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  • | image = [[File:The-Minish-Cap-Nintendo-Power.jpg|250px]] | publisher = [[Nintendo Power]]
    1 KB (147 words) - 17:08, November 14, 2022
  • | image = [[File:Ocarina-Of-Time-Nintendo-Power.jpg|250px]] | published by = [[Nintendo Power]]<br/>[[Nintendo of America]]
    3 KB (357 words) - 18:50, August 9, 2023
  • ...Established in 1990, it is based in Germany and serves as the overseer of Nintendo's operations on the continent. ...and Portuguese, but generally the English scripts are closely based on the Nintendo of America (NOA) versions. A notable exception is ''[[The Legend of Zelda
    804 bytes (116 words) - 18:23, July 9, 2020
  • | name = Nintendo Power: May/June 1989 | image = [[File:Nintendo-Power-Volume-006-Page-000.jpg|300px]]
    13 KB (2,170 words) - 05:03, April 29, 2023
  • | next = [[Super Nintendo Entertainment System]] ...e released internationally. It was Nintendo's first American home console (Nintendo arcade games had been released in America before 1985.) In Japan, the sys
    2 KB (271 words) - 10:59, April 8, 2022
  • #REDIRECT [[Nintendo DS#Nintendo DSi]]
    38 bytes (5 words) - 23:35, September 8, 2012
  • |name = Nintendo Dream A Link to the Past Four Swords Strategy Guide |image = [[File:A-Link-to-the-Past-Four-Swords-Nintendo-Dream.jpg|350px]]
    1 KB (171 words) - 22:47, May 3, 2022
  • | name = Nintendo Power Volume 21 | image = [[File:Nintendo-Power-Volume-021-Page-000.jpg|300px]]
    6 KB (900 words) - 05:20, October 24, 2023
  • |publisher = Nintendo of America * Made by Topps in 1989, and officially licensed by [[Nintendo]].
    2 KB (328 words) - 13:47, August 23, 2021
  • | image = [[File:Nintendo Gallery.jpg]] The '''Nintendo Gallery''' is a gallery of [[Figurines]] that are created by giving color
    7 KB (941 words) - 11:13, October 2, 2023
  • #redirect [[Super Smash Bros. for Nintendo 3DS and Wii U]]
    58 bytes (10 words) - 02:25, May 13, 2022
  • |image = [[File:Twilight-Princess-Nintendo-Power.jpg|250px]] |publisher = [[Nintendo Power]]<br/>[[Nintendo of America]]
    795 bytes (105 words) - 18:32, February 5, 2015
  • 30 bytes (4 words) - 20:58, October 6, 2012
  • ...egend of Zelda: Breath of the Wild|Breath of the Wild]]''|A shirt with the Nintendo Switch logo on it. It's a rather rare find, so wear it with pride!|Invent The '''Nintendo Switch Shirt''' is a piece of armor found in ''[[The Legend of Zelda: Bre
    2 KB (260 words) - 21:58, June 20, 2023
  • | name = Nintendo Power: July/August 1989 | image = [[File:Nintendo-Power-Volume-007-Page-000.jpg|300px]]
    5 KB (785 words) - 22:27, October 25, 2022
  • | previous = [[Nintendo Entertainment System]] | next = [[Nintendo 64]]
    1 KB (210 words) - 11:25, April 8, 2022
  • #REDIRECT [[Nintendo DS#Nintendo DSi XL]]
    41 bytes (6 words) - 23:37, September 8, 2012
  • |name = Nintendo Dream The Minish Cap Strategy Guide |image = [[File:Nintendo-Dream-The-Minish-Cap.jpg|350px]]
    1 KB (117 words) - 07:02, March 5, 2022
  • |image = [[File:Nintendo_Power_Lunch_Box_and_Thermos_Kit1.jpg|250px]] |publisher = Nintendo of America
    1 KB (192 words) - 05:07, March 4, 2020
  • #REDIRECT [[Nintendo Entertainment System#Nintendo Famicom]]
    60 bytes (6 words) - 22:45, November 20, 2012
  • |name = Nintendo Family Computer 6 Encyclopedia
    1 KB (150 words) - 01:43, May 22, 2022
  • |publisher = [[Nintendo]] ...to pick up Zelda entry codes for these scrolls. They then had to go to the Nintendo Connection Tour website and enter the code to be eligible to win.
    1 KB (207 words) - 20:55, November 26, 2022
  • 30 bytes (4 words) - 20:58, October 6, 2012
  • | logo = [[File:Nintendo-switch.jpg]] ...t uses a new shape of cartridge different to the [[Nintendo 3DS|3DS]] or [[Nintendo DS|DS]].
    8 KB (1,307 words) - 18:33, February 2, 2024
  • | name = Nintendo Power: September/October 1989 | image = [[File:Nintendo-Power-Volume-008-Page-000.jpg|300px]]
    6 KB (964 words) - 13:15, May 17, 2023
  • | logo = [[File:Nintendo GameCube Logo.png|400px]] ...gaming console made by [[Nintendo]] to be released internationally. The [[Nintendo 64]] started a revolution of 3D gaming, which the GameCube improved upon
    3 KB (451 words) - 10:54, April 8, 2022
  • 22 bytes (3 words) - 20:21, October 4, 2012
  • |name = Nintendo Dream Twilight Princess Strategy Guide |image = [[File:Twilight-Princess-Nintendo-Dream.jpg|350px]]
    1 KB (130 words) - 18:40, March 6, 2022
  • |image = [[File:The-Wind-Waker-Nintendo-Power.jpg|250px]] |publisher = [[Nintendo Power]]
    1 KB (142 words) - 18:20, February 5, 2015
  • |developer = [[Nintendo of America]] ...ncluded a copy of Link's Awakening. The packaging was then resealed with a Nintendo seal sticker.
    901 bytes (125 words) - 20:07, February 1, 2015
  • |name = Nintendo Dream Majora's Mask 3D Strategy Guide |image = [[File:Majoras-Mask-3D-Nintendo-Dream-April-2015.jpg|400px]]
    1 KB (137 words) - 21:05, May 23, 2022
  • |image = [[File:A-Link-To-The-Past-Four-Swords-Nintendo-Power.jpg|250px]] |publisher = [[Nintendo Power]]
    1 KB (206 words) - 18:34, February 5, 2015
  • | image = [[File:Nintendopower.png|250px]] | caption = ''Nintendo Power'' #267 (May 2011) main cover, featuring ''[[The Legend of Zelda: Oc
    3 KB (389 words) - 12:31, October 2, 2022
  • '''Shigeki Yoshida''' is a game developer who has worked for [[Nintendo]] since the 90s. He first worked on ''[[The Legend of Zelda: Ocarina of T
    1 KB (206 words) - 14:59, June 15, 2023
  • | name = Nintendo Power: November/Deceemmber 1989 | image = [[File:Nintendo-Power-Volume-009-Page-000.jpg|300px]]
    4 KB (563 words) - 16:50, November 3, 2022
  • | caption = The Nintendo Wii and its controller, the Wii Remote ...support Motion Controls, a trait that is also used in its successor, the [[Nintendo Wii U]].
    3 KB (481 words) - 11:39, April 8, 2022
  • |name = NES Game Atlas Nintendo Player's Guide |image = [[File:NES-Game-Atlas-Nintendo-Players-Guide.jpg|250px]]
    1 KB (190 words) - 22:18, May 3, 2022
  • |name = Nintendo Dream Phantom Hourglass Strategy Guide |image = [[File:Nintendo-Dream-Phantom-Hourglass.jpg|350px]]
    2 KB (237 words) - 22:02, March 9, 2022
  • | image = [[File:Nintendo jelly pop1.gif|250px]] ...d by [[Nintendo]].{{Ref|[http://candyaddict.com/blog/comprehensive-list-of-nintendo-candy/ Candy Addict]}}
    1 KB (142 words) - 13:45, August 22, 2021
  • | name = ''Nintendo Land'' | logo = [[File:Nintendo land.jpg]]
    5 KB (805 words) - 13:36, December 11, 2023
  • |name = Nintendo Dream The Wind Waker Strategy Guide |image = [[File:Nintendo-Dream-Wind-Waker.jpg|400px]]
    1 KB (187 words) - 21:09, May 25, 2022
  • |image = [[File:Phantom-Hourglass-Nintendo-DS-Lite-Bundle.jpg|250px]] |developer = [[Nintendo of America]]
    1 KB (162 words) - 01:32, July 10, 2019
  • ...ll as North Bend, Washington. The President and Chief Operating Officer of Nintendo of America is [[Doug Bowser]]. Of its first party divisions, Nintendo EAD (Entertainment Analysis and Development) Group 3 is responsible for d
    842 bytes (126 words) - 01:34, June 29, 2020
  • #redirect [[Super Smash Bros. for Nintendo 3DS and Wii U]]
    58 bytes (10 words) - 17:08, March 9, 2020
  • | name = Nintendo Power: January/February 1990 | image = [[File:Nintendo-Power-Volume-010-Page-000.jpg|300px]]
    5 KB (782 words) - 19:15, November 11, 2022
  • | game = ''[[The Legend of Zelda: Battle Quest|Battle Quest]] ([[Nintendo Land]])''<br/>''[[The Legend of Zelda: The Wind Waker HD|The Wind Waker H ...r with a screen. Furthermore, the Wii U is backwards compatible with all [[Nintendo Wii]] games. Upon launch, it was available in a standard white version, a
    4 KB (748 words) - 11:35, April 8, 2022
  • |name = Super NES Nintendo Player's Guide |image = [[File:Super-NES-Nintendo-Players-Guide.jpg|250px]]
    1 KB (189 words) - 22:32, March 18, 2023
  • |name = Nintendo Dream Spirit Tracks Strategy Guide |image = [[File:Nintendo-Dream-Spirit-Tracks.jpg|350px]]
    3 KB (369 words) - 06:05, March 14, 2022
  • |name = A Link to the Past Nintendo Player's Guide |image = [[File:A-Link-To-The-Past-Nintendo-Players-Guide.jpg|250px]]
    2 KB (225 words) - 17:10, November 28, 2022
  • | publisher = [[Nintendo Power]] ...of 1998. The soundtrack was released by [[Nintendo of America]] through [[Nintendo Power]] magazine. There are only 35 tracks on this album, which is signif
    4 KB (493 words) - 14:34, April 12, 2023
  • |name = Nintendo Dream Four Swords Adventures Strategy Guide |image = [[File:Four-Swords-Adventures-Nintendo-Dream.jpg|400px]]
    1 KB (110 words) - 21:13, May 31, 2022
  • |image = [[File:Oracle-Of-Seasons-And-Ages-Nintendo-Power.jpg|250px]] |publisher = [[Nintendo Power]]
    2 KB (266 words) - 18:17, February 5, 2015
  • |image = [[File:Collectors-Edition-Nintendo-Power.jpg|250px]] |publisher = [[Nintendo Power]]
    2 KB (307 words) - 18:59, February 5, 2015
  • #redirect [[Super Smash Bros. for Nintendo 3DS and Wii U]]
    58 bytes (10 words) - 17:10, March 9, 2020
  • | name = Nintendo Power: March/April 1990 | image = [[File:Nintendo-Power-Volume-011-Page-000.jpg|300px]]
    4 KB (576 words) - 18:32, November 11, 2022
  • | developer = Nintendo | type = Nintendo DS/3DS Game Card Case
    2 KB (220 words) - 02:23, September 13, 2020
  • |image = [[File:Links-Awakening-Nintendo-Players-Guide-German.jpg|250px]] |publisher = [[Nintendo of Europe]]<br/>[[Shigeru Ota]]
    3 KB (332 words) - 12:50, November 27, 2023
  • |name = Nintendo Dream Skyward Sword Strategy Guide |image = [[File:Nintendo-Dream-Skyward-Sword.jpg|350px]]
    2 KB (275 words) - 13:36, March 15, 2022
  • |name = Link's Awakening Nintendo Player's Guide |image = [[File:Links-Awakening-Nintendo-Players-Guide.jpg|250px]]
    3 KB (329 words) - 22:19, May 3, 2022
  • | image = [[File:Nintendo-Sound-History-Series-Zelda-The-Music.jpg|300px]] '''Nintendo Sound History Series: Zelda The Music''' was originally released on Decem
    5 KB (689 words) - 02:50, June 6, 2023
  • | name = Nintendo Power: July/August 1988 | image = [[File:Nintendo-Power-Volume-001-Page-000.jpg|300px]]
    6 KB (821 words) - 23:12, October 4, 2022
  • | image = [[File:Club-nintendo-zelda-25-posters.jpg|280px]] | publisher = [[Nintendo]]
    1 KB (148 words) - 23:53, November 30, 2021
  • |image = [[File:Four-Swords-Adventures-Nintendo-Power.jpg|250px]] |publisher = [[Nintendo Power]]
    1,009 bytes (134 words) - 18:58, February 5, 2015
  • ...tems as rewards. In 2018, Nintendo made Gold Points usable as payment on [[Nintendo eShop]]. {{Cat|Nintendo}}
    481 bytes (67 words) - 20:16, January 28, 2021
  • | name = Nintendo Power: May/June 1990 | image = [[File:Nintendo-Power-Volume-012-Page-000.jpg|300px]]
    5 KB (776 words) - 19:27, November 11, 2022
  • |type = Nintendo DS Game Card Case * Officially licensed Duo game case of Nintendo DS (this is a case for the game cartridges).
