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  • |name=Ninten* |forumpage=http://zeldadungeon.net/forum/member.php?3124-Ninten*
    196 bytes (25 words) - 19:23, April 11, 2013
  • {{Template:Welcome|realName=Vinicius Alves|name=Menino Ninten}}
    139 bytes (18 words) - 17:30, April 9, 2020
  • ...edit the main page a little bit. What do you think though? -[[User:Ninten*|Ninten*]] 15:54, December 30, 2011 (CST) ...st of the images in question were from official artwork pieces released by Nintendo, scans from magazines, or images extracted from games such as models and
    37 KB (6,306 words) - 03:23, May 22, 2023
  • File:LA Small Key NPG.png
    ...nk's Awakening|Link's Awakening]]''. Published in the ''[[Link's Awakening Nintendo Player's Guide]]''.
    (124 × 142 (12 KB)) - 09:43, December 2, 2023
  • ...Maekawa''' is a sound programmer who worked on both Zelda titles on the [[Nintendo 64]]. He is credited as a ''Sound Effects Programmer'' on both ''[[The Le
    1 KB (176 words) - 08:31, December 19, 2019
  • File:Fire Keese Figurine (TWW).png
    {{Cat|Nintendo Gallery Files}}
    (872 × 531 (130 KB)) - 22:14, January 1, 2021
  • File:Nintendo-Power-Volume-003-Page-094.jpg
    From [[Nintendo Power Volume 003 (November / December 1988)‎‎‎‎]] {{cat|Nintendo Power Files}}
    (1,280 × 1,720 (441 KB)) - 10:19, October 3, 2022
  • File:TotKTrailer2-38.jpg
    ...end of Zelda: Tears of the Kingdom]]'', originally released as part of a [[Nintendo Direct]].
    (1,920 × 1,080 (284 KB)) - 09:30, February 9, 2023
  • {{Template:Welcome|realName=Barry Barryman|name=Nintenduck}}
    135 bytes (17 words) - 07:01, May 27, 2023
  • File:A-Link-To-The-Past-Four-Swords-Nintendo-Power.jpg
    [[Nintendo Power A Link to the Past Four Swords Strategy Guide]] front cover, which
    (1,265 × 1,616 (473 KB)) - 15:53, March 23, 2020
  • ...gredient in Mushroom brew-a rare Hylian concoction.|''[[A Link to the Past Nintendo Player's Guide]]''}}
    6 KB (1,095 words) - 09:54, September 30, 2023
  • ...d is vulnerable only to a sword swipe from the Link of the same color.|''[[Nintendo Power Four Swords Adventures Strategy Guide]]''}} also known as '''Dagta
    3 KB (453 words) - 20:50, April 12, 2024
  • '''Takuro Shimizu''' is a designer who has worked for [[Nintendo]] since the mid-2000's. He first worked on ''[[The Legend of Zelda: Twili
    1 KB (163 words) - 20:33, May 4, 2020
  • File:Bombchu - SSB3DS Trophy with EU-AUS text.png
    ...in ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS]]'' (Europe/Australia version). {{cat|Super Smash Bros. for Nintendo 3DS and Wii U Files}}
    (400 × 480 (58 KB)) - 15:11, April 24, 2022
  • File:Nintendo-Power-Volume-011-Page-099.jpg
    From [[Nintendo Power Volume 011 (March / April 1990)]] {{cat|Nintendo Power Files}}
    (1,280 × 1,707 (510 KB)) - 20:36, November 11, 2022
  • '''Atsuki Nakazato''' is a game designer who has worked with [[Nintendo]].
