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  • | name = ''Super Smash Bros. for Nintendo 3DS and Wii U'' | release [[Nintendo 3DS]] =
    18 KB (3,014 words) - 13:44, December 11, 2023
  • | name = Nintendo Power: January/February 1989 | image = [[File:Nintendo-Power-Volume-004-Page-000.jpg|300px]]
    11 KB (1,608 words) - 01:35, November 4, 2022
  • |type = Nintendo 3DS Pouch * This Nintendo 3DS pouch is a gift for people who pre-order ''[[The Legend of Zelda: Oca
    582 bytes (91 words) - 06:40, December 10, 2020
  • | image=[[File:NintendoDirectLogo.png|300px]] | developer = [[Nintendo]]
    1 KB (193 words) - 19:10, September 25, 2021
  • | name = Nintendo Power Volume 18 | image = [[File:Nintendo-Power-Volume-018-Page-000.jpg|300px]]
    3 KB (436 words) - 22:56, November 18, 2022
  • |type = Nintendo DS Stylus * Set of 7 Nintendo DS styluses. These styluses was licensed by Nintendo and manufactured by Yujin. It was released on 2007 after the release of [
    1 KB (207 words) - 02:46, September 13, 2020
  • |publisher = [[Nintendo of America]]
    991 bytes (101 words) - 22:10, May 3, 2022
  • | image = [[File:Nintendo-64DD-Attached.png]] | caption = Nintendo 64DD attached to a [[Nintendo 64]]
    2 KB (312 words) - 21:41, December 9, 2022
  • |name = Nintendo Dream The Legend of Zelda Strategy Guide |publisher = [[Nintendo Dream]]
    2 KB (210 words) - 01:30, November 4, 2022
  • ...'''Nintendo DS''' was the fourth handheld video game system developed by [[Nintendo]] (fifth if the [[Game Boy Advance|Game Boy Advance SP]] is included). It ===Original Nintendo DS===
    4 KB (615 words) - 10:57, April 8, 2022
  • #REDIRECT [[Super Smash Bros. for Nintendo 3DS and Wii U]]
    58 bytes (10 words) - 08:38, January 1, 2015
  • | name = Nintendo Power: March/April 1989 | image = [[File:Nintendo-Power-Volume-005-Page-000.jpg|300px]]
    14 KB (2,153 words) - 01:37, November 4, 2022
  • | logo = [[File:Nintendo_Logo.png|200px]] ...elee]]'', ''[[Super Smash Bros. Brawl|Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS and Wii U|3DS/Wii U]]'', ''[[Super Smash Bros. Ultimate|Ultimate]]''
    1 KB (162 words) - 17:26, December 11, 2023
  • | publisher = [[Nintendo]] | cost = 400 Club Nintendo coins
    2 KB (230 words) - 03:12, November 29, 2021
  • |name = Nintendo Dream Link's Awakening Strategy Guide |image = [[File:Nintendo-Dream-Links-Awakening-Switch.jpg|400px]]
    1 KB (155 words) - 17:46, March 2, 2022
  • | name = Nintendo Power Volume 20 | image = [[File:Nintendo-Power-Volume-020-Page-000.jpg|300px]]
    4 KB (497 words) - 23:14, November 20, 2022
  • | logo = [[File:Nintendo 64 Logo.png|280px]] | previous = [[Super Nintendo Entertainment System]]
    2 KB (251 words) - 10:37, April 8, 2022
  • #REDIRECT [[Nintendo DS#Nintendo DS Lite]]
    42 bytes (6 words) - 23:34, September 8, 2012
  • [[File:Nintendo Eshop.jpg|250px|right]] ...the successors to the Wii Shop Channel and DSi Shop for the [[Wii]] and [[Nintendo DS]], respectively.
    1 KB (172 words) - 01:11, March 4, 2020
  • |name = Nintendo Dream Ocarina of Time 3D Strategy Guide |image = [[File:Nintendo-Dream-Ocarina-of-Time-3D-Full.jpg|400px]]
    1 KB (160 words) - 05:20, May 4, 2022
  • | image = [[File:Nintendo-3DS.png]] | caption = Aqua Blue Nintendo 3DS
    5 KB (827 words) - 03:52, March 28, 2023
  • ...Established in 1990, it is based in Germany and serves as the overseer of Nintendo's operations on the continent. ...and Portuguese, but generally the English scripts are closely based on the Nintendo of America (NOA) versions. A notable exception is ''[[The Legend of Zelda
    804 bytes (116 words) - 18:23, July 9, 2020
  • | name = Nintendo Power: May/June 1989 | image = [[File:Nintendo-Power-Volume-006-Page-000.jpg|300px]]
    13 KB (2,170 words) - 05:03, April 29, 2023
  • | image = [[File:The-Minish-Cap-Nintendo-Power.jpg|250px]] | publisher = [[Nintendo Power]]
    1 KB (147 words) - 17:08, November 14, 2022
  • | image = [[File:Ocarina-Of-Time-Nintendo-Power.jpg|250px]] | published by = [[Nintendo Power]]<br/>[[Nintendo of America]]
    3 KB (357 words) - 18:50, August 9, 2023
  • |name = Nintendo Dream A Link to the Past Four Swords Strategy Guide |image = [[File:A-Link-to-the-Past-Four-Swords-Nintendo-Dream.jpg|350px]]
    1 KB (171 words) - 22:47, May 3, 2022
  • | name = Nintendo Power Volume 21 | image = [[File:Nintendo-Power-Volume-021-Page-000.jpg|300px]]
    6 KB (900 words) - 05:20, October 24, 2023
  • | next = [[Super Nintendo Entertainment System]] ...e released internationally. It was Nintendo's first American home console (Nintendo arcade games had been released in America before 1985.) In Japan, the sys
    2 KB (271 words) - 10:59, April 8, 2022
  • #REDIRECT [[Nintendo DS#Nintendo DSi]]
    38 bytes (5 words) - 23:35, September 8, 2012
  • | image = [[File:Nintendo Gallery.jpg]] The '''Nintendo Gallery''' is a gallery of [[Figurines]] that are created by giving color
    7 KB (941 words) - 11:13, October 2, 2023
  • #redirect [[Super Smash Bros. for Nintendo 3DS and Wii U]]
    58 bytes (10 words) - 02:25, May 13, 2022
  • |publisher = Nintendo of America * Made by Topps in 1989, and officially licensed by [[Nintendo]].
    2 KB (328 words) - 13:47, August 23, 2021
  • ...egend of Zelda: Breath of the Wild|Breath of the Wild]]''|A shirt with the Nintendo Switch logo on it. It's a rather rare find, so wear it with pride!|Invent The '''Nintendo Switch Shirt''' is a piece of armor found in ''[[The Legend of Zelda: Bre
    2 KB (260 words) - 21:58, June 20, 2023
  • | name = Nintendo Power: July/August 1989 | image = [[File:Nintendo-Power-Volume-007-Page-000.jpg|300px]]
    5 KB (785 words) - 22:27, October 25, 2022
  • |image = [[File:Twilight-Princess-Nintendo-Power.jpg|250px]] |publisher = [[Nintendo Power]]<br/>[[Nintendo of America]]
    795 bytes (105 words) - 18:32, February 5, 2015
  • 30 bytes (4 words) - 20:58, October 6, 2012
  • |name = Nintendo Dream The Minish Cap Strategy Guide |image = [[File:Nintendo-Dream-The-Minish-Cap.jpg|350px]]
    1 KB (117 words) - 07:02, March 5, 2022
  • | previous = [[Nintendo Entertainment System]] | next = [[Nintendo 64]]
    1 KB (210 words) - 11:25, April 8, 2022
  • #REDIRECT [[Nintendo DS#Nintendo DSi XL]]
    41 bytes (6 words) - 23:37, September 8, 2012
  • #REDIRECT [[Nintendo Entertainment System#Nintendo Famicom]]
    60 bytes (6 words) - 22:45, November 20, 2012
  • |name = Nintendo Family Computer 6 Encyclopedia
    1 KB (150 words) - 01:43, May 22, 2022
  • |image = [[File:Nintendo_Power_Lunch_Box_and_Thermos_Kit1.jpg|250px]] |publisher = Nintendo of America
    1 KB (192 words) - 05:07, March 4, 2020
  • | logo = [[File:Nintendo-switch.jpg]] ...t uses a new shape of cartridge different to the [[Nintendo 3DS|3DS]] or [[Nintendo DS|DS]].
