Daisuke Nobori is a game designer who has worked for Nintendo since the mid-2000's. Prior to his work for Nintendo, Nobori had done some work for Psikyo. He first joined the Zelda team Twilight Princess, where he worked as Cinema Scene Planning. He had similar roles in Phantom Hourglass and Spirit Tracks, before then working on Breath of the Wild, where he is credited with Character Rigging.
|2006||Twilight Princess||Cinema Scene Planning|
|2007||Phantom Hourglass||Cinema Scene Planning|
|2009||Spirit Tracks||Cinema Scene Planning|
|2013||A Link Between Worlds||Special Thanks|
|2017||Breath of the Wild||Character Rigging|