    409 bytes (59 words) - 15:51, April 4, 2024
  • ...elee]]''<br/>''[[Super Smash Bros. Brawl]]''<br/>''[[Super Smash Bros. for Nintendo 3DS and Wii U]]''<br/>''[[Super Smash Bros. Ultimate]]''<br/>''[[Hyrule W ...sh Bros.'' series beginning with ''[[Super Smash Bros. Melee]]'' for the [[Nintendo GameCube]]. In this game, the player can play as Zelda and change into Sh
    9 KB (1,587 words) - 05:52, September 25, 2023
  • File:Original dE4GxloWFQXtXgESCGOrb6GJWdqWMChG.jpg
    Au'some Nintendo Jelly Pop - Nutrition Facts
    (800 × 600 (79 KB)) - 17:06, March 16, 2021
  • File:LA Marin artwork.png
    Artwork of [[Marin]] from the [[Link's Awakening Nintendo of Europe Spieleberater]] guide
    (1,000 × 1,356 (2.38 MB)) - 16:42, March 31, 2021
  • ...oyee of [[Nintendo of America]] and has worked on a variety of first-party Nintendo titles. He helped out with ''[[The Legend of Zelda: Ocarina of Time|Ocari
    576 bytes (89 words) - 08:16, January 11, 2020
  • File:Hyrule Castle (64) - SSB3DS.png
    ...rom ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS]]''. {{cat|Super Smash Bros. for Nintendo 3DS and Wii U Files}}
    (1,800 × 1,080 (1.23 MB)) - 19:08, October 8, 2021
  • File:Nintendo-Power-Volume-004-Map-4.jpg
    From [[Nintendo Power Volume 004 (January / February 1989)‎‎‎‎]] {{cat|Nintendo Power Files}}
    (3,840 × 1,624 (1 MB)) - 12:18, October 6, 2022
  • File:Farore's Wind - SSBWiiU.png
    [[Zelda]] using [[Farore&#39;s Wind]] in ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]. {{cat|Super Smash Bros. for Nintendo 3DS and Wii U Files}}
    (1,248 × 1,248 (1.22 MB)) - 19:38, May 6, 2023
  • ...n over the years? He's the senior managing director and general manager of Nintendo's Entertainment Analysis and Development Division: That's technically cor ...precious, and what he has to say about online gaming, the next Mario, and Nintendo's upcoming Revolution console is worth reading.<br/><br/>
    14 KB (2,588 words) - 01:32, March 30, 2023
  • [https://web.archive.org/web/20030509023107/www.nintendouk.co.uk/Shiginterviewsw97.html] ...here. Have you played them yet? Because you can feel that they have a very Nintendo-like touch - I hope you like them.
    11 KB (2,120 words) - 18:29, August 21, 2021
  • ...that was released in China in 2003. The system was a joint venture between Nintendo and American-Chinese scientist Dr. Wei Yin as a way of making a console t
    1 KB (202 words) - 19:04, July 26, 2019
  • | release [[Nintendo 3DS]] = {{Region|us|y=2016|m=3|d=25}} | publisher = [[Koei Tecmo]]<br/>[[Nintendo]]
    4 KB (535 words) - 17:02, July 1, 2023
  • '''Eriko Kimura''' is a game director who work for [[Nintendo]] during the mid-2000's. He worked on ''[[The Legend of Zelda: Twilight P
    899 bytes (132 words) - 02:29, May 8, 2020
  • File:Ciela - SSB3DS Trophy with EU-AUS text.png
    ...in ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS]]'' (Europe/Australia version). {{cat|Super Smash Bros. for Nintendo 3DS and Wii U Files}}
    (400 × 480 (55 KB)) - 15:11, April 24, 2022
  • File:Nintendo-Power-Volume-014-Page-068.jpg
    From [[Nintendo Power Volume 014 (July / August 1990)]] {{cat|Nintendo Power Files}}
    (1,280 × 1,738 (823 KB)) - 15:22, December 2, 2022
  • '''Satsuki Nakamura''' is a game designer who has worked with [[Nintendo]].
    410 bytes (59 words) - 18:30, April 5, 2024
  • ...rom ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS]]''
    4 KB (572 words) - 17:44, April 14, 2024
  • ...ource 1up, which does not. Until then, we could probably break it up like Nintendo Everything, using section headers. {{User:Locke/sig}} 15:58, June 3, 2012
    339 bytes (52 words) - 20:58, June 3, 2012
  • | name = ''Nintendo Land'' | logo = [[File:Nintendo land.jpg]]
    5 KB (805 words) - 13:36, December 11, 2023
  • ...rview. If the father of Mario and [[Zelda]] has been very evasive on draft Nintendo and his family, he was willing to reveal, for the first time, how was con ...I found myself involved in the development of the [[Nintendo DS|DS]] and [[Nintendo Wii|Wii]]. For Wii U, was very thin border between the controller and the
