Link's Awakening Items
This guide covers all of the major items. From descriptions to locations, this guide will help you find them all.

Main Items


Quest Items

Dungeon Items


Trading Sequence Items

Main Items

 - Arrows can be found all over the Overworld and in shops. They sometimes even come out of enemies after you defeat one. If you pick up an Arrow off the ground before you have the Bow & Arrow, it will just give you one Rupee instead. An upgrade that will allow you to hold up to 60 of them can be found down some stairs under a rock near Turtle Rock.

 - One weird thing: Arrows can also be used as a bazooka. If you put the Bow & Arrow on one button and Bombs on the other, press them at the same time and it will launch a Bomb on an Arrow like a bazooka. With a Mad Batter upgrade, you can hold up to 60 of these.

 - Bombs are in almost every Zelda game, and this game is no exception. They can destroy enemies, blow up weak walls, and more. They come in handy for many things. The amount you can hold can be upgraded to 60 if you go down a hidden staircase near Martha's Bay.

 - Also, as mentioned above, they can be used as a bazooka if you put Bombs on one button and Arrows on the other, then by pressing both buttons at the same time. Mad Batter will let you hold up to 60 if you find him.

 - Unlike other Zelda titles, the Boomerang is one of the strongest weapons in the whole game. It can destroy a lot of enemies in a single hit, as well as retrieve items off the ground such as Rupees. It can be found in a cave behind a bombable wall in Toronbo Shores. If you have the Magnifying Lens, you will see a man in the cave; trade him the item on your B Button (the Shovel is recommended) in exchange for the Boomerang.

 - The Boomerang can also kill the last boss, Dethl, in a single hit. Instead of using 20+ Arrows on him, just one hit in the eye is all it takes to defeat him.

Bow & Arrow
 - The Bow & Arrow can be found in the shop mid-way through the game for a whopping 980 Rupees. A lot of money, but the monopoly you'll have to do for this item is worth it.

 - This thing can shoot Arrows to activate switches, kill enemies, and more. Since it does all that, it is recommended you get it as early as you can.

Deluxe Shovel
 - A little through the game, the Deluxe Shovel can be bought in the shop for 200 Rupees. It can dig up things from the ground such as Hearts, Rupees, etc. Also, in some locations it can dig up things like Secret Seashells and other items.

 - When you discover the guy that wields the Boomerang, it is recommended you trade this item to him for it. Don't worry, you can always get it back if you need it.

Hook Shot
 - The Hook Shot is found in Catfish's Maw. It can propel you towards certain materials, pull items towards you, kill enemies, and more. This is one of the best weapons not only in the game, but the whole series.

 - It stretches across the whole screen practically, making it a very useful weapon overall.

L-2 Power Bracelet
 - An upgrade from the Power Bracelet, the L-2 Power Bracelet can lift heavier objects. It is found rather early in the Face Shrine. It is needed to beat the dungeon due to the heavy elephant statues you'll find within it.

L-2 Sword
 - This is the reward for finding 20 Secret Seashells. The L-2 Sword is stronger than the previous Sword, and it can also shoot beams when you have full health. After obtaining it, the other six Secret Seashells you never found will disappear. It is found in the Seashell Mansion south of Kanalet Castle.

Magic Powder
 - Magic Powder can be used for several things. It can light torches, help destroy enemies, and other uses. It is obtained by finding the Toadstool in the Mysterious Forest and giving it to Syrup the Witch. With a Mad Batter upgrade you can hold up to 40 uses of it at once.

Magic Rod
 - Found in Turtle Rock, the Magic Rod is one of the best weapons in the game. It shoots a blast of fire that is not only good at killing enemies, but also at lighting torches.

 - This weapon is mainly used at killing the boss of Turtle Rock, Hot Head.

Mirror Shield
 - The Mirror Shield resides in Eagle's Tower. It can reflect certain types of beams like fire that the old Shield could not reflect before. It has little use in the battle with Evil Eagle. It blocks his feathers so you won't fall off the tower as easily.

 - The Ocarina is found in the Dream Shrine in Mabe Village. This thing learns three songs total, but only two of them are required to beat the game.

 - The Ballad of the Wind Fish is required to open the Egg. Manbo's Mambo just makes your life easier, and the Frog's Song of Soul revives the Legendary Rooster.

Pegasus Boots
 - The Pegasus Boots can be found in Key Cavern. They can be used with a couple of other weapons to make great effects. One of them is dashing with them with the Sword, or using the Roc's Feather with them for long jumps. They can also be combined with the Sword to dash through certain kinds of rocks.

