Link's Crossbow Training: Difference between revisions

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==Game Modes==
==Game Modes==
===Target Shooting===
Link's Crossbow Training features three Game Modes. They include Score Attack, Multiplayer, and Practice.
The goal in Target Shooting is to shoot down targets for a high score. In this mode, every stage is split into three twenty second segments. [[Link]] is offscreen while each segment goes on. Link shoots targets, with the red target being worth 30 points if shot in the bull's-eye whereas the gold targets are worth 150 points if shot in the bull's-eye. Also, there are scarecrows that can be shot multiple times for a 1000 point increase; if this tactic is used in the first two segments of a stage, Link will be transferred to another side of the stage with multiple gold targets to shoot down, allowing for a massive boost in the high score.
 
===Defender===
===Score Attack===
The goal of Defender is to shoot down enemies for a high score. In this mode, Link is stationary (onscreen.
In Score Attack mode, players play through nine levels, each which feature their three own Stages. After completing a Level, players will be given a medal based on the amount of points they accumulated.  
 
===Multiplayer===
 
   
   
===Ranger===
===Practice===





Revision as of 19:12, December 27, 2012

Template:Game

Link's Crossbow Training' is a Zelda spin-off title for the Nintendo Wii, originally bundled with the Wii Zapper peripheral. All of the games' locations and enemies are found in Twilight Princess. The main objective is to control Link and his crossbow to shoot target boards, enemies and objects gaining points to increase score. Players can shoot targets to gain points and consecutive hits will build up a score multiplier to further increasing the players' score.

Game Modes

Link's Crossbow Training features three Game Modes. They include Score Attack, Multiplayer, and Practice.

Score Attack

In Score Attack mode, players play through nine levels, each which feature their three own Stages. After completing a Level, players will be given a medal based on the amount of points they accumulated.

Multiplayer

Practice

Levels

Level 1

  • Ordon Target Practice
  • Gerudo Stalfos: Defender
  • Arbiter's Grounds: Ranger

Level 2

  • Goron Target Practice
  • Zora River: Defender
  • Skull Shooting

Level 3

  • Kakariko Target Practice
  • Fruit Balloons
  • The Great Bridge: Defender

Level 4

  • Zora River Target Practice
  • Hyrule Castle: Defender
  • Skulltula Woods: Ranger

Level 5

  • Oocca Target Practice
  • Gerudo Moldorm: Defender
  • The Shootout

Level 6

  • Ordon Target Practice 2
  • The Bridge of Eldin: Defender
  • Snowpeak Ruins: Ranger

Level 7

  • Underground Target Practice
  • City In the Sky: Defender
  • Temple of Time: Ranger

Level 8

  • Horseback Target Practice
  • Snowpeak: Defender
  • Darknut Battle

Level Finale

  • Ranch Target Practice
  • Sacred Grove: Defender
  • Stallord Battle (Defender)

Gallery