pouch was too full to accept her reward of a sapphire.

Return to her once you've made room for it.

Quest Marker pos X:3910.77490234375, Y:574.6892700195312, Z:1328.2979736328125

Restoring the Zora Armor

Quest Giver : Geofencer

Location : Zora's Domain

SubmitMaterial

If you wear the Zora armor, you can swim up waterfalls. Yona is certain this will be a useful tool for your adventure.

However, it seems an elusive fish called the ancient arowana is needed to finish repairing the Zora armor. If you find an ancient arowana, you should bring it to Yona.

Quest Marker pos X:3335.510009765625, Y:257.2427978515625, Z:-531.8427734375 Quest Marker pos X:3844.748046875, Y:590.79248046875, Z:-566.1558227539062 Quest Marker pos X:3310.177001953125, Y:257.2265930175781, Z:-488.82110595703125

Piaffe, Packed Away

Quest Giver : Piaffe

Location : Gerudo Canyon Stable

Step1

Gerudo Canyon Stable is being shut down after the abnormal weather dried up their supply of customers.

Unfortunately for Piaffe, the building is packed full of rubbish and he can't bring himself to clean it all up. It's a tough situation to be in when he's supposed to dispose of it all.

Quest Marker pos X:-2802.0, Y:135.0, Z:2225.0

Reward

Piaffe offered you a Pony Point as thanks for helping clean up the stable.

However, because Gerudo Canyon Stable is officially shut down, you'll need to register as a stable member somewhere else.

Quest Marker pos X:-2802.0, Y:135.0, Z:2225.0

The Abandoned Laborer

Quest Giver : Mota

Location : Death Mountain West Tunnel

Carry

A laborer, Mota, got stranded in a cave after the track broke. He asked you to send him flying out of the cave on a cart.

Quest Marker pos X:2346.837890625, Y:620.559814453125, Z:-2680.14306640625 Quest Marker pos X:2346.837890625, Y:620.559814453125, Z:-2680.14306640625 Quest Marker pos X:2229.014892578125, Y:627.7108764648438, Z:-2680.010009765625

Reach

The laborer, Mota, was stranded in a cave after the track broke, and you sent him flying back out of that cave on a cart.

He said he had a reward for you, so you'd better check with him after you make some room in your inventory.

Quest Marker pos X:2346.837890625, Y:620.559814453125, Z:-2680.14306640625 Quest Marker pos X:2346.837890625, Y:620.559814453125, Z:-2680.14306640625

Fell into a Well!

Quest Giver : Dillie

Location : Rebonae Bridge Well

Repair

When you entered the Rebonae Bridge Well, you found Dillie trapped inside. He says he went down there to get something he dropped and then the ladder broke.

Now he can't get back out.

Quest Marker pos X:787.4199829101562, Y:137.0, Z:-7.349999904632568

Meat for Meat

Quest Giver : Npc_Road_002

Location : Bedrock Bistro

SolveAProblem

The restaurant's chef, Cooke, is angry with Mezer for not finishing his meal. He won't let Mezer leave until he brings more of the _INTEM_NAME__COUNTER_ ingredient that was wasted.

Cooke says that _INTEM_NAME__COUNTER_ can be found in the caves past the cart tracks.

Quest Marker pos X:1757.1719970703125, Y:384.6560974121094, Z:-1547.66796875

Reward

You handed over the _INTEM_NAME__COUNTER_, and Cooke finally appears to be in better spirits. As a token of gratitude, Mezer says he'd like to give you a large Zonai charge.

Make some room in your pouch and talk to him.

Quest Marker pos X:1757.1719970703125, Y:384.6560974121094, Z:-1547.66796875

Mired in Muck

Quest Giver : Bazz

Location : Upland Zorana Skyview Tower

CleanMessenger

An unlucky Zora, covered in sludge and unable to move, asked for your help.

They mentioned just needing some clean water to remove the sludge.

Quest Marker pos X:2843.240966796875, Y:482.5635070800781, Z:-586.69677734375

GetPresent

The sludge is gone and Bazz is safe. Overjoyed at his newfound freedom, he offered to give you a Zora spear.

Make room in your weapon collection, and talk to him again.

Quest Marker pos X:2843.240966796875, Y:482.5635070800781, Z:-586.69677734375

GetPresent_Village

ResearchLanayru

Quest Marker pos X:3330.574951171875, Y:255.87109375, Z:-499.9847106933594

The Ultimate Dish?

Quest Giver : Moza

Location : Rikoka Hills Well

MakeFood

Moza has opened a restaurant inside a well. She's convinced she can take failed dishes, such as dubious or rock-hard food, and make them ultimate.

If you get your hands on those disastrous dishes, Moza is ready for them.

Quest Marker pos X:1712.0369873046875, Y:120.60150146484375, Z:651.5861206054688

The Rito Rope Bridge

Quest Giver : Gesane

Location : Lucky Clover Gazette

Search

Gesane and Juannelle are in a bind as they want to repair the rope bridge destroyed in the blizzard but can't find anyone skilled in construction. However, they say there is a skilled carpenter at Lookout Landing.

Apparently, this person's name ends in "son."

Quest Marker pos X:-3295.669921875, Y:227.5426025390625, Z:-1813.4530029296875

Report

The skilled carpenter at Lookout Landing was Karson. You explained the situation to him, and he enthusiastically agreed to help and hurried off to the job site.

Time to report to Juannelle and Gesane.

Quest Marker pos X:-3295.669921875, Y:227.5426025390625, Z:-1813.4530029296875

Collect

Karson arrived at the work site, but there isn't enough wood for the project.

Repairing the broken bridge will require a total of 20 pieces of wood. Gather some wood.

Quest Marker pos X:-3295.669921875, Y:227.5426025390625, Z:-1813.4530029296875

Fish for Fletching

Quest Giver : Bedoli

Location : Rito Village

Collect

Bedoli is struggling due to the lack of food around Rito Village. She's offered you a trade: bring her three glowing cave fish, which can be caught in caves, and she'll give you 10 arrows.

It couldn't hurt to keep an eye out for the fish during your travels.

Quest Marker pos X:-3654.5849609375, Y:320.2309875488281, Z:-1762.4620361328125

Treasure of the Secret Springs

Quest Giver : Npc_Tulin_Sage

Location : Rito Village

Search

"Sturnida, Goflam's, and Sherfin's. Hidden treasure sleeps in the center of the three secret hot springs in the mountains. Guide the three waters to that place. When it fills, the slumbering treasure will awaken once more."' The Sturnida secret hot spring is northwest of Rito Village, but just where could the treasure mentioned in the book be hidden?

Quest Marker pos X:-3609.532958984375, Y:323.6261901855469, Z:-1821.8809814453125

Legacy of the Rito

Quest Giver : Teba

Location : Rito Village

Collect

Having bequeathed his beloved bow to Tulin, Teba says he intends to craft a new Great Eagle Bow for himself. He's willing to make one for you as well, if you collect all the necessary materials.

He will need a swallow bow, five bundles of wood, and three diamonds.

Quest Marker pos X:-3609.1259765625, Y:323.6261901855469, Z:-1824.970947265625

The White Bird's Guidance

Quest Giver : Laissa

Location : Rito Village

Search

Laissa, a resident of Rito Village, can't seem to recall the location of a cave she found a while back. Apparently the cave contained a rock matching the one wreathed in green light beneath the village's general store.

If you ask Laissa again, she may have more information that could lead you to the cave.

Quest Marker pos X:-3634.18408203125, Y:311.85931396484375, Z:-1827.366943359375

GetHint

Laissa, a resident of Rito Village, can't seem to recall the location of a cave she found a while back. When you asked what she could remember about it, she said that she saw a white bird sitting atop the shadow of Vah Medoh's perch at early morning. When she tried to go after it, the bird was gone, and in its place was the entrance to the cave.

Quest Marker pos X:-3634.18408203125, Y:311.85931396484375, Z:-1827.366943359375

Yunobo of Goron City

Quest Giver : Npc_Goron_Yunbo

Location : Goron City

Dream

Many of the Gorons in Goron City are ravenously eating marbled rock roast. Yunobo and a blond woman seem to be involved with this new rock.

Yunobo and the others are now headed for YunoboCo HQ to look into some marbled rock roast business.

Quest Marker pos X:1647.0, Y:0.0, Z:-2839.0

GoCrater

Yunobo came back to his senses. Working together, everyone safely escaped the cave.