    1,010 bytes (148 words) - 20:07, April 14, 2013
  • | image = [[File:A-Link-To-The-Past-Nintendo-Players-Guide-German.jpg|250px]] | manufacturer = [[Nintendo of Europe]]
    3 KB (361 words) - 12:49, November 27, 2023
  • |name = Nintendo Dream Skyward Sword HD Strategy Guide |image = [[File:Skyward-Sword-HD-Nintendo-Dream.jpg|350px]]
    1 KB (154 words) - 19:18, March 18, 2022
  • |manufacturer = Nintendo of America |publisher = Nintendo of America
    538 bytes (74 words) - 06:40, December 10, 2020
  • ...photographed in order to obtain the [[figurines]] needed to complete the [[Nintendo Gallery]]. '''Forest Haven''' (flying around near the entrance to the Nintendo Gallery)
    37 KB (6,112 words) - 11:15, October 2, 2023
  • | name = Nintendo Power: September/October 1988 | image = [[File:Nintendo-Power-Volume-002-Page-000.jpg|300px]]
    7 KB (1,078 words) - 18:07, April 18, 2024
  • |developer = [[Nintendo]] ...es_limited_edition_the_legend_of_zelda_25th_anniversary_bundle__45544.html Nintendo]}}
    2 KB (273 words) - 00:34, August 22, 2021
  • |name = Nintendo Dream Oracle of Seasons and Oracle of Ages Strategy Guide |image = [[File:Oracle-Of-Seasons-And-Ages-Nintendo-Dream.jpg|250px]]
    2 KB (224 words) - 23:32, July 14, 2020
  • 51 bytes (7 words) - 12:02, February 10, 2021
  • | name = Nintendo Power: July/August 1990 | image = [[File:Nintendo-Power-Volume-014-Page-000.jpg|300px]]
    3 KB (476 words) - 22:54, November 18, 2022
  • |type = Nintendo 3DS Fitted Cases/Skins ...n by combining a durable outer shell with a soft inner layer to cusion you Nintendo 3DS system.{{Ref|[http://www.pdp.com/p-1029-3ds-zelda-armor.aspx Performa
    1 KB (202 words) - 20:51, November 26, 2022
  • 22 bytes (3 words) - 20:21, October 4, 2012
  • |name = Nintendo Dream A Link Between Worlds Strategy Guide |image = [[File:Nintendo-Dream-A-Link-Between-Worlds.jpg|350px]]
    2 KB (185 words) - 20:19, March 18, 2022
  • |manufacturer = [[Nintendo]] |type = Nintendo 3DS Pouch
    842 bytes (132 words) - 20:55, November 26, 2022
  • ...September 30th, 2015 in Europe and Japan. It was replaced in 2016 by [[My Nintendo]]. ...years, several Zelda-related awards have been available to members of Club Nintendo for a limited time. Most of them are no longer redeemable.
    3 KB (429 words) - 06:50, November 29, 2021
  • | name = Nintendo Power: November/December 1988 | image = [[File:Nintendo-Power-Volume-003-Page-000.jpg|300px]]
    10 KB (1,534 words) - 01:30, November 4, 2022
  • | image = [[File:Majoras-Mask-Nintendo-Power.jpg|250px]] | manufacturer = [[Nintendo Power]]<br/>[[Nintendo of America]]
    3 KB (352 words) - 01:48, August 8, 2023
  • ...ndo EAD''' (Entertainment Analysis and Development) is a division within [[Nintendo]]. Within EAD, Software Development Group No. 3, headed by [[Eiji Aonuma] ...he Legend of Zelda: Four Swords Adventures|Four Swords Adventures]]'' || [[Nintendo GameCube|GCN]]
    1 KB (174 words) - 01:02, March 4, 2020
  • 51 bytes (7 words) - 12:03, February 10, 2021
  • | name = Nintendo Power Volume 16 | image = [[File:Nintendo-Power-Volume-016-Page-000.jpg|300px]]
    4 KB (527 words) - 00:28, January 13, 2023
  • #REDIRECT [[Phantom Hourglass Yujin Nintendo DS Styluses]]
    58 bytes (7 words) - 04:58, March 25, 2012
  • #REDIRECT [[Nintendo GameCube]]
    31 bytes (3 words) - 20:51, October 6, 2012
  • |name = Nintendo Dream Tri Force Heroes Strategy Guide |image = [[File:Tri-Force-Heroes-Nintendo-Dream.jpg|350px]]
    1 KB (125 words) - 15:25, March 29, 2022
  • |type = Nintendo 3DS Pouch * This Nintendo 3DS pouch is a gift for people who pre-order ''[[The Legend of Zelda: Oca
    582 bytes (91 words) - 06:40, December 10, 2020
  • | name = ''Super Smash Bros. for Nintendo 3DS and Wii U'' | release [[Nintendo 3DS]] =
    18 KB (3,014 words) - 13:44, December 11, 2023
  • | name = Nintendo Power: January/February 1989 | image = [[File:Nintendo-Power-Volume-004-Page-000.jpg|300px]]
    11 KB (1,608 words) - 01:35, November 4, 2022
  • |type = Nintendo DS Stylus * Set of 7 Nintendo DS styluses. These styluses was licensed by Nintendo and manufactured by Yujin. It was released on 2007 after the release of [
    1 KB (207 words) - 02:46, September 13, 2020
  • |publisher = [[Nintendo of America]]
    991 bytes (101 words) - 22:10, May 3, 2022
  • | image=[[File:NintendoDirectLogo.png|300px]] | developer = [[Nintendo]]
    1 KB (193 words) - 19:10, September 25, 2021
  • | name = Nintendo Power Volume 18 | image = [[File:Nintendo-Power-Volume-018-Page-000.jpg|300px]]
    3 KB (436 words) - 22:56, November 18, 2022
  • ...'''Nintendo DS''' was the fourth handheld video game system developed by [[Nintendo]] (fifth if the [[Game Boy Advance|Game Boy Advance SP]] is included). It ===Original Nintendo DS===
    4 KB (615 words) - 10:57, April 8, 2022
  • | image = [[File:Nintendo-64DD-Attached.png]] | caption = Nintendo 64DD attached to a [[Nintendo 64]]
    2 KB (312 words) - 21:41, December 9, 2022
  • |name = Nintendo Dream The Legend of Zelda Strategy Guide |publisher = [[Nintendo Dream]]
    2 KB (210 words) - 01:30, November 4, 2022
  • | logo = [[File:Nintendo_Logo.png|200px]] ...elee]]'', ''[[Super Smash Bros. Brawl|Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS and Wii U|3DS/Wii U]]'', ''[[Super Smash Bros. Ultimate|Ultimate]]''
    1 KB (162 words) - 17:26, December 11, 2023
  • | publisher = [[Nintendo]] | cost = 400 Club Nintendo coins
    2 KB (230 words) - 03:12, November 29, 2021
  • #REDIRECT [[Super Smash Bros. for Nintendo 3DS and Wii U]]
    58 bytes (10 words) - 08:38, January 1, 2015
  • | name = Nintendo Power: March/April 1989 | image = [[File:Nintendo-Power-Volume-005-Page-000.jpg|300px]]
    14 KB (2,153 words) - 01:37, November 4, 2022
  • | logo = [[File:Nintendo 64 Logo.png|280px]] | previous = [[Super Nintendo Entertainment System]]
    2 KB (251 words) - 10:37, April 8, 2022
  • #REDIRECT [[Nintendo DS#Nintendo DS Lite]]
    42 bytes (6 words) - 23:34, September 8, 2012
  • |name = Nintendo Dream Link's Awakening Strategy Guide |image = [[File:Nintendo-Dream-Links-Awakening-Switch.jpg|400px]]
    1 KB (155 words) - 17:46, March 2, 2022
  • | name = Nintendo Power Volume 20 | image = [[File:Nintendo-Power-Volume-020-Page-000.jpg|300px]]
    4 KB (497 words) - 23:14, November 20, 2022
  • | image = [[File:Nintendo-3DS.png]] | caption = Aqua Blue Nintendo 3DS
    5 KB (827 words) - 03:52, March 28, 2023
  • [[File:Nintendo Eshop.jpg|250px|right]] ...the successors to the Wii Shop Channel and DSi Shop for the [[Wii]] and [[Nintendo DS]], respectively.
    1 KB (172 words) - 01:11, March 4, 2020
  • |name = Nintendo Dream Ocarina of Time 3D Strategy Guide |image = [[File:Nintendo-Dream-Ocarina-of-Time-3D-Full.jpg|400px]]
    1 KB (160 words) - 05:20, May 4, 2022

Page text matches

  • '''Lars Knudson''' is a localization producer who worked for [[Nintendo of America]] since the late 2000's. He worked on the localization of ''[[
    900 bytes (134 words) - 16:50, February 14, 2023
  • ...nic loading screen narrative,'' [[Hyrule Warriors: Definitive Edition]]'' (Nintendo Switch)}}
    3 KB (428 words) - 03:57, November 25, 2023
  • ...hey has worked as a Nintendo of America Localization Manager for dozens of Nintendo titles, including numerous Legend of Zelda listed below. {{Cat|Nintendo of America Staff|Ritchey, Scot}}
    1 KB (207 words) - 23:03, June 9, 2023
  • 6) Trade treasure with others locally via Nintendo Wi-Fi. Spirit Tracks allows players to use local Nintendo DS Wi-Fi capability to trade ship parts and treasure with friends nearby.
    11 KB (1,749 words) - 17:29, January 3, 2021
  • |name = Link's Awakening Nintendo Player's Guide |image = [[File:Links-Awakening-Nintendo-Players-Guide.jpg|250px]]
    3 KB (329 words) - 22:19, May 3, 2022
  • *November–December - The [[Nintendo Wii]] was released. *2nd - ''[[Freshly-Picked Tingle's Rosy Rupeeland]]'' was released for the [[Nintendo DS]] in Japan.
    3 KB (461 words) - 04:31, October 24, 2023
  • '''Nicolas Gourio''' is a translator who has worked for [[Nintendo of Europe]].
    567 bytes (80 words) - 01:46, October 31, 2022
  • ...Chest|treasure chest]] that contains either a [[Triforce Chart]] in the [[Nintendo GameCube|GameCube]] version or a [[Triforce Shard]] in the HD remake. Aft
    3 KB (518 words) - 19:38, April 11, 2024
  • '''Takashi Katagiri''' is a localization manager for [[Nintendo of Europe]].
    857 bytes (123 words) - 00:30, December 15, 2022
  • '''Takumi Sekino''' is a sound programmer who works for Nintendo.
    587 bytes (91 words) - 22:07, January 10, 2024
  • ...ki Inoue''' is a game designer who has done some work for Konami and for [[Nintendo]] since the early 2000s. He worked on ''[[The Legend of Zelda: Twilight P
    609 bytes (88 words) - 19:40, April 9, 2024
  • In the [[The Legend of Zelda: Link's Awakening|Nintendo Switch remake]], a [[Link's Awakening Figures|figure]] of CiaoCiao can be ...t given an official name until the [[The Legend of Zelda: Link's Awakening|Nintendo Switch remake]] of [[The Legend of Zelda: Link's Awakening (Game Boy)|''L
    3 KB (411 words) - 16:35, October 3, 2023
  • '''Yushi Ozeki''' was an employee of [[Nintendo]], who worked on ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time
    506 bytes (78 words) - 05:52, January 7, 2020
  • ...ht Princess]]''.{{Ref|TP|4156|SIGN}} It is located to the far southwest ([[Nintendo Wii|Wii]]) side of [[Ordon Village]], just north of the [[Ordon Ranch]].
    2 KB (296 words) - 16:00, March 18, 2023
  • File:Bombchu Shop interior - OOT64.png|Bombchu Shop from the Nintendo 64 version of ''Ocarina of Time''
    2 KB (372 words) - 18:09, October 15, 2023
  • '''Hiroaki Sata''' is a game tester who works for [[Nintendo]].
    386 bytes (54 words) - 19:59, November 4, 2022
  • In ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'' for [[Nintendo Wii]], the player must swing the Wii Remote and the Nunchuck horizontally In [[Nintendo Land]] attraction's ''[[The Legend of Zelda: Battle Quest|Battle Quest]
    3 KB (517 words) - 10:43, December 19, 2022
  • '''Brian Sim''' is a tester at [[Nintendo of Europe]]. {{Cat|Nintendo of Europe Staff|Sim, Brian}}
    511 bytes (73 words) - 00:29, April 23, 2022
  • '''Chee Wai Lim''' is a game designer who has worked with [[Nintendo]].
    397 bytes (60 words) - 21:26, March 29, 2024
  • ...a product tester for [[Nintendo]]. She has worked on dozens of games from Nintendo, including ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]
    1 KB (193 words) - 19:10, May 13, 2020
  • ...uring the 1990's. He first worked on ''Super Mario World'' for the [[Super Nintendo Entertainment System]] before then working on ''[[The Legend of Zelda: A
    708 bytes (116 words) - 21:25, November 19, 2019
  • ...entually worked until his promotion to being one of the vice presidents of Nintendo of America.
    627 bytes (93 words) - 06:05, January 14, 2020
  • {{Redirect|Switch|the Nintendo console|[[Nintendo Switch]]}} ...the gold Switch Fences fell and the blue ones rose.|''[[A Link to the Past Nintendo Player's Guide]]''}}
    6 KB (1,073 words) - 14:15, December 6, 2023
  • '''Takahiro Okuda''' is a programmer who works for [[Nintendo]].
    576 bytes (90 words) - 21:20, November 10, 2022
  • ....net/gallery/displayimage.php?album{{=}}328&pid{{=}}9760#top_display_media Nintendo Power Magazines - Issue 004], pg. 22|Like a giant spider, the Deeler drop
    11 KB (1,368 words) - 19:10, March 30, 2024
  • '''Shigeki Yoshida''' is a game developer who has worked for [[Nintendo]].
    580 bytes (80 words) - 14:59, June 15, 2023
  • '''Airi Nagano''' is a game designer who has worked with [[Nintendo]].
