Anti-Flame Training: I: Difference between revisions
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Latest revision as of 16:59, June 20, 2023
Anti-Flame Training: I
Number | Recommended Level Lv. 1 - Lv. 10: | |
Games | ||
Stage | ||
Conditions | Time Limited (5:00 per objective) | |
Boss | Fire Wizzrobe (2×) | |
Mini-bosses | ||
Enemies | ||
Rewards | First Clear: Ethereal Stone (1), Spicy Peppers (5), Warm Safflina (5), Smotherwing Butterfly (5) | |
Warriors | Any unlocked | |
Recommended Level | Lv. 9 |
"Dangerous, fiery monsters are gathering. Don't flinch from the flames–drive the monsters away!"
— In-game description
Anti-Flame Training: I is a challenge scenario of Hyrule Warriors: Age of Calamity, unlocked by completing the Daruk's Training challenge. The player's character must defeat a Fire Moblin and two Fire Wizzrobes in the allocated five minutes.
- Victory Condition: Defeat the fire monsters
- Defeat Condition: Time runs out
Objectives
- Defeat the Fire Moblin (5:00 limit)
- Defeat the Fire Wizzrobes (2, 5:00 limit)