If you go to Death Mountain, where Princess Zelda and Yunobo last met, you may be able to find a lead.

Quest Marker pos X:2397.0, Y:0.0, Z:-2557.0

DefeatBossMiddle

Just as you caught sight of Zelda at Death Mountain's crater, a massive red rock monster appeared from the crater, blocking your entry.

In order to follow after Zelda, you must defeat the monster.

Quest Marker pos X:2544.0, Y:0.0, Z:-2591.0

GoMinusField

You defeated the monster that emerged from Death Mountain's crater, but Princess Zelda was nowhere to be seen. Worried that she may have fallen into the caldera, Yunobo dove into the crater.

Quest Marker pos X:2329.0, Y:-850.0, Z:-2588.0

GoEntranceDungeon

An area flowing with lava is at the bottom of the crater. While taking it all in, you heard a mysterious voice call to you, saying, "Come."

A large structure stands in the distance. The voice sounded like it was coming from that direction.

Quest Marker pos X:1447.0, Y:-717.0, Z:-2853.0

GoDungeon

Guided by a mysterious voice, you arrived at a massive structure.

You spotted Princess Zelda again before losing sight of her near the entrance.

Quest Marker pos X:1447.0, Y:-717.0, Z:-2853.0

Dungeon

Princess Zelda was sucked into the ceiling along with the red rocks, and the area is blocked by iron bars.

If you go to the five places indicated by the mysterious voice, you may be able to clear the way.

Quest Marker pos X:1269.0, Y:-700.0, Z:-2849.0

StartBossBattle

With Yunobo's assistance, you successfully unlocked the five locks.

The room where you saw Princess Zelda is now accessible.

Quest Marker pos X:1208.0, Y:-700.0, Z:-2847.0

DefeatBoss

Upon destroying the red rock in the ceiling in an attempt to rescue Zelda, a large four-legged monster appeared.

It seems the monster's body is covered in the same red rocks.

Quest Marker pos X:1208.0, Y:-700.0, Z:-2847.0

TouchSecretStone

You defeated the four-legged monster, but Princess Zelda was nowhere to be seen. Shortly afterward, however, a sparkling stone fell from the ceiling.

Yunobo is looking at it with wonder.

Quest Marker pos X:1208.0, Y:-700.0, Z:-2847.0

Finale

SageOfFire

Quest Marker pos X:1648.0, Y:0.0, Z:-2438.0

Riju of Gerudo Town

Quest Giver : Npc_Gerudo_Queen_Young

Location : Gerudo Town

Underground

Gerudo Town has been beset by an ominous sand shroud, forcing the people there to retreat to an underground shelter.

Chief Riju, however, was nowhere to be seen. Fortunately, Buliara informed you that the Gerudo leader had gone to the North Gerudo Ruins to train.

Quest Marker pos X:-3781.590087890625, Y:153.0, Z:2642.739990234375

PracticeStart

Upon visiting the North Gerudo Ruins, you found Riju focused on her training.

You should help her practice her lightning strike.

Quest Marker pos X:-3781.590087890625, Y:153.0, Z:2642.739990234375

PracticeEnd

Riju was able to strike the targets with her lightning when you used your arrows to guide her. Shortly after, a strange sound was heard, and then a messenger arrived with news of an attack on Kara Kara Bazaar.

Follow Riju to Kara Kara Bazaar, northeast of Gerudo Town.

Quest Marker pos X:-3250.0, Y:0.0, Z:2578.0

PreDefenseStart

You arrived at Kara Kara Bazaar to find the battle underway. Riju demonstrated the results of her training, saving Buliara with her lightning.

Fight alongside Riju and defeat the Gibdos!

PreDefenseEnd

Moments after you defeated the monsters attacking Kara Kara Bazaar, Zelda suddenly appeared in the distance, along with strange tornadoes surrounding Gerudo Town. Zelda set out in the direction of the town but quickly vanished from sight.

Join Riju and the others back at Gerudo Town.

Quest Marker pos X:-3888.0, Y:157.0, Z:2967.0

DefenseReady

Gibdo hives appeared from within the sand shroud. While the hives and the tornadoes loomed ominously over Gerudo Town, a mysterious voice reached out to you once more, beckoning you.

Though this is important, you should continue to work with Riju and the others.

Quest Marker pos X:-3888.0, Y:157.0, Z:2967.0

DefenseStart

A swarm of Gibdos have appeared from within the hives that surround Gerudo Town.

Protect Riju and save Gerudo Town!

DefenseEnd

Fighting alongside the Gerudo soldiers, you defeated the swarm of Gibdos pouring from the hives that threatened Gerudo Town.

Seek out Riju, who asked you to meet her at a mural in the underground shelter beneath the town.

Quest Marker pos X:-3905.0, Y:119.0, Z:2917.0

DungeonSearch

The mural you saw in the Gerudo shelter said: "Standing back-to-back with the throne, witness red pillars across a vast sea. Unite the pillars in light to reveal the lightning stone and open the way. You who can hear my voice, come to me. I await you."

Riju thinks the voice and mural are connected.

Quest Marker pos X:-3905.0, Y:119.0, Z:2917.0

DungeonFind

When you shined a light on each of the ancient pillars, the bright beams formed a huge triangle.

Based on the mural you saw in the shelter beneath Gerudo Town, something should have been revealed, perhaps at the center...

Quest Marker pos X:-4254.81005859375, Y:147.8300018310547, Z:3347.81005859375

DungeonStart

When Riju struck the mechanism with one of her lightning strikes, a temple appeared. Maybe the owner of the mysterious voice is inside?

You should investigate the interior.

Quest Marker pos X:-4518.97021484375, Y:134.38819885253906, Z:3611.87890625

DungeonBossDead

A stone emitting some sort of strange light appeared when the massive monster—the source of the sand shroud—was defeated.

Riju is staring at the stone, but what could be going through her mind?

Quest Marker pos X:-4490.5771484375, Y:232.6654052734375, Z:3583.72509765625

DungeonEnd

SageOfGerudo

Quest Marker pos X:-3888.0, Y:157.0, Z:2967.0

Guidance from Ages Past

Quest Giver : UnknownNPC_Mineru

Location : Dragonhead Island

CarryHead_CheckPoint01

You found a strange relic on Dragonhead Island that emitted a narrow beam of light. The beam appears to extend straight down to the surface.

When you touched the relic, a mysterious voice said to take it and "follow the light."

Quest Marker pos X:1363.9029541015625, Y:537.3499755859375, Z:3261.212890625

CarryHead_CheckPoint02

The relic's light guided you to a hidden path that led underground.

From there, the relic started emitting the beam again, leading you down the path.

Quest Marker pos X:1319.0999755859375, Y:162.2220001220703, Z:2465.909912109375

CarryHead_CheckPoint04

When you placed the relic on a pedestal in the underground chamber, a path opened into the Depths. The mysterious voice spoke again, saying, "You must hurry... We must meet as soon as possible." When you arrived in a vast space within the Depths, the relic began to emit another beam to guide you toward the ruins.

Quest Marker pos X:868.2210083007812, Y:-451.2879943847656, Z:2216.777099609375

Collected_AllParts

Within the vast ruins was a pedestal with a hollow carved out in the shape of a person. When you placed the relic where the head would go, the voice spoke again. Calling herself Mineru, the Sage of Spirit, she asked you to visit four depots for the parts to build a body that could house her spirit, allowing you to truly meet her.

Quest Marker pos X:868.0, Y:-454.9100036621094, Z:2143.300048828125

GolemAppearance

SageOfSoul

LightSpotOn

SageOfSoul

Quest Marker pos X:1397.9969482421875, Y:-492.093994140625, Z:3227.137939453125

Dungeon_DuringDungeonCapture

When you placed the parts collected from the four depots in the pedestal, they connected and came to life as a large construct. Mineru's voice then asked you to bring her to the secret stone of spirit using the power of the construct.

From Mineru's voice, you learned the location of the secret stone.

Quest Marker pos X:1397.9969482421875, Y:-492.093994140625, Z:3227.137939453125

Dungeon_Entrance

SageOfSoul

Quest Marker pos X:1397.9969482421875, Y:-492.093994140625, Z:3227.137939453125

Dungeon_BeforeBossBattle

Alongside the construct, you headed to the Temple of Spirit, where the secret stone is housed. Another construct, animated by the Demon King's magic, awaited you there.