    406 bytes (59 words) - 16:42, March 30, 2024
  • ...SSBWiiU Trophy with EU-AUS text.png|Trophy from ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]''
    4 KB (645 words) - 18:55, June 20, 2023
  • '''Barbara Pisani''' is a translator who works for [[Nintendo of Europe]]. She worked on ''[[The Legend of Zelda: Twilight Princess|Twi {{Cat|Nintendo of Europe Staff|Pisani, Barbara}}
    1 KB (167 words) - 22:09, April 3, 2022
  • ...Zelda series, but he went on to work on other Nintendo titles including ''Nintendogs'', ''Luigi's Mansion: Dark Moon'', and ''Mario vs. Donkey Kong: Tipping
    762 bytes (117 words) - 19:05, April 23, 2023
  • ...ndo Entertainment System]], [[Super Nintendo Entertainment System]], and [[Nintendo 64]] for the Wii Virtual Console. The 3DS Virtual Console includes games
    2 KB (269 words) - 17:32, July 20, 2020
  • '''Kiyohiko Ando''' is a coordinator who works for [[Nintendo]].
    574 bytes (75 words) - 01:11, November 24, 2022
  • ...na of Time Strategy Guide|Prima Games]] guide for Ocarina of Time on the [[Nintendo 64]].
    1 KB (198 words) - 03:44, August 23, 2016
  • The [[Castle Town Cafe]] is located in the southeast ([[Nintendo Wii|Wii]]) portion of the area. Here, Link can talk to numerous people th
    4 KB (643 words) - 19:23, June 22, 2023
  • '''Masahiro Nakamura''' is a programmer who has been working for [[Nintendo]] since April 2007. {{Cat|Nintendo Staff|Nakamura, Masahiro}}
    701 bytes (91 words) - 16:36, June 9, 2023
  • '''Naoto Tsuboi''' is a game designer who has worked with [[Nintendo]].
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  • | release [[Nintendo DS#Nintendo DSi|DSi]] and [[Nintendo 3DS|3DS]]<br/>([[The Legend of Zelda: Four Swords#Four Swords Anniversary | developer = [[Nintendo EAD]]<br/>[[Grezzo]] (Anniversary Edition)
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  • '''Miki Aoki''' is a game designer who has worked for Nintendo since the late-2000's. Aoki first worked on ''[[The Legend of Zelda: Spir
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  • '''Tim O'Leary''' is a member of the localization team at [[Nintendo of America]]. He joined the company in 2000, working as a translator. The {{Cat|Nintendo of America Staff|O'Leary, Tim}}
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  • ...use a [[Tingle Bomb]] on the location where the chest is located. In the [[Nintendo Wii U|Wii U]] version, this is changed to make it that a regular [[bomb]]
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  • '''Haruo Satou''' is a voice actor who has worked with [[Nintendo]]. He worked on ''[[The Legend of Zelda: Tri Force Heroes|Tri Force Heroe
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  • |manufacturer = Nintendo |publisher = Nintendo
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  • '''--''[[A Link to the Past Nintendo Player's Guide]]''''' '''''--A Link to the Past Nintendo Player's Guide'''''
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  • '''Yoshihito Misono''' is a game developer who has worked with [[Nintendo]].
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  • '''Yoshie Ishimaru''' is a game designer who has worked with [[Nintendo]].
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  • | release [[Nintendo DS]] = | developer = [[Nintendo EAD]]
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  • '''Yusuke Shizukuishi''' is a game programmer who has done some work for [[Nintendo]]. He worked on ''[[The Legend of Zelda: A Link Between Worlds|A Link Bet
    669 bytes (101 words) - 03:08, June 10, 2020
  • '''Richard Wylie''' has worked in quality assurance for [[Nintendo of Europe]].
    411 bytes (56 words) - 21:00, December 16, 2022
  • '''Takuji Hotta''' is a game programmer and supervisor who has worked for [[Nintendo]] since the mid-1990's. He first worked as a programmer for ''[[BS The Le
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  • | name = ''Super Smash Bros. for Nintendo 3DS and Wii U'' | release [[Nintendo 3DS]] =
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  • |type = Nintendo DS Game Card Case * Officially licensed Duo game case of Nintendo DS (this is a case for the game cartridges).
    1,010 bytes (148 words) - 20:07, April 14, 2013
  • ...alked down to the edge of the cliff and off the side.|''A Link to the Past Nintendo Player's Guide''}} ...artifact which protected magic users from the spikes.|''A Link to the Past Nintendo Player's Guide''}}
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  • '''Kazuya Yoshioka''' is an artist who has worked with [[Nintendo]].
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  • '''Kanami Izumi''' is a game designer who has worked with [[Nintendo]].
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  • Deadrocks again appear in the [[Nintendo 3DS]] game ''[[The Legend of Zelda: A Link Between Worlds|A Link Between
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  • #redirect [[Super Nintendo Entertainment System]]
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  • '''Shinichi Miyake''' is a game animator who has done some work for [[Nintendo]]. He worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'',
    507 bytes (73 words) - 16:43, February 12, 2022
  • ...list of Chamber Dungeons, accessed through [[Dampé's Shack]] in the 2019 [[Nintendo Switch]] remake of ''[[The Legend of Zelda: Link's Awakening|Link's Awake
    6 KB (697 words) - 06:52, February 11, 2023
  • '''Shogo Kihara''' is a programmer who works for [[Nintendo]]. He has worked on ''[[The Legend of Zelda: The Wind Waker HD|The Wind W
    858 bytes (144 words) - 06:35, April 13, 2020
  • The game allowed players to use Nintendo DS Wi-Fi capability to trade Ship Parts and Treasure with friends all aro ...2013, Ship Parts can no longer be traded, due to the Wi-Fi connection for Nintendo DS games being terminated.
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  • |publisher = Nintendo of America * Official toy box released by [[Nintendo]] in North America in 1988.
    1 KB (206 words) - 16:35, December 9, 2022
  • ...ndo EAD''' (Entertainment Analysis and Development) is a division within [[Nintendo]]. Within EAD, Software Development Group No. 3, headed by [[Eiji Aonuma] ...he Legend of Zelda: Four Swords Adventures|Four Swords Adventures]]'' || [[Nintendo GameCube|GCN]]
    1 KB (174 words) - 01:02, March 4, 2020
  • '''Alex Zarza''' is an employee of [[Nintendo of America]] who works on game localization. {{Cat|Nintendo of America Staff|Zarza, Alex}}
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  • '''Kōji Kondō''' is a renowned Nintendo composer and sound director, who is best known for his work on [[The Lege {{Cat|Nintendo Staff|Kondou, Kouji}}
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  • '''Sayaka Matsuzawa''' is a designer who has worked on a variety of [[Nintendo]] titles since the late-2000's. She worked on ''[[The Legend of Zelda: Sk
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  • A new item for the [[Nintendo Switch]] version, the Seashell Sensor alerts the player whenever Link is In the [[Nintendo Switch]] remake of ''Link's Awakening'', Link can find apples on trees. T
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  • '''Rika Yamamoto''' was an employee who worked at [[Nintendo of Europe]].
    395 bytes (58 words) - 05:37, October 25, 2022
  • ...rom ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS]]''
    4 KB (572 words) - 17:44, April 14, 2024
  • '''Josh Newman''' is a tester at [[Nintendo of America]] where he started in the late 2000's. {{Cat|Nintendo of America Staff|Newman, Josh}}
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  • * Officially licensed by [[Nintendo]].
    869 bytes (109 words) - 05:55, January 23, 2024
  • '''Yasutomo Nishibe''' is a game designer has who worked for [[Nintendo]] since the mid-2000's. He has worked on a number of titles in the ''Pikm
    1 KB (182 words) - 18:27, May 4, 2020
  • ...his feature was disabled when the Nintendo Wi-Fi Connection service of the Nintendo DS was discontinued.
    2 KB (329 words) - 15:04, December 20, 2023
  • '''Takafumi Noma''' is a game programmer who has worked for [[Nintendo]] since the early 2000's. He worked on ''[[The Legend of Zelda: The Wind
    766 bytes (119 words) - 04:33, February 2, 2020
  • |publisher = [[Nintendo]] * Nintendo also included 2 other gifts with the press copies of ''Spirit Tracks'':-
    915 bytes (135 words) - 17:08, November 28, 2022
  • *24th - At SpaceWorld 1995, the [[Nintendo 64]] was introduced as the "Nintendo Ultra 64". This first glimpse of [[The Legend of Zelda: Space World 1995
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  • | name = Nintendo Power: November/Deceemmber 1989 | image = [[File:Nintendo-Power-Volume-009-Page-000.jpg|300px]]
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  • ...ng|Link's Awakening]]''; called the ''Knight'' in the ''[[Link's Awakening Nintendo Player's Guide]].
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  • '''Andrew Steele''' is a translator who works for [[Nintendo of Europe]]. {{Cat|Nintendo of Europe Staff|Steele, Andrew}}
    705 bytes (99 words) - 02:22, June 11, 2023
  • '''Manabu Takehara''' is a designer who works for[[Nintendo]]. | 2020 || ''[[Hyrule Warriors: Age of Calamity|Age of Calamity]]'' || Nintendo Zelda Team
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  • '''Mari Fujita''' is a game designer who did some work for Nintendo during the mid-2000's. She worked on ''[[The Legend of Zelda: Twilight Pr
    793 bytes (117 words) - 16:19, May 7, 2020
  • | release [[Nintendo Switch]]<br/>(eShop) = | release [[Nintendo Switch]]<br/>(Octavo's Ode update) =
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  • ...usiness Development'' for a number of titles on the [[Nintendo 3DS]] and [[Nintendo Wii U]].
    965 bytes (155 words) - 08:04, January 11, 2020
  • ...e Woods of Winter, go north and follow Rosa to the first Subrosian warp.|''Nintendo Power Oracle of Seasons and Oracle of Ages Strategy Guide''}} ...{Ref|pg. 25|If you buy her a new one, she'll unlock the Tower of Summer.|''Nintendo Power Oracle of Seasons and Oracle of Ages Strategy Guide''}} While Rosa
    7 KB (1,295 words) - 08:15, September 30, 2023
  • '''Yuri Suga''' is a game designer who works for [[Nintendo]].
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  • | caption = Figurine of Gossack from the [[Nintendo Gallery]]
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  • '''Christiane Elisabeth Zeller''' has worked with [[Nintendo of Europe]] as part of the quality assurance team.
    433 bytes (57 words) - 02:09, April 18, 2022
  • '''Shotaro Yabashi''' is a game artist who has worked with [[Nintendo]].
    579 bytes (91 words) - 20:31, March 28, 2024
  • ...k of Koholint Island from the ''[[Link's Awakening Nintendo Player's Guide|Nintendo Player's Guide]]''
    8 KB (1,223 words) - 03:12, April 6, 2024
  • '''Keisuke Matsui''' is a game developer who has worked at [[Nintendo]] since the mid-2000's. He is given a ''Special Thanks'' credit on ''[[Th
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  • ...Kuroume''' is an illustrator and effects designer who has who worked for [[Nintendo]] since the early 1990's. He first worked on ''[[The Legend of Zelda: A L {{Cat|Nintendo Staff|Kuroume, Tomoaki}}
    2 KB (283 words) - 20:44, April 14, 2022
  • '''Shari Brown''' is an employee of [[Nintendo of America]] where she has worked since 2001. She initially worked as an
    852 bytes (138 words) - 21:00, January 21, 2020
  • ...featured in the [[Ordon Target Practice]] appears the way it did in the [[Nintendo GameCube|GameCube]] version of ''[[The Legend of Zelda: Twilight Princess
    5 KB (854 words) - 03:23, January 15, 2023
  • '''Chris Pranger''' is a localizer who works for [[Nintendo of America]].
    614 bytes (85 words) - 18:10, November 16, 2022
  • ...ch''' is a multi-purpose wristwatch made by [[Nelsonic]] and licensed by [[Nintendo]]. This LCD Game has players compete for highscores in ''[[The Legend of
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  • '''Sachiko Nakamichi''' is an artist who has worked for [[Nintendo]].
    902 bytes (133 words) - 21:54, April 30, 2022
  • '''Shun Matsumoto''' is a game designer who has worked with [[Nintendo]].
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  • | release [[Nintendo Wii]] = | release [[Nintendo GameCube|Nintendo<br/>GameCube]] =
    9 KB (1,335 words) - 15:16, March 3, 2024
  • '''Federico Maggi''' is a game tester who has worked for [[Nintendo of Europe]] since the mid-2000's. He worked on ''[[The Legend of Zelda: P {{Cat|Nintendo of Europe Staff|Maggi, Federico}}
    652 bytes (93 words) - 17:18, April 4, 2022
  • '''Yasuhiro Kawaguchi''' is a programmer who has worked for [[Nintendo]] since the early 90's, working on a number of titles in the ''Star Fox''
    1 KB (239 words) - 05:22, February 14, 2020
  • *[[The Legend of Zelda: Ocarina of Time Nintendo Power Soundtrack]] *[[The Legend of Zelda: Ocarina of Time (Nintendo of Europe Soundtrack)]]
    3 KB (337 words) - 22:17, May 3, 2022
  • '''Hiroki Matsuda''' is a game developer who has worked for [[Nintendo]].
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  • ...{Ref|pg. 112|Since there isn't any left, offer a title deed or letter.|''[[Nintendo Power Majora's Mask Strategy Guide]]''}} ??? immediately exclaims with jo
    6 KB (952 words) - 15:22, September 24, 2023
  • ...ameo appearance in ''A Link to the Past''. It is only named after him in [[Nintendo of America]]'s SNES English translation of the game and versions which us
    2 KB (352 words) - 23:57, August 7, 2023
  • |name = Nintendo Dream Four Swords Adventures Strategy Guide |image = [[File:Four-Swords-Adventures-Nintendo-Dream.jpg|400px]]
    1 KB (110 words) - 21:13, May 31, 2022
  • '''Naohiko Zaitsu''' is a game designer who has worked with [[Nintendo]].
