Zelda's Training: Difference between revisions

From Zelda Dungeon Wiki
Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
No edit summary
No edit summary
Line 1: Line 1:
{{Infobox|scenario
{{Infobox|scenario
| image          = [[File:Zeldas-Trianing.jpg|400px]]
| image          = [[File:Zeldas-Training.jpg|400px]]
| caption        =  
| caption        =  
| number          = Recommended Level Lv. 11 - Lv. 20:<br/>Challenge 2
| number          = Recommended Level Lv. 11 - Lv. 20:<br/>Challenge 2
| weaponavailable =  
| weaponavailable =  
| game            = ''[[Hyrule Warriors: Age of Calamity]]''
| game            = ''[[Hyrule Warriors: Age of Calamity]]''
| stage          = [[Hyrule Field (Breath of the Wild)|Hyrule Field]]
| stage          = [[Hyrule Field (Breath of the Wild)|Hyrule Field]] ([[Central Tower]] area)
| previous        =  
| previous        =  
| next            =  
| next            =  
Line 11: Line 11:
| warriors        = [[Zelda]]
| warriors        = [[Zelda]]
| recommended level = Lv. 12
| recommended level = Lv. 12
| conditions      =  
| conditions      = Restricted Allies (Zelda w/[[Impa]])<br/>Time Limited (5:00 first objective)
| battlefield materials =  
| battlefield materials =  
| boss            =  
| boss            =  
| miniboss        = [[Moblin]]
| miniboss        = [[Moblin]]
| enemies        = [[Bokoblin]]
| enemies        = [[Bokoblin]]
| characters      =  
| characters      = [[Impa]]
| members        =  
| members        =  
| objective      =  
| objective      =  
Line 32: Line 32:
{{quote|Knowing she can't always rely on others to defend her, Zelda seeks sparring partners. Unfortunately, most people seem unwilling to take part. It falls to Impa to aid her princess.|In-game description}}
{{quote|Knowing she can't always rely on others to defend her, Zelda seeks sparring partners. Unfortunately, most people seem unwilling to take part. It falls to Impa to aid her princess.|In-game description}}


'''Zelda's Training''' is a [[Age of Calamity Challenges|challenge scenario]] of ''[[Hyrule Warriors: Age of Calamity]]'', unlocked by completing [[The Yiga Clan Attacks!]]. Zelda must defeat 300 [[Bokoblin]] in the allocated five-minutes of time. Zelda will then need to defeat two [[Moblin]]s to complete the challenge.
'''Zelda's Training''' is a [[Age of Calamity Challenges|challenge scenario]] of ''[[Hyrule Warriors: Age of Calamity]]'', unlocked by completing [[The Yiga Clan Attacks!]].


*'''Victory Condition''': Defeat many enemies
Zelda must defeat 300 [[Bokoblin]] in the allocated five minutes, with [[Impa]] as a non-playable ally. When this is done, she must then defeat two [[Moblin]]s to complete the challenge.
*'''Defeat Condition''': Time runs out
 
*'''Victory Condition''': Defeat many enemies &rarr; Defeat the Moblins
*'''Defeat Condition''': Time runs out &rarr; No defeat conditions


==Objectives==
==Objectives==
*Defeat many enemies before time runs out!
*Defeat many enemies (300, 5:00)
*Defeat the Moblins
*Defeat the Moblins (2)


{{References}}
{{References}}

Revision as of 03:49, November 26, 2020

Zelda's Training
Zeldas-Training.jpg

Number

Recommended Level Lv. 11 - Lv. 20:
Challenge 2

Games

Stage

Conditions

Restricted Allies (Zelda w/Impa)
Time Limited (5:00 first objective)

Mini-bosses

Enemies

Key Characters

Rewards

First Clear: Ethereal Stone (1), Diamond (1), Silent Princess (5), Random Weapon

Warriors

Recommended Level

Lv. 12

"Knowing she can't always rely on others to defend her, Zelda seeks sparring partners. Unfortunately, most people seem unwilling to take part. It falls to Impa to aid her princess."

— In-game description

Zelda's Training is a challenge scenario of Hyrule Warriors: Age of Calamity, unlocked by completing The Yiga Clan Attacks!.

Zelda must defeat 300 Bokoblin in the allocated five minutes, with Impa as a non-playable ally. When this is done, she must then defeat two Moblins to complete the challenge.

  • Victory Condition: Defeat many enemies → Defeat the Moblins
  • Defeat Condition: Time runs out → No defeat conditions

Objectives

  • Defeat many enemies (300, 5:00)
  • Defeat the Moblins (2)

References