    8 KB (1,307 words) - 18:33, February 2, 2024
  • | name = Nintendo Power: September/October 1989 | image = [[File:Nintendo-Power-Volume-008-Page-000.jpg|300px]]
    6 KB (964 words) - 13:15, May 17, 2023
  • |publisher = [[Nintendo]] ...to pick up Zelda entry codes for these scrolls. They then had to go to the Nintendo Connection Tour website and enter the code to be eligible to win.
    1 KB (207 words) - 20:55, November 26, 2022
  • 30 bytes (4 words) - 20:58, October 6, 2012
  • |name = Nintendo Dream Twilight Princess Strategy Guide |image = [[File:Twilight-Princess-Nintendo-Dream.jpg|350px]]
    1 KB (130 words) - 18:40, March 6, 2022
  • | logo = [[File:Nintendo GameCube Logo.png|400px]] ...gaming console made by [[Nintendo]] to be released internationally. The [[Nintendo 64]] started a revolution of 3D gaming, which the GameCube improved upon
    3 KB (451 words) - 10:54, April 8, 2022
  • 22 bytes (3 words) - 20:21, October 4, 2012
  • |developer = [[Nintendo of America]] ...ncluded a copy of Link's Awakening. The packaging was then resealed with a Nintendo seal sticker.
    901 bytes (125 words) - 20:07, February 1, 2015
  • |name = Nintendo Dream Majora's Mask 3D Strategy Guide |image = [[File:Majoras-Mask-3D-Nintendo-Dream-April-2015.jpg|400px]]
    1 KB (137 words) - 21:05, May 23, 2022
  • |image = [[File:The-Wind-Waker-Nintendo-Power.jpg|250px]] |publisher = [[Nintendo Power]]
    1 KB (142 words) - 18:20, February 5, 2015
  • '''Shigeki Yoshida''' is a game developer who has worked for [[Nintendo]] since the 90s. He first worked on ''[[The Legend of Zelda: Ocarina of T
    1 KB (206 words) - 14:59, June 15, 2023
  • | name = Nintendo Power: November/Deceemmber 1989 | image = [[File:Nintendo-Power-Volume-009-Page-000.jpg|300px]]
    4 KB (563 words) - 16:50, November 3, 2022
  • |image = [[File:A-Link-To-The-Past-Four-Swords-Nintendo-Power.jpg|250px]] |publisher = [[Nintendo Power]]
    1 KB (206 words) - 18:34, February 5, 2015
  • | image = [[File:Nintendopower.png|250px]] | caption = ''Nintendo Power'' #267 (May 2011) main cover, featuring ''[[The Legend of Zelda: Oc
    3 KB (389 words) - 12:31, October 2, 2022
  • |name = Nintendo Dream Phantom Hourglass Strategy Guide |image = [[File:Nintendo-Dream-Phantom-Hourglass.jpg|350px]]
    2 KB (237 words) - 22:02, March 9, 2022
  • | caption = The Nintendo Wii and its controller, the Wii Remote ...support Motion Controls, a trait that is also used in its successor, the [[Nintendo Wii U]].
    3 KB (481 words) - 11:39, April 8, 2022
  • |name = NES Game Atlas Nintendo Player's Guide |image = [[File:NES-Game-Atlas-Nintendo-Players-Guide.jpg|250px]]
    1 KB (190 words) - 22:18, May 3, 2022
  • | name = ''Nintendo Land'' | logo = [[File:Nintendo land.jpg]]
    5 KB (805 words) - 13:36, December 11, 2023
  • |name = Nintendo Dream The Wind Waker Strategy Guide |image = [[File:Nintendo-Dream-Wind-Waker.jpg|400px]]
    1 KB (187 words) - 21:09, May 25, 2022
  • | image = [[File:Nintendo jelly pop1.gif|250px]] ...d by [[Nintendo]].{{Ref|[http://candyaddict.com/blog/comprehensive-list-of-nintendo-candy/ Candy Addict]}}
    1 KB (142 words) - 13:45, August 22, 2021
  • #redirect [[Super Smash Bros. for Nintendo 3DS and Wii U]]
    58 bytes (10 words) - 17:08, March 9, 2020
  • | name = Nintendo Power: January/February 1990 | image = [[File:Nintendo-Power-Volume-010-Page-000.jpg|300px]]
    5 KB (782 words) - 19:15, November 11, 2022
  • |image = [[File:Phantom-Hourglass-Nintendo-DS-Lite-Bundle.jpg|250px]] |developer = [[Nintendo of America]]
    1 KB (162 words) - 01:32, July 10, 2019
  • ...ll as North Bend, Washington. The President and Chief Operating Officer of Nintendo of America is [[Doug Bowser]]. Of its first party divisions, Nintendo EAD (Entertainment Analysis and Development) Group 3 is responsible for d
    842 bytes (126 words) - 01:34, June 29, 2020
  • |name = Nintendo Dream Spirit Tracks Strategy Guide |image = [[File:Nintendo-Dream-Spirit-Tracks.jpg|350px]]
    3 KB (369 words) - 06:05, March 14, 2022
  • | game = ''[[The Legend of Zelda: Battle Quest|Battle Quest]] ([[Nintendo Land]])''<br/>''[[The Legend of Zelda: The Wind Waker HD|The Wind Waker H ...r with a screen. Furthermore, the Wii U is backwards compatible with all [[Nintendo Wii]] games. Upon launch, it was available in a standard white version, a
    4 KB (748 words) - 11:35, April 8, 2022
  • |name = Super NES Nintendo Player's Guide |image = [[File:Super-NES-Nintendo-Players-Guide.jpg|250px]]
    1 KB (189 words) - 22:32, March 18, 2023
  • | publisher = [[Nintendo Power]] ...of 1998. The soundtrack was released by [[Nintendo of America]] through [[Nintendo Power]] magazine. There are only 35 tracks on this album, which is signif
    4 KB (493 words) - 14:34, April 12, 2023
  • |name = Nintendo Dream Four Swords Adventures Strategy Guide |image = [[File:Four-Swords-Adventures-Nintendo-Dream.jpg|400px]]
    1 KB (110 words) - 21:13, May 31, 2022
  • |name = A Link to the Past Nintendo Player's Guide |image = [[File:A-Link-To-The-Past-Nintendo-Players-Guide.jpg|250px]]
    2 KB (225 words) - 17:10, November 28, 2022
  • #redirect [[Super Smash Bros. for Nintendo 3DS and Wii U]]
    58 bytes (10 words) - 17:10, March 9, 2020
  • | name = Nintendo Power: March/April 1990 | image = [[File:Nintendo-Power-Volume-011-Page-000.jpg|300px]]
    4 KB (576 words) - 18:32, November 11, 2022
  • |image = [[File:Oracle-Of-Seasons-And-Ages-Nintendo-Power.jpg|250px]] |publisher = [[Nintendo Power]]
    2 KB (266 words) - 18:17, February 5, 2015
  • |image = [[File:Collectors-Edition-Nintendo-Power.jpg|250px]] |publisher = [[Nintendo Power]]
    2 KB (307 words) - 18:59, February 5, 2015
  • |name = Nintendo Dream Skyward Sword Strategy Guide |image = [[File:Nintendo-Dream-Skyward-Sword.jpg|350px]]
    2 KB (275 words) - 13:36, March 15, 2022
  • | developer = Nintendo | type = Nintendo DS/3DS Game Card Case
    2 KB (220 words) - 02:23, September 13, 2020
  • |image = [[File:Links-Awakening-Nintendo-Players-Guide-German.jpg|250px]] |publisher = [[Nintendo of Europe]]<br/>[[Shigeru Ota]]
    3 KB (332 words) - 12:50, November 27, 2023
  • | image = [[File:Nintendo-Sound-History-Series-Zelda-The-Music.jpg|300px]] '''Nintendo Sound History Series: Zelda The Music''' was originally released on Decem
    5 KB (689 words) - 02:50, June 6, 2023
  • | name = Nintendo Power: July/August 1988 | image = [[File:Nintendo-Power-Volume-001-Page-000.jpg|300px]]
    6 KB (821 words) - 23:12, October 4, 2022
  • |name = Link's Awakening Nintendo Player's Guide |image = [[File:Links-Awakening-Nintendo-Players-Guide.jpg|250px]]
    3 KB (329 words) - 22:19, May 3, 2022
  • ...tems as rewards. In 2018, Nintendo made Gold Points usable as payment on [[Nintendo eShop]]. {{Cat|Nintendo}}
    481 bytes (67 words) - 20:16, January 28, 2021
  • | name = Nintendo Power: May/June 1990 | image = [[File:Nintendo-Power-Volume-012-Page-000.jpg|300px]]
    5 KB (776 words) - 19:27, November 11, 2022
  • | image = [[File:Club-nintendo-zelda-25-posters.jpg|280px]] | publisher = [[Nintendo]]
    1 KB (148 words) - 23:53, November 30, 2021
  • |image = [[File:Four-Swords-Adventures-Nintendo-Power.jpg|250px]] |publisher = [[Nintendo Power]]
    1,009 bytes (134 words) - 18:58, February 5, 2015
  • |name = Nintendo Dream Skyward Sword HD Strategy Guide |image = [[File:Skyward-Sword-HD-Nintendo-Dream.jpg|350px]]
    1 KB (154 words) - 19:18, March 18, 2022
  • |type = Nintendo DS Game Card Case * Officially licensed Duo game case of Nintendo DS (this is a case for the game cartridges).