    408 bytes (59 words) - 15:57, April 4, 2024
  • ...nk must have at least one Bottle in his possession.|''[[A Link to the Past Nintendo Player's Guide]]''}} ...them or put them I an empty Bottle for future use.|''[[A Link to the Past Nintendo Player's Guide]]''}}
    5 KB (790 words) - 08:05, March 31, 2024
  • '''Seita Inoue''' is a game designer who has who worked for [[Nintendo]] since the late-2000's. He worked on ''[[The Legend of Zelda: Spirit Tra
    535 bytes (79 words) - 03:22, June 1, 2020
  • '''Kenta Motokura''' is a designer who has worked for [[Nintendo]] since the early-2000's. He has worked on several titles in the ''Pikmin
    628 bytes (95 words) - 17:50, March 6, 2020
  • ...d is vulnerable only to a sword swipe from the Link of the same color.|''[[Nintendo Power Four Swords Adventures Strategy Guide]]''}} also known as '''Dagta
    3 KB (453 words) - 20:50, April 12, 2024
  • ...Zelda: Majora's Mask 3D|Majora's Mask 3D]]'') versions of the game. In the Nintendo 64 version, Link receives the Bombers' Notebook by entering the [[Bombers ''Majora's Mask 3D'' still has a similar scheduling chart as the Nintendo 64 version, but that too also has some additional functionality. Link can
    31 KB (5,491 words) - 12:39, April 19, 2023
  • |''[[A Link to the Past Nintendo Player's Guide]]''}} ...hoosh! The power of wind is now at Link's disposal.|''[[A Link to the Past Nintendo Player's Guide]]''}}
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  • '''Kristen Groth''' is a localization producer for [[Nintendo of America]].
    423 bytes (58 words) - 18:38, June 4, 2022
  • '''Rina Yamaguchi''' is a game designer who has worked with [[Nintendo]].
    408 bytes (59 words) - 18:37, April 5, 2024
  • ...rom ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS]]''
    13 KB (2,021 words) - 19:08, March 30, 2024
  • '''Chiaki Uchida''' is a game designer who has worked [[Nintendo]] since the early-2010's. She worked on ''[[The Legend of Zelda: Skyward
    553 bytes (80 words) - 05:17, June 15, 2020
  • '''Hideki Tanaka''' is a game developer who has worked with [[Nintendo]] since the mid-2000's. He first worked on ''[[The Legend of Zelda: Skywa
    840 bytes (137 words) - 23:37, December 11, 2021
  • '''Chang Taekeun''' has worked as a localizer for [[Nintendo of Korea]].
    400 bytes (55 words) - 20:34, December 24, 2022
  • '''Takayuki Ikkaku''' is a designer who works for [[Nintendo]]. He has worked on ''[[The Legend of Zelda: Twilight Princess|Twilight P {{Cat|Nintendo Staff|Ikkaku, Takayuki}}
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  • | release [[Nintendo 3DS]] = {{Region|jp|y=2015|m=10|d=23}}<br/>{{Region|us|y=2015|m=10|d=23}} | developer = [[Nintendo EAD]]
    4 KB (507 words) - 13:31, December 11, 2023
  • ...'''Nintendo DS''' was the fourth handheld video game system developed by [[Nintendo]] (fifth if the [[Game Boy Advance|Game Boy Advance SP]] is included). It ===Original Nintendo DS===
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  • Nintendo GameCube to talk to Tingle. {{Tt|ID: 346}}To call Tingle, use a Nintendo GameCube
    606 KB (110,578 words) - 21:20, May 23, 2013
  • '''Yuichi Ozaki''' is a game developer who has worked for [[Nintendo]].
    738 bytes (113 words) - 22:08, September 27, 2022
  • '''Yoko Uemura''' is a game designer who has worked with [[Nintendo]].
    406 bytes (59 words) - 22:37, April 6, 2024
  • ...rom ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS]]'' ...rm - SSB3DS.png|Spirit Train Omega Form stage from ''Super Smash Bros. for Nintendo 3DS''
    3 KB (428 words) - 15:21, May 8, 2023
  • ...xpansion Pass]], and was released on June 18, 2021. First showcased at a [[Nintendo Direct]] on February 17, 2021, it added new playable character(s), new we
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  • '''Yohei Noguchi''' is a game animator who has done some work for [[Nintendo]]. He worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'',
    505 bytes (73 words) - 17:09, February 12, 2022
  • '''Siyoung An''' has worked with [[Nintendo of Korea]] as part of the localization and artwork team.
    379 bytes (47 words) - 06:02, March 11, 2023
  • '''Tadatsugu Motomiya''' is a game designer who has worked with [[Nintendo]].
    668 bytes (102 words) - 00:31, April 5, 2024
  • ...as given the name "Satori" after [[Satoru Iwata]], the fourth president of Nintendo, who passed away during the game's development.
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  • * Officially licensed by [[Nintendo]].
    940 bytes (111 words) - 06:17, January 23, 2024
  • ...iors]]''<br/>''[[Super Smash Bros. Brawl]]''<br/>''[[Super Smash Bros. for Nintendo 3DS and Wii U]]''<br/>''[[The Legend of Zelda: Breath of the Wild|Breath ...nal Smash in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS and Wii U]]'', called Light Arrow, has her fire a light arrow from th
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  • ...en Leaf artwork from ''[[Link's Awakening Nintendo of Europe Spieleberater|Nintendo of Europe Spieleberater]]''
    3 KB (427 words) - 19:39, October 15, 2023
  • *1st - The [[Nintendo Entertainment System]] was released in Europe.
    332 bytes (53 words) - 03:47, October 24, 2023
  • '''Yuya Takezawa''' is a sound progammer who has done work with [[Nintendo]].
    594 bytes (96 words) - 16:18, October 27, 2022
  • ...after the two companies failed to release a CD-based add-on for the Super Nintendo Entertainment System (SNES).
    5 KB (745 words) - 16:17, August 7, 2023
  • |name = Nintendo Dream The Minish Cap Strategy Guide |image = [[File:Nintendo-Dream-The-Minish-Cap.jpg|350px]]
    1 KB (117 words) - 07:02, March 5, 2022
  • * Officially licensed by [[Nintendo]].
    1 KB (129 words) - 01:54, January 4, 2024
  • ...a designer who has worked for a variety of game companies before joining [[Nintendo]] in the mid-2000's. The first Zelda game he worked on was ''[[The Legend
    1 KB (175 words) - 00:42, May 5, 2020
  • ...his feature was disabled when the Nintendo Wi-Fi Connection service of the Nintendo DS was discontinued.
    2 KB (330 words) - 15:08, December 20, 2023
  • ...da: Majora's Mask|Majora's Mask]]'' as well as both Zelda titles for the [[Nintendo GameCube]]. {{Cat|Nintendo|Usui, Kenta}}
    1 KB (231 words) - 00:44, April 5, 2022
  • ...ing a delicacy that requires honey, but she has none.|''[[Link's Awakening Nintendo Player's Guide]]''}}
    2 KB (277 words) - 17:05, June 20, 2023
  • Since ''Ocarina of Time 3D'' is played on the [[Nintendo 3DS]], which doesn't have a 'Z' button, it uses the 'L' button for this f
    4 KB (661 words) - 00:04, February 16, 2017
  • '''Giaime Carbonara''', is a translator for [[Nintendo of Europe]].
    1 KB (187 words) - 03:00, November 4, 2022
  • * The Composer Brothers resemble the [[Nintendo]] characters Mario and Luigi. Sharp looks like Mario and Flat looks like
    2 KB (344 words) - 03:42, September 25, 2023
  • '''Sebastian Brück''' is a translator who works for [[Nintendo of Europe]].
    506 bytes (66 words) - 17:59, April 17, 2022
  • '''Sei Hashimoto''' is an artist at [[Nintendo]].
    402 bytes (58 words) - 16:41, February 18, 2024
  • '''Miwa Hashiguchi''' is a game designer who did some work for [[Nintendo]] during the mid-2000's. She worked on ''[[The Legend of Zelda: Twilight
    564 bytes (79 words) - 23:54, May 9, 2020
  • ...game designer working for [[Nintendo]]. He first started working on the [[Nintendo Entertainment System]], where he worked on ''[[Zelda II: The Adventure of {{Cat|Nintendo Staff|Yamada, Youichi}}
    2 KB (354 words) - 16:40, November 22, 2022
  • '''Taeko Sugawara''' is an artist at [[Nintendo]]. Her first work in the Zelda series came with ''[[The Legend of Zelda: {{Cat|Nintendo Staff|Sugawara, Taeko}}
    1 KB (181 words) - 02:30, April 7, 2022
  • ...did a good business with travelers who happened by.|''[[A Link to the Past Nintendo Player's Guide]]''}} [[Cucco]]s can be found outside of the shop that are ...on at the small shop in the southwest corner of town.|''A Link to the Past Nintendo Player's Guide''}} While Red Potions cost 150 rupees in the Kakariko Vill
    3 KB (407 words) - 21:26, March 18, 2023
  • '''Yuka Sawano''' is a game designer who worked for [[Nintendo]].
    390 bytes (58 words) - 18:06, November 9, 2022
  • ...th them.{{Ref|pg. 22|They swoop down from the shadows of deep caverns.|''[[Nintendo Power]] Issue 004''}}{{Ref|Ache|Similar to Keese, Aches are a slightly di
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  • '''Marc Durán Serrano''' has worked with [[Nintendo of Europe]] as part of the quality assurance team.
    609 bytes (91 words) - 15:49, October 24, 2022
  • '''Midori Kojo''' is a game designer who has worked with [[Nintendo]].
    406 bytes (59 words) - 16:40, March 30, 2024
  • File:Carpenter-1.png|Sabooro from the Nintendo 64 version of ''Ocarina of Time''
    3 KB (402 words) - 01:53, March 27, 2024
  • '''Tomoko Ichikawa''' is a game designer who worked for [[Nintendo]] during the mid-2000's. She worked on ''[[The Legend of Zelda: Phantom H
    548 bytes (77 words) - 06:30, May 16, 2020
  • ...taka]] and [[Minako Hamano]]. She would later go on to work on a number of Nintendo titles including being a music composer for multiple games in the ''Wario
    825 bytes (123 words) - 08:06, December 5, 2019
  • ...the Zelda series, but he has been become a prominent team member on other Nintendo franchises, having been involved with multiple games in the ''Mario Party
    971 bytes (152 words) - 18:46, January 23, 2020
  • ...nnection{{{2| }}}User Information to this Game{{{2| }}}Card and connect to Nintendo{{{2| }}}Wi-Fi Connection? | 73 = Connecting to Nintendo Wi-Fi{{{2| }}}Connection...{{{2| }}}Please wait a moment...
    428 KB (58,656 words) - 07:36, January 12, 2013
  • | name = Nintendo Power Volume 20 | image = [[File:Nintendo-Power-Volume-020-Page-000.jpg|300px]]
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  • File:Goron's Ruby - NP OOT Player's Guide.png|1998 ''[[Nintendo Power]]'' artwork
    2 KB (319 words) - 18:02, March 16, 2023
  • |''[[A Link to the Past Nintendo Player's Guide]]''}}
    3 KB (439 words) - 07:20, September 25, 2023
  • '''Hiroshi Arai''' is a game developer who has worked at [[Nintendo]] since the mid-2000's.
    427 bytes (59 words) - 06:25, May 20, 2022
  • '''Jean-Baptiste Bongrand''' is a game designer who has worked with [[Nintendo]].
    599 bytes (91 words) - 01:56, April 4, 2024
  • | release [[Nintendo 3DS|3DS Virtual<br/>Console]] = | release [[Nintendo Switch]] Online = {{region|ww|y=2023|m=7|d=27}}
    5 KB (779 words) - 16:14, August 7, 2023
  • '''Kevin Sullivan''' is a game localizer who worked for [[Nintendo of America]]. He has worked on the localization of both ''[[The Legend of
    775 bytes (118 words) - 20:41, May 23, 2020
  • '''Eiichi Shirakawa''' is a programmer who has worked for [[Nintendo]] since the early 2000's. He previously worked on ''Pokémon Stadium 2'', {{Cat|Nintendo Staff|Shirakawa, Eiichi}}
    920 bytes (124 words) - 12:37, April 22, 2022
  • | publisher = [[Nintendo of Europe]] *[[The Legend of Zelda: Ocarina of Time Nintendo Power Soundtrack]]
    3 KB (349 words) - 03:13, November 26, 2023
  • '''Tomohiro Nishino''' is a video game programmer who works for [[Nintendo]].
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  • |publisher = Nintendo of America * Official metal trash can released by [[Nintendo]] in North America in 1988.
    1 KB (163 words) - 20:07, April 14, 2013
  • ...ng DX|DX Game Boy Color port]] and [[The Legend of Zelda: Link's Awakening|Nintendo Switch remake]], reveals the location of the [[Color Dungeon]]. The other ...title{{Ref|LADX|25|N/A}} until the [[The Legend of Zelda: Link's Awakening|Nintendo Switch remake]].
    9 KB (1,434 words) - 08:25, April 27, 2024
  • '''Yasuto Kakimoto''' is a designer who has worked for [[Nintendo]] since the early 2010's.
    475 bytes (69 words) - 05:29, June 4, 2022
  • '''Toshiya Tomita''' is a game designer who has worked with [[Nintendo]].
    590 bytes (91 words) - 17:53, April 4, 2024
  • ...elee]]''<br/>''[[Super Smash Bros. Brawl]]''<br/>''[[Super Smash Bros. for Nintendo 3DS and Wii U]]''<br/>''[[Super Smash Bros. Ultimate]]'' Tingle made his ''The Legend of Zelda'' debut in the second of the two [[Nintendo 64]] Zelda games, ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]'
    15 KB (2,545 words) - 12:30, October 2, 2023
  • '''Julian Chunovic''' is a localization producer who worked for [[Nintendo of America]] from 2006 until 2012. He worked on the localization of ''[[T {{Cat|Nintendo of America Staff|Chunovic, Julian}}
    887 bytes (123 words) - 23:54, April 3, 2022
  • '''Ludovic Tientcheu''' is a game tester who has worked with [[Nintendo of America]].
