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| used by = [[Sheik]]
| used by = [[Sheik]]
| related =  
| related =  
| element = {{Lightning}} Lightning
| element = {{Lightning}} Lightning<br/>{{Light}} Light (4+)
}}
}}
{{Quote|A harp that commands magical melodies. It can be imbued with elemental affinity using Combo Attacks. Use the Strong Attack button to tap into elemental powers and cause various effects.|In-game description}}
{{Quote|A harp that commands magical melodies. It can be imbued with elemental affinity using Combo Attacks. Use the {{color|#00D000|Strong Attack}} button to tap into elemental powers and cause various effects.|In-game description}}


The '''Harp''' is a [[Hyrule Warriors Weapons|weapon]] class used by [[Sheik#Hyrule Warriors|Sheik]] in ''[[Hyrule Warriors]]''. It is Sheik's default and only available weapon class.
The '''Harp''' is a [[Hyrule Warriors Weapons|weapon]] class used by [[Sheik#Hyrule Warriors|Sheik]] in ''[[Hyrule Warriors]]''. It is Sheik's default and only available weapon class.
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|-
|-
| style="text-align:center"|Base String{{Tt|YYYYYYY/BBBBBBB}}
| style="text-align:center"|Base String{{Tt|YYYYYYY/BBBBBBB}}
|Sheik performs a series of seven attacks; she slashes left with a kunai, slashes right, jumps and performs a downward kick, travel forward with a breakdance kick, jump up and slash down with two kunai in an X pattern, jump up and throw out kunai in a fan formation in front of her, and perform a powerful slash to the left.
|Sheik performs a string of seven attacks; She slashes left with a kunai, slashes right, jumps and performs a downward kick, rolls forward while performing a spin kick, jumps and performs an X-slash with two kunai, jumps back while throwing an array of kunai in an arc, and dashes forward with a left slash.
|-
|-
| style="text-align:center"|C1{{Tt|X/Y}}
| style="text-align:center"|C1{{Tt|X/Y}}
|Sheik plays her currently-assigned song using the harp; each song has a unique element and creates a unique effect.
|Sheik plays the selected song, which triggers a unique effect:
*'''Default:''' Sheik produces a small soundwave around her.
*'''Default:''' Sheik creates a musical burst around her.
*'''[[Serenade of Water]]:''' Sheik creates a small water shield around her, which can absorb up to 1,600 HP (4 [[Heart|Hearts]]) worth of damage before vanishing. The shield also protects Sheik from CC abilities such as the [[ReDead]]'s petrifying screams, which don't damage the shield.
*'''[[Serenade of Water]]:''' Sheik creates a water shield around herself. The shield automatically protects her from effects such as [[Gibdo]] and [[ReDead Knight]] screams, and can withstand 4 Hearts' worth of damage before breaking. Playing the Serenade again resets the durability.
*'''[[Bolero of Fire]]:''' Sheik creates a magic circle in front of her, which explodes and deals heavy damage to enemies standing in it.
*'''[[Bolero of Fire]]:''' Sheik creates a magic circle in front of her, which detonates after a few seconds.
*'''[[Song of Storms]]:''' Sheik summons a tornado ring around her, pushing enemies back and dealing light damage.
*'''[[Song of Storms]]:''' Sheik creates a wide, spinning vortex around her, which remains for a few seconds. The vortex hits enemies multiple times and deals low damage, but is very useful for clearing crowds.
*'''[[Nocturne of Shadow]]:''' Sheik summons a shadowy vortex in front of her, which pulls enemies in and deals pulsing damage.
*'''[[Nocturne of Shadow]]:''' Sheik creates a shadowy vortex in front of her, which sucks in and traps nearby enemies for a brief period.
*'''[[Prelude of Light]]:''' Sheik creates a large [[Triforce of Wisdom]] symbol on the ground, which remains for a period of time; while standing inside the symbol, Sheik's Special gauge charges up automatically.
*'''[[Prelude of Light]]:''' Sheik creates a [[Triforce of Wisdom]] symbol on the ground, which remains for a brief period. Standing inside the symbol will charge Sheik's Special Attack gauge automatically.
|-
|-
| style="text-align:center"|C2{{Tt|YX/BY}}
| style="text-align:center"|C2{{Tt|YX/BY}}
|Sheik summons a tall whirlpool that travels forward, sucking in enemies and applying the Water effect to them. Selects the Serenade of Water as the equipped song.
|Sheik creates a tall whirlpool in front of her, which slowly moves forward while sucking enemies in. Selects the Serenade of Water.
|-
|-
| style="text-align:center"|C3{{Tt|YYX/BBY}}
| style="text-align:center"|C3{{Tt|YYX/BBY}}
|Sheik summons a meteor that crashes down in front of her, applying the Fire effect to any enemies hit. Selects the Bolero of Fire as the equipped song.
|Sheik summons a meteor that crashes down in front of her. Selects the Bolero of Fire.
|-
|-
| style="text-align:center"|C4{{Tt|YYYX/BBBY}}
| style="text-align:center"|C4{{Tt|YYYX/BBBY}}
|Sheik jumps up and summons a wave of lightning that strikes the ground in front of her. Selects the Song of Storms as the equipped song.
|Sheik floats into the air and creates a horizontal burst of electricity in front of her. Selects the Song of Storms.
|-
|-
| style="text-align:center"|C5{{Tt|YYYYX/BBBBY}}
| style="text-align:center"|C5{{Tt|YYYYX/BBBBY}}
|Sheik teleports into the air with a smoke bomb, before slamming down while engulfed in shadow. Selects the Nocturne of Shadow as the equipped song.
|Sheik teleports into the air with a smoke bomb and crashes down while engulfed in darkness. Selects the Nocturne of Shadow.
|-
|-
| style="text-align:center"|C6{{Tt|YYYYYX/BBBBBY}}
| style="text-align:center"|C6{{Tt|YYYYYX/BBBBBY}}
|Sheik pauses before striking a pose, creating a circular blast of light around her. Selects the Prelude of Light as the equipped song.
|Sheik strikes a pose, creating a blast of sacred light around her. Selects the Prelude of Light.
|-
|-
| style="text-align:center"|Special Attack
| style="text-align:center"|Special Attack
|Sheik hovers into the air, creating a ring of harps around her, before sending out waves of rapidly shrinking-and-growing soundwaves. Enemies inside the ring will be caught and bounced around, before being launched away on the final strum.
|Sheik floats into the air, creating a ring of harps from energy, before strumming the harp to create a series of expanding-and-shrinking musical bursts. Enemies caught inside the ring are bounced between Sheik and the outer edge, before being launched away on the final strum.
|-
|-
| style="text-align:center"|Focus Spirit Finisher
| style="text-align:center"|Focus Spirit Finisher