    1,010 bytes (148 words) - 20:07, April 14, 2013
  • | image = [[File:A-Link-To-The-Past-Nintendo-Players-Guide-German.jpg|250px]] | manufacturer = [[Nintendo of Europe]]
    3 KB (361 words) - 12:49, November 27, 2023
  • ...photographed in order to obtain the [[figurines]] needed to complete the [[Nintendo Gallery]]. '''Forest Haven''' (flying around near the entrance to the Nintendo Gallery)
    37 KB (6,112 words) - 11:15, October 2, 2023
  • | name = Nintendo Power: September/October 1988 | image = [[File:Nintendo-Power-Volume-002-Page-000.jpg|300px]]
    7 KB (1,078 words) - 18:07, April 18, 2024
  • |manufacturer = Nintendo of America |publisher = Nintendo of America
    538 bytes (74 words) - 06:40, December 10, 2020
  • 51 bytes (7 words) - 12:02, February 10, 2021
  • | name = Nintendo Power: July/August 1990 | image = [[File:Nintendo-Power-Volume-014-Page-000.jpg|300px]]
    3 KB (476 words) - 22:54, November 18, 2022
  • |developer = [[Nintendo]] ...es_limited_edition_the_legend_of_zelda_25th_anniversary_bundle__45544.html Nintendo]}}
    2 KB (273 words) - 00:34, August 22, 2021
  • |name = Nintendo Dream Oracle of Seasons and Oracle of Ages Strategy Guide |image = [[File:Oracle-Of-Seasons-And-Ages-Nintendo-Dream.jpg|250px]]
    2 KB (224 words) - 23:32, July 14, 2020
  • |name = Nintendo Dream A Link Between Worlds Strategy Guide |image = [[File:Nintendo-Dream-A-Link-Between-Worlds.jpg|350px]]
    2 KB (185 words) - 20:19, March 18, 2022
  • |type = Nintendo 3DS Fitted Cases/Skins ...n by combining a durable outer shell with a soft inner layer to cusion you Nintendo 3DS system.{{Ref|[http://www.pdp.com/p-1029-3ds-zelda-armor.aspx Performa
    1 KB (202 words) - 20:51, November 26, 2022
  • 22 bytes (3 words) - 20:21, October 4, 2012
  • ...September 30th, 2015 in Europe and Japan. It was replaced in 2016 by [[My Nintendo]]. ...years, several Zelda-related awards have been available to members of Club Nintendo for a limited time. Most of them are no longer redeemable.
    3 KB (429 words) - 06:50, November 29, 2021
  • | name = Nintendo Power: November/December 1988 | image = [[File:Nintendo-Power-Volume-003-Page-000.jpg|300px]]
    10 KB (1,534 words) - 01:30, November 4, 2022
  • |manufacturer = [[Nintendo]] |type = Nintendo 3DS Pouch
    842 bytes (132 words) - 20:55, November 26, 2022
  • 51 bytes (7 words) - 12:03, February 10, 2021
  • | name = Nintendo Power Volume 16 | image = [[File:Nintendo-Power-Volume-016-Page-000.jpg|300px]]
    4 KB (527 words) - 00:28, January 13, 2023
  • | image = [[File:Majoras-Mask-Nintendo-Power.jpg|250px]] | manufacturer = [[Nintendo Power]]<br/>[[Nintendo of America]]
    3 KB (352 words) - 01:48, August 8, 2023
  • ...ndo EAD''' (Entertainment Analysis and Development) is a division within [[Nintendo]]. Within EAD, Software Development Group No. 3, headed by [[Eiji Aonuma] ...he Legend of Zelda: Four Swords Adventures|Four Swords Adventures]]'' || [[Nintendo GameCube|GCN]]
    1 KB (174 words) - 01:02, March 4, 2020
  • #REDIRECT [[Nintendo GameCube]]
    31 bytes (3 words) - 20:51, October 6, 2012
  • |name = Nintendo Dream Tri Force Heroes Strategy Guide |image = [[File:Tri-Force-Heroes-Nintendo-Dream.jpg|350px]]
    1 KB (125 words) - 15:25, March 29, 2022
  • #REDIRECT [[Phantom Hourglass Yujin Nintendo DS Styluses]]
    58 bytes (7 words) - 04:58, March 25, 2012

Page text matches

  • ...na of Time Strategy Guide|Prima Games]] guide for Ocarina of Time on the [[Nintendo 64]].
    1 KB (198 words) - 03:44, August 23, 2016
  • ...photographed in order to obtain the [[figurines]] needed to complete the [[Nintendo Gallery]]. '''Forest Haven''' (flying around near the entrance to the Nintendo Gallery)
    37 KB (6,112 words) - 11:15, October 2, 2023
  • | release [[Nintendo Entertainment System|NES/Famicom<br/>(cartridge release)]] = | release [[Nintendo Wii#Virtual Console|Wii Virtual<br/>Console]] =
    22 KB (3,496 words) - 02:16, August 8, 2023
  • '''Takumi Oniki''' is a game designer who has worked with [[Nintendo]].
    406 bytes (59 words) - 15:59, April 4, 2024
  • File:Lttp kiki.jpg|Kiki artwork from the A Link to the Past [[Nintendo Power]] [[Strategy Guides|Player's Guide]]
    4 KB (659 words) - 11:08, October 1, 2023
  • ...Maeki''' is a game designer who has done some work for Konami, Sega, and [[Nintendo]] since the early 2000s. He worked on ''[[The Legend of Zelda: Twilight P
    761 bytes (110 words) - 19:40, April 9, 2024
  • '''Tamayo Ito''' is a game developer who has worked for [[Nintendo]].
    408 bytes (57 words) - 18:17, September 28, 2022
  • '''Jim Wornell''' is an employee of [[Nintendo of America]] and worked on various Legend of Zelda projects. He worked on {{Cat|Nintendo of America Staff|Wornell, Jim}}
    1 KB (183 words) - 16:33, April 4, 2022
  • ...e''' is a game designer for [[Monolith Soft]] who has done some work for [[Nintendo]]. He first worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Swor
    830 bytes (135 words) - 21:03, March 27, 2023
  • |manufacturer = Nintendo |publisher = Nintendo
    3 KB (438 words) - 03:11, August 4, 2019
  • | game = ''[[Super Smash Bros. for Nintendo 3DS and Wii U]]''<br/>''[[Hyrule Warriors]]''<br/>''[[Hyrule Warriors Leg | developer = [[Nintendo]]
    9 KB (1,348 words) - 18:36, April 18, 2024
  • ...its other counterparts. The ''[[A Link to the Past Nintendo Player's Guide|Nintendo Player's Guide]]'' refers to these creatures as [[Hoarder]]s.
