The Legend of Zelda Game Watch: Difference between revisions

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{{Non-Canon}}
<onlyinclude>{{Game
<onlyinclude>{{Game
|name = The Legend of Zelda Game Watch
|name = The Legend of Zelda Game Watch
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[[File:Flag-United-States.png|22px|USA Flag]] October 5, 1989<br>
[[File:Flag-United-States.png|22px|USA Flag]] October 5, 1989<br>
[[File:Flag-European.png|22px|European Flag]] December, 1992<br>
[[File:Flag-European.png|22px|European Flag]] December, 1992<br>
|platform = Nelsonic game watch
|platform = [[Nelsonic Game Watch]]
|developer = Nelsonic
|developer = [[Nelsonic]]
|publisher = Nelsonic
|publisher = [[Nelsonic]]
|producer =  
|producer =  
|director =  
|director =  
}}</onlyinclude>
}}</onlyinclude>


'''The Legend of Zelda Game Watch''' is a multi-purpose wristwatch made by Nelsonic and licensed by Nintendo. This LCD Game has players compete for highscores in [[The Legend of Zelda (Game)|Zelda]]-NES-inspired rooms. It was manufactured in black, red, white and pink colors. In total, twelve million The Legend of Zelda (game watch) systems were sold. It is one of two Zelda LCD games that was released. The other one is [[Zelda (Game & Watch)]].
'''The Legend of Zelda Game Watch''' is a multi-purpose wristwatch made by [[Nelsonic]] and licensed by [[Nintendo]]. This LCD Game has players compete for highscores in [[The Legend of Zelda (Game)|Zelda]]-NES-inspired rooms. It was manufactured in black, red, white and pink colors. In total, twelve million The Legend of Zelda (game watch) systems were sold. It is one of two Zelda LCD games that was released. The other one is [[Zelda (Game & Watch)]].


==Story==
==Story==
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{| style="border-collapse: separate; border-spacing: 0; border-width: 0px;"
{| style="border-collapse: separate; border-spacing: 0; border-width: 0px;"
| style="width: 80px; background-color: transparent; border-width: 2px; padding: 0;"|[[File:Page-corner.png|link=]]
| style="width: 80px; background-color: transparent; border-width: 2px; padding: 0;"|[[File:Page-corner.png|link=]]
! style="background-color: #faf9f2; font-style:bold;"| Plot details for the game is not exist. But, according to the manual:-  
! style="background-color: #faf9f2; font-style:bold;"| Plot details for the game is not exist. But, according to the manual<ref>The Legend of Zelda Game Watch [http://zeldadungeon.net/gallery/thumbnails.php?album=531 instruction manual].</ref>:-  
|-
|-
| colspan=2 style="background-color: #faf9f2; font-size:1em;"|''Link enters a cave. He is defenseless, without any weapons. Link is attacked by crushing [[Iron Ball]]s, Ferocious [[Keese|Keese/ Bats]], and a fire breathing [[Dragon]]s. In order to defeat these enemies, he must pick up the appropriate weapon designed to destroy a specific enemy. When entering the first cave, two Iron Balls chase Link. He must avoid them by using the K directional controls. If the 'weaponless' Link does not avoid the attacking Iron Balls and they catch him, a musical effect will be heard and link will flash signifying that he lost one life. In the upper left conner, a [[Boomerang]] will appear. When he reaches this needed weapon, pree S1 to pick up the boomerang. When weapon is picked up, it will be seen in the top left square; letting you know that Link has acquired the weapon and now can defend himself. Link now chases the Iron Balls and when he chases one, press S2 and it will be destroyed.''  
| colspan=2 style="background-color: #faf9f2; font-size:1em;"|''Link enters a cave. He is defenseless, without any weapons. Link is attacked by crushing [[Iron Ball]]s, Ferocious [[Keese|Keese/ Bats]], and a fire breathing [[Dragon]]s. In order to defeat these enemies, he must pick up the appropriate weapon designed to destroy a specific enemy. When entering the first cave, two Iron Balls chase Link. He must avoid them by using the K directional controls. If the 'weaponless' Link does not avoid the attacking Iron Balls and they catch him, a musical effect will be heard and link will flash signifying that he lost one life. In the upper left conner, a [[Boomerang]] will appear. When he reaches this needed weapon, pree S1 to pick up the boomerang. When weapon is picked up, it will be seen in the top left square; letting you know that Link has acquired the weapon and now can defend himself. Link now chases the Iron Balls and when he chases one, press S2 and it will be destroyed.''  
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==Reference==
==Reference==
<references/>


# The Legend of Zelda Game Watch [http://zeldadungeon.net/gallery/thumbnails.php?album=531 instruction manual].


{{GamesFooter}}
{{GamesFooter}}

Revision as of 12:38, June 21, 2012

This article describes a subject that is or may be outside the core Zelda canon.