You must vanquish this construct to claim the secret stone of spirit.

Quest Marker pos X:1397.9969482421875, Y:-492.093994140625, Z:3227.137939453125

Dungeon_DefeatedBoss

You vanquished the construct animated by the Demon King's magic. The remains of that construct, built by Mineru long ago, vanished along with the gloom filling the temple.

The secret stone of spirit sparkles atop the altar.

Quest Marker pos X:1397.9969482421875, Y:-492.093994140625, Z:3227.137939453125

Tulin of Rito Village

Quest Giver : Teba

Location : Rito Village

MountainHut

A severe blizzard has struck Rito Village, leaving it in crisis. Teba had no information for you concerning Princess Zelda, but he suggested you ask Harth at a nearby lodge.

This lodge is north of the village at the foot of the Hebra Mountains, and it's marked by a pair of bonfires.

Quest Marker pos X:-3571.6201171875, Y:247.63999938964844, Z:-2260.300048828125

GoToCave

Harth had no leads on Princess Zelda either. He suggested you speak to Tulin, who has been scouting the skies since the fierce blizzard began.

Harth said that Tulin went to the Hebra South Summit Cave with Gesane and Laissa. Its entrance is marked with another bonfire.

Quest Marker pos X:-3571.6201171875, Y:247.63999938964844, Z:-2260.300048828125

FoundTulin

Upon reaching the lone cedar tree, you found an upset Tulin looking toward the sky.

He said his bow was stolen by a flying monster.

Quest Marker pos X:-3149.0, Y:673.719970703125, Z:-2702.97998046875

IpponSugi

Tulin was not at the cave when you went out to find him. Gesane told you that he left Hebra South Summit Cave and went toward the lone cedar tree on Talonto Peak, visible to the north.

According to Gesane, he saw a group of monsters and gave chase alone.

Quest Marker pos X:-3243.43994140625, Y:539.8099975585938, Z:-2588.7099609375

GetBack

Upon reaching the lone cedar tree, you found an upset Tulin. He told you that a flying monster stole his bow.

It's up to you to defeat the monster and get Tulin's bow back.

Quest Marker pos X:-3034.4599609375, Y:645.3499755859375, Z:-2745.22998046875

DefeatEnemy

You defeated the Aerocuda and recovered Tulin's bow. But before the two of you could leave, more Aerocudas arrived—this time flinging Bokoblins at you.

Work with Tulin to defeat the monsters.

Quest Marker pos X:-3034.4599609375, Y:645.3499755859375, Z:-2745.22998046875

GoToHebra

Tulin's recent ordeal has taught him a valuable lesson about working together. Even Harth can see that the young Rito has matured.

Go with Tulin to the sky islands above Hebra Peak, where he claims he saw Princess Zelda.

Quest Marker pos X:-2827.0, Y:967.0999755859375, Z:-2988.030029296875

GoDungeon

Though you didn't find Princess Zelda where Tulin said she'd be, you heard a disembodied voice say, "Come to me." Inside the cloud, you discovered a great ship, which looks just like the one from the Song of the Stormwind Ark.

Is this mysterious voice guiding Tulin into the cloud?

Quest Marker pos X:-2859.489990234375, Y:1623.4300537109375, Z:-2992.56005859375

CheckTerminal

You found a massive ship, which Tulin says is the Stormwind Ark, floating inside the thunderhead. A figure greatly resembling Princess Zelda was seen on the ship's deck before she vanished suddenly. The blizzard, which shows no sign of abating, is coming from below the hatch. The cause of the Rito's suffering seems close at hand.

Quest Marker pos X:-2859.5, Y:1623.4300537109375, Z:-2971.5

DungeonStart

You tried using the terminal, but the deck's hatch did not open. The mysterious voice then spoke to you again, saying the hatch will remain shut until all five locks are unlocked.

Find the five locks the voice spoke of to save Rito Village from the never-ending blizzard and to get a lead on Princess Zelda's whereabouts.

Quest Marker pos X:-2859.489990234375, Y:1623.4300537109375, Z:-2992.56005859375

BossBattle

You unlocked the five locks. Once you use the terminal and open the deck hatch, it will be time to step forward and stop the frigid winds spouting from belowdecks.

Quest Marker pos X:-2859.489990234375, Y:1623.4300537109375, Z:-2992.56005859375

DefeatBoss

When the deck hatch opened, a massive monster emerged. This must be the culprit behind the fierce blizzard assailing Rito Village.

Work with Tulin to vanquish the monster.

Quest Marker pos X:-2859.489990234375, Y:1623.4300537109375, Z:-2992.56005859375

TouchSecretStone

The ice covering the altar melted after you vanquished the monster, revealing a shining stone set there.

You can sense great power emanating from the stone, and Tulin senses it as well.

Quest Marker pos X:-2859.39990234375, Y:1630.9100341796875, Z:-2992.5

Finish

SageOfWind

Quest Marker pos X:-3590.14990234375, Y:318.57000732421875, Z:-1802.3499755859375

Sidon of the Zora

Quest Giver : Geofencer

Location : Zora's Domain

MeetParkShido

After the Upheaval, sludge started pouring from the sky around Zora's Domain. That foul gunk has caused much suffering.

Yona, the Zora prince's fiancée, filled you in on the troubles at the domain. She asked you to meet with Sidon at Mipha Court on the summit of Ploymus Mountain.

Quest Marker pos X:3845.572998046875, Y:592.7109985351562, Z:-568.693115234375

ResearchZora

You met with Sidon at Mipha Court. He has a hunch that the cause of the sludge is in the sky. In his search for answers, he ordered the Zora historian Jiahto to investigate ancient documents and the fallen ruins.

Speaking with Jiahto at Toto Lake may yield information about Princess Zelda.

Quest Marker pos X:3845.572998046875, Y:592.7109985351562, Z:-568.693115234375

InterimReportToShido

Speaking with Jiahto and the Zora children led you to King Dorephan, who was injured when a Princess Zelda look-alike loosed a monster upon him. The phenomena troubling the Zora— the sludge, the monster, the princess—all seem connected to the sky.

Sidon will be eager to hear this news.

Quest Marker pos X:3845.572998046875, Y:592.7109985351562, Z:-568.693115234375

InterimReportToShido_Ex

You encountered King Dorephan in the Pristine Sanctum. He was injured when a Princess Zelda look-alike loosed a monster upon him. It seems that all of it—the sludge, the monster, Princess Zelda—is somehow connected to the sky.

Sidon will be eager to hear this news.

Quest Marker pos X:3845.572998046875, Y:592.7109985351562, Z:-568.693115234375

FindWaterBridge

You relayed King Dorephan's story to Sidon. Both Princess Zelda's trail and the destructive sludge connect to the sky above the domain.

Your objectives align with Sidon's. If you find a clue about the watery bridge connecting the Zora to the sky, you should let him know.

Quest Marker pos X:3845.572998046875, Y:592.7109985351562, Z:-568.693115234375

ReportToParkShido

A pillar of light appeared at East Reservoir Lake. The clues you gathered from the repaired stone slate suggest this will lead you to the watery bridge.

Sidon will want to hear about this. You can find him at Mipha Court.

Quest Marker pos X:3864.6201171875, Y:590.4390869140625, Z:-580.5269775390625

DefeatLakeBoss

When you told Sidon about the pillar of light at East Reservoir Lake, a sludge monster attacked.

Work with Sidon to repel the fiend.

Quest Marker pos X:3897.8798828125, Y:590.9500122070312, Z:-590.22998046875

GoToLakeShido

You defeated the monster with Sidon's aid. Yona pushed the prince to confront his fear of loss, and he rose to the occasion. He is ready to investigate the watery bridge with you.

Sidon will wait for you near the pillar of light' that appeared in East Reservoir Lake.

Quest Marker pos X:3679.830078125, Y:330.9388122558594, Z:-130.97459411621094

GoToUnderLake

Sidon used his impressive swimming prowess to create a whirlpool in the lake, revealing some kind of entrance on the lake bed.

This may lead to clues about the watery bridge. Jump into the whirlpool and investigate.

Quest Marker pos X:3594.5, Y:316.0199890136719, Z:-109.0

SearchRemains

Upon jumping into the whirlpool, you found a vast space filled with ancient ruins.

You may find a clue about the watery bridge among them.

Quest Marker pos X:3594.5, Y:316.0199890136719, Z:-109.0

GoToBeforeDungeon

When you activated a mysterious device in the Ancient Zora Waterworks, a jet of water erupted from the ruins high above.

