Cooking

From Zelda Dungeon Wiki
Jump to navigation Jump to search

Cooking is a game mechanic in Breath of the Wild and Age of Calamity

Appearances

Breath of the Wild

Main article: Cooking in Breath of the Wild

Cooking in Breath of the Wild is a game mechanic in Breath of the Wild, where Link can throw up to five pieces of material into a lit Cooking Pot to create a cooked dish. Different combinations of items result in different dishes with different effects, mostly centered around healing and stats boosting.

Age of Calamity

Main article: Cooking in Age of Calamity

Cooking in Age of Calamity is the equivalent of the Apothecary from the original Hyrule Warriors. Link can learn recipes as rewards for completing scenarios from the story chapters, Challenges and Quests. These can be cooked on the scenario select screen, and give effects that throughout that scenario.

Examples include Glazed Mushrooms, which combines two Stamella Shrooms and one Courser Bee Honey into a 10% movement speed boost, and a Chilly Fish Skewer, which cooks four Chillfin Trout to reduce damage from fire by 50%.