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  • #redirect [[Super Smash Bros. for Nintendo 3DS and Wii U]]
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  • ...ime]]'', it does not work in the [[The Legend of Zelda: Ocarina of Time 3D|Nintendo 3DS]] version.
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  • #REDIRECT [[Nintendo DS]]
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  • ...elee]]''<br/>''[[Super Smash Bros. Brawl]]''<br/>''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''<br/>''[[SoulCalibur II]]''<br/>''[[Hyrule Warriors]]''<br ...of Time. In ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'', a similar alternate costume can be used by the [[Link (T
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  • '''Katsuya Eguchi''' is a game developer who has worked for [[Nintendo]] since 1986.
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  • '''Mari Oguchi''' is a game designer who has worked with [[Nintendo]].
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  • ...you wear the Bunny Hood, you'll be able to see the timer ticking down.|''[[Nintendo Power Majora's Mask Strategy Guide]]''}} At midnight, Link is kicked out ...[the postman] afterward, he'll graciously give you his Postman's Hat.|''[[Nintendo Power Majora's Mask Strategy Guide]]''}}
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  • '''Tadahiro Usuda''' is a game designer who has done some work for [[Nintendo]] since the early-2010's. He first worked on ''[[The Legend of Zelda: Sky
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  • '''Tomohiro Morinaga''' is a game developer who has done some work for [[Nintendo]]. He worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'',
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  • '''Naoto Katsura''' is a programmer who has done some work for [[Nintendo]].
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  • '''Hiroshi Konishi''' is a designer who works for [[Nintendo]]. He was on the development team for ''[[The Legend of Zelda: Breath of
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  • ...s first announced as a playable character during the November 12th, 2015 [[Nintendo Direct]]. Concept art from the ''Hyrule Warriors'' art book suggests that
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  • |publisher = Nintendo * This wall clock was made by Electro-Optix, and officially licensed by [[Nintendo]].
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  • on the Nintendo GameCube {{Tt|ID: 133}}Display Nintendo GameCube
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  • '''Kenji Haraguchi''' worked for [[Nintendo of Europe]] with his sole credit being on the French version of ''[[The L
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  • ...Shop will have a bag of Magic Powder read for him.|''[[A Link to the Past Nintendo Player's Guide]]''}}
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  • '''Tetsuya Taniyama''' is a game designer who has done some work for [[Nintendo]] since the early-2010's. He first worked on ''[[The Legend of Zelda: Sky
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  • '''Takeshi Hama''' is a musician who has worked for [[Nintendo]] since the early 2010's. He first worked on ''[[The Legend of Zelda: Oca
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  • ...the rough currents just below the water's surface.|''[[A Link to the Past Nintendo Player's Guide]]''}}
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  • '''Yohei Miyagawa''' is a sound programmer and designer who has worked for [[Nintendo]] since the mid-2000's. He first worked ''[[The Legend of Zelda: Four Swo
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  • '''Tom Slattery''' was a member of the localization team at [[Nintendo of America]] where he worked from September 2010 until July 2012. During
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  • ==Club Nintendo== * [[Club Nintendo Majora's Incarnation Jigsaw Puzzle]]
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  • '''Masahiro Takeguchi''' is a game developer who has worked at [[Nintendo]] since the early 2000's. He is given a ''Special Thanks'' credit on ''[[
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  • | release [[Nintendo Switch]] = | publisher = [[Koei Tecmo]]<br/>[[Nintendo]]
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  • |publisher = Nintendo of America * Official metal trash can released by [[Nintendo]] in North America in 1989.
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  • *February–March - The [[Nintendo DS]] was released in Australia and Europe. (It was released in North Amer ...: Four Swords Adventures|Four Swords Adventures]]'' was released for the [[Nintendo GameCube]] in Europe.
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  • '''Antonio Greppi''' is a translator who has worked for [[Nintendo of Europe]].
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  • File:Adventure-of-Link-Magic-Jar-Nintendo-Power.png|Artwork from ''[[Nintendo Power]]''
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  • '''Amaury Bagnariol''' is a localization manager at [[Nintendo of Europe]]. He first joined the company as a tester and testing coordina {{Cat|Nintendo of Europe Staff|Bagnariol, Amaury}}
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  • '''Shun Hayami''' is a sound programmer who works for Nintendo.
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  • ...Maeki''' is a game designer who has done some work for Konami, Sega, and [[Nintendo]] since the early 2000s. He worked on ''[[The Legend of Zelda: Twilight P
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  • ...s, there are minor word or grammatical changes between the Nintendo 64 and Nintendo 3DS versions of the game.
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  • '''Jim Wornell''' is an employee of [[Nintendo of America]] and worked on various Legend of Zelda projects. He worked on {{Cat|Nintendo of America Staff|Wornell, Jim}}
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  • ...ll as North Bend, Washington. The President and Chief Operating Officer of Nintendo of America is [[Doug Bowser]]. Of its first party divisions, Nintendo EAD (Entertainment Analysis and Development) Group 3 is responsible for d
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  • |manufacturer = [[Nintendo]] * This is an official Zelda calendar, and licensed by [[Nintendo]].
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  • '''Atsushi Matsuda''' is a game tester who works for [[Nintendo]].
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  • ...SSBWiiU Trophy with EU-AUS text.png|Trophy from ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]''
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  • '''Gurcharn Jeer''' is a tester at [[Nintendo of Europe]]. {{Cat|Nintendo of Europe Staff|Jeer, Gurcharn}}
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  • '''Yoko Maruta''' is a game designer who has worked with [[Nintendo]].
    399 bytes (59 words) - 21:26, March 29, 2024
  • ...a tester at [[Nintendo of America]]. He has worked on dozens of games from Nintendo, including ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]] {{Cat|Nintendo of America Staff|Storbo, Jeffrey}}
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  • ...since the 1990's. He first worked on ''Super Mario World'' for the [[Super Nintendo Entertainment System]] before then working on ''[[The Legend of Zelda: A
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  • ...'[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' as part of the ''Nintendo of America Engineering Debug Team''. She worked her way up to being the D {{Cat|Nintendo of America Staff|Lanett, Raychole}}
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  • ...leaving him alone by giving him the Quake Medallion.|''A Link to the Past Nintendo Player's Guide''}} Afterwards, if Link disturbs the Catfish by throwing a
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  • '''Keita Tsutsui''' is a programmer who works for [[Nintendo]].
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  • File:Legend-of-Zelda-Keibunsha-Encyclopedia-6.jpg|<center>[[Nintendo Family Computer 6 Encyclopedia|Keibunsha<br/>(May 5th, 1986)]]</center> ...Nintendo-Player's-Guide.jpg|<center>[[The Official Nintendo Player's Guide|Nintendo Player's Guide]]</center>
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  • '''Manabu Matumoto''' has worked with Nintendo as part of the game testing team.
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  • '''Yuki Takahashi''' is a game designer who has worked with [[Nintendo]].
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  • ...nd of Zelda: Skyward Sword|Skyward Sword]]''<br/>''[[Super Smash Bros. for Nintendo 3DS and Wii U]]'' ===''Super Smash Bros. for Nintendo 3DS and Wii U''===
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  • '''Silke Bock-Günther''' is a game developer who did some work for [[Nintendo of Europe]]. She worked on ''[[The Legend of Zelda: Twilight Princess|Twi
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  • '''Yusuke Akifusa''' is a designer who has who worked for [[Nintendo]] since the early 2000's. He worked on ''[[The Legend of Zelda: The Wind
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  • ...e Magic Power, it may have been present during early development, as the [[Nintendo Wii|Wii]] game case has a screenshot on the back with a green meter.
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  • '''David Carrasco López''' is a localization producer for [[Nintendo of America]].
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  • |publisher = [[Nintendo]] ...to pick up Zelda entry codes for these scrolls. They then had to go to the Nintendo Connection Tour website and enter the code to be eligible to win.
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  • ...Princess]]''. It is an older shop that can be found in the southwestern ([[Nintendo GameCube|GCN]]) corner of the [[Castle Town Central Square]].{{Ref|TP|630
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  • '''Yoshihiko Sakuraba''' is a programmer who has been working for [[Nintendo]] since April 2007. {{Cat|Nintendo Staff|Sakuraba, Yoshihiko}}
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  • '''Daigoro Ishikawa''' is a game designer who has worked with [[Nintendo]].
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  • | release [[Nintendo GameCube]] = | developer = [[Nintendo EAD]]
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  • '''Yoko Tanaka''' is a game designer who has worked for Nintendo since the late-2000's. She first worked on ''[[The Legend of Zelda: Spiri
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  • ...'[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' as part of the ''Nintendo of America Engineering Debug Team''.
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  • ...leted three tasks for him. Pictographs can be given to [[Carlov]] at the [[Nintendo Gallery]] and made into [[Figurines]]. Pictographs can also be posted to
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  • '''Takahiro Fujiwara''' is a voice actor who has worked with [[Nintendo]]. He worked on ''[[The Legend of Zelda: Tri Force Heroes|Tri Force Heroe
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  • ...s. Inside they discovered jewels, armor and arrows.|''[[A Link to the Past Nintendo Player's Guide]]''}}
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  • ...rom ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS]]''
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  • '''Ce Xu''' is a game developer who has worked with [[Nintendo]].
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  • '''Kanae Yanai''' is a game designer who has worked with [[Nintendo]].
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  • ...ally chained up outside Madame M.'s house is missing.|''[[Link's Awakening Nintendo Player's Guide]]''}} He is treated by Madam MeowMeow similarly to how a [ ...two lads who tell him a curious tale about Madame MeowMeow's lost dog.|''[[Nintendo Super Game Boy Strategy Guide|Super Game Boy Strategy Guide]]''}} To lear
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  • '''Mifune Hayata''' is a game programmer who has done some work for [[Nintendo]]. She is more known for her work in multiple ''Mario Kart'' titles, but
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  • '''Timothy Faulkner''' has worked in quality assurance for [[Nintendo of Europe]].
    414 bytes (56 words) - 21:00, December 16, 2022
  • '''Minoru Narita''' is a game designer who has worked for [[Nintendo]] since the late-1990's. He first worked in the Zelda series on ''[[The L {{Cat|Nintendo Staff|Narita, Minoru}}
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  • ...nd of Zelda: Tri Force Heroes|Tri Force Heroes]]'' was announced for the [[Nintendo 3DS]]. *16th - ''[[Hyrule Warriors Legends]]'' was announced for the [[Nintendo 3DS]] (leaked several days prior).
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  • |type = Nintendo 3DS Fitted Cases/Skins ...n by combining a durable outer shell with a soft inner layer to cusion you Nintendo 3DS system.{{Ref|[http://www.pdp.com/p-1029-3ds-zelda-armor.aspx Performa
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  • | release [[Nintendo GameCube]]<br/>(part of ''[[The Legend of Zelda: Four Swords Adventures|F | developer = [[Nintendo]]
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  • '''Ryosuke Hirayama''' is an artist who has worked with [[Nintendo]].
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  • '''Masuyo Esaka''' is a game designer who has worked with [[Nintendo]].
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  • | perform = '''[[Nintendo 64|N64]]''' ↑ → ↑ → ← ↑<br/>'''[[Nintendo 3DS|3DS]]''' A Y A Y X A
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  • ...se in ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'' for [[Nintendo Switch]]
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  • '''Kana Inagami''' is a game animator who has done some work for [[Nintendo]]. She worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''
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  • '''Stacey Deddo''' is a localizer who works for [[Nintendo of America]].
    487 bytes (58 words) - 16:54, February 14, 2023
  • '''Corey Bunnell''' is a programmer who works for [[Nintendo]]. He joined the team on ''[[The Legend of Zelda: Breath of the Wild|Brea
    556 bytes (86 words) - 06:36, April 13, 2020
  • ...rn special items and other rewards that will help them on their adventure.|Nintendo Press Release, E3 2016}}
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  • * Officially licensed by Nintendo. Distributed by Boston America Corp. in Europe in 2008.
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  • |publisher = [[Nintendo of America]]
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  • | name = Nintendo Power: May/June 1989 | image = [[File:Nintendo-Power-Volume-006-Page-000.jpg|300px]]
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  • ...rom ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS]]''
    10 KB (1,590 words) - 19:20, March 1, 2024
  • '''Takashi Mikami''' is a designer who has worked on a variety of [[Nintendo]] titles since the late-2000's. He worked on ''[[The Legend of Zelda: Sky
    847 bytes (138 words) - 21:30, December 7, 2021
  • ...nk's Awakening DX|DX version]] and [[The Legend of Zelda: Link's Awakening|Nintendo Switch remake]] of the game, the Stone Slabs were replaced with [[Owl Sta
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  • '''Junko Koizumi''' was an employee who worked at [[Nintendo of Europe]].
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  • In ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS/Wii U]]'', the Light Arrows are the Final Smash for both [[Zelda]] an ...EU-AUS text.png|Light Arrow (Zelda) trophy from ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]''
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  • ===''Link's Awakening'' (Nintendo Switch)===
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  • * Officially licensed by [[Nintendo]].
    1 KB (139 words) - 01:30, January 3, 2024
  • '''Takafumi Kiuchi''' is a game designer has who worked for [[Nintendo]] since the mid-2000's. He joined the Zelda team on ''[[The Legend of Zel
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  • ...his feature was disabled when the Nintendo Wi-Fi Connection service of the Nintendo DS was discontinued.