Even a Hylian could climb the resulting waterfall by wearing the Zora armor.

Quest Marker pos X:3410.154052734375, Y:1665.2469482421875, Z:-628.1500854492188

GoToBeforeDungeon_00

When you activated a mysterious device in the Ancient Zora Waterworks, water cascaded from the ruins high above to make a giant waterfall.

Even a Hylian can climb waterfalls by wearing the Zora armor, which Yona tasked herself with repairing...

Quest Marker pos X:3410.154052734375, Y:1665.2469482421875, Z:-628.1500854492188

GoToDungeonStart

Resolving to explore the sky island, you arrived at some vast ruins that may hide the answers you seek.

Follow Sidon, who went on ahead.

Quest Marker pos X:3366.280029296875, Y:1848.22802734375, Z:-747.4769287109375

TryOneTank

After climbing the waterfall and entering the ruins, you found the source of the sludge plaguing the Zora.

Sidon suggested that it may be possible to wash away the foul substance using the water in the enormous water vessels.

Quest Marker pos X:3355.361083984375, Y:1850.199951171875, Z:-777.2965087890625

GoToBossArea

You poured water from the vessels on the sludge, but it was inadequate to cleanse the area. It seems even more water is needed. A mysterious voice indicated locations that may be of assistance.

Work with Sidon to open all of the faucets.

Quest Marker pos X:3355.361083984375, Y:1850.199951171875, Z:-777.2965087890625

DefeatBoss

When you washed away the sludge with the water vessels, a monster suddenly emerged from the muck. This must be the culprit behind the sludge!

It's time to work with Sidon to finish this.

Quest Marker pos X:3355.361083984375, Y:1850.199951171875, Z:-777.2965087890625

TouchSecretStone

You combined forces with Sidon to defeat the monster producing the sludge. What remained of the substance dispersed, taking the threat to the Zora along with it.

Sidon was left gazing at the strange stone that appeared when the sludge vanished.

Quest Marker pos X:3348.719970703125, Y:1855.9300537109375, Z:-795.5999755859375

Finish

SageOfZora

Quest Marker pos X:3340.969970703125, Y:269.4599914550781, Z:-543.3300170898438

Seeking the Pirate Hideout

Quest Giver : NPC_oasis004

Location : Eventide Island

Step1

You met Sesami of the monster-control crew on Eventide Island in Hyrule's southeastern sea.

He was sent to scout out a pirate hideout, but the three monster strongholds on the island are hindering his progress.

Quest Marker pos X:4585.59619140625, Y:128.95440673828125, Z:3511.029052734375 Quest Marker pos X:4472.60400390625, Y:139.93490600585938, Z:3748.652099609375 Quest Marker pos X:4644.64111328125, Y:162.66200256347656, Z:3734.031005859375

Step2

You cleared out one of the three monster strongholds on Eventide Island.

Two strongholds remain.

Quest Marker pos X:4585.59619140625, Y:128.95440673828125, Z:3511.029052734375 Quest Marker pos X:4472.60400390625, Y:139.93490600585938, Z:3748.652099609375 Quest Marker pos X:4644.64111328125, Y:162.66200256347656, Z:3734.031005859375

Step3

You cleared out two of the three monster strongholds on Eventide Island.

One stronghold remains.

Quest Marker pos X:4585.59619140625, Y:128.95440673828125, Z:3511.029052734375 Quest Marker pos X:4472.60400390625, Y:139.93490600585938, Z:3748.652099609375 Quest Marker pos X:4644.64111328125, Y:162.66200256347656, Z:3734.031005859375

Step4

You cleared out all three monster strongholds on Eventide Island.

You should inform Sesami.

Quest Marker pos X:4510.48583984375, Y:107.27050018310547, Z:3501.48095703125

Step5

Sesami told you that he saw a pirate ship returning to Eventide Island. Apparently the pirate ship went around the back of the island and then vanished.

Could that be the pirate hideout's location?

Quest Marker pos X:4510.48583984375, Y:107.27050018310547, Z:3501.48095703125

Step6

The pirates were hiding out and mooring their ship in a cave in the back of Eventide Island.

If you clear the hideout of the pirate monsters, you might be able to save the people they've been tormenting.

Quest Marker pos X:4726.03076171875, Y:106.01260375976562, Z:3768.56689453125

Step7

The pirates were hiding out and mooring their ship in a cave in the back of Eventide Island.

Go tell Sesami of the monster-control crew that you were able to wipe out the pirate monsters in their hideout.

Quest Marker pos X:4510.48583984375, Y:107.27050018310547, Z:3501.48095703125

Lost in the Dunes

Quest Giver : Benja

Location : Kara Kara Bazaar

Step1

Ponthos, a bushy-bearded caravan traveler, went out through the west entrance and hasn't returned yet. Standard caravan practice is to wait in a conspicuous location—near a tall structure, for example—when lost in the desert.

But since a sinkhole is also in this area, finding Ponthos isn't going to be easy.

Quest Marker pos X:-3272.0, Y:128.8699951171875, Z:2582.85009765625

Step1a

You found the caravan traveler, Ponthos, stuck below the sinkhole.

There doesn't seem to be an exit, and Ponthos is just about ready to give up.

Quest Marker pos X:-3335.72998046875, Y:111.55999755859375, Z:2677.739990234375

Step2

You smashed through some rocks and made a passageway to a ladder leading to the surface. Ponthos climbed the ladder and headed back to his worried friends.

He said something about a reward waiting for you at Kara Kara Bazaar.

Quest Marker pos X:-3272.0, Y:128.8699951171875, Z:2582.85009765625

SecretBase_MiniGame

Retry

SecretBase_MiniGame

Play

SecretBase_MiniGame

TimeOver

SecretBase_MiniGame

ShieldSurfing_MiniGame

Quest Giver : Selmie

Location : Selmie's Spot

Playing

ShieldSurfing_MiniGame

Retry

ShieldSurfing_MiniGame

TimeOver

ShieldSurfing_MiniGame

SkyIsland_MiniGame_01

Quest Giver : Steward Construct

Location : Courage Island

EasyGamePlaying

SkyIsland_MiniGame_01

HardGamePlaying

SkyIsland_MiniGame_01

Finish

SkyIsland_MiniGame_01

SkyIsland_MiniGame_02

Quest Giver : Steward Construct

Location : Bravery Island

EasyGamePlaying

SkyIsland_MiniGame_02

HardGamePlaying

SkyIsland_MiniGame_02

Finish

SkyIsland_MiniGame_02

SkyIsland_MiniGame_03

Quest Giver : Steward Construct

Location : Valor Island

EasyGamePlaying

SkyIsland_MiniGame_03

HardGamePlaying

SkyIsland_MiniGame_03

Finish

SkyIsland_MiniGame_03

The High Spring and the Light Rings

Quest Giver : Nazbi

Location : Mount Lanayru

Step1

At the Spring of Wisdom near the summit of Mount Lanayru, Nazbi told you this legend: "Skim across snow, from the spring high in the heavens to the mountain below. Pass through the rings of light to see the Light of Blessing."

The "spring high in the heavens" in the legend may refer to the Spring of Wisdom.

Quest Marker pos X:3958.669921875, Y:571.0399780273438, Z:1359.8800048828125

A Deal With the Statue

Quest Giver : TwnObj_DemonStatue_A_01

Location : Royal Hidden Passage

GetBackContainer

The Horned Statue you met in the Royal Hidden Passage stole one of your Heart Containers before offering you some sort of deal.

Perhaps you can get your essence back by bargaining with it.

Quest Marker pos X:-233.76150512695312, Y:111.15750122070312, Z:-156.47120666503906

Regional Phenomena

Quest Giver : Purah

Location : Lookout Landing

EventLightSpot1

SurveyOfFourVillages

Quest Marker pos X:-3590.14990234375, Y:318.57000732421875, Z:-1802.3499755859375

EventLightSpot2

SurveyOfFourVillages

Quest Marker pos X:1649.0, Y:487.0, Z:-2438.0

EventLightSpot3

SurveyOfFourVillages

Quest Marker pos X:3301.72705078125, Y:244.6363983154297, Z:-465.4068908691406

EventLightSpot4

SurveyOfFourVillages

Quest Marker pos X:-3888.780029296875, Y:157.49000549316406, Z:2967.429931640625

EventLightSpot5

SurveyOfFourVillages

Quest Marker pos X:1649.0, Y:487.0, Z:-2438.0 Quest Marker pos X:-3590.14990234375, Y:318.57000732421875, Z:-1802.3499755859375 Quest Marker pos X:3328.5, Y:268.5, Z:-530.0 Quest Marker pos X:-3888.780029296875, Y:157.49000549316406, Z:2967.429931640625

1stSageClear

Purah has directed your search for Princess Zelda into four regions that each suffer under a strange phenomenon: Hebra (northwest), Eldin (northeast), Gerudo (southwest), and Lanayru (east).

