Jee Noh Shrine: Difference between revisions

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==On the Move==
==On the Move==
The goal in the first two rooms is to shoot an arrow at the orb to knock it into the ball slot on the other side. Using the Stasis rune on either the orb or the conveyor can help.
The goal in the first two rooms is to shoot an [[Arrow]] at the [[Ancient Orb]] to knock it into the ball slot on the other side. Using the [[Stasis]] rune on either the orb or the conveyor can help. The second room also has two [[Guardian Scout I]] on the conveyor, so be sure to defeat them first so they don't bother you.


The second room also has two [[Guardian Scout I]] on the conveyor, so be sure to defeat them.
In the third room, use [[Magnesis]] to grab the chest and open it for an [[Opal]] gem. If it falls down into the abyss, it will come along the conveyor belt again, so don't worry.


In the third room, use Magnesis to get the chest and open it for an [[Opal]]. If it falls, it will come along the conveyor belt again, don't worry.
The objective is now to carry the nearby Ancient Orb to the ball slot at the end of the shrine. Alternatively, you can just use Stasis and launch the orb across the room.
 
The objective is now to carry the nearby orb to the ball slot at the end. Alternatively, you can use Stasis and hit the orb across the room.


Time your movements to cross the laser beam when it is blocked by the blocks on the other belt.
Time your movements to cross the laser beam when it is blocked by the blocks on the other belt.
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Stop on the platform to the side a moment to put down the orb and use Stasis on the next laser, since it's on your side and won't be blocked by the blocks. Run past it with the orb before Stasis wears off, and then again use timing for the third beam.
Stop on the platform to the side a moment to put down the orb and use Stasis on the next laser, since it's on your side and won't be blocked by the blocks. Run past it with the orb before Stasis wears off, and then again use timing for the third beam.


Drop the ball into its socket and then head to the altar for your [[Spirit Orb]].
Drop the ball into its socket and the door will open. Speak with [[Jee Noah]] at the altar to get the [[Spirit Orb]].
 





Revision as of 22:57, November 11, 2020

Jee Noh Shrine
JeeNohShrine.jpg

Games

Inhabitants

Items

Guides

Walkthrough

Jee Noh Shrine is one of the many Shrine of Trials from Breath of the Wild.

This shrine is located inside the Gerudo Canyon Pass at the southern most curve, east of the Wasteland Tower.

Requirements

On the Move

The goal in the first two rooms is to shoot an Arrow at the Ancient Orb to knock it into the ball slot on the other side. Using the Stasis rune on either the orb or the conveyor can help. The second room also has two Guardian Scout I on the conveyor, so be sure to defeat them first so they don't bother you.

In the third room, use Magnesis to grab the chest and open it for an Opal gem. If it falls down into the abyss, it will come along the conveyor belt again, so don't worry.

The objective is now to carry the nearby Ancient Orb to the ball slot at the end of the shrine. Alternatively, you can just use Stasis and launch the orb across the room.

Time your movements to cross the laser beam when it is blocked by the blocks on the other belt.

Stop on the platform to the side a moment to put down the orb and use Stasis on the next laser, since it's on your side and won't be blocked by the blocks. Run past it with the orb before Stasis wears off, and then again use timing for the third beam.

Drop the ball into its socket and the door will open. Speak with Jee Noah at the altar to get the Spirit Orb.