Lost Isle

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This article describes a subject that is or may be outside the core Zelda canon.
Lost Isle
Lost-Isle.png
Title Screen
Release

Platform

Date

2007

Credits

Developer

DarkFlameWolf
Peteo

Lost Isle is a Zelda Classic custom quest developed by DarkFlameWolf and Peteo. This game has been under production for almost 2 years, and it is finally released in 2007. Lost Isle is quite similar to Link's Awakening that took place on Koholint Island. However, this time Link ends up on a deserted and hostile island, and he has to find a way out of the island.[1] It also references the original Legend of Zelda in many ways.

Lost Isle offers:-

  • Almost 20 hours of game-play.
  • Pretty 2D graphics, fitting music and solid game-play.
  • One gigantic world to explore, with an entire island-wide cave system.
  • Various terrains such as ghost towns, graveyards, swamps, forests, volcanoes, wastelands and canyons.
  • 5 huge dungeons.
  • 36 pieces of heart, 6 optional Triforce pieces, 10 potions, and 6 magic shields are available on the island.
  • 13 warp portals across the island.
  • Many hidden secrets and mics.

Beginning in January of 2013, Webmaster of Zelda Dungeon Mases, began a Let's Play of Lost Isle.

Story

Link has crash-landed on a seemingly deserted island out in the middle of the ocean. With no real reference point to indicate where exactly he is in the world, he has no choice but to explore the island and find some way of getting off of it and back to the mainland.

Though it appears that there was once a civilization here that was thriving, all that has turned to dust and dead bodies. Undead and foul creatures fill the villages and take shelter in the woods and creep through the dark corners of the island. What could have caused this great catastrophe and is this great evil still alive and well as Link explore the very land that it destroyed?[2][3]

Download

In order to play Lost Isle, Zelda Classic must first be downloaded and installed. Lost Isle will run in v2.5.0 and it can be downloaded at the official Zelda Classic Website

After Zelda Classic has been installed. The Lost Isle Fan-Game can be downloaded from PureZC.

How to Play

  • In the Zelda Classic folder, open the file titled zlaunch-w.
  • In the Zelda Classic tab, configure your settings that you'd like to use and then click Launch ZC.
  • Click Register Your Name and type out your name.
  • Select your name but DO NOT click Play Game, as that will just start a game of The Legend of Zelda. Instead, press whatever button is chosen as the A button Default. (On Windows installs of Zelda Classic, this is the ALT button).
  • Select the A button once again to click Custom Quest. Find the folder where Lost Isle was installed and open it. Now that record will permanently be linked to your Lost Isle file and you can start the game.

Heart Pieces

# Location Requirements Description Screenshot
Before Entering Level 1
01 Chovian Fields None From the Weathercock in the center of Oderra Village, walk two screens right and one screen down. Next to the red building, slash at some bushes to the left. Follow this pathway and you'll eventually run into the heart piece in Chovian Fields. LI-HP-01.png
02 Oderra Village Bombs At the north part of Oderra Village, northwest of the Windmill. From the Windmill, walk up a screen and left a screen through the narrow passageway. Use a bomb to blowup the bombable wall and enter the cave. Walk along the pathway to the left and it will eventually lead to a treasure chest containing a piece of a heart. File:LI-HP-02.png
03 Vasshinghon Flows Bombs This heart piece can technically be reached before acquiring the Power Gauntlet, but you'll have to take a longer pathway through the Oderra Graveyard.

From the blue flower that opened up after beating the Ancient Temple, go up a screen right across the bridge to enter Vasshinghon Flows. From the bridge, go up a screen and move the rock with your Power Gauntlet. Walk up a screen and move another rock out of the way. Walk right a screen and cross the bridge. From here a screen and you'll find a Longhorn-looking skull. Bomb the wall to the left and enter the cave. Walk through the cave, and you'll come across a chest with a Heart Piece in it.