Power Bracelet
 - Deep within Bottle Grotto, this treasure can be found. It can make you life up things like rocks, pots, you name it.

 - This item is vital on defeating the boss of Bottle Grotto, Genie. This is done by throwing his bottle against the wall three times using the help of this item.

Roc's Feather
 - For the first time ever in a Zelda game, you can jump! This item is found in Tail Cave. The use is simple, put it on a button and use it to jump.

 - This feather comes in heavy use for the rest of the game, whether it's pits, hazardous surfaces, or just using it for fun.

 - The Shield is the first item you will get. Link gets it back from Tarin shortly after he wakes up in Marin and Tarin's house.

 - This Shield can block projectiles, and that's pretty much it. A lot of people find themselves using it less and less as they progress through the game.

 - You find your Sword on Toronbo Shores at the beginning of the game. It is your primary weapon for the whole game and it should be equipped at all times, except when you need some other items out to get past an obstacle.

 - The Toadstool is found deep within the Mysterious Forest. Take it to Syrup the Witch and she'll make Magic Powder out of it.


Blue Tunic
 - The Blue Tunic can be found at the end of the Color Dungeon. You can choose between this one and the Red Tunic. This one gives you more defense overall, practically doubling your health. Once you pick this one, you can go back and change for the red one if you want to.

 - Found in Angler's Tunnel, the Flippers let you swim in deep water. Press the A Button repeatedly to swim in the water. Press the B Button to dive down underwater to sometimes find items in certain places and underwater passages. These are automatic, meaning as soon as you get them you'll be able to always swim in deep water automatically.

Magnifying Lens
 - The Magnifying Lens is your reward for finishing the Trading Sequence. It lets you see things and people you could not see before. The biggest reward it gets you is the Boomerang. After you get the Scale from Martha, go to the Mermaid Statue and it will move, revealing a staircase. Walk up the stairs while avoiding the invisible enemies to grab it. On the way out, you'll see the enemies you couldn't see before. These enemies were put here to let you see what it does.

Red Tunic
 - The Red Tunic can be found at the end of the Color Dungeon. You can choose between this one and the Blue Tunic. This one gives you more attack power overall, practically making all enemies and some bosses health cut down by a half of what it was before. Once you pick this one, you can go back and change for the blue one if you want to.

Quest Items

Golden Leaves
 - There are five Golden Leaves in Link's Awakening. Richard asks you to go find his Golden Leaves he lost when he had to flee Kanalet Castle after his servants went mad. After you retrieve all five, Link gives them to Richard in return for the Slime Key.

Guardian Acorns
 - Occasionally when you kill an enemy, a Guardian Acorn will come out of them. By picking it up, you will have more defense for a time. It wears off when you get hurt too many times. Different music will play when you have it, and it stops playing when you lose it.

Pieces of Heart
 - A total of twelve Pieces of Heart can be found in the game. For every four you obtain, you will gain another heart for your health. A total of three hearts will be added if you collect all twelve of them hidden throughout the island.

Pieces of Power
 - Just like Guardian Acorns, Pieces of Power are also found sometimes after killing an enemy. They will boost your attack and make a little explosion on enemies that you hit. Also, you run a little faster when you are using one. As with Guardian Acorns, they also wear off whenever you get hurt too much while using them.

Recovery Hearts
 - The name of these things make the effect obvious: Restoring your health. They can be found in bushes, inside enemies after killing them, and much more. Recovery Hearts have been around since the original Legend of Zelda for the NES, and to this day they still have the same purpose.

 - Rupees are basically the currency of the game. Blue ones can be found all over the place and they count as one Rupee. Several chests in the game can hold as little as 20, and as much as 200. Rupees are vital for Link's quest so he can buy supplies and other items he may need.

Secret Medicine
 - You can buy Secret Medicine from Crazy Tracy near Manbo's Pond. She will sell some to you for 27 Rupees. You can also find this in some treasure chests in the later dungeons.

 - This stuff restores your life automatically after you die. It is recommended you save this stuff for the later battles or the battle against the Nightmare.

Secret Seashells
 - There are 26 Secret Seashells total scattered across Koholint Island. When you find 20 of them, go to the Seashell Mansion near Kanalet Castle. Your reward will be the L-2 Sword, which is stronger and shoots beams out when you have full health.

 - Also, after you find 20 and get the L-2 Sword the other six you didn't find will just disappear.

