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- |name = Nintendo Dream A Link to the Past Four Swords Strategy Guide |image = [[File:A-Link-to-the-Past-Four-Swords-Nintendo-Dream.jpg|350px]]1 KB (171 words) - 22:47, May 3, 2022
- | name = Nintendo Power Volume 21 | image = [[File:Nintendo-Power-Volume-021-Page-000.jpg|300px]]6 KB (900 words) - 05:20, October 24, 2023
- |publisher = Nintendo of America * Made by Topps in 1989, and officially licensed by [[Nintendo]].2 KB (328 words) - 13:47, August 23, 2021
- | image = [[File:Nintendo Gallery.jpg]] The '''Nintendo Gallery''' is a gallery of [[Figurines]] that are created by giving color7 KB (941 words) - 11:13, October 2, 2023
- #redirect [[Super Smash Bros. for Nintendo 3DS and Wii U]]58 bytes (10 words) - 02:25, May 13, 2022
- |image = [[File:Twilight-Princess-Nintendo-Power.jpg|250px]] |publisher = [[Nintendo Power]]<br/>[[Nintendo of America]]795 bytes (105 words) - 18:32, February 5, 2015
- 30 bytes (4 words) - 20:58, October 6, 2012
- ...egend of Zelda: Breath of the Wild|Breath of the Wild]]''|A shirt with the Nintendo Switch logo on it. It's a rather rare find, so wear it with pride!|Invent The '''Nintendo Switch Shirt''' is a piece of armor found in ''[[The Legend of Zelda: Bre2 KB (260 words) - 21:58, June 20, 2023
- | name = Nintendo Power: July/August 1989 | image = [[File:Nintendo-Power-Volume-007-Page-000.jpg|300px]]5 KB (785 words) - 22:27, October 25, 2022
- | previous = [[Nintendo Entertainment System]] | next = [[Nintendo 64]]1 KB (210 words) - 11:25, April 8, 2022
- #REDIRECT [[Nintendo DS#Nintendo DSi XL]]41 bytes (6 words) - 23:37, September 8, 2012
- |name = Nintendo Dream The Minish Cap Strategy Guide |image = [[File:Nintendo-Dream-The-Minish-Cap.jpg|350px]]1 KB (117 words) - 07:02, March 5, 2022
- |image = [[File:Nintendo_Power_Lunch_Box_and_Thermos_Kit1.jpg|250px]] |publisher = Nintendo of America1 KB (192 words) - 05:07, March 4, 2020
- #REDIRECT [[Nintendo Entertainment System#Nintendo Famicom]]60 bytes (6 words) - 22:45, November 20, 2012
- |name = Nintendo Family Computer 6 Encyclopedia1 KB (150 words) - 01:43, May 22, 2022
- |publisher = [[Nintendo]] ...to pick up Zelda entry codes for these scrolls. They then had to go to the Nintendo Connection Tour website and enter the code to be eligible to win.1 KB (207 words) - 20:55, November 26, 2022
- 30 bytes (4 words) - 20:58, October 6, 2012
- | logo = [[File:Nintendo-switch.jpg]] ...t uses a new shape of cartridge different to the [[Nintendo 3DS|3DS]] or [[Nintendo DS|DS]].8 KB (1,307 words) - 18:33, February 2, 2024
- | name = Nintendo Power: September/October 1989 | image = [[File:Nintendo-Power-Volume-008-Page-000.jpg|300px]]6 KB (964 words) - 13:15, May 17, 2023
- | logo = [[File:Nintendo GameCube Logo.png|400px]] ...gaming console made by [[Nintendo]] to be released internationally. The [[Nintendo 64]] started a revolution of 3D gaming, which the GameCube improved upon3 KB (451 words) - 10:54, April 8, 2022
- 22 bytes (3 words) - 20:21, October 4, 2012
- |name = Nintendo Dream Twilight Princess Strategy Guide |image = [[File:Twilight-Princess-Nintendo-Dream.jpg|350px]]1 KB (130 words) - 18:40, March 6, 2022
- |image = [[File:The-Wind-Waker-Nintendo-Power.jpg|250px]] |publisher = [[Nintendo Power]]1 KB (142 words) - 18:20, February 5, 2015
- |developer = [[Nintendo of America]] ...ncluded a copy of Link's Awakening. The packaging was then resealed with a Nintendo seal sticker.901 bytes (125 words) - 20:07, February 1, 2015
- |name = Nintendo Dream Majora's Mask 3D Strategy Guide |image = [[File:Majoras-Mask-3D-Nintendo-Dream-April-2015.jpg|400px]]1 KB (137 words) - 21:05, May 23, 2022
- |image = [[File:A-Link-To-The-Past-Four-Swords-Nintendo-Power.jpg|250px]] |publisher = [[Nintendo Power]]1 KB (206 words) - 18:34, February 5, 2015
- | image = [[File:Nintendopower.png|250px]] | caption = ''Nintendo Power'' #267 (May 2011) main cover, featuring ''[[The Legend of Zelda: Oc3 KB (389 words) - 12:31, October 2, 2022
- '''Shigeki Yoshida''' is a game developer who has worked for [[Nintendo]] since the 90s. He first worked on ''[[The Legend of Zelda: Ocarina of T1 KB (206 words) - 14:59, June 15, 2023
- | name = Nintendo Power: November/Deceemmber 1989 | image = [[File:Nintendo-Power-Volume-009-Page-000.jpg|300px]]4 KB (563 words) - 16:50, November 3, 2022
- | caption = The Nintendo Wii and its controller, the Wii Remote ...support Motion Controls, a trait that is also used in its successor, the [[Nintendo Wii U]].3 KB (481 words) - 11:39, April 8, 2022
- |name = NES Game Atlas Nintendo Player's Guide |image = [[File:NES-Game-Atlas-Nintendo-Players-Guide.jpg|250px]]1 KB (190 words) - 22:18, May 3, 2022
- |name = Nintendo Dream Phantom Hourglass Strategy Guide |image = [[File:Nintendo-Dream-Phantom-Hourglass.jpg|350px]]2 KB (237 words) - 22:02, March 9, 2022
- | image = [[File:Nintendo jelly pop1.gif|250px]] ...d by [[Nintendo]].{{Ref|[http://candyaddict.com/blog/comprehensive-list-of-nintendo-candy/ Candy Addict]}}1 KB (142 words) - 13:45, August 22, 2021
- | name = ''Nintendo Land'' | logo = [[File:Nintendo land.jpg]]5 KB (805 words) - 13:36, December 11, 2023
- |name = Nintendo Dream The Wind Waker Strategy Guide |image = [[File:Nintendo-Dream-Wind-Waker.jpg|400px]]1 KB (187 words) - 21:09, May 25, 2022
- |image = [[File:Phantom-Hourglass-Nintendo-DS-Lite-Bundle.jpg|250px]] |developer = [[Nintendo of America]]1 KB (162 words) - 01:32, July 10, 2019
- ...ll as North Bend, Washington. The President and Chief Operating Officer of Nintendo of America is [[Doug Bowser]]. Of its first party divisions, Nintendo EAD (Entertainment Analysis and Development) Group 3 is responsible for d842 bytes (126 words) - 01:34, June 29, 2020
- #redirect [[Super Smash Bros. for Nintendo 3DS and Wii U]]58 bytes (10 words) - 17:08, March 9, 2020
- | name = Nintendo Power: January/February 1990 | image = [[File:Nintendo-Power-Volume-010-Page-000.jpg|300px]]5 KB (782 words) - 19:15, November 11, 2022
- | game = ''[[The Legend of Zelda: Battle Quest|Battle Quest]] ([[Nintendo Land]])''<br/>''[[The Legend of Zelda: The Wind Waker HD|The Wind Waker H ...r with a screen. Furthermore, the Wii U is backwards compatible with all [[Nintendo Wii]] games. Upon launch, it was available in a standard white version, a4 KB (748 words) - 11:35, April 8, 2022
- |name = Super NES Nintendo Player's Guide |image = [[File:Super-NES-Nintendo-Players-Guide.jpg|250px]]1 KB (189 words) - 22:32, March 18, 2023
- |name = Nintendo Dream Spirit Tracks Strategy Guide |image = [[File:Nintendo-Dream-Spirit-Tracks.jpg|350px]]3 KB (369 words) - 06:05, March 14, 2022
- |name = A Link to the Past Nintendo Player's Guide |image = [[File:A-Link-To-The-Past-Nintendo-Players-Guide.jpg|250px]]2 KB (225 words) - 17:10, November 28, 2022
- | publisher = [[Nintendo Power]] ...of 1998. The soundtrack was released by [[Nintendo of America]] through [[Nintendo Power]] magazine. There are only 35 tracks on this album, which is signif4 KB (493 words) - 14:34, April 12, 2023
- |name = Nintendo Dream Four Swords Adventures Strategy Guide |image = [[File:Four-Swords-Adventures-Nintendo-Dream.jpg|400px]]1 KB (110 words) - 21:13, May 31, 2022
- |image = [[File:Oracle-Of-Seasons-And-Ages-Nintendo-Power.jpg|250px]] |publisher = [[Nintendo Power]]2 KB (266 words) - 18:17, February 5, 2015
- |image = [[File:Collectors-Edition-Nintendo-Power.jpg|250px]] |publisher = [[Nintendo Power]]2 KB (307 words) - 18:59, February 5, 2015
- #redirect [[Super Smash Bros. for Nintendo 3DS and Wii U]]58 bytes (10 words) - 17:10, March 9, 2020
- | name = Nintendo Power: March/April 1990 | image = [[File:Nintendo-Power-Volume-011-Page-000.jpg|300px]]4 KB (576 words) - 18:32, November 11, 2022
- | developer = Nintendo | type = Nintendo DS/3DS Game Card Case2 KB (220 words) - 02:23, September 13, 2020
- |image = [[File:Links-Awakening-Nintendo-Players-Guide-German.jpg|250px]] |publisher = [[Nintendo of Europe]]<br/>[[Shigeru Ota]]3 KB (332 words) - 12:50, November 27, 2023
- |name = Nintendo Dream Skyward Sword Strategy Guide |image = [[File:Nintendo-Dream-Skyward-Sword.jpg|350px]]2 KB (275 words) - 13:36, March 15, 2022
- |name = Link's Awakening Nintendo Player's Guide |image = [[File:Links-Awakening-Nintendo-Players-Guide.jpg|250px]]3 KB (329 words) - 22:19, May 3, 2022
- | image = [[File:Nintendo-Sound-History-Series-Zelda-The-Music.jpg|300px]] '''Nintendo Sound History Series: Zelda The Music''' was originally released on Decem5 KB (689 words) - 02:50, June 6, 2023
- | name = Nintendo Power: July/August 1988 | image = [[File:Nintendo-Power-Volume-001-Page-000.jpg|300px]]6 KB (821 words) - 23:12, October 4, 2022
- | image = [[File:Club-nintendo-zelda-25-posters.jpg|280px]] | publisher = [[Nintendo]]1 KB (148 words) - 23:53, November 30, 2021
- |image = [[File:Four-Swords-Adventures-Nintendo-Power.jpg|250px]] |publisher = [[Nintendo Power]]1,009 bytes (134 words) - 18:58, February 5, 2015
- ...tems as rewards. In 2018, Nintendo made Gold Points usable as payment on [[Nintendo eShop]]. {{Cat|Nintendo}}481 bytes (67 words) - 20:16, January 28, 2021
- | name = Nintendo Power: May/June 1990 | image = [[File:Nintendo-Power-Volume-012-Page-000.jpg|300px]]5 KB (776 words) - 19:27, November 11, 2022
- |type = Nintendo DS Game Card Case * Officially licensed Duo game case of Nintendo DS (this is a case for the game cartridges).1,010 bytes (148 words) - 20:07, April 14, 2013
- | image = [[File:A-Link-To-The-Past-Nintendo-Players-Guide-German.jpg|250px]] | manufacturer = [[Nintendo of Europe]]3 KB (361 words) - 12:49, November 27, 2023
- |name = Nintendo Dream Skyward Sword HD Strategy Guide |image = [[File:Skyward-Sword-HD-Nintendo-Dream.jpg|350px]]1 KB (154 words) - 19:18, March 18, 2022
- |manufacturer = Nintendo of America |publisher = Nintendo of America538 bytes (74 words) - 06:40, December 10, 2020
- ...photographed in order to obtain the [[figurines]] needed to complete the [[Nintendo Gallery]]. '''Forest Haven''' (flying around near the entrance to the Nintendo Gallery)37 KB (6,112 words) - 11:15, October 2, 2023
- | name = Nintendo Power: September/October 1988 | image = [[File:Nintendo-Power-Volume-002-Page-000.jpg|300px]]7 KB (1,078 words) - 18:07, April 18, 2024
- |developer = [[Nintendo]] ...es_limited_edition_the_legend_of_zelda_25th_anniversary_bundle__45544.html Nintendo]}}2 KB (273 words) - 00:34, August 22, 2021
- |name = Nintendo Dream Oracle of Seasons and Oracle of Ages Strategy Guide |image = [[File:Oracle-Of-Seasons-And-Ages-Nintendo-Dream.jpg|250px]]2 KB (224 words) - 23:32, July 14, 2020
- 51 bytes (7 words) - 12:02, February 10, 2021
- | name = Nintendo Power: July/August 1990 | image = [[File:Nintendo-Power-Volume-014-Page-000.jpg|300px]]3 KB (476 words) - 22:54, November 18, 2022
- |type = Nintendo 3DS Fitted Cases/Skins ...n by combining a durable outer shell with a soft inner layer to cusion you Nintendo 3DS system.{{Ref|[http://www.pdp.com/p-1029-3ds-zelda-armor.aspx Performa1 KB (202 words) - 20:51, November 26, 2022
- 22 bytes (3 words) - 20:21, October 4, 2012
- |name = Nintendo Dream A Link Between Worlds Strategy Guide |image = [[File:Nintendo-Dream-A-Link-Between-Worlds.jpg|350px]]2 KB (185 words) - 20:19, March 18, 2022
- |manufacturer = [[Nintendo]] |type = Nintendo 3DS Pouch842 bytes (132 words) - 20:55, November 26, 2022
- ...September 30th, 2015 in Europe and Japan. It was replaced in 2016 by [[My Nintendo]]. ...years, several Zelda-related awards have been available to members of Club Nintendo for a limited time. Most of them are no longer redeemable.3 KB (429 words) - 06:50, November 29, 2021
- | name = Nintendo Power: November/December 1988 | image = [[File:Nintendo-Power-Volume-003-Page-000.jpg|300px]]10 KB (1,534 words) - 01:30, November 4, 2022
- | image = [[File:Majoras-Mask-Nintendo-Power.jpg|250px]] | manufacturer = [[Nintendo Power]]<br/>[[Nintendo of America]]3 KB (352 words) - 01:48, August 8, 2023
- ...ndo EAD''' (Entertainment Analysis and Development) is a division within [[Nintendo]]. Within EAD, Software Development Group No. 3, headed by [[Eiji Aonuma] ...he Legend of Zelda: Four Swords Adventures|Four Swords Adventures]]'' || [[Nintendo GameCube|GCN]]1 KB (174 words) - 01:02, March 4, 2020
- 51 bytes (7 words) - 12:03, February 10, 2021
- | name = Nintendo Power Volume 16 | image = [[File:Nintendo-Power-Volume-016-Page-000.jpg|300px]]4 KB (527 words) - 00:28, January 13, 2023
- #REDIRECT [[Phantom Hourglass Yujin Nintendo DS Styluses]]58 bytes (7 words) - 04:58, March 25, 2012
- #REDIRECT [[Nintendo GameCube]]31 bytes (3 words) - 20:51, October 6, 2012