Latest revision as of 19:03, October 3, 2024

This article is about Sheik's weapon in Hyrule Warriors. For other uses, see Harp (Disambiguation).
This article describes a subject that is or may be outside the core Zelda canon.
TODO: Languages, update for Legends & Definitive Edition
Harp
Hyrule Warriors Artwork Sheik Harp.png

Games

Used by

Element

Hyrule Warriors Element Lightning.png Lightning
Hyrule Warriors Element Light.png Light (4+)

"A harp that commands magical melodies. It can be imbued with elemental affinity using Combo Attacks. Use the Strong Attack button to tap into elemental powers and cause various effects."

— In-game description

The Harp is a weapon class used by Sheik in Hyrule Warriors. It is Sheik's default and only available weapon class.

Sheik fights by playing various melodies on the harp, which can create a variety of beneficial effects.

Variations

Weapon Level Elements Strength Location
Goddess Harp - HWDE icon.png
Goddess's Harp
1 Hyrule Warriors Element Lightning.png Lightning 80
(+8 per ★)
Unlocked from start
Typhoon Harp - HWDE icon.png
Typhoon Harp
2 Hyrule Warriors Element Lightning.png Lightning 150
(+15 per ★)
The Water Temple: Capture the Temple Face Keep to reveal a Treasure Chest containing a Sealed Weapon.
Triforce Harp - HWDE icon.png
Triforce Harp
3 Hyrule Warriors Element Lightning.png Lightning 280
(+28 per ★)
Wii U: Adventure Map, F-15?
3DS/Switch: TBA
8-Bit Stepladder - HWDE icon.png
8-Bit Stepladder
Hyrule Warriors Element Lightning.png Lightning 280
(+28 per ★)
Wii U: Master Quest Map, E-13?
3DS/Switch: Cosmetic appearance when 8-Bit Weapons is turned on.
Triforce Harp - HWDE icon.png
Triforce Harp +
4 Hyrule Warriors Element Lightning.png Lightning 500
(+50 per ★)
Termina Map, A-13?
Shining Harp 4+ Hyrule Warriors Element Lightning.png Lightning
Hyrule Warriors Element Light.png Light
500
(+50 per ★)
Koholint Island Map, D-2?

Moveset

Attack Explanation
Base String? Sheik performs a string of seven attacks; She slashes left with a kunai, slashes right, jumps and performs a downward kick, rolls forward while performing a spin kick, jumps and performs an X-slash with two kunai, jumps back while throwing an array of kunai in an arc, and dashes forward with a left slash.
C1? Sheik plays the selected song, which triggers a unique effect:
  • Default: Sheik creates a musical burst around her.
  • Serenade of Water: Sheik creates a water shield around herself. The shield automatically protects her from effects such as Gibdo and ReDead Knight screams, and can withstand 4 Hearts' worth of damage before breaking. Playing the Serenade again resets the durability.
  • Bolero of Fire: Sheik creates a magic circle in front of her, which detonates after a few seconds.
  • Song of Storms: Sheik creates a wide, spinning vortex around her, which remains for a few seconds. The vortex hits enemies multiple times and deals low damage, but is very useful for clearing crowds.
  • Nocturne of Shadow: Sheik creates a shadowy vortex in front of her, which sucks in and traps nearby enemies for a brief period.
  • Prelude of Light: Sheik creates a Triforce of Wisdom symbol on the ground, which remains for a brief period. Standing inside the symbol will charge Sheik's Special Attack gauge automatically.
C2? Sheik creates a tall whirlpool in front of her, which slowly moves forward while sucking enemies in. Selects the Serenade of Water.
C3? Sheik summons a meteor that crashes down in front of her. Selects the Bolero of Fire.
C4? Sheik floats into the air and creates a horizontal burst of electricity in front of her. Selects the Song of Storms.
C5? Sheik teleports into the air with a smoke bomb and crashes down while engulfed in darkness. Selects the Nocturne of Shadow.
C6? Sheik strikes a pose, creating a blast of sacred light around her. Selects the Prelude of Light.
Special Attack Sheik floats into the air, creating a ring of harps from energy, before strumming the harp to create a series of expanding-and-shrinking musical bursts. Enemies caught inside the ring are bounced between Sheik and the outer edge, before being launched away on the final strum.
Focus Spirit Finisher Manual: Sheik plays the Minuet of Forest, sprouting a group of trees in front of her that launch nearby enemies.
Automatic: Sheik summons a rain of kunai around her that create an enormous explosion of electricity.
Weak Point Smash Enemy Captain/Warrior: TBA
Giant Boss: TBA

Trivia

  • Sheik is the only warrior with no vulnerability period during her dodge, meaning that if the player mashes B / A , they can completely avoid any attack.