Daisuke Kageyama is an game developer who has worked for Nintendo since the late 1990's. His first game he worked on was Ocarina of Time, where he is credited as a Cinema Scene Animator. He would go on to work on Majora's Mask, where he is credited with Enemy Design and The Wind Waker where he is was a Character Designer. He would later work on several games in the Mark Kart franchise.
|1998||Ocarina of Time||Cinema Scene Animator|
|2000||Majora's Mask||Enemy Design|
|2002||The Wind Waker||Character Design|