Template:Game

The Legend of Zelda Game Watch is a multi-purpose wristwatch made by Nelsonic and licensed by Nintendo. This LCD Game has players compete for highscores in Zelda-NES-inspired rooms. It was manufactured in black, red, white and pink colors. In total, twelve million The Legend of Zelda (game watch) systems were sold. It is one of two Zelda LCD games that was released. The other one is Zelda (Game & Watch).

Story

Page-corner.png Plot details for the game is not exist. But, according to the manual[1]:-
Link enters a cave. He is defenseless, without any weapons. Link is attacked by crushing Iron Balls, Ferocious Keese/ Bats, and a fire breathing Dragons. In order to defeat these enemies, he must pick up the appropriate weapon designed to destroy a specific enemy. When entering the first cave, two Iron Balls chase Link. He must avoid them by using the K directional controls. If the 'weaponless' Link does not avoid the attacking Iron Balls and they catch him, a musical effect will be heard and link will flash signifying that he lost one life. In the upper left conner, a Boomerang will appear. When he reaches this needed weapon, pree S1 to pick up the boomerang. When weapon is picked up, it will be seen in the top left square; letting you know that Link has acquired the weapon and now can defend himself. Link now chases the Iron Balls and when he chases one, press S2 and it will be destroyed.

After all enemies are destroyed, a Key will appeared in top left conner. If you can pick up the key (S1) with in 4 seconds, bonus points will be awarded to you. Once Link has the key, a door will appear telling Link which way to go to the next cave. You have 10 seconds to get Link through the door. For every second after that, 10 points will be deducted from your score until all points are lost and game is over. At the top left, there are flashing map telling you in which cave Link is located. In higher levels; to destroy Keese, Link must first destroy all Iron Balls with the boomerang and then a Sword will appear in bottom middle for the destruction of the bats. The sword can only be used eight times (press key S2).

There are 4 caves in each level and 4 levels for total of 16 caves. At the end of each level, the fire breathing Dragons will appear. If Link is hit by the fire, no weapon will protect him and he will lose all his lives. Link must destroy the Dragon by picking up a Bomb (S1) at the top left conner and dropping the bomb (S1) near the Dragon. Link must get away before the bomb explode or else, Link loses all his lives. When the Dragon is destroyed, a triangle will be seen in the bottom right conner. Pick it up )S1) and it will be added to the Triforce triangle of the top right. A key will then appear to enter the next level and cave. After Link has lost all his lives, the game is over. To resume play, press S2. The score is cleared and a new game will begin.

Gameplay

The player controls Link as he enter the dungeons to retrieve four pieces of the Triforce. The game consists of four dungeons, each with four rooms. In each room, Link had to collect a Boomerang to defeat the Iron Balls or a Sword to defeat the Keese/ Bats. After defeating all of the enemies, he will gains a Key that allow him to proceed to the next room. But when entering the next rooms, he loses his found items and has to recollect them again.

The third rooms of every dungeon had Recovery Hearts to replenish Link's health. Once all the enemies in the fourth room were killed, the dungeon's boss, Dragon will appeared. They shoots a fireball that Warps all over the room at you. To defeat the Dragons, Link had to collect a Bomb and place it in front of them.

After Link defeats the Dragon, a Triforce fragment will appears, giving him access to the next dungeon. After collecting all four pieces of the Triforce, the game ends and would reset to level one.

Characters

Enemies

  • Iron Ball - Iron Balls are weakest enemies in this game. Link have to use the boomerang to defeat them. 20 points will be awarded after you defeated this enemy.
  • Keese/ Bat - Keeses or Bats are stronger than Iron Balls. Link have to use a Sword to defeat them. 40 points will be awarded after you defeated this enemy.
  • Dragon - The Dragons are a boss for every levels. To defeat the Dragons, Link had to collect a bomb and place it in front of them. 50 points will be awarded after you defeated this enemy.

Item

  • Boomerang - Use it to kill the Iron Balls.
  • Sword - Use it to kill the Keeses/ Bats.
  • Bombs - Use it to kill Aquamentus/ Dragons.
  • Key - Collect it to proceed to the next room. If you can pick up the key within 4 seconds, 20 bonus points will be awarded to you.
  • Recovery Hearts - Replenish Link's health.
  • Triforce piece - 20 points will be awarded for every pieces of Triforce, and 60 points for the last piece of Triforce.

Gallery

Reference

  1. The Legend of Zelda Game Watch instruction manual.