Dungeon Items

 - One Compass can be found in each dungeon. It lets you see where all of the treasure chests are, as with the Nightmare's lair on the map when the game is paused.

 - Also, it will make a beep tone-like sound whenever you enter a room that has a Small Key or the Nightmare's Key.

Dungeon Map
 - The Dungeon Map's function is rather basic. It just lets you see all of the rooms and shape of a dungeon on the pause menu. It doesn't do much else and is not required to beat a dungeon.

Heart Containers
 - Just like nearly every other Zelda title to date, you get a Heart Container after you defeat a boss. Same goes for this game; for all eight dungeon bosses, a Heart Container will come out of them after you defeat one of them. It increases your life by one whole heart.

Nightmare's Key
 - The Nightmare's key opens the door to the Nightmare's lair in each dungeon. It is always in a chest that is rather hard to reach. In every dungeon, you will usually get this very late in the dungeon.

Small Keys
 - Small Keys are only found in dungeons. They can be used once on one locked door, then they disappear. Also, the Compass will tell you if one is in a room with a beep-like tone if you already obtained the Compass earlier.

 - To see how many you have, pause the game while in a dungeon and look on the right. Small Keys cannot be transferred between dungeons.

Stone Beaks
 - There is one Stone Beak per dungeon, as well as a few Owl Statues the beak works with. The Owl will talk to you through these statues and give you hints about various things in the dungeon you're in.


Angler Key
 - The Angler Key is found within Yarna Desert. Walk up to the lock in front of the waterfall on the foot of Tal Tal Heights. The waterfall will subside, revealing the entrance to Angler's Tunnel.

Bird Key
 - The last of the keys you'll find, the Bird Key is found in a cave below the Hen House in Tal Tal Heights. It gains you access to Eagle's Tower on the far northeastern side of Koholint Island.

Face Key
 - Found in the Southern Shrine, the Face Key is what unlocks the Face Shrine. It is found in the Southern Shrine after you defeat the Armos Knight.

Slime Key
 - The Slime Key is your reward from Richard for finding his Golden Leaves. After he lets you gain access to Pothole Field behind his Villa, dig in front of the Owl Statue for the key. This will gain you access to Key Cavern.

Tail Key
 - The first of the keys; the Tail Key is found within a treasure chest deep in the Mysterious Forest. It is needed to gain access to the first dungeon, also known as Tail Cave.

Trading Sequence Items

Yoshi Doll
 - The Yoshi Doll is the first item in the Trading Sequence. It resides in the Crane Game Shop in Mabe Village. It is right in the middle not moving, so it's rather easy to pick up.

 - The Ribbon is located in a house north of the Crane Game Shop. Talk to the mother inside to get it in exchange for the Yoshi Doll.

Dog Food
 - Go into the smaller part of the house in Mabe Village with the chain chomp outside of it. Talk to the female chain chomp to get some Dog Food for the Ribbon.

 - There is a house on the northern part of Toronbo Shores. Talk to Sale the crocodile inside to get some Bananas for your Dog Food.

 - Go to Kanalet Castle and go east from the gate. Talk to Kiki the monkey and he'll build a bridge for you if you give him your Bananas. Him and his friends will create a bridge, and a Stick will be left on it.

 - After beating Key Cavern, go to a tree in west Ukuku Prairie. Let Tarin use your Stick to get a beehive, but the bees just chase him away and a Honeycomb is left behind in front of the tree.

 - In one of the houses in Animal Village, Chef Bear needs one more ingredient for his food, and it's a Honeycomb. Give it to him and he'll give you a Pineapple.

 - On the early parts of Tal Tal Heights, you'll see Papahl from Mabe Village on a cliff. He says he needs energy, so give him your Pineapple and you'll get a Hibiscus in return.

 - Run back to Animal Village. Talk to Christine the goat and give her your Hibiscus. She'll give you a Letter to give to her pen pal, Mr. Write who lives on the northern border of the Mysterious Forest.

 - When you deliver the Letter to Mr. Write, he'll give you a Broom for your troubles.

Fishing Hook
 - Depending on how far you are in the game, Grandma Ulrira may be in Mabe Village, or Animal Village. Either way, find her and give her the Broom. You'll get a Fishing Hook in return.

 - Dive under one of the bridges in Martha's Bay to find a Fisherman. Give him the Fishing Hook, and he'll say you can keep his next catch. He catches a Necklace, and gives it to you.

 - The last item, find Martha the Mermaid in Martha's Bay. She'll let you rip off a Scale off her tail because you found her Necklace.