Light Arrow

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This article is about the Arrow from the 3D Zelda games. For the weapon from other The Legend of Zelda games, see Bow of Light.
Light Arrow

Light Arrows, also known as the Arrows of Light, are recurring Items in The Legend of Zelda series.

Overview

The Light Arrows are regular Arrows that have been empowered with sacred light, enabling them to pierce and destroy very evil itself. They are immensely powerful, usually able to one-shot any enemy they hit, but consume much more Magic Power than the Fire Arrows or Ice Arrows in games with such a mechanic.

While it is commonly assumed that these Arrows are based on the Silver Arrows, the two have fundamentally different properties; while the Silver Arrows damage Ganon directly and are the only weapon capable of killing him (with the exception of Oracle of Seasons and Oracle of Ages, the Light Arrows weaken his defenses and enable Link to freely strike with the Master Sword.

Ocarina of Time

In Ocarina of Time, the Light Arrows are given to Link by Zelda in the Temple of Time, after he has awakened all of the Seven Sages. They resemble regular Arrows, but with a yellow crystal covering the tip.

The Light Arrows are required to defeat Ganondorf, and can be used on Ganon to stun him; Link also needs the Light Arrows to dispel the magic barrier blocking access to the upper levels of Ganon's Castle. While they do not inflict additional damage against normal enemies, they will cause anything they kill to drop 50 Rupees.

Majora's Mask

In Majora's Mask, the Light Arrows are the dungeon item of the Stone Tower Temple, found after defeating the Garo Master. They are used to invert the dungeon and proceed through it by shooting the Red Emblem, but also come in handy when fighting Twinmolds and Majora's Mask. Light Arrows are significantly stronger than regular Arrows, being able to damage even an Iron Knuckle in full armor, and will cause anything they kill to drop 50 Rupees.

The Wind Waker

In The Wind Waker, the Light Arrows are the dungeon item of Ganon's Tower, found after completing the Maze and then defeating Phantom Ganon for the second time. They are the strongest weapon in the game, able to one-shot any non-boss enemy, even armored ones such as Darknuts, and are required to defeat Phantom Ganon, Puppet Ganon, and Ganondorf. During the final battle, Zelda will assist Link by using the Light Arrows against Ganondorf.

The Minish Cap

In The Minish Cap, Link must go through a sequence of events to receive the Light Arrow. Before obtaining the Wind Element, Link can fuse Kinstones with Stranger from Hyrule Town to cause a portal to open in South Hyrule Field. Once Link steps into the portal, he is teleported to the Tower of Winds where the Wind Tribe now lives. Here, Link meets cursed Gregal. In order to remove the curse on Gregal, Link must inhale him with the Gust Jar. Link can exit the tower and enter it again through the front door.

Finally, Gregal gives Link the Light Arrow. It is important for Link to follow the steps shown properly, as messing up on any one of them makes it impossible to receive the Light Arrow anymore. Though it has the ability to defeat many enemies very easily, it is not required to complete the game.

Twilight Princess

Princess Zelda summons Light Arrows to use in the final battle against Ganondorf. While Link rides Epona around Hyrule Field, Zelda shoots Light Arrows to stun Ganondorf so that Link has the ability to attack Ganondorf with the Master Sword.

Breath of the Wild

The Light Arrows in this game can only be used during the boss battle against Dark Beast Ganon. They are used with the Bow of Light, and Link has an infinite quantity of them during the battle.

Link does not get to keep the Bow of Light, but he can still use Light Arrows outside of this fight, if he has the Twilight Bow, which can be obtained by scanning the Zelda (Twilight Princess) amiibo. This functions identically to the Bow of Light; but has a durability, so can only be used for a set amount of time, and only a third of the power.

Trivia

Gallery