- |name = Nintendo Dream Tri Force Heroes Strategy Guide |image = [[File:Tri-Force-Heroes-Nintendo-Dream.jpg|350px]]1 KB (125 words) - 15:25, March 29, 2022
- |type = Nintendo 3DS Pouch * This Nintendo 3DS pouch is a gift for people who pre-order ''[[The Legend of Zelda: Oca582 bytes (91 words) - 06:40, December 10, 2020
- | name = ''Super Smash Bros. for Nintendo 3DS and Wii U'' | release [[Nintendo 3DS]] =18 KB (3,014 words) - 13:44, December 11, 2023
- | name = Nintendo Power: January/February 1989 | image = [[File:Nintendo-Power-Volume-004-Page-000.jpg|300px]]11 KB (1,608 words) - 01:35, November 4, 2022
- |type = Nintendo DS Stylus * Set of 7 Nintendo DS styluses. These styluses was licensed by Nintendo and manufactured by Yujin. It was released on 2007 after the release of [1 KB (207 words) - 02:46, September 13, 2020
- |publisher = [[Nintendo of America]]991 bytes (101 words) - 22:10, May 3, 2022
- | image=[[File:NintendoDirectLogo.png|300px]] | developer = [[Nintendo]]1 KB (193 words) - 19:10, September 25, 2021
- | name = Nintendo Power Volume 18 | image = [[File:Nintendo-Power-Volume-018-Page-000.jpg|300px]]3 KB (436 words) - 22:56, November 18, 2022
Page text matches
- '''Kai Zeh''' is a translator who worked at Nintendo of Europe.538 bytes (73 words) - 16:52, October 30, 2022
- ...''Brain Age'', and ''Super Smash Bros.'' franchises, among dozens of other Nintendo titles.833 bytes (124 words) - 06:11, December 3, 2019
- * The Composer Brothers resemble the [[Nintendo]] characters Mario and Luigi. Sharp looks like Mario and Flat looks like2 KB (344 words) - 03:42, September 25, 2023
- |name = Nintendo Dream Spirit Tracks Strategy Guide |image = [[File:Nintendo-Dream-Spirit-Tracks.jpg|350px]]3 KB (369 words) - 06:05, March 14, 2022
- '''Shigetoshi Kitayama''' is a game programmer who works for [[Nintendo]]. He has worked on ''[[The Legend of Zelda: Breath of the Wild|Breath of785 bytes (129 words) - 17:54, January 6, 2024
- ...pyrights of{{{2| }}}Game, Scenario, Music and Program,{{{2| }}}reserved by NINTENDO.341 KB (50,180 words) - 18:40, February 12, 2023
- '''Daisuke Watanabe''' is a game designer has who worked for [[Nintendo]] since the mid-2000's. He first worked on ''[[The Legend of Zelda: Twili683 bytes (97 words) - 18:49, May 4, 2020
- ...ndo Power A Link to the Past Four Swords Strategy Guide|A Link to the Past Nintendo Power Player's Guide]]''}} ...DX'' and [[The Legend of Zelda: Link's Awakening|''Link's Awakening'' for Nintendo Switch]], not [[The Legend of Zelda: Link's Awakening (Game Boy)|the orig4 KB (686 words) - 12:50, September 29, 2023
- '''Yoshiki Haruhana''' is a developed who has worked at [[Nintendo]] since the mid 90's. He joined the Zelda team for ''[[The Legend of Zeld2 KB (314 words) - 10:41, February 10, 2021
- '''Taro Kimura''' is a localizer who worked for [[Nintendo of Korea]].410 bytes (56 words) - 18:47, November 4, 2022
- ...s, Rupee-snatching Pikits, and other swamp-dellers.|''[[A Link to the Past Nintendo Player's Guide]]''}} are enemies from ''[[The Legend of Zelda: A Link to4 KB (636 words) - 10:06, September 30, 2023
- '''Mirko Capocelli''' is an Italian translator who works for [[Nintendo of Europe]].594 bytes (86 words) - 18:37, April 17, 2022
- '''Sanae Matsuo''' is an artist at [[Nintendo]].400 bytes (58 words) - 16:45, February 18, 2024
- | publisher = [[Nintendo]]2 KB (305 words) - 09:38, July 22, 2023
- '''Fumihiro Matsumoto''' is a game designer who did some work for [[Nintendo]] during the mid-2000s. He worked on ''[[The Legend of Zelda: Twilight Pr574 bytes (82 words) - 14:06, March 12, 2024
- ...t deep within [[Snowpeak]], a frigid mountain situated in the northeast ([[Nintendo Wii|Wii]]) of [[Hyrule]]. Link travels to the Snowpeak Ruins in hope of f10 KB (1,705 words) - 18:28, February 11, 2024
- ===''Link's Awakening'' (Nintendo Switch)===8 KB (1,220 words) - 12:04, March 28, 2024
- '''Atsushi Sakaguchi''' is a programmer who has worked for [[Nintendo]] since the late 1990s. His first major contribution came with ''[[The Le1 KB (158 words) - 15:21, December 10, 2023
- '''Kazuhiro Nakari''' is a programmer who works for [[Nintendo]].396 bytes (57 words) - 19:51, November 9, 2022
- ...Treasure Chest while Link is searching the left side, right side in the [[Nintendo GameCube|GCN]] version, of the Hyrule Castle Courtyard. The chest is guar11 KB (1,821 words) - 18:29, February 11, 2024
- '''Ana Oliveras Daví''' has worked with [[Nintendo of Europe]] as part of the quality assurance team.786 bytes (121 words) - 20:01, November 4, 2022
- '''Tomokazu Yoshida''' is a game designer who has worked with [[Nintendo]].411 bytes (59 words) - 16:41, March 30, 2024
- #Castle Keep<ref group=keeps name=NOE1>[[Hyrule Castle]] in [[Nintendo of Europe]] script</ref>2 KB (323 words) - 01:21, October 5, 2021
- '''Naonori Ohnishi''' is a game designer who has worked for [[Nintendo]] since the early-2000's. He worked on ''[[The Legend of Zelda: Phantom H582 bytes (82 words) - 18:43, May 15, 2020
- ...kyward Sword]]''<br/>''[[Hyrule Warriors]]''<br/>''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]''<br/>''[[Super Smash Bros. U Skyloft is a stage in ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]''. It consists of a group of6 KB (931 words) - 16:30, October 7, 2023
- ...|her spa]]{{Ref|LA|56|Crazy Tracy}} or, in ''Link's Awakening DX'' and the Nintendo Switch remake, occasionally found in treasure chests. The price varies be In the [[Nintendo Switch]] remake of the game, the medicine is depicted as a petroleum jell3 KB (421 words) - 13:14, June 21, 2023
- '''Isao Moro''' has been an employee of [[Nintendo]] since the early 2000's. The first game that he worked on was ''[[The Le743 bytes (120 words) - 04:59, January 23, 2020
- '''Takahiro Takayama''' is a progammer who has worked with [[Nintendo]].576 bytes (90 words) - 18:02, November 21, 2022
- |publisher = [[Nintendo]]1 KB (132 words) - 20:06, April 14, 2013
- |publisher = [[Nintendo]]2 KB (217 words) - 13:49, May 22, 2022
- '''Nagisa Miyagawa''' is a game designer who has worked with [[Nintendo]].677 bytes (102 words) - 01:59, April 4, 2024
- ...ra's Mask]]'' would be coming to Nintendo Switch Online + Expansion Pack's Nintendo 64 service "in February". ...of Zelda: Majora's Mask|Majora's Mask]]'' released on Nintendo Switch for Nintendo Switch Online + Expansion Pack members.1 KB (217 words) - 05:02, October 24, 2023
- '''Melvin Forrest''' is a game tester who has worked for [[Nintendo of America]] since 1990. He worked on ''[[The Legend of Zelda: Phantom Ho549 bytes (76 words) - 17:50, May 21, 2020
- ...elee]]''<br/>''[[Super Smash Bros. Brawl]]''<br/>''[[Super Smash Bros. for Nintendo 3DS and Wii U]]''<br/>''[[Super Smash Bros. Ultimate]]'' ...er Smash Bros.'' series since the original ''[[Super Smash Bros.]]'' for [[Nintendo 64]]. Picking one up reduces the damage taken by a character by 100 perce22 KB (3,689 words) - 19:24, February 2, 2024
- {{Tt|ID: 72}}Nintendo Wi-Fi Connection treats your Nintendo DS Game365 KB (65,869 words) - 17:33, January 12, 2013
- ...rked on other Nintendo titles including ''Luigi's Mansion'', ''Pikmin'', ''Nintendogs'', and ''Mario Kart DS''.667 bytes (98 words) - 06:12, February 14, 2020
- '''Kyoko Kawasaki''' is an artist who has worked with [[Nintendo]].395 bytes (55 words) - 05:29, December 7, 2022
- #REDIRECT [[Nintendo Wii U]]28 bytes (4 words) - 08:34, March 22, 2012
- '''Hiromi Sugimoto''' is a graphic designer who has worked for [[Nintendo]] since 2013.476 bytes (67 words) - 07:30, June 4, 2022
- '''Megumi Yasue''' is a game designer who has worked with [[Nintendo]].406 bytes (59 words) - 00:34, April 5, 2024
- ...e twice; for example, YYLLRR in the 3DS version and >>AA(down down) in the Nintendo 64 version.6 KB (1,120 words) - 19:07, March 1, 2024
- '''Yusuke Hirota''' is a game designer who has done some work for [[Nintendo]]. He has worked on ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]688 bytes (104 words) - 03:28, June 1, 2020
- ...i, then place it in one of the two slots in the area's center section.|''[[Nintendo Power Twilight Princess Strategy Guide]]''}}{{Ref|pg. 413|Pass the Long T5 KB (778 words) - 03:16, January 15, 2023
- '''Claudia Smith''' is a translator who works for [[Nintendo of Europe]].669 bytes (101 words) - 20:45, December 16, 2022
- ...some references to other Zelda media, such as the comic that appeared in [[Nintendo Power]].2 KB (310 words) - 22:05, May 3, 2022
- ...eam. This was more prevalent for games on the [[Nintendo Wii U]] and the [[Nintendo Switch]]. His lone involvement with the ''Zelda'' series is a ''Special T644 bytes (102 words) - 14:57, December 10, 2023
- |publisher = Nintendo of America * Official toy box released by [[Nintendo]] in North America in 1988.1 KB (206 words) - 16:35, December 9, 2022
- ...s the Editor-in-Chief of German Club Nintendo Magazine. He was part of the Nintendo of Europe localization department.673 bytes (93 words) - 05:33, September 27, 2022
- '''Hiromitsu Miyashita''' is a game designer who has worked with [[Nintendo]].414 bytes (59 words) - 22:34, April 6, 2024
- ...] version of the game, the building has two giant eyes on top of it. The [[Nintendo 3DS]] version of the game still has two giant eyes, but it is much more c ...[[Poacher's Saw]], due to a glitch in the game. This was resolved in the [[Nintendo 3DS]] version of the game.7 KB (1,235 words) - 14:59, March 18, 2023
- | release [[Nintendo Switch]] = | release [[Nintendo Switch]] (Master Sword update) =2 KB (344 words) - 16:34, December 9, 2022
- ...s Tower. This enemy is likely based on a popular video game character by [[Nintendo]], a pink puffball character known as [[Wikipedia: Kirby|Kirby]]. The Ant1 KB (246 words) - 13:43, October 8, 2023
- '''Tsukasa Sugihara''' is a game animator who has done some work for [[Nintendo]]. She worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''510 bytes (73 words) - 17:06, February 12, 2022
- '''Ivan Samoilov''' is a product tester who has worked with [[Nintendo]].506 bytes (67 words) - 17:00, February 14, 2023
- #REDIRECT [[Nintendo 64DD]]27 bytes (3 words) - 18:46, October 18, 2012
- '''Takuma Deguchi''' is a programmer who works for [[Nintendo]]. He was on the development team for ''[[The Legend of Zelda: Breath of564 bytes (88 words) - 06:27, April 13, 2020
- |name = Link's Awakening Nintendo Player's Guide |image = [[File:Links-Awakening-Nintendo-Players-Guide.jpg|250px]]3 KB (329 words) - 22:19, May 3, 2022
- '''Martina Deimel''' is a translator who works for [[Nintendo of Europe]].650 bytes (94 words) - 04:48, October 24, 2022
- ...me developer who has worked for [[Nintendo]] since the days of the [[Super Nintendo Entertainment System]]. His first game credited is ''[[The Legend of Zeld In addition to the Zelda series, Yamamoto has worked on miscellaneous other Nintendo titles, including ''Super Mario World 2: Yoshi's Island'', ''Star Fox 64'2 KB (276 words) - 18:21, September 28, 2022
- '''Masato Adachi''' is a designer who has worked on a variety of [[Nintendo]] titles since the late-2000's. He worked on ''[[The Legend of Zelda: Sky870 bytes (142 words) - 17:59, December 6, 2021
- File:Adventure-of-Link-Magic-Jar-Nintendo-Power.png|Artwork from ''[[Nintendo Power]]''1 KB (205 words) - 00:05, April 30, 2023
- ...antiago''' is a product tester for [[Nintendo]]. He has worked on numerous Nintendo and Zelda titles, with his first Zelda title being ''[[The Legend of Zeld896 bytes (144 words) - 20:07, February 17, 2022
- * Officially licensed by [[Nintendo]].2 KB (315 words) - 02:36, December 29, 2023
- ...path. Thump them once on the head and then move on.|''[[A Link to the Past Nintendo Player's Guide]]''}}3 KB (490 words) - 20:05, May 8, 2024
- '''Yusuke Amano''' is a game producer who works for [[Nintendo]]. He has primarily worked on the ''Super Mario Bros.'' and Splatoon fran563 bytes (81 words) - 17:35, April 20, 2020
- ...ht Princess]]''.{{Ref|TP|4156|SIGN}} It is located to the far southwest ([[Nintendo Wii|Wii]]) side of [[Ordon Village]], just north of the [[Ordon Ranch]].2 KB (296 words) - 16:00, March 18, 2023
- '''Andrea Dietz''' is a game tester who has worked for [[Nintendo of Europe]].395 bytes (53 words) - 17:57, October 31, 2022
- In ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'' for [[Nintendo Wii]], the player must swing the Wii Remote and the Nunchuck horizontally In [[Nintendo Land]] attraction's ''[[The Legend of Zelda: Battle Quest|Battle Quest]3 KB (517 words) - 10:43, December 19, 2022
- '''Colin Farrell''' is a translator who worked for [[Nintendo of Europe]].388 bytes (51 words) - 16:33, April 17, 2022
- * Officially licensed by [[Nintendo]].1 KB (155 words) - 05:15, January 23, 2024
