Kema Zoos Shrine: Difference between revisions

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'''Recommendations:''' Either Cold Resistance Level 1 or Heat Resistance Level 1 depending on time of day.
'''Recommendations:''' Either Cold Resistance Level 1 or Heat Resistance Level 1 depending on time of day.
</includeonly><section end=The Silent Swordswomen />
</includeonly><section end=The Silent Swordswomen />
A sandstorm swirls in the area, so the Sheikah Slate won't be much use. Instead, follow in the general direction that the statues are pointing with their swords. If you roam around enough you'll keep coming across them and eventually find the shrine. Unlocking it completes the quest.
A sandstorm swirls in the area, so the [[Sheikah Slate]] won't be of any use. Instead, follow in the general direction that the statues are pointing with their swords. If [[Link (Breath of the Wild)|Link]] roams around enough, he will keep coming across them and eventually find the shrine. Unlocking it completes the quest.


Following the shrine quest is not absolutely necessary to access the shrine.
Note that activating the shrine quest is not absolutely necessary to access the shrine.


==A Delayed Puzzle==
==A Delayed Puzzle==
An electric metal orb is getting launched back and forth. The goal is to get control of this orb. Multiple methods exist:
An electric metal orb is getting launched back and forth. The goal is to get control of this orb. Multiple methods exist:


*Use Stasis and shooting it with an arrow, or you can grab it directly off one the platforms with Magnesis if you get a good angle.
*Use [[Stasis]] and shoot it with an arrow, or Link can grab it directly off one the platforms with [[Magnesis]] if you get a good angle.


*Use Stasis on the orb as it sits in the launcher, (before getting launched, but do not hit it). The launcher will move the orb in front of it and it will just drop to the ground.
*Use Stasis on the orb as it sits in the launcher (before getting launched, but do not hit it). The launcher will move the orb in front of it and it will just drop to the ground.


*Jump from a height and draw your bow to shoot in order to activate bullet-time. Do this while the orb is mid-air, and when Link gets to the floor, the bullet-time stops and it nullifies all forward momentum the orb had, making it drop to the floor.
*Jump from a height and draw your bow to shoot in order to activate bullet-time. Do this while the orb is mid-air, and when Link gets to the floor, the bullet-time will stop, not before having nullified all forward momentum the orb had, making it drop to the floor.


Once you have control of the orb, carry it to the far left corner, dropping it over the gated wall to open the gate to a chest which may contain a [[Moonlight Scimitar]].
Once you have control of the orb, carry it to the far left corner, dropping it over the gated wall to open the gate to a chest which contains a [[Moonlight Scimitar]].


Grab the orb again with Magnesis and drop it next to the charge crystal in the far right corner to open the path to the altar, and get your [[Spirit Orb]]. Alternatively, you can strike the crystal with an electrically charged weapon.
Grab the orb again with Magnesis and drop it next to the charge crystal in the far right corner to open the path to the altar, and receive a [[Spirit Orb]]. Alternatively, Link can strike the crystal with an electrically charged weapon.





Revision as of 23:04, April 22, 2023

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Kema Zoos Shrine

Kema Zoos Shrine is one of the many Shrine of Trials from Breath of the Wild.

Requirements

Talk to Laine, the guard at the northwest exit of Gerudo Town, to start the quest.

Shrine Quest: The Silent Swordswomen

A sandstorm swirls in the area, so the Sheikah Slate won't be of any use. Instead, follow in the general direction that the statues are pointing with their swords. If Link roams around enough, he will keep coming across them and eventually find the shrine. Unlocking it completes the quest.

Note that activating the shrine quest is not absolutely necessary to access the shrine.

A Delayed Puzzle

An electric metal orb is getting launched back and forth. The goal is to get control of this orb. Multiple methods exist:

  • Use Stasis and shoot it with an arrow, or Link can grab it directly off one the platforms with Magnesis if you get a good angle.
  • Use Stasis on the orb as it sits in the launcher (before getting launched, but do not hit it). The launcher will move the orb in front of it and it will just drop to the ground.
  • Jump from a height and draw your bow to shoot in order to activate bullet-time. Do this while the orb is mid-air, and when Link gets to the floor, the bullet-time will stop, not before having nullified all forward momentum the orb had, making it drop to the floor.

Once you have control of the orb, carry it to the far left corner, dropping it over the gated wall to open the gate to a chest which contains a Moonlight Scimitar.

Grab the orb again with Magnesis and drop it next to the charge crystal in the far right corner to open the path to the altar, and receive a Spirit Orb. Alternatively, Link can strike the crystal with an electrically charged weapon.