Akkala Tower (Scenario): Difference between revisions

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*[[Feed the Research]] ([[Sheikah Sensor]])
*[[Feed the Research]] ([[Sheikah Sensor]])
*[[What Bad Weather?]], [[Lighting the Way]], [[Tactics for Small Foes]], [[A Sparkling Solution]] ([[Age of Calamity Services|Improve Services]])
*[[What Bad Weather?]], [[Lighting the Way]], [[Tactics for Small Foes]], [[A Sparkling Solution]] ([[Age of Calamity Services|Improve Services]])
*[[A Rumor about Skull Lake]] ([[Age of Calamity Materials|Material]])
*[[Stumped by Shrooms]] ([[Cooking]])
*[[Stumped by Shrooms]] ([[Cooking]])
*[[A Most Peculiar Korok]] (Battle Support)
*[[A Most Peculiar Korok]] (Battle Support)

Revision as of 02:19, December 3, 2020

Spoiler Alert! This article describes a subject that is sensitive to plot development.
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Akkala Tower (Scenario)

"The party heads for the Akkala region, hoping to activate the Sheikah Towers. The tower has fallen into the Yiga Clan's hands, and the party must fight to recapture it"

— In-game description

Akkala Tower is the first scenario of Age of Calamity Chapter 4. It is unlocked by completing The Road Home, Besieged, and must be completed before progressing in the story.

  • Victory Condition: Reclaim Akkala Citadel
  • Defeat Condition: Link, Zelda, or the third playable warrior flees

Objectives

  • Head for Akkala Citadel
  • Defeat the Yiga Blademasters (2)
  • Head for Akkala Citadel
  • Capture the Outpost
  • Activate the simple ancient furnace
  • Head for Akkala Citadel
  • Defeat the Yiga Blademaster
  • Activate the simple ancient furnaces (4)
  • Head for Akkala Citadel
  • Reclaim Akkala Citadel
    • Defeat Sooga and reclaim Akkala Citadel
  • Seek out and defeat Sooga


Koroks

This section is a stub. You can help the Zelda Dungeon Wiki by expanding it.


Cutscenes

Akkala Tower (Part 1) [text]

"As the pilots learned to manipulate the arcane machinery of their Divine Beasts, Purah led a research expedition to the otherworldly ediface that had appeared on Hyrule Field."

— In-game Gallery description

Determination

"As Zelda prepares to depart and investigate the Central Tower, King Rhoam once again confronts her on where her focus lies. Zelda musters all of her courage to express her intentions to him, but..."

— In-game Gallery description

Disharmony

"As Zelda departs Hyrule Castle, Master Kohga and Sooga scheme with Astor about preventing the activation of the Sheikah Towers. Quietly, however, Sooga harbors his own doubts..."

— In-game Gallery description

The Sheikah Towers Are Activated

"Guided by the little Guardian, Link presents the Sheikah Slate to the terminal of the Central Tower, causing the tower to activate and rise up into the air. At the same time, the towers in other regions also rise up. Purah, observing this, cries out in excitement."

— In-game Gallery description

A Game Changer

"Having successfully activated all of the Sheikah Towers, Zelda takes in the expansive view. Purah has been busy analysing the functions of the tower and, after lauding their usefulness in the defense of Hyrule, declares her intention to demonstrate their value."

— In-game Gallery description

Challenges & Quests Unlocked

Age of Calamity Challenges:

Age of Calamity Quests:

Trivia

References