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|Sheik plays the selected song, which triggers a unique effect: | |Sheik plays the selected song, which triggers a unique effect: | ||
*'''Default:''' Sheik creates a musical burst around her. | *'''Default:''' Sheik creates a musical burst around her. | ||
*'''[[Serenade of Water]]:''' Sheik creates a water shield around herself. The shield automatically protects her from effects such as Gibdo screams, and can withstand 4 Hearts’ worth of damage before breaking. Playing the Serenade again resets the durability. | *'''[[Serenade of Water]]:''' Sheik creates a water shield around herself. The shield automatically protects her from effects such as [[Gibdo]] and [[ReDead Knight]] screams, and can withstand 4 Hearts’ worth of damage before breaking. Playing the Serenade again resets the durability. | ||
*'''[[Bolero of Fire]]:''' Sheik creates a magic circle in front of her, which detonates after a few seconds. | *'''[[Bolero of Fire]]:''' Sheik creates a magic circle in front of her, which detonates after a few seconds. | ||
*'''[[Song of Storms]]:''' Sheik creates a wide, spinning vortex around her, which remains for a few seconds. | *'''[[Song of Storms]]:''' Sheik creates a wide, spinning vortex around her, which remains for a few seconds. The vortex hits enemies multiple times and deals low damage, but is very useful for clearing crowds. | ||
*'''[[Nocturne of Shadow]]:''' Sheik creates a shadowy vortex in front of her, which sucks in and traps nearby enemies for a brief period. | *'''[[Nocturne of Shadow]]:''' Sheik creates a shadowy vortex in front of her, which sucks in and traps nearby enemies for a brief period. | ||
*'''[[Prelude of Light]]:''' Sheik creates a [[Triforce of Wisdom]] symbol on the ground, which remains for a brief period. Standing inside the symbol will charge Sheik’s Special gauge. | *'''[[Prelude of Light]]:''' Sheik creates a [[Triforce of Wisdom]] symbol on the ground, which remains for a brief period. Standing inside the symbol will charge Sheik’s Special Attack gauge automatically. | ||
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| style="text-align:center"|C2{{Tt|YX/BY}} | | style="text-align:center"|C2{{Tt|YX/BY}} |
Revision as of 11:39, April 6, 2024
- This article is about Sheik's weapon in Hyrule Warriors. For other uses, see Harp (Disambiguation).
This article describes a subject that is or may be outside the core Zelda canon. |
TODO: Languages, update for Legends & Definitive Edition
Care to do so?
Harp
Games | ||
Used by | ||
Element |
"A harp that commands magical melodies. It can be imbued with elemental affinity using Combo Attacks. Use the Strong Attack button to tap into elemental powers and cause various effects."
— In-game description
The Harp is a weapon class used by Sheik in Hyrule Warriors. It is Sheik's default and only available weapon class.
Sheik fights by playing various melodies on the harp, which can create a variety of beneficial effects.
Variations
Weapon | Level | Elements | Strength | Location |
---|---|---|---|---|
Goddess's Harp |
1 | Lightning | 80 (+8 per ★) |
Unlocked from start |
Typhoon Harp |
2 | Lightning | 150 (+15 per ★) |
The Water Temple: Capture the Temple Face Keep to reveal a Treasure Chest containing a Sealed Weapon. |
Triforce Harp |
3 | Lightning | 280 (+28 per ★) |
Wii U: Adventure Map, F-15? 3DS/Switch: TBA |
8-Bit Stepladder |
★ | Lightning | 280 (+28 per ★) |
Wii U: Master Quest Map, E-13? 3DS/Switch: Cosmetic appearance when 8-Bit Weapons is turned on. |
Triforce Harp + |
4 | Lightning | 500 (+50 per ★) |
Termina Map, A-13? |
Shining Harp | 4+ | Lightning Light |
500 (+50 per ★) |
Koholint Island Map, D-2? |
Moveset
Attack | Explanation |
---|---|
Base String? | Sheik performs a string of seven attacks; She slashes left with a kunai, slashes right, jumps and performs a downward kick, rolls forward while performing a spin kick, jumps and performs an X-slash with two kunai, jumps back while throwing an array of kunai in an arc, and dashes forward with a left slash. |
C1? | Sheik plays the selected song, which triggers a unique effect:
|
C2? | Sheik creates a tall whirlpool in front of her, which slowly moves forward while sucking enemies in. Selects the Serenade of Water. |
C3? | Sheik summons a meteor that crashes down in front of her. Selects the Bolero of Fire. |
C4? | Sheik floats into the air and creates a horizontal burst of electricity in front of her. Selects the Song of Storms. |
C5? | Sheik teleports into the air with a smoke bomb and crashes down while engulfed in darkness. Selects the Nocturne of Shadow. |
C6? | Sheik strikes a pose, creating a blast of sacred light around her. Selects the Prelude of Light. |
Special Attack | Sheik floats into the air, creating a ring of harps from energy, before strumming the harp to create a series of expanding-and-shrinking musical bursts. Enemies caught inside the ring are bounced between Sheik and the outer edge, before being launched away on the final strum. |
Focus Spirit Finisher | Manual: Sheik plays the Minuet of Forest, sprouting a group of trees in front of her that launch nearby enemies. Automatic: Sheik summons a rain of kunai around her that create an enormous explosion of electricity. |
Weak Point Smash | Enemy Captain/Warrior: TBA Giant Boss: TBA |
Trivia
- Sheik is the only warrior with no vulnerability period during her dodge, meaning that if the player mashes / , they can completely avoid any attack.