LI-HP-03.png
04 Vasshinghon Flows None Looking at the map of the Vasshinghon Flows, the Piece of Heart is located on the top row of screens, three screens from the right. This heart piece can technically be reached right from the start of the game without the need of any item by traversing through the Oderra Graveyard. However, acquiring the Power Gauntlet and more heart containers will make the pathway much easier. LI-HP-04.png
05 Chovian Fields Bow and Arrow Found two screens to the right of the initial starting screen. However, it is on the higher ledge. It can be reached from the screen to the right. Link will need to shoot the statue with an arrow, causing the large rock to disappear, clearing the pathway to the heart piece. LI-HP-05.png
06 Akavir Swamp Bombs One screen north of the Warp Portal in Akavir Swamp there is a bombable wall. From the warp portal, head down a screen and cut through some bushes to find a narrow path to the right. Navigate the narrow pathway through the trees and you'll eventually reach the bombable wall. Go through the cave to find the piece of heart! LI-HP-06.png
Before Entering Level 2
07 Akavir Swamp Raft Located three screens up and one screen to the right of the first dungeon. Link will need to use the Raft in order to reach it. LI-HP-07.png
08 Vasshinghon Flows Bow and Arrow
Power Gauntlet
Located at the top-right most screen of the map while in Vasshinghon Flows. One screen to the left, Link will need to use the Power Gauntlet to push the rock out of the way. From there, Link can shoot the statue with his Bow, causing the large rock to crumble, giving him access to the heart piece. LI-HP-08.png
09 Tahou Woods Bow and Arrow This heart piece is a reward for the arrow shooting mini-game. The game can be found at the far east portion of the Tahou Woods. LI-HP-09.png
10 Glathriel Canyon Power Gauntlet At the far northwest corner of the Yeven Basin, Link can use the Power Gauntlet to push a rock out of the way. Walk up a screen to find the Heart Piece on the higher ledge within the Glathriel Canyon. LI-HP-10.png
11 Zackerand Fields Bombs In the maze where you got the Big Quiver, head to the south-east part of the maze. Inside the room, you will find a piece of heart! If you're having trouble getting there, just head south of where you got the Big Quiver. LI-HP-11.png
12 Akavir Swamp Ocarina From Dasa Wood's warp portal cave; head down three screens, left a screen, and down a screen. Use the Ocarina on Gossip Stone there to make it disappear. Then head down, and pick up Piece of Heart there. LI-HP-12.png
13 Ebenar Temple Ocarina Go back to Ebenar Temple. On floor B2 is a room with bats and floating logs. In that room is a Gossip Stone. Use the Ocarina and it will go away. Go up through the door. Get the Heart Piece, and take the warp back to the beginning. LI-HP-13.png
Before Entering Level 3
14 Dasa Woods Bombs and Power Rod Warp to the Dasa Woods entrance. Go down a screen, and right a screen. Use the Power Rod on the gem to make the flowers disappear. North of there is 3 Dodongos. After killing them, a Heart Piece appears! Collect it, and go north for another prize, the Candle. LI-HP-14.png
15 Oderra Village Power Rod In the graveyard there are three tombstones that can be pushed. Push them into the flowers and it will cause the gem to change colors. So, that the Power Rod can be used on it. Then travel west and push a lonely tombstone and a stair case will appear. (in this cave which needs to be explored in a previous section to open up the path way to the Heart Piece.) Lostheartpiece15.png
16 Mt Horgrus (South) Ocarina Go left from the part you first entered at the beginning. There is the bridge that is out. You can't go by, but remember where it is. Go back. Go up to the sign that says Horgus Summit. Go into the cave. Go to the left to the room with spikes and a torch. From there, go around until you can exit the cave. Make your way around until you pop back out. Go to where the bridge is out. Near that bridge is the cracked wall. Bomb that wall, enter the cave, and collect a Heart Piece inside. LI-HP-16.png
17 Mt Horgrus (South-West) Ocarina From the cave with Heart Piece #16; go left until you reach another map screen in the south-west. Follow the only path to a sitting Heart Piece! LI-HP-17.png
18 Mt Horgrus (West) Power Rod From Mt Horgrus' Warp Cave; head down, left, up, right, up, left, up, and down two screens (through the lower path). Shoot the switch there with Power Rod to clear the path, and collect the Piece of Heart. LI-HP-18.png
19 Glathriel Canyon Candle South of the first Glathriel Canyon Heart Piece is a tree. Burn it down and go north. Go north until you're in a screen with a lake in the top-right corner and a rock blocking it. Take the raft over, and the Heart Piece is back on land. LI-HP-19.png
20 Sky Garden Boomerang At the bottom right corner of the Sky Garden, there is a Heart Piece. You can get it now. Throw your boomerang at the switch and a block will lower. Go get the Heart Piece. LI-HP-20.png
21 Mt Horgrus Boomerang Go through the cave a screen above the start of Mt Horgrus. Go all the way left, all the way up, and to the right. Exit the cave. Use the boomerang on the orb near the statue blocking you. Go up a screen, and right a screen. Enter the cave. Go all the way through it. When you exit, go up to the stairs. Throw the boomerang left from one spot under the statue. This will give you a Heart Piece!

Magic Potions

Magic Potion can be used to restore Link's hearts. There are 10 Magic Potions that can be found across the island. Here is the location of these potions.

