The Legend of Zelda: Four Swords Adventures: Difference between revisions

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m (some of these other levels might be incorrect or need to be directed elsewhere)
m (→‎Levels: We should specify between Frozen Hyrule the level and the stage.)
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::* [[Desert Temple]]
::* [[Desert Temple]]
::* [[Pyramid]]
::* [[Pyramid]]
Level 7 – [[Frozen Hyrule]]
Level 7 – [[Frozen Hyrule (Level)|Frozen Hyrule]]
::* [[Frozen Hyrule]]
::* [[Frozen Hyrule (Stage)|Frozen Hyrule]]
::* [[The Ice Temple]]
::* [[The Ice Temple]]
::* [[Tower of Winds]]
::* [[Tower of Winds]]

Revision as of 03:57, September 2, 2012

Template:Game

The Legend of Zelda: Four Swords Adventures is a game for the Nintendo GameCube. It is the second game in Zelda series to have multiplayer. Each player needed a Gameboy Advance and link cable to connect to the Nintendo GameCube. One player mode could also be used with both the GameCube and the Gameboy Advance, or just a GameCube controller could be used and the Gameboy Advance screen displayed on the main television. There are two separate ways to play Four Sword Adventures: Hyrulean Adventure and Shadow Battle. Hyrulean Adventure goes through the main storyline and can be played one player as well as multiplayer, and Shadow Battle is a free-for-all multiplayer.

Four Sword Adventures changed many things in the typical Zelda formula. Levels were now separated into areas, and were not part of a connecting overworld. Levels could also be redone multiple times on a single game file, something that had never been present in the series before.

Story

Main article: Four Swords Adventures Story

Levels

Each level has three stages within it.

Level 1 – Whereabouts of the Wind

Level 2 – Eastern Hyrule

Level 3 – Death Mountain

Level 4 – Near the Fields

Level 5 – The Dark World

Level 6 – The Desert of Doubt

Level 7 – Frozen Hyrule

Level 8 – Realm of the Heavens