Josha heard a rumor that the princess might have been seen in Rito Village off in Hebra.

Quest Marker pos X:1649.0, Y:487.0, Z:-2438.0 Quest Marker pos X:-3590.14990234375, Y:318.57000732421875, Z:-1802.3499755859375 Quest Marker pos X:3301.72705078125, Y:244.6363983154297, Z:-465.4068908691406 Quest Marker pos X:-3888.780029296875, Y:157.49000549316406, Z:2967.429931640625

2ndSageClear

Purah suggested investigating the major phenomena in various regions as a next step in the search for Princess Zelda.

There are three more regions where these strange phenomena are happening.

Quest Marker pos X:1649.0, Y:487.0, Z:-2438.0 Quest Marker pos X:-3590.14990234375, Y:318.57000732421875, Z:-1802.3499755859375 Quest Marker pos X:3301.72705078125, Y:244.6363983154297, Z:-465.4068908691406 Quest Marker pos X:-3888.780029296875, Y:157.49000549316406, Z:2967.429931640625

3rdSageClear

Purah suggested investigating the major phenomena in various regions as a next step in the search for Princess Zelda.

There are two more regions where these strange phenomena are happening.

Quest Marker pos X:1649.0, Y:487.0, Z:-2438.0 Quest Marker pos X:-3590.14990234375, Y:318.57000732421875, Z:-1802.3499755859375 Quest Marker pos X:3301.72705078125, Y:244.6363983154297, Z:-465.4068908691406 Quest Marker pos X:-3888.780029296875, Y:157.49000549316406, Z:2967.429931640625

4thSageClear

Purah suggested investigating the major phenomena in various regions as a next step in the search for Princess Zelda.

There is only one more region that is suffering under a strange phenomenon.

Quest Marker pos X:1649.0, Y:487.0, Z:-2438.0 Quest Marker pos X:-3590.14990234375, Y:318.57000732421875, Z:-1802.3499755859375 Quest Marker pos X:3301.72705078125, Y:244.6363983154297, Z:-465.4068908691406 Quest Marker pos X:-3888.780029296875, Y:157.49000549316406, Z:2967.429931640625

ReturnBCAfter4Sage

You investigated the four regions that were troubled by strange phenomena, hoping to find clues about Princess Zelda. She appeared each time. And so did someone who looked a lot like her in the ancient memories you saw via the secret stones. Maybe Purah can make sense of this. She's waiting at Lookout Landing.

Quest Marker pos X:-251.5, Y:135.6826934814453, Z:-151.0

The Horse Guard's Request

Quest Giver : Toffa

Location : Outskirt Stable

Step01

Toffa, the horse guard at Outskirt Stable, is eager to see a skeletal horse he's heard about.

It's rumored that they appear at night in Sanidin Park Ruins, north of the stable. You'll know them from the horse statue amid the ruins.

Quest Marker pos X:-1446.9200439453125, Y:137.77999877929688, Z:1251.449951171875

Step02

When Toffa was young, he went into the forest to try to tame bears and deer but always failed.

Now he wants to see a tamed creature that isn't a horse.

Quest Marker pos X:-1446.9200439453125, Y:137.77999877929688, Z:1251.449951171875

The Iceless Icehouse

Quest Giver : Anche

Location : Northern Icehouse

Step1

Anche, who runs the icehouse, is having a problem. The temperatures in the desert have risen high enough that it's nearly impossible for ice to form.

Anche is busy trying to figure out how to make ice.

Quest Marker pos X:-3750.0, Y:140.0, Z:2278.0

Step2

You were able to make some ice, but it turns out the ice must be as wide as the alcove.

Anche has asked you to adjust the size of the ice and place it in the alcove.

Quest Marker pos X:-3750.0, Y:140.0, Z:2278.0

Ruffian-Infested Village

Quest Giver : Rozel

Location : Lurelin Village

Step01

Lurelin Village has been captured by monsters. The residents were able to flee, but Rozel, the village head, is worried because he can't get near the village as long as any monsters remain in their home.

Quest Marker pos X:2782.110107421875, Y:188.8699951171875, Z:3271.4599609375

Finale

TauraChallenge001

Strongest in the World

Quest Giver : Chabi

Location : East Akkala Stable

Search

You ran into Chabi, who likes to make new weapons using all sorts of different materials, at East Akkala Stable. She's determined to make the strongest weapon in the world.

She believes a weapon made with a Lynel horn would earn the title. Apparently there's a Lynel near the entrance to Tempest Gulch.

Quest Marker pos X:4226.0, Y:232.0, Z:-2726.0

Walton's Treasure Hunt

Quest Giver : Walton

Location : Korok Forest

Step01

Walton sent you on a treasure hunt. He's hidden a forest dweller's sword and a forest dweller's spear above the Deku Tree's face.

If you find them, you should show them to Walton.

Quest Marker pos X:417.591796875, Y:334.09869384765625, Z:-2180.27294921875

Step02

Walton sent you on a treasure hunt. This time he's hidden a forest dweller's shield below the Deku Tree's face.

If you find it, you should show it to Walton.

Quest Marker pos X:417.591796875, Y:334.09869384765625, Z:-2180.27294921875

Misko's Cave of Chests

Quest Giver : subchallnpc000

Location : Cephla Lake Cave

OpenTreasure

You found treasure-hunting brothers Domidak and Prissen perplexed in front of a cave. It seems they came seeking Misko's treasure but found more than they bargained for.

The cave has so many treasure chests that they don't know which one holds the treasure they seek.

Quest Marker pos X:2604.89404296875, Y:256.3870849609375, Z:-1328.4100341796875

Misko's Treasure of Awakening I

Quest Giver : LambdaTextNpc

Location : Goronbi River Cave

GetTreasure

The message from the bandit Misko said, "On the Tabantha Frontier, where Rayne, Piper, and Tanagar meet, ruined pillars stand together. One of those mighty pillars opens the way to my treasure."

Solve the riddle to find the treasure.

Quest Marker pos X:1378.0, Y:490.0, Z:-2252.0

Misko's Treasure of Awakening II

Quest Giver : LambdaTextNpc

Location : Ancient Columns Cave

GetTreasure

The message from the bandit Misko said, "In the ruins of Hyrule Field, where warriors once tested themselves in battle, offer your soldier's claymore to the two sculpted soldiers. The sword will point the way to my treasure."

Solve the riddle to find the treasure.

Quest Marker pos X:-3528.0, Y:347.0, Z:-413.0

Misko's Treasure of Awakening III

Quest Giver : LambdaTextNpc

Location : Coliseum Ruins Cave

GetTreasure

The message from the bandit Misko said, "On Hyrule Ridge, in Ludfo's land, ruins sleep beneath the towering mushroom trees. Connect the southern column's midday shadow to the northern. At the shadow's center, the way to my treasure will open."

Solve the riddle to find the treasure.

Quest Marker pos X:-1158.0, Y:139.0, Z:1271.0

Misko's Treasure: Twins Manuscript

Quest Giver : subchallnpc000_DuelPeak

Location : Cephla Lake Cave

GetTreasure

Brothers Domidak and Prissen read you one of Misko's old manuscripts. It said, "In West Necluda stand twins poised to duel. Each contains a cavern that faces the other. Show the little twin's sign to the big twin to open the door to my treasure."

Solve the riddle to find the treasure.

Quest Marker pos X:2612.0, Y:255.0, Z:-1315.0

Misko's Treasure: The Fierce Deity

Quest Giver : LambdaTextNpc

Location : Cephla Lake Cave

GetOneTreaure

The message from the bandit Misko said, "Don the form of the Fierce Deity, and return to this place. There are three keys you will need. One beneath the bedchamber of Akkala's red-crowned citadel, one in the skull's left eye, one in an old stump in Hyrule Field."

Solve the riddle to find the treasure.