- ...de back or trade with a different item.{{Ref|LA|513|Secret Goriya}} In the Nintendo Switch version, Link is able to purchase his item back from the Goriya at14 KB (2,086 words) - 20:40, April 11, 2024
- '''Satoru Yasumura''' is an animator who has done some work for [[Nintendo]] during the mid-2000's. He worked on ''[[The Legend of Zelda: Twilight P587 bytes (84 words) - 03:27, May 6, 2020
- ...known as the '''Knight''',{{Ref|pg. 102|'''Knight'''|''[[Link's Awakening Nintendo Player's Guide]]''}} is a Mini-Boss found only once in [[Kanalet Castle]]9 KB (1,442 words) - 04:34, November 25, 2023
- The [[Castle Town Cafe]] is located in the southeast ([[Nintendo Wii|Wii]]) portion of the area. Here, Link can talk to numerous people th4 KB (643 words) - 19:23, June 22, 2023
- '''Hiroshi Matsunaga''' is an game developer who has worked for [[Nintendo]] since the late 1990's. He first worked on ''1080° Snowboarding'' befor1,021 bytes (162 words) - 03:27, December 29, 2019
- | name = Nintendo Power: March/April 1990 | image = [[File:Nintendo-Power-Volume-011-Page-000.jpg|300px]]4 KB (576 words) - 18:32, November 11, 2022
- ....net/gallery/displayimage.php?album{{=}}328&pid{{=}}9760#top_display_media Nintendo Power Magazines - Issue 004], pg. 22|Like a giant spider, the Deeler drop11 KB (1,368 words) - 19:10, March 30, 2024
- '''Marc Bassani''' has worked with [[Nintendo of Europe]] as part of the quality assurance team.443 bytes (59 words) - 02:01, April 18, 2022
- '''Kento Higa''' is a game artist who has worked with [[Nintendo]].395 bytes (59 words) - 20:26, March 28, 2024
- ...photographed in order to obtain the [[figurines]] needed to complete the [[Nintendo Gallery]]. '''Forest Haven''' (flying around near the entrance to the Nintendo Gallery)37 KB (6,112 words) - 11:15, October 2, 2023
- ...awl]]''. His voice work was then later reused on ''[[Super Smash Bros. for Nintendo 3DS and Wii U]]''.743 bytes (116 words) - 15:02, December 10, 2023
- File:Moblin Figurine (TWW).png|Moblin [[Figurines|Figurine]] from the [[Nintendo Gallery]]37 KB (5,762 words) - 15:00, April 19, 2024
- File:Lttp kiki.jpg|Kiki artwork from the A Link to the Past [[Nintendo Power]] [[Strategy Guides|Player's Guide]]4 KB (659 words) - 11:08, October 1, 2023
- ...he is credited with, but he has worked on localization for other prominent Nintendo titles, including ''Star Fox Adventures'', ''Super Smash Bros. Ultimate''813 bytes (117 words) - 05:36, January 13, 2020
- '''Kenji Yamamoto''' is a programmer who works for [[Nintendo]].577 bytes (85 words) - 20:09, November 14, 2022
- ...na of Time Strategy Guide|Prima Games]] guide for Ocarina of Time on the [[Nintendo 64]].1 KB (198 words) - 03:44, August 23, 2016
- '''Shinji Watanabe''' is a programmer who has worked for [[Nintendo]].400 bytes (53 words) - 17:15, April 30, 2022
- '''Hidefumi Takeda''' is a game designer who has worked with [[Nintendo]].410 bytes (59 words) - 16:43, March 30, 2024
- | game = ''[[Super Smash Bros. for Nintendo 3DS and Wii U]]''<br/>''[[Hyrule Warriors]]''<br/>''[[Hyrule Warriors Leg | developer = [[Nintendo]]9 KB (1,348 words) - 18:36, April 18, 2024
- '''Martin Weers''' is a localization manager and translator who works for [[Nintendo of Europe]]. He has worked on dozens of titles including ''[[The Legend o {{Cat|Nintendo of Europe Staff|Weers, Martin}}990 bytes (147 words) - 01:53, April 29, 2022
- ...d in even the deepest waters, but they cost deeply.|''[[A Link to the Past Nintendo Player's Guide]]''}} ...rom ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS]]''17 KB (2,931 words) - 16:27, March 18, 2024
- ...nk can gain entrance to Turtle Rock by using Quake.|''[[A Link to the Past Nintendo Player's Guide]]''}} ...shy water resident will give up the Quake Medallion.|''A Link to the Past Nintendo Player's Guide''}}3 KB (456 words) - 07:19, September 25, 2023
- '''Eiji Mukao''' is a planner who has worked for [[Nintendo]] since April 2002. He first worked on ''[[The Legend of Zelda: The Wind {{Cat|Nintendo Staff|Mukao, Eiji}}2 KB (249 words) - 14:57, March 27, 2023
- '''Cristina Solà Picas''', is a localization producer for [[Nintendo of Europe]].597 bytes (87 words) - 16:20, November 30, 2022
- |manufacturer = Nintendo |publisher = Nintendo3 KB (438 words) - 03:11, August 4, 2019
- '''Yusaku Shimizu''' is a programmer who has worked on a few [[Nintendo]] titles since the early-2010's.465 bytes (68 words) - 21:45, May 25, 2022
- '''Arisa Takahashi''' is a game designer who has worked with [[Nintendo]].409 bytes (59 words) - 15:54, April 4, 2024
- In ''Link's Awakening DX'', the Nintendo Switch remake of ''Link's Awakening'' and the [[Oracle Series]], Link's r5 KB (785 words) - 05:25, January 18, 2023
- '''Shunsaku Kato''' is a programmer who has worked for [[Nintendo]] since the late-2000's. He has worked on ''[[The Legend of Zelda: Spirit542 bytes (78 words) - 01:38, May 25, 2020
- ...its other counterparts. The ''[[A Link to the Past Nintendo Player's Guide|Nintendo Player's Guide]]'' refers to these creatures as [[Hoarder]]s.4 KB (726 words) - 08:50, September 30, 2023
- === Nintendo Gallery === [[File:Nintendo Gallery.jpg|256px|right]]3 KB (367 words) - 23:23, October 7, 2021
- ...ons, including the ''Internet Channel'' for the [[Nintendo Wii]] and the ''Nintendo DSi Camera''. His only work on the Zelda series came with ''[[The Legend817 bytes (124 words) - 05:28, February 16, 2020
- |type = Nintendo DS Game Card Case * Officially licensed Duo game case of Nintendo DS (this is a case for the game cartridges).1,010 bytes (148 words) - 20:07, April 14, 2013
- ...rcía Barbón''' was localization producer for [[Nintendo of America]] and [[Nintendo of Europe]] from 2013 until 2015.624 bytes (88 words) - 16:31, June 4, 2022
- '''Daichi Shinohara''' is a game designer who has worked with [[Nintendo]].410 bytes (59 words) - 18:35, April 5, 2024
- ...r required to progress, but it can be useful when trying to complete the [[Nintendo Gallery]] or another event that can only happen at a certain time of day,5 KB (833 words) - 14:28, August 26, 2023
- ==Nintendo 64==313 bytes (38 words) - 18:59, June 6, 2020
- ....net/gallery/displayimage.php?album{{=}}328&pid{{=}}9760#top_display_media Nintendo Power Magazines - Issue 004], pg. 22|A caterpillar that stands up; only i3 KB (415 words) - 19:12, March 30, 2024
- '''Ikuko Matsumoto''' is a designer who has who worked with [[Nintendo]] since the late 2000's. She first worked on the Zelda series with ''[[Th888 bytes (141 words) - 16:02, December 8, 2021
- '''Youngsun Tae''' has worked with [[Nintendo of Korea]] as part of the game testing team.429 bytes (61 words) - 20:29, December 24, 2022
- ...rina of Time|Ocarina of Time]]'' was re-released in North America on the [[Nintendo GameCube]], combined with ''[[The Legend of Zelda: Ocarina of Time Master ...da: The Wind Waker|The Wind Waker]]'' was released in North America on the Nintendo GameCube.3 KB (421 words) - 04:26, October 24, 2023
- ...s a product tester for [[Nintendo]]. He has worked on dozens of games from Nintendo, including ''[[The Legend of Zelda: Four Swords Adventures|Four Swords Ad1 KB (239 words) - 16:30, October 19, 2022
- ...elee]]''<br/>''[[Super Smash Bros. Brawl]]''<br/>''[[Super Smash Bros. for Nintendo 3DS and Wii U]]''<br/>''[[Super Smash Bros. Ultimate]]''<br/>''[[Hyrule W ...sh Bros.'' series beginning with ''[[Super Smash Bros. Melee]]'' for the [[Nintendo GameCube]]. In this game, the player can play as Zelda and change into Sh9 KB (1,587 words) - 05:52, September 25, 2023
- '''Haruo Imaizumi''' is a game developer who has done some work for [[Nintendo]]. He worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'',523 bytes (75 words) - 17:49, December 12, 2021
- '''Tomoya Tajo''' is a game tester who has worked with Nintendo.376 bytes (54 words) - 04:28, December 27, 2022
- *1st - The [[Nintendo 64]] was released in most of Europe and Australia. *1st - The Nintendo 64 was released in France.895 bytes (119 words) - 04:16, October 24, 2023
- '''Hiroaki Tamura''' is a designer who has worked for [[Nintendo]] since the early 2000's. He first worked on ''[[The Legend of Zelda: Sky {{Cat|Nintendo Staff|Tamura, Hiroaki}}1 KB (161 words) - 01:22, April 1, 2022
- * Officially licensed by [[Nintendo]].940 bytes (111 words) - 06:17, January 23, 2024
- '''Julien Bardakoff''' worked for [[Nintendo of Europe]] during much of the 90s and early 2000s, serving as a French l511 bytes (71 words) - 20:45, March 27, 2023
- ...The Legend of Zelda: Link's Awakening DX|Link's Awakening DX]]'' and the [[Nintendo Switch|Switch]] remake of ''[[The Legend of Zelda: Link's Awakening|Link'2 KB (350 words) - 08:10, April 27, 2024
- ...s for ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' for the Nintendo 64. The files can be individually downloaded from the table below, or the17 KB (2,122 words) - 15:49, February 14, 2021
- ...end of Zelda: Phantom Hourglass|Phantom Hourglass]]'' soundtrack for the [[Nintendo DS]]. The files can be individually downloaded from the table below, or t9 KB (1,152 words) - 04:39, February 20, 2021
- ...Buddies can be destroyed once you turn on the lights.|''[[Link's Awakening Nintendo Player's Guide]]''}} ...f|pg. 101|2. Light the lamps to bust the ghosts and earn the bracelet.|''[[Nintendo Power]] Issue 116''}} When the room is dark, the Boo Buddies attack Link3 KB (560 words) - 17:04, April 14, 2024
- ...o''' is a game designer for [[Monolith Soft]] who has done some work for [[Nintendo]]. He first worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Swor816 bytes (135 words) - 17:38, March 29, 2023
- ...d of Zelda]]'' was released in the year 1986 in Japan and 30 years later [[Nintendo]] had a celebration of the series with various events, releases of differ A logo for the celebration was first revealed at a [[Nintendo Direct]] event on September 1st, 2016.831 bytes (128 words) - 15:46, October 3, 2023
- | publisher = [[Nintendo]] ...pan and NES Classics in Europe) to celebrate the 20th Anniversary of the [[Nintendo Entertainment System|Famicom]]'s launch in Japan2 KB (301 words) - 13:15, July 24, 2020
- {{Cat|Nintendo Staff|Kyougoku, Aya}}1 KB (164 words) - 16:41, November 22, 2022
- |publisher = [[Nintendo]] * Nintendo also included 2 other gifts with the press copies of ''Spirit Tracks'':-915 bytes (135 words) - 17:08, November 28, 2022
- '''Naruhisa Kawano''' is an artist who works for [[Nintendo]].383 bytes (56 words) - 00:13, October 26, 2022
- '''Yasuhiro Sakai''' was an illustrator who worked for [[Nintendo]] during the 1990's. He first worked on ''[[The Legend of Zelda: A Link t978 bytes (165 words) - 23:41, November 24, 2019
- ...SSBWiiU Trophy with EU-AUS text.png|Trophy from ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]''2 KB (366 words) - 18:49, June 20, 2023
- '''Matthew Mawer''' is a localization manager for [[Nintendo of Europe]].612 bytes (87 words) - 21:00, February 21, 2022
- * Officially licensed by [[Nintendo]].955 bytes (122 words) - 18:09, January 3, 2024
- | publisher = Nintendo2 KB (254 words) - 22:05, August 25, 2021
- '''Mieko Ajima''' is an animator who has worked for [[Nintendo]] and [[Sega]] since the mid-1990's. She worked on ''[[The Legend of Zeld692 bytes (100 words) - 03:27, May 6, 2020
- ...ō Hayakawa''' is a programmer who has been working for [[SRD]] since the [[Nintendo 64]] era. He first worked on ''Yoshi's Story'' before then joining the Ze2 KB (236 words) - 23:05, May 3, 2022
- '''Toki Kando''' is an artist who has worked with [[Nintendo]].407 bytes (57 words) - 19:36, November 3, 2022
- | caption = Figurine of Gossack from the [[Nintendo Gallery]]2 KB (286 words) - 14:03, March 28, 2024
- '''Kevin Murray''' is a translator who worked for [[Nintendo of Europe]]. He first worked on ''[[The Legend of Zelda: Ocarina of Time939 bytes (148 words) - 02:42, February 7, 2023
- '''Akiyoshi Tamanoi''' is a game designer for [[Nintendo]].479 bytes (69 words) - 22:46, February 12, 2024
- *[[The Legend of Zelda: Ocarina of Time Nintendo Power Soundtrack]] *[[The Legend of Zelda: Ocarina of Time (Nintendo of Europe Soundtrack)]]5 KB (666 words) - 22:18, May 3, 2022
- '''Shunichi Shirai''' is a game designer who has worked for Nintendo since the mid-2000's. He first worked on ''[[The Legend of Zelda: Twiligh1 KB (163 words) - 04:38, May 7, 2020
- | release [[Nintendo Switch]] = {{region|ww|y=2023|m=5|d=12}} | developer = [[Nintendo EAD]]46 KB (7,663 words) - 14:26, May 6, 2024
- ...e, the Duck appears and will be at Link's disposal.|''[[A Link to the Past Nintendo Player's Guide]]''}} ...o call the Duck. Choose one of the eight locations.|''[[A Link to the Past Nintendo Player's Guide]]''}}3 KB (660 words) - 07:58, September 26, 2023