    4 KB (726 words) - 08:50, September 30, 2023
  • '''Yuka Horikawa''' is a game designer who has worked with [[Nintendo]].
    407 bytes (59 words) - 18:38, April 5, 2024
  • ...nk can gain entrance to Turtle Rock by using Quake.|''[[A Link to the Past Nintendo Player's Guide]]''}} ...shy water resident will give up the Quake Medallion.|''A Link to the Past Nintendo Player's Guide''}}
    3 KB (456 words) - 07:19, September 25, 2023
  • ...a tester at [[Nintendo of America]]. He has worked on dozens of games from Nintendo, including ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]] {{Cat|Nintendo of America Staff|Storbo, Jeffrey}}
    853 bytes (130 words) - 01:51, April 6, 2022
  • '''Chiharu Sakiyama''' is an artist who works for [[Nintendo]].
    544 bytes (79 words) - 00:13, October 26, 2022
  • | caption = Nintendo Gallery Figurine
    3 KB (435 words) - 13:21, August 13, 2023
  • ...'[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' as part of the ''Nintendo of America Engineering Debug Team''. She worked her way up to being the D {{Cat|Nintendo of America Staff|Lanett, Raychole}}
    997 bytes (154 words) - 02:35, April 4, 2022
  • '''Micky Auer''' is a localization manager for [[Nintendo of Europe]].
    905 bytes (136 words) - 16:55, October 30, 2022
  • |type = Nintendo DS Game Card Case * Officially licensed Duo game case of Nintendo DS (this is a case for the game cartridges).
    1,010 bytes (148 words) - 20:07, April 14, 2013
  • In ''Link's Awakening DX'', the Nintendo Switch remake of ''Link's Awakening'' and the [[Oracle Series]], Link's r
    5 KB (785 words) - 05:25, January 18, 2023
  • ....net/gallery/displayimage.php?album{{=}}328&pid{{=}}9760#top_display_media Nintendo Power Magazines - Issue 004], pg. 22|A caterpillar that stands up; only i
    3 KB (415 words) - 19:12, March 30, 2024
  • ...Guide Book''' is a book found within the [[Mabe Village Library]] in the [[Nintendo Switch|Switch]] version of ''[[The Legend of Zelda: Link's Awakening|Link
    1 KB (249 words) - 08:21, April 27, 2024
  • === Nintendo Gallery === [[File:Nintendo Gallery.jpg|256px|right]]
    3 KB (367 words) - 23:23, October 7, 2021
  • '''Silke Bock-Günther''' is a game developer who did some work for [[Nintendo of Europe]]. She worked on ''[[The Legend of Zelda: Twilight Princess|Twi
    577 bytes (83 words) - 19:58, May 18, 2020
  • '''Yurie Sato''' is an artist who has worked with [[Nintendo]].
    384 bytes (54 words) - 19:34, November 3, 2022
  • #REDIRECT [[Nintendo 64DD]]
    27 bytes (3 words) - 04:05, March 13, 2023
  • '''Yusuke Akifusa''' is a designer who has who worked for [[Nintendo]] since the early 2000's. He worked on ''[[The Legend of Zelda: The Wind
    1 KB (183 words) - 06:08, January 28, 2020
  • '''Gemma Collinge''' is a translator who worked for [[Nintendo of Europe]]. She first worked on ''[[The Legend of Zelda: Skyward Sword|S
    490 bytes (67 words) - 17:25, April 17, 2022
  • |publisher = Nintendo of America * Official toy box released by [[Nintendo]] in North America in 1988.
    1 KB (206 words) - 16:35, December 9, 2022
  • ...r required to progress, but it can be useful when trying to complete the [[Nintendo Gallery]] or another event that can only happen at a certain time of day,
    5 KB (833 words) - 14:28, August 26, 2023
  • ...s Tower. This enemy is likely based on a popular video game character by [[Nintendo]], a pink puffball character known as [[Wikipedia: Kirby|Kirby]]. The Ant
    1 KB (246 words) - 13:43, October 8, 2023
  • ...rina of Time|Ocarina of Time]]'' was re-released in North America on the [[Nintendo GameCube]], combined with ''[[The Legend of Zelda: Ocarina of Time Master ...da: The Wind Waker|The Wind Waker]]'' was released in North America on the Nintendo GameCube.
    3 KB (421 words) - 04:26, October 24, 2023
  • '''Yoko Tanaka''' is a game designer who has worked for Nintendo since the late-2000's. She first worked on ''[[The Legend of Zelda: Spiri
    577 bytes (86 words) - 02:04, May 26, 2020
  • '''Mai Takai''' is a game designer who worked for [[Nintendo]].
    385 bytes (58 words) - 18:02, November 5, 2022
  • * Officially licensed by [[Nintendo]].
    838 bytes (107 words) - 18:04, January 3, 2024
  • ...'[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' as part of the ''Nintendo of America Engineering Debug Team''.
    578 bytes (92 words) - 04:46, February 17, 2020
  • '''Elisa Lopatriello''' has worked with [[Nintendo of Europe]] as part of the quality assurance team.
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  • |name = Link's Awakening Nintendo Player's Guide |image = [[File:Links-Awakening-Nintendo-Players-Guide.jpg|250px]]
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  • ...] version of the game, the building has two giant eyes on top of it. The [[Nintendo 3DS]] version of the game still has two giant eyes, but it is much more c ...[[Poacher's Saw]], due to a glitch in the game. This was resolved in the [[Nintendo 3DS]] version of the game.
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  • File:Adventure-of-Link-Magic-Jar-Nintendo-Power.png|Artwork from ''[[Nintendo Power]]''
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  • #REDIRECT [[Nintendo 64DD]]
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  • '''Mifune Hayata''' is a game programmer who has done some work for [[Nintendo]]. She is more known for her work in multiple ''Mario Kart'' titles, but
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  • '''Hitoshi Nishizawa''' is a game tester who works for [[Nintendo of America]].
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  • '''Hikari Harada''' is a game designer for [[Nintendo]].
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  • '''Minoru Narita''' is a game designer who has worked for [[Nintendo]] since the late-1990's. He first worked in the Zelda series on ''[[The L {{Cat|Nintendo Staff|Narita, Minoru}}
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  • '''''Mario''''' is a video game franchise created by [[Nintendo]] in 1981. It is one of the largest video game franchises, consisting of
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  • ...ht Princess]]''.{{Ref|TP|4156|SIGN}} It is located to the far southwest ([[Nintendo Wii|Wii]]) side of [[Ordon Village]], just north of the [[Ordon Ranch]].
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  • ...me developer who has worked for [[Nintendo]] since the days of the [[Super Nintendo Entertainment System]]. His first game credited is ''[[The Legend of Zeld In addition to the Zelda series, Yamamoto has worked on miscellaneous other Nintendo titles, including ''Super Mario World 2: Yoshi's Island'', ''Star Fox 64'
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  • In ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'' for [[Nintendo Wii]], the player must swing the Wii Remote and the Nunchuck horizontally In [[Nintendo Land]] attraction's ''[[The Legend of Zelda: Battle Quest|Battle Quest]
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  • ...path. Thump them once on the head and then move on.|''[[A Link to the Past Nintendo Player's Guide]]''}}
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  • ...se in ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'' for [[Nintendo Switch]]
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  • '''Naoki Yamaoka''' is a game progammer who worked at [[Nintendo]].
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  • '''Shogo Nokura''' is a game artist who has worked with [[Nintendo]].
    398 bytes (59 words) - 20:33, March 28, 2024
  • '''Corey Bunnell''' is a programmer who works for [[Nintendo]]. He joined the team on ''[[The Legend of Zelda: Breath of the Wild|Brea
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  • '''Yosuke Asahara''' is a character designer and artist who has worked for [[Nintendo]] since the early 2010s.
