Wind Shrine

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Wind Shrine
Wind-Shrine-Aerial.png
Aerial view of the Wind Shrine in The Wind Waker HD

Games

Location

Items

Related

In Other Languages[show]
Language Name
Japan 日本語 風のお社 (Wind Shrine)
France Française Sanctuaire du Vent (Wind Shrine)
Spain Español Altar del Viento (Altar of the Wind)
Germany Deutsch Windschrein (Wind Shrine)
Italy Italiana Santuario del Vento (Wind Shrine)

"The Wind Shrine

This holds the hopes of the Rito people."

— Tingle Tuner Description

The Wind Shrine,[1][2] also known as the Wind God's Shrine,[3] is a small isle that is found at the back of Dragon Roost Island.[4] It is the location of two monuments; these monuments honor the Gods of Wind, Zephos and Cyclos.[5] However, Cyclos' monument was broken,[6] causing him to become angry,[7] which caused the winds to become crazy and unpredictable, when they used to be nice.[8] The Rito honor the gods by always going down and visiting the shrine before taking off to the skies.[3] Link can choose to visit the Wind Shrine either before entering the Dragon Roost Cavern or after. It is not required to visit the shrine before the dungeon, but Link must go there after completion of the dungeon before he heads off to the Forest Haven.

The first time Link enters the shrine, he can walk up to the monument on the left, and take out his Wind Waker. By playing it as directed on the left monument, he learns the Wind's Requiem,[9][10] the tune that allows Link to change the direction of the wind anytime he wants, to whatever direction he wants.[11][10][12] After the cutscene of the wind changing direction is finished, Zephos, the God of Wind, appears next to Link. He introduces himself, and acknowledges Link as the new Wind Waker.[13][14] He says that for a beginner, Link has a nice wind-sense about him.[15] He further explains the use of the Wind's Requiem as a tune that can be used to gain control over the direction of the wind.[16] He tells Link of his brother, Cyclos, who was so upset that his monument was broken that he used his power to create cyclones, which he uses to torment people.[17][7][18] Before he leaves, he tells Link that his final request to him is to chastise Cyclos if he ever sees him at sea.[19][20] With that, Zephos flies off into the sky, and is never seen again.

The Wind Shrine can be visited again at any time, but it is not required to do so.

Gallery

References

  1. "[<] Wind Shrine [v] Mail Center" — Sign on Dragon Roost Island, The Wind Waker.
  2. "The wind god's wind... I wonder if what he's talking about has anything to do with the Wind Shrine that's through that tunnel..." — Medli, The Wind Waker.
  3. 3.1 3.2 "We Rito cannot live without the wind. Before we take to the skies, we always go down and visit the wind god's shrine. That's the way it's always been." — Kogoli, The Wind Waker.
  4. "During your first visit to Dragon Roost Island, head to the Wind Shrine on a small nearby isle." — Prima Games The Wind Waker HD Collector's Edition Strategy Guide, pg. 314
  5. "Zephos and Cyclos
    These lighthearted sibling deities control the winds, and Link finds monuments honoring them on Dragon Roost Island.
    " — Prima Games The Wind Waker HD Collector's Edition Strategy Guide, pg. 40
  6. "One of the Wind Shrine's two stone tablets has been broken..." — Prima Games The Wind Waker HD Collector's Edition Strategy Guide, pg. 314
  7. 7.1 7.2 "Cyclos is upset that his monument has fallen into disrepair, and wreaks havoc on ships with his cyclones." — Prima Games The Wind Waker HD Collector's Edition Strategy Guide, pg. 40
  8. "We used to have such nice breezes blowing through here... Now the air is crazy. I'm positive the strange winds are a result of the wind god's anger. See, there's an important shrine below here that got broken...and now we're paying the price. What cursed luck..." — Kogoli, The Wind Waker.
  9. "Pull out the Wind Waker and play along with the symbols scribed onto the unbroken stone tablet to learn the "Wind's Requiem"." — Prima Games The Wind Waker HD Collector's Edition Strategy Guide, pg. 314
  10. 10.1 10.2 "Turns out those were the notes to conduct the "Wind's Requiem," a song that controls the direction of the wind (the Wind Waker seems to be living up to its name!)." — Prima Games The Wind Waker HD Collector's Edition Strategy Guide, pg. 87
  11. "This song has the power to dictate the direction of the wind." — Prima Games The Wind Waker HD Collector's Edition Strategy Guide, pg. 314
  12. "This song allows Link to change the wind's direction, opening all 49 sectors of the Great Sea for exploration." — Prima Games The Wind Waker HD Collector's Edition Strategy Guide, pg. 40
  13. "The name's Zephos. I'm the god of winds. So, you're the new Wind Waker, are you?" — Zephos, The Wind Waker.
  14. "...Zephos, the god of winds, flies in on a cloud, referring to Link as the "wind waker."" — Prima Games The Wind Waker HD Collector's Edition Strategy Guide, pg. 87
  15. "Great, great. For a beginner, you've got a nice wind-sense about you. I like you, kid!" — Zephos, The Wind Waker.
  16. "That tune you just picked up? Well, it gives you control over the direction the wind blows." — Zephos, The Wind Waker.
  17. "It saddens me to say that my brother, Cyclos, is miffed about his monument here being broken, and now he spends his time creating cyclones to torment people with." — Zephos, The Wind Waker.
  18. "Before Link can head off on his adventure, Zephos warns him about his brother Cyclos and his habit of tormenting unlucky individuals." — Prima Games The Wind Waker HD Collector's Edition Strategy Guide, pg. 87
  19. "So if you encounter any cyclones at sea, chastise my brother for me, will you? And THAT...is my request for you!" — Zephos, The Wind Waker.
  20. "He requests, should you happen by a cyclone while at sea, that you teach Cyclos a lesson for his ill-mannered behavior." — Prima Games The Wind Waker HD Collector's Edition Strategy Guide, pg. 87