# Location Requirements Description Screenshot
01 Oderra Village None
(You can get it before entering Level 1)
From the red-roofed house with narrow pathway that lead to a Piece of Heart #1; walk two screens right, and open the chest for Magic Potion #1. LI-MP-01.png
02 Dasa Woods None
(You can get it before entering Level 1)
From Dasa Wood's entrance; head up a screen, and right a screen. Open the chest there for Magic Potion #2. LI-MP-02.png
03 Tahou Woods Bow & Arrow
(You can get this before entering Level 1)
On entering Tahou Woods from the southwest side of the map, go up as far as you can and then go right. Go up through the log (a cave will be below you) to a screen where you use the Bow & Arrow to open a path north to a chest with Magic Potion #4. LI-MP-04.png
04 Vasshinghon Flows Raft
(You can get it before entering Level 2)
From Chovian Field's warp portal cave; head down three screens, and use raft to reach the screen in the right. Go up a screen, and you'll arrive at the screen that had the blue flower disappear after clearing level 1. From here; head up a screen, right a screen, down two screens (through the lower path), and open the chest for Magic Potion #3. LI-MP-03.png
05 Vasshinghon Flows Candle
(You can get it before entering Level 3)
Using the screen with the warp point as a reference, you want to be on the left side of that screen. Go left and then down a small passage. Go right and burn a tree stump with the Candle. Head down to find Magic Potion #6 LI-MP-05.png
06 Chovian Fields Candle
(You can get it before entering Level 3)
Go a couple screens left from where you started the game. You'll find a tree stump that you can burn with the candle. Follow the long path to the end to find Magic Potion #5.
07
08
09
10

Walkthrough

The Lost Isle Walkthrough below only consists of the main quest. For the optional items, heart pieces, and upgrades, see the other appendices within the Wiki page. Editors, please don't include optional items.

Basic Overworld Secrets

Hidden Caves Most bombable caves are easy to spot with their bouldery surfaces. However, some are more difficult to find, as they only have a small crack on them. These caves are hidden Easter Eggs, with one such cave per main map area. The caves they lead to contain a large stone with info about the area you are located in. Slashing a certain plant in each cave will get you 20-50 arrows.

Fairy Flowers Throughout Lost Isle, you are bound to notice larger patches of flowers, each two tiles high and three tiles long. Playing the Ocarina while standing on them will instantly refill your hearts. If you're close to one of these and are low on hearts, these flowers can be a godsend.

Magic Caves Some caves in the game have shield-like emblems close to the entrance. By navigating these specific caves, you will find a Magic Upgrade, which increases your magic bar by a small amount.

Finding Level 1

Link's Sword

  • Once you gain control of Link, walk two screens to the right and enter the cave. You will find Link's Sword within this cave.

Bombs

  • Once you arrive at Oderra Village; head left four screens, and up a screen. Slash the bushes in the north to find a free Bombs.

Magic Shield #1

  • You'll need some bombs. After you get the sword, go left for a bit, then up, and then some more to the left. You'll pass by a bombable cave below, just work around a few screens to that spot. Bomb open the cave and make your way to the end to get the Magic Shield, which will help for Aquamentus.

Oderra Bow

  • The Oderra Bow is found inside of a secret Cave within Oderra Village. Bomb the purple-roofed house that is one screen west of the Weathercock. Make your way through the Cave and defeat Aquamentus to get the Oderra Bow.

Wooden Arrow

  • The Wooden Arrows are also found in the same Cave within Oderra Village, but you need to find a different entrance. Bomb the green-roofed building that is one screen south and east of the Weathercock. Make your way through and defeat Aquamentus to find the Arrow.

Bomb Bag Upgrade #1

Once you enter Oderra Graveyard; head up a screen, right two screens, down a screen, right two screens, and up a screen. Bomb the cracked large stone in the south-east to uncover the cave. Inside, go left a screen, and bomb the stones in the north. Go up a screen, and you can buy the Bomb Bag Upgrade for 165 Arrows. It will allow you to carry 12 bombs.

Level 1: Ancient Temple

Also known as the Ebenar Temple, the Ancient Temple is the first level of the fan-game Lost Isle. Similar to the Water Tempe in Ocarina of time, the player must raise and lower the water in order to progress to the next area. Consisting of only two keys and simple enemies, it is a fairly easy level apart from its size. The miniboss, four Red Darknuts, gaurd a switch that will allow the player to obtain the raft on the first floor. The boss of the Ebenar temple are two Landmolas and one Mother Landmola. Defeating them earns you a Heart Container and access to the Vasshinghon Flows.

Item/ Destination Description Screenshot
Compass After the cut-scene, push the block to the left to open the door. Head left two screens, and you can open the chest for recovery heart. Head left again two screens, up three screens, right a screen, and kill all Goriyas there. Open the chest that appear for the Compass.
Small Key #1 From the room with compass; head left, down, right three screens, and step on the switch there. Head up a screen, and right two screens. Push the brown colored block into large switch in the south to open the door. Head up, and kill all enemies including wallmaster to open the north door (wallmaster will sent you back to the entrance if they catch you).

Head up again, and this time you must walk right to the next room while avoiding small spikes in the water. In the next room; head right a screen, down two screens, and left a screen. Bomb the left pillar in the northern wall to uncover a secret door. Head up, and hit the switch there to lower the water level.

From here; Head down, right, up, and open the chest there for Arrows 20. Head down two screen, and step on the switch there. Head left a screen, and go down the stairs to the basement 1st floor.