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  • ....net/gallery/displayimage.php?album{{=}}328&pid{{=}}9760#top_display_media Nintendo Power Magazines - Issue 004], pg. 22|Like a giant spider, the Deeler drop
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  • ...de back or trade with a different item.{{Ref|LA|513|Secret Goriya}} In the Nintendo Switch version, Link is able to purchase his item back from the Goriya at
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  • '''Takashi Mikami''' is a designer who has worked on a variety of [[Nintendo]] titles since the late-2000's. He worked on ''[[The Legend of Zelda: Sky
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  • | release [[Nintendo Wii]] = | release [[Nintendo Wii U]] eShop =
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  • '''Sachiko Matsui''' is a game designer who has worked with [[Nintendo]].
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  • The [[Castle Town Cafe]] is located in the southeast ([[Nintendo Wii|Wii]]) portion of the area. Here, Link can talk to numerous people th
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  • '''Masahiro Takeguchi''' is a game developer who has worked at [[Nintendo]] since the early 2000's. He is given a ''Special Thanks'' credit on ''[[
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  • '''Raúl Guerrero Plaza''', is a localization producer for [[Nintendo of Europe]].
    1 KB (141 words) - 02:44, February 7, 2023
  • ...Zelda: Link's Awakening DX|Link's Awakening DX]]''. Wada did not work for Nintendo on any other projects and his only other video game credits game on a pai
    865 bytes (134 words) - 18:13, July 9, 2020
  • '''Toru Honbu''' is a game developer who has worked with [[Nintendo]] since the late-2000's. He first worked on ''[[The Legend of Zelda: Skyw
    877 bytes (141 words) - 17:56, December 12, 2021
  • '''Makoto Sasaki''' is a programmer for [[Nintendo]], where he has worked since the mid 90's. He first worked on ''[[BS The
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  • '''Yutaka Iwama''' is a game developer who has done some work for [[Nintendo]]. He worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'',
    513 bytes (74 words) - 17:53, December 12, 2021
  • ...{Ref|pg. 112|Since there isn't any left, offer a title deed or letter.|''[[Nintendo Power Majora's Mask Strategy Guide]]''}} ??? immediately exclaims with jo
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  • #REDIRECT [[Nintendo DS]]
    25 bytes (3 words) - 08:58, December 27, 2013
  • ...iors Legends]]'', which included a code allowing her to be played in the [[Nintendo Wii U|Wii U]] version of the game as well. Players who did not purchase ' File:Tetra Figurine (TWW).png|Tetra [[Nintendo Gallery]] figurine
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  • '''Tatsuya Ogawa''' is a game designer who has worked with [[Nintendo]].
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  • | developer = [[Nintendo]]
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  • '''Kyohei Yamaguchi''' is a game designer who did some work for Nintendo during the mid-2000's. He worked on ''[[The Legend of Zelda: Twilight Pri
    583 bytes (84 words) - 19:33, November 21, 2022
  • | name = Nintendo Power: September/October 1988 | image = [[File:Nintendo-Power-Volume-002-Page-000.jpg|300px]]
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  • '''Nicolas Sciotti''' is a translator who works for [[Nintendo of Europe]].
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  • ...is time she also served as the Editor-in-Chief of the [[A Link to the Past Nintendo Player's Guide]]. She was later listed on the team for ''[[The Legend of |''[[A Link to the Past Nintendo Player's Guide]]''
    1 KB (185 words) - 00:33, April 5, 2022
  • ...stage name for '''Takako Kojima''', is a voice actor who has worked with [[Nintendo]]. She is known as doing the voice of [[Hilda|Princess Hilda]] from ''[[T
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  • ...Zelda: Majora's Mask 3D|Majora's Mask 3D]]'') versions of the game. In the Nintendo 64 version, Link receives the Bombers' Notebook by entering the [[Bombers ''Majora's Mask 3D'' still has a similar scheduling chart as the Nintendo 64 version, but that too also has some additional functionality. Link can
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  • ...' that work with [[GameShark]], which is only compatible with the original Nintendo 64 cartridge version of the game.
    2 KB (327 words) - 21:55, February 6, 2022
  • ...ora's Mask 3D petition, it reached 10,000 signatures. In response to this, Nintendo of America replied that there has been no announcement of Majora's Mask f
    2 KB (299 words) - 02:31, August 4, 2019
  • '''Olarn Bantukul''' is a game designer who has worked with [[Nintendo]].
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  • ...oks on February 1, 1990.{{Ref|[https://www.amazon.com/Molblins-Magic-Spear-Nintendos-Legend/dp/0307125718 Amazon]}}
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  • '''Yuji Sawatani''' is a game programmer who has worked for [[Nintendo]] since the early 2000's.
    842 bytes (133 words) - 19:40, May 14, 2020
  • '''Kai Zeh''' is a translator who worked at Nintendo of Europe.
    538 bytes (73 words) - 16:52, October 30, 2022
  • ...ons and Oracle of Ages Strategy Guide]]'', pg. 42}} or Iron Balls{{Ref|''[[Nintendo Power Oracle of Seasons and Oracle of Ages Strategy Guide]]'', pg. 39}},
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  • '''Hajime Takahashi''' is a former employee of [[Nintendo]] who worked for the company between 2000 and 2007. He first joined the t {{Cat|Nintendo Staff|Takahashi, Hajime}}
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  • |name = Nintendo Dream Spirit Tracks Strategy Guide |image = [[File:Nintendo-Dream-Spirit-Tracks.jpg|350px]]
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  • ...'''Nintendo DS''' was the fourth handheld video game system developed by [[Nintendo]] (fifth if the [[Game Boy Advance|Game Boy Advance SP]] is included). It ===Original Nintendo DS===
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  • ...the [[Lucky Ladle]] - was exclusively available as DLC, initially from a [[Nintendo eShop]] pre-order bonus.
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  • ...elee]]''<br/>''[[Super Smash Bros. Brawl]]''<br/>''[[Super Smash Bros. for Nintendo 3DS and Wii U]]''<br/>''[[Super Smash Bros. Ultimate]]''<br/>''[[Hyrule W ...sh Bros.'' series beginning with ''[[Super Smash Bros. Melee]]'' for the [[Nintendo GameCube]]. In this game, the player can play as Zelda and change into Sh
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  • ...lor. This item is required for [[Carlov]] to carve [[figurine]]s for the [[Nintendo Gallery]], as he will only accept colored pictographs. He must also give ...takes a pictograph which can be made into a [[figurine]] by Carlov at the Nintendo Gallery, a symbol appears in the upper left of the photo.
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  • '''William Cavaglieri''' is a game tester who worked for [[Nintendo of Europe]] during the mid-2000's. He worked on ''[[The Legend of Zelda:
    562 bytes (79 words) - 04:12, May 20, 2020
  • '''Taro Kimura''' is a localizer who worked for [[Nintendo of Korea]].
    410 bytes (56 words) - 18:47, November 4, 2022
  • ...Zelda: Tears of the Kingdom Edition]], a ''Tears of the Kingdom'' themed [[Nintendo Switch]]. The OLED Model was announced for release on April 28th, 2023, t
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  • ...o titles including ''Mario Golf: Toadstool Tour'', ''Mario Kart 7'', and ''Nintendo Land''.
    629 bytes (94 words) - 05:31, February 14, 2020
  • '''Mirko Capocelli''' is an Italian translator who works for [[Nintendo of Europe]].
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  • * Officially licensed by [[Nintendo]].
    940 bytes (111 words) - 06:17, January 23, 2024
  • ...his feature was disabled when the Nintendo Wi-Fi Connection service of the Nintendo DS was discontinued.
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  • ...Buddies can be destroyed once you turn on the lights.|''[[Link's Awakening Nintendo Player's Guide]]''}} ...f|pg. 101|2. Light the lamps to bust the ghosts and earn the bracelet.|''[[Nintendo Power]] Issue 116''}} When the room is dark, the Boo Buddies attack Link
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  • *1st - The [[Nintendo 64]] was released in most of Europe and Australia. *1st - The Nintendo 64 was released in France.
