Trial of the Sword

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Trial of the Sword
Trial-of-the-sword.jpg
Link holding the Master Sword after completing the trials

Games

Location

Inhabitants

Rewards

Full Splendor of the Master Sword

Related

The Trial of the Sword is a special challenge offered to Link after he obtains the Master Sword. It consists of many floors, each containing a series of enemies for Link to defeat. This is akin to previous enemy gauntlets in the series, such as the Cave of Ordeals.

There are three stages to the trial, the Beginning Trials, Middle Trials, and Final Trials, each progressing in difficulty. In each section, Link faces a range of enemies, from the simple Bokoblins, all the way up to the fearful Lynels and Guardians.

At the end of each stage, the Master Sword will be augmented, and its base power will increase by 10 points. After all three sections are completed, the sword will be restored to have its full splendor at all times, with a base power of 60. While the base power can be augmented, this does not prevent the sword from becoming depowered, requiring 10 minutes to recharge when in broken status.

Trials

Link begins the trials with no armor or equipment save for the Sheikah Slate; however he can use neither the Amiibo nor the DLC-exclusive Master Cycle Zero runes. As such, Link must slay his enemies and collect equipment and food where available. Every 5 or 6 floors there's a Rest Floor with weapons, food, armor (from the Middle Trials onward) and fairies, as well as a cooking pot. Slain enemies do not drop loot other than weapons, and as such, it's not possible to cook Elixirs from monster parts, and once finished, other than the Master Sword upgrade, Link does not get to keep the loot accumulated during the trials.

Effects from consuming enhancing meals (for attack, defense, speed, etc.) can carry over during the trials for their effective duration by eating them before entering. However, the meals themselves cannot be accessed once inside the trials, other than the ones cooked in them.

Please note, if playing on Master Mode, all major enemies (Bokoblins, Lizalfos etc.) will be a tier higher than listed here.

Beginning Trials

  • Floor 1 - 3× Bokoblin
  • Floor 2 - 1× Fire Chuchu, 4× Bokoblin
  • Floor 3 - 1× Chuchu, 8× Fire Chuchu
  • Floor 4 - 5× Bokoblin, 3× Blue Bokoblin
  • Floor 5 - 2× Moblin, 3× Blue Bokoblin
  • Floor 6 - 1× Stone Talus
  • Floor 7 - Rest Floor: contains Treasure Chests, crates containing assorted ingredients, a pond with fish, a Cooking Pot, and a Fairy.
  • Floor 8 - 1× Electric Chuchu, 2× Lizalfos, 2× Blue Lizalfos
  • Floor 9 - 2× Water Octorok, 1× Electric Wizzrobe
  • Floor 10 - 1× Blue Lizalfos, 2× Black Lizalfos
  • Floor 11 - 4× Bokoblin, 3× Blue Bokoblin, 1× Black Bokoblin, 1× Black Moblin
  • Floor 12 - 1× Blue Hinox
  • Floor 13 - Sword Monk's Room: Master Sword is powered up by 10 points (new base power = 40).

Middle Trials

  • Floor 1 - 5× Bokoblin
  • Floor 2 - 2× Bokoblin, 1× Blue Bokoblin, 1× Fire Wizzrobe, 2× Meteo Wizzrobe
  • Floor 3 - 4× Bokoblin, 3× Blue Bokoblin
  • Floor 4 - 1× Decayed Guardian
  • Floor 5 - Rest Floor: contains Treasure Chests (may contain armor), crates containing assorted ingredients, a pond with fish, a Cooking Pot, and a Fairy.
  • Floor 6 - 5× Fire Keese, 1× Electric Chuchu (*)
  • Floor 7 - 2× Fire-Breath Lizalfos, 2× Blue Lizalfos (*)
  • Floor 8 - 1× Meteo Wizzrobe, 3× Black Bokoblin (*)
  • Floor 9 - 1× Decayed Guardian (*)
  • Floor 10 - 1× Black Hinox (*)
  • Floor 11 - Rest Floor: contains Treasure Chests (may contain armor), crates containing assorted ingredients, a pond with fish, a Cooking Pot, and two Fairies.
  • Floor 12 - 6× Guardian Scout I
  • Floor 13 - 3× Guardian Scout II
  • Floor 14 - 4× Guardian Scout I, 2× Guardian Scout II
  • Floor 15 - 2× Guardian Scout III
  • Floor 16 - 1× Guardian Scout IV
  • Floor 17 - Sword Monk's Room: Master Sword is powered up by 10 points (new base power = 50).

(*) Note: Floors 6 through 10 take place in near-complete darkness.

Final Trials

  • Floor 1 - 4× Stalkoblin(*)
  • Floor 2 - 2× Electric Keese, 3× Stalizalfos(*)
  • Floor 3 - 2× Electric Chuchu, 5× Stalmoblin(*)
  • Floor 4 - 7× Stalkoblin (Riding Stalhorses)(*)
  • Floor 5 - 1× Stalnox(*)
  • Floor 6 - Rest Floor contains:
    • Treasure Chests (containing the Flamebreaker Boots)
    • Crates containing assorted ingredients (including those for heat resistance)
    • A pond with fish, a Cooking Pot, and a Fairy.
  • Floor 7 - 1× Fire Chuchu, 1× Rock Octorok, 2× Igneo Pebblit(**)
  • Floor 8 - 3× Fire-Breath Lizalfos(**)
  • Floor 9 - 1× Meteo Wizzrobe, 1× Black Moblin, 2× Fire-Breath Lizalfos(**)
  • Floor 10 - 3× Black Moblin, 1× Fire-Breath Lizalfos(**), treasure chest in the lava(**)
  • Floor 11 - Igneo Talus(**)
  • Floor 12 - Rest Floor contains
    • Treasure Chests (containing the Hylian Tunic)
    • Crates containing assorted ingredients, a pond with fish, a Cooking Pot, and two Fairies.
  • Floor 13 - 2× Frost Pebblit, 1× Ice Chuchu, 2× Blue Bokoblin, 1× Black Bokoblin(***)
  • Floor 14 - 2× Ice Chuchu, 1× Ice-Breath Lizalfos, 4× Blue Bokoblin, 1× Silver Moblin(***)
  • Floor 15 - 1× Black Moblin, 1× Blizzrobe, 2× Blue Bokoblin, 1× Silver Bokoblin(***)
  • Floor 16 - 1× Frost Talus(***)
  • Floor 17 - 1× Blue-Maned Lynel(***)
  • Floor 18 - Rest Floor: contains Treasure Chests, crates containing assorted ingredients, a pond with fish, a Cooking Pot, and three Fairies.
  • Floor 19 - 6× Decayed Guardian
  • Floor 20 - 1× Guardian Stalker
  • Floor 21 - 1× Guardian Skywatcher
  • Floor 22 - 1× Guardian Stalker, 1× Guardian Skywatcher, 1× Guardian Turret
  • Floor 23 - 8× Bokoblin (Riding Horses), 1× White-Maned Lynel, 1× Guardian Turret
  • Floor 24 - Sword Monk's Room: Master Sword is powered up by 10 points (new base power = 60).

(*) Note: Floors 1 through 5 take place in a thunderstorm environment.

(**) Note: Floors 7 through 12 take place in a volcanic environment.

(***) Note: Floors 14 through 17 take place in a snow environment.