Shoda Sah Shrine: Difference between revisions

From Zelda Dungeon Wiki
Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
m (There are 5 orbs, not 4)
(I most likely have to fix something the second I realize I messed up with adding the stasis link)
Line 7: Line 7:
| location      = Behind the waterfall of [[Riola Spring]] in [[Lake Floria (Breath of the Wild)|Lake Floria]]
| location      = Behind the waterfall of [[Riola Spring]] in [[Lake Floria (Breath of the Wild)|Lake Floria]]
| pointsint =  
| pointsint =  
| item = [[Spirit Orb]]<br/>[[Ice Arrows]]<br/>[[Small Key]]
| item = [[Spirit Orb]]<br/>[[Ice Arrows]]<br/>[[Small Key]]<br/>[[Stasis]]
| natseason =  
| natseason =  
| related =  
| related =  
Line 21: Line 21:
{{Shrine}}{{Clear|left}}
{{Shrine}}{{Clear|left}}


The shrine is behind the waterfall. Use the path to the east of the waterfall to reach it.
The shrine is behind the waterfall. Go to the bottom of the waterfall and swim to the right to find a tunnel leading to the shrine.


==Impeccable Timing==
==Impeccable Timing==
Multiple solutions exist for this shrine. The intended way is to use impeccable timing, putting orbs on the launchers and hitting shock switches at exactly the right moment to launch the orbs into their ball sockets. Have fun with that.


A much easier method is to roll an orb down the ramp into the water near the ball socket. Use Cryonis to lift it out of the water, then climb up and toss it in. Don't even need Stasis, but you can use it if you want.
When you enter the shrine, you will see five orbs in front of the start. There is two ways to complete this shrine. The normal way is to take the first orb and place it onto the launcher. Hit the shock switch at the right time so the orb doesn't hit the floating sideways platforms. When it enters the socket, it will trigger a chest containing a [[Small Key]] to launch near it. There will be another launcher at the right of the start. Do the same thing again to launch another chest containing five [[Ice Arrows]].


Each ball socket that you complete will launch a chest to your side of the room ([[Ice Arrow]]s x5 on the right; [[Small Key]] on the left). Open them both, then use the Small Key to head to the altar for your [[Spirit Orb]].
The easier way is to use Cryonis blocks to transport the orbs to the sockets. If it is necessary, then you can use [[Stasis]] as well.


Despite of what their presence might suggest otherwise, there being five [[Ancient Orb]]s does '''not''' mean that there's five ball sockets in the shrine. The spares are meant to be used in case one fails the first time.
Hint: there are five orbs, but you will only need to use two of them. The extra three are for if the ball ends up missing, or you could retrieve it from the water like I did.


Use the Small Key to unlock the door at the end of the long hallway in the middle and collect the [[Spirit Orb]].


{{Listbox|Breath of the Wild Shrines|hide=hide}}
{{Listbox|Breath of the Wild Shrines|hide=hide}}


{{Cat|Breath of the Wild Shrines}}
{{Cat|Breath of the Wild Shrines}}

Revision as of 20:34, May 23, 2022

This article is a stub. You can help the Zelda Dungeon Wiki by expanding it.
Shoda Sah Shrine
ShodaSahShrine.jpg

Games

Location

Behind the waterfall of Riola Spring in Lake Floria

Inhabitants

Items

Guides

Walkthrough

Shoda Sah Shrine is one of the many Shrine of Trials from Breath of the Wild.

Requirements

The shrine is behind the waterfall. Go to the bottom of the waterfall and swim to the right to find a tunnel leading to the shrine.

Impeccable Timing

When you enter the shrine, you will see five orbs in front of the start. There is two ways to complete this shrine. The normal way is to take the first orb and place it onto the launcher. Hit the shock switch at the right time so the orb doesn't hit the floating sideways platforms. When it enters the socket, it will trigger a chest containing a Small Key to launch near it. There will be another launcher at the right of the start. Do the same thing again to launch another chest containing five Ice Arrows.

The easier way is to use Cryonis blocks to transport the orbs to the sockets. If it is necessary, then you can use Stasis as well.

Hint: there are five orbs, but you will only need to use two of them. The extra three are for if the ball ends up missing, or you could retrieve it from the water like I did.

Use the Small Key to unlock the door at the end of the long hallway in the middle and collect the Spirit Orb.