- ...go on to work on all the major Zelda titles for the [[Nintendo 64]] and [[Nintendo GameCube]] over the next decade.1 KB (240 words) - 17:37, January 9, 2020
- '''Chisato Fujita''' is a game designer who works for [[Nintendo]].389 bytes (58 words) - 18:02, November 5, 2022
- ...ch''' is a multi-purpose wristwatch made by [[Nelsonic]] and licensed by [[Nintendo]]. This LCD Game has players compete for highscores in ''[[The Legend of6 KB (1,072 words) - 12:43, February 15, 2024
- '''Matteo Zuzzi''' has worked with [[Nintendo of Europe]] as part of the quality assurance team.1 KB (224 words) - 21:02, December 16, 2022
- '''Shinya Asanuma''' is a game artist who has worked with [[Nintendo]].400 bytes (59 words) - 20:33, March 28, 2024
- #REDIRECT [[Nintendo DS]]25 bytes (3 words) - 08:58, December 27, 2013
- '''Yoshinori Kiuchi''' is a game developer who has done some work with [[Nintendo]]. He worked on ''[[The Legend of Zelda: Twilight Princess|Twilight Princ537 bytes (74 words) - 20:29, May 13, 2020
- | release [[Nintendo GameCube|Nintendo<br/>GameCube]] = | developer = [[Nintendo NST]]2 KB (290 words) - 23:24, May 19, 2020
- | developer = [[Nintendo]]2 KB (286 words) - 15:19, January 5, 2021
- ...'[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' as part of the ''Nintendo of America Engineering Debug Team''. He currently holds the role as a ''T840 bytes (134 words) - 04:37, January 18, 2020
- '''Kazuki Kishita''' is a game tester who worked for [[Nintendo]].382 bytes (57 words) - 18:43, November 16, 2022
- ...{Ref|pg. 112|Since there isn't any left, offer a title deed or letter.|''[[Nintendo Power Majora's Mask Strategy Guide]]''}} ??? immediately exclaims with jo6 KB (952 words) - 15:22, September 24, 2023
- #redirect [[Super Smash Bros. for Nintendo 3DS and Wii U]]58 bytes (10 words) - 02:25, May 13, 2022
- '''Taeko Ebina''' is a game designer who has worked with [[Nintendo]].406 bytes (59 words) - 03:22, April 2, 2024
- ...' that work with [[GameShark]], which is only compatible with the original Nintendo 64 cartridge version of the game.2 KB (327 words) - 21:55, February 6, 2022
- '''Raúl Arol''' is a translator who works for [[Nintendo of Europe]]. He worked on ''[[Freshly-Picked Tingle's Rosy Rupeeland|Ting822 bytes (111 words) - 02:10, May 19, 2020
- In ''[[The Elder Scrolls V: Skyrim]]'', the Master Sword is exclusive to the Nintendo Switch version, and can be obtained by scanning Zelda [[Amiibo]] or insid ===Nintendo Land===45 KB (7,601 words) - 19:36, May 13, 2024
- ...oks on February 1, 1990.{{Ref|[https://www.amazon.com/Molblins-Magic-Spear-Nintendos-Legend/dp/0307125718 Amazon]}}5 KB (780 words) - 12:06, May 10, 2024
- '''Masaru Nii''' is a programmer who has worked for [[Nintendo]] since the early-2000's. His first credit in the Zelda series came on ''1 KB (181 words) - 19:15, February 6, 2020
- '''Yuichi Kurata''' is a game progammer who worked at [[Nintendo]].394 bytes (54 words) - 15:53, December 3, 2022
- ...Zelda: Majora's Mask 3D|Majora's Mask 3D]]'') versions of the game. In the Nintendo 64 version, Link receives the Bombers' Notebook by entering the [[Bombers ''Majora's Mask 3D'' still has a similar scheduling chart as the Nintendo 64 version, but that too also has some additional functionality. Link can31 KB (5,491 words) - 12:39, April 19, 2023
- '''Airi Abe''' is a designer who has worked for [[Nintendo]] since the early 2000s.436 bytes (65 words) - 15:26, December 10, 2023
- '''Kazuaki Yamamoto''' is a game designer who has worked with [[Nintendo]].410 bytes (59 words) - 15:59, April 4, 2024
- ...the [[Lucky Ladle]] - was exclusively available as DLC, initially from a [[Nintendo eShop]] pre-order bonus.3 KB (480 words) - 12:08, July 9, 2023
- '''Hirotatsu Ishida''' is a game designer who has worked for [[Nintendo]] since the late-2000's. He worked on ''[[The Legend of Zelda: Spirit Tra550 bytes (80 words) - 03:43, May 27, 2020
- ...ora's Mask 3D petition, it reached 10,000 signatures. In response to this, Nintendo of America replied that there has been no announcement of Majora's Mask f2 KB (299 words) - 02:31, August 4, 2019
- ...lor. This item is required for [[Carlov]] to carve [[figurine]]s for the [[Nintendo Gallery]], as he will only accept colored pictographs. He must also give ...takes a pictograph which can be made into a [[figurine]] by Carlov at the Nintendo Gallery, a symbol appears in the upper left of the photo.5 KB (750 words) - 16:48, March 28, 2024
- '''Noriko Ikegawa''' is a graphic designer who worked for [[Nintendo]] during the late 90's and earl 2000's. She has multiple design credits i610 bytes (89 words) - 18:54, February 22, 2020
- ...'''Nintendo DS''' was the fourth handheld video game system developed by [[Nintendo]] (fifth if the [[Game Boy Advance|Game Boy Advance SP]] is included). It ===Original Nintendo DS===4 KB (615 words) - 10:57, April 8, 2022
- '''Greg T. Sadownik''', is a localization producer for [[Nintendo of Europe]].1 KB (169 words) - 05:11, June 5, 2022
- '''Maki Takano''' is a game designer who has worked with [[Nintendo]].405 bytes (59 words) - 18:38, April 5, 2024
- ...his feature was disabled when the Nintendo Wi-Fi Connection service of the Nintendo DS was discontinued.2 KB (327 words) - 15:03, December 20, 2023
- '''Ryu Shinomiya''' is a programmer who works for [[Nintendo]]. He first worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Swor842 bytes (133 words) - 00:06, June 13, 2020
- |publisher = Nintendo * This wall clock was made by Electro-Optix, and officially licensed by [[Nintendo]].1 KB (212 words) - 13:45, August 22, 2021
- Wind Waker is an action-adventure game developed and published by Nintendo. The game is set on a group of islands in a vast sea, a first for the ser5 KB (806 words) - 12:41, June 11, 2022
- '''Tomomi Hampton''' is a game designer who has worked with [[Nintendo]].590 bytes (91 words) - 14:25, April 6, 2024
- ...his feature was disabled when the Nintendo Wi-Fi Connection service of the Nintendo DS was discontinued.2 KB (332 words) - 15:08, December 20, 2023
- '''Akinobu Yamakawa''' is a game designer who has done some work for [[Nintendo]] since the mid-2000s. He worked on ''[[The Legend of Zelda: Skyward Swor534 bytes (80 words) - 14:56, December 10, 2023
- | dept = [[Nintendo EAD#Tokyo Development Group No. 2|Tokyo Development Group No. 2]] ...s the manager and producer of [[Nintendo EAD#Tokyo Development Group No. 2|Nintendo EAD's Tokyo Development Group No. 2]] (EAD Tokyo), overseeing the develop10 KB (1,615 words) - 04:49, November 2, 2022
- '''Kensuke Saito''' is a game developer who has done some work for [[Nintendo]]. He worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'',514 bytes (74 words) - 17:54, December 12, 2021
- ...y Guide]]'', pg. 54}}, also referred to as '''Metallic Objects'''{{Ref|''[[Nintendo Power Oracle of Seasons and Oracle of Ages Strategy Guide]]'', pg. 39}} o2 KB (262 words) - 02:11, March 27, 2023
- '''Hajime Wakai''' is a composer in [[Nintendo EAD]] most known with respect to Zelda for his work on the orchestrated s {{Cat|Nintendo Staff|Wakai, Hajime}}2 KB (244 words) - 05:44, November 16, 2022
- '''Emi Takano''' is a designer who works for [[Nintendo]]. She was on the development team for ''[[The Legend of Zelda: Breath of546 bytes (88 words) - 20:54, April 11, 2020
- ...en Leaf artwork from ''[[Link's Awakening Nintendo of Europe Spieleberater|Nintendo of Europe Spieleberater]]''3 KB (427 words) - 19:39, October 15, 2023
- | name = Nintendo Power: November/December 1988 | image = [[File:Nintendo-Power-Volume-003-Page-000.jpg|300px]]10 KB (1,534 words) - 01:30, November 4, 2022
- ...[Nintendo]]. His first game working with Nintendo was ''Soccer'' for the [[Nintendo Entertainment System]], before then moving on to work on games in ''The L {{Cat|Nintendo Staff|Yamamura, Yasuhisa}}1 KB (226 words) - 16:35, March 30, 2024
- ...'''', published by Soft Bank under the Beep imprint, is a guide to three [[Nintendo Entertainment System|Famicom]] RPG games, including ''[[The Legend of Zel6 KB (775 words) - 22:52, March 25, 2024
- ...: Link's Awakening DX|DX]]'', [[The Legend of Zelda: Link's Awakening|2019 Nintendo Switch]])2 KB (287 words) - 03:05, October 9, 2023
- '''Ayumi Fujimura''' is a voice actor who has worked with [[Nintendo]]. She first worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Swo1 KB (192 words) - 15:25, December 10, 2023
- ...ere populated with several kinds of evil creatures.|''[[A Link to the Past Nintendo Player's Guide]]''}}1 KB (191 words) - 09:30, September 30, 2023
- ...ently went to fall trees in other forested regions.|''[[A Link to the Past Nintendo Player's Guide]]''}} ...later Link found that the tree had been hollowed out.|''A Link to the Past Nintendo Player's Guide''}}2 KB (388 words) - 17:47, April 13, 2024
- '''Motoko Tohyama''' is an artist who has done some work with [[Nintendo]]. She was on the development team for ''[[The Legend of Zelda: Breath of575 bytes (91 words) - 06:00, April 14, 2020
- ...ing a delicacy that requires honey, but she has none.|''[[Link's Awakening Nintendo Player's Guide]]''}}2 KB (277 words) - 17:05, June 20, 2023
- '''Shoya Tanaka''' is a translator who did some work with Nintendo of Europe.389 bytes (52 words) - 16:53, October 30, 2022
- ...worked on ''F-1 Race'' for [[Game Boy]] before then working on a number of Nintendo game franchises including ''Animal Crossing'', ''Super Smash Bros.'', and {{Cat|Nintendo Staff|Totaka, Kazumi}}958 bytes (128 words) - 20:22, March 31, 2022
- ...lass]]''<br/>''[[Super Smash Bros. Brawl]]''<br/>''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]'' (DLC)<br/>''[[Super Smash B ...with updated graphics and tweaked mechanics, in ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]'' ([https://www.smashbros.com7 KB (1,213 words) - 16:08, December 20, 2023
- |name = Nintendo Dream Skyward Sword Strategy Guide |image = [[File:Nintendo-Dream-Skyward-Sword.jpg|350px]]2 KB (275 words) - 13:36, March 15, 2022
- '''Shigetoshi Kitayama''' is a game programmer who works for [[Nintendo]]. He has worked on ''[[The Legend of Zelda: Breath of the Wild|Breath of504 bytes (79 words) - 17:54, January 6, 2024
- ...{{{2| }}}of Game, Scenario,{{{2| }}}Music and Program, reserved{{{2| }}}by NINTENDO.751 KB (110,119 words) - 07:35, January 12, 2013
- '''Tomomi Marunami''' is an artist who has worked for [[Nintendo]] since the mid-2000's. She first worked on ''[[The Legend of Zelda: Twil {{Cat|Nintendo Staff|Marunami, Tomomi}}1 KB (201 words) - 16:50, April 13, 2022
- |''[[A Link to the Past Nintendo Player's Guide]]''}}3 KB (439 words) - 07:20, September 25, 2023
- '''Jin Ikeda''' is a programmer for [[Nintendo]], where he has worked on a number of titles in the Zelda series. He firs {{Cat|Nintendo Staff|Ikeda, Jin}}1 KB (207 words) - 19:17, March 30, 2022
- '''Hyokjin Jung''' is a localizer who works for [[Nintendo of Korea]].1 KB (166 words) - 05:45, March 11, 2023
- ...th them.{{Ref|pg. 22|They swoop down from the shadows of deep caverns.|''[[Nintendo Power]] Issue 004''}}{{Ref|Ache|Similar to Keese, Aches are a slightly di6 KB (831 words) - 19:02, March 30, 2024
- '''Araceli Mazón Figueroa''' is a Spanish translator who works for [[Nintendo of Europe]]. {{Cat|Nintendo of Europe Staff|Figueroa, Araceli Mason}}2 KB (298 words) - 02:44, June 11, 2023
- '''Kanako Uno''' is an artist at [[Nintendo]].583 bytes (91 words) - 16:46, February 18, 2024
- | publisher = [[Nintendo of Europe]]3 KB (384 words) - 22:15, May 3, 2022
- ...ho has worked for [[Nintendo]] since the mid-2000's. Prior to his work for Nintendo, Nobori had done some work for Psikyo. He first joined the Zelda team ''[ {{Cat|Nintendo Staff|Nobori, Daisuke}}1 KB (228 words) - 01:59, April 14, 2022
- ...the game, since Nintendo has fixed this in the newer versions (such as the Nintendo Selects copies). ~Apparently~ Nintendo might have also fixed this one! Don't hesitate to try it out though.8 KB (1,515 words) - 17:17, November 28, 2022
- | caption = Artwork of the Desert Palace from ''[[A Link to the Past Nintendo Player's Guide]]'' '''''--[[A Link to the Past Nintendo Player's Guide]]'''''5 KB (779 words) - 18:08, April 12, 2024
- ...ork on any other Zelda titles, with his only other credits coming on other Nintendo titles, ''1080* Snowboarding'' and ''Trade & Battle: Card Hero''.631 bytes (98 words) - 05:47, January 12, 2020
- '''Nao Ueda''' is a programmer who works for [[Nintendo]].558 bytes (89 words) - 19:51, November 9, 2022
