Snowhead Temple
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Walkthrough |
In-depth guide:
6.php Majora's Mask Walkthrough Chapter 6: Snowhead Temple |
Snowhead Temple is the second dungeon in Majora's Mask. It is located deep in the region of Snowhead. To gain access to the Temple, Link must obtain Goron Mask to traverse the snow ramps on the road to Snowhead Mountain. Link is unable to access due to a harsh blizzard but at closer inspection with the Lens of Truth this is the cause of a large Goron. Link must play the Goron Lullaby in order to put the large Goron to sleep, thus gaining access to the entrance.
The primary theme of the temple is ice, though lava is present on the bottom floors. The dungeon itself revolves around a central structure which is composed of four separate floors and a basement. Link's main task too navigate to towards the top floor of the dungeon where the Boss Room lies. The young hero must make use of the Goron Mask here in order to progress through many of the temple's puzzles and it's many abilities. Here Link obtains Fire Arrow, which he gets after facing a Wizzrobe, the dungeons first mini boss. After facing the second Wizzrobe, Link obtains the Boss Key which allows him to enter the boss room on the fourth floor. The boss of this specific temple is Goht, the Masked Mechanical Monster, who upon defeating yeilds Link his remains. In addition, after defeating the boss of this temple Snowhead's harsh winter subsides and spring returns to the region. Lastly, if Link were to collect all 15 Stray Fairies in the temple, the Great Fairy will reward Link by doubling his Magic Meter.
Enemies and Traps
Enemies
Masked Mechanical Monster: Goht
- Main article: Goht
Goht is the main boss of the Snowhead Temple and he seems to be a large mechanical goat, It is believed that he is behind the harsh winter within the Snowhead region. Upon entering the boss room, Link finds Goht frozen in ice, once Link shoots a Fire Arrow the ice melts and the Mechanical Monster awakens. This boss battle takes place in a circular room which features a number of ramps and Magic Jars. The objective of this boss battle is to chase Goht around the room in Goron form and eventually use the spikes when rolling to crash into him. However Link must dodge many of Goht's attacks and traps, such as; blockades, bombs, falling rocks and a lighting attack. After successfully attacking Goht a number of times, the Mechanical Monster crashes into a nearby wall and is defeated. Link is then rewarded with a Piece of Heart and Goht's Remains.