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  • '''Makoto Sasaki''' is a programmer for [[Nintendo]], where he has worked since the mid 90's. He first worked on ''[[BS The
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  • |publisher = [[Nintendo]] * [[Nintendo]] also included 2 other gifts with the press copies of ''Spirit Tracks'':
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  • ...console releases or ''The Legend of Zelda'' titles were released in 1984. Nintendo did create several first party titles for the [[Famicom]], including ''Cl
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  • '''Naoto Kubo''' is musician who has worked with [[Nintendo]].
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  • ...SSBWiiU Trophy with EU-AUS text.png|Trophy from ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]''
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  • '''Philipp Zechner''' is a translator who worked for [[Nintendo of Europe]].
    566 bytes (83 words) - 04:46, October 24, 2022
  • '''Hiroki Omote''' is a designer who works for [[Nintendo]].
    665 bytes (103 words) - 16:14, January 30, 2024
  • '''Kyohei Yamaguchi''' is a game designer who did some work for Nintendo during the mid-2000's. He worked on ''[[The Legend of Zelda: Twilight Pri
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  • * [[Manny (The Wind Waker)]], a character from the [[Nintendo Gallery]] near the [[Forest Haven]] in ''[[The Legend of Zelda: The Wind
    416 bytes (72 words) - 21:02, May 18, 2023
  • ...is time she also served as the Editor-in-Chief of the [[A Link to the Past Nintendo Player's Guide]]. She was later listed on the team for ''[[The Legend of |''[[A Link to the Past Nintendo Player's Guide]]''
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  • ...using the Pegasus Boots to knock some sense into it.|''[[Link's Awakening Nintendo Player's Guide]]''}} is an enemy that appears in ''[[The Legend of Zelda:
    2 KB (335 words) - 14:14, October 8, 2023
  • '''Ayaka Kaneko''' is a game designer who works for [[Nintendo]].
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  • | caption = The figurine of Gummy from the [[Nintendo Gallery]]
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  • '''Christian Keller''' has worked with [[Nintendo of Europe]] as part of the quality assurance team.
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  • '''Urara Kato''' is a game artist who has worked with [[Nintendo]].
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  • | release [[Nintendo 3DS|3DS Virtual<br/>Console]] (''DX'') = | release [[Nintendo Switch|Switch]] (''[[The Legend of Zelda: Link's Awakening|2019 Remake]]'
    8 KB (1,220 words) - 02:22, August 8, 2023
  • '''Yuji Sawatani''' is a game programmer who has worked for [[Nintendo]] since the early 2000's.
    842 bytes (133 words) - 19:40, May 14, 2020
  • ...er Quest|Ocarina of Time: Master Quest]]''. While he originally worked for Nintendo of America as a translator, this eventually led him to become a game deve
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  • '''Hajime Takahashi''' is a former employee of [[Nintendo]] who worked for the company between 2000 and 2007. He first joined the t {{Cat|Nintendo Staff|Takahashi, Hajime}}
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  • ...rom ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS]]''
    2 KB (276 words) - 12:40, May 7, 2023
  • '''Jonathan Yeckley''' is a localizer who works for [[Nintendo of America]].
    408 bytes (59 words) - 18:11, November 16, 2022
  • ...ite a backstory that was originally found in the game manual for the Super Nintendo version. ...umb|250px|right|Link and his wounded Uncle from the ''[[A Link to the Past Nintendo Player's Guide]]''.]][[Link (A Link to the Past)|Link]] is awoken from hi
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  • |name = Nintendo Dream The Legend of Zelda Strategy Guide |publisher = [[Nintendo Dream]]
    2 KB (210 words) - 01:30, November 4, 2022
  • '''Mizuki Hasegawa''' is a game designer who has worked with [[Nintendo]].
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  • | release [[Nintendo 64]] = | release [[Nintendo GameCube|Nintendo<br/>GameCube]] =
    18 KB (2,902 words) - 17:07, April 14, 2024
  • '''William Cavaglieri''' is a game tester who worked for [[Nintendo of Europe]] during the mid-2000's. He worked on ''[[The Legend of Zelda:
    562 bytes (79 words) - 04:12, May 20, 2020
  • ...o titles including ''Mario Golf: Toadstool Tour'', ''Mario Kart 7'', and ''Nintendo Land''.
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  • | publisher = [[Nintendo Power]] ...of 1998. The soundtrack was released by [[Nintendo of America]] through [[Nintendo Power]] magazine. There are only 35 tracks on this album, which is signif
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  • '''Hiroki Matsuda''' is a game coordinator who has worked for [[Nintendo]].
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  • ...ing DX]]'' & [[The Legend of Zelda: Link's Awakening|''Link's Awakening'' (Nintendo Switch)]] ...X]]'' and [[The Legend of Zelda: Link's Awakening|''Link's Awakening'' for Nintendo Switch]].
    3 KB (455 words) - 03:12, April 21, 2024
  • ...he could find and use the Flute Boy's buried Flute.|''[[A Link to the Past Nintendo Player's Guide]]''}}
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  • '''Kazunori Fujii''' is an artist who has worked for [[Nintendo]] since the mid 2000's.
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  • '''Rina Imado''' is a game designer who has worked with [[Nintendo]].
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  • | release [[Nintendo 3DS|3DS Virtual<br/>Console]] = | release [[Nintendo Switch]] Online = {{region|ww|y=2023|m=2|d=8}}
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  • '''Nobusada Takahashi''' is a game designer who has done some work for [[Nintendo]]. He has worked on ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]
    693 bytes (104 words) - 03:24, June 1, 2020
  • ...the early-2000's. She first worked on titles for the [[Nintendo 64]] and [[Nintendo GameCube]], including ''Pokemon Stadium 2'', ''Super Mario Sunshine'', an {{Cat|Nintendo Staff|Hirono, Akiko}}
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  • ...ndo of America team, Owsen also ran the ''Ask Dan'' column on the official Nintendo website. {{Cat|Nintendo of America Staff|Owsen, Dan}}
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  • ...//www.nintendoplayer.com/database/merchandise/general/nintendomunchies.jpg Nintendo Player]}} * Beside The Adventure of Link, there are two other Nintendo's Fruit Snacks; ''Super Mario Bros'' themed and ''Super Mario 3'' themed
    2 KB (282 words) - 19:57, August 21, 2021
  • ...]] to [[Manbo's Pond]] and, in the [[The Legend of Zelda: Link's Awakening|Nintendo Switch remake]], to any warp point.
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  • '''Ryan Kelley''' is a localization producer for [[Nintendo of America]] where he has worked since June 2013.
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  • '''Daisuke Yoshioka''' is a game designer who has worked with [[Nintendo]].
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  • ...e very large room that spans multiple floors to the west, or east in the [[Nintendo GameCube|GCN]] version, of the City in the Sky. ...in a Treasure Chest that is on the other side of the bridge to the east ([[Nintendo Wii|Wii]]) of the large main room.
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  • '''Tatsuo Oshima''' is a game designer who has done some work for [[Nintendo]]. He worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''
    812 bytes (135 words) - 05:21, June 15, 2020
  • '''Hirotaka Orita''' is a game developer who has worked with [[Nintendo]] since the late-2000's. He first worked on ''[[The Legend of Zelda: Skyw
    549 bytes (80 words) - 23:39, December 11, 2021
  • In the original version of ''The Wind Waker'' for the [[Nintendo GameCube]], there is one more step to this quest. Link will need to captu ===Nintendo Gallery===
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  • '''Mari Shirakawa''' is a planner who works for [[Nintendo]]. She was on the development team for ''[[The Legend of Zelda: Breath of {{Cat|Nintendo Staff|Shirakawa, Mari}}
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  • | release [[Nintendo 3DS]] = {{Region|us|y=2016|m=3|d=25}} | publisher = [[Koei Tecmo]]<br/>[[Nintendo]]
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  • | image = [[File:Nintendo-3DS.png]] | caption = Aqua Blue Nintendo 3DS
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  • reserved by NINTENDO.
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  • '''Keiko Izawa''' is a game developer who has worked for [[Nintendo]].
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  • '''Toshimitsu Yanai''' is a game designer who has worked with [[Nintendo]].
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  • ...SSBWiiU Trophy with EU-AUS text.png|Trophy from ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]''
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  • ...alamity]]'', and was released on 29th October 2021. First showcased at a [[Nintendo Direct]] on {{date|y=2021|m=9|d=23}}, it added new playable character(s),
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  • '''Yukie Miyamoto''' is a game animator who has done some work for [[Nintendo]]. She worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''
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  • '''Inseon Song''' has worked with [[Nintendo of Korea]] as part of the localization and artwork team.
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  • '''Rie Kanetake''' is an artist who has done some work with [[Nintendo]]. She was on the development team for ''[[The Legend of Zelda: Breath of
    573 bytes (91 words) - 05:58, April 14, 2020
  • '''Kazuya Kikkawa''' is an artist who has worked with [[Nintendo]].
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  • |publisher = [[Nintendo]]
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  • ...]]<br />[[Ravio's Hood]]<br />[[Sheik's Mask]]<br />[[Zant's Helmet]] || [[Nintendo Switch Shirt]]<br />[[Warm Doublet]]<br />[[Champion's Tunic]]<br />[[Isl
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  • *A detailed Nintendo Gallery appendix with pictures and descriptions.
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  • *22nd - ''[[The Legend of Zelda]]'' was released in North America on the [[Nintendo Entertainment System]]. *15th - ''The Legend of Zelda'' is released for the Nintendo Entertainment System in Europe.
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  • '''Shigetoshi Gohara''' is a sound progammer who has done work with [[Nintendo]].
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  • ...: Link's Awakening DX|DX]]'', [[The Legend of Zelda: Link's Awakening|2019 Nintendo Switch]])
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  • |name = Nintendo Dream Twilight Princess Strategy Guide |image = [[File:Twilight-Princess-Nintendo-Dream.jpg|350px]]
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  • * Officially licensed by [[Nintendo]].
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  • '''Yōko Fukuda''' is an artist who has who has been working for [[Nintendo]] since 2006. She worked on ''[[The Legend of Zelda: Twilight Princess|T {{Cat|Nintendo Staff|Fukuda, Youko}}
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  • ...his feature was disabled when the Nintendo Wi-Fi Connection service of the Nintendo DS was discontinued.
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  • '''Shinichi Ikematsu''' is a developer who has worked for [[Nintendo]] since the mid-1990's. He first worked on ''[[The Legend of Zelda: Ocari {{Cat|Nintendo Staff|Ikematsu, Shinichi}}
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  • ...edicine is the most expensive, but a very good buy.|''[[A Link to the Past Nintendo Player's Guide]]''}}
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  • {{Specify|this=the Nintendo employee brass band|second=the game|secondlink=''[[The Legend of Zelda: T ...oncerts per year—and they're not big concerts or anything—they're just for Nintendo employees.|Eiji Aonuma}}
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  • '''Bruno Gramigna''', is a translator for [[Nintendo of Europe]].
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  • ...lass]]''<br/>''[[Super Smash Bros. Brawl]]''<br/>''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]'' (DLC)<br/>''[[Super Smash B ...with updated graphics and tweaked mechanics, in ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]'' ([https://www.smashbros.com
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  • '''Sebastian Brück''' is a German translator who works for [[Nintendo of Europe]].
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  • '''Jun Kitaoka''' is an artist at [[Nintendo]].
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  • '''Hitomi Hiraki''' is a game designer who did some work for [[Nintendo]] during the 2000's. She worked on ''[[The Legend of Zelda: Twilight Prin
    779 bytes (116 words) - 23:55, May 9, 2020
  • '''Soichiro Tomita''' is a game developer who worked for [[Nintendo]] during the 1990's. His only work with the Legend of Zelda series came a
    718 bytes (118 words) - 16:35, November 11, 2019
  • ...da: Spirit Tracks|Spirit Tracks]]''. However, he worked on other prominent Nintendo titles, including multiple titles in the ''Mario Kart'' and ''Super Smash
    1 KB (219 words) - 04:35, January 13, 2020
  • ...e the log, then go after Rolling Bones with your Sword.|''Link's Awakening Nintendo Player's Guide''}} Once Rolling Bones is defeated, the Spiked Roller disa ...ith a spiky roller and a pendulum to get a key in the southeast corner|''[[Nintendo Power Twilight Princess Strategy Guide]]''}} Using the [[Dominion Rod]] t
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  • '''Kenji Higashiyama''' is a game programmer who worked for [[Nintendo]].
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  • ...ft]]The '''Mad Bomber'''{{Ref|pg. 97|'''Mad Bomber'''|''[[Link's Awakening Nintendo Player's Guide]]''}} is an enemy from ''[[The Legend of Zelda: Link's Awa ...20. Defeat the Rock-Thrower that peeps out of the holes to win a leaf.|''[[Nintendo Power]] Issue 116''}}
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  • '''Julia Bonilla González''' has worked with [[Nintendo of Europe]] as part of the quality assurance team.
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  • '''Makoto Yamamoto''' is a game designer who has worked with [[Nintendo]].
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  • File:Carpenter-3.png|Jiro from the Nintendo 64 version of ''Ocarina of Time''
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  • '''Yoshifumi Masaki''' is a game designer who worked for [[Nintendo]] during the mid-2000's. He worked on ''[[The Legend of Zelda: Phantom Ho
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  • ...the early 1990s. He first worked on ''NES Open Tournament Golf'' for the [[Nintendo Entertainment System]], before then joining the Zelda team on ''[[The Leg
    958 bytes (135 words) - 18:45, September 27, 2022
  • '''Kōji Takahashi''', is an artist has who worked for [[Nintendo]] since the early 2000's. His first work came on ''[[The Legend of Zelda: {{Cat|Nintendo Staff|Takahashi, Kouji}}
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  • ...ng his torch with an Ember See. He'll give you the Cuccodex as a reward.|''Nintendo Power Oracle of Seasons Strategy Guide''}} beginning the trading sequence ...pg. 116|Give her your Cuccodex–she'll donate a Lon Lon Egg to the cause.|''Nintendo Power Oracle of Seasons Strategy Guide''}} saying it's all the rage with
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  • '''Tsutomu Kaneshige''' is a progammer who has worked with [[Nintendo]].