In the 1st basement floor; push the blocks in right order to open the door. Once you're done; head left, up, right, up, and kill the Armos there. Head up, kill the Armos behind the waterfall, and walk down a screen. Shoot the crystal to open the door, and head left.

In the next room, you must be careful because floor spikes will pop up if you step on the nearly invisible traps. So watch your steps, and walk down to the next room. In the next room; step on the switch, and head left two screens.

Push the blocks that blocking your way, and head left again two screens. Enter the mouth of left most statue; then head left a screen, and down a screen. Shoot the crystal to make bridge appear in this room.

From here; head up, right, down, left, down, and then right two screens. Push the blocks in right order to open the door. Once you're done; head a screen, and shoot the statue there to open the southern door. Head down, left, and step on the switch there. Head left a screen, and go up the stairs.

In the first floor; go down a screen, and climb down the vines there. In the basement 1st floor; slash the vines in northern wall to uncover the door. Head up, and open the chest for Small Key.

Small Key #2 From the room with small key #1; make your way back to the first floor; walk up a screen, and go down the stairs.

In the basement 1st floor; head right five screens, and step on the switch there. Head left once (through the bridge), up two screens, and open the chest there for another Small Key.

Dungeon Map From the room with small key #2; head down two screen, right once, left three screens, up two screens, left a screen, and down a screen. Hit the switch there to lower the water level. Walk up a screen, right a screen, down two screens, and go down the stairs.

In the basement 2nd floor; head up, kill all enemies, and open the chest that appear for Bombs. Head left a screen, and kill all wallmasters to make brown block appear. Push it into the large switch to make the door open.

Head left, and bomb the left statue to make the door open. Head up two screens, and shoot the eye of the statue there several times to make the door open (The trick is to not let the statue to close its eye. If it closes the eye, the damage resets and you have to start all over with dealing damage). Head right two screens, and open the chest for fairy to replenish your hearts. Head left, down, and hit the switch there to lower the water level.

From here; head down, step on the switch, head right, down two screens, right three screens, up three screens, left two screens, down three screens, left a screen, and open the chest for Dungeon Map.

Boss Key From the room with map; head right a screen, up three screens, right a screen, up a screen, left three screens, up a screen, and kill all Darknuts there with bombs. Head up, hit the crystal, and step on the warp tile.

You'll be warped back at first floor. Head left two screens, and open the chest there for some Arrows. Head right a screen, down a screen, left two screens, up a screen, and left a screen. Open the chest there for Raft. Make your way back to crystal switch room in this floor, and hit the switch there to lower the water level. Go down to basement 1st floor through eastern stairs.

In the 1st basement floor; head left, down, and use the raft in the jetty there. follow the water flow while control you raft direction until you reach another jetty. Open the chest there for Arrows 20. Head back to crystal switch room in this floor, and hit the switch there to lower the water level. Go down to basement 2nd floor through western stairs.

In the 2nd basement floor; head up two screens, left a screen, up a screen, and right a screen. Shoot the crystal to make bridge appear. Head left a screen, and use the raft on the jetty until you reach another jetty in the south-east of this floor. Head up a screen, and bomb the northern wall. Head up, and open the chest there for Boss Key. Step on the warp tile to return back at first floor.

Getting to the Boss Room From the warp room; head left a screen, down a screen, and left a screen. Use the raft on the port there until you reach the left port in the north of this floor. Head right, and step on the switch there to open the door in the right port. Make your way to the right port, and head up a screen. Use the boss key on the boss door, and head up again. After a cut-scene, ready for boss fight.

Boss of this dungeon is the Darknuts and Landmolas. In this battle, just pay attention to Darknuts. Attack them with bombs or arrows, and the Landmolas also will die after you destroyed the Darknut.

Heart Container When all bosses are destroyed; head right a screen, pick up the Heart Container, and step on the warp tile there. In the cutscene, you can see the blue flower that blocked the path in Chovian Fields was disappear. Now, leave this dungeon.

Finding Level 2

Magic Upgrade #1

Keep looking one screen south of Oderra village (More towards the west side) for a strange looking emblem. Next to the emblem should be a cave. Make your way around the screens to get to the cave. Inside, you find a very helpful Magic Meter Upgrade!

Power Gauntlet

Make your way to the screen that had the blue flower disappear after clearing level 1. Continue across the bridge into Vasshinghon Flows. Go a bit south and then right until you see a path splitting to go up. Take the up path and you should reach a cave below a big eye statue. You'll trap yourself in the cave, in which you'll get Power Gauntlets at the end of the cave path to help you get out of the cave.

