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{{Infobox|location
{{Infobox|location
| image =  
| image = [[File:Town-Jail-Exterior.png|400px]]
| caption =  
| caption =  
| game = ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''
| game = ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''
| inhab = [[Tingle]]
| inhab = [[Tingle]]
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| related =  
| related =  
}}
}}
The '''Town Jail''' is a location on [[Windfall Island]] in ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''. It is found on the northwest side of the island across from where [[Tott]] dances by the gravestone.


[[Link]]'s first visit to the Jail involves [[Tingle]]'s introduction, who is seen behind bars. Once Link walks towards the cell, Tingle notices Link--who he mistakes for as a fairy--and asks Link to help him escape. If the pots in the corner diagonal from the cell door are moved, a hidden switch can be pressed which can free Tingle, who gives Link the [[Tingle Tuner]] in the [[Nintendo GameCube]] version of the game, and the [[Tingle Bottle]] in the ''[[The Legend of Zelda: The Wind Waker HD|The Wind Waker HD]]''. He also gives Link the [[Tingle's Chart]].
The '''Town Jail''' is a location on [[Windfall Island]] in ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''. It is found across from where [[Tott]] dances by the gravestone.


== Pictograph Box ==
[[Link (The Wind Waker)|Link]]'s first visit to the Jail involves [[Tingle]]'s introduction, who is seen behind bars. Once Link walks towards the cell, Tingle notices Link — who he mistakes for as a fairy — and asks Link to help him escape. If the pots in the corner diagonal from the cell door are moved, a hidden switch can be pressed which can free Tingle, who gives Link the [[Tingle Tuner]] in the [[Nintendo GameCube]] version of the game, and the [[Tingle Bottle]] in the ''[[The Legend of Zelda: The Wind Waker HD|The Wind Waker HD]]''. He also gives Link the [[Tingle's Chart]].
 
==Pictograph Box==
The Jail is also where the [[Pictograph Box|Picto Box]] is hidden. If the wooden box in Tingle's cell is moved, a hole that can be crawled into is revealed. Link must enter and solve a maze by avoiding the dead ends which [[Rat]]s occupy in order to find the Picto Box at the end of the maze.
The Jail is also where the [[Pictograph Box|Picto Box]] is hidden. If the wooden box in Tingle's cell is moved, a hole that can be crawled into is revealed. Link must enter and solve a maze by avoiding the dead ends which [[Rat]]s occupy in order to find the Picto Box at the end of the maze.


There are also two stones in the room at the end of the maze that the previous owner of the Picto Box has written on, who turns out to have been imprisoned because of his act of stealing the box.
There are also two stones in the room at the end of the maze that the previous owner of the Picto Box has written on, who turns out to have been imprisoned because of his act of stealing the box.


==Gallery==
<gallery widths="320px" heights="180px">
File:Town-Jail-Interior.png|Inside the Town Jail
File:Town-Jail-Tingle-1.png|[[Tingle]] within the Town Jail
File:Town-Jail-Tingle-2.png|Link and Tingle talking
File:Town-Jail-Tingle-3.png|Link helping Tingle escape from Jail
</gallery>


{{Listbox|The Wind Waker Locations}}
{{Listbox|The Wind Waker Locations}}


{{Cat|The Wind Waker Locations}}
{{Cat|The Wind Waker Locations}}

Latest revision as of 20:33, December 20, 2022

The Town Jail is a location on Windfall Island in The Wind Waker. It is found across from where Tott dances by the gravestone.

Link's first visit to the Jail involves Tingle's introduction, who is seen behind bars. Once Link walks towards the cell, Tingle notices Link — who he mistakes for as a fairy — and asks Link to help him escape. If the pots in the corner diagonal from the cell door are moved, a hidden switch can be pressed which can free Tingle, who gives Link the Tingle Tuner in the Nintendo GameCube version of the game, and the Tingle Bottle in the The Wind Waker HD. He also gives Link the Tingle's Chart.

Pictograph Box

The Jail is also where the Picto Box is hidden. If the wooden box in Tingle's cell is moved, a hole that can be crawled into is revealed. Link must enter and solve a maze by avoiding the dead ends which Rats occupy in order to find the Picto Box at the end of the maze.

There are also two stones in the room at the end of the maze that the previous owner of the Picto Box has written on, who turns out to have been imprisoned because of his act of stealing the box.

Gallery