The Legend of Zelda: Four Swords Adventures
The Legend of Zelda: Four Swords Adventures is a game for the Nintendo GameCube. It is the second game in Zelda series to have multiplayer. Each player needed a Game Boy Advance and link cable to connect to the Nintendo GameCube. One player mode could also be used with both the GameCube and the Game Boy Advance, or just a GameCube controller could be used and the Game Boy Advance screen displayed on the main television. There are two separate ways to play Four Sword Adventures: Hyrulean Adventure and Shadow Battle. Hyrulean Adventure goes through the main storyline and can be played one player as well as multiplayer, and Shadow Battle is a free-for-all multiplayer.
Four Sword Adventures changed many things in the typical Zelda formula. Levels were now separated into areas, and were not part of a connecting overworld. Levels could also be redone multiple times on a single game file, something that had never been present in the series before.
Story
- Main article: Four Swords Adventures Story
Levels
Each level has three stages within it.
Level 1 – Whereabouts of the Wind
Level 2 – Eastern Hyrule
Level 3 – Death Mountain
Level 4 – Near the Fields
Level 5 – The Dark World
Level 6 – The Desert of Doubt
Level 7 – Frozen Hyrule
Level 8 – Realm of the Heavens
Graphics and Sound
The game's graphics style and music were directly based off of the graphics and music of Four Swords Adventures. The graphics received enhancements in the form of overlaid 3D effects, other advanced 2D effects such as ripples, and a fluid, dynamic camera that could zoom in and out of the 2D image. The music, for the most part, was untouched - most of the music was directly taken from A Link to the Past, with a few different MIDI instruments, with the original music using the same instruments. However, the graphics displayed on the Game Boy Advance used the same style as Four Swords, which was partly based off of the graphics style of The Wind Waker.
Screenshots
Videos
Four Swords Adventures Trailer
American Commercial
Japanese Commercial
Japanese Commercial
Trivia
- On the game disc is a file called smw.ast, which is a music file of the Special World theme from Super Mario World. The theme itself is a 16-bit remix of the original Super Mario Bros. theme. As the game in its current state exclusively uses MIDIs for music, it is unknown what smw.ast was going to be used for.
- Four Swords Adventures was Nintendo's last top-down Zelda game for home consoles.