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  • '''Nobusada Takahashi''' is a game designer who has done some work for [[Nintendo]]. He has worked on ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]
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  • '''Kazuhiro Nakari''' is a programmer who works for [[Nintendo]].
    396 bytes (57 words) - 19:51, November 9, 2022
  • '''Katsuhisa Sato''' is a progammer who has worked with [[Nintendo]].
    693 bytes (104 words) - 22:00, January 10, 2024
  • ...the early-2000's. She first worked on titles for the [[Nintendo 64]] and [[Nintendo GameCube]], including ''Pokemon Stadium 2'', ''Super Mario Sunshine'', an {{Cat|Nintendo Staff|Hirono, Akiko}}
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  • '''Ana Oliveras Daví''' has worked with [[Nintendo of Europe]] as part of the quality assurance team.
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  • |publisher = [[Nintendo]] * Nintendo also included 2 other gifts with the press copies of ''Spirit Tracks'':-
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  • ...s for ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' for the Nintendo 64. The files can be individually downloaded from the table below, or the
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  • ...SSBWiiU Trophy with EU-AUS text.png|Trophy from ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]''
    2 KB (366 words) - 18:49, June 20, 2023
  • | publisher = [[Nintendo]] ...pan and NES Classics in Europe) to celebrate the 20th Anniversary of the [[Nintendo Entertainment System|Famicom]]'s launch in Japan
    2 KB (301 words) - 13:15, July 24, 2020
  • '''Tatsuo Oshima''' is a game designer who has done some work for [[Nintendo]]. He worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''
    812 bytes (135 words) - 05:21, June 15, 2020
  • '''Takahiro Takayama''' is a progammer who has worked with [[Nintendo]].
    576 bytes (90 words) - 18:02, November 21, 2022
  • '''Yoshikazu Hara''' is a game designer who has worked with [[Nintendo]].
    429 bytes (62 words) - 21:26, March 29, 2024
  • '''Mari Shirakawa''' is a planner who works for [[Nintendo]]. She was on the development team for ''[[The Legend of Zelda: Breath of {{Cat|Nintendo Staff|Shirakawa, Mari}}
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  • |publisher = [[Nintendo]]
    2 KB (217 words) - 13:49, May 22, 2022
  • '''Yasuhiro Sakai''' was an illustrator who worked for [[Nintendo]] during the 1990's. He first worked on ''[[The Legend of Zelda: A Link t
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  • | caption = Figurine of Gossack from the [[Nintendo Gallery]]
    2 KB (286 words) - 14:03, March 28, 2024
  • | publisher = Nintendo
    2 KB (254 words) - 22:05, August 25, 2021
  • ...alamity]]'', and was released on 29th October 2021. First showcased at a [[Nintendo Direct]] on {{date|y=2021|m=9|d=23}}, it added new playable character(s),
    3 KB (402 words) - 20:29, December 6, 2022
  • '''Kyoko Kawasaki''' is an artist who has worked with [[Nintendo]].
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  • | ''Link's Awakening'' (Nintendo Switch) || 1 || 5 || 20 || 50 || || 100 || 300 ||
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  • '''Jun Takada''' is a game designer who has worked with [[Nintendo]].
    405 bytes (59 words) - 16:41, March 30, 2024
  • '''Rie Kanetake''' is an artist who has done some work with [[Nintendo]]. She was on the development team for ''[[The Legend of Zelda: Breath of
    573 bytes (91 words) - 05:58, April 14, 2020
  • '''Hiromi Sugimoto''' is a graphic designer who has worked for [[Nintendo]] since 2013.
    476 bytes (67 words) - 07:30, June 4, 2022
  • ...ch''' is a multi-purpose wristwatch made by [[Nelsonic]] and licensed by [[Nintendo]]. This LCD Game has players compete for highscores in ''[[The Legend of
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  • *[[The Legend of Zelda: Ocarina of Time Nintendo Power Soundtrack]] *[[The Legend of Zelda: Ocarina of Time (Nintendo of Europe Soundtrack)]]
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  • | release [[Nintendo 64]] = | release [[Nintendo GameCube|Nintendo<br/>GameCube]] =
    13 KB (2,060 words) - 16:04, August 7, 2023
  • '''Hitomi Sato''' is a game designer who has worked with [[Nintendo]].
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  • ...e, the Duck appears and will be at Link's disposal.|''[[A Link to the Past Nintendo Player's Guide]]''}} ...o call the Duck. Choose one of the eight locations.|''[[A Link to the Past Nintendo Player's Guide]]''}}
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  • '''Takafumi Kiuchi''' is a game designer has who worked for [[Nintendo]] since the mid-2000's. He joined the Zelda team on ''[[The Legend of Zel
    1,020 bytes (164 words) - 18:28, May 4, 2020
  • ...nd of Zelda: Ocarina of Time 3D|Ocarina of Time 3D]]''. She first joined [[Nintendo]] back in 2008.
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  • ...kyward Sword]]''<br/>''[[Hyrule Warriors]]''<br/>''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]''<br/>''[[Super Smash Bros. U Skyloft is a stage in ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]''. It consists of a group of
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  • '''Hiroto Jinnouchi''' is a game designer who has worked with [[Nintendo]].
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  • | caption = Artwork of the Desert Palace from ''[[A Link to the Past Nintendo Player's Guide]]'' '''''--[[A Link to the Past Nintendo Player's Guide]]'''''
    5 KB (779 words) - 18:08, April 12, 2024
  • '''Yōko Fukuda''' is an artist who has who has been working for [[Nintendo]] since 2006. She worked on ''[[The Legend of Zelda: Twilight Princess|T {{Cat|Nintendo Staff|Fukuda, Youko}}
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  • ...s the Editor-in-Chief of German Club Nintendo Magazine. He was part of the Nintendo of Europe localization department.
    673 bytes (93 words) - 05:33, September 27, 2022
  • '''Shinichi Ikematsu''' is a developer who has worked for [[Nintendo]] since the mid-1990's. He first worked on ''[[The Legend of Zelda: Ocari {{Cat|Nintendo Staff|Ikematsu, Shinichi}}
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  • '''Tsukasa Sugihara''' is a game animator who has done some work for [[Nintendo]]. She worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''
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  • |publisher = Nintendo of America * Official metal trash can released by [[Nintendo]] in North America in 1988.
    1 KB (163 words) - 20:07, April 14, 2013
  • ...media/set/?set{{=}}a.678303668904176.1073741846.322374604497086&type{{=}}1 Nintendo Facebook]}}
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  • | release [[Nintendo DS]] = | developer = [[Nintendo]]
    8 KB (1,360 words) - 03:47, October 31, 2022
  • '''Hiromine Okura''' is a game designer who has worked with [[Nintendo]].
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  • ...ne will use some Magic power, but not a great deal.|''[[A Link to the Past Nintendo Player's Guide]]''}} ...the Cane of Somaria to cross some dangerous chasms.|''[[A Link to the Past Nintendo Player's Guide]]''}}
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  • '''Hitomi Hiraki''' is a game designer who did some work for [[Nintendo]] during the 2000's. She worked on ''[[The Legend of Zelda: Twilight Prin
    779 bytes (116 words) - 23:55, May 9, 2020
  • '''Martina Deimel''' is a translator who works for [[Nintendo of Europe]].
    650 bytes (94 words) - 04:48, October 24, 2022
  • '''Kiung Seoung''' has worked with [[Nintendo of Korea]] as part of the game testing team.
    1,007 bytes (151 words) - 05:58, March 11, 2023
  • ...da: Spirit Tracks|Spirit Tracks]]''. However, he worked on other prominent Nintendo titles, including multiple titles in the ''Mario Kart'' and ''Super Smash
    1 KB (219 words) - 04:35, January 13, 2020
  • ...antiago''' is a product tester for [[Nintendo]]. He has worked on numerous Nintendo and Zelda titles, with his first Zelda title being ''[[The Legend of Zeld
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  • #REDIRECT [[Nintendo DS]]
    25 bytes (3 words) - 08:35, March 22, 2012
  • | release [[Nintendo Wii U|Wii U]] = | developer = [[Tantalus]]<br>[[Nintendo]]
    11 KB (1,598 words) - 12:11, April 21, 2024
  • Wolf Link was announced as being present in ''Breath of the Wild'' during Nintendo's E3 Presentation in 2016. The player can summon Wolf Link to act as a gu ...SSBWiiU Trophy with EU-AUS text.png|Trophy from ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]''
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  • '''Koji Nakahata''' is a game designer who has worked with [[Nintendo]].