Ocarina

Start where the blue flower was that died after you beat Ebenar Temple. From there, travel up, right, and cross the bridge. From there, go up. Move the block with your Gauntlets. Go up again, and move this block too. Go right, and over the bridge. From there, and go right until you can move up a screen. Move up. From the longhorn skull, move right to where the sign is. From there, travel up until you reach a staircase being blocked by a tree. Go right, and up. Move past the stairs, and go up some more. This will bring you to the Veven Basin. Go right all the way. Travel up through the log. You should be in Tahou Woods. Bomb the warp portal so you can get here easier. Go up a screen. Right a screen, up a screen. Go up the stairs and move the rock. Go up two screens. Behind a tree is a hidden chest. Open it and get an Ocarina!

The Ocarina can be used to make the eye of truth statues to vanish. <need to check for the name> Stand next to one of those statues and use the Ocarina.

Also very useful to help you warp to those purple trees you may have seen. This of course is only after you clear the corresponding Triforce Dungeon near the tree.

Big Quiver

From the Akavir Swamp's warp cave; head down, up, left, down, left, and shoot the statue there to open the path. Head down a screen, left a screen, and up a screens (through upper path) to reenter Dasa Woods. From here; head right a screen, up a screen, left a screen, and up a screen to reach Zakerand Fields. Around there are two caves. The one you need you can enter from the screen with the bomb-able wall in the top right corner. In that cave is a pirate. In the maze the is a Big Quiver is up some stairs in the top right raft port. The piece of heart is in the bottom right corner.

Magic Upgrade #2

From the cave with the Big Quiver, go left and then up a few screens to find a cave with that emblem to find another Magic Meter Upgrade.

Magic Scroll

In a house in Oderra. The house has an open door. Costs 260 Arrows. Gives Link a spin attack! Hold the sword to charge. Also useful to detect bomb-able walls and blocks by stabbing at the object of interest while charging for spin attack

Magic Shield #2

From the weatherecock in Oderra Village; head up, right, up, and use the ocarina on the shiekah stone there to make it disappear. Head up a screen to reach Mt. Horgrus. Frome there; head right a screen, down a screen, and bomb the cracked wall there. Enter the cave; then head up three screens, and open the chest for Magic Shield #2.

Bomb Bag Upgrade #2

With the Ocarina, head to the north-east of Oderra Village and use the Ocarina on the Shiekah block. This will create a passage to a new area, Hogrus mountain. Be prepared since enemies here take away lots of hearts. Once you climb the ladder, start to head east as much as you can until you find a cracked rock which should have lava flowing out of it. Use a bomb to reveal a staircase. Inside is a person selling a Bomb Bag Upgrade #2 for the same amount of arrows as earlier (165). This will bring you to a total of 16 Bombs.

Level 2: Sky Garden

The Sky Garden is level two of the fan-game Lost Isle. It is highly reccomended that the player brings a level 2 shield, as flying projectiles are not a rare sight. Consisting of two main ideas, the Tower of Hera's block-raising and lowering switches(Link to the Past) and the ability to fall to the other side of the level and enemies such as Peahats, Flying Jars, and Lynels, the Sky Garden is massive compared to level 1. Two keys will get you through it. The midbosses are multiple red wizzrobes who guard the Power Rod(Wand), and the bosses are four Digdoggers in two stages. Defeating the Digdoggers will get you a Heart Container and access to level 3.

Item/ Destination Description Screenshot
Compass After some cut-scene with the previous monster from level 1; head down, left, down, right, down, right, and up (through the middle path). Step on the blue switch there, head right, and open the chest for the Compass.
Dungeon Map Form the screen with compass; head left, down, right, up three screens, down, left, down, left, and step on the blue switch there. Step on the warp tile there, and you'll be warped to other screen.

From there; head down a screen, left a screen, up two screens, left a screen, and shoot the crystal in the western wall with an arrow. Head right a screen, down two screens, left a screen, and up a screen to return at the beginning. Head up again a screen, and jump down the hole there to be warped to the Dark Side.

From here; head right, down, left, down twice, and hit the hidden switch below the bridge there. Head right a screen, and kill the Darknut with bomb to open the path. Head up, left twice, up, and shoot the crystal there. Head left, down, open the chest for Dungeon Map, and step on the warp tile there to return to the beginning at the Light Side.

Small Key #1 From the beginning; head right two screens, and jump into the eastern hole to go back at the Dark Side. Head right (open the chest for recovery heart), up twice, right, left, down, left, up, and hit the switch there.

From here; head down, right, down, left twice, and jump into the western hole to return to the Light Side. Head up a screen, and bomb the north-western wall to uncover a door. Head up two screens, and hit the switch there. Head down, left, and slash the bushes there to uncover hidden switch. Step on it to activate the blue portal there (you can step on the green portal there to fight some Zols that always drop magic decanter).

Step on the blue portal, and you'll be warped to the unreachable part of Light Side in the north. Head left, down, and kill the Manhandla there with bomb (drop the bomb from it right side). Make your way back to the previous portal, and step on it to return to previous room. Head right, up, and hit the switch to lower the red block. Return to the screen with Manhandla, and head up a screen. Open the chest for Small Key, return down, and slash the bush there to uncover a portal. Step on it to return at the beginning.

