Second Quest

From Zelda Dungeon Wiki
Jump to: navigation, search
This article is a stub. You can help the Zelda Dungeon Wiki by expanding it.

The Second Quest is the second playthrough of a particular save file in The Legend of Zelda series games, normally with particular changes from the first playthrough.

The Legend of Zelda

The Second Quest is an altered version of the First Quest of The Legend of Zelda featuring a similar map of the original Hyrule with various swapped locations of various items, caverns, upgraded enemies, altered dungeons, and other events. The dungeon locations themselves are also changed, further promoting new exploration. The First Quest needs to be finished to unlock the Second Quest. If "Zelda" is entered as a name when starting the First Quest, the Second Quest is started instead which eliminates the need to complete the First Quest to unlock the Second Quest.

The Adventure of Link

In The Adventure of Link, the game remains identical in the second playthrough, but Link begins the quest with the same life, magic, and attack levels, as well as all of the spells. Heart Containers, Magic Containers, and items in Link's inventory such as the Candle and Cross must be recollected.

The Wind Waker

In The Wind Waker, Link begins the game like normal, though he stays in his Pajamas throughout the entire game. Only when the game comes to an end and Link deals the final blow to Ganondorf can the Hero's Clothes be seen as they were in the original play through. Link starts with the Deluxe Pictobox and the Nintendo Gallery remains in its previous completion. All characters that spoke Hylian now are translated, such as Valoo, Great Deku Tree, and Jabun. Aryll starts with her skull dress. You can rename your file. Finally, the locations of treasure from treasure charts are farther away from the islands.