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  • | caption = Stone Elevator from ''Link's Awakening'' for [[Nintendo Switch]] ...''Stone Elevator'''{{Ref|pg. 101|'''Stone Elevator'''|''[[Link's Awakening Nintendo Player's Guide]]''}} is a trap that appears in ''[[The Legend of Zelda: L
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  • '''Yoshifumi Masaki''' is a game designer who worked for [[Nintendo]] during the mid-2000's. He worked on ''[[The Legend of Zelda: Phantom Ho
    630 bytes (90 words) - 17:56, May 16, 2020
  • '''Andrea Dietz''' is a game tester who has worked for [[Nintendo of Europe]].
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  • ! colspan=2 | Nintendo of Korea Co., Inc. ...awa]] (Nintendo)<br/>[[Yoshiyuki Oyama]] (Nintendo)<br/>[[Norio Asakura]] (Nintendo)<br/>Everyone who worked on the original Hyrule Warriors game<br/>Everyon
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  • '''Kōji Takahashi''', is an artist has who worked for [[Nintendo]] since the early 2000's. His first work came on ''[[The Legend of Zelda: {{Cat|Nintendo Staff|Takahashi, Kouji}}
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  • '''Colin Farrell''' is a translator who worked for [[Nintendo of Europe]].
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  • |publisher = Nintendo * This wall clock was made by Electro-Optix, and officially licensed by [[Nintendo]].
    1 KB (212 words) - 13:45, August 22, 2021
  • ...cess]]''<br/>''[[Super Smash Bros. Brawl]]''<br/>''[[Super Smash Bros. for Nintendo 3DS and Wii U]]''<br/>''[[The Legend of Zelda: Breath of the Wild|Breath He uses the same down taunt in ''[[Super Smash Bros. for Nintendo 3DS and Wii U]]'', but the sword is also used as an active move, his Warl
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  • | dept = [[Nintendo EAD#Tokyo Development Group No. 2|Tokyo Development Group No. 2]] ...s the manager and producer of [[Nintendo EAD#Tokyo Development Group No. 2|Nintendo EAD's Tokyo Development Group No. 2]] (EAD Tokyo), overseeing the develop
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  • File:Carock.png|Artwork from ''[[Nintendo Power]]''
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  • '''Takehiro Oyama''' is a game developer who has worked with [[Nintendo]] since the mid-2000's. He worked on ''[[The Legend of Zelda: Phantom Hou
    573 bytes (79 words) - 01:28, May 25, 2020
  • | name = Nintendo Power: March/April 1990 | image = [[File:Nintendo-Power-Volume-011-Page-000.jpg|300px]]
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  • * Officially licensed by [[Nintendo]].
    1 KB (175 words) - 08:41, December 29, 2023
  • ...th ''Library Programming''. Okamoto has also done some work on other major Nintendo titles, including ''Luigi's Mansion'', ''Pikmin'', ''Pikmin 2'', and ''Wi
    752 bytes (113 words) - 00:54, February 15, 2020
  • '''Marc Bassani''' has worked with [[Nintendo of Europe]] as part of the quality assurance team.
    443 bytes (59 words) - 02:01, April 18, 2022
  • ...en Leaf artwork from ''[[Link's Awakening Nintendo of Europe Spieleberater|Nintendo of Europe Spieleberater]]''
    3 KB (427 words) - 19:39, October 15, 2023
  • ...his feature was disabled when the Nintendo Wi-Fi Connection service of the Nintendo DS was discontinued.
    2 KB (332 words) - 15:08, December 20, 2023
  • ...: Link's Awakening DX|DX]]'', [[The Legend of Zelda: Link's Awakening|2019 Nintendo Switch]])
    2 KB (287 words) - 03:05, October 9, 2023
  • '''Hajime Wakai''' is a composer in [[Nintendo EAD]] most known with respect to Zelda for his work on the orchestrated s {{Cat|Nintendo Staff|Wakai, Hajime}}
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  • ...Marie Laperriere''' is a product evaluator and localization producer for [[Nintendo of America]] from 2009 until 2018. She worked on the localization team fo {{Cat|Nintendo of America Staff|Laperriere, Anne-Marie}}
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  • '''Kenji Yamamoto''' is a programmer who works for [[Nintendo]].
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  • * Officially licensed by [[Nintendo]].
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  • #redirect [[Super Smash Bros. for Nintendo 3DS and Wii U]]
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  • '''Shinji Watanabe''' is a programmer who has worked for [[Nintendo]].
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  • ...ing a delicacy that requires honey, but she has none.|''[[Link's Awakening Nintendo Player's Guide]]''}}
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  • ...[Nintendo]]. His first game working with Nintendo was ''Soccer'' for the [[Nintendo Entertainment System]], before then moving on to work on games in ''The L {{Cat|Nintendo Staff|Yamamura, Yasuhisa}}
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  • ...lass]]''<br/>''[[Super Smash Bros. Brawl]]''<br/>''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]'' (DLC)<br/>''[[Super Smash B ...with updated graphics and tweaked mechanics, in ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]'' ([https://www.smashbros.com
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  • ...ently went to fall trees in other forested regions.|''[[A Link to the Past Nintendo Player's Guide]]''}} ...later Link found that the tree had been hollowed out.|''A Link to the Past Nintendo Player's Guide''}}
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  • ...have the map with Peak and Gerudo Provinces on the western side; but the [[Nintendo Wii|Wii]] version had the entire map flipped west-east to allow Link to b ...s are visited. Both can be annoated by temporarily switching them to the [[Nintendo DS]] touch screen and drawing on them.
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  • '''Cristina Solà Picas''', is a localization producer for [[Nintendo of Europe]].
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  • '''Motohiro Sasaki''' is a game artist who has worked with [[Nintendo]].
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  • '''Akihito Toda''' is a designer who works for [[Nintendo]]. He was on the development team for ''[[The Legend of Zelda: Breath of
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  • '''Yusaku Shimizu''' is a programmer who has worked on a few [[Nintendo]] titles since the early-2010's.
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  • ...worked on ''F-1 Race'' for [[Game Boy]] before then working on a number of Nintendo game franchises including ''Animal Crossing'', ''Super Smash Bros.'', and {{Cat|Nintendo Staff|Totaka, Kazumi}}
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  • ...th them.{{Ref|pg. 22|They swoop down from the shadows of deep caverns.|''[[Nintendo Power]] Issue 004''}}{{Ref|Ache|Similar to Keese, Aches are a slightly di
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  • ...{{{2| }}}of Game, Scenario,{{{2| }}}Music and Program, reserved{{{2| }}}by NINTENDO.
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  • '''Shuichi Murata''' is a game designer who has done some work for [[Nintendo]] since the early-2010's. He first worked on ''[[The Legend of Zelda: Sky
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  • '''Jim Holdeman''' is a game tester who has worked with [[Nintendo of America]].
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  • ...t deep within [[Snowpeak]], a frigid mountain situated in the northeast ([[Nintendo Wii|Wii]]) of [[Hyrule]]. Link travels to the Snowpeak Ruins in hope of f
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  • '''Takaya Iwamoto''' is a game designer who has worked with [[Nintendo]].
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  • |''[[A Link to the Past Nintendo Player's Guide]]''}}
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  • '''Shiro Mouri''' is a game developer who has worked for [[Nintendo]] since the late 1990's. He joined the Zelda team with ''[[The Legend of {{Cat|Nintendo Staff|Mouri, Shirou}}
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  • ...rcía Barbón''' was localization producer for [[Nintendo of America]] and [[Nintendo of Europe]] from 2013 until 2015.