Power Rod From the beginning; head up, and jump into the hole to go to the Dark Side. Head up two screens, and hit the switch there to lower the blue blocks. Make your way back to the beginning in the Light Side.

From here; head left, and jump down into the western hole to return to the Dark Side. Head right, up (through hidden path below the bridge), down, up, and left. Hit the switch few times until you can walk west past the blocks. Then head up, right, up, left, down, and open the chest there for some Arrows.

From here; head up, right, and jump into the eastern hole to go to the Light Side. There; head right, and step on the portal there to warp to the room in the west. Step on the blue switch there, and head up for Mini-Bosses battle with the group of Wizzrobes. To defeat them; just stay on the middle of this room while attacking. Make sure to always avoid their attacks. When you're done; head up, and open the chest for the Power Rod. Take the warp to return at the beginning.

Small Key #2 From the beginning; head up, and jump into the hole to the Dark World. There; head up, right (shoot the flower), down, and open the chest for 5 Arrows. Head up, left, up, and hit the switch to lower the red block. Head down twice, up once (through upper-right path), and open the chest for Magic Decanter.

Return to the screen with crystal, and hit it to lower the blue blocks. Head down twice, right, down twice, left, and shoot the flower there with Power Rod. Head left, up, and shoot the small hole in northern wall to make the chest appear. Open it for magic decanter. Head down two screens, and shoot the mirror in the south-west with Power Rod until the magic is reflected into the switch there.

Head down through the new opened path, and shoot the small hole in the eastern wall with arrow to make the chest appear. Open the chest for Magic Decanter, and head left a screen. In the next screen; use the Power Rod to remove the flowers, walk through invisible path, and bomb the pillar with the chest there. Open it for Small Key, and step on the portal to return to the beginning.

Boss Key From the beginning; head down, left, down, right, down, left, shoot the mirror there with Power Rod to reflect the magic into the switch. Head up, and hit the switch to lower the blue blocks. Head down a screen, right two screens, and jump into the southern hole to go to the Dark Side.

From there; head right, up, right twice, left, up (through hidden path below the bridge), and jump into the northern hole to return to the Light Side. Head down, left, and shoot the mirror there with Power Rod to reflect the magic into the switch.

Head up two screens, kill all Stalfos here, and continue walk up a screen through hidden path below the bridge. In the next screen; shoot the mirror there with Power Rod to reflect the magic into the Stalfos there. After they all die; head right, and step on the blue switch there to create a shortcut. Head left, up, right, and hit the switch there to lower the red blocks.

Head left, up, right, up, and kill all enemies here. Slash the lone bush in the north-west to uncover the switch. Step on it, then head right, and shoot the mirror there with Power Rod to reflect the magic into the switch. Jump into northern hole to go to the Dark Side.

From here; Head right, and push the stone block into the eastern hole. Head right, down, and then up through right most path. Here; you must hit and shoot the crystal there in the right order. When you're done; shoot the mirror there with Power Rod to reflect the magic into the Stalfos there. Push the blocks there, and jump into northern hole to go to Light Side.

Head down a screen, and slash the bushes there to uncover the green portal. You can step on that portal to fight some Zols that will always drop magic decanter. When you're done; head up, right two screens, down a screen, left a screen, and jump into southern hole to go to Dark Side. Shoot the small hole in the north-eastern wall with arrow to open the door. Head up, shoot the mirror there with Power Rod to reflect the magic into the switch, and open the chest for the Boss Key.

Getting to the Boss Room From the room with Boss Key; head down, right, and step on the portal there. Head up three screens, and hit the switch there to lower the blue blocks. Return down two screens, and return to the Light World. In the Light World; head down, left, and jump into western hole to go to Dark Side.

Head right, and shoot the flower below the bridge to clear the path. Head up through right most path, and hit the switch to lower the blue blocks. Head down twice to arrive at another room with mirrors. When the mirrors position is right; shoot the bottom mirror with Power Rod two times to reflected the magic into the switch there.

When you're done; head down, right, and use the Power Rod to remove the flowers. Head up, walk through the invisible path while avoiding the fireballs, and open the boss door. Head up for a boss fight with the Digdoggers.

Use your ocarina to split the Giant Digdoggers into four smaller one, and kill them with your sword or arrows. You'll fight the Digdoggers in two stages.

LI-L2-Boss.png
Heart Container When you killed all Digdoggers, head up and pick up the Heart Container there. Step on any portal to return to the beginning. In the cut-scene, you can see that the blue flower that blocked the path in Tahou Woods was disappear. Now, leave this dungeon. LI-L2-HC.png

Finding Level 3

Candle

Take the Warp to Dasa Woods. Go one down and one right. Two flowers are blocking your path. Use your Power Rod on the gemstone and the flowers will move out of your way. Go up through the log. There are 3 Dodongo here. Place a bomb in their mouths twice to beat them. After they die, collect the Piece of Heart! Afterwards, go up another screen. Open the chest for a Candle!