Quest Marker pos X:2585.0, Y:240.0, Z:-1420.0

GetTwoTreasure

The message from the bandit Misko said, "Don the form of the Fierce Deity, and return to this place. There are three keys you will need. One beneath the bedchamber of Akkala's red-crowned citadel, one in the skull's left eye, one in an old stump in Hyrule Field."

You found one piece of the Fierce Deity Armor.

Quest Marker pos X:2585.0, Y:240.0, Z:-1420.0

GetThreeTreasure

The message from the bandit Misko said, "Don the form of the Fierce Deity, and return to this place. There are three keys you will need. One beneath the bedchamber of Akkala's red-crowned citadel, one in the skull's left eye, one in an old stump in Hyrule Field."

You found two pieces of the Fierce Deity Armor.

Quest Marker pos X:2585.0, Y:240.0, Z:-1420.0

GetSword

You obtained all three pieces of the Fierce Deity Armor, which Misko described as the "keys."

Misko's message in Cephla Lake Cave told you to "don the form of the Fierce Deity, and return to this place."

Quest Marker pos X:2585.0, Y:240.0, Z:-1420.0

Misko's Treasure: Heroines Manuscript

Quest Giver : subchallnpc000_DuelPeak

Location : Cephla Lake Cave

GetTreasure

Brothers Domidak and Prissen read you one of Misko's old manuscripts. It said, "Statues of the eight heroines reside in the desert. Enter the valley carved into Hemaar's Descent, and shine the light of day upon the towering eighth. The path to the treasure will open before you."

Solve the riddle to find the treasure.

Quest Marker pos X:2612.0, Y:255.0, Z:-1315.0

Misko's Treasure: Pirate Manuscript

Quest Giver : subchallnpc000_DuelPeak

Location : Cephla Lake Cave

GetTreasure

Brothers Domidak and Prissen read you one of Misko's old manuscripts. It said, "A forgotten pirate cavern lurks at the foot of Cape Cales, overlooking the Necluda Sea. The short, shrill song of wind through lips will open the way to my treasure."

Solve the riddle to find the treasure.

Quest Marker pos X:2612.0, Y:255.0, Z:-1315.0

The Gathering Pirates

Quest Giver : Aya

Location : East Akkala Stable

Exterminate

Aya is worried that a group of monsters at North Akkala Beach may come threaten the stable.

It seems like she won't really feel safe until every last one of the monsters has been dealt with.

Quest Marker pos X:4804.68994140625, Y:113.4800033569336, Z:-2744.85009765625

Report

You defeated every last one of the monsters staying at North Akkala Beach.

Return to East Akkala Stable and let Aya know that the monsters are gone.

Quest Marker pos X:4239.68994140625, Y:231.55999755859375, Z:-2724.840087890625

Princess Zelda Kidnapped?!

Quest Giver : Penn

Location : Dueling Peaks Stable

Search

It seems the Yiga have kidnapped Princess Zelda. The ruffians left behind a single clue: "We have taken Zelda to the carved-out heart of the towering twins!"

The word "twins" seems to have caught Penn's attention...

Quest Marker pos X:1757.1300048828125, Y:144.6199951171875, Z:1924.47998046875

Escape

You followed the clue that the Yiga left behind: "We have taken Zelda to the carved-out heart of the towering twins!"

You thought you had found Zelda trapped in a cage, but it was really a Yiga in disguise.

Quest Marker pos X:1757.1300048828125, Y:144.6199951171875, Z:1924.47998046875

Report

Tribune02

Quest Marker pos X:1757.1300048828125, Y:144.6199951171875, Z:1924.47998046875

White Goats Gone Missing

Quest Giver : Npc_Rito_Postman_011

Location : Tabantha Bridge Stable

Hearing

It seems that all of the white goats kept in Tabantha Bridge Stable have run off together. According to Penn, these events may somehow connect to Princess Zelda.

You may learn more by speaking with the stable hand, Chork, who is responsible for the white goats.

Quest Marker pos X:-2912.360107421875, Y:275.0799865722656, Z:-530.4400024414062

Search

According to Chork, the white goats ran off after they were given a special feed made from a recipe Princess Zelda created. The only thing left behind when they fled were uneaten Hylian pine cones.

Did the goats really run off because of the food they were given? Where did they run off to?

Quest Marker pos X:-2912.360107421875, Y:275.0799865722656, Z:-530.4400024414062

Gourmets Gone Missing

Quest Giver : Npc_Rito_Postman_010

Location : Riverside Stable

Search

The cook Gotter is worried about some regular guests who are overdue to arrive at the stable.

He apparently had an appointment with them where they were going to share a recipe they had learned from Princess Zelda herself.

Quest Marker pos X:388.48309326171875, Y:122.89769744873047, Z:1044.72705078125

The Missing Farm Tools

Quest Giver : Npc_Rito_Postman_007

Location : Wetland Stable

Step1

It seems that Princess Zelda borrowed a stable's farm tools and hasn't returned them. Penn has some wild notions about why she'd need such tools—and why she hasn't returned them. But he wants more facts.

Apparently Izra, who looks after the stable's raft, might have more details.

Quest Marker pos X:836.826416015625, Y:117.23919677734375, Z:125.1969985961914

Carry

Princess Zelda borrowed tools from a stable some time ago and headed downriver to Floret Sandbar. Izra wants to go that same way on his raft but worries about running into ruins that now clutter the river.

If only someone would take him down the river on the raft...

Quest Marker pos X:836.826416015625, Y:117.23919677734375, Z:125.1969985961914

Carry2

Tribune05

Quest Marker pos X:858.9661865234375, Y:115.54239654541016, Z:785.968505859375

The Beast and the Princess

Quest Giver : Npc_Rito_Postman_002

Location : New Serenne Stable

Search

Penn has heard rumors that some have seen Princess Zelda riding a mountainous beast with brutal tusks. These sightings come from all over but seem to happen more in the subtropical region in the south. You may learn the truth behind these rumors at various stables from the travelers who gather there.

Quest Marker pos X:-1349.532958984375, Y:192.1793975830078, Z:-730.088623046875

Report

Penn has heard rumors that Princess Zelda has been seen riding a mountainous beast. But it turns out it wasn't a monster at all. Cima, the attendant at Lakeside Stable, told you about Dondons, and when you shared the news with Penn, he said he wanted to see one for himself.

You should head back and talk with Cima.

Quest Marker pos X:1550.6939697265625, Y:165.32290649414062, Z:3368.387939453125

The Beckoning Woman

Quest Giver : Npc_Rito_Postman_0013

Location : Outskirt Stable

step1

A woman approached a blond-haired man near a three-way intersection by Outskirt Stable and implored him to help her friend. The man couldn't follow the woman's lead, though, and then lost track of her.

Could this friend—supposedly in danger and possibly of noble birth—be...

Quest Marker pos X:-1356.0269775390625, Y:122.13860321044922, Z:1439.9339599609375

step2

A woman approached you near a three-way intersection by Outskirt Stable and implored you to help her friend. The friend fears for her life and can't reveal her identity.

The woman said she could guide you to the person in need of help, and then she took off down the road to the east.

Quest Marker pos X:-1041.074951171875, Y:127.51239776611328, Z:1459.458984375

step4

A woman approached you near a three-way intersection by Outskirt Stable and implored you to help her friend. The friend fears for her life so can't reveal her identity. The woman said she could guide you to the person in need of help.

She said she'd wait for you atop the cliff with debris, and then she disappeared.

Quest Marker pos X:-1123.6500244140625, Y:259.773193359375, Z:1411.8470458984375

step5

A woman approached you near a three-way intersection by Outskirt Stable and implored you to help her friend, but out of fear, won't reveal her friend's identity. The woman said she could guide you to the person in need of help.

She said she'd wait for you by the debris on the other side of a canyon, and then she left.

Quest Marker pos X:-989.7965698242188, Y:190.70970153808594, Z:1527.696044921875

step6

The woman who requested help was actually a Yiga in disguise. It turns out she was luring blond-haired men in an effort to draw out Link, Princess Zelda's protector, into a trap.

Defeat the Yiga Clan members.

Quest Marker pos X:-1422.7769775390625, Y:137.7386932373047, Z:1283.8089599609375

Zelda's Golden Horse

Quest Giver : Npc_Rito_Postman_003

Location : Snowfield Stable

HorseTake

Penn's research at Snowfield Stable turned up a story about Princess Zelda's golden horse, which has a mane braided with honeycomb plaits. It was being kept there but ran off somewhere to the north.