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  • '''Ikuko Matsumoto''' is a designer who has who worked with [[Nintendo]] since the late 2000's. She first worked on the Zelda series with ''[[Th
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  • File:Goron's Ruby - NP OOT Player's Guide.png|1998 ''[[Nintendo Power]]'' artwork
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  • | publisher = [[Nintendo of Europe]]
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  • |publisher = [[Nintendo]] ...to pick up Zelda entry codes for these scrolls. They then had to go to the Nintendo Connection Tour website and enter the code to be eligible to win.
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  • ...use a [[Tingle Bomb]] on the location where the chest is located. In the [[Nintendo Wii U|Wii U]] version, this is changed to make it that a regular [[bomb]]
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  • ...d in even the deepest waters, but they cost deeply.|''[[A Link to the Past Nintendo Player's Guide]]''}} ...rom ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS]]''
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  • '''Akane Tamura''' is a game designer who has worked with [[Nintendo]].
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  • '''--''[[A Link to the Past Nintendo Player's Guide]]''''' '''''--A Link to the Past Nintendo Player's Guide'''''
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  • ...Esaki''' is a game designer who has done some work for Koei, Namco, and [[Nintendo]] since the early-2000's. He worked on ''[[The Legend of Zelda: Twilight
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  • '''Julien Bardakoff''' worked for [[Nintendo of Europe]] during much of the 90s and early 2000s, serving as a French l
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  • '''Shannon Jaye Roberts''' is a game tester who has worked with [[Nintendo of America]].
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  • '''Yoshitaka Nishikawa''' was an employee of [[Nintendo]] from the late 90's until the early 2000's. He first worked on ''[[BS Th
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  • ...o''' is a game designer for [[Monolith Soft]] who has done some work for [[Nintendo]]. He first worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Swor
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  • ...s. Inside they discovered jewels, armor and arrows.|''[[A Link to the Past Nintendo Player's Guide]]''}}
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  • | name = ''Super Smash Bros. for Nintendo 3DS and Wii U'' | release [[Nintendo 3DS]] =
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  • ...U Trophy with EU-AUS text.png|Demise trophy from ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]'' ...with EU-AUS text.png|The Imprisoned trophy from ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]''
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  • '''Kazue Miyahara''' is a game designer who has worked with [[Nintendo]].
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  • ...alked down to the edge of the cliff and off the side.|''A Link to the Past Nintendo Player's Guide''}} ...artifact which protected magic users from the spikes.|''A Link to the Past Nintendo Player's Guide''}}
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  • ...a product tester for [[Nintendo]]. She has worked on dozens of games from Nintendo, including ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]
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  • '''Naruhisa Kawano''' is an artist who works for [[Nintendo]].
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  • '''Kazue Ohara''' is an illustrator who has done some work for [[Nintendo]].
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  • '''Robert Crombie''' is an employee of [[Nintendo of America]]. He worked with the Zelda series as a play-tester, being cre
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  • '''Matthew Mawer''' is a localization manager for [[Nintendo of Europe]].
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  • |type = Nintendo 3DS Fitted Cases/Skins ...n by combining a durable outer shell with a soft inner layer to cusion you Nintendo 3DS system.{{Ref|[http://www.pdp.com/p-1029-3ds-zelda-armor.aspx Performa
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  • The game allowed players to use Nintendo DS Wi-Fi capability to trade Ship Parts and Treasure with friends all aro ...2013, Ship Parts can no longer be traded, due to the Wi-Fi connection for Nintendo DS games being terminated.
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  • ...rom ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS]]''
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  • ...end-of-zelda%3A-tears-of-the-kingdom Tears of the Kingdom update history], Nintendo.com}}
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  • ...ndo EAD''' (Entertainment Analysis and Development) is a division within [[Nintendo]]. Within EAD, Software Development Group No. 3, headed by [[Eiji Aonuma] ...he Legend of Zelda: Four Swords Adventures|Four Swords Adventures]]'' || [[Nintendo GameCube|GCN]]
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  • '''Pierre Bancov''' is a translator who did some work for [[Nintendo of Europe]], doing some French language translation. He was given a ''Spe
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  • '''Toki Kando''' is an artist who has worked with [[Nintendo]].
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  • ...The Legend of Zelda: Link's Awakening DX|Link's Awakening DX]]'' and the [[Nintendo Switch]] [[The Legend of Zelda: Link's Awakening|''Link's Awakening'' rem
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  • '''Haruyasu Ito''' is a designer who has who worked for [[Nintendo]] since the early 2000's. He first worked on the Zelda series with ''[[Th
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  • '''Kevin Murray''' is a translator who worked for [[Nintendo of Europe]]. He first worked on ''[[The Legend of Zelda: Ocarina of Time
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  • * Officially licensed by Nintendo. Distributed by Boston America Corp. in Europe in 2008.
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  • 6) Trade treasure with others locally via Nintendo Wi-Fi. Spirit Tracks allows players to use local Nintendo DS Wi-Fi capability to trade ship parts and treasure with friends nearby.
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  • ...ions/guide_la_np/pages/large/101.jpg The Legend of Zelda: Link's Awakening Nintendo Player's Guide pg.102]|Like most of the denizens of the deep in this game
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  • *November–December - The [[Nintendo Wii]] was released. *2nd - ''[[Freshly-Picked Tingle's Rosy Rupeeland]]'' was released for the [[Nintendo DS]] in Japan.
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  • '''Kong Youngseok''' is a game designer who has worked for Nintendo since the late-2000's. He worked on ''[[The Legend of Zelda: Spirit Track
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  • '''Chisato Fujita''' is a game designer who works for [[Nintendo]].
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  • * Officially licensed by [[Nintendo]].
    754 bytes (92 words) - 18:08, January 3, 2024
  • ...Zelda: The Wind Waker|The Wind Waker]]''. She is credited as part of the ''Nintendo of America Engineering Debug Team''. ''The Wind Waker'' is her only video {{Cat|Nintendo of America Staff|Zumwalt, Christine}}
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  • '''Matteo Zuzzi''' has worked with [[Nintendo of Europe]] as part of the quality assurance team.
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  • |publisher = Nintendo of America * Official metal trash can released by [[Nintendo]] in North America in 1989.
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  • In the [[The Legend of Zelda: Link's Awakening|Nintendo Switch remake]], a [[Link's Awakening Figures|figure]] of CiaoCiao can be ...t given an official name until the [[The Legend of Zelda: Link's Awakening|Nintendo Switch remake]] of [[The Legend of Zelda: Link's Awakening (Game Boy)|''L
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  • ...and a half later, it was released in Europe and the United States on the [[Nintendo Entertainment System]] and had a substantial number of differences. Below ...S. <br/>LINK SET OUT ON HIS MOST <br/>ADVENTURESOME QUEST YET...<br/>©1987 NINTENDO
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  • File:Bombchu Shop interior - OOT64.png|Bombchu Shop from the Nintendo 64 version of ''Ocarina of Time''
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  • '''Yoshitaka Tanigawa''' is a game programmer who has done some work for [[Nintendo]]. He helped out on ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]
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  • '''Kazuki Kishita''' is a game tester who worked for [[Nintendo]].
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  • '''Aya Shida''' is a game designer for [[Nintendo]]. | 2020 || ''[[Hyrule Warriors: Age of Calamity|Age of Calamity]]'' || Nintendo Zelda Team
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  • ...i has worked on a variety of Nintendo titles, including ''Paper Mario'', ''Nintendogs'', and ''Wii Sports''. In his later years, he worked more on various ap
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  • #redirect [[Super Smash Bros. for Nintendo 3DS and Wii U]]
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  • ...ll as North Bend, Washington. The President and Chief Operating Officer of Nintendo of America is [[Doug Bowser]]. Of its first party divisions, Nintendo EAD (Entertainment Analysis and Development) Group 3 is responsible for d
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  • ...uring the 1990's. He first worked on ''Super Mario World'' for the [[Super Nintendo Entertainment System]] before then working on ''[[The Legend of Zelda: A
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  • ...SSBWiiU Trophy with EU-AUS text.png|Trophy from ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]''
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  • {{Redirect|Switch|the Nintendo console|[[Nintendo Switch]]}} ...the gold Switch Fences fell and the blue ones rose.|''[[A Link to the Past Nintendo Player's Guide]]''}}
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