Take 'Em All On: Difference between revisions
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{{ | {{Minigame | ||
|name = Take 'Em All On | |name = Take 'Em All On | ||
|image = | |image = | ||
|game = ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]'' | |game = ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]'' | ||
| | |owner = [[Joynas]] | ||
|location = [[Castle Town]] | |||
| | |objective = Kill all of the enemies without dying | ||
|reward = [[Heart Container]]<br>[[Treasure]] | |reward = [[Heart Container]]<br>[[Treasure]] | ||
| | |cost = 50 [[Rupee]]s | ||
}} | }} | ||
The '''Take 'Em All On Challenge''' is a completely optional [[dungeon]] in ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''. Players will traverse the trial a total of three times, facing [[Dark Link]], a doppelgänger of [[Link]], at the end. The challenge is located in [[Castle Town]] and is run by [[Joynas]]. | |||
It is 50 [[rupee]]s to play and the goal is to kill all of the enemies without dying.<ref>{{Cite|ST|306|Joynas}}</ref> [[Boss]]es can be found in the challenge as well. However, throughout the entire game, there are no [[Recovery Heart]]s, so the only way to restore health is by use of [[potion]]s.<ref>{{Cite|ST|313|Joynas}}</ref> Link can purchase potions at the [[Castle Town Shop|local shop]] in Castle Town. | |||
There are three different doors that Link can enter, each with a harder difficulty.<ref>{{Cite|ST|322|Joynas}}</ref> Joynas claims that the third is so difficult that not even she has completed it yet.<ref>{{Cite|ST|321|Joynas}}</ref> | |||
==Levels== | |||
===Level One=== | |||
Room 1- Six Yellow [[Spinut]]s | Room 1- Six Yellow [[Spinut]]s | ||
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Room 10 - [[Stagnox|Stagnox, Armored Colossus]] | Room 10 - [[Stagnox|Stagnox, Armored Colossus]] | ||
=== | ===Level Two=== | ||
Room 1 - Six Yellow Spinuts, Six Keese | Room 1 - Six Yellow Spinuts, Six Keese | ||
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Room 14 - [[Phytops|Phytops, Barbed Menace]] | Room 14 - [[Phytops|Phytops, Barbed Menace]] | ||
=== | ===Level Three=== | ||
Room 1 - Four [[Helmet ChuChu]]s, Four [[ChuChu#Blue ChuChu|Blue ChuChu]]s | Room 1 - Four [[Helmet ChuChu]]s, Four [[ChuChu#Blue ChuChu|Blue ChuChu]]s | ||
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Room 8 - Five [[Ergtorok]]s | Room 8 - Five [[Ergtorok]]s | ||
Room 9 - Four [[Heatoise]], Two [[Moldola]] | Room 9 - Four [[Heatoise]], Two [[Winder|Moldola]] | ||
Room 10 - Twelve Freezards | Room 10 - Twelve Freezards | ||
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Room 16 - [[Dark Link]] | Room 16 - [[Dark Link]] | ||
==References== | |||
<references/> | |||
{{Cat|Spirit Tracks Dungeons}} | {{Cat|Spirit Tracks Dungeons}} | ||
{{Cat|Spirit Tracks Locations}} | {{Cat|Spirit Tracks Locations}} | ||
{{Cat|Mini-Games}} |
Revision as of 06:57, February 12, 2013
Template:Minigame The Take 'Em All On Challenge is a completely optional dungeon in Spirit Tracks. Players will traverse the trial a total of three times, facing Dark Link, a doppelgänger of Link, at the end. The challenge is located in Castle Town and is run by Joynas.
It is 50 rupees to play and the goal is to kill all of the enemies without dying.[1] Bosses can be found in the challenge as well. However, throughout the entire game, there are no Recovery Hearts, so the only way to restore health is by use of potions.[2] Link can purchase potions at the local shop in Castle Town.
There are three different doors that Link can enter, each with a harder difficulty.[3] Joynas claims that the third is so difficult that not even she has completed it yet.[4]
Levels
Level One
Room 1- Six Yellow Spinuts
Room 2 - Seven Octoroks
Room 3 - Five Rats, Four Bubbles
Room 4 - Six Red ChuChus
Room 5 - Six Spiked Slugs
Room 6 - Six Keese
Room 7 - Two Mothulas
Room 8 - Three Yellow Spinuts, Three Octoroks
Room 9 - Four Yellow Spinuts, Four Octoroks, Four Red Chuchus
Room 10 - Stagnox, Armored Colossus
Level Two
Room 1 - Six Yellow Spinuts, Six Keese
Room 2 - Four White Wolfos
Room 3 - Six Freezards
Room 4 - Five Ice ChuChus
Room 5 - Two Geozards
Room 6 - Stagnox, Armored Colossus
Room 7 - Twenty Rats
Room 8 - Four Octives
Room 9 - One Geozard Chief
Room 10 - Fraaz, Master of Icy Fire
Room 11 - Two Snappers
Room 12 - Sixteen Green Spinuts
Room 13 - Eleven Octoroks
Room 14 - Phytops, Barbed Menace
Level Three
Room 1 - Four Helmet ChuChus, Four Blue ChuChus
Room 2 - Sixteen Green Spinuts
Room 3 - Six Stalfos
Room 4 - Seven Ice Keese, Seven Fire Keese
Room 5 - Three Big Blins
Room 6 - Six Stalfos Warriors
Room 7 - Five Gerunes
Room 8 - Five Ergtoroks
Room 9 - Four Heatoise, Two Moldola
Room 10 - Twelve Freezards
Room 11 - Stagnox, Armored Colossus
Room 12 - Fraaz, Master of Icy Fire
Room 13 - Phytops, Barbed Menace
Room 14 - Cragma, Lava Lord
Room 15 - Skeldritch, Ancient Demon
Room 16 - Dark Link