The Legend of Zelda: Link's Awakening (Game Boy): Difference between revisions

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==Story==
==Story==
{{Main|Link's Awakening Story}}
After defeating [[Ganon]] in ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'', [[Link]] decides to go on a journey to prepare himself in case such an evil returns.  On his way back to [[Hyrule]] after trials in [[Labrynna]] and [[Holodrum]], Link's ship falls prey to a storm.  Link wakes up on the beach of a mysterious island, where he must gather eight instruments in order to wake the [[Wind Fish]] sleeping atop [[Tal Tal Mountain]] and leave the island.


{{Spoiler}}
===Timeline Placement===
 
This is a continuation of the tale of the Link from ''A Link to the Past'', ''[[The Legend of Zelda: Oracle of Seasons|Oracle of Seasons]]'', and ''[[The Legend of Zelda: Oracle of Ages|Oracle of Ages]]''. These four games follow a hypothetical ending of ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' in which Ganondorf manages to defeat Link, triggering a chain of events leading to the [[Imprisoning War]], the backstory of ''A Link to the Past''. ''Link's Awakening'' is followed a great time later by ''[[The Legend of Zelda (Game)|The Legend of Zelda]]'' and ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''.
 
A shipwrecked Link lands unconscious on the beach of a mysterious island. A local of the island's town, Mabe Village, finds Link and takes him back to her home. When he awakes, she reveals her name is Marin and that he is on Koholint Island. Link takes back his shield from Marin's father, Tarin (who resembles Mario from the "Super Mario" series) and heads to the beach.
 
Link recovers his sword on the beach and then encounters a mysterious owl. The owl tells Link that the only way to leave the Island is to wake the the Wind Fish, who is sleeping in an egg on Tal Tal Heights (the Island's mountain range). Link sets off to his first destination, the Mysterious Forest.
 
After sprinkling some magic powder on a strange raccoon - who turns out to be Tarin  - Link gets the Tail Key from a chest in the woods. He then returns to the beach to enter Tail Cave, the first dungeon.  After defeating the enemies inside the cave including a giant Moldorm, Link finds his first instrument of the siren. Upon exiting the cave, the owl tells Link that with a complete set of instruments he can finally leave the Island. Link, now knowing what needs to be done, goes in search of the other seven instruments and the Nightmares which guard them.
 
As Link's adventure continues, more and more of the Islands' secrets are revealed to him. In a shrine located in the south east part of the Island Link discovers a tablet with a shocking revelation inscribed on it; The tablet speaks of the Island as a dream on the 'sleepers eye'. When the Wind Fish awakes, the Island will disappear forever. Unsure if what the tablet tells of is true, and so close to the end of his journey, Link presses forth to collect the eighth instrument from another nearby shrine.
 
With the final instrument collected from Turtle Rock, Link makes his way towards Tal Tal Heights and the Wind Fish's egg. Playing the 'Ballad of The Wind Fish' - taught to him by Marin - in front of the egg causes it to crack open. Link goes inside to reveal a maze-like structure.
 
Link works his way through the maze to find another Nightmare. This Nightmare has caused the Wind Fish to sleep endlessly so they can remain in control of Koholint Island. Link fights the Nightmare, who changes into many different forms. Some of these forms are Zelda enemies from previous games, such as Ganon and Agahnaim from a Link to the Past. With his final form defeated - known as Dethl - a staircase appears. This leads Link to the Wind Fish.
 
The Wind Fish has the body of a whale, with a set of wings on his back. He reveals to Link that he is also asleep and must wake up. Link plays the eight instruments again and a giant spout of water carries Link off screen.
 
With the 'Ballad of The Wind Fish' playing in the background, Koholint Island fades into the horizon. Link, floating on the remains of his ship, wakes up. The sun fades over head, causing him to look up. He sees the Wind Fish blotting out the sun above him. Link sits and stares at the spot Koholint Island used to be as the credits roll.
 
{{Spoiler/End}}


==Characters==
==Characters==

Revision as of 22:13, June 5, 2012

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Almost a year and a half after the release of A Link to the Past, Nintendo made an on-the-go adventure for the Gameboy titled Link's Awakening. The tone of the game was much more light-hearted compared to the previous games, having the townspeople making comments about how the controls work for the Gameboy, then explaining they have no idea what they're talking about. The game also featured several cameo appearances from other Nintendo games, primarily from the Mario series, including several enemies, such as the Goombas, which could be defeated by jumping on them as in the Mario games.

Link's Awakening begins with Link being shipwrecked on the island of Koholint, the only means of his departure being to awaken the mystical, sleeping Wind Fish on the top of a mountain by collecting the Eight Instruments of the Sirens. In tackling the dungeons, there's several items, some returning from previous Zelda titles, and some that are quite unique. One of the most notable being the Roc's Feather, giving Link the ability to jump for the first time in an overhead perspective Zelda game.

In 1998, the "DX version" of the game was released for the Gameboy Color, enhancing the game with bright colors as well as adding an optional "Color Dungeon" which allowed you to get a special upgrade.

Story

Main article: Link's Awakening Story

After defeating Ganon in A Link to the Past, Link decides to go on a journey to prepare himself in case such an evil returns. On his way back to Hyrule after trials in Labrynna and Holodrum, Link's ship falls prey to a storm. Link wakes up on the beach of a mysterious island, where he must gather eight instruments in order to wake the Wind Fish sleeping atop Tal Tal Mountain and leave the island.

Timeline Placement

This is a continuation of the tale of the Link from A Link to the Past, Oracle of Seasons, and Oracle of Ages. These four games follow a hypothetical ending of Ocarina of Time in which Ganondorf manages to defeat Link, triggering a chain of events leading to the Imprisoning War, the backstory of A Link to the Past. Link's Awakening is followed a great time later by The Legend of Zelda and The Adventure of Link.

Characters

Main article: Link's Awakening Characters

Races

Main article: Link's Awakening Races

Enemies

Main article: Link's Awakening Enemies


- List of enemies that appear in The Legend of Zelda: Link's Awakening. [show]

Bosses and Mini-Bosses

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Items

Equipment

Inventory

Dungeon Items

Keys

Eight Instruments of the Sirens

Miscellaneous

Trading Sequence Items

Locations

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Other media