    401 bytes (58 words) - 17:59, November 21, 2022
  • ...omb]] through the rocks to reveal another entrance.|''[[A Link to the Past Nintendo Player's Guide]]'' p. 146}} ...Link can pick up an enemy and throw it to destroy it.|''A Link to the Past Nintendo Player's Guide'' p. 146 (picture captions)}}
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  • ...completed and Link can purchase it for 100 Rupees.|''[[A Link to the Past Nintendo Player's Guide]]''}}
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  • ...ogrammer who works for [[Monolith Software]], but has done some work for [[Nintendo]].
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  • '''Yuko Morise''' is a game designer who has worked with [[Nintendo]].
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  • | release [[Nintendo 3DS|3DS Virtual<br/>Console]] = | release [[Nintendo Switch]] Online = {{region|ww|y=2023|m=7|d=27}}
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  • '''Takehiro Oyama''' is a game developer who has worked with [[Nintendo]] since the mid-2000's. He worked on ''[[The Legend of Zelda: Phantom Hou
    573 bytes (79 words) - 01:28, May 25, 2020
  • ...th ''Library Programming''. Okamoto has also done some work on other major Nintendo titles, including ''Luigi's Mansion'', ''Pikmin'', ''Pikmin 2'', and ''Wi
    752 bytes (113 words) - 00:54, February 15, 2020
  • Nakatsuka has also worked on other popular [[Nintendo]] titles, including ''Ice Climber'', ''Pilotwings 64'', and the Japan-onl
    1,005 bytes (148 words) - 15:06, December 10, 2023
  • '''Shuhei Matsuo''' is a video game programmer who works for [[Nintendo]].
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  • ...te=August 2011|interview=Nintendo Power August 2011 (Skyward Sword)|source=Nintendo Power|section=timeline| ...te=August 2011|interview=Nintendo Power August 2011 (Skyward Sword)|source=Nintendo Power|section=harp|
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  • ...ce in ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'' for [[Nintendo Switch]] ...: Link's Awakening DX|DX]]'', [[The Legend of Zelda: Link's Awakening|2019 Nintendo Switch]])
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  • '''Ami Makino''' is a graphic designer who has worked for [[Nintendo]] since the late 2000s.
    453 bytes (67 words) - 15:08, December 10, 2023
  • '''Hiroki Sakano''' is a game designer who has worked with [[Nintendo]].
    585 bytes (91 words) - 17:54, April 4, 2024
  • ...elee]]''<br/>''[[Super Smash Bros. Brawl]]''<br/>''[[Super Smash Bros. for Nintendo 3DS and Wii U]]''<br/>''[[Super Smash Bros. Ultimate]]'' ...er Smash Bros.'' series since the original ''[[Super Smash Bros.]]'' for [[Nintendo 64]]. Picking one up reduces the damage taken by a character by 100 perce
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  • ...Marie Laperriere''' is a product evaluator and localization producer for [[Nintendo of America]] from 2009 until 2018. She worked on the localization team fo {{Cat|Nintendo of America Staff|Laperriere, Anne-Marie}}
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  • '''Pat Wells''' is a game tester who has worked with [[Nintendo of America]].
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  • #redirect [[Super Smash Bros. for Nintendo 3DS and Wii U]]
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  • ...on unsuspecting warriors.|[https://www.facebook.com/NintendoConsoleGaming Nintendo Console Gaming]}} ...ly claws and painful acid.|[https://www.facebook.com/NintendoConsoleGaming Nintendo Console Gaming]}} If Gohma looks to the right, it will do a horizontal la
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  • #REDIRECT [[Nintendo 3DS]]
    26 bytes (3 words) - 08:35, March 22, 2012
  • ...hese masks disguise you as one of the different peoples around Hyrule.|''[[Nintendo Power Ocarina of Time Strategy Guide]]''}} ...borrow three additional masks: Goron Mask, Zora Mask, and Gerudo Mask.|''[[Nintendo Power Ocarina of Time Strategy Guide]]''}} Link can use the mask as a gre
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  • '''Yuta Ogawa''' is a game developer who has worked with [[Nintendo]] since 2011.
    1,021 bytes (156 words) - 15:54, June 5, 2022
  • '''Makiko Yamamoto''' is a game designer who has worked with [[Nintendo]].
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  • ...i, then place it in one of the two slots in the area's center section.|''[[Nintendo Power Twilight Princess Strategy Guide]]''}}{{Ref|pg. 413|Pass the Long T
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  • ...have the map with Peak and Gerudo Provinces on the western side; but the [[Nintendo Wii|Wii]] version had the entire map flipped west-east to allow Link to b ...s are visited. Both can be annoated by temporarily switching them to the [[Nintendo DS]] touch screen and drawing on them.
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  • '''Nao Kujime''' is a game developer who has done some work for [[Nintendo]]. She worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''
    513 bytes (74 words) - 17:52, December 12, 2021
  • '''Kana Ueyama''' is a designer who has done some work for [[Nintendo]].
    394 bytes (56 words) - 17:47, December 29, 2022
  • '''Akihito Toda''' is a designer who works for [[Nintendo]]. He was on the development team for ''[[The Legend of Zelda: Breath of
    665 bytes (105 words) - 09:35, June 2, 2021
  • | developer = [[Nintendo]] The '''Game Boy Printer''' is an accessory for the [[Game Boy|Nintendo Game Boy]]. The accessory was first released in 1998 alongside the Game B
    884 bytes (108 words) - 00:33, August 12, 2019
  • ...tendo Game Pack Package.jpg|link=Topps Nintendo Game Packs|caption=[[Topps Nintendo Game Packs]]}} ...llery/Box|file=1988ZeldaRuler.jpg|link=Nintendo Power 1988 Ruler|caption=[[Nintendo Power 1988 Ruler]]}}
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  • ...s lining the cliffside until you reach the summit and Fall Headwaters.|''[[Nintendo Power Majora's Mask Strategy Guide]]''}} This is also the main location i ...If you skip [a ring], the subsequent rings you swim through won't count.|''Nintendo Power Majora's Mask Strategy Guide''}} On first completion, the older bro
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  • '''Kazunobu Shimizu''' is a game designer working for [[Nintendo]].
    444 bytes (61 words) - 21:02, September 28, 2022
  • ...oods, and there is a small platform to jump onto to get there first. The [[Nintendo Gallery]] is also on an island, and can be located by landing on a hidden
    3 KB (519 words) - 15:57, November 29, 2022
  • '''Shuichi Murata''' is a game designer who has done some work for [[Nintendo]] since the early-2010's. He first worked on ''[[The Legend of Zelda: Sky
    840 bytes (138 words) - 04:45, December 6, 2021
  • '''Masato Mizuta''' is a sound programmer who has worked for Nintendo since the 2003. The first Zelda game her worked on was ''[[The Legend of {{Cat|Nintendo Staff|Mizuta, Masato}}
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  • ...ier that attacks with an axe. Link's shield can't fend off the axe.}}{{Ref|Nintendo Power Magazines - Issue 004, [https://www.zeldadungeon.net/gallery/displa
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  • '''Shiro Mouri''' is a game developer who has worked for [[Nintendo]] since the late 1990's. He joined the Zelda team with ''[[The Legend of {{Cat|Nintendo Staff|Mouri, Shirou}}
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  • '''Eric Smith''' is a former member of the localization team at [[Nintendo of America]] where he worked from February 2009 until August 2019. During {{Cat|Nintendo of America Staff|Smith, Eric}}
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  • * Officially licensed by [[Nintendo]].
    2 KB (375 words) - 04:30, December 29, 2023
  • ...ner who has worked for numerous game companies, including [[Capcom]] and [[Nintendo]]. He worked on ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]'
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  • In 2014, Nintendo shut down the Nintendo Wi-Fi ability to play the Phantom Hourglass multi-player over the interne
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  • | publisher = Nintendo of America * This T-Shirt was released in North America in [[1988]] by [[Nintendo]] of America.
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  • ...Past|A Link to the Past]]'' was re-released on the Virtual Console for the Nintendo Wii in North America. ...Adventure of Link]]'' was re-released on the [[Virtual Console]] for the [[Nintendo Wii]] in Japan.
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  • '''Natalia Infante''' is a translator who has worked for [[Nintendo of Europe]].
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  • ...and a half later, it was released in Europe and the United States on the [[Nintendo Entertainment System]] and had a substantial number of differences. Below ...S. <br/>LINK SET OUT ON HIS MOST <br/>ADVENTURESOME QUEST YET...<br/>©1987 NINTENDO
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  • '''David Ryan''' is a localization manager for [[Nintendo of Europe]].
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  • * Officially licensed by [[Nintendo]].
    1 KB (155 words) - 01:34, January 23, 2024
  • ...Esaki''' is a game designer who has done some work for Koei, Namco, and [[Nintendo]] since the early-2000's. He worked on ''[[The Legend of Zelda: Twilight
    639 bytes (91 words) - 18:37, May 6, 2020
  • File:Goron_Shop.png|Goron Shop from the Nintendo 64 version of ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'
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  • '''Yoshitaka Nishikawa''' was an employee of [[Nintendo]] from the late 90's until the early 2000's. He first worked on ''[[BS Th
    871 bytes (144 words) - 22:46, January 7, 2020
  • ...ver needed to progress, but it can be useful when trying to complete the [[Nintendo Gallery]] or another event that can only happen at a certain time of day,
    2 KB (329 words) - 02:43, August 10, 2023
  • '''Flame Fountain'''{{Ref|pg. 101|'''Flame Fountain'''|''[[Link's Awakening Nintendo Player's Guide]]''}} is a trap from ''[[The Legend of Zelda: Link's Awake ...es and reach the safety of the side tunnel on the left.|''Link's Awakening Nintendo Player's Guide''}} He must hold the [[shield]] as he walks up until he ge
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  • '''Jérôme Petit''' is a French Quality Assurance worker, who works for [[Nintendo of Europe]].
    520 bytes (73 words) - 02:46, February 7, 2023
  • ...of Zelda: Four Swords Anniversary Edition|Anniversary edition]] for the [[Nintendo 3DS]]. The red cap gives the [[Link (Four Swords)|Link]]s the ability to
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  • '''Stuart Enver''' has worked with [[Nintendo of Europe]] as part of the quality assurance team.
    418 bytes (56 words) - 01:56, April 18, 2022
  • '''Takeshi Okui''' is a game artist who has worked with [[Nintendo]].
    649 bytes (102 words) - 20:24, March 28, 2024
  • ...a product tester for [[Nintendo]]. She has worked on dozens of games from Nintendo, including ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]
    751 bytes (111 words) - 19:10, May 13, 2020
  • ...since the 1990's. He first worked on ''Super Mario World'' for the [[Super Nintendo Entertainment System]] before then working on ''[[The Legend of Zelda: A
    1 KB (207 words) - 07:45, December 13, 2019
  • '''Robert Crombie''' is an employee of [[Nintendo of America]]. He worked with the Zelda series as a play-tester, being cre
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  • ...ages in them saw nothing but their own reflections.|''[[A Link to the Past Nintendo Player's Guide]]''}} ...ture and listened intently as he told their fortunes.|''A Link to the Past Nintendo Player's Guide''}}
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  • | name = Nintendo Power: May/June 1990 | image = [[File:Nintendo-Power-Volume-012-Page-000.jpg|300px]]
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  • |image = [[File:Twilight-Princess-Nintendo-Power.jpg|250px]] |publisher = [[Nintendo Power]]<br/>[[Nintendo of America]]
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  • '''Junbong Lee''' has worked with Nintendo as part of the game testing team.
    378 bytes (52 words) - 17:04, April 30, 2022
  • '''Midzuki Suyama''' is a game designer who has worked with [[Nintendo]].
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  • | release [[Nintendo Wii]] = | release [[Nintendo Wii U]] eShop =
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  • '''Pierre Bancov''' is a translator who did some work for [[Nintendo of Europe]], doing some French language translation. He was given a ''Spe
    577 bytes (80 words) - 20:00, May 18, 2020
  • '''Haruyasu Ito''' is a designer who has who worked for [[Nintendo]] since the early 2000's. He first worked on the Zelda series with ''[[Th
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  • ...452/http://e3.nintendo.com/games/detail/the-legend-of-zelda-wind-waker/ E3 Nintendo Website]}} ...Wind Waker|The Wind Waker]]''. It replaces the [[Tingle Tuner]], as the [[Nintendo Wii U|Wii U]] does not support [[Game Boy Advance]] connectivity, which t
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  • '''Scott Willson''' is a localization producer for [[Nintendo of America]]. He joined in June 2013. {{Cat|Nintendo of America Staff|Willson, Scott}}
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  • ...items, equipment, [[Game Boy Advance]] features, enemies, bosses, islands, Nintendo Gallery, heart pieces, treasure charts, and more.
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  • ...0 Rupees so they can repair the [[East Castle Town Bridge]] (West in the [[Nintendo Wii|Wii]] version, or [[Hero Mode]] in ''[[The Legend of Zelda: Twilight
    2 KB (278 words) - 21:17, October 4, 2023
  • '''Arisa Kitani''' is a programmer who has worked for [[Nintendo]] since 2010.
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  • '''Yuki Takasu''' is a game designer who has worked with [[Nintendo]].
