Zelda's Training: Difference between revisions

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{{Infobox|scenario
{{Infobox|scenario
| image          = [[File:Zeldas-Trianing.jpg|400px]]
| image          = [[File:Zeldas-Training.jpg|400px]]
| caption        =  
| caption        =  
| number          = Recommended Level Lv. 11 - Lv. 20:<br/>Challenge 2
| number          = Recommended Level Lv. 11 - Lv. 20:<br/>Challenge 2
| weaponavailable =  
| weaponavailable =  
| game            = ''[[Hyrule Warriors: Age of Calamity]]''
| game            = ''[[Hyrule Warriors: Age of Calamity]]''
| stage          = [[Hyrule Field (Breath of the Wild)|Hyrule Field]]
| stage          = [[Hyrule Field (Breath of the Wild)|Hyrule Field]] ([[Central Tower]] area)
| previous        =  
| previous        =  
| next            =  
| next            =  
| simultaneous    =  
| simultaneous    =  
| warriors        = [[Zelda]]
| warriors        = [[Zelda (Breath of the Wild)#Age of Calamity|Zelda]]
| allies          = [[Impa]]
| recommended level = Lv. 12
| recommended level = Lv. 12
| conditions      =  
| conditions      = Restricted Allies (Zelda w/[[Impa]])<br/>Time Limited (5:00 first objective)
| battlefield materials =  
| battlefield materials =  
| boss            =  
| boss            = [[Moblin]] (2×)
| miniboss        = [[Moblin]]
| miniboss        =  
| enemies        = [[Bokoblin]]
| enemies        = [[Bokoblin]]
| characters      =  
| characters      = [[Impa]]
| members        =  
| members        =  
| objective      =  
| objective      =  
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{{quote|Knowing she can't always rely on others to defend her, Zelda seeks sparring partners. Unfortunately, most people seem unwilling to take part. It falls to Impa to aid her princess.|In-game description}}
{{quote|Knowing she can't always rely on others to defend her, Zelda seeks sparring partners. Unfortunately, most people seem unwilling to take part. It falls to Impa to aid her princess.|In-game description}}


'''Zelda's Training''' is a [[Age of Calamity Challenges|challenge scenario]] of ''[[Hyrule Warriors: Age of Calamity]]'', unlocked by completing [[The Yiga Clan Attacks!]]. Zelda must defeat 300 [[Bokoblin]] in the allocated five-minutes of time. Zelda will then need to defeat two [[Moblin]]s to complete the challenge.
'''Zelda's Training''' is a [[Age of Calamity Challenges|challenge scenario]] of ''[[Hyrule Warriors: Age of Calamity]]'', unlocked by completing [[The Yiga Clan Attacks!]].


*'''Victory Condition''': Defeat many enemies
Zelda must defeat 300 [[Bokoblin]] in the allocated five minutes, with [[Impa]] as a non-playable ally. When this is done, she must then defeat two [[Moblin]]s to complete the challenge.
*'''Defeat Condition''': Time runs out
 
*'''Victory Condition''': Defeat many enemies &rarr; Defeat the Moblins
*'''Defeat Condition''': Time runs out &rarr; No defeat conditions


==Objectives==
==Objectives==
*Defeat many enemies before time runs out!
*Defeat many enemies (300, 5:00)
*Defeat the Moblins
*Defeat the Moblins (2)


{{References}}
{{References}}


{{clear}}
{{Listbox|Age of Calamity Challenges}}
{{Listbox|Age of Calamity Challenges}}


{{Cat|Age of Calamity Challenges}}
{{Cat|Age of Calamity Challenges}}

Latest revision as of 14:57, June 21, 2023

Zelda's Training
Zeldas-Training.jpg

Number

Recommended Level Lv. 11 - Lv. 20:
Challenge 2

Games

Stage

Conditions

Restricted Allies (Zelda w/Impa)
Time Limited (5:00 first objective)

Boss

Moblin (2×)

Enemies

Key Characters

Rewards

First Clear: Ethereal Stone (1), Diamond (1), Silent Princess (5), Random Weapon

Warriors

Allies

Recommended Level

Lv. 12

"Knowing she can't always rely on others to defend her, Zelda seeks sparring partners. Unfortunately, most people seem unwilling to take part. It falls to Impa to aid her princess."

— In-game description

Zelda's Training is a challenge scenario of Hyrule Warriors: Age of Calamity, unlocked by completing The Yiga Clan Attacks!.

Zelda must defeat 300 Bokoblin in the allocated five minutes, with Impa as a non-playable ally. When this is done, she must then defeat two Moblins to complete the challenge.

  • Victory Condition: Defeat many enemies → Defeat the Moblins
  • Defeat Condition: Time runs out → No defeat conditions

Objectives

  • Defeat many enemies (300, 5:00)
  • Defeat the Moblins (2)

References