- File:Goron's Ruby - NP OOT Player's Guide.png|1998 ''[[Nintendo Power]]'' artwork2 KB (319 words) - 18:02, March 16, 2023
- '''Ramón Aguas Ferrerov''' has worked with [[Nintendo of Europe]] as part of the quality assurance team.428 bytes (58 words) - 19:08, April 22, 2022
- '''Kazuaki Toya''' is a game designer who has worked with [[Nintendo]].407 bytes (59 words) - 16:41, March 30, 2024
- ...media/set/?set{{=}}a.678303668904176.1073741846.322374604497086&type{{=}}1 Nintendo Facebook]}}25 KB (4,036 words) - 21:46, June 20, 2023
- ...e first worked as an enemy and NPC designer on both Zelda titles for the [[Nintendo DS]]. He later joined the team on ''[[The Legend of Zelda: Breath of the852 bytes (138 words) - 18:09, July 9, 2020
- | release [[Nintendo Wii]] = | developer = [[Nintendo EAD]]6 KB (882 words) - 02:14, March 26, 2024
- ...ne will use some Magic power, but not a great deal.|''[[A Link to the Past Nintendo Player's Guide]]''}} ...the Cane of Somaria to cross some dangerous chasms.|''[[A Link to the Past Nintendo Player's Guide]]''}}4 KB (738 words) - 17:09, July 13, 2023
- '''Kentaro Tominaga''' is been an employee of [[Nintendo]] where he has worked since the early 2000's. The first game that he work {{Cat|Nintendo Staff|Tominaga, Kentarou}}2 KB (306 words) - 16:40, November 22, 2022
- '''Atushi Haneda''' is a progammer who has worked with [[Nintendo]].567 bytes (90 words) - 18:04, November 21, 2022
- |publisher = Nintendo of America * Official metal trash can released by [[Nintendo]] in North America in 1988.1 KB (163 words) - 20:07, April 14, 2013
- '''Yasuhiro Akama''' is a game designer who worked for [[Nintendo]] from 2012 until 2017. {{Cat|Nintendo Staff|Akama, Yasuhiro}}666 bytes (90 words) - 16:20, June 9, 2023
- '''Atsuki Nakazato''' is a game designer who has worked with [[Nintendo]].409 bytes (59 words) - 15:51, April 4, 2024
- | release [[Nintendo Wii U|Wii U]] = | developer = [[Tantalus]]<br>[[Nintendo]]11 KB (1,598 words) - 12:11, April 21, 2024
- '''Joel Simon''' is a game tester who has worked for [[Nintendo of America]] since 1999. He has since been promoted to a ''Product Market {{Cat|Nintendo of America Staff|Simon, Joel}}702 bytes (99 words) - 14:28, April 4, 2022
- | release [[Nintendo DS]] = | developer = [[Nintendo]]8 KB (1,360 words) - 03:47, October 31, 2022
- | caption = Stone Elevator from ''Link's Awakening'' for [[Nintendo Switch]] ...''Stone Elevator'''{{Ref|pg. 101|'''Stone Elevator'''|''[[Link's Awakening Nintendo Player's Guide]]''}} is a trap that appears in ''[[The Legend of Zelda: L3 KB (493 words) - 21:48, May 7, 2024
- ...s credited with ''Tool Design / Programming''. He has also worked on other Nintendo titles including ''Luigi's Mansion'', ''Pikmin'', and numerous titles in675 bytes (101 words) - 06:22, February 14, 2020
- '''Mio Kikuchi''' is a game designer who had done work for [[Nintendo]].392 bytes (56 words) - 18:54, December 7, 2022
- #REDIRECT [[Nintendo DS]]25 bytes (3 words) - 08:35, March 22, 2012
- '''Satomi Usui''' is a graphic designer and artist who has worked for [[Nintendo]] since 2013.644 bytes (102 words) - 07:31, June 4, 2022
- '''Satsuki Nakamura''' is a game designer who has worked with [[Nintendo]].410 bytes (59 words) - 18:30, April 5, 2024
- ...cess]]''<br/>''[[Super Smash Bros. Brawl]]''<br/>''[[Super Smash Bros. for Nintendo 3DS and Wii U]]''<br/>''[[The Legend of Zelda: Breath of the Wild|Breath He uses the same down taunt in ''[[Super Smash Bros. for Nintendo 3DS and Wii U]]'', but the sword is also used as an active move, his Warl5 KB (778 words) - 15:32, May 1, 2024
- '''Emiko Saiki''' is a game designer who has done some work for [[Nintendo]]. She worked on ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''519 bytes (75 words) - 03:28, June 1, 2020
- Wolf Link was announced as being present in ''Breath of the Wild'' during Nintendo's E3 Presentation in 2016. The player can summon Wolf Link to act as a gu ...SSBWiiU Trophy with EU-AUS text.png|Trophy from ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]''3 KB (533 words) - 19:46, October 4, 2023
- '''Laurent Godinot''' is a translator who works for [[Nintendo of Europe]].817 bytes (125 words) - 20:46, December 16, 2022
- File:Carock.png|Artwork from ''[[Nintendo Power]]''4 KB (481 words) - 19:24, March 30, 2024
- ...]], working on games for the [[Nintendo 64]], [[Nintendo GameCube]], and [[Nintendo Wii U]]. He is given a ''Special Thanks'' credit on ''[[The Legend of Zel1 KB (151 words) - 16:26, March 30, 2022
- * Officially licensed by Nintendo. Distributed by Boston America Corp. in Europe in 2008.1 KB (145 words) - 20:06, April 14, 2013
- '''Véronique Chantel''' worked for [[Nintendo of Europe]] in the localization department.445 bytes (56 words) - 00:18, September 26, 2022
- '''Shun Katori''' is a game designer who has worked with [[Nintendo]].406 bytes (59 words) - 22:35, April 6, 2024
- In the [[The Legend of Zelda: Link's Awakening|Nintendo Switch remake]], a [[Link's Awakening Figures|figure]] of CiaoCiao can be ...t given an official name until the [[The Legend of Zelda: Link's Awakening|Nintendo Switch remake]] of [[The Legend of Zelda: Link's Awakening (Game Boy)|''L3 KB (411 words) - 16:35, October 3, 2023
- | release [[Nintendo Switch]] (free demo) = | release [[Nintendo Switch]] (full game) =8 KB (1,191 words) - 17:02, July 1, 2023
- ...ions/guide_la_np/pages/large/101.jpg The Legend of Zelda: Link's Awakening Nintendo Player's Guide pg.102]|Like most of the denizens of the deep in this game2 KB (316 words) - 13:51, October 8, 2023
- '''Shoumi Toyota''' is a game animator who has done some work for [[Nintendo]]. She worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''507 bytes (73 words) - 17:06, February 12, 2022
- '''Makiko Szolas''' is a product tester who has worked with [[Nintendo]].476 bytes (58 words) - 17:00, February 14, 2023
- File:Bombchu Shop interior - OOT64.png|Bombchu Shop from the Nintendo 64 version of ''Ocarina of Time''2 KB (372 words) - 18:09, October 15, 2023
- '''Chihiro Okada''' is a programmer who works for [[Nintendo]]. She first worked on ''[[The Legend of Zelda: The Wind Waker HD|The Win863 bytes (146 words) - 19:43, November 9, 2022
- |publisher = Nintendo of America * Official metal trash can released by [[Nintendo]] in North America in 1989.591 bytes (86 words) - 20:07, April 14, 2013
- '''Ambra Gostoli''' is a translator who works for [[Nintendo of Europe]].412 bytes (59 words) - 04:49, October 24, 2022
- ...uring the 1990's. He first worked on ''Super Mario World'' for the [[Super Nintendo Entertainment System]] before then working on ''[[The Legend of Zelda: A708 bytes (116 words) - 21:25, November 19, 2019
- '''Takaaki Koido''' is a designer who has worked on a variety of [[Nintendo]] titles since the late-2000's. He worked on ''[[The Legend of Zelda: Sky838 bytes (138 words) - 21:23, December 7, 2021
- ...and a half later, it was released in Europe and the United States on the [[Nintendo Entertainment System]] and had a substantial number of differences. Below ...S. <br/>LINK SET OUT ON HIS MOST <br/>ADVENTURESOME QUEST YET...<br/>©1987 NINTENDO11 KB (1,802 words) - 18:28, March 29, 2023
- ...where he has worked since June 1999. He has worked on dozens of games from Nintendo, including ''[[The Legend of Zelda: Collector's Edition|Zelda Collector's {{Cat|Nintendo of America Staff|Evans, Zac}}1 KB (179 words) - 23:32, March 31, 2022
- ...n of everyone and is a perfect collectible gift for any Legend of Zelda or Nintendo fan.|[https://theop.games/products/the-legend-of-zelda-tears-of-the-kingd * Officially licensed by [[Nintendo]].2 KB (320 words) - 02:31, December 29, 2023
- {{Redirect|Switch|the Nintendo console|[[Nintendo Switch]]}} ...the gold Switch Fences fell and the blue ones rose.|''[[A Link to the Past Nintendo Player's Guide]]''}}6 KB (1,084 words) - 20:04, May 8, 2024
- '''Yumiko Matsumiya''' is a game designer who works for [[Nintendo]]. He has helped on ''[[The Legend of Zelda: Four Swords Adventures|Four670 bytes (96 words) - 17:36, April 20, 2020
- ...ll as North Bend, Washington. The President and Chief Operating Officer of Nintendo of America is [[Doug Bowser]]. Of its first party divisions, Nintendo EAD (Entertainment Analysis and Development) Group 3 is responsible for d842 bytes (126 words) - 01:34, June 29, 2020
- '''Patrick Thieret''' is a game tester who has worked for [[Nintendo of Europe]].398 bytes (53 words) - 17:57, October 31, 2022
- ...SSBWiiU Trophy with EU-AUS text.png|Trophy from ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]''2 KB (380 words) - 19:19, May 9, 2024
- '''Miguel A. García Segovia''' is a translator who worked for [[Nintendo of Europe]].548 bytes (77 words) - 18:43, April 17, 2022
- * Officially licensed by [[Nintendo]].1 KB (147 words) - 05:14, January 23, 2024
- ...ndo Entertainment System]], [[Super Nintendo Entertainment System]], and [[Nintendo 64]] for the Wii Virtual Console. The 3DS Virtual Console includes games2 KB (269 words) - 17:32, July 20, 2020
- '''Takahiro Koizumi''' is an animator who has done some work for [[Nintendo]] since the mid-2000's. He worked on ''[[The Legend of Zelda: Twilight Pr587 bytes (84 words) - 03:27, May 6, 2020
- ...Past'' with a shiny blue color. Referred to as ''Good Bee'' in the [[Super Nintendo Entertainment System|SNES]] version and ''Golden Bee'' in the [[Game Boy7 KB (1,270 words) - 11:37, September 26, 2023
- ...Princess]]''. It is an older shop that can be found in the southwestern ([[Nintendo GameCube|GCN]]) corner of the [[Castle Town Central Square]].{{Ref|TP|630989 bytes (139 words) - 19:23, June 22, 2023
- '''Daisuke Kageyama''' is an artist who has worked for [[Nintendo]] since the late 1990's. His first game he worked on was ''[[The Legend o {{Cat|Nintendo Staff|Kageyama, Daisuke}}1 KB (204 words) - 01:01, April 5, 2022
- '''Hajime Suzuki''' is a game designer who worked for [[Nintendo]]. His lone video game credit came on ''[[The Legend of Zelda: The Wind W522 bytes (85 words) - 05:37, November 5, 2022
- File:Legend-of-Zelda-Keibunsha-Encyclopedia-6.jpg|<center>[[Nintendo Family Computer 6 Encyclopedia|Keibunsha<br/>(May 5th, 1986)]]</center> ...Nintendo-Player's-Guide.jpg|<center>[[The Official Nintendo Player's Guide|Nintendo Player's Guide]]</center>32 KB (3,785 words) - 09:15, September 30, 2023
- '''Laurent Siddi''' has worked with [[Nintendo of Europe]] as part of the quality assurance team. {{Cat|Nintendo of Europe Staff|Siddi, Laurent}}907 bytes (135 words) - 21:38, June 9, 2023
- '''Atsuko Kato''' is a game artist who has worked with [[Nintendo]].575 bytes (91 words) - 20:27, March 28, 2024
- ...use a [[Tingle Bomb]] on the location where the chest is located. In the [[Nintendo Wii U|Wii U]] version, this is changed to make it that a regular [[bomb]]4 KB (597 words) - 07:57, May 22, 2023
- '''Ryosuke Yamada''' is a sound tester who has worked for [[Nintendo]] since the early 2000's. He worked on ''[[The Legend of Zelda: Twilight749 bytes (113 words) - 19:38, November 21, 2022
- In the ''[[The Legend of Zelda: Link's Awakening|Nintendo Switch remake]]'' of ''Link's Awakening'', Link appears in a much differe66 KB (11,747 words) - 16:39, May 4, 2024
- '''--''[[A Link to the Past Nintendo Player's Guide]]''''' '''''--A Link to the Past Nintendo Player's Guide'''''6 KB (915 words) - 18:08, April 12, 2024
- ...for [[Nintendo Power]] magazine and also an author on a number of official Nintendo publications, books, and marketing materials. His only work in the Zelda {{Cat|Nintendo of America Staff|Leung, Jason}}974 bytes (146 words) - 20:44, November 3, 2022
- '''Masaya Ishizuka''' is a game director who has done some work for [[Nintendo]], primarily working on games in the ''Pokemon'' franchise.490 bytes (71 words) - 23:53, November 14, 2022
- |publisher = [[Nintendo]] ...to pick up Zelda entry codes for these scrolls. They then had to go to the Nintendo Connection Tour website and enter the code to be eligible to win.1 KB (207 words) - 20:55, November 26, 2022
- '''Ryōta Maruko''' is a programmer who has worked for [[Nintendo]].921 bytes (148 words) - 17:17, April 30, 2022
- '''Kanae Yanagawa''' is a game designer who has worked with [[Nintendo]].409 bytes (59 words) - 16:44, March 30, 2024
- | name = ''Super Smash Bros. for Nintendo 3DS and Wii U'' | release [[Nintendo 3DS]] =18 KB (3,014 words) - 13:44, December 11, 2023
- '''Kay Hermann''' is a translator who works for [[Nintendo of Europe]]. He worked on ''[[The Legend of Zelda: Phantom Hourglass|Phan517 bytes (69 words) - 01:07, May 17, 2020
- '''Jyunya Kameda''' is a game developer who has worked with [[Nintendo]]. Kameda worked on ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]623 bytes (96 words) - 16:58, November 1, 2022