    7 KB (1,234 words) - 21:49, May 29, 2013
  • ...yuki Oyagi''' has been an employee of [[Nintendo]] since the days of the [[Nintendo Entertainment System]]. He worked on the first two titles in the ''StarTr
    932 bytes (148 words) - 05:07, January 22, 2020
  • '''Yuji Tago''' is a designer who has who worked with [[Nintendo]] since the late 2000's. He first worked on the Zelda series with ''[[The
    543 bytes (80 words) - 16:01, December 8, 2021
  • File:Nintendo-Power-Volume-005-Page-061.jpg
    From [[Nintendo Power Volume 005 (March / April 1989)‎‎‎‎]] {{cat|Nintendo Power Files}}
    (1,280 × 1,837 (1.19 MB)) - 15:39, October 19, 2022
  • File:Ghirahim - SSBWiiU Trophy with EU-AUS text.png
    [[Ghirahim]] trophy from ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]''. {{cat|Super Smash Bros. for Nintendo 3DS and Wii U Files}}
    (1,920 × 1,080 (737 KB)) - 13:27, June 3, 2023
  • #REDIRECT [[Interview:Nintendo France Q&A 2017]]
    48 bytes (6 words) - 21:21, February 20, 2017
  • '''Takeshi Koike''' is a designer who has worked for [[Nintendo]] since the mid-2000's. He has worked as a designer on ''[[The Legend of
    781 bytes (122 words) - 20:41, May 15, 2020
  • *The Collector's Edition also comes with a screen cleaner for the Nintendo 3DS. It is a high-quality, microfiber screen cleaner featuring art from T
    1 KB (128 words) - 19:55, May 14, 2022
  • | name = Nintendo Power Volume 18 | image = [[File:Nintendo-Power-Volume-018-Page-000.jpg|300px]]
    3 KB (436 words) - 22:56, November 18, 2022
  • '''Tomomi Hampton''' is a game designer who has worked with [[Nintendo]].
    590 bytes (91 words) - 14:25, April 6, 2024
  • ...oddess's Harp.{{Ref|[[Interview:Nintendo Power August 2011 (Skyward Sword)|Nintendo Power August 2011]].|The design is the same as the harp that Sheik has in
    5 KB (797 words) - 19:04, December 7, 2023
  • ...ht Princess]]''.{{Ref|TP|4156|SIGN}} It is located to the far southwest ([[Nintendo Wii|Wii]]) side of [[Ordon Village]], just north of the [[Ordon Ranch]].
    2 KB (296 words) - 16:00, March 18, 2023
  • File:Skett & Akoot Figurine (TWW).png
    {{Cat|Nintendo Gallery Files}}
    (675 × 732 (294 KB)) - 03:44, March 5, 2020
  • {{Template:Welcome|realName=|name=Nintend0nerd}}
    128 bytes (16 words) - 12:33, February 27, 2022
  • Part X of Nintendo Power's series of interviews with the development team of Twilight Prince ...ording to the designer, who's such a mad genius that it's no surprise that Nintendo used his name for Professor Oyamah (the Japanese version of Professor E.
    10 KB (1,801 words) - 18:00, February 8, 2015
  • ...original Japanese name of the book was "Bible". In line with the general [[Nintendo of America]] policy at the time, the name was changed in the US localizat
    5 KB (863 words) - 11:40, January 27, 2024
  • ...worked on other Nintendo titles including ''Mario Kart: Double Dash!!'', ''Nintendogs'', ''Wii Sports'', and ''Wii Play''.
    666 bytes (98 words) - 05:37, February 14, 2020
  • '''Ikumi Teramoto''' is a game animator who has done some work for [[Nintendo]]. She worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''
    508 bytes (73 words) - 16:45, February 12, 2022
  • '''José Manuel Malagón León''' is a Spanish translator who works for [[Nintendo of Europe]].
    586 bytes (88 words) - 04:52, October 24, 2022
  • File:Spirit Train - SSB3DS.png
    ...rom [[Super Smash Bros. for Nintendo 3DS and Wii U|''Super Smash Bros. for Nintendo 3DS'']]. {{cat|Super Smash Bros. for Nintendo 3DS and Wii U Files}}
    (1,200 × 720 (997 KB)) - 15:18, May 8, 2023
  • ...t Link's stabled steeds is present on the same Nintendo Switch console and Nintendo Account, then it will be available for Link to ride in ''Tears of the Kin
    5 KB (784 words) - 02:20, December 15, 2023
  • '''Patrick Taylor''' is a tester who works for [[Nintendo of America]]. He worked on ''[[The Legend of Zelda: Phantom Hourglass|Pha {{Cat|Nintendo of America Staff|Taylor, Patrick}}
    621 bytes (85 words) - 00:37, April 5, 2022
  • '''Mayu Furukawa''' is a designer who has worked for [[Nintendo]] since the early-2000's.