Harlow can't go look for the horse, given that a huge monster is apparently in the snow fields.

Quest Marker pos X:-1644.6600341796875, Y:341.09039306640625, Z:-2583.136962890625

The All-Clucking Cucco

Quest Giver : Npc_Rito_Postman_006

Location : South Akkala Stable

TalkKokkko

Penn scoured near South Akkala Stable for news leads but couldn't find any. He thought it'd possibly be a good idea to ask a Cucco who speaks prophecy for leads.

The bird is on the hill behind the stable, under a large tree.

Quest Marker pos X:3228.0, Y:325.0, Z:-1785.0

FirstOracle

You went to a hill near South Akkala Stable, where a Cucco who talks—and speaks prophecy—actually exists.

It said that if you faced some trials, it would somehow lead to more information about Princess Zelda.

Quest Marker pos X:3228.0, Y:325.0, Z:-1785.0

TimeOverFirst

Tribune10

ClearFirst

Tribune10

FinishFirstTrial

You agreed to face the first trial that the prophecy-speaking Cucco put before you. Yet, after you succeeded, it said you had to face a second trial.

If you do that one, you'll finally get that information about Princess Zelda.

Quest Marker pos X:3228.0, Y:325.0, Z:-1785.0

SecondOracle

After you completed the first trial, the prophecy-speaking Cucco said that you had to face a second trial. You agreed, and now must complete it.

If you do, you'll finally get that information about Princess Zelda.

Quest Marker pos X:3228.0, Y:325.0, Z:-1785.0

TimeOverSecond

Tribune10

ClearSecond

Tribune10

Battle

You completed the trials that the prophecy-speaking Cucco put before you, only to learn it was a Yiga trap. They wanted to exhaust you with needless work—and then attack!

Quest Marker pos X:3228.0, Y:325.0, Z:-1785.0

Report

Tribune10

For Our Princess!

Quest Giver : Npc_Rito_Postman_013

Location : Foothill Stable

Step1

A group of fellows in their underpants have settled in at Foothill Stable. Penn says they're on the Zonai Survey Team, and they're wearing only underpants by order of Princess Zelda, which sounds odd all around to him. He's also concerned that some of them left to investigate a monster den on the nearby mountain road—and have not yet returned.

Quest Marker pos X:2286.135986328125, Y:267.9750061035156, Z:-1505.637939453125

Step2

Tribune11

Quest Marker pos X:2286.135986328125, Y:267.9750061035156, Z:-1505.637939453125

Step3

Tribune11

Quest Marker pos X:2286.135986328125, Y:267.9750061035156, Z:-1505.637939453125

Step4

You found members of the Zonai Survey Team at the entrance to the Foothill Monster Den wearing only their underpants. They said they couldn't defeat the monsters inside, dressed like that. You agreed to show them how it's done, so you will need to defeat the monsters in the cave wearing only your underpants.

Quest Marker pos X:2191.2509765625, Y:247.52520751953125, Z:-1608.552978515625

Step5

You lived up to the promise you made to the Zonai Survey Team members outside the Foothill Monster Den and defeated all of the monsters while wearing only your underpants.

Report back to them at the cave's entrance.

Quest Marker pos X:2286.135986328125, Y:267.9750061035156, Z:-1505.637939453125

Step6

You defeated the cave monsters wearing only your underpants and reported back to the Zonai Survey Team members at the entrance.

They've asked you to return to Foothill Stable, where they plan on telling everyone there about your great accomplishment.

Quest Marker pos X:2592.708984375, Y:253.61500549316406, Z:-1163.468017578125

An Eerie Voice

Quest Giver : Npc_Rito_Postman_014

Location : Highland Stable

Search

"Leave the...rms..." According to Penn, a voice has been heard at Highland Stable at night. Witnesses say it comes from Fural Plain to the northwest, and it sounds like Zelda. But no one has actually seen the mysterious woman.

Accompany Penn at night, and investigate the haunting voice.

Quest Marker pos X:522.8259887695312, Y:152.81900024414062, Z:3439.6630859375

Chase

Tribune13

Quest Marker pos X:430.7560119628906, Y:155.34300231933594, Z:3417.06298828125

Discovery

Tribune13

Report

Tribune13

Quest Marker pos X:399.8479919433594, Y:155.54800415039062, Z:3385.95703125

The Blocked Well

Quest Giver : Npc_Rito_Postman_008

Location : Gerudo Canyon Stable

Step1

Penn's sources told him that Princess Zelda ordered the well to be made off-limits, but the reason she did so is a mystery.

Penn thinks it'd be helpful to go down the well to look for clues, but his wings are too wide for him to fit.

Quest Marker pos X:-2817.0, Y:134.86520385742188, Z:2236.5

Step2

After climbing down into the well, you found a rock wall inside and broke it—revealing a cave crawling with monsters.

For the safety of those at the stable, you should probably defeat them.

Quest Marker pos X:-2817.0, Y:134.86520385742188, Z:2236.5

Step3

Tribune14

Quest Marker pos X:-2817.0, Y:134.86520385742188, Z:2236.5

Serenade to a Great Fairy

Quest Giver : Npc_Rito_Postman_012

Location : Woodland Stable

Carry

A Great Fairy, famous for giving blessings to travelers, has shut herself up inside her flower bud. Penn suspects that a blond-haired woman a musical troupe saw was Princess Zelda, and has asked you to look into things.

It seems you'll need to bring the musicians to the Great Fairy if you want to speak with her.

Quest Marker pos X:1050.7659912109375, Y:128.06539916992188, Z:-1146.1619873046875 Quest Marker pos X:919.5046997070312, Y:199.5135040283203, Z:-1381.9219970703125

Arrival

Tribune16

Rattled Ralera

Quest Giver : Ralera

Location : Lurelin Village

Step01

After an extended stay in Hateno Village, Ralera has returned home to Lurelin Village, and she wants to come up with something that will draw visitors to the small fishing town.

Unfortunately, she's too hungry to focus. She is craving a dish made with porgy, Hylian rice, and Goron spice.

Quest Marker pos X:2845.833984375, Y:110.13079833984375, Z:3462.509033203125

Step02

After an extended stay in Hateno Village, Ralera has returned home to Lurelin Village, and she wants to come up with something that will draw visitors to the small fishing town.

The seafood curry you gave her was satisfying, but spicy, and now she's burning up. She wants a gust of wind to cool her down...

Quest Marker pos X:2845.833984375, Y:110.13079833984375, Z:3462.509033203125

Lurelin Resort Project

Quest Giver : Rozel

Location : Lurelin Village

Contact

Rozel, head of Lurelin Village, and Bolson, the architect, are planning to build a new entertainment facility so they can host a rally race on the water at the village.

They wonder if they might be able to invite some racing professionals to make the journey from Tarrey Town to Lurelin Village.

Quest Marker pos X:3751.15087890625, Y:198.98060607910156, Z:-1682.593994140625

Challenge

You told Tali, Shabonne, and Fernison about Lurelin Village's water rally project. Fernison said she'd be happy to send Tali and Shabonne to help, but first she needs someone to break Tali's record so she can capture the race data.

When you're ready, talk to Fernison and try the Tarrey Town Race.

Quest Marker pos X:3751.15087890625, Y:198.98060607910156, Z:-1682.593994140625

Report

You broke Tali's course record, so she and Shabonne agreed to head to Lurelin Village.

This should help Rozel and Bolson make progress on the water rally course they're hoping to build.

Quest Marker pos X:2971.4599609375, Y:106.63999938964844, Z:3674.8701171875

Lurelin Village Restoration Project

Quest Giver : Bolson

Location : Lurelin Village

CollectWood

The monsters that took over Lurelin Village left destroyed homes in their wake. The buildings will have to be repaired before the villagers can return home, and that will take lots of logs and Hylian rice.

Help rebuild Lurelin Village.

Quest Marker pos X:2876.06689453125, Y:107.40609741210938, Z:3443.47998046875

Revive

You collected all the required materials and gave them to Bolson. At last it's time to begin the repair work.

Follow Bolson's instructions, and help restore Lurelin Village's buildings.

Quest Marker pos X:2876.06689453125, Y:107.40609741210938, Z:3443.47998046875

Finale

Uotori_RevivePlan

Dad's Blue Shirt

Quest Giver : Zuta

Location : Lurelin Village

Step01

Zuta is looking for an iron treasure chest containing his father's precious blue shirt.

