Jee Noh Shrine: Difference between revisions

From Zelda Dungeon Wiki
Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
No edit summary
mNo edit summary
 
(11 intermediate revisions by 9 users not shown)
Line 1: Line 1:
{{Infobox|location
{{Infobox|shrine
| image        =  [[File:JeeNohShrine.jpg|258px]]
| image        =  [[File:JeeNohShrine.jpg|258px]]
| caption =  
| caption =  
| game = ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''
| game = ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''
| inhab = [[Jee Noh]]
| inhab = [[Jee Noh]]
| location      = South [[Gerudo Canyon Pass]]
| pointsint =  
| pointsint =  
| item = [[Spirit Orb]]
| item = [[Opal]]
| natseason =  
| reward = [[Spirit Orb]]
| type = [[Shrine of Trials]]
| related =  
| related =  
| walkthrough  = [https://www.youtube.com/watch?v=ZCgHjwJ8jMU Video Walkthrough]
| walkthrough  = [https://www.youtube.com/watch?v=ZCgHjwJ8jMU Video Walkthrough]
}}<section begin=summary /><includeonly>
}}<section begin=summary /><includeonly>
''On the Move''<br><br>
''On the Move''<br><br>
'''Requirements:''' None<br>
'''Requirements:''' Arrows<br>
'''Enemies:''' [[Guardian Scout I]]
'''Enemies:''' [[Guardian Scout I]]
</includeonly><section end=summary />
</includeonly><section end=summary />
Line 23: Line 25:


==On the Move==
==On the Move==
The goal in the first two rooms is to shoot an [[Arrow]] at the [[Ancient Orb]] to knock it into the ball slot on the other side. Using the [[Stasis]] rune on either the orb or the conveyor can help. The second room also has two [[Guardian Scout I]] on the conveyor, so be sure to defeat them first so they don't bother you.
The goal in the first two rooms is to shoot an [[Arrow]] at the [[Ancient Orb]] to knock it into the ball slot on the other side (if you only have multiple-shot bows aim a little bit to the side). Using the [[Stasis]] rune on either the orb or the conveyor can help. The second room also has two [[Guardian Scout I]] on the conveyor, so be sure to defeat them first so they don't bother you.


In the third room, use [[Magnesis]] to grab the chest and open it for an [[Opal]] gem. If it falls down into the abyss, it will come along the conveyor belt again, so don't worry.
In the third room, use [[Magnesis]] to grab the chest and open it for an [[Opal]] gem. If it falls down into the abyss, it will come along the conveyor belt again, so don't worry.


The objective is now to carry the nearby Ancient Orb to the ball slot at the end of the shrine. Alternatively, you can just use Stasis and launch the orb across the room.
The objective is now to carry the nearby Ancient Orb to the ball slot at the end of the shrine. Alternatively, you can just use [[Stasis]] and launch the orb across the chasm towards its final receptacle.


Time your movements to cross the laser beam when it is blocked by the blocks on the other belt.
Time your movements to cross the laser beam when it is blocked by the blocks on the other belt.
Line 33: Line 35:
Stop on the platform to the side a moment to put down the orb and use Stasis on the next laser, since it's on your side and won't be blocked by the blocks. Run past it with the orb before Stasis wears off, and then again use timing for the third beam.
Stop on the platform to the side a moment to put down the orb and use Stasis on the next laser, since it's on your side and won't be blocked by the blocks. Run past it with the orb before Stasis wears off, and then again use timing for the third beam.


Drop the ball into its socket and the door will open. Speak with [[Jee Noah]] at the altar to get the [[Spirit Orb]].
Drop the ball into its socket and the door will open. Speak with [[Jee Noh]] at the altar to get the [[Spirit Orb]].


==Gallery==
<gallery widths="400px" heights="220px">
File:Jee-Noh-Shrine-01.jpg|<center>The [[Ancient Orb]] rides on the conveyor belt.</center>
File:Jee-Noh-Shrine-02.jpg|<center>Use [[Stasis]] when it is near the hole.</center>
File:Jee-Noh-Shrine-03.jpg|<center>Shoot it with an [[Arrow]] to knock it off the belt.</center>
File:Jee-Noh-Shrine-04.jpg|<center>It will fall in place, opening the nearby door.</center>
File:Jee-Noh-Shrine-05.jpg|<center>Defeat the [[Guardian Scout I]]s and then knock down the orb.</center>
File:Jee-Noh-Shrine-06.jpg|<center>Use [[Magnesis]] to get the chest which holds an [[Opal]] gem.</center>
File:Jee-Noh-Shrine-07.jpg|<center>Let the large blocks block the laser.</center>
File:Jee-Noh-Shrine-08.jpg|<center>Use Stasis on the laser that is on Link's side of the conveyor belt.</center>
File:Jee-Noh-Shrine-09.jpg|<center>Wait for the block to move in front of the laser.</center>
File:Jee-Noh-Shrine-10.jpg|<center>Place the orb in the socket to complete the shrine.</center>
</gallery>


{{Listbox|Breath of the Wild Shrines|hide=hide}}
{{Listbox|Breath of the Wild Shrines|hide=hide}}


{{Cat|Breath of the Wild Shrines}}
{{Cat|Breath of the Wild Shrines}}

Latest revision as of 12:23, July 22, 2023

Jee Noh Shrine
JeeNohShrine.jpg

Games

Location

Inhabitants

Items

Rewards

Attributes

Type

Guides

Walkthrough

Jee Noh Shrine is one of the many Shrine of Trials from Breath of the Wild.

This shrine is located inside the Gerudo Canyon Pass at the southern most curve, east of the Wasteland Tower.

Requirements

On the Move

The goal in the first two rooms is to shoot an Arrow at the Ancient Orb to knock it into the ball slot on the other side (if you only have multiple-shot bows aim a little bit to the side). Using the Stasis rune on either the orb or the conveyor can help. The second room also has two Guardian Scout I on the conveyor, so be sure to defeat them first so they don't bother you.

In the third room, use Magnesis to grab the chest and open it for an Opal gem. If it falls down into the abyss, it will come along the conveyor belt again, so don't worry.

The objective is now to carry the nearby Ancient Orb to the ball slot at the end of the shrine. Alternatively, you can just use Stasis and launch the orb across the chasm towards its final receptacle.

Time your movements to cross the laser beam when it is blocked by the blocks on the other belt.

Stop on the platform to the side a moment to put down the orb and use Stasis on the next laser, since it's on your side and won't be blocked by the blocks. Run past it with the orb before Stasis wears off, and then again use timing for the third beam.

Drop the ball into its socket and the door will open. Speak with Jee Noh at the altar to get the Spirit Orb.

Gallery