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{{Infobox|dungeon
{{Infobox|dungeon
| name       = Eastern Palace
| name = Eastern Palace
| image       = [[File:3DS_Zelda_scrn05_E3.png|200px]]
| image = [[File:3DS_Zelda_scrn05_E3.png]]
| game       = ''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]''
| caption =
| boss       = [[Yuga]]
| game = ''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]''
| enemies     = [[Ball]] <br> [[Popo]] <br> [[Armos]] <br> [[Wall Turret]] <br> [[Stalfos]]  
| location = [[East Ruins]], [[Hyrule]]
| reward      = [[Heart Container]]
| boss = [[Yuga]]
| walkthrough = [http://www.zeldadungeon.net/Zelda15-a-link-between-worlds-walkthrough-01.php Text Walkthrough]
| miniboss = [[Armos]] ×4
| enemies = [[Armos]]<br/>[[Ball]]<br/>[[Popo]]<br/>[[Stalfos]]<br/>[[Wall Turret]]
| inhab =
| item = [[Monster Guts]]
| prereq = [[Bow]]
| reward = [[Heart Container]]<br/>[[Merge|Merge Ability]]
| related = [[Eastern Palace (A Link to the Past)]]<br/>[[Eastern Temple]]<br/>[[Level 1 (Ancient Stone Tablets)]]
| walkthrough = [https://www.zeldadungeon.net/a-link-between-worlds-walkthrough/eastern-palace/ Text Walkthrough]
}}
}}


{{ZD|[http://www.zeldadungeon.net/Zelda15-a-link-between-worlds-walkthrough-01.php ''A Link Between Worlds'' Walkthrough Chapter 1: Eastern Palace]}}
{{ZD|[https://www.zeldadungeon.net/a-link-between-worlds-walkthrough/eastern-palace/ ''A Link Between Worlds'' Walkthrough<br/>Chapter 1: Eastern Palace]}}


Before you start you adventure you wake up in your home with Gulley waking you stating that you are late for work and the Blacksmith will be angry with you so he rushes you to go to the Blacksmith house follow him from screen to screen.
{{Languages
| jpn = {{Tt|Azuma no shinden|東の神殿}} (East Shrine)
| esp = Templo del Este (Temple of the East)
| fra = Palais de l'Est (East Palace)
| deu = Ost-Palast (East Palace)
| ita = Tempio dell'Est (Temple of the East)
| kor =
}}
 
The '''Eastern Palace''' is the first [[dungeon]] in ''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]''. It is located along the eastern border of [[Hyrule]], deep within the [[Eastern Ruins]]. The [[Bow]] is required in order to reach and complete the dungeon. [[Link (A Link Between Worlds)|Link]] must travel through the dungeon in order to obtain the [[Merge]] ability.
 
==Gaining Entrance==
The Eastern Palace is located deep within the [[Eastern Ruins]]. To reach it, Link must have spoken with [[Sahasrahla (A Link Between Worlds)|Sahasrahla]]. He tells Link that his student, [[Osfala]], has traveled to the Palace, but realizes he is now in danger since Osfala is one of the seven Sages. After learning this, Link can then travel to the Ruins but is soon stopped by an impenetrable wall. Link can then speak with [[Ravio]], who gives him the [[Bow]].
 
With the Bow in hand, Link can then shoot the blue orbs near the stone wall, lowering the wall. Link can then follow the path northeast to the Eastern Palace, where he meets with Osfala. The Sage soon runs inside, leaving Link to soon follow.  


Once you make it to the home enter the house in here you meet the Blacksmith, Captain, Craftsman, and the Blacksmith's Wife, you read through the conversations and then the Captain leaves but the Blacksmith just remembered that he left his sword behind so he gives you the sword to deliver instead of lecturing you on why you were late so now you must deliver it to [[Hyrule Castle]].
==Dungeon Overview==
From the outside, the Eastern Palace appears much like its counterpart in ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''. The Palace is shaped like a rectangular building, with the front possessing several large statues of an unknown enemy.  