    442 bytes (65 words) - 05:11, June 1, 2022
  • '''Lauren Wells''' is a translator who works for [[Nintendo of America]]. {{Cat|Nintendo of America Staff|Wells, Lauren}}
    577 bytes (79 words) - 22:58, June 9, 2023
  • File:LA19 Ocarina.png
    ...from ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'' for [[Nintendo Switch]]
    (319 × 308 (74 KB)) - 22:14, April 28, 2024
  • ...x]] is a giant soldier, of which the battle takes up both screens on the [[Nintendo DS]] console. Link will need to utilize the Hammer to launch himself in t
    4 KB (666 words) - 20:25, April 12, 2024
  • | caption = Illustration from ''[[A Link to the Past Nintendo Player's Guide]]'' '''''--[[A Link to the Past Nintendo Player's Guide]]'''''
    6 KB (1,022 words) - 10:27, October 2, 2023
  • File:Moblin Figurine (TWW).png
    {{Cat|Nintendo Gallery Files}}
    (1,233 × 638 (328 KB)) - 03:37, March 5, 2020
  • | boxart = [[File:NintendoSwitch_TLOZBreathoftheWild_boxart.jpg]] | release [[Nintendo Switch]]
    27 KB (4,300 words) - 13:32, December 11, 2023
  • | logo = [[File:Nintendo 64 Logo.png|280px]] | previous = [[Super Nintendo Entertainment System]]
    2 KB (251 words) - 10:37, April 8, 2022
  • |publisher = [[Nintendo]] of Taiwan * This [[manga]] was requested by [[Nintendo]] to commemorate the release of ''[[The Legend of Zelda: Ocarina of Time
    2 KB (239 words) - 16:24, August 23, 2021
  • ...for [[Nintendo]] since the early 2000s. He first worked on games for the [[Nintendo GameCube]], including ''Animal Crossing'', ''Super Mario Sunshine'', and
    950 bytes (143 words) - 15:19, December 10, 2023
  • '''Masayasu Nakata''' was a product tester for [[Nintendo]]. He worked as a product tester for ''[[The Legend of Zelda: Ocarina of
    720 bytes (115 words) - 20:03, February 17, 2022
  • File:Nintendo-Power-Volume-007-Page-006.jpg
    From [[Nintendo Power Volume 007 (July / August 1989)]] {{cat|Nintendo Power Files}}
    (1,280 × 1,742 (554 KB)) - 18:48, October 29, 2022
  • * Officially licensed by [[Nintendo]].
    1 KB (204 words) - 02:14, January 3, 2024
  • ...his feature was disabled when the Nintendo Wi-Fi Connection service of the Nintendo DS was discontinued.
    2 KB (329 words) - 15:07, December 20, 2023
  • '''Yuki Kaneko''' is an artist who has worked for [[Nintendo]] since 2009. She has worked on numerous Zelda titles, beginning with ''[ {{Cat|Nintendo Staff|Kaneko, Yuki}}
    1 KB (186 words) - 00:49, March 30, 2023
  • '''Thaddée Wiseur''' is a localization producer for [[Nintendo of Europe]].
    1 KB (161 words) - 16:51, February 14, 2023
  • '''Joe Pasini''' is a game tester who has worked with [[Nintendo of America]].
    402 bytes (58 words) - 20:07, December 16, 2022
  • File:LA19 Hibiscus.png
    ...from ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'' for [[Nintendo Switch]]
    (309 × 379 (66 KB)) - 22:41, April 28, 2024
  • File:Lynel-NCS.png
    Lynel power card from [[Nintendo Cereal System]].
    (363 × 546 (546 KB)) - 17:06, March 16, 2021
  • ...Heart that was hidden somewhere in that large yard.|''[[A Link to the Past Nintendo Player's Guide]]''}}
    2 KB (316 words) - 19:02, July 13, 2023
  • File:Joanna & Potova Figurine (TWW).png
    {{Cat|Nintendo Gallery Files}}
    (800 × 563 (495 KB)) - 03:30, March 5, 2020
  • ...]'', ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]'', and the [[Nintendo GameCube|GCN]] version of ''[[The Legend of Zelda: Twilight Princess|Twil ...n be called the Simple Motion Controls. This system is only found in the [[Nintendo Wii|Wii]] version of ''Twilight Princess''. The controls in this system a
    14 KB (2,480 words) - 06:37, April 29, 2024
  • *2005 - Nintendo Dream Magazine Feb 2005 Issue *2011 - Nintendo Dream Magazine Jan 2012 Issue
    4 KB (577 words) - 16:59, December 17, 2022
  • ...lely as a game console by the public, possibly because of the lackluster [[Nintendo]]-licensed titles for it. As a result, the system failed to sell as expec Through Nintendo's infamous deal with Philips, Philips obtained the development and publis
    3 KB (443 words) - 14:42, October 7, 2017
  • '''Hiroaki Tamura''' is a designer who has worked for [[Nintendo]] since the early 2000's. He first worked on ''[[The Legend of Zelda: Sky {{Cat|Nintendo Staff|Tamura, Hiroaki}}
    1 KB (161 words) - 01:22, April 1, 2022
  • |name = Nintendo Dream Tri Force Heroes Strategy Guide |image = [[File:Tri-Force-Heroes-Nintendo-Dream.jpg|350px]]
    1 KB (125 words) - 15:25, March 29, 2022
  • '''Antonio Greppi''' is a translator who has worked for [[Nintendo of Europe]].