- ...alked down to the edge of the cliff and off the side.|''A Link to the Past Nintendo Player's Guide''}} ...artifact which protected magic users from the spikes.|''A Link to the Past Nintendo Player's Guide''}}6 KB (1,052 words) - 20:54, April 15, 2024
- '''Kimihiro Ozaki''' is a designer and animator who worked for [[Nintendo]] during the 2000's. He first worked on ''[[The Legend of Zelda: The Wind867 bytes (136 words) - 22:46, January 26, 2020
- '''Hitoshi Kanetani''' is a programmer for [[Nintendo]].572 bytes (84 words) - 16:35, November 30, 2022
- ...s. Inside they discovered jewels, armor and arrows.|''[[A Link to the Past Nintendo Player's Guide]]''}}6 KB (957 words) - 01:12, August 2, 2023
- '''Keiichi Minato''' is a programmer who has been working for [[Nintendo]] since 2006. {{Cat|Nintendo Staff|Minato, Keiichi}}668 bytes (90 words) - 16:49, June 9, 2023
- '''Daisuke Amakawa''' is a game designer who has worked with [[Nintendo]].409 bytes (59 words) - 15:55, April 4, 2024
- The game allowed players to use Nintendo DS Wi-Fi capability to trade Ship Parts and Treasure with friends all aro ...2013, Ship Parts can no longer be traded, due to the Wi-Fi connection for Nintendo DS games being terminated.5 KB (858 words) - 02:08, December 13, 2020
- '''Kensuke Muraki''' is a programmer who has worked for [[Nintendo]] since the late-2000's. He has worked on ''[[The Legend of Zelda: Spirit551 bytes (80 words) - 01:39, May 25, 2020
- ...U Trophy with EU-AUS text.png|Demise trophy from ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]'' ...with EU-AUS text.png|The Imprisoned trophy from ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]''9 KB (1,523 words) - 16:19, April 13, 2024
- ...ndo EAD''' (Entertainment Analysis and Development) is a division within [[Nintendo]]. Within EAD, Software Development Group No. 3, headed by [[Eiji Aonuma] ...he Legend of Zelda: Four Swords Adventures|Four Swords Adventures]]'' || [[Nintendo GameCube|GCN]]1 KB (174 words) - 01:02, March 4, 2020
- ...Twilight Princess]]''. Krause would move on to have higher up positions at Nintendo of Europe, including Manager of Network Business Operations and Manager o1 KB (198 words) - 16:24, February 16, 2020
- |type = Nintendo 3DS Fitted Cases/Skins ...n by combining a durable outer shell with a soft inner layer to cusion you Nintendo 3DS system.{{Ref|[http://www.pdp.com/p-1029-3ds-zelda-armor.aspx Performa1 KB (202 words) - 20:51, November 26, 2022
- '''Daniel Campbell''' is a localization producer for [[Nintendo]].574 bytes (83 words) - 16:34, June 4, 2022
- '''Ryuji Tamura''' is a game designer who has worked with [[Nintendo]].406 bytes (59 words) - 18:35, April 5, 2024
- 6) Trade treasure with others locally via Nintendo Wi-Fi. Spirit Tracks allows players to use local Nintendo DS Wi-Fi capability to trade ship parts and treasure with friends nearby.11 KB (1,749 words) - 17:29, January 3, 2021
- '''Tôru Inage''' is a game developer who has worked for [[Nintendo]] since the mid-2000's. He worked on ''[[The Legend of Zelda: Spirit Trac {{Cat|Nintendo Staff|Inage, Tooru}}932 bytes (136 words) - 02:35, May 7, 2022
- ...rom ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS]]''6 KB (1,080 words) - 19:22, October 8, 2023
- '''Ryō Tanaka''' is an artist at [[Nintendo]]. He joined in 2004 and first worked on the Zelda series with ''[[The Le {{Cat|Nintendo Staff|Tanaka, Ryou}}744 bytes (102 words) - 00:44, April 23, 2022
- '''Sungjae Byun''' has worked with [[Nintendo of Korea]] as part of the game testing team.429 bytes (61 words) - 20:30, December 24, 2022
- *November–December - The [[Nintendo Wii]] was released. *2nd - ''[[Freshly-Picked Tingle's Rosy Rupeeland]]'' was released for the [[Nintendo DS]] in Japan.3 KB (461 words) - 04:31, October 24, 2023
- ...t tester at [[Nintendo of America]]. He has worked on dozens of games from Nintendo, including ''[[The Legend of Zelda: Four Swords Adventures|Four Swords Ad {{Cat|Nintendo of America Staff|Egan, Sean}}2 KB (265 words) - 23:08, June 9, 2023
- | release [[Nintendo GameCube]]<br/>Xbox<br/>Playstation 2 = {{Region|us|y=2003|m=8|d=27}} ...he Namco System 246 arcade board, receiving ports for the PlayStation 2, [[Nintendo GameCube]], and Xbox in the same year.15 KB (2,341 words) - 17:10, April 20, 2024
- '''Kouichi Nobuta''' is a game developer who has done some work for [[Nintendo]]. He worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'',523 bytes (75 words) - 17:50, December 12, 2021
- | caption = Nintendo Gallery Figurine3 KB (435 words) - 13:21, August 13, 2023
- *24th - At SpaceWorld 1995, the [[Nintendo 64]] was introduced as the "Nintendo Ultra 64". This first glimpse of [[The Legend of Zelda: Space World 1995665 bytes (110 words) - 04:15, October 24, 2023
- '''Hiroshi Sakasai''' is a planner who has works for [[Nintendo]]. He worked on ''[[The Legend of Zelda: Breath of the Wild|Breath of the {{Cat|Nintendo Staff|Sakasai, Hiroshi}}829 bytes (124 words) - 15:35, May 22, 2022
- |publisher = [[Nintendo]]1 KB (154 words) - 03:30, September 13, 2020
- '''Thomas Rinke''' worked for [[Nintendo of Europe]] where he is worked on German localization.432 bytes (58 words) - 18:32, September 28, 2022
- ...Guide Book''' is a book found within the [[Mabe Village Library]] in the [[Nintendo Switch|Switch]] version of ''[[The Legend of Zelda: Link's Awakening|Link1 KB (249 words) - 08:21, April 27, 2024
- | release [[Nintendo Switch]]<br/>(eShop) = | release [[Nintendo Switch]]<br/>(Octavo's Ode update) =9 KB (1,410 words) - 13:56, December 11, 2023
- ...i U.jpg|thumb|400px|<center>Prompt from the Ability Controls menu in the [[Nintendo Wii U| Wii U]] version of the game</center>]]6 KB (935 words) - 09:36, February 27, 2024
- *In January 2001, [[Nintendo Power]] held a contest, where the second-place prize was a copy of ''Majo3 KB (417 words) - 17:11, March 31, 2024
- ...u''' is a game designer for [[Monolith Soft]] who has done some work for [[Nintendo]] since the early 2010's. He first worked on ''[[The Legend of Zelda: Sky879 bytes (143 words) - 16:06, March 28, 2023
- #REDIRECT [[Nintendo 64DD]]27 bytes (3 words) - 04:05, March 13, 2023
- ...e Woods of Winter, go north and follow Rosa to the first Subrosian warp.|''Nintendo Power Oracle of Seasons and Oracle of Ages Strategy Guide''}} ...{Ref|pg. 25|If you buy her a new one, she'll unlock the Tower of Summer.|''Nintendo Power Oracle of Seasons and Oracle of Ages Strategy Guide''}} While Rosa7 KB (1,295 words) - 08:15, September 30, 2023
- '''Ryūtarō Kanno''' is a planner and artist at [[Nintendo]]. He first worked in the Zelda series on ''[[The Legend of Zelda: Four S {{Cat|Nintendo Staff|Kanno, Ryuutarou}}1 KB (225 words) - 16:41, November 22, 2022
- |publisher = [[Nintendo]] * [[Nintendo]] also included 2 other gifts with the press copies of ''Spirit Tracks'':974 bytes (133 words) - 13:42, August 22, 2021
- '''Yuka Kotaki''' is an artist who works for [[Nintendo]].707 bytes (108 words) - 00:26, October 26, 2022
- ...Kuroume''' is an illustrator and effects designer who has who worked for [[Nintendo]] since the early 1990's. He first worked on ''[[The Legend of Zelda: A L {{Cat|Nintendo Staff|Kuroume, Tomoaki}}2 KB (283 words) - 20:44, April 14, 2022
- | Cinema Scene Planning || [[Hiroyasu Kuwabara]]<br/>[[Shigeki Yoshida (Nintendo)|Shigeki Yoshida]]<br/>[[Daisuke Nobori]]<br/>[[Motoaki Fukuda]]<br/>[[Sh4 KB (583 words) - 23:05, May 4, 2022
- '''Pablo Dopico''' is a former localization producer for [[Nintendo of Europe]]. {{Cat|Nintendo of Europe Staff|Dopico, Pablo}}527 bytes (68 words) - 17:02, April 4, 2022
- * Officially licensed by [[Nintendo]].838 bytes (107 words) - 18:04, January 3, 2024
- ...featured in the [[Ordon Target Practice]] appears the way it did in the [[Nintendo GameCube|GameCube]] version of ''[[The Legend of Zelda: Twilight Princess5 KB (854 words) - 03:23, January 15, 2023
- '''Hiroki Ishibashi''' is an animator who has done some work for [[Nintendo]] during the mid-2000's. He worked on ''[[The Legend of Zelda: Twilight P594 bytes (84 words) - 03:27, May 6, 2020
- '''Masumi Tarukado''' is a game developer who has worked for [[Nintendo]] since the 90s. He worked on ''[[BS The Legend of Zelda]]'' as a game pr926 bytes (154 words) - 04:44, December 13, 2019
- ...Prior to her time at Nintendo, she worked for [[IGN]], covering primarily Nintendo products. She has appeared on the set of [[E3]], demoing games in the Leg {{Cat|Nintendo of America Staff|Drake, Audrey}}1 KB (211 words) - 02:29, June 11, 2023
- | caption = The figurine of Gummy from the [[Nintendo Gallery]]2 KB (303 words) - 19:10, June 20, 2023
- '''Jamie Grant''' is a translator who worked for [[Nintendo of Europe]].406 bytes (53 words) - 17:30, April 17, 2022
- '''Hikari Harada''' is a game designer for [[Nintendo]].397 bytes (58 words) - 22:47, February 12, 2024
- *[[The Legend of Zelda: Ocarina of Time Nintendo Power Soundtrack]] *[[The Legend of Zelda: Ocarina of Time (Nintendo of Europe Soundtrack)]]3 KB (337 words) - 22:17, May 3, 2022
- '''Sanae Suzuki''' is a game designer who worked for Nintendo during the mid-2000's. She worked on ''[[The Legend of Zelda: Twilight Pr574 bytes (82 words) - 04:42, May 7, 2020
- The '''Chamber Dungeon''' is a customizable dungeon in the [[Nintendo Switch]] [[The Legend of Zelda: Link's Awakening|remake of ''Link's Awake6 KB (735 words) - 11:40, March 28, 2024
- ...ameo appearance in ''A Link to the Past''. It is only named after him in [[Nintendo of America]]'s SNES English translation of the game and versions which us2 KB (352 words) - 23:57, August 7, 2023
- ...h [[Nintendo]] since the 1990's. He worked on a number of titles for the [[Nintendo 64]], including ''Star Fox 64'', ''1080* Snowboarding'', and ''F-Zero X''971 bytes (155 words) - 17:40, January 9, 2020
- '''Emi Tomita''' is a game designer who worked for [[Nintendo]].384 bytes (58 words) - 04:20, November 9, 2022
- ...ite a backstory that was originally found in the game manual for the Super Nintendo version. ...umb|250px|right|Link and his wounded Uncle from the ''[[A Link to the Past Nintendo Player's Guide]]''.]][[Link (A Link to the Past)|Link]] is awoken from hi17 KB (3,065 words) - 09:19, September 30, 2023
- '''Luca Pini''' has worked with [[Nintendo of Europe]] as part of the quality assurance team.438 bytes (59 words) - 02:21, April 18, 2022
- '''Shogo Nokura''' is a game artist who has worked with [[Nintendo]].398 bytes (59 words) - 20:33, March 28, 2024
- ...d is vulnerable only to a sword swipe from the Link of the same color.|''[[Nintendo Power Four Swords Adventures Strategy Guide]]''}} also known as '''Dagta3 KB (453 words) - 20:50, April 12, 2024
- '''Shinya Kitai''' is a game developer who has done some work with [[Nintendo]]. He worked on ''[[The Legend of Zelda: Twilight Princess|Twilight Princ533 bytes (74 words) - 20:30, May 13, 2020
- | release [[Nintendo 3DS]] = | developer = [[Grezzo]]/[[Nintendo EAD]]5 KB (721 words) - 12:03, April 22, 2024
- |''[[A Link to the Past Nintendo Player's Guide]]''}} ...hoosh! The power of wind is now at Link's disposal.|''[[A Link to the Past Nintendo Player's Guide]]''}}2 KB (352 words) - 07:20, September 25, 2023
- ...art of the ''Nintendo of America Engineering Debug Team''. He first joined Nintendo as a ''Call Center Representative'', but eventually become a ''Senior Pro {{Cat|Nintendo of America Staff|Callahan, Scott}}1 KB (174 words) - 10:56, December 2, 2023
- '''Masashi Onishi''' is a game tester who worked for [[Nintendo]].545 bytes (88 words) - 18:44, November 16, 2022
- ...ing DX]]'' & [[The Legend of Zelda: Link's Awakening|''Link's Awakening'' (Nintendo Switch)]] ...X]]'' and [[The Legend of Zelda: Link's Awakening|''Link's Awakening'' for Nintendo Switch]].3 KB (455 words) - 03:12, April 21, 2024
- ...non]]dorf in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS and Wii U]]''. In it, Ganondorf takes the form of [[Ganon]] and charg ...SSBWiiU Trophy with EU-AUS text.png|Trophy from ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]''702 bytes (123 words) - 12:06, April 22, 2024
- '''Sachiko Matsui''' is a game designer who has worked with [[Nintendo]].409 bytes (59 words) - 03:22, April 2, 2024
- | release [[Nintendo 3DS]] = {{Region|jp|y=2015|m=10|d=23}}<br/>{{Region|us|y=2015|m=10|d=23}} | developer = [[Nintendo EAD]]4 KB (507 words) - 13:31, December 11, 2023
- '''Daniela Völker''' is a game tester who did some works for [[Nintendo of Europe]]. She worked on ''[[The Legend of Zelda: Phantom Hourglass|Pha546 bytes (79 words) - 02:18, May 19, 2020
