Take 'Em All On: Difference between revisions

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{{Dungeon
{{Minigame
|name = Take 'Em All On Challenge
|name     = Take 'Em All On
|image =  
|image     =  
|game = ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''
|game     = ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''
|item =
|owner    = [[Joynas]]
|miniboss =  
|location  = [[Castle Town]]
|boss = [[Dark Link]]
|objective = Kill all of the enemies without dying
|reward = [[Heart Container]]<br>[[Treasure]]
|reward   = [[Heart Container]]<br>[[Treasure]]
|walkthrough =  
|cost      = 50 [[Rupee]]s
}}
}}
The '''Take 'Em All On Challenge''' is a completely optional [[dungeon]] in ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''. Players will traverse the trial a total of three times, facing [[Dark Link]], a doppelgänger of [[Link]], at the end. The challenge is located in [[Castle Town]] and is run by [[Joynas]].


The '''Take 'Em All On Challenge''' is a completely optional [[dungeon]] in ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''. Players will traverse the trial a total of three times, facing [[Dark Link]], a doppelgänger of our protagonist, at the end. The challenge is located in [[Castle Town]].
It is 50 [[rupee]]s to play and the goal is to kill all of the enemies without dying.<ref>{{Cite|ST|306|Joynas}}</ref> [[Boss]]es can be found in the challenge as well. However, throughout the entire game, there are no [[Recovery Heart]]s, so the only way to restore health is by use of [[potion]]s.<ref>{{Cite|ST|313|Joynas}}</ref> Link can purchase potions at the [[Castle Town Shop|local shop]] in Castle Town.


It is 50 [[rupees]] to play and the goal is to kill all the enemies that you can, without dying. However, throughout the entire game, there are no recovery hearts, so the only way to restore your health is by use of potions. You can purchase potions at the local shop in Castle Town if you need them.
There are three different doors that Link can enter, each with a harder difficulty.<ref>{{Cite|ST|322|Joynas}}</ref> Joynas claims that the third is so difficult that not even she has completed it yet.<ref>{{Cite|ST|321|Joynas}}</ref>
 
===First Time===


==Levels==
===Level One===
Room 1-  Six Yellow [[Spinut]]s
Room 1-  Six Yellow [[Spinut]]s


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Room 10 - [[Stagnox|Stagnox, Armored Colossus]]
Room 10 - [[Stagnox|Stagnox, Armored Colossus]]


===Second Time===
===Level Two===
 
Room 1 - Six Yellow Spinuts, Six Keese
Room 1 - Six Yellow Spinuts, Six Keese


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Room 14 - [[Phytops|Phytops, Barbed Menace]]
Room 14 - [[Phytops|Phytops, Barbed Menace]]


===Third Time===
===Level Three===
 
Room 1 - Four [[Helmet ChuChu]]s, Four [[ChuChu#Blue ChuChu|Blue ChuChu]]s
Room 1 - Four [[Helmet ChuChu]]s, Four [[ChuChu#Blue ChuChu|Blue ChuChu]]s


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Room 8 - Five [[Ergtorok]]s
Room 8 - Five [[Ergtorok]]s


Room 9 - Four [[Heatoise]], Two [[Moldola]]
Room 9 - Four [[Heatoise]], Two [[Winder|Moldola]]


Room 10 - Twelve Freezards
Room 10 - Twelve Freezards
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Room 16 - [[Dark Link]]
Room 16 - [[Dark Link]]
==References==
<references/>


{{Cat|Spirit Tracks Dungeons}}
{{Cat|Spirit Tracks Dungeons}}
{{Cat|Spirit Tracks Locations}}
{{Cat|Spirit Tracks Locations}}
{{Cat|Mini-Games}}

Revision as of 06:57, February 12, 2013

Template:Minigame The Take 'Em All On Challenge is a completely optional dungeon in Spirit Tracks. Players will traverse the trial a total of three times, facing Dark Link, a doppelgänger of Link, at the end. The challenge is located in Castle Town and is run by Joynas.

It is 50 rupees to play and the goal is to kill all of the enemies without dying.[1] Bosses can be found in the challenge as well. However, throughout the entire game, there are no Recovery Hearts, so the only way to restore health is by use of potions.[2] Link can purchase potions at the local shop in Castle Town.

There are three different doors that Link can enter, each with a harder difficulty.[3] Joynas claims that the third is so difficult that not even she has completed it yet.[4]

Levels

Level One

Room 1- Six Yellow Spinuts

Room 2 - Seven Octoroks

Room 3 - Five Rats, Four Bubbles

Room 4 - Six Red ChuChus

Room 5 - Six Spiked Slugs

Room 6 - Six Keese

Room 7 - Two Mothulas

Room 8 - Three Yellow Spinuts, Three Octoroks

Room 9 - Four Yellow Spinuts, Four Octoroks, Four Red Chuchus

Room 10 - Stagnox, Armored Colossus

Level Two

Room 1 - Six Yellow Spinuts, Six Keese

Room 2 - Four White Wolfos

Room 3 - Six Freezards

Room 4 - Five Ice ChuChus

Room 5 - Two Geozards

Room 6 - Stagnox, Armored Colossus

Room 7 - Twenty Rats

Room 8 - Four Octives

Room 9 - One Geozard Chief

Room 10 - Fraaz, Master of Icy Fire

Room 11 - Two Snappers

Room 12 - Sixteen Green Spinuts

Room 13 - Eleven Octoroks

Room 14 - Phytops, Barbed Menace

Level Three

Room 1 - Four Helmet ChuChus, Four Blue ChuChus

Room 2 - Sixteen Green Spinuts

Room 3 - Six Stalfos

Room 4 - Seven Ice Keese, Seven Fire Keese

Room 5 - Three Big Blins

Room 6 - Six Stalfos Warriors

Room 7 - Five Gerunes

Room 8 - Five Ergtoroks

Room 9 - Four Heatoise, Two Moldola

Room 10 - Twelve Freezards

Room 11 - Stagnox, Armored Colossus

Room 12 - Fraaz, Master of Icy Fire

Room 13 - Phytops, Barbed Menace

Room 14 - Cragma, Lava Lord

Room 15 - Skeldritch, Ancient Demon

Room 16 - Dark Link

References