The Legend of Zelda: The Wind Waker: Difference between revisions
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|developer = Nintendo EAD | |developer = Nintendo EAD | ||
|producer = Shigeru Miyamoto | |producer = Shigeru Miyamoto | ||
|director = Eiji Aonuma< | |director = Eiji Aonuma | ||
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|media = [http://www.zeldadungeon.net/gallery/index.php?cat=16 Image Gallery]<br>[http://www.zeldadungeon.net/Zelda09Maps.php Maps]<br>[http://www.zeldadungeon.net/Zelda09Midis.php Midis]<br>[http://www.zeldadungeon.net/Soundtracks-The-Wind-Waker-Original-Soundtrack.php Soundtrack] | |||
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==Story== | ==Story== | ||
{{Main|The Wind Waker Story}} | |||
{{ | <!--Please SUMMARIZE the story, focusing on exposition.--> | ||
The Wind Waker | |||
==Development== | ==Development== | ||
When Spaceworld 2000 came into being, Nintendo showed a quick video of what their new console, the Nintendo Gamecube, could produce. Fans were amazed by what it could do, and waited for 3 long years before they got their new game. But what was shown in the trailer was not quite the game they expected, instead, they were shown a world completely made by cel-shaded graphics. With bigger, more visual bomb explosions and enemy deaths, plus a new way to see Link and the rest of the world. | When Spaceworld 2000 came into being, Nintendo showed a quick video of what their new console, the Nintendo Gamecube, could produce. Fans were amazed by what it could do, and waited for 3 long years before they got their new game. But what was shown in the trailer was not quite the game they expected, instead, they were shown a world completely made by cel-shaded graphics. With bigger, more visual bomb explosions and enemy deaths, plus a new way to see Link and the rest of the world. | ||
==Reception== | ==Reception== | ||
When ''The Wind Waker'' came out in 2003, it at first received a cold reception. The Great Sea featured in the game almost seemed too big, and sailing took quite a long time to accomplish, making side-quests and the storyline itself quite a long task to accomplish. Its new cel-shaded graphics were also criticized at first, but all worry soon went away, as players slowly warmed up to the new graphics. | When ''The Wind Waker'' came out in 2003, it at first received a cold reception. The Great Sea featured in the game almost seemed too big, and sailing took quite a long time to accomplish, making side-quests and the storyline itself quite a long task to accomplish. Its new cel-shaded graphics were also criticized at first, but all worry soon went away, as players slowly warmed up to the new graphics. | ||
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==Other media== | ==Other media== | ||
*[[The Legend of Zelda: The Wind Waker - Link's Logbook (Manga)]] | |||
* [[The Legend of Zelda: The Wind Waker - Link's Logbook (Manga)]] | |||
==Merchandise== | ==Merchandise== | ||
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{{GamesFooter}} | {{GamesFooter}} | ||
{{Cat|Games|Wind Waker, The}} | {{Cat|Games|Wind Waker, The}} | ||
{{Cat|The Wind Waker|Wind Waker, The}} | {{Cat|The Wind Waker|Wind Waker, The}} |
Revision as of 23:47, July 20, 2012
Story
- Main article: The Wind Waker Story
Development
When Spaceworld 2000 came into being, Nintendo showed a quick video of what their new console, the Nintendo Gamecube, could produce. Fans were amazed by what it could do, and waited for 3 long years before they got their new game. But what was shown in the trailer was not quite the game they expected, instead, they were shown a world completely made by cel-shaded graphics. With bigger, more visual bomb explosions and enemy deaths, plus a new way to see Link and the rest of the world.
Reception
When The Wind Waker came out in 2003, it at first received a cold reception. The Great Sea featured in the game almost seemed too big, and sailing took quite a long time to accomplish, making side-quests and the storyline itself quite a long task to accomplish. Its new cel-shaded graphics were also criticized at first, but all worry soon went away, as players slowly warmed up to the new graphics.
In the end, fans and critics alike praised the game for its new innovations. With graphics and animations for kids, and the game-play, storyline and enemy battles for the adults, this game appealed to every generation.
Characters
Here is a listing of all of the characters found within The Legend of Zelda: The Wind Waker.
Races
- Main article: The Wind Waker Races
Enemies
- Main article: The Wind Waker Enemies
Items
- Main article: The Wind Waker Items
Locations
- Main article: The Wind Waker Locations
Other media
Merchandise
- The Wind Waker Sports Watch was a free GameStop giveaway in early 2003 with the purchase of a Nintendo GameCube, used to get customers in GameStop stores, and to push sales for the GameCube and Wind Waker.
- The Wind Waker Bobblehead Doll was a free limited giveaway at Target retail stores.
- The Wind Waker Yujin Gashapon Figures are a 5 piece set of small figures of Link, Aryll, and Tetra. These released exclusively in Japan at 200 Yen a piece.