- |''[[A Link to the Past Nintendo Player's Guide]]''}}2 KB (305 words) - 10:08, October 1, 2023
- Nintendo GameCube to talk to Tingle. {{Tt|ID: 346}}To call Tingle, use a Nintendo GameCube606 KB (110,578 words) - 21:20, May 23, 2013
- ...work on a number of titles in the Zelda series, as well as other prominent Nintendo titles, including ''Donkey Kong Jungle Beat'', ''Super Mario Galaxy'', an {{Cat|Nintendo Staff|Kawamura, Masafumi}}2 KB (254 words) - 01:34, April 1, 2022
- '''Shota Shimada''' is a game progammer who worked at [[Nintendo]].394 bytes (54 words) - 15:53, December 3, 2022
- ...//www.nintendoplayer.com/database/merchandise/general/nintendomunchies.jpg Nintendo Player]}} * Beside The Adventure of Link, there are two other Nintendo's Fruit Snacks; ''Super Mario Bros'' themed and ''Super Mario 3'' themed2 KB (282 words) - 19:57, August 21, 2021
- '''Saki Kaneko''' is an artist who has been working for [[Nintendo]] since 2012. {{Cat|Nintendo Staff|Kaneko, Saki}}634 bytes (90 words) - 17:01, June 9, 2023
- '''Takumi Oniki''' is a game designer who has worked with [[Nintendo]].406 bytes (59 words) - 15:59, April 4, 2024
- ...as given the name "Satori" after [[Satoru Iwata]], the fourth president of Nintendo, who passed away during the game's development.4 KB (622 words) - 02:21, December 15, 2023
- '''Yugo Sumi''' is a game designer who has done some work for [[Nintendo]]. She worked on ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''531 bytes (78 words) - 03:43, May 27, 2020
- ...for granted that Shields will always be available.|''[[A Link to the Past Nintendo Player's Guide]]''}} ...from ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'' for [[Nintendo Switch]]20 KB (3,418 words) - 06:32, April 29, 2024
- '''Jim Holdeman''' is a game tester who has worked with [[Nintendo of America]].497 bytes (72 words) - 20:03, December 16, 2022
- A new item for the [[Nintendo Switch]] version, the Seashell Sensor alerts the player whenever Link is In the [[Nintendo Switch]] remake of ''Link's Awakening'', Link can find apples on trees. T25 KB (4,109 words) - 06:14, May 4, 2024
- '''Jun Takamura''' is a designer who has worked for [[Nintendo]] since the early-2000's. He has worked as a designer for games in the ''959 bytes (156 words) - 21:30, May 31, 2022
- | image = [[File:Nintendo-3DS.png]] | caption = Aqua Blue Nintendo 3DS5 KB (827 words) - 03:52, March 28, 2023
- '''Rob Tunstall''' is a localization producer for [[Nintendo of Europe]].627 bytes (94 words) - 05:14, June 5, 2022
- '''Yuka Horikawa''' is a game designer who has worked with [[Nintendo]].407 bytes (59 words) - 18:38, April 5, 2024
- ...his feature was disabled when the Nintendo Wi-Fi Connection service of the Nintendo DS was discontinued.2 KB (329 words) - 15:04, December 20, 2023
- '''Ryo Takebayashi''' is a programmer who has worked on a few [[Nintendo]] titles since the early-2010's. He worked on ''[[The Legend of Zelda: Sk549 bytes (80 words) - 00:16, June 13, 2020
- ...tendo Game Pack Package.jpg|link=Topps Nintendo Game Packs|caption=[[Topps Nintendo Game Packs]]}} ...llery/Box|file=1988ZeldaRuler.jpg|link=Nintendo Power 1988 Ruler|caption=[[Nintendo Power 1988 Ruler]]}}20 KB (2,822 words) - 22:27, August 14, 2020
- Wind Waker is an action-adventure game developed and published by Nintendo. The game is set on a group of islands in a vast sea, a first for the ser5 KB (888 words) - 12:48, June 11, 2022
- '''Olarn Bantukul''' is a game designer who has worked with [[Nintendo]].588 bytes (91 words) - 14:26, April 6, 2024
- ...his feature was disabled when the Nintendo Wi-Fi Connection service of the Nintendo DS was discontinued.2 KB (330 words) - 15:08, December 20, 2023
- '''Taro Nakamura''' is a game designer who has done some work for [[Nintendo]] since the early-2010's. He first worked on ''[[The Legend of Zelda: Sky697 bytes (113 words) - 06:08, June 18, 2020
- ...f Link stands on this platform and places a [[Tingle Bomb]] on it in the [[Nintendo GameCube]] version or a regular [[Bomb]] in the [[The Legend of Zelda: Th5 KB (780 words) - 18:44, April 12, 2024
- '''Satoru Ohori''' is a game developer who has done some work for [[Nintendo]]. He worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'',513 bytes (74 words) - 17:54, December 12, 2021
- ...ons and Oracle of Ages Strategy Guide]]'', pg. 42}} or Iron Balls{{Ref|''[[Nintendo Power Oracle of Seasons and Oracle of Ages Strategy Guide]]'', pg. 39}},2 KB (266 words) - 20:46, January 31, 2023
- Since ''Ocarina of Time 3D'' is played on the [[Nintendo 3DS]], which doesn't have a 'Z' button, it uses the 'L' button for this f4 KB (661 words) - 00:04, February 16, 2017
- '''Makoto Shimamoto''' is a designer who works for [[Nintendo]]. He was on the development team for ''[[The Legend of Zelda: Breath of550 bytes (88 words) - 20:52, April 11, 2020
- *A detailed Nintendo Gallery appendix with pictures and descriptions.1 KB (206 words) - 20:31, September 12, 2021
- | name = Nintendo Power: January/February 1989 | image = [[File:Nintendo-Power-Volume-004-Page-000.jpg|300px]]11 KB (1,608 words) - 01:35, November 4, 2022
- ...game designer working for [[Nintendo]]. He first started working on the [[Nintendo Entertainment System]], where he worked on ''[[Zelda II: The Adventure of {{Cat|Nintendo Staff|Yamada, Youichi}}2 KB (354 words) - 16:40, November 22, 2022
- |publisher = [[Nintendo Dream]] ...with an issue of ''The 64Dream'' magazine, which was later rebranded as ''Nintendo Dream''.1 KB (154 words) - 17:39, November 9, 2021
- ...: Link's Awakening DX|DX]]'', [[The Legend of Zelda: Link's Awakening|2019 Nintendo Switch]])2 KB (238 words) - 09:47, March 28, 2023
- '''Nobuyuki Kobushi''' is a voice actor who has worked [[Nintendo]]. He first worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Swor640 bytes (88 words) - 01:50, February 9, 2023
- ...Zelda: Tears of the Kingdom Edition]], a ''Tears of the Kingdom'' themed [[Nintendo Switch]]. The OLED Model was announced for release on April 28th, 2023, t2 KB (287 words) - 16:03, May 12, 2023
- ...did a good business with travelers who happened by.|''[[A Link to the Past Nintendo Player's Guide]]''}} [[Cucco]]s can be found outside of the shop that are ...on at the small shop in the southwest corner of town.|''A Link to the Past Nintendo Player's Guide''}} While Red Potions cost 150 rupees in the Kakariko Vill3 KB (413 words) - 20:43, May 8, 2024
- '''Runa Sugiyama''' is an artist who has done some work with [[Nintendo]]. He was on the development team for ''[[The Legend of Zelda: Breath of572 bytes (91 words) - 06:01, April 14, 2020
- ...edicine is the most expensive, but a very good buy.|''[[A Link to the Past Nintendo Player's Guide]]''}}5 KB (883 words) - 15:58, March 8, 2024
- '''Tanja Baar''' is a translator who did some work with Nintendo of Europe.387 bytes (52 words) - 16:53, October 30, 2022
- ...taka]] and [[Minako Hamano]]. She would later go on to work on a number of Nintendo titles including being a music composer for multiple games in the ''Wario825 bytes (123 words) - 08:06, December 5, 2019
- It is primarily operated by the player with motions of the nunchuk ([[Nintendo Wii|Wii]] version), left Joy-Con (''[[The Legend of Zelda: Skyward Sword5 KB (708 words) - 14:48, November 30, 2022
- |name = Nintendo Dream Skyward Sword HD Strategy Guide |image = [[File:Skyward-Sword-HD-Nintendo-Dream.jpg|350px]]1 KB (154 words) - 19:18, March 18, 2022
- '''Katsuhisa Sato''' is a progammer who has worked with [[Nintendo]].693 bytes (104 words) - 22:00, January 10, 2024
- ...nnection{{{2| }}}User Information to this Game{{{2| }}}Card and connect to Nintendo{{{2| }}}Wi-Fi Connection? | 73 = Connecting to Nintendo Wi-Fi{{{2| }}}Connection...{{{2| }}}Please wait a moment...428 KB (58,656 words) - 07:36, January 12, 2013
- '''Hanako Hisada''' is a designer who has worked for [[Nintendo]] since the mid-2000's. She first worked on ''[[The Legend of Zelda: Twil1 KB (222 words) - 09:34, June 2, 2021
- ...completed and Link can purchase it for 100 Rupees.|''[[A Link to the Past Nintendo Player's Guide]]''}}1 KB (259 words) - 09:22, September 30, 2023
- '''Satomi Asakawa''' (née '''Maekawa''' / 前川) is a former artist at [[Nintendo]]. Her first game she worked on was ''[[The Legend of Zelda: Ocarina of T {{Cat|Nintendo Staff|Asakawa, Satomi}}2 KB (249 words) - 15:17, December 10, 2023
- '''Dongyeon Kim''' is a localizer who works for [[Nintendo of Korea]].1 KB (163 words) - 05:58, March 11, 2023
- ...ft]]The '''Mad Bomber'''{{Ref|pg. 97|'''Mad Bomber'''|''[[Link's Awakening Nintendo Player's Guide]]''}} is an enemy from ''[[The Legend of Zelda: Link's Awa ...20. Defeat the Rock-Thrower that peeps out of the holes to win a leaf.|''[[Nintendo Power]] Issue 116''}}2 KB (371 words) - 17:05, April 14, 2024
- '''Rubén del Val Martínez''' is a Spanish translator who works for [[Nintendo of Europe]].402 bytes (55 words) - 18:45, April 17, 2022
- '''Yoshikazu Hara''' is a game designer who has worked with [[Nintendo]].429 bytes (62 words) - 21:26, March 29, 2024
- | publisher = [[Nintendo of Europe]] *[[The Legend of Zelda: Ocarina of Time Nintendo Power Soundtrack]]3 KB (349 words) - 03:13, November 26, 2023
- '''Hitoshi Kobayashi''' is a game designer who has done some work for [[Nintendo]] since the late-1990's. He worked on ''[[The Legend of Zelda: Twilight P918 bytes (135 words) - 02:27, May 8, 2020
- | boxart = [[File:NintendoSwitch_TLOZBreathoftheWild_boxart.jpg]] | release [[Nintendo Switch]]27 KB (4,300 words) - 13:32, December 11, 2023
- ...ng DX|DX Game Boy Color port]] and [[The Legend of Zelda: Link's Awakening|Nintendo Switch remake]], reveals the location of the [[Color Dungeon]]. The other ...title{{Ref|LADX|25|N/A}} until the [[The Legend of Zelda: Link's Awakening|Nintendo Switch remake]].9 KB (1,434 words) - 08:25, April 27, 2024
- '''Hajime Nakamura''' is a programmer who has worked for [[Nintendo]] since the mid-1990's. He worked on ''EarthBound'' and ''Wave Race 64''1 KB (246 words) - 06:24, January 12, 2020
- '''Shuhei Maekawa''' is a programmer who works for [[Nintendo]].395 bytes (57 words) - 19:50, November 9, 2022
- ...omb]] through the rocks to reveal another entrance.|''[[A Link to the Past Nintendo Player's Guide]]'' p. 146}} ...Link can pick up an enemy and throw it to destroy it.|''A Link to the Past Nintendo Player's Guide'' p. 146 (picture captions)}}7 KB (1,202 words) - 20:42, March 20, 2024
- '''Alexandre Álvarez López''' has worked with [[Nintendo of Europe]] as part of the quality assurance team. {{Cat|Nintendo of Europe Staff|Lopez, Alexandre Alvarez}}639 bytes (85 words) - 02:24, June 11, 2023
- '''Jun Takada''' is a game designer who has worked with [[Nintendo]].405 bytes (59 words) - 16:41, March 30, 2024
- ...ime]]'', it does not work in the [[The Legend of Zelda: Ocarina of Time 3D|Nintendo 3DS]] version.2 KB (447 words) - 20:54, November 26, 2022
- '''Masaaki Ishikawa''' is a game designer who has worked for [[Nintendo]] since the mid-2000's. He worked on ''[[The Legend of Zelda: Phantom Hou551 bytes (78 words) - 20:39, May 15, 2020
- | release [[Nintendo 64]] = | release [[Nintendo Wii#Virtual Console|Wii Virtual<br/>Console]] =7 KB (1,215 words) - 13:38, December 11, 2023
- ...elee]]''<br/>''[[Super Smash Bros. Brawl]]''<br/>''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''<br/>''[[SoulCalibur II]]''<br/>''[[Hyrule Warriors]]''<br ...of Time. In ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'', a similar alternate costume can be used by the [[Link (T4 KB (674 words) - 19:40, April 16, 2024
- ...minent Nintendo titles including ''Pikmin 2'', ''New Super Mario Bros'', ''Nintendo Land'', ''Super Smash Bros. Ultimate'', and a number of titles in the ''M837 bytes (135 words) - 18:21, January 23, 2020
- | Cinema Scene Planning || [[Shigeki Yoshida (Nintendo)|Shigeki Yoshida]]<br/>[[Daisuke Nobori]]<br/>[[Hiroyasu Kuwabara]]<br/>[10 KB (1,332 words) - 14:15, April 1, 2023
- ...te=August 2011|interview=Nintendo Power August 2011 (Skyward Sword)|source=Nintendo Power|section=timeline| ...te=August 2011|interview=Nintendo Power August 2011 (Skyward Sword)|source=Nintendo Power|section=harp|3 KB (404 words) - 21:01, May 21, 2013
- '''Tatsuya Hishida''' is a game designer who has done some work for [[Nintendo]] since the early-1990's. {{Cat|Nintendo Staff|Hishida, Tatsuya}}673 bytes (91 words) - 16:31, June 9, 2023
- '''Hitomi Sato''' is a game designer who has worked with [[Nintendo]].405 bytes (59 words) - 15:52, April 4, 2024
- ...s first announced as a playable character during the November 12th, 2015 [[Nintendo Direct]]. Concept art from the ''Hyrule Warriors'' art book suggests that1 KB (208 words) - 21:59, November 16, 2023