Magic Upgrade #3

From Zakerand Fields' Warp Cave; head down three screens, right two screens, and burn the purple tree there with candle to uncover the secret path. Head right a screen, and enter the cave there. Inside; head up, left, and shot the lever there to inactivate the traps. Open the chest for Magic Meter Upgrade.

Horgrus Boomerang

From the entrance of Mt Horgrus; head up, and enter the cave there. Inside; head up, right, and leave this cave. Outside; walk up two screens, and bomb the cracked wall there.

Enter that cave; then head left a screen. Light up the torch there with candle, then head up a screen. Kill the Gleeok there, head up a screen, and go up the stairs to reach Horgrus Submit. Open the chest there for Horgrus Boomerang. Zelda004.png

Magic Shield #3

From Oderra Graveyard's warp cave; head up a screen, right two screens, and down a screen. Push the middle tombstone to uncover a stair case. Inside the cave, bomb the eastern wall, and head right a screen. Shoot the lever in the north-east with the boomerang, and open the chest for Magic Shield #3.

Weird Fish #1

From the entrance to Glathriel Canyon; go north until you find a screen with a lake in the top-right corner, a pier, and a rock. From there, go left, then up. There's an open cave door here. Inside; head up, left twice, up (through western path), and open the chest for Weird Fish #1.

Glathriel Sword

Start at the raft screen again in Glathriel Canyon. From there, go up two sets of stairs. Continue to go North past another staircase. Go right when possible. Cut through the bushes and get through the secret path. Go down the stairs. Find your way through the cave. At the end (downstairs), open the chest and get the Glathriel Sword! This is more powerful than your first sword. Also, it has slightly longer range than the Link's Sword.

Long Bow

In Oderra Village, there is a windmill with a hungry Moblin inside. Dropping a fish for him will grant you access to the room behind him. By entering the bed, you will be warped to an area called "Link's Dream". The minidungeon is a maze that tests the player's ability to see through cunning tricks and defeat difficult enemies. Elements such as warping you back to the minidungeon's entrance and walking into dead ends to progress can be frustrating, so trial and error will most likely play a role in beating it. After completing the level, the player will be warped back to the bed in the windmill, but a path to the right will be there. In that room, a monster will sell you the Long Bow for 500 arrows.

Magic Shield #4

In Tahou Woods, two flowers die after Temple 2. From there, go up until you reach the Castle entrance. Go left through the bushes, then left and up. In the cave, kill all the enemies, and the chest will appear. Open the chest for Magic Shield #4.

Magic Upgrade #4

In Tahou Woods, there is a lake. On the west is a raft port. From the port, go up. Enter the cave. Make your way through northeast and exit into Kali Beach. Go down and right. Use your Boomerang on the orb. Go up from that screen. Enter the cave. In there is a Magic Meter Upgrade.

Level 3: Bhalstok Castle

Directly north of the flowers that died in Tahou Woods after the Sky Garden boss was defeated.

Bhalstok Castle is possibly the most difficult and rage-inducing level in the entire game. It is EXTREMELY recommended that you come here with the Glathriel Sword and the level 2 tunic. The level consists of multiple keys, difficult enemies, puzzle aspects, and painful footwork. The most difficult parts of the dungeon are traversing disappearing floor tiles and crossing narrow ledges while avoiding flying projectiles and other enemies. One misstep on either of these could cause you to start from floor 1 unless you opened up a shortcut. Most of the level is inside the castle, but occasionally you must loop around the castle walls to enter a different section of the castle's interior. One key requires that you exit the level entirely and to a cave leading to another key. There is also a hidden extra key, but finding it is almost a pure stroke of luck. Navigate level 3 with caution, or you'll regret it.

Compass

At the first fork, go right. Go right again. Enter the bottom left screen. Go left again. Kill the enemies. Behind the bottom right pillar is a block. Move it to the square above the top left pillar. This will make a chest appear. Open it for the Compass!

# Location Requirements Description Screenshot
Bhalstok Castle Compass None At the first fork, go right. Go right again. Enter the bottom left screen. Go left again. Kill the enemies. Behind the bottom right pillar is a block. Move it to the square above the top left pillar. This will make a chest appear. Open it for the Compass!

Svalbard Temple

This is a temple found on the icy summit of Mt. Horgrus. Scaling this high brings you to a temple in the ice. Within this temple is something that will come in extremely handy for Link, but is not required.. NOTES: This temple can be entered before Level 3. This is also a side dungeon and is not required to progress.

Compass

From the first room that has multiple exits, go right. Use your candle on the blue thing blocking your way. Go right again. Open the chest for a Compass!