Believing the pirates sank it during their raid, he is desperately searching the bay.

Quest Marker pos X:2889.02001953125, Y:106.16000366210938, Z:3435.070068359375

A Way to Trade, Washed Away

Quest Giver : Garini

Location : Lurelin Village

Search

A general merchant, Garini, is upset that his trading boat has floated out to sea. He wants to get his hands on a boat he can use instead.

Garini says that things often drift all the way to Tenoko Island, off the eastern coast—maybe there's a beached boat there that he can use.

Quest Marker pos X:2962.2470703125, Y:106.86820220947266, Z:3482.87890625

Reward

You gave Garini a boat.

To thank you, he wants to give you something called a "star fragment." Talk to him when you've organized your pouch.

Quest Marker pos X:2962.2470703125, Y:106.86820220947266, Z:3482.87890625

Clues to the Sky

Quest Giver : Jiahto

Location : Toto Lake

FindDrefan

"Stand upon the land of the sky fish, and behold its lofty view. Among the floating rocks you see, a droplet waits for you. Through this droplet shoot an arrow with the mark of the king. Do this task, and you shall reveal a most wondrous thing." You deciphered a clue for finding the watery bridge. Jiahto suggests speaking with King Dorephan about the mark.

Quest Marker pos X:3410.340087890625, Y:505.1377868652344, Z:-868.0523071289062

SearchKingScales

You overhead from the children in Zora's Domain that King Dorephan is at the Pristine Sanctum. It sounds like there is a secret entrance behind a clean waterfall somewhere between Ploymus Mountain and the domain.

Could it be, as Jiahto says, that King Dorephan knows something about the mark of the king?

Quest Marker pos X:3410.340087890625, Y:505.1377868652344, Z:-868.0523071289062

SearchWaterBridge

"Stand upon the land of the sky fish, and behold its lofty view. Among the floating rocks you see, a droplet waits for you. Through this droplet shoot an arrow with the mark of the king. Do this task, and you shall reveal a most wondrous thing." You learned the mark of the king is the Zora king's scale. But what of the land of the sky fish and droplet?

Quest Marker pos X:3410.340087890625, Y:505.1377868652344, Z:-868.0523071289062

Where Are the Wells?

Quest Giver : Fera

Search

Fera wants to visit all of the wells in Hyrule and asked you to tell her the locations of any wells that you know. She said she is going to go see the Lookout Landing Well.

There are a total of _COUNTER_ wells in Hyrule. So far, you've told her the locations of _COUNTER_ of them.

Quest Marker pos X:-211.0, Y:0.0, Z:-135.0

Codgers' Quarrel

Quest Giver : Trissa

Location : Kakariko Village

Step01

The general store is at risk of running out of goods. The two old men who stock the store have left to drive monsters out of the Ring Ruin in the hills west of the village.

Trissa is worried about the pair but can't leave the store to check on them.

Quest Marker pos X:1643.10205078125, Y:318.3218994140625, Z:1114.93505859375

Step02

Steen and Olkin went to drive monsters out of the Ring Ruin in the hills west of the village.

But they're arguing over the right way to deal with the problem, and so they're getting nowhere with clearing out the monsters.

Quest Marker pos X:1650.4000244140625, Y:321.1400146484375, Z:1161.72998046875

Step03

You defeated all the monsters in the Ring Ruin in the hills west of the village.

You should tell Steen and Olkin. They should be glad to hear it, given that they're still arguing over the best plan for dealing with them.

Quest Marker pos X:1644.739990234375, Y:318.5199890136719, Z:1127.8399658203125

Step04

By defeating the monsters in the Ring Ruin in the hills west of the village, you showed Steen and Olkin that both offensive and defensive fighting methods are important.

Trissa has been waiting for them to return. Report back to her.

Quest Marker pos X:1789.0489501953125, Y:221.0688018798828, Z:1029.5780029296875

Messages from an Ancient Era

Quest Giver : Wortsworth

Location : Lookout Landing

Reach_KakarikoVillage

A priceless stone tablet engraved with ancient Hyrulean text has fallen from the sky into Lookout Landing. Wortsworth, a scholar of ancient Hyrulean, said he intends to decipher the text by comparing it to ancient documents left at the lab in Kakariko Village.

He's departed for the village in the southeast.

Quest Marker pos X:1836.7440185546875, Y:221.943603515625, Z:955.6998291015625

Step1

It's become clear that there are 13 stone tablets documenting the age of legends. By deciphering all of them, one could learn about the lives of the royal family of that era, which was not documented in any history book. Capture the stone tablets in pictures, and show them to Wortsworth in Kakariko Village. You still need to capture _COUNTER__INTEM_NAME_.

Quest Marker pos X:1836.7440185546875, Y:221.943603515625, Z:955.6998291015625

Ancient Blades Below

Quest Giver : Mining Construct

Location : Spirit Temple

Exchange

A Mining Construct in the Spirit Temple is gathering materials per Mineru's orders.

If you give the construct 50 pieces of zonaite, it will give you an ancient blade it excavated from the Depths.

Quest Marker pos X:1333.4720458984375, Y:-630.97900390625, Z:3369.451904296875

The Moonlit Princess

Quest Giver : Seggin

Location : Zora's Domain

TakePhoto

Seggin can't forget the sight of Princess Mipha holding her Lightscale Trident in the light of the moon.

Perhaps you can fulfill his wish of seeing that lovely sight just one more time.

Quest Marker pos X:3267.02001953125, Y:262.4757080078125, Z:-538.1563110351562

GetPrize

ZoraStatue_Picture

Quest Marker pos X:3267.02001953125, Y:262.4757080078125, Z:-538.1563110351562

The Fort at Ja'Abu Ridge

Quest Giver : Gaddison

Location : Zora's Domain

Step1

The Zora soldier Gaddison informed you that monsters built a fort on the north side of Ja'Abu Ridge.

If left alone, it could pose a threat to Zora's Domain.

Quest Marker pos X:4167.0087890625, Y:425.5683898925781, Z:-104.26219940185547

Step2

You repelled the monsters at the fort on the north side of Ja'Abu Ridge.

The Zora soldier who told you about the fort, Gaddison, will be eager to hear this news.

Quest Marker pos X:3480.14990234375, Y:262.345703125, Z:-486.2875061035156

True Treasure

Quest Giver : Kodah

Location : Zora's Domain

Step0

Kodah at the inn came across the following passage from an ancient text: "Long, long ago, at Tarm Point, a blessed stone was hidden away within a sacred shrine."

Kodah's daughter, Finley, believes there must be treasure there, and so she and Sasan set off for Tarm Point. Does treasure await them?

Quest Marker pos X:4472.09716796875, Y:156.0926055908203, Z:833.2000732421875

Step1

You found Sasan when you entered the cave at Tarm Point. It seems Finley ventured deeper into the cave without waiting for him.

Sasan needs to board a raft to catch up to her, but he can't make it far with the water level rising and falling. He's not sure what to do...

Quest Marker pos X:4470.26708984375, Y:159.2593994140625, Z:826.9788818359375

Step2

Zora_MessageBottle

Quest Marker pos X:4475.99609375, Y:140.0991973876953, Z:804.2684936523438

GetPrize

You let Sasan board the raft in the cave at Tarm Point and delivered him safely to Finley, who was waiting for him farther inside.

They want to give you a gift in thanks. Call on them again after you organize your belongings.

Quest Marker pos X:4417.73681640625, Y:139.7613983154297, Z:613.6492919921875

Secret Treasure under the Great Fish

Quest Giver : Sidon

Location : Zora's Domain

TreasureHunt

Sidon found an intriguing passage in a book about the Zora royal family: "The great fish. The eternal guardian. A secret treasure awaits just beneath the stony form of its statue. Below the long bridge that reaches for the statue, leave your fears behind. Pass beneath two waterfalls to find your prize." What does it mean? And what is this treasure?

Quest Marker pos X:3340.97509765625, Y:269.57989501953125, Z:-543.4453735351562

A Crabulous Deal

Quest Giver : Cleff

Location : Zora's Domain

Step1

Cleff, the owner of the Coral Reef general store, is crazy about crabs. He promised to make it worth your while if you can find him 10 bright-eyed crabs.

Quest Marker pos X:3324.239990234375, Y:247.20620727539062, Z:-490.8951110839844