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  • | release [[Nintendo Entertainment System|NES/Famicom<br/>(cartridge release)]] = | release [[Nintendo Wii#Virtual Console|Wii Virtual<br/>Console]] =
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  • '''Kong Youngseok''' is a game designer who has worked for Nintendo since the late-2000's. He worked on ''[[The Legend of Zelda: Spirit Track
    532 bytes (80 words) - 20:40, May 26, 2020
  • ...Zelda: The Wind Waker|The Wind Waker]]''. She is credited as part of the ''Nintendo of America Engineering Debug Team''. ''The Wind Waker'' is her only video {{Cat|Nintendo of America Staff|Zumwalt, Christine}}
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  • | Prerendered Background Design || [[Shigeki Yoshida (Nintendo)|Shigeki Yoshida]] ...]]<br/>[[Nintendo EAD]]<br/>[[Super Mario Club]]<br/>[[Nintendo of America|Nintendo of America Inc. Debugging Staff]]<br/>Japan Action Club Arts Vision
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  • '''Yoriko Marusich''' is a translator who has for [[Nintendo of America]] since 2013.
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  • |publisher = Nintendo ...e art into a recolored digital piece, which he submitted to Nintendo. Both Nintendo and Aonuma liked what they saw, leading to the launch of the official com
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  • ...Link's Awakening DX|DX]]'', [[The Legend of Zelda: Link's Awakening|2019 Nintendo Switch]]) In the [[The Legend of Zelda: Link's Awakening|Nintendo Switch remake]], once activated with Manbo's Mambo, it can be used to tra
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  • '''Ryo Nagamatsu''' is a musician who has worked for [[Nintendo]] since the mid 2000's. His first work in the [[The Legend of Zelda (Seri
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  • '''Mari Tachibana''' is a game designer who has worked with [[Nintendo]].
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  • ...its other counterparts. The ''[[A Link to the Past Nintendo Player's Guide|Nintendo Player's Guide]]'' refers to these creatures as [[Hoarder]]s.
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  • '''Yoshitaka Tanigawa''' is a game programmer who has done some work for [[Nintendo]]. He helped out on ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]
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  • '''Guillaume Deschamps''' has worked in quality assurance for [[Nintendo of Europe]].
    722 bytes (105 words) - 21:02, December 16, 2022
  • ...i has worked on a variety of Nintendo titles, including ''Paper Mario'', ''Nintendogs'', and ''Wii Sports''. In his later years, he worked more on various ap
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  • #REDIRECT [[Super Smash Bros. for Nintendo 3DS and Wii U]]
    58 bytes (10 words) - 08:38, January 1, 2015
  • * Released on January 17, 2011. Officially licensed by Nintendo.
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  • Nintendo 3DS version – L, X, Y, R, X, Y, R, L, R, L, R, Y, X, L Nintendo 64 version (using directional C-buttons) – A ◄ ► ▼ ◄ ► ▼ A
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  • '''Shinji Yamada''' is a game developer who has worked with [[Nintendo]].
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  • '''Tetsuya Kouzuma''' is a game designer who has worked with [[Nintendo]].
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  • ....net/gallery/displayimage.php?album{{=}}328&pid{{=}}9760#top_display_media Nintendo Power Magazines - Issue 004], pg. 22|A caterpillar that stands up; only i
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  • ...e Soul #6''': At the bottom of the high tower to the east (Wii) or west ([[Nintendo GameCube|GCN]]/HD), only at night.}}<section end=6 />
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  • '''Yuta Imoto''' is a game animator who has done some work for [[Nintendo]]. He worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'',
    503 bytes (73 words) - 16:44, February 12, 2022
  • '''Bill Hutchens''' is a localizer who works for [[Nintendo of America]].
    489 bytes (58 words) - 16:55, February 14, 2023
  • '''Nobuhiro Matsumura''' is a programmer who works for [[Nintendo]]. He joined the team on ''[[The Legend of Zelda: Breath of the Wild|Brea
    551 bytes (86 words) - 06:37, April 13, 2020
  • ...//www.nintendo.com/amiibo/detail/revali-amiibo-the-legend-of-zelda-series/ Nintendo Website description] }}
    73 KB (13,097 words) - 18:49, April 27, 2024
  • ...e edge of a thick forest where Link and his uncle hunted for their food.|''Nintendo Player's Guide''}} ...s was hung on the wall in a ''Breath of the Wild'' playthrough on the same Nintendo Switch account, it is still present. Where Link was housed between games
    13 KB (2,297 words) - 10:05, September 26, 2023
  • ...on their subsidiary sites, featuring interviews with developers of various Nintendo games or consoles. In the case of [[The Legend of Zelda (Series)|The Lege *[https://www.nintendo.co.jp/corporate/links/index.html Original Japanese]
    720 bytes (101 words) - 00:31, August 22, 2021
  • '''Pablo Reyes''' is a product tester for [[Nintendo]].
    571 bytes (91 words) - 18:48, October 20, 2022
  • ...s Tower. This enemy is likely based on a popular video game character by [[Nintendo]], a pink puffball character known as [[Wikipedia: Kirby|Kirby]]. The Ant
    1 KB (246 words) - 13:43, October 8, 2023
  • '''Yasuo Kumakura''' is a designer who has worked on a variety of [[Nintendo]] titles since the late-2000's. He worked on ''[[The Legend of Zelda: Sky
    543 bytes (81 words) - 06:37, December 8, 2021
  • ...hooter would take in total winnings of 124 Rupees. |''[[A Link to the Past Nintendo Player's Guide]]''}} ...a long gap between the hands, then take aim and fire.|''A Link to the Past Nintendo Player's Guide''}}
    7 KB (1,155 words) - 01:21, March 27, 2024
  • '''Masashi Okamoto''' has worked with Nintendo as part of the game testing team.
    563 bytes (88 words) - 19:55, November 4, 2022
  • ...Buddies can be destroyed once you turn on the lights.|''[[Link's Awakening Nintendo Player's Guide]]''}} ...f|pg. 101|2. Light the lamps to bust the ghosts and earn the bracelet.|''[[Nintendo Power]] Issue 116''}} When the room is dark, the Boo Buddies attack Link
    3 KB (560 words) - 17:04, April 14, 2024
  • '''Erkan Kasap''' is a former localization manager for [[Nintendo of Europe]]. {{Cat|Nintendo of Europe Staff|Kasap, Erkan}}
    876 bytes (127 words) - 14:46, April 4, 2022
  • * Officially licensed by [[Nintendo]].
    1 KB (159 words) - 01:42, January 3, 2024
  • '''Rikuto Yoshida''' is a game designer has who worked for [[Nintendo]] since the mid-2000's. He worked on ''[[The Legend of Zelda: Twilight Pr
    553 bytes (78 words) - 18:28, May 4, 2020
  • ...his feature was disabled when the Nintendo Wi-Fi Connection service of the Nintendo DS was discontinued.
    2 KB (329 words) - 15:04, December 20, 2023
  • ...ight Princess]]''. Komatsu has also worked on a variety of other games for Nintendo, most notably, games in the ''Animal Crossing'' franchise.
    1 KB (242 words) - 04:27, February 2, 2020
  • |developer = [[Nintendo]] |publisher = [[Nintendo]]
    1 KB (152 words) - 00:33, August 22, 2021
  • *31st - ''[[Super Smash Bros. Brawl]]'' was released for the [[Nintendo Wii]] in Japan. *9th - ''Super Smash Bros. Brawl'' was released for the Nintendo Wii in North America.
    2 KB (317 words) - 04:33, October 24, 2023
  • '''Mizuki Takaishi''' is an illustrator who has worked with [[Nintendo]].
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  • | Cinema Scene Planning || [[Hiroyasu Kuwabara]]<br/>[[Shigeki Yoshida (Nintendo)|Shigeki Yoshida]]<br/>[[Daisuke Nobori]]<br/>[[Motoaki Fukuda]]<br/>[[Sh
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  • '''Andrea De Benedetto''' has worked for [[Nintendo of Europe]] as part of the localization team. He first worked on ''[[The
    1 KB (201 words) - 10:54, December 2, 2023
  • '''Takahiro Nagaya''' is a designer who works for [[Nintendo]].
    423 bytes (62 words) - 16:15, January 30, 2024
  • '''Mariko Sanefuji''' is a game designer who did some work for Nintendo during the mid-2000's. She worked on ''[[The Legend of Zelda: Twilight Pr
    797 bytes (117 words) - 16:23, May 7, 2020
  • ...rio Kart'' titles, as well as ''New Super Mario Bros.'', ''Wii Sports'', ''Nintendo Land'', and ''Super Mario Maker''.
    941 bytes (151 words) - 03:12, January 26, 2020
  • ...oyee of [[Nintendo of America]] and has worked on a variety of first-party Nintendo titles. He helped out with ''[[The Legend of Zelda: Ocarina of Time|Ocari
    576 bytes (89 words) - 08:16, January 11, 2020
  • * The figure is manufactured by Max Factory and licensed by [[Nintendo]].
    2 KB (353 words) - 16:57, November 28, 2022
  • '''Wataru Masuda''' is a game designer who worked for [[Nintendo]].
    389 bytes (58 words) - 18:01, November 5, 2022
  • File:Pompie and Vera.png|Pompie and Vera [[Nintendo Gallery Guide|Figurine]]
    3 KB (516 words) - 12:30, October 2, 2023
  • '''Helena Hörig''' has worked with [[Nintendo of Europe]] as part of the quality assurance team.
    445 bytes (61 words) - 02:10, April 18, 2022
  • '''Davina Midori Hendroff''' is a game artist who has worked with [[Nintendo]].
    590 bytes (92 words) - 20:30, March 28, 2024
  • | ''Link's Awakening'' (Nintendo Switch) || 1 || 5 || 20 || 50 || || 100 || 300 ||
    8 KB (1,258 words) - 21:08, August 23, 2023
  • '''Kei Uramoto''' is a game programmer who has done some work for [[Nintendo]] since the mid-2000's. He is given a ''Special Thanks'' credit on ''[[Th
    550 bytes (78 words) - 19:41, May 14, 2020
  • ...[[Nintendo]] who has worked with the company since the days of the [[Super Nintendo Entertainment System]]. He worked on ''[[The Legend of Zelda: Ocarina of
    1 KB (220 words) - 07:44, December 13, 2019
  • ...yuki Oyagi''' has been an employee of [[Nintendo]] since the days of the [[Nintendo Entertainment System]]. He worked on the first two titles in the ''StarTr
    932 bytes (148 words) - 05:07, January 22, 2020
  • ...'''Mask-Mimics''' in versions of ''Link's Awakening'' prior to the 2019 [[Nintendo Switch]] remake.
    35 KB (5,901 words) - 14:42, October 8, 2023
  • '''Helen Weetman''' is a localizer who worked for [[Nintendo of Europe]] in 2013.
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  • | release [[Nintendo DS#Nintendo DSi|Nintendo DSi]] = {{Region|jp|y=2009|m=6|d=24}} | publisher = [[Nintendo]]
    2 KB (352 words) - 14:02, December 11, 2023
  • |name = Nintendo Dream Ocarina of Time 3D Strategy Guide |image = [[File:Nintendo-Dream-Ocarina-of-Time-3D-Full.jpg|400px]]
    1 KB (160 words) - 05:20, May 4, 2022
  • '''Kentarou Narimatsu''' is a game designer who has worked with [[Nintendo]].
    413 bytes (59 words) - 03:21, April 2, 2024
  • | release [[Nintendo 64]] = | release [[Nintendo GameCube|Nintendo<br/>GameCube]] =
    13 KB (2,060 words) - 16:04, August 7, 2023
  • '''Arnaud Gutleben''' is a game tester at [[Nintendo of Europe]]. He worked on ''[[The Legend of Zelda: Phantom Hourglass|Phan {{Cat|Nintendo of Europe Staff|Gutleben, Arnaud}}
    652 bytes (92 words) - 22:21, April 3, 2022
  • ...worked on other Nintendo titles including ''Mario Kart: Double Dash!!'', ''Nintendogs'', ''Wii Sports'', and ''Wii Play''.
    666 bytes (98 words) - 05:37, February 14, 2020
  • | publisher = [[Nintendo of America]] ...o purchased ''Ocarina of Time 3D'' needed to register their copy on [[Club Nintendo]] and received the soundtrack. This offer was available for a limited tim
    5 KB (673 words) - 22:17, May 3, 2022
  • '''Juan Keller''' is a game developer who has worked for [[Nintendo]].
    530 bytes (71 words) - 02:47, February 7, 2023
  • | release [[Nintendo DS]] = {{date|y=2009|m=08|d=26}} ...rsion of [[Molblin's Magic Spear|a children's book officially published by Nintendo]] made by DesertDog of Multiple Option. Its story takes place during the
    49 KB (7,420 words) - 17:41, December 26, 2023
  • ...eated for the [[Satellaview]], a Japanese only attachment for the [[Super Nintendo Entertainment System|Super Famicom]]. The "BS" part stands for Broadcast
    5 KB (859 words) - 23:29, March 31, 2023
  • '''Mizuki Okunaka''' is a graphic who has worked for [[Nintendo]] since the early 2010's.
    605 bytes (97 words) - 21:20, May 31, 2022
  • '''Yuki Ozawa''' is a game designer who has worked with [[Nintendo]].
    404 bytes (59 words) - 15:58, April 4, 2024
  • ...iors Legends]]'', which included a code allowing her to be played in the [[Nintendo Wii U|Wii U]] version of the game as well. Players who did not purchase ' File:Tetra Figurine (TWW).png|Tetra [[Nintendo Gallery]] figurine
    11 KB (1,839 words) - 09:52, December 5, 2023
  • '''Shinichi Ogata''' is a game designer who has done some work for [[Nintendo]]. He worked on ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]'',
    521 bytes (75 words) - 03:25, June 1, 2020
  • ...worked as a designer for the user interface for the [[Nintendo Wii]] and [[Nintendo DSi]]. He has some credits in video games including working on ''Mario Ka
    797 bytes (120 words) - 18:23, March 7, 2020
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