Triforce Dungeon 1

The first Triforce Dungeon can be found back in the swamp when the Ocarina is found. There is a eye of truth statue in the swamp to the far left and far north. Go there and play the Ocarina to go north, and there will be a cave. Bomb the cave and enter. Inside the cave there will be a boulder that will need to be bombed. Keep going and there will be a Triforce Dungeon. There are a few chambers in here that will be a puzzle room that contains four paths.

  • In the first puzzle room there will be letters on the ground (R means right L means left and U means up). The pattern is: right, up, left, and up.
  • In the second puzzle room there will be blocks pointing in the direction of the pattern. The pattern is: right, down, right, and up.
  • In the third puzzle room there will be blocks that go increasing order. there will be one block to the right and two blocks and three blocks in the north part of the room. The last part will be 4 blocks to the left. The pattern is: right, up, up, and left.
  • This last maze is a bit tricky. As you went through this place, you should have noticed letters on the floor in the rooms between the other mazes. From beginning to end, you saw an E, then an N, then an E and finally an N on the floor of the non-maze rooms. So in the last maze; you go East, North, East, and North to reach the end.

Also takes some foot work to dodge the traps well. The trick to step forward just enough to trip the traps so that you can then move past them. In the last room, you can pick up your first Piece of Triforce.

Triforce Dungeon 2

A couple of screens east from the entrance to the second dungeon, there is an odd stone which you can hit with your boomerang to make a block disappear, creating a way up a ladder. Make your way around to that screen and go one screen north to find a cracked wall. Use a bomb and enter the cave.

In the cave, you will find 3 more of the odd stones. Use your Boomerang to hit all 3 of them, creating a way up and into the dungeon. This dungeon is pretty clear on what you have to do. There are many warp tiles, creating a maze. Also, there are some blocks that shoot in all 4 directions, dealing 2 damage with each hit. You must step on warp tile in the right order to proceed in this dungeon.

  1. In the first room, step on the only warp tile there to warped in the second room in the east. Step on the bottom-left warp tile to warp to western part of the first room.
  2. Go left a screen to the third room, and step on the middle warp tile near the south wall of the this room to warped to the fourth room.
  3. Step on the upper-left warp tile on this room to warped to the fifth room.
  4. Step on the northern warped tile on this room to warp back at the second room.
  5. Step on the northern warp tile to warped back at the first room.
  6. Step on the southern warp tile to warped back at the third room.
  7. Step on the south-western warp tile to warped to the sixth room.
  8. Step on the northern warp tile to warped back to the fifth room.
  9. Step on the upper-right warp tile on this room to warped to the seventh room. Head up two screens, and pick up Triforce Piece #2 there.

Triforce Dungeon 3

Go to the Southwestern entrance to Oderra Village. Go down to the first screen in Chovian Fields. To your right is a tree. Burn it down and continue right until you see a wall. Bomb it, and enter. Through the cave is Triforce Dungeon 3.

This place is rather confusing to try to explain. Basically the gimmick to this dungeon is that you're going to be falling down holes to reach the bottom where the Triforce piece is. Many holes to fall into, but only one correct path. If you fall into the wrong hole, it will take you to a dead end room with teleporters that will take you back to the start. More annoying than anything else. However, caution with the black bats, as they do do quite a bit of damage, so doesn't hurt to be a bit conservative in your exploration.

Completion of this dungeon allows you to use the ocarina to warp to the tree right below Oderra Village. A very useful warp point, as it's very close to the central cave system.

This will be easier to explain with the pictures below:


1. For the first room, go all the way to the right to the furthest hole on the right. Fall down this hole to land on a ledge that will let you then go right. Other holes lead to nothing.

Triforce 3 Room 1.jpg



2. A little trickier, this time go right until you reach a cross point. Go down away from the torch and fall down the first hole you come by as shown in the picture. Again this will land you on a ledge allowing you to go right.

Triforce 3 Room 2.jpg



3. This piece is a bit trickier. On entering this section, you'll see lots of holes. Skip these and head on up to find a screen with more holes. If you go from left to right, you'll want to fall in the second hole from the left (or just look at the one right next to the upper left wall). Again the picture shows the correct hole. This will take you to a corner that has a switch. Step on that to remove a blockade. Fall down more holes until you reach the warps that take you back to the beginning.

Triforce 3 Room 3.jpg



4. Follow steps 1 and 2 again. This time when you go right, don't go up. Now you want to fall in the lower right hole. This will take you to a passage leading to a door. Remember that you had to step on that switch in step 3 first to reach the door.

Triforce 3 Room 4.jpg



Many holes here. Go in the hole just northwest of the right pillar (or second from the top however you want to look at it) to land you on a ledge. Go up to find the Triforce piece.

Triforce 3 Room 5.jpg

Overworld Map

Let's Play Lost Isle

Beginning in January of 2013, Webmaster of Zelda Dungeon Mases, began a Let's Play of Lost Isle. The first video can be found below while the complete playlist can be found at the Zelda Dungeon YouTube Channel.


Let's Play the Legend of Zelda: Lost Isle - Part 01

References