Daisuke Kageyama

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Daisuke Kageyama
Daisuke-Kageyama.png

Games

Position

Animator

Daisuke Kageyama is an game developer who has worked for Nintendo since the late 1990's. His first game he worked on was Ocarina of Time, where he is credited as a Cinema Scene Animator. He would go on to work on Majora's Mask, where he is credited with Enemy Design and The Wind Waker where he is was a Character Designer. He would later work on several games in the Mark Kart franchise.

Release Game Credit(s)
1998 Ocarina of Time Cinema Scene Animator
2000 Majora's Mask Enemy Design
2002 The Wind Waker Character Design