Once you reach the Castle speak to the Hyrule Soldier he will inform you that you the Captain is at the [[Sanctuary]] so now he puts the destination on your map so now its time to head over to the Sanctuary but before you can enter you see two people outside. [[Seres]] and [[Dampe]] but before you could finish your conversation Seres screams and the door slams shut so now Dampe tells you, you have to use your sword to to defend yourself and save Seres. Also Dampe informs you a secret way to enter the [[Sanctuary]] through one of the graves.
The inside of the dungeon possesses 3 floors, with the boss room taking up the entire third floor. The floors are generally gray stone, and the walls are relatively plain green. All of the walls possess masks that look exactly like the ones from the [[House of Gales]] and the [[Tower of Hera (A Link Between Worlds)|Tower of Hera]].  


Once you push the grace up it will move revealing a passage head through it now you are in this dark area with no light head up a bit and you will spot a treasure chest. Open the chest and you will receive a [[Lamp]].  
Most of the dungeon consists of large gaps that tend to hinder progress, along with few and far between enemies that act as obstacles. The dungeon is relatively easy to complete, as it is the first that Link encounters in the game.  


Now before proceeding you must light the two stands that need torches now head through the door. Now you are in a room with rats and a few stands where you can light them with the torch. Also there is a chest containing a [[Red Rupee]]. Toward the end of this room is a locked door that you need a [[Key]] to open it. Head to the right without falling off and you will find yet another chest containing a Key to open the locked door so head back and go through the locked door.
==Enemies==
These are enemies Link encounters in the Eastern Palace.  


Now you are in a room surrounded by three ghost take them out and the passage ahead will be available for you to proceed through. Now in this new room lit the stand with the torch and you will see two switches to pull head to the one on the left so the door can open, the one on the right if pulled will drop snakes into the room. Once the switch is pulled and the passage is open head through it to enter the side of the Sanctuary.
<gallery>
File:Armos-Sprite-2.png|[[Armos]]
File:Ball-1.png|[[Ball]]
File:Popo-1.png|[[Popo]]
File:Stalfos-ALTTP-Blue-2.png|[[Stalfos]]
File:Wall-Turret-1.png‎|[[Wall Turret]]
</gallery>


Head out and into the main room of the Sanctuary and a cutscene will start with the [[Priest]] speaking to the newest enemy in this game [[Yuga]] soon you will see Seres turned into a painting by Yuga
==Mini-Boss==
The [[Mini-Boss]] of this dungeon are four [[Armos]]. Once they activate and turn golden, they can easily be defeated with a couple of strikes from the sword. After they are defeated, a green portal will appear and a door opens, allowing Link to continue through the dungeon.


You awaken in your home with a new companion who will be later in the game useful matter fact needed during your adventure his name is [[Ravio]]. He found you and brought you to the house not even knowing it was your house at all but as the conversation goes on Ravio asks you if he can stay in your house for awhile but little do you know he makes your house his new store that he will rent you items then later sell them to you. Before you part Ravio will give you a bracelet which looks like nothing now but serves as a great part of your adventure.
<gallery>
File:Armos-Sprite-2.png|[[Armos]]
File:Armos-Miniboss.png|The four Armos
</gallery>


He informs you to head to the castle and to hurry so head over to [[Hyrule Castle]] and go to see [[Princess Zelda]]. Talk to the Hyrule Soldier in front of the gate and [[Impa]] will come out and tell you to come out and listen to your message and ask you to tell this to Zelda. Enter the castle and she will ask you to wait there so while you wait for her return check out the 5 paintings on the wall and now head to Zelda and she will give you a special charm and tell you to find [[Sahasrahla]] the elder at [[Kakariko Village]]
==Boss==
The [[Boss]] of this dungeon is [[Yuga]]. After sealing Osfala within a painting, he then proceeds to attack Link. Yuga can be attacked by using the Bow to shoot an arrow across the gap, stunning Yuga momentarily. The young hero can then run over and attack him briefly before Yuga merges into the wall and moves to another area of the room.


