Anti-Flame Training: I: Difference between revisions
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| battlefield materials = | | battlefield materials = | ||
| boss = | | boss = | ||
| miniboss = [[Fire Moblin]]s<br/>[[Fire Wizzrobe]] | | miniboss = [[Fire Moblin]]s<br/>[[Fire Wizzrobe]] (2×) | ||
| enemies = [[Fire-Breath Lizalfos]]<br/>[[Fire Keese]] | | enemies = [[Fire-Breath Lizalfos]]<br/>[[Fire Keese]] | ||
| characters = | | characters = |
Revision as of 16:39, August 15, 2022
Anti-Flame Training: I
Number | Recommended Level Lv. 1 - Lv. 10: | |
Games | ||
Stage | ||
Conditions | Time Limited (5:00 per objective) | |
Mini-bosses | ||
Enemies | ||
Rewards | First Clear: Ethereal Stone (1), Spicy Peppers (5), Warm Safflina (5), Smotherwing Butterfly (5) | |
Warriors | Any unlocked | |
Recommended Level | Lv. 9 |
"Dangerous, fiery monsters are gathering. Don't flinch from the flames–drive the monsters away!"
— In-game description
Anti-Flame Training: I is a challenge scenario of Hyrule Warriors: Age of Calamity, unlocked by completing the Daruk's Training challenge. The player's character must defeat a Fire Moblin and two Fire Wizzrobes in the allocated five minutes.
- Victory Condition: Defeat the fire monsters
- Defeat Condition: Time runs out
Objectives
- Defeat the Fire Moblin (5:00 limit)
- Defeat the Fire Wizzrobes (2, 5:00 limit)