    568 bytes (80 words) - 01:47, October 31, 2022
  • '''Takuma Oiso''' is a programmer who works for [[Nintendo]].
    680 bytes (103 words) - 17:55, January 25, 2024
  • ...Der Spielebrater „The Legend of Zelda – Link's Awakening“]], an official [[Nintendo of Europe]] strategy guide published in Germany.
    3 KB (394 words) - 17:12, November 28, 2022
  • ...designer who works for [[Monolith Soft]]. He has also done some work for [[Nintendo]]. He worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'',
    578 bytes (85 words) - 18:25, June 11, 2020
  • '''Thomas Rinke''' worked for [[Nintendo of Europe]] where he is worked on German localization.
    432 bytes (58 words) - 18:32, September 28, 2022
  • '''Taichi Suzuki''' is a game developer who has done some work for [[Nintendo]].
    410 bytes (58 words) - 23:09, December 28, 2022
  • File:LA Shovel Art NPG.png
    ...'s Awakening (Game Boy)|Link's Awakening]]'' from the ''[[Link's Awakening Nintendo Player's Guide]]'' (pg. 31) [http://gallery.zeldalegends.net/displayimage
    (345 × 273 (55 KB)) - 08:38, May 4, 2024
  • ...ime to be very good at Space Invaders (Laughter). I worked 4 or 5 years at Nintendo before starting to make videogames. One day I thought of Donkey Kong...<b <b>Question: Has anyone ever asked you to leave Nintendo and join their company?</b><br/><br/>
    5 KB (846 words) - 18:10, February 8, 2015
  • ...Castle Town Bridge''', known as the '''West Castle Town Bridge''' in the [[Nintendo Wii]] version, is a location that appears in ''[[The Legend of Zelda: Twi *In the [[Nintendo Wii]] version of ''[[The Legend of Zelda: Twilight Princess|Twilight Prin
    3 KB (478 words) - 19:13, June 22, 2023
  • File:Old Man Ho Ho Figurine (TWW).png
    {{Cat|Nintendo Gallery Files}}
    (416 × 934 (196 KB)) - 03:39, March 5, 2020
  • ...the rough currents just below the water's surface.|''[[A Link to the Past Nintendo Player's Guide]]''}}
    6 KB (1,033 words) - 04:28, September 25, 2023
  • |publisher = Nintendo of America * This twin size comforter was manufactured for [[Nintendo]] by Springs Industries and was released in North America in 1988.
    1 KB (210 words) - 16:35, December 9, 2022
  • #REDIRECT [[Nintendo Entertainment System#Nintendo Famicom]]
    60 bytes (6 words) - 22:44, November 20, 2012
  • {{Cat|Nintendo Staff|Kyougoku, Aya}}
    1 KB (164 words) - 16:41, November 22, 2022
  • '''Araceli Mazón Figueroa''' is a Spanish translator who works for [[Nintendo of Europe]]. {{Cat|Nintendo of Europe Staff|Figueroa, Araceli Mason}}
    2 KB (298 words) - 02:44, June 11, 2023
  • File:Nintendo-Power-Volume-010-Page-091.jpg
    From [[Nintendo Power Volume 010 (January / February 1990)]] {{cat|Nintendo Power Files}}
    (1,280 × 1,749 (809 KB)) - 13:55, November 5, 2022
  • '''Yoichi Kotabe''' is an artist who worked for [[Nintendo]] from the mid-1980s until 2007. He first worked on ''[[The Legend of Zel {{Cat|Nintendo Staff|Kotabe, Youichi}}
    1 KB (194 words) - 16:34, March 30, 2024
  • File:Title Screen - TPGCN.png
    ...en for ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'' ([[Nintendo GameCube]]).
    (1,216 × 897 (1.02 MB)) - 14:05, November 1, 2022
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