Now exit the Castle and head to [[Kakariko Village]] just east of the castle but before entering the town enter the tent just before going into the town and she is know as the [[Fortune-Teller]] she will also give you a item know as the [[Hint Glasses]]. These glasses help you in your journey they can see [[Hint Ghosts] that give you hints on your journey which can be very helpful. Once you get the glasses head down and you are now in Kakariko Village.
After this process is repeated a few times, Yuga ends the battle and turns Link into a painting. He then escapes from the Palace with his painting, unaware that Ravio's Bracelet saves Link from staying as a painting.  


Head to the Elders home or if you have 100 Rupees you can purchase your first [[Bottle]] from the merchant sitting on his carpet in the town. Well if you head to the Elders Home he will inform you about the [[Seven Sages]] and tell you that he sent his pupil [[Osfala]] to the Eastern Palace so now he marks the destination on the map.
<gallery widths=155 heights=93>
File:Yuga-Arrow.png|Shooting Yuga with an Arrow
File:Yuga-Sword.png|Attacking Yuga with the Sword
</gallery>


The '''Eastern Palace''' is the first [[dungeon]] of ''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]''.
{{Listbox|A Link Between Worlds Dungeons}}




{{Cat|A Link Between Worlds Dungeons}}
{{Cat|A Link Between Worlds Dungeons}}
{{Cat|A Link Between Worlds Locations}}
{{Cat|A Link Between Worlds Locations}}

Latest revision as of 00:00, March 28, 2023

In Other Languages[show]
Language Name
Japan 日本語 東の神殿 (East Shrine)
France Française Palais de l'Est (East Palace)
Spain Español Templo del Este (Temple of the East)
Germany Deutsch Ost-Palast (East Palace)
Italy Italiana Tempio dell'Est (Temple of the East)

The Eastern Palace is the first dungeon in A Link Between Worlds. It is located along the eastern border of Hyrule, deep within the Eastern Ruins. The Bow is required in order to reach and complete the dungeon. Link must travel through the dungeon in order to obtain the Merge ability.

Gaining Entrance

The Eastern Palace is located deep within the Eastern Ruins. To reach it, Link must have spoken with Sahasrahla. He tells Link that his student, Osfala, has traveled to the Palace, but realizes he is now in danger since Osfala is one of the seven Sages. After learning this, Link can then travel to the Ruins but is soon stopped by an impenetrable wall. Link can then speak with Ravio, who gives him the Bow.

With the Bow in hand, Link can then shoot the blue orbs near the stone wall, lowering the wall. Link can then follow the path northeast to the Eastern Palace, where he meets with Osfala. The Sage soon runs inside, leaving Link to soon follow.

Dungeon Overview

From the outside, the Eastern Palace appears much like its counterpart in A Link to the Past. The Palace is shaped like a rectangular building, with the front possessing several large statues of an unknown enemy.

The inside of the dungeon possesses 3 floors, with the boss room taking up the entire third floor. The floors are generally gray stone, and the walls are relatively plain green. All of the walls possess masks that look exactly like the ones from the House of Gales and the Tower of Hera.

Most of the dungeon consists of large gaps that tend to hinder progress, along with few and far between enemies that act as obstacles. The dungeon is relatively easy to complete, as it is the first that Link encounters in the game.

Enemies

These are enemies Link encounters in the Eastern Palace.

Mini-Boss

The Mini-Boss of this dungeon are four Armos. Once they activate and turn golden, they can easily be defeated with a couple of strikes from the sword. After they are defeated, a green portal will appear and a door opens, allowing Link to continue through the dungeon.

Boss

The Boss of this dungeon is Yuga. After sealing Osfala within a painting, he then proceeds to attack Link. Yuga can be attacked by using the Bow to shoot an arrow across the gap, stunning Yuga momentarily. The young hero can then run over and attack him briefly before Yuga merges into the wall and moves to another area of the room.

After this process is repeated a few times, Yuga ends the battle and turns Link into a painting. He then escapes from the Palace with his painting, unaware that Ravio's Bracelet saves Link from staying as a painting.