Leave None Behind: Difference between revisions

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(It's a bit more complicated than that. Trying to break it all down into bite-sized chunks.)
m (The problem is that these aren't formal objectives, there's only one objective in the whole stage. Trying to figure out how to format it...)
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==Objectives==
==Objectives==
*Aid the Hylian Captain and their allies (3; [[Hylian Captain]], [[Gerudo Captain]], [[Rito Captain]]):
*Aid the Hylian Captain and their allies. This requires the selected character to defeat:
**A [[Yiga Blademaster]] (with [[Yiga Footsoldier]] troops) is pinning down a Hylian Captain
**A [[Yiga Blademaster]] (with [[Yiga Footsoldier]] troops) is pinning down a [[Hylian Captain]]
**A [[Moblin]] and [[Electric Wizzrobe]] block a gate (with [[Bokoblin]] troops), behind which a [[Blue Moblin]] (with [[Blue Lizalfos]] troops) is fighting a Rito Captain. All three mini-bosses must be defeated to rescue the [Rito]].
**A [[Moblin]] and [[Electric Wizzrobe]] block a gate (with [[Bokoblin]] troops), behind which a [[Blue Moblin]] (with [[Blue Lizalfos]] troops) is fighting a [[Rito Captain]]. All three mini-bosses must be defeated to rescue the [Rito]].
**A pair of [[Electric Moblin]] (with [[Electric Lizalfos]] troops) have a Gerudo Captain cornered.
**A pair of [[Electric Moblin]] (with [[Electric Lizalfos]] troops) have a [[Gerudo Captain]] cornered.


{{References}}
{{References}}

Revision as of 21:19, November 24, 2020

Leave None Behind
Leave-None-Behind.jpg

Number

Recommended Level Lv. 11 - Lv. 20:
Challenge 1

Games

Stage

Mini-bosses

Enemies

Objective

Rewards

Warriors

Any unlocked

Recommended Level

Lv. 12

"Soldiers have gotten lost while on the march. Rescue the missing units and reunite them with the main force!"

— In-game description

Leave None Behind is a challenge scenario of Hyrule Warriors: Age of Calamity, unlocked by completing The Yiga Clan Attacks!. The selected character must rescue the allies by defeating all the mini-bosses in the bases.

  • Victory Condition: Rescue all the allies
  • Defeat Condition: Any ally flees

Objectives

References