- '''Gema Almoguera''' was a product evaluator and localization producer for [[Nintendo of America]] from 2006 until 2016. She worked on the localization team fo1 KB (209 words) - 16:50, February 14, 2023
- ...elee]]''<br/>''[[Super Smash Bros. Brawl]]''<br/>''[[Super Smash Bros. for Nintendo 3DS and Wii U]]''<br/>''[[Super Smash Bros. Ultimate]]''<br/>''[[Cadence ...ros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS and Wii U]]'' and ''[[Super Smash Bros. Ultimate]]''. In the ''Smash'4 KB (665 words) - 16:58, January 31, 2024
- on the Nintendo GameCube {{Tt|ID: 133}}Display Nintendo GameCube256 KB (46,410 words) - 17:29, January 12, 2013
- ...with ''Tool Design / Programming''. He has also worked on a number of non-Nintendo series', including games in the ''Kingdom Hearts'' and ''Final Fantasy''637 bytes (96 words) - 06:29, February 14, 2020
- '''Naoya Nihei''' is a game designer who had done work for [[Nintendo]].392 bytes (56 words) - 18:54, December 7, 2022
- #REDIRECT [[Nintendo 3DS]]26 bytes (3 words) - 08:35, March 22, 2012
- ...previously known as Ami Nakamura, is a game designer who has worked for [[Nintendo]] since 2013.505 bytes (73 words) - 07:34, June 4, 2022
- '''Tatsuya Ogawa''' is a game designer who has worked with [[Nintendo]].407 bytes (59 words) - 18:32, April 5, 2024
- ...iors]]''<br/>''[[Super Smash Bros. Brawl]]''<br/>''[[Super Smash Bros. for Nintendo 3DS and Wii U]]''<br/>''[[The Legend of Zelda: Breath of the Wild|Breath ...nal Smash in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS and Wii U]]'', called Light Arrow, has her fire a light arrow from th5 KB (755 words) - 15:41, May 1, 2024
- ...n by her maiden name Manaka Tominaga, is a sound programmer who worked for Nintendo since the late-2000's. She worked on ''[[The Legend of Zelda: Spirit Trac975 bytes (157 words) - 20:27, June 1, 2020
- File:Lynel-NCS.png|Lynel power card from ''Nintendo Cereal System''19 KB (3,186 words) - 13:54, April 20, 2024
- '''Nicolas Sciotti''' is a translator who works for [[Nintendo of Europe]].400 bytes (55 words) - 20:47, December 16, 2022
- *1st - The [[Nintendo Entertainment System]] was released in Europe.332 bytes (53 words) - 03:47, October 24, 2023
- #redirect [[Super Smash Bros. for Nintendo 3DS and Wii U]]58 bytes (10 words) - 17:08, March 9, 2020
- ...e edge of a thick forest where Link and his uncle hunted for their food.|''Nintendo Player's Guide''}} ...s was hung on the wall in a ''Breath of the Wild'' playthrough on the same Nintendo Switch account, it is still present. Where Link was housed between games13 KB (2,297 words) - 10:05, September 26, 2023
- | German Script || [[Claude M. Moyse]]<br/>[[Thomas Rinke]]<br/>Club Nintendo2 KB (260 words) - 19:05, September 27, 2022
- '''Koji Nakahata''' is a game designer who has worked with [[Nintendo]].408 bytes (59 words) - 22:35, April 6, 2024
- ...s, there are minor word or grammatical changes between the Nintendo 64 and Nintendo 3DS versions of the game.12 KB (1,857 words) - 09:37, June 14, 2023
- ...of DLC content. It could also be obtained by pre-ordering the game on the Nintendo eShop before November 20, 2020.643 bytes (100 words) - 12:02, July 9, 2023
- ...'''Mask-Mimics''' in versions of ''Link's Awakening'' prior to the 2019 [[Nintendo Switch]] remake. ===''Link's Awakening'' (Nintendo Switch)===2 KB (337 words) - 14:46, October 8, 2023
- '''Shunsuke Mori''' is a game animator who has done some work for [[Nintendo]]. He worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'',505 bytes (73 words) - 17:07, February 12, 2022
- ! colspan=2 | Nintendo of Korea Co., Inc. ...awa]] (Nintendo)<br/>[[Yoshiyuki Oyama]] (Nintendo)<br/>[[Norio Asakura]] (Nintendo)<br/>Everyone who worked on the original Hyrule Warriors game<br/>Everyon5 KB (731 words) - 05:54, March 11, 2023
- |manufacturer = [[Nintendo]] * This is an official Zelda calendar, and licensed by [[Nintendo]].2 KB (222 words) - 16:55, February 8, 2015
- '''Mahito Idehara''' is a programmer who works for [[Nintendo]]. He was on the development team for ''[[The Legend of Zelda: Breath of564 bytes (88 words) - 06:30, April 13, 2020
- | publisher = Nintendo of America * This T-Shirt was released in North America in [[1988]] by [[Nintendo]] of America.763 bytes (99 words) - 22:38, December 6, 2013
- '''Kent Robello''' is a translator who works for [[Nintendo of Europe]].844 bytes (133 words) - 04:50, October 24, 2022
- ...since the 1990's. He first worked on ''Super Mario World'' for the [[Super Nintendo Entertainment System]] before then working on ''[[The Legend of Zelda: A1 KB (234 words) - 02:49, March 31, 2022
- '''Takafumi Shimotamari''' is a designer who has worked on a variety of [[Nintendo]] titles since the late-2000's. He worked on ''[[The Legend of Zelda: Sky843 bytes (138 words) - 21:24, December 7, 2021
- ...connected to the [[Lanayru Province]] in the northwest (northeast in the [[Nintendo Wii|Wii]] version) and the [[Faron Province]] to the southwest (southeast ...Cube version, Eldin Province will be located to the east, however on the [[Nintendo Wii|Wii]] version it will be located to the west.7 KB (1,126 words) - 07:54, September 30, 2023
- '''Allen Perez''' is a product tester for [[Nintendo]] where he started in the late 2000's. He has worked on numerous ''Pokemo {{Cat|Nintendo of America Staff|Perez, Allen}}658 bytes (97 words) - 01:31, April 1, 2022
- * Officially licensed by [[Nintendo]].1 KB (175 words) - 08:41, December 29, 2023
- ...leaving him alone by giving him the Quake Medallion.|''A Link to the Past Nintendo Player's Guide''}} Afterwards, if Link disturbs the Catfish by throwing a5 KB (940 words) - 22:46, June 24, 2023
- | Developed By || [[Nintendo]]<br/>[[Capcom]]2 KB (236 words) - 15:15, January 5, 2021
- ...ver needed to progress, but it can be useful when trying to complete the [[Nintendo Gallery]] or another event that can only happen at a certain time of day,2 KB (329 words) - 02:43, August 10, 2023
- '''Peter Ehlert''' is a game tester who has worked for [[Nintendo of Europe]].395 bytes (53 words) - 17:57, October 31, 2022
- ...of Zelda: Four Swords Anniversary Edition|Anniversary edition]] for the [[Nintendo 3DS]]. The red cap gives the [[Link (Four Swords)|Link]]s the ability to1 KB (197 words) - 05:21, January 17, 2023
- '''Flavia Madonia''' is a translator who worked for [[Nintendo of Europe]].537 bytes (74 words) - 18:29, April 17, 2022
- * Officially licensed by [[Nintendo]].1 KB (173 words) - 01:15, March 31, 2024
- ...es not have Magic Power, it was present during early development, as the [[Nintendo Wii|Wii]] game case has a screenshot on the back with a green meter.4 KB (763 words) - 15:33, May 7, 2024
- '''Katsuki Hisanaga''' is an animator who has done some work for [[Nintendo]] since the mid-2000's. He worked on ''[[The Legend of Zelda: Twilight Pr810 bytes (117 words) - 03:30, May 6, 2020
- | caption = Link holding the Koholint Sword in ''Link's Awakening'' for [[Nintendo Switch|Switch]] ...ayer's Guide]]''}} However, in the [[The Legend of Zelda: Link's Awakening|Nintendo Switch remake]], Link needs to collect 40 of the 50 Seashells. When he wa3 KB (482 words) - 19:02, May 4, 2024
- ...0 Rupees so they can repair the [[East Castle Town Bridge]] (West in the [[Nintendo Wii|Wii]] version, or [[Hero Mode]] in ''[[The Legend of Zelda: Twilight2 KB (278 words) - 21:17, October 4, 2023
- ...ome a General Producer or Executive Producer, for almost every first party Nintendo title.2 KB (321 words) - 10:32, February 10, 2021
- '''Shoutarou Sakamoto''' is a game designer who works for [[Nintendo]].393 bytes (58 words) - 05:37, November 5, 2022
- |image = [[File:Twilight-Princess-Nintendo-Power.jpg|250px]] |publisher = [[Nintendo Power]]<br/>[[Nintendo of America]]795 bytes (105 words) - 18:32, February 5, 2015
- '''Jonathan Bolzer''' has worked with [[Nintendo of Europe]] as part of the quality assurance team.421 bytes (56 words) - 02:03, April 18, 2022
- '''Motohiro Sasaki''' is a game artist who has worked with [[Nintendo]].579 bytes (91 words) - 20:27, March 28, 2024
- ...leted three tasks for him. Pictographs can be given to [[Carlov]] at the [[Nintendo Gallery]] and made into [[Figurines]]. Pictographs can also be posted to42 KB (7,045 words) - 11:16, October 2, 2023
- '''Shinichi Sasaki''' is a game programmer who did some work for [[Nintendo]] during the 2000's. He worked on ''[[The Legend of Zelda: Twilight Princ572 bytes (78 words) - 18:50, May 11, 2020
- ----''[[Hyrule Warriors]]''<br/>''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]'' (trophy)<br/>''[[Super Smas ...nd does not have emotions.|[https://www.facebook.com/NintendoConsoleGaming Nintendo Console Gaming]}} She is weak to the darkness element and she drops [[Fi'18 KB (2,921 words) - 09:26, April 21, 2024
- ...rom ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS]]''4 KB (620 words) - 12:37, May 7, 2023
- '''Jeff Miller''' is a Localization Manager who has worked for [[Nintendo of America]] since the mid-1990s. His first work in the Zelda series came {{Cat|Nintendo of America Staff|Miller, Jeff}}2 KB (342 words) - 20:06, December 16, 2022
- '''Masakazu Matsushita''' is a game programmer who has done some work for [[Nintendo]].413 bytes (60 words) - 23:53, November 14, 2022
- ...items, equipment, [[Game Boy Advance]] features, enemies, bosses, islands, Nintendo Gallery, heart pieces, treasure charts, and more.2 KB (258 words) - 16:27, June 11, 2023
- '''Hisashi Sekoguchi''' is a programmer who has worked for [[Nintendo]].905 bytes (146 words) - 21:42, April 30, 2022
- '''Takaya Iwamoto''' is a game designer who has worked with [[Nintendo]].409 bytes (59 words) - 16:46, March 30, 2024
- ...nd of Zelda: Tri Force Heroes|Tri Force Heroes]]'' was announced for the [[Nintendo 3DS]]. *16th - ''[[Hyrule Warriors Legends]]'' was announced for the [[Nintendo 3DS]] (leaked several days prior).1 KB (194 words) - 04:48, October 24, 2023
- '''Thomas Ito''' is a translator who works for [[Nintendo of Europe]]. He worked on ''[[The Legend of Zelda: Twilight Princess|Twil681 bytes (91 words) - 07:55, May 18, 2020
- ...e 12 attractions that make up ''Nintendo Land'', a release title for the [[Nintendo Wii U|Wii U]]. The Triforce is obtained at the end of every level and can Also, it is worth noting that in Nintendo Land's description of Ganon, it states that he is a wielder of the Trifor16 KB (2,839 words) - 12:06, September 26, 2023
- | release [[Nintendo GameCube]]<br/>(part of ''[[The Legend of Zelda: Four Swords Adventures|F | developer = [[Nintendo]]9 KB (1,403 words) - 03:24, May 12, 2024
- ...dited with ''3D Animation'. He has since gone on to work on numerous other Nintendo titles, including ''Pikmin 2'', ''Super Smash Bros. Brawl'', ''Kid Icarus712 bytes (112 words) - 20:29, January 27, 2020
- '''Shunsuke Matsushita''' is a game coordinator who has worked for [[Nintendo]].421 bytes (55 words) - 16:36, November 30, 2022
- |publisher = Nintendo ...e art into a recolored digital piece, which he submitted to Nintendo. Both Nintendo and Aonuma liked what they saw, leading to the launch of the official com2 KB (221 words) - 19:20, August 21, 2021
- '''Kenji Iwata''' is a programmer who has been working for [[Nintendo]] since 2012. {{Cat|Nintendo Staff|Iwata, Kenji}}677 bytes (91 words) - 16:54, June 9, 2023
- '''Hiroto Jinnouchi''' is a game designer who has worked with [[Nintendo]].410 bytes (59 words) - 15:55, April 4, 2024
- ...rn special items and other rewards that will help them on their adventure.|Nintendo Press Release, E3 2016}}10 KB (1,652 words) - 11:04, February 27, 2024
- '''Tatsuya Takadera''' is a programmer who has worked for [[Nintendo]] since the late 2000's. He worked on ''[[The Legend of Zelda: Spirit Tra565 bytes (80 words) - 19:20, May 25, 2020
- | Cinema Scene Director || [[Shigeki Yoshida (Nintendo)|Shigeki Yoshida]]9 KB (1,286 words) - 21:46, April 30, 2022
- |publisher = [[Nintendo of America]]991 bytes (101 words) - 22:10, May 3, 2022
- ...ate has gone on to become one of the senior director of localization for [[Nintendo of America]] and has worked on a number of Legend of Titles. While uncred {{Cat|Nintendo of America Staff|Bihldorff, Nate}}3 KB (390 words) - 16:58, June 9, 2023
- * Released on January 17, 2011. Officially licensed by Nintendo.1 KB (180 words) - 17:13, November 28, 2022
- '''Billy Carroll''' is a product evaluator and localization producer for [[Nintendo of America]].797 bytes (107 words) - 16:39, June 4, 2022
- '''Hiromine Okura''' is a game designer who has worked with [[Nintendo]].408 bytes (59 words) - 18:36, April 5, 2024