The Legend of Zelda: Four Swords Adventures: Difference between revisions
m (some of these other levels might be incorrect or need to be directed elsewhere) |
m (→Levels: We should specify between Frozen Hyrule the level and the stage.) |
||
Line 47: | Line 47: | ||
::* [[Desert Temple]] | ::* [[Desert Temple]] | ||
::* [[Pyramid]] | ::* [[Pyramid]] | ||
Level 7 – [[Frozen Hyrule]] | Level 7 – [[Frozen Hyrule (Level)|Frozen Hyrule]] | ||
::* [[Frozen Hyrule]] | ::* [[Frozen Hyrule (Stage)|Frozen Hyrule]] | ||
::* [[The Ice Temple]] | ::* [[The Ice Temple]] | ||
::* [[Tower of Winds]] | ::* [[Tower of Winds]] |
Revision as of 03:57, September 2, 2012
The Legend of Zelda: Four Swords Adventures is a game for the Nintendo GameCube. It is the second game in Zelda series to have multiplayer. Each player needed a Gameboy Advance and link cable to connect to the Nintendo GameCube. One player mode could also be used with both the GameCube and the Gameboy Advance, or just a GameCube controller could be used and the Gameboy Advance screen displayed on the main television. There are two separate ways to play Four Sword Adventures: Hyrulean Adventure and Shadow Battle. Hyrulean Adventure goes through the main storyline and can be played one player as well as multiplayer, and Shadow Battle is a free-for-all multiplayer.
Four Sword Adventures changed many things in the typical Zelda formula. Levels were now separated into areas, and were not part of a connecting overworld. Levels could also be redone multiple times on a single game file, something that had never been present in the series before.
Story
- Main article: Four Swords Adventures Story
Levels
Each level has three stages within it.
Level 1 – Whereabouts of the Wind
Level 2 – Eastern Hyrule
Level 3 – Death Mountain
Level 4 – Near the Fields
Level 5 – The Dark World
Level 6 – The Desert of Doubt
Level 7 – Frozen Hyrule
Level 8 – Realm of the Heavens